Are MMOs dying?

Are MMOs dying?

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  1. 1 year ago
    Anonymous

    They been dead homie more competitive games like MOBAs and FPS have taken over
    Sure theres still a small community playing games like WoW and RS but its nowhere near what it used to be

    • 1 year ago
      Anonymous

      Several reasons.

      >back in the day MMORPGs were played by mature alpha males - these days its angry zoomers/chuddys who need to rush
      >people cant socialize for shit anymore
      >because the new players demanded it - the devs added more and more antisocial features like groupfinder(s)
      >cost of making an MMORPG
      >has to work for a ton of different system

      I am still waiting for the MMORPG with the huge screen filling spells/effects.

      • 1 year ago
        Anonymous

        >groupfinder bad
        I bet you think spamming @@@@@@@@looking for tank is the most social shit ever, fricking rose tinted glasses moron.

        • 1 year ago
          Anonymous

          I think group finder could be interesting if done differently.
          >Have dungeon entrances be on a global timer
          >Can only queue at that time
          >Actually difficult content that drops rare crafting materials as well as combat loot to encourage players spamming it as much as they can during the queue window
          Just an example system I thought of just now

          • 1 year ago
            Anonymous

            >Have dungeon entrances be on a global timer
            >Can only queue at that time
            That’s fricking stupid and only a small number of people would like that aka neet, your mmo would die from people who can’t be on at the right time and pretty much turn it into a chore. Your idea is fricking horrible, never suggest something so stupid again

            • 1 year ago
              Anonymous

              Why would there only be one time? Let's say the timer is every hour. You could also shuffle the dungeons around. You suffer from the same lack of imagination and flexible thinking that plagues MMO developers, preventing the genre from growing.

              • 1 year ago
                Anonymous

                You’re a moron and your perfect mmo would die in a month from your stupid decisions.

              • 1 year ago
                Anonymous

                Ah yes, much like those long-lived MMOs of today with full and thriving populations with completely innovative mechanics

              • 1 year ago
                Anonymous

                Pretty sure FFXIV is going on at 9 years at this point and has a thriving population. And what “innovative mechanics” mechanics do you want that 100% will not be some annoying gimmick that hasn’t been tired yet.

    • 1 year ago
      Anonymous

      >games like MOBAs and FPS have taken over
      >MOBA
      Yes
      >FPS
      FPS has always been more popular, no one was doing gay e-sports trash with Everquest or WoW or Ultima, it was always Quake and UT and CS1.6. The real money in MMOs came from goldfarming

  2. 1 year ago
    Anonymous

    why would you play an rpg when most games have a progression system and some form of multiplayer?

  3. 1 year ago
    Anonymous

    Non-mobile MMOs probably are
    They just can't compete with something effortlessly shitting out 10x the revenue

  4. 1 year ago
    Anonymous

    why would you play an MMO when most games have a progression system and some form of multiplayer?

    • 1 year ago
      Anonymous

      Because those multiplayer games are able to be played with like 8 players max and people flock to MMOs because they like the fact that they can see hundreds of players on the field and the social aspect of it combined.

  5. 1 year ago
    Anonymous

    PC MMO is dead. Long live Mobile Auto MMOs

  6. 1 year ago
    Anonymous

    >MMOs in anime
    >Everyone is wearing combat gear
    >People in towns are getting ready to go and fight some shit or they're crafting
    >MMOs in reality
    >Everyone is dressed like it's a glam convention
    >Everyone has wings and demon horns
    >Vocaloid for some reason

    • 1 year ago
      Anonymous

      This.

      >Any other game.
      Do this or you fail.
      >MMORPGs.
      You go find something to do.

      It's a strange genre of games because it doesn't entertain you, but relies on you being able to entertain yourself. No wonder it's dying.

