Are mods like HunterPie on MHW considered cheating? It allows you to see the monsters health and how much damage each member of your party is doing
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Are mods like HunterPie on MHW considered cheating? It allows you to see the monsters health and how much damage each member of your party is doing
It's All Fucked Shirt $22.14 |
It's All Fucked Shirt $22.14 |
>parsing in MH
quite possibly the gayest thing in existence
>not using his wirebugs optimally on cooldown
are you even webslinging effficiently, Parker?
Who cares, if you want a semen gauge on your screen constantly, then use it, if you don't then don't install one.
MH isn't even a competitive game, just play how you like.
>MH isn't even a competitive game
Official YT channel
As a boomer hunter, this confuses and disgusts me.
i guess every single player game is competitive since you can race other people to beat it as fast as possible
when the publisher holds competitions for your game it's a competitive game
it was a marketing event you dingus it's not some actual esports commitment
NA so shite at esports they went PvE
I guess showing buff timers and enemy health is fine but all that other shit is gay.
>allows you to see monster health
Yes, it's cheating.
It's pretty soulless. I have a mod that tells you when a monster is injured and then critically injured which is better than health bars imo.
Your mod doesn't have much soul too : what happened to looking of visual cues like their exhaustion, drooling, etc?
Yeah it's just a pointless mod.
If you're gonna beat the monster you don't need to know if it's critically injured.
It happened with MR Uragaan twice in a row. I get a message "the monster is critically injured" and then the timer runs out.
And then when I was stuck for months on Lunastra a message that he's injured wouldn't have helped me beat him (because I wasn't injuring him).
Knowledge of exactly when stuns, partbreaks etc are going happen helps so much in speedruns, it's absolutely necessary.
Definitely, it provides several unarguable, concrete advantages over someone not using it. If you're using it solely for self-improvement or to understand the game systems better then it's acceptable in solo hunts, but if you're using it full time then it's absolutely cheating.
It's moronic and makes people think they're good when they're not. Perfect example is breaking monster parts. DPS homosexuals will just equip the most broken things and go for the kill whilst ignoring the extra rewards from things like cutting tails. It's even worse in lower levels when you have these high level homosexuals joining just to rape the boss instantly. Of course, after ruining the fight completely, they'll stroke their epeen about how pro they are and go off to ruin another match.
>shoots SoS flare to beg for help
>gets mad when he receives help
I don't use flares anon. This is what I see when I join other people's games to help them.
I played some MH World with a friend of a friend who was bragging before we all started playing about how he uses the Bow and has a damage gauge that shows how he always does the most damage in a hunt with randoms.
Anyone a few hunts in (even though we're clearing hunts and not feinting) he starts acting all pissy and irritable and I can only assume it's because he's not dealing as much damage as the rest of us and he's tied his ego to his (sub-par) in-game performance.
Bonus points considering how broken Bow was in base World.
Yeah had a buddy who was obsessed with heroics because he was so tied into his damage output that he'd fail all of our Akantors. We eventually just didn't invite him one week and cleared with with 3, with only 1 cart. then proceeded to farm it out so we could build the gear and offered to help him only if he didn't bomb his ass into oblivion at the start. He obliged, but stopped playing with us after that because in his eyes we were casuals. Now that I'm thinking about it he carted to frickin Shen Gaoren
>Game doesnt show health so that you have to gauge the fight by how damaged the monster is and how spent are your resources
Because it's a Hunt
>Is cheating by exposing hidden values for more information cheating?
If you need Excel spreadsheet crutches you should need to be reminded that the game is about hunts, not number crunching.
>Dps meter on fricking monster hunter
The game is more complex than your typical pinata MMO keyboard DDR, when you're dealing good damage the monster Will most certainly show how damaged It is and how angry It is towards you, try Reading the Room instead of looking at spreadsheets.
