all NVIDIA enhancements like DLSS, RTX arent enabled giving AMD benchmarks an advantage.
also expect nividia performance to be deliberately slowed down. then again the Bethesda engine naturally does that
you mean it's not gonna have DLSS ? doesn't even matter because the requirements are so low. the anti-aliasing is gonna be a little shittier and that's all.
It's not gonna have dlss, just FSR 2 support. There's people that take bad decisions and there's Todd Howard, they killed a game that is not even released yet.
Incredibly hyped.
I've been replaying old classic RPGs and I'm constantly getting bored by the gameplay and end up dropping them after a few hours. Games like Bloodlines have great writing and atmosphere, and on paper they should be a joy to play, but I can't stand to spend my time with them. Meanwhile Bethesda games are easy to drop in for a consistent good time. So yeah, I'm definitely down for a new game like that.
>hard scifi
lmao my ass off
bethesda doesnt give a frick about setting in their games, they will add anything if even a janitor at the dev meeting suggests it
>makes everyone's vidya dreams come true regardless of their position in the company's hierarchy
Damn, Todd really is a cool dude. Time to get another copy of Skyrim.
Based.
I could really go for some blue collar janitor suggested rpg themes.
Would be a refreshing change from parade of liberal arts school trannies getting to write everything.
Todd is the everyman hero we don't deserve.
>Mop mop mop, all hyperjump long, mop mop mop while I sing this song
Not really. Skyrim overhaul mods are all nonexistent. Morrowind and Oblivion remakes stil aren't released in any form whatsoever more than 10 years later. There are no mandatory Warhammer Fantasy, Lotr and ASOIAF overhauls any properly moddable fantasy game always gets. Beyond Skyrim only released a single area and that was long time ago.
Only krauts did that Enderal notGothic as a complete project.
>There are no mandatory Warhammer Fantasy, Lotr and ASOIAF overhauls any properly moddable fantasy game always gets
By that you mean reskins for RTS games' multiplayer mode
>Only krauts did that Enderal notGothic as a complete project.
...and Nehrim for Oblivion. Weird to say there are not overhauls for Skyrim when it's an entire mod category on Nexus. Do you even mod this game?
It's pretend hard-scifi, a "we want it to be realistic, but also have freedom to do AWESOME shit, so we'll go half-way in both directions and end up with neither". Like
>melee combat and space magic
This is in the game >Blue space babes
This could be in the game
said, there's already confirmed space magic. Maybe Bethesda will be clever and tie it to PSI, but I doubt that.
Yeah I am hopefully optimistic for Godd's next Revelation and even I think the faux hard sci-fi veneer was a dumb choice.
I'd prefer mystical star trekwars/elder scrolls in spaaace with babes and lasers for sure. The opposite of Star Ocean where you're promised space but only get elves we should be promised elves but only get stovacore, Q, borg, maybe some lightsabers kinda stuff.
Trek up to 90's has a faux hard sci fi veneer done right actually. Even Mass Effect sort of does, except where both of them started fricking it up with wokeshit.
Frick it just give me Farscape and let me chain up Chiana in my ship thanks. >I miss Sith Warrior like you wouldn't believe before they fricked TOR into the ground
If it wasn't hard sci-fi it would probably be the most insane RPG ever and I would love it somuch. I still think it will be good even if it's hard Sci-fi
I dont remember it being a big upgrade but then again I didnt tune in to the whole event. To be honest I'll probably play this game regardless when the mods support is sufficiently robust
As this looks like "Fallout 4 but in space" I am going to do the same I did with F4: >buy it many years later for like $15 >pirate dlc (and sound files too, as I had to learn) >spend a few days modding it >play through it once >rate it 6/10
I'd say I am fairly excited, I think the idea of it being set during the early golden-age of space exploration is dope. My first character is going to be a space explorer, surveying every solar system and every planet to the max. I also want to circumnavigate the largest planet in the game as a challenge, if possible.
No I won't to be honest getting hyped for a game is dumb and only leads to disappointment. Game won't be shit but I'm willing to bet money the story will suck and enemies will become nothing but bullet sponges like every shitty bethesda game. Ship building and combat could be good but I don't hold out hope they will make it worth 70 dollars.
ill take that deal. i played fo4 for hundreds maybe thousands of hours and loved it. same with skyrim and fo3 and nv and oblivion. so im hoping i can get a lot of hours of entertainment from starfield too. either that or ill have to break down and play live service diablo. really hasnt been a lot of great games coming out lately.