    • 1 year ago
      Anonymous

      >MMOs in anime
      >Claimed to be super popular but you never see more than a few people at once
      >MMOs in reality
      >Claimed to be dead but servers are packed with millions of people desperate to play

    • 1 year ago
      Anonymous

      >MMO in anime
      >MC is struggling on her own, meets some friends who save her from a difficult encounter
      >they meet up in town to hang out in a tavern which is simultaneously providing actual statistical benefits to their characters while they socialize and plan their adventuring day
      >they set out, travel, camp, fight challenging encounters in the world and come back with unique treasures
      >basically a TTRPG in video game form

      >actual MMO
      >you log in and are immediately introduced as The Chosen One
      >70+ levels of mandatory story quest content, all of which is singleplayer and tuned to have zero difficulty whatsoever
      >occasionally the singleplayer story is punctuated by a very, very easy dungeon that is handled by a cross-server matchmaking system
      >endgame is grinding 1 or 2 fights that are 100% scripted from start to finish with no variation
      >playerbase all but mandates that you follow youtube guides beforehand

      • 1 year ago
        Anonymous

        >The best MMO
        >You log in
        >Cotton shirt and a 3 slotted knife
        >0 zeny to your name
        >it is up to you to forge your own destiny and carve out your own legend
        >by reaching the max level, you are noticed by the valkyries of valhalla, and allowed to rebirth, as an Einherjar.
        >Back to level 1
        >THIS TIME you're the chosen one, but only after weeks, months, years of forging your own path
        RO is great.

      • 1 year ago
        Anonymous

        I feel like Bofuri was a good direction in making MMOs in anime believable with how incompetent the devs were and how jank the game was, but it still felt like dumb bullshit as far as the eldritch/angel/machine-god power ups being exclusive to Maple.

        • 1 year ago
          Anonymous

          Yeah, especially the demon and angel forms seemed like something other people would've found by now. Didn't she get them just from doing a normal quest particularly well?
          Machine god is basically just a rare drop and it's kind of bullshit how versatile it is as a random one of a kind item.

    • 1 year ago
      Anonymous

      this sort of thing shows what most normal people actually want yet devs just pander to a small population of transmog paypigs

  7. 1 year ago
    Anonymous

    tfw mabinogi in 2013 was the last time it'd ever be good again
    I grew up onn this game, feels bad man

  8. 1 year ago
    Anonymous

    What game is in OP?

    • 1 year ago
      Anonymous

      Boku No Piko Online

      • 1 year ago
        Anonymous

        Sounds hot

    • 1 year ago
      Anonymous

      toram online

  9. 1 year ago
    Anonymous

    No, they're just monetized up the arse and nobody wants to be milked into oblivion.

  10. 1 year ago
    Anonymous

    Most mmo's were designed as quick cash grab and for pay pigs. there is very little thought or effort put into them. One could argue WoW was groundbreaking , but its not really the case. The size of the world was impressive for its time but thats it.

    There hasn't really come out an orginal MMO that redifined the genre since then.

  11. 1 year ago
    Anonymous

    They've been dead for a long time. Pic related will bring us deliverance.

    • 1 year ago
      Anonymous
  12. 1 year ago
    Anonymous

    God I hope Blue Protocol is at least not fricking terrible. I'm tired of quitting games. After dropping PSO2NGS and FFXIV, I'm about ready to accept mediocrity just to feel like I have a game again.

    • 1 year ago
      Anonymous

      >I hope generic jRPG MMO is good because the past two generic jRPG MMOs have sucked
      Huh have you ever considered that it's the style of MMO that you're playing is the problem gaylord?

      • 1 year ago
        Anonymous

        No, those are the only good ones

        • 1 year ago
          Anonymous

          >FFXIV
          >good
          >MMO
          pick one and only one

          • 1 year ago
            Anonymous

            >implying xiv is a mmo
            When everything is instanced, can it really be called an mmo?

            • 1 year ago
              Anonymous

              Yes it can and it is, you need to cope harder

    • 1 year ago
      Anonymous

      I'm more worried about how its going to support itself as a f2p MMO in current year without gachashit.

      • 1 year ago
        Anonymous

        Not sure if you're familiar with PSO2's gacha cosmetics, but I wouldn't be surprised if it's something like that. But the cosmetics from the gachas where tradable, so it's still possible for f2p to get them, though in limited amounts and you've gotta min max your income.

        • 1 year ago
          Anonymous

          bp has no trading at all

    • 1 year ago
      Anonymous

      >I hope generic jRPG MMO
      Not what I said at all. I don't care if it's good, I just don't want it to be "fricking terrible". I've played and quit OSRS, WoW, and EVE Online, and Lost Ark as well. PSO2NGS and FF14 are just the most recent quits.

      So I'll repeat myself so maybe you can understand it this time. I'm ready to stick with a mediocre MMO. I hope the game is AT LEAST mediocre and not fricking terrible.

