are you enjoying the new Momodora?

are you enjoying the new Momodora?

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  1. 4 months ago
    Anonymous

    I played it for an hour. I think the entire presentation is great, the actual gameplay is good for a metroidvania, but it lacks the je ne sais quoi that the previous game had. hopefully I change my mind going forward

    • 4 months ago
      Anonymous

      For me it's mostly the environments
      Gameplay is good, feedback is good, sprites are all great but traversing these dingy caves and sort-of forest like things just isn't that interesting

  2. 4 months ago
    Anonymous

    i haven't played the previous games

  3. 4 months ago
    Anonymous

    i think being locked to a 720 window is a mistake and momo feels kind of sluggish until you get the dash

    • 4 months ago
      Anonymous

      They said it's meant to scale to 1080, but I don't see why it wouldn't scale to arbitrary multiples of the native res

      • 4 months ago
        Anonymous

        hey man, all i know is when i choose my resolution it's 360 or 720 and that's it

        • 4 months ago
          Anonymous

          Yeah same, but the developer said in the Steam forum that they were looking into why 1080 wasn't an option for some people

      • 4 months ago
        Anonymous

        That sounds like something a DEV would know.

        • 4 months ago
          Anonymous

          did you just come in here to accuse someone of shilling for providing information

          • 4 months ago
            Anonymous

            You are digging your hole deeper. Disclose that you are a dev and started this thread from the beginning or get mocked.

        • 4 months ago
          Anonymous

          lol again it's something I know because the dev posted it on the Steam forum.

    • 4 months ago
      Anonymous

      If you close the game in windowed mode and re-open you get the proper resolution options. Apparently they're working on fixing this. It shouldn't be an issue though imo, how the frick was this not tested prior?

  4. 4 months ago
    Anonymous

    the previous momodora was very barebones and too easy. Is the new one any different? only objective answers from non morons please

  5. 4 months ago
    Anonymous

    cute!

  6. 4 months ago
    Anonymous

    The exploration is so far comfy but there are a few things I find odd.
    >why is the flower praying animation so long and unskippable
    >why was the first boss absolute b***h easy mode and why didn't I get an upgrade for no-damaging it?
    >Why isn't munni or whatever it's called magnetized to you, and makes an effort to get away from you as much as possible
    >why was awakening the leaf or cutting demon strings an upgrade if you'll get it this quickly

    • 4 months ago
      Anonymous

      as i said in a thread yesterday rdein communicated years ago that he wanted to remove the no-hit reward items because it was too punishing for players who were incapable of no-hitting

      i disagree with this but it is what it is

      • 4 months ago
        Anonymous

        BOOOOOOO DISAPPOINTING BOOOOO
        Also how short is this game if 11% of players have 100%'d it when it only came out not more than 3 hours ago?

        • 4 months ago
          Anonymous

          as i said in a thread yesterday rdein communicated years ago that he wanted to remove the no-hit reward items because it was too punishing for players who were incapable of no-hitting

          i disagree with this but it is what it is

          Actually wait that's even more disappointing because at least my memory of Reverie was that it didn't really unlock anything new, just gave you earlier access to items you would have bought later in the game.

          • 4 months ago
            Anonymous

            no, there were exclusive items for doing it in both reverie and minoria

      • 4 months ago
        Anonymous

        Motherfricker. I've been no hitting them all so far. That's lame but also sort of a relief.

    • 4 months ago
      Anonymous

      I was curious, is the very first boss something you can pass if you lose? It felt like it was meant to be a Souls first boss but it was instantly trivialised by rolling

      • 4 months ago
        Anonymous

        It's not even a souls boss, it has literally three attacks that are MMX5 Dark Necrobat tier
        >a jumping smash that misses you if you're in melee range, which you will be
        >some white breath cloud that doesn't even seem to damage you
        >a very delayed shout that doesn't track which side you're on nearly 2 seconds before the attack starts
        I genuinely doubt you could lose against him. I hope it was just the tutorial shit because it was stupidly easy.

