Are turn based games simply obsolete?

Are turn based games simply obsolete?

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  1. 9 months ago
    Anonymous

    >[CONTROVERSIAL STATEMENT]
    >Heres Why.
    seems thats all you learn if you study journalism.

    • 9 months ago
      Anonymous

      the equivalent of this shit in video documentaries

      • 9 months ago
        Anonymous

        >It all started at the beginning

        Woah, this guy sounds smart.

      • 9 months ago
        Anonymous

        I like this guy's stuff

      • 9 months ago
        Anonymous

        >god is dead
        HELLO R-EDDIT!

        • 9 months ago
          Anonymous

          Congratulations anon you got the joke. Sort of.

          • 9 months ago
            Anonymous

            >hehe it's meta humor *tilts up glasses*
            even more leddit

    • 9 months ago
      Anonymous

      They don't even study journalism, all of these game bloggers only got their jobs through nepotism and collusion who only serve to regurgitate whatever crap their bosses tell them to write. Shit, they don't even write their own articles anymore, they've used ghost-writing interns for years and now they rely on AI to do the work for them.

      • 9 months ago
        Anonymous

        The AI shit is actually funny. Didn't they fall for this over some fake WoW news recently too?

    • 9 months ago
      Anonymous

      >journalism
      what? are you moronic

      people do these clickbait threads and I don't understand why

      they used to be banned. they still are against the rules but mods are all discord trannoids

  2. 9 months ago
    Anonymous

    >Published February 28, 2020

    • 9 months ago
      Anonymous

      people do these clickbait threads and I don't understand why

      • 9 months ago
        Anonymous

        The OP is clickbait but the discussion of RTwP vs TB has been ongoing since fricking BG1 and it was recently reignited by the third game.

  3. 9 months ago
    Anonymous

    Turn based with poz or real time with poz it's still pozzed troony shit regardless.

    • 9 months ago
      Anonymous

      This this this. You tell them them schizo sister!

    • 9 months ago
      Anonymous

      You don't belong here, brainrotted politics homosexual.
      This is easily the goty. Zelda will probably get the awards, but this is a massively better game. You being angry at options just shows how little you care about video games actual quality, you just care about "TROONS TROONS AAAAHH THERES WOMEN AND GAYS IS THAT A Black person AAAAAAAAAH"

      • 9 months ago
        Anonymous

        >This is easily the goty.
        come on man
        rng diceroll shit is awful
        i haven't had LESS fun with a game all year
        >inb4 get good
        even if my gameplay was perfect i would still get assraped by missing a 95% hit chance and die

      • 9 months ago
        Anonymous

        >You being angry at options

        bet you're a troon who gets mad at boob sliders

      • 9 months ago
        Anonymous

        Whatever you say troony

        • 9 months ago
          Anonymous

          The game let me dominate a stronk female warrior and made her submit to me in bed

    • 9 months ago
      Anonymous

      How exactly is this game pozzed?

      >homosexuals
      Were in video games even before wokeness

      >Trannies
      Outside the character creator there are none

      Additionlly, you can kill everyone in the game. So if you really hate gays and Black folk that much you can just kill them.

  4. 9 months ago
    Anonymous

    Hard to play action games with just one hand.

  5. 9 months ago
    Anonymous

    I like real time with pause

  6. 9 months ago
    Anonymous

    I prefer real-time without pause, but I wouldn't want every game to be like that. It's nice to have some variety.

    • 9 months ago
      Anonymous

      >but I wouldn't want every game to be like that.
      but you would want baldurs gate to be like that, THE real-time with pause game.
      but of course, BG3 isnt baldurs gate in any way but the eponymous.

      • 9 months ago
        Anonymous

        I wouldn't, because the game is designed from the ground up with turn-based gameplay in mind. Changing it wouldn't work, not without changing up the whole design of the game.

    • 9 months ago
      Anonymous

      >but I wouldn't want every game to be like that. It's nice to have some variety.

      nowadays it seems most CRPGs, and strategy games are turn based, relatively few real time titles

  7. 9 months ago
    Anonymous

    >Are turn based games simply obsolete?
    They're anachronistic and lazy most of the time, but it makes sense in a DND context since it's emulating tabletop rules. Would be cool to see the game with RTWP though.

  8. 9 months ago
    Anonymous

    Its great. I can literally go for a smoke any time. They are also way chiller than OH OH YOU DIDN'T ROLL/BARRY FRAME PERFECTLY GET FRICKED LMAO

  9. 9 months ago
    Anonymous

    >a defence
    what is going on with editors...

    • 9 months ago
      Anonymous

      He's not speaking Clapistani English (Simplified)

    • 9 months ago
      Anonymous

      Spelling words properly and not the 70IQ way?

    • 9 months ago
      Anonymous

      ESL

    • 9 months ago
      Anonymous

      >Defense = color
      >Defence = colour

      Remember this when trying to throw off chat model identifiers

  10. 9 months ago
    Anonymous

    I don't care for turn-based combat, but it doesn't make me lose interest in a game by itself.

    What really grinds my gears is card-games inside of video games, that's beyond moronic. Flip cards over that represent monsters and read the attacks instead of making those monsters and having them do those attacks in real time? The card games are imitating what we can actually do with video games today. You're using your great technology to pretend you're playing a game where you pretend you're seeing something that PC/console is capable of delivering. It's a purposeful downgrade. What's next? Downloadable vouchers to use at your local arcade get included with your AAA title?

    • 9 months ago
      Anonymous

      Slay the Spire is one of the greatest games of all time your argument is invalid and stupid

      • 9 months ago
        Anonymous

        /tg/ here, your taste is shit. That's not even in top 3 card games of the year it came out, let alone "greatest" anything.

        • 9 months ago
          Anonymous

          /noonegivesafrickhere/, you're wild. Slay the Spire is godlike.

    • 9 months ago
      Anonymous

      >The card games are imitating what we can actually do with video games today.
      Such as? I'm trying to think of what would exactly translate deck building and resource management as you say, and the only thing that really comes to mind is RTS games with how you get resources and decide on what to build and then what you have access to. And even then it's not a perfect translation of the mechanics of card games.

    • 9 months ago
      Anonymous

      Very based opinion. I too hate it but couldn't conjure into words why beyond "its lame". Thanks anon.

    • 9 months ago
      Anonymous

      Same here anon. It just seems like a silly system to waste time with virtually. Like the fantasy football of video games.

  11. 9 months ago
    Anonymous

    It's based on D&D, which is inherently a turn based experience. What the frick did these people want, Dark Souls 4?
    this is why keeping troons out of hobbies is important

    • 9 months ago
      Anonymous

      Original Balder’s Gate was real time, so it’s not a completely out of left-field complaint.

      • 9 months ago
        Anonymous

        The implication that BG3 isn't a gormlessly different game from BG1 that's cynically piggy-backing off the franchise's reputation to drive sales is insulting.

        • 9 months ago
          Anonymous

          The fact that you think it being called BG did anything for sales is actually hilarious.

          • 9 months ago
            sage

            It did, the average moron buys things based on brand, not if the product actually works. It's actually amazing how the average moron will never change brands because they're "comfortable" with something or they "know" the brand.

            That's why half the consumer grade shit in the US breaks in 2 weeks because it's made in china but still has the old brand names

            • 9 months ago
              Anonymous

              The biggest issue is that you corporate slave cucks have 0 quality control.

            • 9 months ago
              Anonymous

              Baldurs Gate name does not have mainstream appeal in 2023, it's funny that you think it does, grandpa.