I feel like I'd get it for cheap after mods fix the gamebreaking bugs it will inevitably come with; since its a new IP, I'm not immediately suspicious and angry about it like I am with a new Fallout or Elder Scrolls game. Really, this is why people should stop making so many fricking sequels and just make new IP.
Are we thinking Starfield will be more like The Elder Scrolls IV: Oblivion and Fallout 3,
or The Elder Scrolls V: Skyrim and Fallout 4?
I am hoping for the former, but there is a possibility it could also feel like its own thing with that Bethesda flair.
Todd has said there are no ground based vehicles in it. you're on foot.
in an exploration game.
on a huge planet.
thousands of planets.
and you have to walk.
each "planet" will have one small town and nothing else so makes it pointless to explore, its a deliberate design decision.
even No Mans Sky has vehicles, so does Zelda for christs sake
It's not elite, you can't travel around the planet by land if you just keep going. Every time you land to a random spot game procedurally creates tiny area for you to roam with invisible walls around it.
We don't know that yet. It might be that the seed used to generate a planet the first time gets stored and reused when visiting that planet again. It would add consistency into a randomly generated gameworld.
All geometry in Daggerfall is fixed and will be in the same spot every game. Obviously there was a lot of random gen originally but there's no live seed mechanism
>there are no ground based vehicles in it
Duh, Gamebryo would collapse on itself if it had to load all the assets needed for reasonably fast vehicle travel.
I hate vehicles because it trivializes walking like in the new pokemon id much rather be on foot but not driving around just makes no sense and becomes very cumbersome but it also makes the world extremely small when you leaping and gliding from vista to vista much like a mmo mount but I guess in procedural gen it doesn't matter as much but still frick vehicles much rather would have the more personal first person walkinf then blasting through on a rover
Looks like utter shit. Quite literally fallout 4 in space. Bethesda is an utterly horrid trash developer.
Best part is they don't have their regular IPs to fall back on so all the horrid garbage that is bethesda will be in full view. They decided to shoot themselves in the foot by making a new IP because now they cant slap the coat of paint called fallout or Elder Scrolls to hide their utter lack of skill and creativity.
Im actually happy as frick. Because Bethesda gets to humiliate itself without further bastardizing fo or es.
Oh, im sure the legions of mindless normalgays will eat this up and im sure the totally legit awards will be given.
But, none of those signal a good game. Like fo3, oblivion, skyrim and fo4, this game will be garbage.
Will they? Oblivion was released when the 360 was still waiting for its Halo title and aimed for the LotR audience shortly after the movies released. Skyrim coincided with vikings coming into fashion.
What is Starfield aiming for? The No Mans Sky audience? The Star Citizens? The massife Effect fans? Space exploration in 'realistic' suits and ships is not going to be a trend.
It was in movies and TV for the better part of the last decade. Gravity, interstellar, the expanse, the martian. Games just take so damn long these days they miss the trends they shoot for
Exactly. Space was a recent trend. It's not anymore. So what appeal is left in the setting?
10 months ago
Anonymous
The appeal of flying through space. I'm excited for Starfield regardless of what the modern trend is because I, myself, am currently interested in sci-fi space travel.
i doubt the game will succeed, it already appears to be a typical bgs game as in the devs do the bare minimum to technically have their concepts implemented.. um yeah technically we implemented planetary exploration, like you can only explore 3 kilometers away from your landing spot before hitting an invisible wall but i mean we pulled it off!
Its Bethesda game, when it will come out it will be buggy as hell, and then over the course of the year maybe year and a half dlc content will be dropped constantly. No. Will still probably play it once the ultimate game of the year complete collection special edytion cames out.
My criteria for a good rpg is: >Writing >World immersion >Great characters
Bethesdha has only succeeded in world immersion for their games, but they've failed in all others. The videos on Starfield has only reinforced my belief that it'll fail my criteria.
probably good narrative and good pacing for the story.
World immersion I'm guessing would be proper worldbuilding; verisimilitude and proper internal consistency of the universe that the story takes place in.
And Great Characters would be that they're relatable, likable, or just well developed, instead of being just an information kiosk or a 1-dimensional foil for the player.