        • 4 months ago
          Anonymous

          I assumed it was because the end of the fight is it getting back up and destroying the platform you're on.

  7. 4 months ago
    Anonymous

    oh is it finally out?
    ill have to check it out later, thanks for the heads up anon

  8. 4 months ago
    Anonymous

    Is it just me or does Momo feels kinda heavy?
    Unless she is fat, then disregard this question. I love me some fatties.

  9. 4 months ago
    Anonymous

    i only know momodora's a thing because pardoner fennel made a cameo in a super mario world hack i love

    • 4 months ago
      Anonymous

      this looks genuinely more fun than the first few bosses in the new momodora

      • 4 months ago
        Anonymous

        how about the secret buffed version that's even more dictated by RNG

  10. 4 months ago
    Anonymous

    The way the artist draws looks super familiar
    and I mean outside of generic anime shit
    I feel like they're a drawgay on here

  11. 4 months ago
    Anonymous

    I'm not the only one who's played all of these and don't remember the story in any of them, right?

  12. 4 months ago
    Anonymous

    Been playing for 5 minutes, they removed ducking, controls are a bit slower, shooting an arrow at full stamina drains it all and they removed the no-hit item from bosses.
    The thing I'm most annoyed by is not being able to duck.

  13. 4 months ago
    Anonymous

    i was thinking of replaying 1-4 and minoria before starting this because i forgot all about them by now

  14. 4 months ago
    Anonymous

    It's time.

    • 4 months ago
      Anonymous

      Big fat pixel tats. Can I play this game without finishing the previous one?

      >big girls with huge breasts
      yup it's momodora alright

      • 4 months ago
        Anonymous

        >it's momodora alright
        Not really though, big tiddie anime girls only became a Momodora thing in RUTM (and continued to an extent in Minoria, I guess, though somewhat subdued). I can't recall anything of the sort in 1-3.

    • 4 months ago
      Anonymous
      • 4 months ago
        Anonymous

        dumb snek

      • 4 months ago
        Anonymous

        Begone serpent

  15. 4 months ago
    Anonymous

    these bosses are so easy and not even spiced up by the parry from minoria or trying to no-hit for a reward

    you just sit in place and roll what were you thinking rdein this isn't the culmination of a decade of experience

  16. 4 months ago
    Anonymous

    Can't wait to play it. A new Momodora is always an event in Brazil not really

  17. 4 months ago
    Anonymous

    The bosses have so far(the tutorial and the harpy boss) sucked really hard. If it's all like this I'm considering refunding.

    • 4 months ago
      Anonymous

      Sucked as in too easy or too boring?

      • 4 months ago
        Anonymous

        not him but they are all trivialized by beating on them and spamming heals

        learning to play perfect is something you CAN do but since there is no longer a reward it feels way worse than in reverie and minoria, it's all just so dull and easy

        this keeps up and it's easily going to be the worst of those 3 games

        • 4 months ago
          Anonymous

          Dang that's sad, this was one of the few games I was looking forward to this year.

          • 4 months ago
            Anonymous

            it's still good but so far it is not on the level of those two

            the guy who just refunded it is wrong because some bosses do have phase 2 mechanics but it is not enough

            • 4 months ago
              Anonymous

              gonna add to this

              so far the enemy variety is pretty good and better than the previous games, the exploration is mostly linear with some side areas you can go to so it's okay there, the environments are well done, but actually playing you feel fairly sluggish on character acceleration unless you are dashing in which case you are pretty fast

              the pace of upgrades is pretty fast so i'm sure i am at least 2/3 done already and the bosses are pretty underwhelming when they were one of the strengths of 4

              it feels like another tevi situation where all the building blocks are there for something really good and it stumbles a bit and ends up alright instead, there's just a lot less incessant yapping and on-rails shit compared to tevi