              • 9 months ago
                sage

                It doesn't have to, you don't understand basic human psychology. Impulse buyers like the child target audience of this game will hear Baldur's Gate and use that subconsciously to strike down their inhibitions for impulse buying the game because "they've heard the name before"

              • 9 months ago
                Anonymous

                If I asked my normalgay acquantences they would've maybe heard of fortnite or dark souls but not baldurs gate

              • 9 months ago
                Anonymous

                bro is trying so hard to sound smart

              • 9 months ago
                sage

                >basic human psychology
                >smart

            • 9 months ago
              Anonymous

              >It's actually amazing how the average moron will never change brands because they're "comfortable" with something or they "know" the brand.
              are you working for AMD by any chance?

              • 9 months ago
                Anonymous

                Funny, I hate AMD because my first ever GPU from them died in like 8 months.

            • 9 months ago
              Anonymous

              >wonder why my mixer that's older than me is still working fine
              >read label
              >"made in the netherlands"
              Ditto for almost any appliance I have that's lasted more than a few years (replace netherlands with any non china country)

              • 9 months ago
                Anonymous

                To be fair I have a power washer engine that's like 5 years old they snuck under my nose with "Made in PRC" that hasn't gone supercritical and embedded molten aluminum into my shins yet

              • 9 months ago
                Anonymous

                Chinks are capable of making quality stuff. It's just that no one moves production to china for the quality, they do it to squeeze a few more pennies out of profit margins. Being manufactured in china is just a sign that the company doesn't care that deeply about quality.

              • 9 months ago
                Anonymous

                China sells stainless steel on the market meant for technical stuff so the measurements have to be precise with wildly varying degrees of thickness and when questioned about it they go "it's soviet grade" or something to that order

          • 9 months ago
            Anonymous

            The terrible revelation that I share a planet with individuals that are as easy to deceive, or as eager to deceive, as yourself is profoundly troubling to me.

          • 9 months ago
            Anonymous

            are you stupid?

        • 9 months ago
          Anonymous

          Who gives a shit about Baldur's Gate 1 & 2 in 2023?

  12. 9 months ago
    Anonymous

    "Journalists" should all be set on fire

  13. 9 months ago
    Anonymous

    Why would it be anything else?
    DnD is turn based.

  14. 9 months ago
    Anonymous

    RTWP would have saved the gameplay of BG3.

  15. 9 months ago
    Anonymous

    RTWPkek spent years making garbage threads like this one on Ganker every day. And every time he got BTFOed by logic and fakts. Same shit happens on RPG Codex. You just can't win. RTWP exist only as bio product of RTS boom during end of 90s. To catch bigger audience of normalgays RTWP was made. It's inferior in every aspect to TB. Even so called "trash mobs" exist because of RTWP.

    • 9 months ago
      Anonymous

      I haven't seen a single argument for why turn based is good, ever

      • 9 months ago
        Anonymous

        There's not a single argument for RTWP's superiority in this thread besides "i like it"

        • 9 months ago
          Anonymous

          Thanks for proving my point

        • 9 months ago
          Anonymous

          It's faster, doesn't make you repeat the same actions over and over again, doesn't make you wait for enemy turns, and still allows for tactical decision making. It's just straight up better than turn based

          • 9 months ago
            Anonymous

            >doesn't make you repeat the same actions over and over again
            Kek

      • 9 months ago
        Anonymous

        >I haven't seen a single argument
        You did see all of them.
        They're in Ganker archives.
        There is no point to repost them again.
        You will remake same thread next day.

        • 9 months ago
          Anonymous

          thanks for proving my point

          • 9 months ago
            Anonymous

            You're begging for (You)s.

            • 9 months ago
              Anonymous

              I'm begging you to defend your position instead of baiting, but you can't because you're a terminal baiter, thus proving my assertion there isn't actually anything you can say to defend turn based games versus regular games

              • 9 months ago
                Anonymous

                You're not getting anything. Just enjoy empty (You)s. And make this thread again.

              • 9 months ago
                Anonymous

                I'm not OP
                and I'm still right that there's not a single reason why anybody should think turn based is better

                I'm also saging ever post so you can sage with me and OP wont get any attention

              • 9 months ago
                Anonymous

                >and I'm still right that there's not a single
                There is. Use this tool
                >https://arch.b4k.co/v/
                You can find walls of text explaining why. Feel free to visit RPG shitcodex too.
                Hint: watch rtwp gameplay above easy mode on youtube. The only good game with rtwp is troony and PoE2

      • 9 months ago
        Anonymous

        Have yet to see a single justification why every game should be a generic action movie game like TLOU and FFXVI. There are infinitely more over-the-shoulder boring slop to chose from, so why does one game not being the same formulaic forgettable shit piss off the FOTM zoomer. They get suicidal FOMO the second something doesn’t cater specifically to them so they seethe nonstop about it. It wasn’t made for you, go play something else.

        • 9 months ago
          sage

          >every game should be a generic action movie game
          I think turn based games definitely have a place in gaming, I don't think they have a place in a Baldur's gate game

          I was specifically replying to that person because I know they didn't actually have a response for "why" turn based games are good, probably because they've never actually played one and were baiting

          • 9 months ago
            Anonymous

            >boohoo dnd games plays like dnd
            have a nice day. Turn based is better for most rpgs that aren't leh cuhrazy action games. It also more thought and actual role play during combat but more effectively than other methods. Not to mention, not everyone is an ADD stricken zoomer who has to see flashing lights every .5 seconds to have fun or be engaged.

            I don't know why I'm arguing though, you clearly are very aware why this game is turn-based and know that there is not "objective" better between turn based and RT. You're just a shit stirring homosexual looking for replies.

        • 9 months ago
          Anonymous

          >Have yet to see a single justification why every game should be a generic action movie game
          They shouldn't, but your common typical consumer will always choose less complicated games.
          That's why Spider Man 2 will sell 10x better, that's why God of War sells better and even FF16 that was hated by fans still sells better moron-kun.

          • 9 months ago
            Anonymous

            FFXVI is a colossal flop and was completely memory holed a week after release. It sold like shit and no one will ever make a remake out of it in 10+ years. It’s forgettable shovelware that failed in every regard.

            • 9 months ago
              sage

              wasn't it actually pretty good performance wise for an exclusive?

              • 9 months ago
                Anonymous

                Not at all, there are tons of posts explaining the console user base for every recent Final Fantasy game it was not even close. Even if you just use one console as the counterpoint it still sold less comparatively. It failed so hard the xiv-troons have actually started trying to gaslight people to save face by lying about it selling 4 million when it hasn’t shipped/sold anything beyond 3 million since June 28th.

              • 9 months ago
                sage

                Final fantasy 12 has had 17 years to build up sales, it seems you're ignoring metrics to try and pretend 16 was worse performing than it is

              • 9 months ago
                Anonymous

                It was outsold by Tomb Raider and that game didn’t cost over a $100 million to produce, yet it was also considered a disappointment. FFXVI is worse than a flop, it’s an expensive flop like TLOU2.

              • 9 months ago
                Anonymous

                It was, it has an PS5 attachment on the level of ToTK and was deemed a success by SE and sells as much only on PS5 as biggest multiplatform Resident Evil 4.
                It just Barry seething as always.

            • 9 months ago
              Anonymous

              I'm glad FFXVI success makes you seethe this much kek

              • 9 months ago
                Anonymous

                Care to debunk this pic

                Not at all, there are tons of posts explaining the console user base for every recent Final Fantasy game it was not even close. Even if you just use one console as the counterpoint it still sold less comparatively. It failed so hard the xiv-troons have actually started trying to gaslight people to save face by lying about it selling 4 million when it hasn’t shipped/sold anything beyond 3 million since June 28th.