>the monster Will most certainly show how damaged It is and how angry It is towards you
Does Hunterpie have a rage meter? You're supposed to give a monster space when it's angry, or so the Iceborne tutorials said.
it's literally in OP image
>Are mods like HunterPie on MHW considered cheating? It allows you to see the monsters health and how much damage each member of your party is doing
it is absolute homosexual behavior so yes
You a b***h if you use it.
I hope every stupid Black person who cheats with shit like this kills themselves and I mean it.
I only play solo or coop with friends and I find it more enjoyable to see these meters than not. What else matters?
:^) Very quality memepost my Reddit friend!
.....
You still don't get MH.
Remove the meters and play MH until you get what it's about.
No. I tried that too and it was less fun. I play games as entertainment, not for e-peen contests.
The older MH games were also unfun and just generally uninteresting compared to World, by the way.
Yeah, you don't get it. You're just another scrub.
But I get to enjoy the games, so in the end, I win.
except you know thats not the case otherwise you wouldn't have come here to ask. You already know that youve lost the respect of the community and you're hoping there will be some other pariahs here to give you back up.
heres a totally false equivilance for you:
imagine youre hunting a deer. Is it cheating to go to a farm where they dump out corn every day at the same time to a population of fenced in deer and you sit in a blind up in the air camoflauged and shoot whichever one you want? do you think thats the same accomplishment as the guy who hiked out into the woods and shot a wily old swamp buck in the wild?
the answer is no, and you know the answer is no, otherwise you wouldn't have made this thread to try to make yourself feel better. your trying to teach yourself a lesson, but you're not listening.
if you promise to play right this could be you and me
>I play games as entertainment, not for e-peen contests.
>Installs parsers that are all about measuring e-peens
What did he mean by this.
If you wanted to have fun, you could you know, just hit the monster and not care.
wtf where's the mustache?
I have a few of the variations scattered about my folder so in this case I just grabbed a random one, which turned out to be the original.
Only one I can spot easily is Mexirex.
the reason i tried MonHun was because an anon recommended it when i asked for an action game without baby lock on targeting. Feels good to actually have to aim instead of just rollslopping around
I get using a mod that just has all of the game's mechanical information on-screen so you can min-max speedrun strats for competitive play, because that's how you get the edge and try and hit the best possible times. I get that.
But why would anyone else even want such a thing? You're playing a fricking singleplayer game. Like what are you even accomplishing by having all of that info? You're trying to speedrun every fight so you can grind materials better? Why not just download a shoplist so you can buy the monster materials for cash? What is the difference?
Monster part HP bar is pretty sweet. If you know you're going to stagger, you can pull off cool looking high risk attacks with no risk of carting unless you frick up. It's absolutely cheating to know when I'm going to stagger/break a part, but I like to look cool and hate having to run back after carting trying to look cool.
When will Capcom implement the Gun Sword from Lost Planet 2 as a new weapon class in Monster Hunter?
That looks too sharp. You're supposed to bludgeon the monster to death in MH.
I use it with friends to compete on who can get the most damage
this but with randoms and I always drop the percentages in chat at the end of a hunt
>and I always drop the percentages in chat at the end of a hunt
i seriously hope people dont actually do this
not only do they do it, it's an option on the mod to dump that info automatically in the chat.
Your parser can't properly allocate damage to those who caused it. If someone spends a moment not swinging/shooting to say hit an environmental trap, or they stop because the monster fell asleep while a moron like you wakes it up with constant zerging the damage won't reflect that. Your numbers are fake and you're bad at the game despite your cheating.
stopping DPS when a monster falls asleep is moronic and makes hunts longer noob
>the one series in existence that actually shows progressive damage and noticeable change in enemy behavior as you get closer to killing it
>in one of the most casual games in the series that gives you more hints than ever that a monster is getting closer to death
>people still feel the need to inject parsers
People will have different definitions of what cheating is, but at the end if the day, nobody is racing anyone ingame, nobody is getting extra loot for knowing how much they have, etc. It's irrelevant.
it's not cheating, but it is the antithesis of the spirit of the game.
what's even the point? why would you want all this garbage on your screen?