              • 4 months ago
                Anonymous

                and ANOTHER thing i forgot to add

                so far i've found 3 spots in the game where you need to plant some money in the ground to speed up growth of a fruit and literally wait 10 in-game minutes to collect that fruit (which is a permanent upgrade)

                this is ridiculous and i have no idea how they thought this was a good idea

      • 4 months ago
        Anonymous

        Both. I've also just fought the boar and it also sucked, am I being dumb? Didn't Reverie have more difficult bosses that were also incredibly rewarding to no-damage as well(Not just in the it gives you a reward sense, but in the it was genuinely fun to learn their patterns and then fight them in a no damage run).
        The common issues so far are also the big ones
        >Every boss seems to have two or three attacks at the most
        >no second phase to spice things up
        >every attack is ridiculously easy to dodge, the boar I just mentioned charges back and forth fairly slowly three times and then stares at you, summons a boar from off screen(which gets stunlocked if you have the gust of wind sigil), then telegraphs when it's about to charge again. The charging needs to go the full screen before it changes direction.
        >Even if it deals damage, it can be completely outhealed
        >so far none of their attack patterns have even taxed the stamina system
        >going up in their face and spamming melee is the only strategy here and it's stupidly easy.
        I'm giving it 50 more minutes because that's the refund window but I'm not too happy with the game so far.

        • 4 months ago
          Anonymous

          >Didn't Reverie have more difficult bosses that were also incredibly rewarding to no-damage as well
          Not really? Maybe closer to the end, like Fennel or the arsonist. Earlier bosses like the centipede or even the boob witch were piss-easy too.

  18. 4 months ago
    Anonymous

    I don't know if I'm too harsh on the game or not but I refunded.
    It looks pretty, didn't lock my movement or teleport me due to story bullshit like Tevi did and that's all the praise I can give it.

  19. 4 months ago
    Anonymous

    Big fat pixel tats. Can I play this game without finishing the previous one?

    • 4 months ago
      Anonymous

      No, it will not launch if it can't detect the save file from the previous game.

  20. 4 months ago
    Anonymous

    I'll sooner play Signalis

    • 4 months ago
      Anonymous

      Play both. Both are good.

      • 4 months ago
        Anonymous

        Platformers ain't my thing I'm afraid.

  21. 4 months ago
    Anonymous

    why is there no gog release

  22. 4 months ago
    Anonymous

    >make a really hard jump in ash land
    >find a wind fish sized egg with an impossible jump above it
    FRICK YOU

    • 4 months ago
      Anonymous

      okay it wasn't impossible

      if you get here you can do it but it's very difficult and it almost makes me feel like there is an air dash later from the room design

      • 4 months ago
        Anonymous

        There is an air dash.

  23. 4 months ago
    Anonymous

    >you can unlock hardcore mode from the start
    >all enemies do more damage and if you die it's permadeath
    >there are areas in lategame that will 2shot you on normal mode and traps that instakill you
    yeah okay dude

  24. 4 months ago
    Anonymous

    How long is it? I'm guessing it's about 6-7 hours long?

  25. 4 months ago
    Anonymous

    Why there are males in this game?
    Previous games only had girls.

    • 4 months ago
      Anonymous

      It's the TEVI curse

    • 4 months ago
      Anonymous

      >Previous games only had girls.
      Factually incorrect.

    • 4 months ago
      Anonymous

      >Hollow Knight
      Zoomer's Valdis Story.

    • 4 months ago
      Anonymous

      Because the developer isn't mentally ill

  26. 4 months ago
    Anonymous

    Is it actually any good or basically Minoria the pixel art edition? Cause Minoria sucked.

    RUTM was fine but it was released almost 10 years ago when there was no competition and Hollow Knight, Blasphemous, Grime etc didn't exist.

    Any particular reason I would play this over Tevi or Afterimage? Don't have the time to play them all.

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