              • 9 months ago
                Anonymous

                >Care to debunk this pic
                The picture which shows that a game being on a market for 20 years have more sold copies than a game being on a market for 3 days?
                What is to debunk here, troony?

      • 9 months ago
        Anonymous

        It's incredibly obvious.
        You can control multiple characters every single action.

        • 9 months ago
          sage

          Yes yes, this is good. But then you run into the problem of every single fight is a slog and "clutter fights"

          • 9 months ago
            Anonymous

            Turn based games have less fights. Owlcat as I remember talked about it recently in Rogue Trader interviews. Every fight must be carefully designed. Hell look at BG3.

            • 9 months ago
              sage

              >owlcat
              >careful encounter design
              lmao

              • 9 months ago
                Anonymous

                Rogue Trader is tb only bro. Are you living under rock?

              • 9 months ago
                sage

                Never even heard of it. Are you under the impression that Owlcat make good games

                >40k
                might have to check it out

            • 9 months ago
              Anonymous

              >Turn based games have less fights.
              That's an inherent restriction of turn-based systems, though. Nothing prevents real-time combat from having fights designed equally as carefully. The "carefully designed encounters" is a cope that tries to present an objective weakness as if it's a strength.

              • 9 months ago
                Anonymous

                >Nothing prevents real-time combat from having fights designed equally as carefully.
                You want to click mobs for dopamine hit. Otherwise why even play real-time for tactical combat?

              • 9 months ago
                sage

                To roleplay?

              • 9 months ago
                Anonymous

                >Otherwise why even play real-time for tactical combat
                Real-time has plenty of tactical depth. Try playing any real time strategy game.

              • 9 months ago
                Anonymous

                >Try playing any real time strategy game.
                Heh.

              • 9 months ago
                Anonymous

                So you haven't played any. Good to know

              • 9 months ago
                Anonymous

                >missing the point
                You're really grasping at straws hard. BTW your apm clicker is pretty shitty CRPG compared to FAS

              • 9 months ago
                Anonymous

                You haven't played any strategy games, and probably think tic-tac-toe is the height of tactical depth.

              • 9 months ago
                Anonymous

                >You haven't played any strategy games
                Ah I see. You don't know what FAS is. Funny, asiaticbro. But really makes sense why you're in this thread.

              • 9 months ago
                Anonymous

                >You don't know what FAS is.
                Fight Action Sandbox? It's a shitty indie action game with 30 reviews, and I bet you're some sort of shill for it

              • 9 months ago
                Anonymous

                newbie

              • 9 months ago
                Anonymous

                Oh, so you're referring to Fetal Alcohol Syndrome. Sorry, but I can't do anything about that for you.

                Maybe your mother shouldn't have downed 5 bottles of vodka a week when she had you.

              • 9 months ago
                Anonymous

                >hurrr durr
                Next time don't bring rts into discussion when you don't know shit, underage moron.

              • 9 months ago
                Anonymous

                >No argument
                I would say your moronation is astounding, but it does explain the fact that you're talking about a literal who game from April of this year as if it's board culture.

      • 9 months ago
        Anonymous

        It's logic puzzles vs button mashing. I'd take turn based over that action shit any day.

        • 9 months ago
          Anonymous

          >it's good because it's boring
          Bro, why don't we even eliminate any visual actions, just make all games text adventures

          • 9 months ago
            Anonymous

            Anybody implying there aren't "things to figure out" in a real time game is a moron. Everything still operates on a turn basis allowing devs to tailor encounters

            Your favorite rpg games suck ass, but whatever.

            • 9 months ago
              Anonymous

              They're better than yours, you silly billy

        • 9 months ago
          sage

          Anybody implying there aren't "things to figure out" in a real time game is a moron. Everything still operates on a turn basis allowing devs to tailor encounters

      • 9 months ago
        Anonymous

        it’s good for low iq morons who can’t think quickly in the moment

    • 9 months ago
      Anonymous

      Don't forget that RTwP is also inferior to a real time action game in every aspect too. Remember that if you mention turn based then RTwPgays will cry and talk shit, and if you also mention action games they will either just talk shit about turn based or complain about it being "too hard" if it was real time because they are all huge homosexuals.

      • 9 months ago
        Anonymous

        >RTwP is also inferior to a real time action game in every aspect too.
        It isn't. Real time action games only let you control 1 character. RTwP lets you control multiple characters.
        >if you also mention action games
        It isn't relevant when discussing CRPGs. CRPGs are devolved strategy games, just as TTRPGs are devolved wargames. Comparing CRPG combat to action combat is as asinine as comparing football to chess.

      • 9 months ago
        Anonymous

        RTwp is always the inferior option.
        It tries to mix RT with TB but gets rid of the main draw of both options by doing so.

        • 9 months ago
          Anonymous

          When done right actually gets the main draw of TB, without the dullness

          • 9 months ago
            Anonymous

            >When done right
            Name 1 (one).

            • 9 months ago
              Anonymous

              Icewind Dale
              Neverwinter Nights
              Baldur's Gate
              Shit, DAO pulled it in a 3D environment.

              You mean the complete, utter control of every slight action on both sides and combat is often about denying your opponents turns?
              At best that would mean RTwp has very little to no real time aspects at all. It just auto-plays turns by set repeating actions akin to FF12's gambit system.
              Which is passable, but more boring than full TB.

              >You mean the complete, utter control of every slight action on both sides and combat is often about denying your opponents turns?
              If you're gonna simplify it like that, isn't that every combat that exists? what is boxing if not hitting your opponent and making sure he can't hit you.
              >that would mean RTwp has very little to no real time aspects at all. It just auto-plays
              But it doesn't, demonstrably so, you set up active skills, change positions, combine attacks...

              • 9 months ago
                Anonymous

                >Icewind Dale
                >Neverwinter Nights
                >Baldur's Gate
                >DAO
                Ok. Still waiting for you to name one "done right" rtwp game.

              • 9 months ago
                Anonymous

                >Literally some the most well regarded CRPGs of all time
                Cope

              • 9 months ago
                Anonymous

                Yeah. Not for their combat, though.

              • 9 months ago
                Anonymous

                That is true. Icewind dale only succeeded due to waifus

              • 9 months ago
                Anonymous

                Yeah, everyone hated every second of playing those games
                Great argument.

              • 9 months ago
                Anonymous

                Combat is easily the worst part of early infinity engine games, get out of your time bubble, gramps.

              • 9 months ago
                Anonymous

                >get out of your time bubble, gramps
                You say that, while whining that a system that replicates people talking with each other is better

              • 9 months ago
                Anonymous

                Turn-based is better, yes. You've been given several reasons why already. Meanwhile your only defence of rtwp is "hurr durr them's be well-regarded arr pee gee" nostalgia schlop.

              • 9 months ago
                Anonymous

                >Turn-based is better, yes
                It very much isn't.
                >You've been given several reasons why already.
                None of them remotely convincing. Yours earlier was "it's old"
                >Meanwhile your only defence of rtwp is "hurr durr them's be well-regarded arr pee gee" nostalgia schlop.
                Kek. What a moron. Ofc some of the most well regarded examples of the genre wouldn't matter, not when my gacha games use TB and they're so much better

              • 9 months ago
                Anonymous

                It is. You're repeating yourself and getting mad at scenarios that you create in your head.

                turn based is inferior because it turns every fight into a slog
                rtwp is superior because it gives the player more choice so that you don't get bogged into combat over trivial encounters, but also can go turnbased when needed

                >rtwp is superior because it gives the player more choice
                What?
                >you don't get bogged into combat over trivial encounters
                Games that are made with turn-based in mind don't have "trivial" aka "trash" encounters to begin with.