    • 1 year ago
      Anonymous

      Yoship is threatened by Blue Protocol because some of the FFXIV team left to help develop it.

      • 1 year ago
        Anonymous

        Pretty sure he is looking forward to playing it

    • 1 year ago
      Anonymous

      It's already been censored. Dead on release.

      • 1 year ago
        Anonymous

        Who cares, they're only publishing it for burgers

    • 1 year ago
      Anonymous

      >amazon

      • 1 year ago
        Anonymous

        Unless they make it so I can’t make BBWs I honestly don’t care what changes

    • 1 year ago
      Anonymous

      Prepare to have any faith you have dashed away. The old farts making mmos seem to never have played one.

  13. 1 year ago
    Anonymous

    They aren't but I doubt it's ever going to get big again. Too many MMOs these days are designed as single-player games with some multiplayer content there. They already fricked up on the first step.

  14. 1 year ago
    Anonymous

    Not yet.

    Blizzard survival game (Semi-MMO ala Rust/Ark, a few hundred players per server)[2025?]
    Throne and Liberty (Lineage 2 spiritual successor, heavy PvP focus) [Q1/Q2 2023]
    Archeage 2 (Likely heavy PvP focus) [Maybe late 2023]
    Zenimax Online's next MMO (No information other than having +200 devs) [????]
    Aion 2 (Likely PvP focused w/ some PvE) [2023/2024?]
    Night Crows (MMO aimed at 1000 player PvP battles, very little information out) [Sometime 2023]
    Corepunk (Isometric MMO ala LoL/DotA. Focus on both PvE and PvP) [Maybe late 2023]
    Palia (Casual MMO. Minecraft/Farmville w/ Fortnite graphics. Focus on crafting/gathering/etc.) [????]
    Project D (Spiritual Dragon Nest sequel, w/ open world) [Likely 2024]
    Blue Protocol (Semi-MMO. 30 per zone, 200 per town, 6 per dungeon) ala Tower of Fantasy + Genshin Impact mix) [Sometime 2023]
    Ashes of Creation (Aiming to be a mix of Archeage/Lineage PvP + Everquest/WoW PvE + territorial control/city building/gathering/crafting) [Probably 2025]
    Riot's MMO (No real information) [Probably 2025]
    Dune: Awakening (Not much real information. Logic says Conan Exiles with Dune skin, but description says "THOUSANDS of players") [????]
    Playable Worlds (Not much real information) [????]
    Profane (Sandbox MMO w/ focus on PvP and crafting. Basically Valheim in MMO form) [Likely 2024 at the earliest]
    Starkeepers (Sandbox MMO with a focus on territorial control and city building) [????]
    Wayfinder (Semi-MMO action game that revolves around PvE dungeons and chasing loot) [Late 2023?]
    Night Walker (Diablo Immortal-like ARPG) [Late 2023?]
    Soulframe (Semi-MMO(?) from the developers of Warframe) [Probably 2025]
    Ashfall (The Division-style MMO with a post-apocalyptic setting) [Late 2023?]
    BitCraft (Sandbox MMO with one giant procedurally generated world. Heavy focus on city building/gathering/crafting) [Likely 2024 at the earliest]
    Project LLL (The Division/Destiny/Warframe had a baby. Mix of PvE and PvP in an open world) [2024]

    • 1 year ago
      Anonymous

      Playable Worlds
      Dune Awakening
      Soulframe
      Riot MMO
      Throne and Liberty
      ArcheAge 2
      Blizzard survival game
      Corepunk
      in that order
      I'll give Zenimax's next game a shot but I fricking hate them as a elder scrolls online player

    • 1 year ago
      Anonymous

      Which one lets me create a e-girl with the thunderest of thighs?

    • 1 year ago
      Anonymous

      >all these mmos
      >nobody making grory like in my chinese cartoons
      So sad.

    • 1 year ago
      Anonymous

      Too many MMOs, either everyone will just play the best one and maybe buy and look at the rest before ultimately returning to their favourite one; or they all get mixed playerbases, meaning they will all have few players and die off within 2 years

    • 1 year ago
      Anonymous

      If Archeage 2 can nail the open world PvP again without gear being horrendously p2w it will definitely get another cult following, I can't think of another MMO that gives you that much freedom for PvP

  15. 1 year ago
    Anonymous

    i hope
    shit genre
    played wow gw2 and final fantasy 14 and its nothing but skill spam and shitty fetch quests for the first 80 hours and after that a queque simulator
    i hate it i just want to play with randoms but even that is out of question since every mmo is now a singleplayer game since wotlk

  16. 1 year ago
    Anonymous

    >2023 allready forgotten

    Why

  17. 1 year ago
    Anonymous

    They are.

