Are side-scrolling RPGs good?

Do you think this is a good perspective to play an RPG?

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  1. 9 months ago
    Anonymous

    Still better than the Sticker Star Trilogy

    • 9 months ago
      Anonymous

      Easily true. SPM was not beloved on release but we had no idea how low this seies could sink.

      • 9 months ago
        Anonymous

        >we had no idea how low this seies could sink.
        It was a sleeper plot by nintendo. SPM got a pretty mixed reception so they went and released nothing but dogshit afterwards to improve SPM's image in comparison and flood the market so it's "the third best paper mario" instead of "the worst paper mario but still pretty fun."

  2. 9 months ago
    Anonymous

    Still better than Thousand year door

    • 9 months ago
      Anonymous

      nice bait. but super is a fine game.

  3. 9 months ago
    Anonymous

    i finally came around pirating this game, haven't booted it up yet tho

  4. 9 months ago
    Anonymous

    playing this around the same timenas Castle Crashers really made me want a Paper Mario beat-em up rpg

  5. 9 months ago
    Anonymous

    Yes.

  6. 9 months ago
    Anonymous

    Good thing it's not an RPG then.

    • 9 months ago
      Anonymous

      What Super Paper Mario?

      • 9 months ago
        Anonymous

        It was a platformer with some rpg elements.

        • 9 months ago
          Anonymous

          I say is an adventure game

  7. 9 months ago
    Anonymous

    It was weird to add platforming and RPG elements to the same game.
    They should have made a Zelda game in the style of SPM instead.
    I don't know, I just want an Adventure of Link sequel.

    • 9 months ago
      Anonymous

      Why? Doesn't it make it more interesting? I mean and in the case of the platforming side scroller is better than top-down or isometric. To defend my case just check Mario RPG and Mario and Luigi.

      • 9 months ago
        Anonymous

        The problem with SPM is that it kind of takes the worst of both worlds.
        As a platformer, it feels super stiff and the level design is nothing to write home about.
        As an RPG, it's incredibly limited in how you engage enemies because of the platformer gameplay, it's only an RPG in the most basic "numbers go up" sense.
        Basically it lacks depth (har har) on everything it tries to accomplish.

        • 9 months ago
          Anonymous

          The other Mario RPG series games (Super Mario RPG, Paper Mario, Mario & Luigi) are fairly standard turn based games. They just add timed hits and dodging into it.
          Super Paper Mario is weird because the RPG elements don't really add anything new to the platformer, it just makes it so that enemies and the player takes multiple hits depending on stats. In the end you're still just jumping on enemies.

          So in the end the problem is not the side-scrolling perspective but the RPG mechanics itself?

          • 9 months ago
            Anonymous

            No, the problem is that they kept side-scrolling gameplay as basic as possible which doesn't mesh well with RPG mechanics. A good side-scrolling RPG needs to be a beat-em-up or a run and gun or something more actiony like that, with platforming being a secondary concern at most.

            • 9 months ago
              Anonymous

              Why did Mario RPG work then?

              • 9 months ago
                Anonymous

                Super Mario RPG is a fairly standard turn based RPG. It's pretty much just Final Fantasy with timed hits.
                The platforming on the overworld maps is just a fun way of getting from point A to point B, it's not the main focus.

              • 9 months ago
                Anonymous

                It is still recognized as one of the best JRPGs ever made…..

              • 9 months ago
                Anonymous

                isn't it just a bogstandard JRPG that's mostly propped up by Nintendo Fans™ because of cutesy visuals and super-easy gameplay though?

              • 9 months ago
                Anonymous

                I think that it was and still is shockingly a pretty novel concept to mix platforming with RPG mechanics. The game is more diverse and more fun because of that. Every JRPG, even now is sometimes extremely boring to play because it's just wandering across the world, a battle happens, 18 hours of cutscenes, more fighting, and that's it.

      • 9 months ago
        Anonymous

        The other Mario RPG series games (Super Mario RPG, Paper Mario, Mario & Luigi) are fairly standard turn based games. They just add timed hits and dodging into it.
        Super Paper Mario is weird because the RPG elements don't really add anything new to the platformer, it just makes it so that enemies and the player takes multiple hits depending on stats. In the end you're still just jumping on enemies.

    • 9 months ago
      Anonymous

      >I just want an Adventure of Link sequel.
      Maybe they can make it not complete garbage this time.

  8. 9 months ago
    Anonymous

    Yes

  9. 9 months ago
    Anonymous

    >moronic itoddler saves a thumbnail image and even makes a thread using it

  10. 9 months ago
    Anonymous

    >moronic animegirlposter saves a far too large girl face image and makes a post using it

  11. 9 months ago
    Anonymous

    They can be pretty good, but you have to do it quite well.


  12. 9 months ago
    Anonymous

    >the perspective of an ant
    no

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