              • 9 months ago
                Anonymous

                rtwp gives you both real time and turnbased
                and Baldur's Gate: Original Sin is literally full of trash encounters, because that's actually part of how DnD combat

              • 9 months ago
                Anonymous

                Oh, you're trolling. Goodbye.

              • 9 months ago
                Anonymous

                utterly assblasted

              • 9 months ago
                Anonymous

                >rtwp gives you both real time and turnbased
                It doesn't, it gives you the worst of both, a real-time game that's not balanced around playing in real time.

              • 9 months ago
                Anonymous

                that's false, those older crpgs play nothing like tabletop, they were actually rebalanced because real 2nd ed AD&D is heavily steeped in autistic minutiae
                rtwp helps to alleviate some of that because spending 3 rounds missing attacks against level 1 enemies feels like shit

              • 9 months ago
                Anonymous

                I'm saying that RTWP games don't feel good when playing without ever pausing, but pausing doesn't help it feel good, either. It's a bandaid over an awkward system.

              • 9 months ago
                Anonymous

                and turn based doesn't feel good when you apply the DnD combat model to a video game system (except 4th edition but that's a whole other discussion)
                DnD is built on shitty encounters with challenge rating bloat, but it's one of those "fun with friends" things where you don't notice it at the table with the addition of combat being less heavy at the table because it can take a long time to resolve

              • 9 months ago
                Anonymous

                >a turn based system doesn't feel good as a turn based game
                The worst part about all the old RTWP games is that they're based on 6-second rounds in the background despite having real-time gameplay moment to moment. It's why they feel so bad to play compared with a turn based game that just embraces the turn based mechanics and presents the game in the way it was meant to be played.

              • 9 months ago
                Anonymous

                yeah, spending 20-30 seconds to finish a combat feels so much worse than spending that same amount of time to just finish a round

              • 9 months ago
                Anonymous

                What I'm hearing from this is that you just don't want to play an RPG or think about strategy, preferring to just mash buttons and get through combat as fast as possible.

              • 9 months ago
                Anonymous

                there is no more strategy to be found in turnbased games than there is in real time ones, real time just also needs you to have good reaction time
                thankfully for rpg fans, the devs behind crags knew that the average person who likes those has the reaction time of a drunk toddler and gave you a pause button so you can plan out how you're gonna auto attack those goblins to death

              • 9 months ago
                Anonymous

                If RTWP games were true real-time games (like RTS, ARPGs, MOBAs, etc) I think a better argument could be made for them. Like I said, though, the biggest problem is that they play out in real time and you react in real time but everything is actually ticking away by 6-second rounds under the hood. It makes the game feel sluggish and unresponsive, because you can react perfectly to an enemy's attack and move out of the way before the animation lands but it won't matter because the to-hit roll already happened 2 seconds ago so no matter what you do you'll get hit with that attack. On the other end it can feel unresponsive when you select an action to use and have to wait a few seconds before it actually starts. What you see is not what you get and when you throw pause into the mix you just add more sluggishness on top of this awkward system.

              • 9 months ago
                Anonymous

                >It is
                It is not
                >You're repeating yourself
                Only because you're deaf dumb and blind.
                >and getting mad at scenarios that you create in your head.
                Lmao, "u mad" to you too

              • 9 months ago
                Anonymous

                Prove that it isn't.

                turn based is inferior because it turns every fight into a slog
                rtwp is superior because it gives the player more choice so that you don't get bogged into combat over trivial encounters, but also can go turnbased when needed

                at least tried, but he made it too obvious that he's trolling. Calling me names and getting mad at me being a "gacha player" (something that you made up in your head) isn't proving anything, btw.

              • 9 months ago
                Anonymous

                >prove that it isn't
                I have.
                >Calling me names and getting mad at me being a "gacha player"
                Oh my God you hypocritical homosexual, your entire argument consisted of calling me Grandpa, cope harder

              • 9 months ago
                Anonymous

                >I have.
                Where, gramps?

              • 9 months ago
                Anonymous

                In all my posts

              • 9 months ago
                Anonymous

                But all you ever said in your posts was along the lines of "old good", gramps. I think your dementia's kicking in.

              • 9 months ago
                Anonymous

                >But all you ever said in your posts was along the lines of "old good"
                No I explained why, then gave examples of to illustrate my point, meanwhile all you did this entire conversation was type the tired "ok boomer" meme only echoed by the gayest of homosexuals

              • 9 months ago
                Anonymous

                Damn, that's crazy.
                Isn't it about time you've taken a nap, gramps?

              • 9 months ago
                Anonymous

                your concession has been noted

              • 9 months ago
                Anonymous
              • 9 months ago
                Anonymous

                >arguing that giving players choice and agency is better is trolling
                what a butthurt little gay you are

              • 9 months ago
                Anonymous

                turn based is inferior because it turns every fight into a slog
                rtwp is superior because it gives the player more choice so that you don't get bogged into combat over trivial encounters, but also can go turnbased when needed

              • 9 months ago
                Anonymous

                the entire point of iwd was combat

              • 9 months ago
                Anonymous

                Had you only named DAO you'd've at least made some sort of sense, but naming iwd, nwn and bg first just shows that you've no fricking clue what you're talking about.

              • 9 months ago
                Anonymous

                Yeah, you're right, it's just some of the most well regarded CRPGs of all time, I'm sure homosexualy John Anon from Ganker knows better

          • 9 months ago
            Anonymous

            You mean the complete, utter control of every slight action on both sides and combat is often about denying your opponents turns?
            At best that would mean RTwp has very little to no real time aspects at all. It just auto-plays turns by set repeating actions akin to FF12's gambit system.
            Which is passable, but more boring than full TB.

          • 9 months ago
            Anonymous

            once again i will inform you that there is one good rtwp game and that is dragon age origins and its not because its rtwp its because you can "code" the ai behavior yourself so the weakness of rtwp is reduced

            • 9 months ago
              Anonymous

              I don't even get what you're saying, that lack of auto setups on players behavior in RT that's the problem?
              Also, yeah dragon Age likely was the peak of it, too bad BW decided shitty action button smashing was the way to go

              • 9 months ago
                Anonymous

                >that lack of auto setups on players behavior in RT that's the problem?
                mostly the fact that rtwp ends up being an autoattack simulator where you pause to perfectly place a spell every now and then
                in dragon age it runs much smoother because you can "code" the ai to place important spells like shielding your 10% hp tank or casting an emergency stun when surrounded

              • 9 months ago
                Anonymous

                >mostly the fact that rtwp ends up being an autoattack simulator where you pause to perfectly place a spell every now and then
                Why does everyone say that? You set up spells and active skills all the time in these games, martial classes have abilities too

  16. 9 months ago
    Anonymous

    >Game aims to adapt D&D 5e to a video game
    >To the point where it can be used to play actual DMed campaigns of D&D using custom games
    >Surprised a D&D 5e tool with a built-in module is turn based

  17. 9 months ago
    Anonymous

    Yes. They are an artifact of a time when computers weren't powerful enough to crunch the numbers in real-time.

    Nowadays, "turn-based" is more akin to "turn-cringe", if you will.

