Are controllers the way to go for Diablo?
It's All Fucked Shirt $22.14 |
Tip Your Landlord Shirt $21.68 |
It's All Fucked Shirt $22.14 |
Are controllers the way to go for Diablo?
It's All Fucked Shirt $22.14 |
Tip Your Landlord Shirt $21.68 |
It's All Fucked Shirt $22.14 |
fpbp
But honestly, same, I prefer games where your inputs directly map to your avatar's actions instead of them being orders or instructions. I'm pretty sure the only reason I didn't bounce off FFXIV in the beginning was that playing on a controller means your weaponskills are mapped to direct button presses and if you turn on lock-on, your character faces your opponent making it feel that much more like you're actually fighting and less abstracted.
I don't know about diablo, I haven't played it since 2 years and years ago, BUT I think you can still get that kind of influence without a controller. Just having it be so wasd moves your avatar would improve it. It's like how I think the reason I like Factorio so much is that you're not just some nebulous floating overseer but you're actually the dude on the ground, moving around and fixing things manually.
Don't use FFXIV as an example of good fricking movement and combat. You serious? Shit feels like sliding play-doh on ice.
I'm not saying it's great, I'm saying what made me keep playing instead of just dropping it after an hour or two was turning on the option to auto lock on enemies when you attack them. I had pretty low expectations for combat given the only MMOs I had played before were star trek online (barely there combat) and Eve online (the worst implementation of starship battles ever). Having my character turn to face and stay facing the enemy rather than just floating and attacking the air at a completely different angle made it feel better. I've been playing since 2019 and I still have that setting on
>troony comic opinions
nah that aint it either chief
what makes it a troony comic? You saying so?
Author is a troony, but hes pretty based. All Megg, Mogg & Owl comics are pretty good.
Go back to redding you inbred fricking moron.
>Nooooo you have to care what random nobodies say or you're out of touch!
Lmao nah.
>birdBlack person thread
It's not like Diablo has good combat in the first place so whats it matter if the controls are rubbish too?
>commanding a unit
>commanding a character
>controlling a character
it's actually just the same thing
I'd argue there are substantial differences.
Imagine a situation where you're sitting next to someone who is playing a videogame, and they follow your every instruction to the best of their ability. Are you playing the game if you tell them exactly what to do?
I don't think it matters much, but games like Diablo are heavily reliant on shortcuts so the more shortcuts the better.
Brain rot
Zoomers should disconnect from their fricking pathetic lives
He ain't wrong, I'd love WASD move on PC.
Yes.
It's why Diablo 3 is the best game in its genre.
Yes. Diablo isn't a crpg. It's not an rts. direct input over your character feels better than dragging them around. You can also solve the issue by finally implementing wasd movement.
self inserters need the rope
Moving with WASD to free mouse into other tasks would be perfectly fine as well.
How the frick do you feel connected to a barbarian or necromancer or whatever the frick fighting demons and shit in a nigh alien landscape?
diablo plays better with a controller anyway
called having an imagination, honey. you should try it.
Its a fricking Diablo character, they have no impact or personality, they can do nothing but murder an infinitely spawning number of enemies, what is there to form a connection with? You might as well say you prefer using a regular vacuum instead of a roomba because the control makes you feel connected. It's a worthless thing to try to connect to.
If you have imagination the control method shouldn't hamper that too much
Diablo 2 is for mouse / classic PC adventure
Diablo 3 is for controller / low quality twin-stick shooter
What is Diablo 4? More like 2 or 3?
>Diablo 2 is for mouse / classic PC adventure
Nah, they're all playable on controller now champ.
No they are not. Just do PvP and see how playable it is. If you lose consistently to a mouse user then it's not playable. No way around this fact.
This guy dedicated his streaming career to Destiny 2, why the frick would anybody value his opinion on video games? Reminds me of people who think Uncle Dane is a good source on TF2 even though he didn't start playing until after MvM and admitted to exclusively playing engineer for over 4 years.