Anybody else worried that people are going to clown on Starfield a lot cause it's releasing only a month after Baldur's Gate 3 and that game has insane reactivity with mega detailed quests while Starfield will be the typical Bethesda affair with yes/no/sarcastic yes?
Is the audience overlap even that large? I figure Bethesda games will always pull in a large audience of normies who would never touch a turn-based isometric CRPG.
They are different types of RPGs. BG3 focused on branching paths. Similar to how New Vegas treated FO3 except that Laria doesn't have gamebyro in their side so the only thing they can provide is turn based combat. Meanwhile Bethesda has multiple systems and elements that you can engage with outside of combat and questing
Also worth mentioning that Bethesda games are aiming for a more casual audience so it'll be more popular by default
For games which I don't know the 'lore' or world, before playing them I could get excited with the possibility of playing an archetype, or even stereotype of a character.
Like if there was a generic fantasy RPG I'd think >Oh man, I can't wait to play as a Joan of Arc character
Or if there was a cowboy game I'd think >Oh man, I hope I can be like Clint Eastwood and wear a poncho
Obviously these are simplistic archetypes.
For Starfield I feel nothing.
I don't know anything about the setting, and I kind of don't understand the point of it ie. why have this setting and not Star Trek or Cowboy Bebop?
And I can't place any archetypes in the game/setting aside from 'explorer'.
I don't really care for any of the factions of the game, or the previewed characters, nor do I care to be a character in the game. All that's left is settlement and spaceship building, but I can play a settlement game or kerbal space program to get that already.
I completely agree and feel Starfield was a total waste of time. I want to be a KoToR jedi or a spelljammer captain dabbing on doomed Dark Sun planets, but instead I'm offered to be some normal giy surrounded by normal guys. There's nothing to be excited for.
>"I don't know anything about the setting, and I >kind of don't understand the point of it ie. why >have this setting and not Star Trek or Cowboy >Bebop? >And I can't place any archetypes in the >game/setting aside from 'explorer'."
I've heard people justify this with "I want a unique world". The issue is that the world of starfield kind of looks boring lmao. I really really want a large scale modern soft SCI-FI RPG.
He's doing hard sci-fi without the hard sci-fi. If he wanted NASApunk then you should be dealing with hostile elements and systems without it being an abstract hitting pickaxe against a rock.
If it's about being a goal oriented Indiana Jones It should be set in a universe with races and civilisations.
you would be disappointed either way because bethesda can't design anything, just think of how embarrassingly on the nose everything in FO4 is. the fricking noodle stand in the middle of the major city, the few quests people think are "good" being dumb whimsical stuff. just be thankful they're not ruining any well-established settings for once.
Bethesda can't do subtle. When they try people either never see it or think its Emil's shit writing
I've lost my shit so many times explaining subtle things in their games, its get to the point i myself wonder if they are actually intentional or not.
10 months ago
Anonymous
>Schizo delves so deep into hallucinations that they loop around back to sanity
If we think about it, we can come up with a bunch. The backgrounds provide some good launching points. Let's use those for a moment, but I'll also brainstorm some other archetypes too.
>Bounty Hunter
The Mandalorian, Cowboy Beebop, Outlaw Star. Cruise the stars, catch crooks, freeze them in carbonate for a payday.
>Chef
Dungeon Meshi in space. Prowl the stars for culinary riches to serve at the snootiest restaurants. Or open a chain of alien burger joints.
>Gangster
Jabba the Hutt. Start in Neon as a gutter rat, claw your way to the top of an interstellar cartel. Feed your enemies to your rancor.
>Homesteader
You're looking for a new home among the stars, colonizing various planets and getting into the real estate game. An interplanetary land baron or maybe just a regular person looking to settle down.
>Longhauler
The Nostromo crew from Alien 1979. A regular working stiff with a cargo freighter just doing deliveries along the space lanes. Maybe the cargo is more dangerous than your bosses told you...
>Pilgrim
God's Country is somewhere out there in the vast galaxy and you're going to find it. And should you save the souls of sinners along the way, all the better.
>Pirate
Hang out along the space lanes, robbing freighters, stealing ships and selling them on the black market. Create a fleet. Yo ho ho.
>Smuggler
Han Solo and Malcom Reynolds. You don't rob people per se, but you do sneak illegal goods past customs. Maybe you're some free market idealogue that thinks any trade restrictions are immoral. Or maybe you're just an opportunist.