    • 9 months ago
      Anonymous

      this is bait, and poor bait at that. surely you can do better anon

  18. 9 months ago
    Anonymous

    video game journalists are obsolete

  19. 9 months ago
    Anonymous

    >Square Enix: We can't make turn based RPGs anymore, the audience won't buy them
    >Western dev churns out turn based crpg slop with waifu romances at 106GB in 2023
    >It sells like crazy
    Square Enix: T-t-hat's different.

  20. 9 months ago
    Anonymous

    >People love the original BGT
    >RTWP is the antichrist and shit and unplayable
    Huh?

  21. 9 months ago
    Anonymous

    Frick no if anything is returning RPG back to its heavy strategy turn based roots. Unlike Square Enix who turning all its RPG franchises in Devil May cry button spam a thon.

  22. 9 months ago
    Anonymous

    Pathfinder figured it out. Let me do both.

    • 9 months ago
      Anonymous

      I agree. Adds a lot of versatility for different playthroughs, is always a nice option to have.

    • 9 months ago
      Anonymous

      >Pathfinder figured it out.
      No. Pathfinder designed around RTWP. The TB in Pathfinder is trash.

    • 9 months ago
      Anonymous

      >pathfinder
      Brah, Might and Magic had that.

  23. 9 months ago
    Anonymous

    No.That's why new turn-based games are made constantly.
    Same thing with point&click. It's not because it's old that it's inherently inferior. It's just a type of gameplay among others.

    Some people simply have brains that makes them unable to enjoy slow games because they need constant stimulation.
    I find turn-based games extremely comfy. And, with RTS, it's pretty much the only genre that asks you to plan things out way in advance. It would be sad if we lost that because planning in RTWP definitely isn't the same, it's more like some kind of constant adjustment.

    • 9 months ago
      Anonymous

      The people b***hing about “le turn based is le bad” are brainless zoomer r*dditards that would b***h about chess not being like Rock-em Sock-em Robots in the before times. They don’t have the capacity appreciate something because they are too dumb to understand it’s merits. Their entire argument is “I like this other thing, why isn’t everything like the thing I like, it’s not fair!”. I truly despise everyone born after 2000.

    • 9 months ago
      Anonymous

      id rather read a book then play a turn based game. which I do.

      • 9 months ago
        Anonymous

        If you really think about it, Ganker is like a turnbased game

    • 9 months ago
      Anonymous

      >new
      That's a SNES game.

  24. 9 months ago
    Anonymous

    >zoomer Black person brains cannot into turn based

    This has been known. They are stupid monkey dog pebians who shouldnt be allowed access to video games in the first place

  25. 9 months ago
    Anonymous

    Turn based only sucks ass.
    Battle Network has the best system.

  26. 9 months ago
    Anonymous

    No

  27. 9 months ago
    Anonymous

    I would not say the problem is the game being turn-based. The problem is it being turn-based and having DnD rules where the difficulty is not figuring strategy and tactics but having knowledge of abilities and how to make broken builds and interactions which suits more real time gameplay.

    • 9 months ago
      Anonymous

      Or just save scumming which is what virtually everyone who plays this trash does.

    • 9 months ago
      sage

      WoTC wanting their on-brand 5e frickfest is definitely a huge detriment to the game, but lets be real here, it's larian and they wouldn't have done any better on their own

    • 9 months ago
      Anonymous

      Somewhat valid point

  28. 9 months ago
    Anonymous

    turn-based is as obsolete as animation
    it's easier to make something cheap and overwhelm you with canned spectacle than it is to put a ton of effort into something where the minor details can be noticed.
    neither are obsolete, but the audience that spends the most money today doesn't appreciate them.

  29. 9 months ago
    Anonymous

    >buy a turn based RPG
    >GUH THIS SUCKS THAT ITS TURN BASED!
    these are the people developers make games for.

  30. 9 months ago
    Anonymous

    >real time with pause
    That literally is just turn based but with an extra step

    • 9 months ago
      Anonymous

      But with worse AI, trash mobs everywhere, fricked up mechanics, broken flow and pause abuse.

  31. 9 months ago
    Anonymous

    Depends

  32. 9 months ago
    Anonymous

    Bros...was Square Enix right? Are turn based games ba-ba-bad?

    • 9 months ago
      Anonymous

      To the bone, baby

    • 9 months ago
      Anonymous

      Square enix are morons who committed sudoku to their studio after dominating the world of vidya for years. All they can do now is reboot their old games that were actually good.

  33. 9 months ago
    Anonymous

    Ability to switch between RTWP and Turn-Based is best of both worlds.

    • 9 months ago
      Anonymous

      If game is designed around turn-based it would not have trash encounter so rtwpgays would be bored. The swtich between turn based and real time will be abused (see how it's done in Pathfinder) to gain unfair advantage against enemies. The ai in real time mode would work in tb game (people would abuse real time for ez AI).

  34. 9 months ago
    Anonymous

    WELCOME TO THE KUMMU FIELDS N'WA

  35. 9 months ago
    Anonymous

    [...]

    NTA, but are you more interested in seeing the arguments for turn-based or more into arguing about them?
    Because if it's former, you have archives for multiple threads. If you just wanna argue, or "debate", just say so. I just have a feeling like with many people on this site, you have decided already that you don't like turn-based stuff and it's bad.

    If however you actually want a discussion about it, I recommend making a thread where you say "Nobody can prove that turn-based combat is good in any way" and slap some flamewar bait on it. There you get some "debate" and "discussion" about it.
    Otherwise, use the archive. You'll find all arguments and points you are looking for from there.

    • 9 months ago
      sage

      >If however you actually want a discussion about it, I recommend making a thread where you say "Nobody can prove that turn-based combat is good in any way" and slap some flamewar bait on it. There you get some "debate" and "discussion" about it.

      Nah I like debating people the old way, Ganker can't handle this anymore it seems because the only people that reply to me are baiters, that's why I mostly post on Ganker these days where people actually have balls (but don't say Black person there)

      • 9 months ago
        Anonymous

        >Nah I like debating people the old way
        Then make more proper thread about it.
        There you go, shouldn't be too hard. You also do have the archive where you can already look up for previous discussion about it and learn already established arguments and points for your future discussion.
        So dunno why you don't want to do that, handicapping yourself isn't noble and usually leads to you either being ignorant or embarrassing yourself.
        So do read the already discussed points and make a thread where you want to discuss it.
        But in the end you are trying to discuss something in Ganker which is 90% of the time pointless.
        Also
        When you start the debate with "I haven't seen a single argument for why turn based is good, ever" which is fricking impossible if you have browsed any RTWP game or turn-based game thread(like BG3 threads recently), then it is in general hard to even bother to start any discussion with you. Because you aren't doing much better than the "baiters" you are talking about and in fact just trying to make yourself look better when you start like that.
        2nd option is that you aren't that person and didn't bother to make it clear in your post.
        3rd option is that you are very new.

        I'm off to my evening jog tho. If you want proper discussion, make a proper thread and don't reply to baiters or such. That's your best shot

        • 9 months ago
          sage

          >Then make more proper thread about it.
          I never make threads on principle, I create my own discussion. Most thread topics I would make would probably get removed by mods for being too meta so I don't even bother

          • 9 months ago
            Anonymous

            Sounds like you're just a whiney homosexual too cowardly to make his own thread lmao

            • 9 months ago
              sage

              What would there be to talk about hmm? There's already Baldur's gate threads, I should waste my time making Baldur's Gate real time purity threads? I'd rather shitpost/talk about history

      • 9 months ago
        Anonymous

        Black person you've been here since 2017, frick off and die. Your compulsive need to post pics like that with every post clearly shows you're some homosexual election tourist from reddit.