    • 1 year ago
      Anonymous

      >As of December 2021, the original PC version of Dungeon Fighter Online has grossed over $18 billion in lifetime gross revenue and exceeded 850 million registered users worldwide
      DFO sounds like it's doing alright still

    • 1 year ago
      Anonymous

      >"Project BBQ looked incredible"
      >"Project AK will be bad because Neople is involved"
      this guy is a certified moron

  18. 1 year ago
    Anonymous

    OSRS keeps getting stronger, so no. RS3 is dying though, and once that's dead, OSRS is fricked.

    • 1 year ago
      Anonymous

      OSRS is too reliant on nostalgia to survive longer than it has. Its demise is inevitable.

      • 1 year ago
        Anonymous

        >Player number keeps going up
        >About to introduce a new skill
        >Been alive for almost an entire decade
        Nostalgia is powerful, I won't deny that, but claiming nostalgia as keeping OSRS popular AND growing almost a decade into it's run is fricking moronic.

      • 1 year ago
        Anonymous

        Nostalgia factor was irrelevant since they started putting out new content. That being said i still quit because they started shoehorning lgbt and similar nonsense last summer.

      • 1 year ago
        Anonymous

        OSRS still gets new players.
        One of my friends who disliked MMOs for years and has never played any MMO recently decided to try out OSRS cuz one of our friends plays it.
        He has since went full degenerate and it has been his most played game now for 3+ months.
        Tried getting him to tryout classic WoW and GW2 but he's shown no interest in them and instead just shills OSRS instead.

    • 1 year ago
      Anonymous

      RS3 isn’t dying any time soon, there are enough mentally ill whales propping it up through microtransactions to keep it afloat for a long time even though it’s been fricked beyond repair for over a decade now

  19. 1 year ago
    Anonymous

    To make a good MMO not only do you need a huge budget and many years of development, but also a change in mentality: copying WOW is always going to deliver a mediocre product that will people will get tired off withing weeks/months.

    The problem is that the devs need to find a way to make fun gameplay that won't scare everybody away and that also can last for an extremely long period of time, which is way practically every mmo has gone the themepark route as they cannot design such gameplay.

    Another huge problem is fricking dataminers ruining everything before it has even come out, I don't know how to resolve this problem, people will keep spoiling themselves and rush whatever content the game receives day 1 and then cry on the forums about having nothing to do.

    It should be obvious why MMOs are a dying breed despite millions of desperate players wanting to play them. Unless some visionary appears out of nowhere I don't see MMO making a comeback any time soon.

    • 1 year ago
      Anonymous

      >another huge problem is fricking dataminers ruining everything before it has even come out, I don't know how to resolve this problem,
      Navajo Code Writers

    • 1 year ago
      Anonymous

      Encrypt conent each patch. Never release notes with new features. Add bug fixes to notes only.

      Always add weird stuff to the game to make it interesting. No, nobody cares about the new recolored dragon with different loot tables.

    • 1 year ago
      Anonymous

      >To make a good MMO not only do you need a huge budget and many years of development
      No, you just need a few people and self control regarding scope.
      A single person can relatively trivially make an "Roguelike"/MUD ( which is basically an MMO without graphics ). The hardest part for that would be network security but that is easily googleable to find tutorials.
      >b-but no one will want to play an mmo with shitty graphics!
      Then you wonder why there's the perception you need a AAA budget and half a decade of development . You played yourself.

  20. 1 year ago
    Anonymous

    MMOs are not dying they've been dead for almost 2 decades and what we call MMO these days are very far from the original concept.

    If you're under 30 years old there is a good chance you have never played a real one in your life.

    • 1 year ago
      Anonymous

      This. Unless you've played a game like UO or Star Wars Galaxies or Asheron's Call or EVE then you haven't played a MMO in the sense that these games were. That's not nostalgia talking, it's a completely different design philosophy.

      The Lord of the Rings Online (formerly Middle Earth Online) comes close but no cigar.