I swear homosexuals like you op are the only reason I know that shithole exists
Yes, it turns the game from one in which you are controlling a character and aiming, to basically holding down the attack button to auto-aim at the nearest enemy, effectively making the game an autobattler.
>aiming, to basically holding down the attack button to auto-aim at the nearest enemy
Diablo
For me it makes it worse, I already hate isometric camera for anything that's not god/management games, If I have a player character and am not controlling a bunch of units and doing multitasking I don't want a birds eye view of a game.
>lol this game with an almost 30 year old legacy that I only discovered 2 months ago should play how I want it to because I'm an intellectual and am not a drooling moron
I fricking hate these people
>strania
damn i should turn on my xbox and play this it's been a while
Welcome to every "how do we fix [genre]" thread ever.
I have been saying that this genre is shit for 23 years now and I have many opinions on how to change it.
Then you should be like me and not bother with threads about games I don't care about.
What's the fun in that?
>folks
Opinion discarded.
>volk
opinion accepted
'Folks' is the biggest liberal dogwhistle. Anybody who unironically uses the term isn't worth listening to.
Yeah, I also think them black folks shouldn't be allowed to vote, Ah teyyawhut.
Also, you don't know what "dogwhistle" means, you utter fricking moron.
didn't like any diablo game but they did a really good job with the gamepad controls.
point and click moving is fricking terrible game design and if you think otherwise youre moronic
It really depends on the character class you're playing and how well they play with a controller, I'm M+KB guy for these games but when it came to another Diablo style game, Marvel Heroes, I'd dabble in playing it as the Green Goblin with a controller as his playstyle of flying on his Goblin Glider and strafing while firing his glider's guns meshed with a controller really well. Every other character I played using Mouse and Keyboard because that was what felt best.
makes sense since you only control one character and all the abilities are just aoe spam theres zero tactics involved with diablo games
Just make it a twin stick shooter bro
Is this the new "I need to identify with the character and am not able to if the character doesn't look like me"?
yeah guess what, controllers are not personal enough
clicking on a homie means you want to kill him in particular
>I am my character
as expected of a twitter user
have a nice day OP
PC really is dead, isn't it?
Even Ganker wants consolized and casualized trash now.
It's Diablo. Literally nothing about it changes on a controller. If anything having movement separate from attacking gives you more options. You'd think we were talking about RTS or something the way you spergs talk about it.
Thread should have ended here
T. Hundreds of hours in the pc version then spent my best time on the game doing local co-op on joycons
>haha suicide is funny
>blue checkmark
>suicidal imagery
>complains about a disconnect between his actual self and his projected self
This guy is gonna be a troony within 5 years tops.
Screencap this post.
Usually ecelebs try to doll themselves up in their cartoon twitter avatar, they make their chins/jaws stronger, their hair thicker/not balding
Now if this is this guy's avatar imagine how he looks irl
It really doesn't matter when the gameplay is so primitive that you can play it with a mouse alone, it's like complaining about mobile game players connecting a gamepad to their phone.
Diablo 2 Ressurected is great with controller. I can even play sorc. Though trying to aim a meteor is a pain in the ass. The game has a lock on if there's an enemy nearby. Other spells like teleport and frozen orb feel great. Bow and Lightning Amazon play perfect.
It worked well on the console versions of D3, so maybe?
why can't braindead troglodytes like this c**t just say "I just prefer controller :)" instead of saying a bunch of meaningless bullshit?
also if remember correctly from like 6-7 years ago, this specific moron also used a controller to play borderlands 2, so he is brainrotted to the core
No.
I exclusively play games with controller on PC, if I can't use a controller then I won't play the game. Simple as.
I first played Diablo on the PS1 and I really can’t stand the constant clicking I need to do on PC.
