Are you excited for the future of video game graphics?

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  1. 2 years ago
    Anonymous

    Who wrote Nanaite and Lumen?
    Who the frick is the programmer that made the new tech that finally pushed gaming forward.

    • 2 years ago
      Anonymous

      Lumen is a combination of a bunch of different smaller things, so it wasn’t that surprising (DICE came with a GI system based on similar ideas, indecently, at a similar time).
      Nanite on the other hand was surprising, but likely just came out of them trying to oprise the engine for movies, then finding that it increased performance even for lower density meshes.

      • 2 years ago
        Anonymous

        Still want a name I know pretending the "company" made is a meme but I know it's most likely 1 guy or a small group.

        • 2 years ago
          Anonymous

          It may be one guy for Nanuet, but it isn’t for Lumen (though it is simple enough that one person could implement it given what Unreal already had support for).

        • 2 years ago
          Anonymous

          Here are the presentation slides for Nanite:
          https://advances.realtimerendering.com/s2021/Karis_Nanite_SIGGRAPH_Advances_2021_final.pdf
          Lumen’s is not yet public.

      • 2 years ago
        Anonymous

        >indecently
        *independently
        This ideas btw are signed distance fields (used for sky occlusion in Fortnite, which required something like this due to players being able to break/place walls), deferred lightmaps (essentially a combination of deferred cubemaps, used in games like RDR2, and patch based real-time GI techniques as seen in Mirror’s Edge: Catalyst), screen space GI and voxel based AO/GI (newest Tomb Raider, Godot), and finally real-time raytracing capable GPUs.

  2. 2 years ago
    Anonymous

    >Vince, why are we recording my voice lines for the Unreal Engine 5 adaptation of Breaking Bad (2008) first?

    • 2 years ago
      Anonymous

      Mike’s actor will outlive Bob Odenkirk

  3. 2 years ago
    Anonymous

    I still have no idea what Better Call Saul is and how it's related to BB.

    • 2 years ago
      Anonymous

      the hell is wrong with you, watch it already

      • 2 years ago
        Anonymous

        I couldn't even finish BB. That final season sucked Why would I watch a spin-off of a comedic relief character? I bet it's the same format of several seasons of nothing happening then "oh shit we need to wrap this up."

        • 2 years ago
          Anonymous

          >I bet it's the same format of several seasons of nothing happening then "oh shit we need to wrap this up."

          Well, I can't fault you there. I love the show, but this exactly what it is. But I love slow burn stuff, so I'm biased. But yeah, sounds like you'd hate it. It's even slower than BrBa was at its slowest.

    • 2 years ago
      Anonymous

      There is a character named Saul in BB. Better Call Saul is his spinoff.

    • 2 years ago
      Anonymous

      Better call Saul is the story of Saul, and why people would want to call him. Watch it, it's actually really good.

      • 2 years ago
        Anonymous

        No, it's not.
        >fans spend hours crafting theories about what will happen to Kim
        >"We are bad for each other. Sorry, bye lol"

        • 2 years ago
          Anonymous

          Anyone with a brain could see that coming a mile away as soon as they started their scheme against Howard.

          • 2 years ago
            Anonymous

            I'm not afraid of Howard

  4. 2 years ago
    Anonymous

    I just want PS1 graphics back. I want low polygons, texture warping, low draw distance, and all at a blistering 20 frames per second.

  5. 2 years ago
    Anonymous

    sundowner looking as hank

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