  21. 1 year ago
    Anonymous

    I hate toram because I got a headache the same day I started playing this

  22. 1 year ago
    Anonymous

    The big problem with MMOs for me is that their gameplay feels stale. It was acceptable back then due to the limitations of technology but nowadays it's possible for games to have decent gameplay albeit a smaller amount of players playing in the same server at the same time. The closest game I can think of that kinda peaked my interest with its gameplay was Blade and Soul.

  23. 1 year ago
    Anonymous

    [...]

    Riot has a card game?

    • 1 year ago
      Anonymous

      Yes but is trash

    • 1 year ago
      Anonymous

      League of Legends - MOBA
      Teamfight Tactics - Auto battler
      Wild Rift - MOBA on phones
      Legends of Runeterra - Card game
      Valorant - FPS game
      Project L - Fighting game
      Project F - ARPG
      Project ??? - Their MMO

  24. 1 year ago
    Anonymous

    [...]

    i hope they do but it's most likely going to be a wow clone

    • 1 year ago
      Anonymous

      It might be an Albion or BDO clone unironically. "WoW killer" is a dead meme at this point.

      • 1 year ago
        Anonymous

        Wow is already isn’t the king anymore ffxiv is top dog and if someone says otherwise by bringing up steam numbers or twitch veiws they should be laughed at.

  25. 1 year ago
    Anonymous

    why can't .hack just be real bros

  26. 1 year ago
    Anonymous

    Old School Runescape is hitting higher numbers than it has in years

  27. 1 year ago
    Anonymous

    Themepark "mmos" have rotted millenials brains on what an mmo even is
    Sandbox is the only mmo and Archeage 2 is the last hope, in the mean time I will just continue playing a medic in large scale fps games because it gives the same feeling as being a healer

  28. 1 year ago
    Anonymous

    whatever is in this picture is seriously garbage

    • 1 year ago
      Anonymous

      never played it but it looks nostalgic

  29. 1 year ago
    Anonymous

    What does Toram do that Mabinogi doesn't already have?

    • 1 year ago
      Anonymous

      Mabinogi 2 fricking when? They should just make a two already, mabinogi is 18 years old

      • 1 year ago
        Anonymous

        They're busy making a mobile clone that nobody wants.

    • 1 year ago
      Anonymous

      It isn't blocked in my country for example

  30. 1 year ago
    Anonymous

    Been playing RS3 and OSRS for the last month and having a blast. No MMO does quests better.

  31. 1 year ago
    Anonymous

    Yes.
    Newer games just do gameplay better and platforms like discord have eroded the social aspect of mmos.
    The only remaining hope they have is to get better gameplay and go into mobile territory.

  32. 1 year ago
    Anonymous

    Justice Online will save mmos. It's very popular in China and even more since WoW shutdown, and is suppose to be getting a global release sometime soon.

    • 1 year ago
      Anonymous

      Looks good, but just like Sword of Legends Online, don't think it'll be a huge succes

      • 1 year ago
        Anonymous

        >Sword of Legends Online
        Why did that never take off globally? I remember shills talking about how popular it was in China, but something about it felt off when I was leveling up.

        • 1 year ago
          Anonymous

          I just don't think Wuxia MMOs appeal that much to the Western audience. Also, not a whole lot to do in the game itself.

        • 1 year ago
          Anonymous

          game is shit

  33. 1 year ago
    Anonymous

    Tarisland will save mmos

  34. 1 year ago
    Anonymous

    The thing I like about MMOs is cooperative multiplayer content done with other people. The thing I dislike about MMOs is singleplayer content. Average MMO is 95% singleplayer 5% multiplayer, so I gave up on the genre in general.

    • 1 year ago
      Anonymous

      And then you force players to interact with each other and everyone complains then they cook up some shitty prebaked way to interact without effort, complain some more and tell everyone it's shit day in day out until you introduce automated interaction features at which point they leave because it's boring.
      We know the story thanks. There must be like 400.000 people maxtotal worldwide who would want to play an MMO, the playerbase can't grow above that figure because these additional players don't exist and never will.

      • 1 year ago
        Anonymous

        have a nice day you worthless moron

        • 1 year ago
          Anonymous

          I don't understand your venom but i'll gladly kill myself. Was it the figure i pull out of my ass?
          I don't think MMOs as we wish them to be can create their players on the scale other games can because there's nothing casual about playing a second life with such dedication. It's useless to gun for 1 million players if there isn't a million interested players and obviously there isn't.

