Are RTS games the greatest, most high IQ genre ever conceived?

>Incredibly dense gameplay with a lot of room for creativity.
>Has the highest learning curve and skill ceiling out of every genre ever made. Perfect to filter out ADHD-ridden zoomers and nu/v/.
>Heavily tests the full breadth of the mind, such as reflexes (APM), spatial perception (micro-management), logical reasoning, etc. You'll get quickly punished if at least one area of your mind isn't in tip top shape.

How can any other genre even come close? RTS has pretty much everything you need in a video game genre.

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  1. 2 weeks ago
    Anonymous

    No.

    • 2 weeks ago
      Anonymous

      Yes.

    • 2 weeks ago
      Anonymous

      bump

  2. 2 weeks ago
    Anonymous

    it's limited by the concept of computer mice, can't wait for neural interfaces while most people want to play NotSwordArtOnline

    • 2 weeks ago
      Anonymous

      Has anyone made a VR RTS where your perspective flies around however you want and you direct units and strategies by pointing and shit?
      Make it a god game like Black and White where you can literally pick up units and cast miracles and chuck meteors like baseballs.

      • 2 weeks ago
        Anonymous

        I remember seeing something like this but it was unity early access slop.

      • 2 weeks ago
        Anonymous

        >Make it a god game like Black and White where you can literally pick up units and cast miracles and chuck meteors like baseballs.
        That would be pretty fricking badass ngl
        Sacrifice would be another contender for that sort of VR game. Imagine being a mage in VR running around, conjuring creatures to fight for you, and blasting nerds with spells

    • 2 weeks ago
      Anonymous

      Has anyone made a VR RTS where your perspective flies around however you want and you direct units and strategies by pointing and shit?
      Make it a god game like Black and White where you can literally pick up units and cast miracles and chuck meteors like baseballs.

      Guys, you can use your keyboards to control units, buildings, and interface elements. You should only be using the mouse for non-CTRL unit selection and interaction with the map.

    • 2 weeks ago
      Anonymous

      Hardly. The speed your brain works at is definitely the limiting factor in games like AoE.

      • 2 weeks ago
        Anonymous

        depends what you're doing
        micro is very much a manual dexterity task, even if obviously experience and chutzpah or whatever plays an equally large role
        It's extremely important in more micro heavy games like SC2 but even in AoE there's a noticeable difference in combat performance between the pros that are fast and the pros that are slow, being fast with your hands is a significant advantage even if it isn't the only thing that matters.
        Viper wore wrist braces for a reason and had to drop from a few tournaments a couple years ago because he was fricking his shit up with RSI

  3. 2 weeks ago
    Anonymous

    Counter-strike is more difficult because it requires actual "real-time strategy" (not god-mode free cam) and mixes in actual technical ability instead of navigating garbage UI. A wide-scale mode that combined opposing commanders with instanced FPS gameplay that isn't 16-tick battle royale garbage would be pretty cool.

    • 2 weeks ago
      Anonymous

      FPS chess is the game for you

  4. 2 weeks ago
    Anonymous

    2nd most. point and click adventure/mystery games are the highest IQ genre.

  5. 2 weeks ago
    Anonymous

    I think its fighting games

    • 2 weeks ago
      Anonymous

      Fighting games are the one genre where Black folk can compete at the pro level. Fighting games are indisputably low-IQ.

  6. 2 weeks ago
    Anonymous

    where's the IQ part of RTS?

    • 2 weeks ago
      Anonymous

      morons think memorizing rock, paper, scissors and patterns is "high iq"

    • 2 weeks ago
      Anonymous

      InstaQuit

  7. 2 weeks ago
    Anonymous

    Yes. Now come play AoE2 with us in heaven.

  8. 2 weeks ago
    Anonymous

    well, managing your base is fun so I'll believe it.

  9. 2 weeks ago
    Anonymous

    I like making huge armies and giving the ai time to build a giant base before throwing my blobs at their blobs.

    I like rts games.

    • 2 weeks ago
      Anonymous

      Nice. I like whittling down the AI to a single unit or building and then meticulously and methodically building my base to the size of a small city.