This, I'm not getting any fricking younger either. The levels of clicking you do in diablo make my hand hurt after a few hours
3 was so piss easy after they removed any difficult affix you could play diablo with a flight stick if you wanted.
you're not controlling the character unless you're in first person VR
so will it have awsd controls too?
League is the only top-down action game where controlling the character with a mouse feels good. Every other game feels like playing a single-unit-RTS for brainlets.
No you just have brainrot from playing too much League
No I do not.
Denial is the first step of acceptance.
Considering I haven't touched the game for well over 10 years, I think it's much more probable that you are just moronic.
Oh so you played the game excessively during your formative years, that explains everything.
Remember there are old people that played a lot of games with tank controls early in their lives and they still think it's way better than the standardized control schemes we have today, the mind is good at adapting to its environment early on then it becomes more and more rigid.
sitting upright at a desk is the wrong way to play relaxing games like diablo, or most games really
Uhh HAdes mvoement?
controller's pretty great in D2R and D4.
>creates a disconnet
>diablo
this dumbfrick thinks he's seeing himself in an isometric game.
No, it is you stupid consoletroony.
Schizo reasoning, but I still would prefer to play Diablo (and other Diablo-like) games with controller. Too bad Blizzard were extra anal about controller support on PC, hopefully they'll change their mind with D4.
D4 supports controller already and it's perfectly fine.
Cool. Makes it weirder how they've refused to add controller support for D3 even though they had literally everything already implemented thanks to console versions.
they modified stats like HP for enemies on the console version so it makes it a bit more complicated
I know, but I'm sure they could've a solution if they'd tried hard enough.
>zoomer consolegay opinion
yes, because the limited skill slots will feel just right for a controller, while on a keyboard it'll feel like half the skillset has been cut in half. It's a blissful illusion console players get to have.
>Are controllers the way to go for Diablo?
No.
Can't spam hydras off screen on console.
>twitch man
I fricking hate this timeline of endless homosexuals with their little followers.
Why can't people just play their own fricking games?
>twitter post
>braindead post
why am i even surprised
i dont play games that i cant use a controller on
mouse is optimal but since it's a pve game whatever I do not want to play with mouse and keyboard anymore
I tried the Diablo 3 demo on my PS3 more than a decade ago and I got convinced by stick movement instead of point n click.
I mean I don't play on console but I'd love to play ARPG with proper WASD movements and aim my skills with the mouse. A bit like Battlerite combat.
He's not wrong, just add WASD movement and the game feels 200% better play and you can actually make bosses or enemies with mechanics because the players can actually move out of the way of shit.
Simpletons do find ways to justify bad decisions.
>Self insertard
it worked quite well for the ps1 version of diablo 1
and while dungeon siege 3 was meh, direct control of the character was not the problem
morons never played Diablo when it mattered. THey are aggressive buttholes who invade a community and change it while having zero regard for the original players. Consoles did this for decades. The entire FPS genre was bastardized from 2005 onward by gamepad zombies.
Diablo is obviously better with mouse because it's more precise for targeting. Some spells literally cannot exist because joysticks are no match for a cursor moving by hand. Hell, in this case even a phone touch screen is superior to a gamep*d. They sold you stupid children a compromise to play all these PC-centric games on something originally designed for Super Mario on the consoles. It's not meant to play (dumb down) all games. Stop being ignorant and arrogant and just use the correct input device.
WHY DIDN'T YOU FRICKING GATEKEEP
I have a zoomer friend who simply can't stand games with click movement.
There's so many great games I'd want to play with him, Lost Ark, Grim Dawn, Titan Quest, PoE, Diablo, Torchlight, but no, if it's not WASD movement or it doesn't have proper controller support, he won't play them.
Why is it that they can't into mouse movement? I never had a problem with it and there certainly is no "disconnect" for me.
He evolved into a better form of human being that doesn't tolerate shitty gameplay.
What makes it shitty? It's far more precise movement than WASD, gives you better control of the character.