These are all really good ideas but I just doubt that there's going to be mechanics that allow you to actually play that role.
Being a bounty hunter will surely be possible, but it'll just be radiant quests that set you off on the opposite side of the map.
You almost certainly won't be able to open a restaurant.
You will not be able to have a rancor.
Being a land baron is a great idea, except you won't be harvesting taxes from settlers or trying to sell the land for billions to the newly encroaching government/space railway company.
Cargo hauling will be radiant quests again.
etc.
The issue is we've all played Bethesda games before and they don't really delve into these roles that deeply.
I completely agree and feel Starfield was a total waste of time. I want to be a KoToR jedi or a spelljammer captain dabbing on doomed Dark Sun planets, but instead I'm offered to be some normal giy surrounded by normal guys. There's nothing to be excited for.
Perfectly valid complaints and I can agree. While I find the aesthetic of Starfield visually pleasant it doesn't really tell a 'story' to get excited about. It's a little too normal but I'm open to being surprised.
If we think about it, we can come up with a bunch. The backgrounds provide some good launching points. Let's use those for a moment, but I'll also brainstorm some other archetypes too.
>Bounty Hunter
The Mandalorian, Cowboy Beebop, Outlaw Star. Cruise the stars, catch crooks, freeze them in carbonate for a payday.
>Chef
Dungeon Meshi in space. Prowl the stars for culinary riches to serve at the snootiest restaurants. Or open a chain of alien burger joints.
>Gangster
Jabba the Hutt. Start in Neon as a gutter rat, claw your way to the top of an interstellar cartel. Feed your enemies to your rancor.
>Homesteader
You're looking for a new home among the stars, colonizing various planets and getting into the real estate game. An interplanetary land baron or maybe just a regular person looking to settle down.
>Longhauler
The Nostromo crew from Alien 1979. A regular working stiff with a cargo freighter just doing deliveries along the space lanes. Maybe the cargo is more dangerous than your bosses told you...
>Pilgrim
God's Country is somewhere out there in the vast galaxy and you're going to find it. And should you save the souls of sinners along the way, all the better.
>Pirate
Hang out along the space lanes, robbing freighters, stealing ships and selling them on the black market. Create a fleet. Yo ho ho.
>Smuggler
Han Solo and Malcom Reynolds. You don't rob people per se, but you do sneak illegal goods past customs. Maybe you're some free market idealogue that thinks any trade restrictions are immoral. Or maybe you're just an opportunist.
I'm not, but 2 of my buddies are massive Fallout and Skyrim fans. Weirdly they seem more excited about all the mods that are going to be made than the actual game.
>Weirdly they seem more excited about all the mods that are going to be made than the actual game
Bethesda titles allwas release as a buggy, borring mess. Over time some bugs are patched, some new introduced, but games remain borring. What draws people in is the modding community that over the years have expanded base games and introduced better quests, better gear, fixed remaining bugs, and made their games overall just better and more intresting expiriance. Without modding community bethesda is nothing.
Moronic fanboy mentality. Consume the product and be exited for new product! If you're critical of the product its obvious that you're a hater! I've played and own all of the bethesda tes titles and most of fallout titles didn't played 76 cuz its an mmo and fallout shelter just isn't my cup of tea, and yes the mods are the main selling point for me.
>announces space game literally no one asked for at all >can dogfight, actual space travel, backgrounds, skills the works >mogs mass effect, mogs outer worlds, mogs every space rpg to ever come out in the past decade >Todd makes yet another gorrillion dollars
How is he this immaculate? How does he do this?
It's amazing that there's a dedicated group of people who plan on hating a game just because Bethesda releases it.
I might understand it if they made yearly releases, but they don't.
And what do those same people do? They buy the game, play it for 200+ hours, and complain that they weren't really enjoying it, that they're really just morons who don't realize that touching lightbulbs is hurting their fingers. I honestly think the idea that "it's not a real RPG" is just a cope that Bethesda provides something their favored game doesn't.
Strange people.
Its amazing there is a group of people ready to suck on the rectum of an ass that has delivered nothing but feces for 20 years. Even now the brown turtle is peaking its head out the anus, so we know it will be feces yet again.
Got some in this thread trying to convince me that the games I have enjoyed, tens of millions of others have enjoyed, and have won countless gotys are actually terrible shit games and that if you enjoy them then you are a bad and stupid person.