          • 1 year ago
            Anonymous

            your implication that automated matchmaking is bad is what outed you as a moronic wowBlack person that deserves a bullet to the head

            • 1 year ago
              Anonymous

              The system enables the presence of people who have no business playing pretend adventurer. I never played world of warcraft and when i couldn't find a group i made my own. I do not lack initiative, i'm not a slug raising my hand o/ to receive boons of cooperative play or not.

              • 1 year ago
                Anonymous

                >I never played world of warcraft and when i couldn't find a group i made my own
                now imagine that you cant gather a group cause you're playing "wrong" class
                t. tried_to_play_rogue_in_TBCC

              • 1 year ago
                Anonymous

                I remember stuff like that. Then i play another class or better: i be cool enough that i get into the party anyway.
                Now if you'll excuse me the argument ends here because i'm going to go wank with my wankmachine. END OF RHINE

    • 1 year ago
      Anonymous

      I'm on the other end
      if a game requires coop from everyone, someone can and will frick up the run
      i'm not going to train a group of scrubs everytime I want to run a dungeon, and I don't want to wait for a group of people that actually know what to do
      therefore
      If your content can't be soloed it's badly made. If you have to balance it for solo and group play then go ahead, but the solo run not being possible without overpowered korean premium gear is a deal breaker

  35. 1 year ago
    Anonymous

    The novelty of being able to meet and interact with people online is long gone compared to the 90s/2000s so the in-world social element of MMOs is dead and everyone just sits in Discord calls with their friends

    • 1 year ago
      Anonymous

      mmos just like real life man

      • 1 year ago
        Anonymous

        Pretty much, and the design has changed as a result
        >No longer need to party with randoms to get through content
        >All content is instanced so you can do it alone or with just your specific chosen group of friends you already know

  36. 1 year ago
    Anonymous

    >every new mmo that comes out
    >completely dead and lifeless world
    >every single piece of information is datamined and on the wiki, no reason to talk to people or make friends
    >always an onrails experience with a linear story meaning most of the actual content of the game is unreplayable cutscenes
    >hub based so people can run it on potatos and cellphones
    It's dead. It ain't never coming back.

    • 1 year ago
      Anonymous

      >every single piece of information is datamined and on the wiki, no reason to talk to people or make friends
      THIS kills the mmo game

  37. 1 year ago
    Anonymous

    Yes.
    But osrs is unique

  38. 1 year ago
    Anonymous

    Dunno why anyone who played wow classic would be asking for a good MMO. We need to get good players first before we get a good game or that game will just end up being trash.

  39. 1 year ago
    Anonymous

    Mmos are indeed dying, and good riddance. Fricking online fetch quest simulators. Ubisoft's open world games have better gameplay. Any single-player rpg has better gameplay.

  40. 1 year ago
    Anonymous

    Is New World really that bad?

    • 1 year ago
      Anonymous

      gw2 is better

  41. 1 year ago
    Anonymous

    >datamine everything weeks before release
    >run sims and find the most 'effective' way to do everything
    >demand everyone else to play the same way
    ebin

  42. 1 year ago
    Anonymous

    They just aren't nearly as novel as they were 10-15 years ago. Massively multiplayer games are way more common these days and there are so many social places on the internet, it just doesn't have the same appeal. It makes me sad because MMOs in the 00s were a special time, I thought, but I'm glad I got to experience it. I met so many interesting people.

  43. 1 year ago
    Anonymous

    Isn't it ironic how MMOs became a cesspool of min-maxing autism with barely any social interaction outside of Discord cliques, after social media became so popular? Almost like it was the normalgays who made the MMOs fun to play in the first place, and when they left only autists remained.

  44. 1 year ago
    Anonymous

    because they were a scam, but now there are "better" scams that the current goys can enjoy

  45. 1 year ago
    Anonymous

    what's a good mmo that isn't wow/ffxiv or p2w

    • 1 year ago
      Anonymous

      osrs

      • 1 year ago
        Anonymous

        not a fan but i like melvor idle

        • 1 year ago
          Anonymous

          That is the only idle game I've played outside of cookie clicker in 2014 and man, it has so much shit in it I found it a bit overwhelming. Was kinda cool though.