  36. 9 months ago
    Anonymous

    No. Turn-based games are as obsolete as RTwP games are dead. I prefer RTwP as a format, but that's because its strengths better complement the medium. However, that doesn't RTwP is always the best decision.

    Baldur's Gate 3 is a game using the mechanics from a tabletop game designed around turn-based combat. Using turn-based combat means that they can implement the combat system in a natural way and focus more on making good content than on trying to make a half-assed combat system.

  37. 9 months ago
    Anonymous

    Yeah, thats why bg 3 sold millions, while poe is dead in the water

  38. 9 months ago
    Anonymous

    I never imagined the fights in TTRPGS going like they do in any video game depictions like this.

  39. 9 months ago
    Anonymous

    It sucks that Mario Kart 8 is a racing game

    • 9 months ago
      sage

      Philosophically why shouldn't actual Baldur's gate fans be upset that BG3 has nothing to do with Baldur's gate

      pre scripted responses:
      >of course it's a Baldur's gate game, the city Baldur's gate is in it!
      >uh.. the tabletop is turn-based!
      >there are no Baldur's Gate fans!

      • 9 months ago
        Anonymous

        I realize my post was made out of ignorance. I was under the assumption that the previous BG games were turn-based. So my post is a purely unintended shit post. Baldur's Gates fans have a right to be angry. I'd be too if I played the games.

  40. 9 months ago
    Anonymous

    I fricking hate RT With a Passion.
    It was what made me not play a ton of BG 2 back in the day and more recently Pillars of Eternity too.
    It's absolutely insufferable.

    I am incredibly happy BG 3 is turn-based.

  41. 9 months ago
    Anonymous

    Zoomers will utterly destroy the strategy genre due to their awful attention spans.

  42. 9 months ago
    Anonymous

    Fallout Tactics lets you switch between "real time with pause" and "turn based" with an option. You can play it like a classic Fallout game where everyone takes their turns and spends their AP or you can go "real time" and you spend your APs, then queue an action and wait for enough APs to regenerate to perform it.

    It was only until a few years later that I actually gave the "turn based" option a try and there's a huge difference in how you aproach combat. I was actually flanking, targeting shots and using grenades or other items during combat instead of just shooting at people until they were dead.
    Once you have all the time in the world to consider a static state and ponder a move, there's a lot more options that become viable to consider and the game grows more complex and satisfying as a result.

    Go ask most RTS fans and they'll tell you that this happens in their genre as well. In Starcraft, there are some units like High Arkons for the Protoss that are not used very often because there's no time or attention spawn to mix their abilities and movement in the rest of the micro.
    However, if the game was entirely turn based (something like Gladius, I suppose), those kind of units would probably appear far more often.

    Stop trying to mix genre's just because you have a specific preference for one of them.
    Tactical RPGs are about the tactics that you employ, not fast-paced action. You have Hack&Slash or Action RPG for that.

    • 9 months ago
      Anonymous

      "But Anon! You can ponder the scenario in front of you all you want while the game is paused and make decisions afterwards, so isn't it the same for Turn Based and RTWP?"
      If every fight was 1v1, sure enough. But since you have a party against groups of enemies, once you release pause, you'll have several things happening at the same time and if you want to process what just happened, you'll have to pause and read the logs. You're just back at "Turn Based" but you have to manually start and end the turns instead.

      Neverwinter Nights 2 is a good example, especially due to the 3.5 DnD rules.
      Mid-game the first 2-3 rounds are just going to be a spell spam where half your oposition dies or figuring out how many enemies did Khelgar Cleave'd and who you have to focus next. You're pretty much just pausing every 6 seconds to retarget or reposition.

    • 9 months ago
      Anonymous

      >Go ask most RTS fans and they'll tell you that this happens in their genre as well. In Starcraft, there are some units like High Arkons for the Protoss that are not used very often because there's no time or attention spawn to mix their abilities and movement in the rest of the micro.
      >However, if the game was entirely turn based (something like Gladius, I suppose), those kind of units would probably appear far more often.

      you should play other RTS besides Starcraft

      for instance, Company of Heroes, the most perfect RTS ever made, real time is crucial for the experience because it tests your ability to respond quickly to a changing strategic situation, it also punishes careless mistakes

      for instance, in company of heroes, you have weapon teams, mortars, machinegun, anti-tank guns, etc, these guns are very effective against their respective targets, but they have a limited arc of fire and take time to reposition and rotate, meaning you have to be very careful to avoid being flanked when using them, if an enemy flanks you machinegun, you have to react quickly, either rotate the weapon to face the flanking troops or retreat, failure to react quickly could cost you the weapon team

  43. 9 months ago
    Anonymous

    I just wanted the combat to be like 1 & 2. Each encounter is such a fricking slog in 3.

  44. 9 months ago
    Anonymous

    I just hate dungeons and dragons as a hobby, system, game and social club tbh, give me loner RPGs like The Elder Scrolls anyday

  45. 9 months ago
    Anonymous

    I HAVE to be rolling and jumping around like a moron every SECOND of gameplay I NEED to swing my blade and do an epic parry CONSTANTLY. Do NOT make me STOP MOVING AND THINK FOR MORE THAN 5 SECONDS OR I WILL START FREAKING OUT AND SCREAMING AND BREAKING SHIT.

  46. 9 months ago
    Anonymous

    I actually intensely dislike TB and much prefer RTwP, but now that a gaming journo has echoed the same opinion I'm pondering whether changing my previously held conviction or seppuku is the most honorable choice

    • 9 months ago
      sage

      pretty sure in context OP's image is about how they thought that putting a turn based mode in deadfire would take away polish time, and they were 100% right

    • 9 months ago
      Anonymous

      if you automatically doubt a previously held belief because of who you share it with you are as moronic as the people you so perfomatively deride.

      • 9 months ago
        Anonymous

        >if you automatically doubt a previously held belief
        There's zero doubt, it is correct as all my beliefs and actions are, but the shame of being associated with the scum of the known universe still hangs heavy

  47. 9 months ago
    Anonymous

    >I don't think they have a place in a Baldur's gate game
    I can illustrate why real time sucks in one simple example any larper can understand
    We're going to use Pathfinder
    >Cackle
    >A witch can cackle madly as a move action. Any creature that is within 30 feet that is under the effects of an evil eye hex, fortune hex, protective luck, or misfortune hex caused by the witch has the duration of that hex extended by 1 round.
    Every round you can cast Evil Eye (standard action) and Cackle (move action). Round is 6 seconds. Casting for Evil Eye is 3 seconds. Cackle is instantaneous.
    Every round you can additionally use (free action) and (standard action) both are instantaneous. You can use Quicken Metamagic to turn spell into (swift action).
    So in those 6 seconds your character can click
    >Evil Eye (standard action)
    >Quicken Fireball (swift action)
    >Cackle (move action)
    >(free action)
    And every round you will use Cackle if you want to have Evil Eye online.
    This is just one character. You have 6 characters and all of them use the same action rules. Wait a second...actually in good turn based game your enemies obeys same rules. Now imagine playing such game in real time.
    your enemies in real time with pause kusoge don't use any of those actions at all. At best they use one swift buff. All can do is unga bunga.