They need to go outside and take a few breaths or something.
I haven't been hyped for anything in the past 5 years. The negativiy of this world has drained my spirit and dampened my soul. I will certainly try it out if i have the money that is.
Well, in starfield's case, it got leaked. So not announcing it would have been pointless. Besides, without starfield's announcement it would look like bethesda wasn't doing anything for the past five years except slowly disengage themselves from fallout 76.
You know the best thing about this game is that nobody is expecting good quests due to their previous games but I have a hunch that it's gonna be their best RPG in a long time. not necessarily a good space sim mind you
Bethesda has never made a good RPG. I feel zero hype for this game. I might buy the Elder Scrolls 6 just because it feels like a game one must play and I'm curious if they have improved at all since Skyrim.
I don't get hyped anymore. Games just come and go. This looks like Fallout 4 in space with No man's sky elements added in. It could be ok for a year or so i guess. THe mods are what will make it fun.
hype is the enemy of developers and the ally of marketers and parasites. the less hype you feel, the more the game will need to stand on its own. only those who create can make the game stand on its own. by contrast, if marketers and other useless eater types can mass manufacture hype draining resources from actual substantive development to do so. hype also empowers corporate because guaranteed sales based on brand means less reliance on the hard work and creativity of people who actually get shit done.
tl;dr hype helps the parasites in the gaming industry and hurts the devs.
Quality matters for total sales, hype matters for initial sales.
Good games will sell and make money for years and years.
Bad games with good marketing tend not to be as profitable in the long term.
i just checked if my video card can play starfield and google said i can expect to get 1 fps at 1080p. sorry, i'm not spending $500 on a video card just to play space fallout.
it wouldn't even matter because bethesda can't optimise games.
Reminder Fo4's max settings was unplayable on the best machines up until recently. A fact even admitted in nvidia marketting, that eventually machines would be powerful enough to run Fo4 at its max settings.
it wouldn't even matter because bethesda can't optimise games.
Reminder Fo4's max settings was unplayable on the best machines up until recently. A fact even admitted in nvidia marketting, that eventually machines would be powerful enough to run Fo4 at its max settings.
>looks worse than skyrim >will melt modern machines
????????????
Please understand, Bethesda is a small company that can't afford a new engine, so they make do with Gamebry-I mean the Creation Engine 2.0 as best they can.
Not going to Betatest another Betatestah game. Also, looks boring as frick. They should have iD make the shooting part, but no' they're moronic making the same game over, over and over again.
100.000 voice lines insulting the players gender. Todd himself motion capped the hanging lynch cam. They're a game developer. You know that Bethesda gets swamped with candidates appearing in 'programming socks' for their job interview.
>voice and body type don't match >TODD HOWARD Himself lynches you in game while angrily reciting the YWNBAW copypasta. >this replaced the into cutscene >game crashes immediately after
>AMD cards only
nobody is. this is Todds dumbest decision yet
Wait, is this game not playable on NVIDIA?
LOOOOOOL!!!
all NVIDIA enhancements like DLSS, RTX arent enabled giving AMD benchmarks an advantage.
also expect nividia performance to be deliberately slowed down. then again the Bethesda engine naturally does that
>DLSS, RTX
That shit ain’t needed in an RPG
Imagine being poor like you lmfao
I bought a 3080 last summer and Baldur's Gate 1 still runs at 30 fps.
>verification not required
>there are people out here who dont install a speed up mod.
Do you enjoy taking 60 minutes to explore every forest map
I unlock the dev hotkeys and teleport around after uncovering an area.
>Imagine being poor like you
Imagine that I'm still play on Intel HD 4400
I don't give a shit about graphics, for me the essence matters
DLSS isn't an enhancement and RTX would only worsen the benchmark for NVIDIA.
yes it wont run on anything but amd. A very questionable decision by bethesda
It's even worse for console kiddies. Framerate is capped at 30fps on the X-Pox.
Let me guess you *NEED* more?
How else is he going to be able to compete with other speedrunners?
you mean it's not gonna have DLSS ? doesn't even matter because the requirements are so low. the anti-aliasing is gonna be a little shittier and that's all.
It's not gonna have dlss, just FSR 2 support. There's people that take bad decisions and there's Todd Howard, they killed a game that is not even released yet.
Shit.