          • 1 year ago
            Anonymous

            its really good

  46. 1 year ago
    Anonymous

    They died a long time ago and WoW was the murderer

  47. 1 year ago
    Anonymous

    Dungeons and Dragons Online is the best MMO currently on the market.
    >Source material
    As the name implies, Dungeons & Dragons Online is based on the tabletop D&D game (loosely based on 3.5 edition). Races like Dwarves, Elves, Drow, Dragonborn, Tiefling, and Gnome are present and playable. Every base class from D&D is also included, along with fun additions such as Alchemist and Favored Soul.
    The setting of the main story takes place in the Eberron campaign setting (think magical machinery, the Warforged race), but also ties in quests from other settings and modules such as Ravenloft, the Feywild, Temple of Elemental Evil, Isle of Dread, White Plume Mountain.
    >Gameplay
    Despite being released in 2006, I would argue DDO is the best-implemented "action combat" MMO. "Mouse-look mode" or third-person shooter controls mean you can strafe, dodge, and have accurate aim without needing to hold right click like in other MMOs. You can actively dodge arrows, spells, and other attacks using WASD and your own reflexes. You can click and hold to swing your melee weapon, and move around freely while attacking. There are no "loading bar" abilities or spells. Though some higher level spells have a longer cast time, you are able to move around and continue to dodge while casting, and can even get a feat that makes you cast spells twice as fast. Attack speed, movement speed, jump height, swim speed, are all elements that can be upgraded and increased dramatically.

    • 1 year ago
      Anonymous

      >Character creation
      There are no race-locked or gender-locked classes. You can pick any race and any class. Races have real differences and skill trees. You can multiclass, having levels in up to 3 classes simultaneously (though some alignment restrictions prevent you from mixing classes, for instance, monks must be lawful and barbarians must not be lawful, so you cannot be a monk/barbarian)
      Ability points (STR, DEX, CON, INT, WIS, CHA) from D&D are present, and skill points (Jump, Swim, Open Lock, Perform, Bluff, etc) are present from 3.5 edition.- Putting points in Jump or wearing gear with Jump bonuses actually makes you jump higher and is useful.
      >Dungeons
      Dungeons are instanced and can be entered with a party of up to 6 players. Dungeons in DDO feature much more than just killing monsters. Often they will have different puzzles to complete, dialogue skill checks, platforming (many dungeons have a big element of verticality to them) and optional challenges. Some dungeons are self-contained adventures, while others are part of a series of quests that follow a storyline.
      >Raids
      Raids can have up to 12 players in a party, and actually pose the most challenging experiences in DDO. There are raids at various levels, and you can start raiding even at level 10. Raids often have very advanced puzzles or require serious coordination from the party members. Don’t want to spoil any here.

      • 1 year ago
        Anonymous

        >Quest difficulty
        Almost any raid or dungeon can be entered on Casual, Normal, Hard, Elite, or Reaper (1-10). Low level content is fairly easy; however, once you get more bonuses and gear for your character, you can scale the level up until it is challenging no matter what level you are. Doing quests on “Reaper” mode increases monster damage even further, lessens the effects of healing and especially self-healing, and introduces monsters called Reapers who have varying effects and attacks. Completing quests on Reaper difficulties rewards your character with Reaper Experience, resulting in points which can be spent in a Reaper Enhancement tree. These Reaper Enhancements vary between permanent bonuses to your character or bonuses while your character is in Reaper mode content.
        >Reincarnation
        Once your character reaches level 20 (heroic level cap) or level 30 (epic/iconic level cap), you can reincarnate your character back to level 1 (heroic/iconic reincarnation) or level 20 (epic reincarnation). When you reincarnate, you can choose a bonus from your class, race, or iconic race, which becomes a permanent boost to your character’s power. You can stack each of these bonuses up to 3 times each. This is a good way to encourage players to try new classes, races, or playstyles (1) without needing to make multiple characters and (2) retaining permanent bonuses for the lives you run. Reincarnation is not required to have a strong and effective character, but is certainly a great way to become very powerful.

  48. 1 year ago
    Anonymous

    What's a good MMO for coomers? From what I've seen, Lost Ark, Black Desert and Vindictus all seem pretty solid in this regard, but I don't know much about them.

  49. 1 year ago
    Anonymous

    Does korea not crank out mmos like the golden days anymore?

    • 1 year ago
      Anonymous

      It's mostly mobile games nowadays. That's obviously where the money is.

  50. 1 year ago
    Anonymous

    The genre has never evolved past 2004. RTS has the same issue.

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