It's like you're arguing that controllers are better for FPS games because of how inconvenient they are, which makes them somehow better
>It's like you're arguing that controllers are better for FPS games because of how inconvenient they are, which makes them somehow better
That's right though, just because a control scheme is optimal doesn't mean it's better. What matters is that everyone is on an even playingfield while using the most ergonomic and intuitive solution which just so happens to be controllers.
Ah yes, that's why the playing field is evened out with aimbot
controllers will always be for platformers and nothing else
Aim assist primarily exists because of KBM users having an unfair advantage to begin with, you have exceptions though like Metroid Prime which has a full on lock-on button. Does that make the game worse? No, aiming just isn't a very important mechanic, getting rid of it entirely actually leads to more fun games that can explore a wider range of gameplay because your mind is less occupied with wrangling the camera angle.
>aiming in FPS games is not very important, just replace it with aimbot and be done with
Glad that the opposition is just simply moronic.
Controllers will always be inferior in every possible way of controlling one's character, in feel, accessibility and range of possibilities.
I long since realized that the act of aiming itself is rather rudimentary and it pretty much plays exactly the same across all the games that have it, unless you're a goldfish that enjoy doing the same head clicking minigame forever you'll become like me and look for alternatives that spice things up.
>head clicking minigame
DRG, Destiny 2, Rage 2, Doom Eternal, Atomic Heart, Metal Hellsinger, Metro Exodus, Dread Templar, Ziggurat, Into The Pit, Meet Your Maker etc.
there's plenty of recent FPS games that aren't "head clicking minigames"
you're stuck in some archaic Counter Strike, Call of Duty, Battlefield mindset where those are the only types of FPS games that exist
Alright so you can click other bodyparts too, big deal.
Please, present an FPS that is revolutionary in how FPS games are played, and if there are none, what would be that they need to change / add?
Because what I'm getting from you, is that you want FPS genre as a whole, to be an entirely different genre, at which point, why aren't you playing that different genre instead of trying to change the identity of this one genre?
I am playing different genres and I'm not really saying that anything should change, I'm really talking about the act of aiming itself and how I feel it detracts from gaming as a whole. There is something very intuitive about it that lets toddlers get extremely proficient with it from an early age, they get obsessed with it to a point where devs feel like they're missing out if they're not capitalizing on it. I assume most people realize how similar these games are once they've had enough of them under their belt, but there are few alternatives out there that offer anything different unless you jump to a radically different genre. Aiming is also starting to seep into those other genres in various ways, like for example the "action combat" in MMOs. Is it a problem? For some it might be.
god what a socialist, communist mentality
Comfortable and Fair is not better than Accurate and Honest.
Quit appealing to authority to solve your problems. Rely on your own you.
>It's far more precise movement than WASD
You don't even need that level of precision for these types of games.
WASD is sufficient enough.
It's a case of people liking vanilla instead of chocolate, both are good in their own right, but people personally prefer different things.
Liking both is the way to go, being a picky homosexual is insufferable. I like games like V Rising and Battlerite, but I also like Diablo, PoE etc.
>a better form of human
Clickshit makes for terrible gameplay, you're a battered housewife and your friend is obejctively correct.
>makes for terrible gameplay
how so? What is your objectively correct, subjective opinion about click movement?
Clickshit takes high level RTS level amounts of input for braindead actions and zero fun.
it's objectively slower to get your character to move somewhere new while changing attack target at the same time. that's why a lot of clickshit games have auto attacking, tab targeting, aoe-focused combat actions, etc - it's to accommodate the inferior input method.
t. needs auto aim when standing still
not an argument. cope. bye-bye clickshit
Concession accepted.
What the frick are you talking about? There is an enemy left from you, you click in, your character attacks. There is an enemy right from you, 2 meters away, you click the enemy, your character walks up to it and attacks.
Where is the "objectively slower", as opposed to other movement methods?
