are there any genuinely interesting rhythm games, where skill ceiling is higher due to complicated mechanics?
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are there any genuinely interesting rhythm games, where skill ceiling is higher due to complicated mechanics?
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Rhythm games should not be hard because of complicated mechanics. The entire point of them is reaction time and RHYTHM.
Of course a fricking pedo weeb wouldn't understand this.
All good rhythm games are "weeb" you poser frick.
Eat my ass.
4 player RockBand with 4 good players was a true joy. Harmonix really nailed it.
Easily the best social/party game ever made. Having some drinks and just jamming out was a blast.
>western rhythm games look like this
why the frick do people play them? no wonder guitar hero died and every fricking bemani rhythm game is still alive
Rock Band sold more copies in four games than every bemani game combined in their entire life. Lower your tone.
>sold more copies
>still died before fricking pop n music
curious!
It died because like with anything western, they milked the shit out of it the second the first one became popular over-releasing until everyone got sick of it. Also to be fair, half of bemani rhythm games are dead and the other half are getting mogged by sega with literally only chunithm and maimai and DDR is getting mogged by pump it up since they refuse to release it worldwide which Andamario happily capitalized on.
ENTER
Fricking loved that game
Still the best use of licensed music in the genre IMO, the creativity in most of the mixes is top-notch. Glad there's a modding community if only for more mixes in that style to get made.
I still have my controller. Are you telling me I can actually do something with it?
Yes. There's dozens of original mixes you can inject into the console versions or an emulated Wii version of 2.
That's just an example. This channel uploads every custom's audio if you just want to listen and has everything from the first two games as well:
https://www.youtube.com/@FreeStyleMusicOfficial
It's a godsend since it used to be awful trying to find the mixes in good quality.
I'm still astounded by the effort that went into the turning a meme into a beat juggle that would make Groundhog & Galvanize blush while still remaining funky.
A shockingly good game. Being able to remix songs together really kept the game fresh.
this is truly a moronic take. rhythm games involve both literal "rhythm" to match the beat, but also lots of pattern recognition and extra mechanics. in a good rhythm game these compliment the song, like the example you posted
. Guitar Hero is fun because you learn patterns related to moving up and down on riffs that "feel" like what's happening in the song. it's more fun that just a plain 5key rhythm game, but also more complicated to grasp mentally
I'm not sure I'd describe Guitar Hero as complicated, since it's just emulating the real instrument which makes the most sense for a rhythm game. Even if you don't play the instrument, everyone understands fundamentally how a guitar works (moving fingers on the fret while strumming).
All of them have easy charts so everyone can enjoy. It's the skill ceiling that's sky high in some of them.
thank frick this genre is self gatekept from morons like you
>saying that rhythm games should have SIMPLE mechanics (just like real musical instruments have btw) is gatekeeping
Gitadora probably or Beatmania if you want more traditional.
ddr
Sekiro
>enjoyed osu!
>stopped enjoying it at some point
>start a song to play
>miss a note
>close game
Is that /ourguy/ Brennan/Dio/Mace/Mason?
What game was this?
I played it at an arcade and it had a cute skeleton girl
Apparently it's called tetote connect
Yeah that's it
I forgot it also had a fricking gorilla
Play SDVX
>thumbnail is pedo shit
No thanks.
>thumbnail is pedo shit
I will now play your game
>Playing with voice on
Being able to disable the voice in my torrent is what's kept me playing this game.
I used to play this every weekend I will never get over the fact that the Round 1 closed. I mean, I don't blame them, nobody came in, there were days when it was JUST me camping the Maximum Tune and Sound Voltex machines for hours, and "economically disadvantaged inner city youths" destroyed the place on a weekly basis, but it's still fricking shit.
I knew things were bad when they didn't replace the faucets in the bathroom for the fifth time.
You can buy a controller and play at home. There's an official PC client of the game.
you literally posted it, sdvx lasers make the game super involved with fun and tricky patterns.
Why the FRICK are even entry level controllers for so many rhythm games so expensive? Where are my sub $100 options?
you don't want entry level you want something that lasts you a good while, these controllers are meant to take a beating. you could just always build one yourself which is probably way cheaper than buying a chinese controller.
I have a couple of under $100 fightsticks that have lasted me more than a decade at this point though, and these things have taken mashing aplenty. Sure, I've had to replace a JLF PCB every now and then but its a simple swap.
>build one yourself
Was considering it with sdvx.
i only play chunithm and maimai.
Is Dancerush Stardom as fun as it looks? I used to be able to consistently do 9-foot DDR songs and some of the 10s.
Rocksmith is complicated and a rhythm game.
It's extremely simple.
Rocksmith isn't complicated, since you're fundamentally just playing guitar.