    • 9 months ago
      Anonymous

      You can compare that to Diablo (any of them) where your oponents pretty much just have a basic attack and maybe a special ability they use every now and then. All extra depth must be added by passive abilities so they don't have to cast or use anything besides the basic attacks.

    • 9 months ago
      Anonymous

      >I can illustrate why real time sucks
      >Uses a game system that was entirely built around turn-based combat
      Your example is as idiotic as saying swords are better than guns at killing people because the guns aren't loaded.

      • 9 months ago
        Anonymous

        >Uses a game system that was entirely built around turn-based combat
        This is CRPG thread.

        • 9 months ago
          Anonymous

          And not all CRPGs are flat copies of the D&D ruleset

          • 9 months ago
            Anonymous

            But only two of them have good real time combat.

            • 9 months ago
              Anonymous

              That's 2 more than zero.

    • 9 months ago
      sage

      Isn't that where homebrew kicks in and you nerf the spell?
      >if mages were competent they'd melt you

      some of the most popular mods for baldur's gate were AI changes and balance changes to make fights harder, not easier. I mean the beauty of real time is you can fast forward the fight until you have a winning strategy against even stat monster enemies by DPSing them down.

      Rather than being a criticism of real time having even moderately powerful enemies is a problem in turn based, which is probably why the game gives you 30 different debuffs you can put on enemies

  48. 9 months ago
    Anonymous

    They can make better encounters with turn based. I imagine its harder to code good real time AI responding to a constant stream of changing variables vs turn based AI.

  49. 9 months ago
    Anonymous

    >posted Feb 28 2020

  50. 9 months ago
    Anonymous

    Turn based is obsolete, yes. BG3 has good sales and playercount right now because of shilling and the viral bear sex meme. If you look at achievements, almost nobody is playing the game.

    Turn based has turned them off already. Most probably didn't even know it was turn based.

  51. 9 months ago
    Anonymous

    There is no defense for RTwP, turn based systems are clear in what they are attempting aka devs are lazy and just port tabletop rules into the game, RT games are balanced around having limited time for reaction, RTwP is like that shitty kid who want to play "adult" games like his older brother RT but he's a brainlet so he can't pass a single level without cheating.
    So no, in the ideal world turn based games would be limited to autismo tabletop sims and every other RPG would have real time combat without some dumb pause, but we don't live in the ideal world and most devs can't balance shit so turn based is the best you can get since doing something as simple as making AI use healing spell when allies hp is below 40% is beyond the most developers.

    • 9 months ago
      sage

      RTwP speeds up gameplay so that the combat->exploration is closer to seamless while still being tactical, slow a real time game down enough (which you can do in games like pillars of eternity) and it's basically turn based. On higher difficulties you're forced on turning the game into a glorified turn based game with how much you're pausing, only you're not forced into that from the get-go.

      Maybe it's a freedom of choice thing?

      • 9 months ago
        Anonymous

        >RTwP speeds up gameplay
        If you like simplifying the game by having your party members perform actions automatically without your input, you should check out other bangers like Final Fantasy 13, Super Auto Pets, or just play Total War and click auto resolve every time an encounter happens. Hell you can just go play Idle Champions of the Forgotten Realms and stay in a D&D setting. Either way, you should know that people make fun of you behind your back.

        • 9 months ago
          Anonymous

          >or just play Total War and click auto resolve every time an encounter happens
          That'd be more akin to TB then the actual combat, where you constantly pause to analyze what's happening and give orders
          Stop being moronic

        • 9 months ago
          sage

          I think having the actual feeling of progression in the game reflected in the way you play the game. When you first start you might pause for a gibberling and then eventually you're just running through them. Or when you get to a werewolf hive that would one shot you and you're tanking the entire ship and filling its belly with heaps of mangled bodies

          The best feeling turn based games have is casting fireball and one hitting everything inside of it (which also exists in real time)

          • 9 months ago
            sage

            *I like

    • 9 months ago
      Anonymous

      >RT games are balanced around having limited time for reaction, RTwP is like that shitty kid who want to play "adult" games like his older brother RT but he's a brainlet so he can't pass a single level without cheating.
      But that limited time can vary greatly. Real Time systems are filled with tools for controlling the pace of the game. Pause functionality is one of those tools, and it enables more complex micromanagement, in the same vein as quick keys or control groups. If you play a Total War game or any other RTS with sufficiently large scope, you'll see pause functionality and speed control.

      • 9 months ago
        Anonymous

        > Pause functionality is one of those tools, and it enables more complex micromanagement, in the same vein as quick keys
        That's the thing, you have over 30 buttons on your keyboard, that's millions possible inputs, you don't really need pause unless you're playing with controller.
        >If you play a Total War game or any other RTS with sufficiently large scope, you'll see pause functionality and speed control.
        Only in singleplayer and even then the game won't let you issue commands during the pause on highest difficulty.

        • 9 months ago
          Anonymous

          >you have over 30 buttons on your keyboard, that's millions possible inputs, you don't really need pause unless you're playing with controller
          It depends a lot on the game. Older games don't have as many hotkeys, so you need pause functionality to use features like special abilities.
          >Only in singleplayer and even then the game won't let you issue commands during the pause on highest difficulty
          The latter feature is only in the newer games.

  52. 9 months ago
    Anonymous

    Ok someone is a fan of rtwp that's understandabl-
    >Pillars of Shitternity
    Dropped

  53. 9 months ago
    Anonymous

    Don't mind turn based, but i hate strategic rpg

  54. 9 months ago
    Anonymous

    I dont play action shit

    Or pause shit

    so I never even touched pathfinderslop

    except POExile but thats just 1 character

    I hope more do good turn based rpgs

  55. 9 months ago
    Anonymous
  56. 9 months ago
    Anonymous

    It's time

  57. 9 months ago
    Anonymous
  58. 9 months ago
    Anonymous

    I think all RPGs should be turn based. Otherwise they should focus on being action games.
    >RPG
    >the only thing character builds are is how much health you have and how much damage you do
    Theres more gamey shit you can do with turn based that you cant do with real time, even with pause. The combat is simply a field in which the choices youve made are made making your character are laid bare in RPGs, in non turn based, you can get away with just being good at the game, your build is second to your capabilty of playing the game. You can be level 1 and kill the strongst enemy by just timing rolls, or aiming good. Thats not what RPGs should be, where your build choices are secondary to your ability to simply play the game well.

  59. 9 months ago
    Anonymous

    Real time with pause is literally the worst possible aspects of real time and turn based for the genre

    • 9 months ago
      sage

      What if I don't want carpal tunnel

    • 9 months ago
      Anonymous

      It's literally the best aspects of TB, only without boring me to tears

      • 9 months ago
        Anonymous

        I heard FF16 is pretty fire no cap

        • 9 months ago
          Anonymous

          >I heard FF16 is pretty fire no cap
          FF16 is the best FF since FF10 and BG3 is the best CRPG in a long time too.

  60. 9 months ago
    Anonymous

    Did you know that dnd was purposefully made to be garbage so that some fat israelite wouldn't need to pay royalties to the game's actual creator?
    It's true, look it up.

    • 9 months ago
      sage

      You mean before they made advanced right? The original DnD was shit so they could pretend Advanced was a different IP? Pretty shady

  61. 9 months ago
    Anonymous
    • 9 months ago
      Anonymous

      Enlarge person looks so fricking stupid in pathfinder, I can't get over it.

    • 9 months ago
      Anonymous

      >sneak attack
      >not sneaking
      wtf is this shit

      • 9 months ago
        Anonymous

        >Greater Invisibility
        That's why/

      • 9 months ago
        Anonymous

        He's probably got greater invisibility on his or some shit, can't make it out under all the sfx.