>why a lot of clickshit games have auto attacking, tab targeting
Not a single ARPG that i know of has either of these. What you're talking about is something like WoW, FF or GW, and those have both WASD movement and mouse clicking as alternative control scheme.
AOE focused combat is very dependant on the situation within the game, the games allow you to use AOE skills for less damage but hitting multiple targets, or single target skills that deal massive damage to just one target. Using AOE skill on a boss would be just stupid since it's inferior to a single target skill. The games are modular with tons of different ways to tackle a problem, not either or.
I didn't hear a single thing justifying why it is an "inferior input method", just incessant rambling. Still waiting for proper arguments.
>There is an enemy left from you, you click in, your character attacks. There is an enemy right from you, 2 meters away, you click the enemy, your character walks up to it and attacks.
this is literally (not figuratively) even attempting to rebut the point in the post, as you gave simpler examples
didn't read the rest
>it's objectively slower to get your character to move somewhere new while changing attack target at the same time
This is completely false when it comes to ARPG's, you're describing an MMO like WoW or Guild Wars.
What is there to rebut when you're being disingenuous from the get go?
>didn't read the rest
So you're just a troll wasting everyone's time.
normal games: hold wasd while clicking on the new target
clickshit: click where you want to move, then click the new target. exception: melee auto-attacking (feature to make the game easier)
it's really that simple and you used to know it before the diablo brainrot set in
>click where you want to move, then click the new target
You're acting like clicking a target is a separate thing. If you click an opponent, it's both move + attack
Which ARPGs have melee-auto attacking? If you click an enemy once, you won't attack a second time. Also, depending on the class you play, melee-attacks are the least effective thing to do, as you're resorting to spell casts / skills, which also require their own inputs with no automation.
You don't even have to click in Diablo games. You can just hold down mouseclick and you will move in the direction pointed and then you just hold down shift to attack from said position if attack is bound to left click, right click and cast a spell if something is bound to right click. It's pretty easy stuff really.
i'm happy i can play both mouse and controller.
It feels like i'm a superhuman or something.
Does pc support controller?
>that pfp
brainrotted console troony will send himself to an early grave
Funny enough, Diablo 2 being a superior mouse game effectively has a small amount of aim assist, I assume, by snapping targeting and hits to a grid (plus large amount of aim assist for corpse explosion).
Does it become a twinstick with controller? otherwise I'm not interested.
yeah, you should usually play console ports with a controller.
What do you even connect with in fricking DIablo?
he's right
I played 3 on Consoles and it was more fun to use a controller.
>folks
> Write a 140-character essay why Diablo 4 is good
It's literally that. They are paid to say these things. Expect an avalanche of dishonest bad takes from blue checkmarks
> It's fun with friends
(to be fair, single screen coop is fun with friends)
> I love controllers so much
> D3 was a very popular game
> You can only buy gun skins
> The plot is very good
Consoletards can have Diablo, series has been shit since 3 came out.
self inserting and the need to relate to characters killed everything
D4 with a controller felt really good to play, especially if you're melee.
PoE with a controller feels like AIDS and licking hair off of a carpet. It's literally the worst attempt at PC controller I've ever seen in my life. You can't even switch on the fly, which even shit Jap ports like EDF 4.1 let you do.
ENTER VICTOR VRAN
It has WASD movement, you can jump around and shit.
>I AM THE ONE ACTUALLY SLAYING DEMONS!
>IT'S LITERALLY ME ON SCREEN
fricking Black folk
i liked d3 more on ps4 than pc.
Why do I care about a blue checkmark's opinion on soulless cash grab?
Wait, Diablo games didn't even use wasd for movement, they were click-based movement like an RTS? Why the frick would they do that?
Because they've been catering to consoles and controllers ever since D3. Hell I played D1 on the PS1 with a controller and while it was alright for that game at the time it was also slower on that version. I'd rather play with mouse though.