Will it run natively on Mac?
nice bait man
Good, frick nvidia crap.
Incredibly hyped.
I've been replaying old classic RPGs and I'm constantly getting bored by the gameplay and end up dropping them after a few hours. Games like Bloodlines have great writing and atmosphere, and on paper they should be a joy to play, but I can't stand to spend my time with them. Meanwhile Bethesda games are easy to drop in for a consistent good time. So yeah, I'm definitely down for a new game like that.
Not an RPG.
Botpost.
No because it's hard scifi. I want everywhere blue space babes, space elves, melee combat and space magic. Otherwise frick off.
>melee combat and space magic
This is in the game
>Blue space babes
This could be in the game
>This could be in the game
and they will be, and their breasts will be the size of their heads. So is the way of modding.
that sounds gay as shit, try JRPGs
>hard scifi
lmao my ass off
bethesda doesnt give a frick about setting in their games, they will add anything if even a janitor at the dev meeting suggests it
>makes everyone's vidya dreams come true regardless of their position in the company's hierarchy
Damn, Todd really is a cool dude. Time to get another copy of Skyrim.
Based.
I could really go for some blue collar janitor suggested rpg themes.
Would be a refreshing change from parade of liberal arts school trannies getting to write everything.
Todd is the everyman hero we don't deserve.
>Mop mop mop, all hyperjump long, mop mop mop while I sing this song
Starfield isn't Fallout so this rule doesn't follow. Sorry.
it's a bethesda game. there will be mods for everything you can imagine
fallout 4 has nothing but shitty mods though.
Not really. Skyrim overhaul mods are all nonexistent. Morrowind and Oblivion remakes stil aren't released in any form whatsoever more than 10 years later. There are no mandatory Warhammer Fantasy, Lotr and ASOIAF overhauls any properly moddable fantasy game always gets. Beyond Skyrim only released a single area and that was long time ago.
Only krauts did that Enderal notGothic as a complete project.
>There are no mandatory Warhammer Fantasy, Lotr and ASOIAF overhauls any properly moddable fantasy game always gets
By that you mean reskins for RTS games' multiplayer mode
>Only krauts did that Enderal notGothic as a complete project.
...and Nehrim for Oblivion. Weird to say there are not overhauls for Skyrim when it's an entire mod category on Nexus. Do you even mod this game?
It's pretend hard-scifi, a "we want it to be realistic, but also have freedom to do AWESOME shit, so we'll go half-way in both directions and end up with neither". Like
said, there's already confirmed space magic. Maybe Bethesda will be clever and tie it to PSI, but I doubt that.
Yeah I am hopefully optimistic for Godd's next Revelation and even I think the faux hard sci-fi veneer was a dumb choice.
I'd prefer mystical star trekwars/elder scrolls in spaaace with babes and lasers for sure. The opposite of Star Ocean where you're promised space but only get elves we should be promised elves but only get stovacore, Q, borg, maybe some lightsabers kinda stuff.
Trek up to 90's has a faux hard sci fi veneer done right actually. Even Mass Effect sort of does, except where both of them started fricking it up with wokeshit.
Frick it just give me Farscape and let me chain up Chiana in my ship thanks.
>I miss Sith Warrior like you wouldn't believe before they fricked TOR into the ground
There won't be babes in starfield (until modders add in babes)
If it wasn't hard sci-fi it would probably be the most insane RPG ever and I would love it somuch. I still think it will be good even if it's hard Sci-fi
Conceptually yes I've always wanted a game like this, but aftering see the atrocious gameplay I'm not hyped anymore
The gameplay looked ass last year but in the recent direct it looked great
I dont remember it being a big upgrade but then again I didnt tune in to the whole event. To be honest I'll probably play this game regardless when the mods support is sufficiently robust
Apart from the enemy AI, which remains moronic.
for added realism.
>we'll have to wait 15 years for Elder Scrolls because Todd wants his crappy Oblivion with lasers shmup
he's the next James Cameron
I'm not really hyped for it but I want to play it. The ship building looks cool.
I'm also hoping for good mods like everyone else.
Just 3 more years, bro. Trust Microsoft's lawyers.
I don't care by any non TES game released by Bethesda and Fallout 76 should have prove that to any rpg fan
>his crappy Oblivion
Wait is the Oblivion's level growth in the game or is just a meme.