  10. 2 weeks ago
    Anonymous

    >Incredibly dense gameplay with a lot of room for creativity.
    >rush
    >dense
    lol
    lmao
    Literally every FPS meta is rush the second you have the opportunity, and all strategies revolve around enabling it as soon as possible.

    • 2 weeks ago
      Anonymous

      >Gets filtered at the rush phase
      >Bitches for all eternity

      • 2 weeks ago
        Anonymous

        >Gets filtered at the rush phase
        you got out rushed, which again is the meta.

        • 2 weeks ago
          Anonymous

          The current meta is wall FC knights or 1-range skirms FC.
          You chose the worst time to be a b***h.

    • 2 weeks ago
      Anonymous

      >I deliberatley entered a game where the enemy player is trying to kill me with units, and now he did it earlier than I wanted him to. How could this be happening to me??

  11. 2 weeks ago
    Anonymous

    IQ is not really correlated to memorization, which is why that ditzy cheerleader who sucked a million dicks and didn't know where Canada was on the map could still memorize every algebra equation without any problems. Grand strategy is more in line with IQ, as it's about reasoning and future planning.
    In terms of skill, FPS has the highest skill ceiling which combines reaction time, reasoning, and memorization all in one genre and to the highest degrees. RTS has limiting mechanics, so even if your reaction time is superior, you're held back by other factors. First person games like Mordhau also tie into it.

  12. 2 weeks ago
    Anonymous

    Nah they're mostly trash, AOE2 was alright before all the DE bloat and gimmicks though

    • 2 weeks ago
      Anonymous

      You don't play, didn't play, and will never play.

      IQ is not really correlated to memorization, which is why that ditzy cheerleader who sucked a million dicks and didn't know where Canada was on the map could still memorize every algebra equation without any problems. Grand strategy is more in line with IQ, as it's about reasoning and future planning.
      In terms of skill, FPS has the highest skill ceiling which combines reaction time, reasoning, and memorization all in one genre and to the highest degrees. RTS has limiting mechanics, so even if your reaction time is superior, you're held back by other factors. First person games like Mordhau also tie into it.

      Same with you. If you don't get washed out during Feudal, memorization will get you nowhere.

      • 2 weeks ago
        Anonymous

        Don't (You) me with your braindead cope, troony

  13. 2 weeks ago
    Anonymous

    It's more just mechanical skill and the ability to spin a bunch of plates at the same time.

    • 2 weeks ago
      Anonymous

      Once you get to that level, you actually have to learn the game.

      • 2 weeks ago
        Anonymous

        Obviously there's room for improvisation and innovation at high level, but most examples of RTS is indeed spinning plates.

        • 2 weeks ago
          Anonymous

          That's not high level. That's mid level. If you can't get to the midgame and spin your plates consistently, you're low-level. High level players can change plate elevations and get creative on-the-fly with their plate feints without disrupting everything else.

          Don't (You) me with your braindead cope, troony

          Leave the thread, Gankerermin.

          • 2 weeks ago
            Anonymous

            You talk like pro level rts doesn't have routine losses because of spinning plates worse than the opponent.

            • 2 weeks ago
              Anonymous

              Those are usually calculated. Yo (Koreans) v ACCM (Malay) was lost because ACCM never transitioned onto fish boom. If he had, he would've won. He didn't because the up-front wood investment seemed like too much for him.

  14. 2 weeks ago
    Anonymous

    I enjoy RTS and my IQ is 134

  15. 2 weeks ago
    Anonymous

    >reflexes (APM)
    Muscle memory is not reflexive movement

    • 2 weeks ago
      Anonymous

      He's talking about both.

      >a lot of room for creativity
      good luck trying to be "creative" in a 1v1 without being efficient and doing the meta to a tee

      You can play more than just knights and archers if you're competent.

  16. 2 weeks ago
    Anonymous

    >a lot of room for creativity
    good luck trying to be "creative" in a 1v1 without being efficient and doing the meta to a tee

  17. 2 weeks ago
    Anonymous

    Yes. Anyone who says otherwise either hasn't played one or is coping because they got filtered hard.

  18. 2 weeks ago
    Anonymous

    It's warsim games and it's not close.

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