>needing cheats for world
are you like, full on mentally dead?
>Are mods like HunterPie on MHW considered cheating?
Yes. But also does it really matter in a Co-Op PVE game? No not really. It's just rather "against the spirit" of Monster Hunter. The majority of information presented there you can have a pretty rough idea of already with enough experience, especially health is usually very easy to see if you pay attention to animations.
MMOgays are the worst thing to happen to MH.
Was it made so that you have the information given to you via gauges? No? You know why stupid bullshit like auto aim supers in Overwatch is okay but looking through walls in Counter-Strike isn't? Because fricking creator intent.
Suffice to say, it harms nobody as long as you don't do it with people that would rather have the information given in the game. Its cheating but its not exactly harmful.
>MHW parser
I'd literally kill myself before letting anybody know I did this.
They used to post it in chat.
I played my last 20 hours in mhw with that, I can say it's pretty cheap. It also trivializes the game as it will tell you what move is your target currently committing, even fatty is a cakewalk. Makes the game feel like xiv with those plugins lel
>old games when I was a wee lad
>beating anything at all is an accomplishment even if it takes 40 minutes
>now
>"NOT FAST ENOUGH" I think to myself after 10 minutes on a double hunt
how did this happen
parsing autism mostly
i remember i would time myself soloing nergigante for autism
The series is casualized to frick and if you're taking more than ten minutes on anything, including moronic shit like Alatreon, you're doing something wrong.
Are mods like Handler Blowjob Portrait on MHW considered cheating? It allows you to see the handler's true purpose in the game and what she's actually doing while you're hunting
This confuses and enrages me. Of all things I never even considered caring about other people's damage ands the game tells you through animations that the monster is dying.
It's not cheating but I think part of the appeal of MH is that you don't see the monster's health.
I parse.
My excuse? I've already played the entire fricking game without it, with 0 quest failures throughout the entirety of it just by being good at the game. It's there for me to experiment and finetune my builds and measure improvements, not to compare to others. I like seeing number go big. It's the same dopamine from getting the quest timer smaller only this time it's real time. Sometimes I'd make build changes that are small increments that make it wasteful to spend the same 10 minutes over and over re-doing a quest just to see what improvements I did. It's also a tool for me to figure out how damage is calculated rather than listen to some demented leddit troon rambling. The monster's behavior does not change with it on or off and the advantage is non-existent unless you are completely moronic and cannot notice changes in the monster's animations. As for part breaking, morons itt making it seem like a big deal for a one time stagger are probably carting jobbers. Everyone with a brain is already keen on breaking parks by the time you get out of low rank and it's already a basic ass skill most hunters have. There's no advantage since you should be not moronic enough to not already be doing it. If you are in endgame and not already breaking monster parts, you are more worst off than the actual morons using parsers to dick swing. And if you're using a parser to compare to others and not yourself, you're an insecure homosexual.
Cheat if you want brother, but cheaters are always less skilled than non-cheaters. The fact that you wrote a frickin novel attempting to justify cheating sorta tells everyone everything they need to know
Yeah I am better than the game than you, cry about it.
I would take you no time at all to emulate MHFU and load up somebody's save and beat the quest Monster Hunter then, take a shot, and post your clear time.
See if you cut it without your vivisection of the spirit of the game.
Damage numbers in MH was a mistake
Wouldn't call it cheating but its unnecessary and takes away the fun from the hunt. Might as well just have a button to mash that fills out a checklist if you need your brain to send happy signals because you see big number go up.
Only thing I used it for was to know whether the monster has a gold crown or not. Even then, it definitely still felt like cheating.
Were you hunting for xbox achievements or something? why do you care about the size?
I'm inclined to not care too much about that, even though the idea of you starting a quest and seeing its a normal monster and abandoning it to restart feels frickin cheesy.
guys, new tier list just dropped