  62. 9 months ago
    Anonymous

    >a defence of real time

    Isn't real time way more popular when compared to Turn-based? If anything, turn-based games are the ones that need defending.
    Everyone nowadays shits on Turn-based games

    • 9 months ago
      Anonymous

      Ganker and /vrpg/ threads are full of insecure turn-based gays who constantly shit on real-time. Real-time gays are also insecure, though

      • 9 months ago
        Anonymous

        i play both lul, in wotr i did a full paladin playthrough in real time then a full inquisitor playthrough in turn based

  63. 9 months ago
    Anonymous

    NOOOOOOOOOOOOO!!!!!
    Why can't i play Civilization like Age of Empires?

  64. 9 months ago
    Anonymous

    >It sucks that this game that wasnt made for me is from a genre I don't like like

    • 9 months ago
      Anonymous

      I hate the attitude of "all games should be for everyone". I can't get into rts games, even though conceptually I find them cool I just don't enjoy almost any of them, and the ones I do would probably fall under "rts for people that don't like rts". But that's fine, I don't want all rts games to become like those few simplistic ones that I like. But these people want everything to come down to their level, I hate it.

      • 9 months ago
        Anonymous

        holy based
        every game "for everyone" would ultimately end up bland and uninteresting, but thats what guarantees the most sales since you'll be covering every potential buyer group

        >oh no you cannot add killable children in our PEGI 18 game about postapocalypse, where people cannibal and rape each other!!!
        >oh no you cannot add complex story with gray moral characters, because the whole concept of moral relativism will fly over our core audiences read - moronic goys heads!
        >oh no, you cannot add engaging and challenging gameplay with mechanics so deep it's a mariana trench at this point, because candy crush housewives and FIFA players might not buy the next game in this franchise which we most certainly be milking

  65. 9 months ago
    Anonymous

    Turn based combat is an archaic mechanic from a time when CPUs weren't powerful enough to deliver any kind of complex real-time action. I'm not sure why they still make so many games with it.

    • 9 months ago
      Anonymous

      Because it's easier to do. It's why so many indie games use 2D pixel art instead of using 3d. Even if they use 3d it's some jank ass style.

    • 9 months ago
      Anonymous

      turn based combat is popular in CRPGs because the original rulesets they are based on were played in a turn-based format

      i wont speculate why JRPG turn based combat a la the "FNIR" style of combat was/is so popular though

      • 9 months ago
        Anonymous

        JRPGs were also originally inspired by D&D and D&D-adjacent computer games like Wizardry.

  66. 9 months ago
    Anonymous

    No, but we should have new fantasy rpg IPs that aren't turn based games. There hasn't been a huge fantasy rpg game that wasn't turn based since skyrim nor the level of rpg mechanics in fps/tps like New Vegas.

  67. 9 months ago
    Anonymous

    if 99% of game """journalists""" were thrown into an active volcano not a single thing of value would be lost

    • 9 months ago
      Anonymous

      But they attract normies and normies are a thousand times better at receiving a lot of sales than simply catering to you NEETs.

  68. 9 months ago
    Anonymous

    RTWP is shit and I've always hated it.

  69. 9 months ago
    Anonymous

    >The turn-based "Discussion" again

    I don't know why people still do this song and dance anymore, these people come here only to mock others for having any kind of beliefs or thoughts on anything, i bet the same people shitting on turn-based games now are the exact same people that shat on Final Fantasy for not being turn-based anymore

    The userbase here is such a fricking farce, im sure some moron will say "Ganker isn't one person" but yes you are, you are the exact same type of homosexual replying to your exact same irony-overdosed clone over and over again and i don't know why, i guess im not as autistic as you

  70. 9 months ago
    Anonymous

    I would have prefered Dragon Age 1 or even Inquisitions action rpg combat. BG3 is fun but its combat is stale.

  71. 9 months ago
    Anonymous

    RTWP was the dumbest RPG system, and that's saying a lot because RPGs are notorious shitty combat.

  72. 9 months ago
    Anonymous

    okay i don't care about pause but holy frick i wish the game would stop fricking running in the background when i open the menu, i seriously hate seeing these stupid fricks run around AND use voicelines while i'm trying to go afk

    the game not pausing while opening the save/load menu is moronic

  73. 9 months ago
    Anonymous

    No.
    Frick zoomers
    Frick you
    And most of all and MOST ESPECIALLY FRICK JANNIES

  74. 9 months ago
    Anonymous

    It'd be fine if the gameplay wasnt so tedious, takes 30 seconds to finish a turn, move attack

  75. 9 months ago
    Anonymous

    dnd combat is obsolete

  76. 9 months ago
    Anonymous

    yes especially when you're leeching off a 25 year old franchise that solved the problem in their first attempt

  77. 9 months ago
    Anonymous

    Same shit different day.
    Same arguments. Same bait. Same OP. Same games. Same strawmans. Same shitposting. Same stances. Same posters.
    Same shit different day.

  78. 9 months ago
    Anonymous

    I have to play this game with cheats because turn based is just boring

  79. 9 months ago
    Anonymous

    I think I'm too smart for turn based combat. My brain is not that slow for that kind of gameplay. I need to make fast decisions to have fun, being in constant chaos.

    • 9 months ago
      Anonymous

      That's just ADHD, not intelligence.

  80. 9 months ago
    Anonymous

    I used to swear by turn based combat but I've been playing Pathfinder with RTwP and while I get overwhelmed sometimes it feels a lot better and faster than turn based

  81. 9 months ago
    Anonymous

    Turn based games are more strategic, and having played Pathfindder, which used tabletop rules and gave you the option of both real time with pause and turn based, it become immediately apparent that turn based was the way the game was meant to be played. It's really a night and day difference.

    The idea that real time is always better is utter nonsense. Some of the world's most classic and enduring games are turn based.

    • 9 months ago
      Anonymous

      Go and chess are literally just a test of how many steps you've memorized from the official list of correct solved plays.

      • 9 months ago
        Anonymous

        >friend does 'unbeatable move if you don't know what to do' sequence or some shit
        >haha horsie comes out after bishop
        >friend goes 'wtf you said you didn't know'
        i don't think a single turn ahead and somehow manage to get close ties, i usually lose though because i'm easily baited

  82. 9 months ago
    Anonymous

    The last RTwP game I played was Diofield, and it was a mess. Playing on the hardest difficulty, the enemy can basically never touch you if you know what you’re doing. Granted, it’s a Japanese game, and they suck shit at balancing their rpgs, but I don’t think the actual gameplay itself is bad - it’s the balancing. RTwP is much superior to turn-based in regards to pacing, but I’m not sure how you can add complexity to its systems without everything falling apart, or pausing so frequently to queue actions that it basically becomes turn based.

  83. 9 months ago
    Anonymous

    I don't mind the actual combat in BG3 but initiating it is incredibly painful. it's impossible to plan a proper ambush and if you do you get punished for it. Lame. Kind of regretting making my MC a sneakygirl

  84. 9 months ago
    Anonymous

    Every single piece of marketing I have seen about this game was about romancehomosexualry
    This is a porn game

    • 9 months ago
      Anonymous

      That's cause the gameplay is shit, because... you guessed it! Turn based.

  85. 9 months ago
    Anonymous

    After pathfinder, which felt like a fricking diablo game with how many encounters there were, I don't want to touch RTwP ever again.

  86. 9 months ago
    Anonymous

    FRICK RTWP

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