I liked that system
>is Oblivion's level growth in the game
Of course not. They've done the braindead perk system since Skyrim
As this looks like "Fallout 4 but in space" I am going to do the same I did with F4:
>buy it many years later for like $15
>pirate dlc (and sound files too, as I had to learn)
>spend a few days modding it
>play through it once
>rate it 6/10
I'm hyped to see it fail and the meltdown it will cause on Ganker.
does anyone really expect it to be anything more than fallout 4 in space ?
I'd say I am fairly excited, I think the idea of it being set during the early golden-age of space exploration is dope. My first character is going to be a space explorer, surveying every solar system and every planet to the max. I also want to circumnavigate the largest planet in the game as a challenge, if possible.
>Achievement: Plus Ultra: circumnavigate OP’s mom (0.0% completion rate)
Yep my GamePass is ready day 1
>bethesda
>rpg
ill believe it when I see it(I wont)
i just hope it doesnt suck. give me skyrim in space and ill be satisfied.
it's going to be FO4 in space and you will play it
No I won't to be honest getting hyped for a game is dumb and only leads to disappointment. Game won't be shit but I'm willing to bet money the story will suck and enemies will become nothing but bullet sponges like every shitty bethesda game. Ship building and combat could be good but I don't hold out hope they will make it worth 70 dollars.
shame that Turkish deity lost (see all the leads in Bethesda's video)
ill take that deal. i played fo4 for hundreds maybe thousands of hours and loved it. same with skyrim and fo3 and nv and oblivion. so im hoping i can get a lot of hours of entertainment from starfield too. either that or ill have to break down and play live service diablo. really hasnt been a lot of great games coming out lately.
I dont play Bethesda open world action games.
I thought I'd give you a since you seem lonely.
They’re the only games worth playing for the most part
New gameplay leak
thats just fo4
nice early BETA, it should be awesome when they add the graphics.
I just want it to be like Skyrim.
DLSS is only needed for poorgay nvidia cards who want to run at 4k for some stupid reason
I feel like I'd get it for cheap after mods fix the gamebreaking bugs it will inevitably come with; since its a new IP, I'm not immediately suspicious and angry about it like I am with a new Fallout or Elder Scrolls game. Really, this is why people should stop making so many fricking sequels and just make new IP.
Are we thinking Starfield will be more like The Elder Scrolls IV: Oblivion and Fallout 3,
or The Elder Scrolls V: Skyrim and Fallout 4?
I am hoping for the former, but there is a possibility it could also feel like its own thing with that Bethesda flair.
Todd has said there are no ground based vehicles in it. you're on foot.
in an exploration game.
on a huge planet.
thousands of planets.
and you have to walk.
Based Todd doing a RETVRN to Morrowind.
each "planet" will have one small town and nothing else so makes it pointless to explore, its a deliberate design decision.
even No Mans Sky has vehicles, so does Zelda for christs sake
Maybe because the AI is dynamic and will build outposts/settlements by themselves.
It's soooo fricked up you have to walk between planets ughhhhh what a fricking blunder.
>huge planet
he doesn't know
It's not elite, you can't travel around the planet by land if you just keep going. Every time you land to a random spot game procedurally creates tiny area for you to roam with invisible walls around it.
You kidding?
We don't know that yet. It might be that the seed used to generate a planet the first time gets stored and reused when visiting that planet again. It would add consistency into a randomly generated gameworld.
Cities in Daggerfall were generated that way.
All geometry in Daggerfall is fixed and will be in the same spot every game. Obviously there was a lot of random gen originally but there's no live seed mechanism
No, there are cities that are randomly generated per playthrough. Obviously not the capitols. But other cities and villages? Of course.
Jetpack
>there are no ground based vehicles in it
Duh, Gamebryo would collapse on itself if it had to load all the assets needed for reasonably fast vehicle travel.
I hate vehicles because it trivializes walking like in the new pokemon id much rather be on foot but not driving around just makes no sense and becomes very cumbersome but it also makes the world extremely small when you leaping and gliding from vista to vista much like a mmo mount but I guess in procedural gen it doesn't matter as much but still frick vehicles much rather would have the more personal first person walkinf then blasting through on a rover
looks like you love running, based on that sentence
Looks like utter shit. Quite literally fallout 4 in space. Bethesda is an utterly horrid trash developer.
Best part is they don't have their regular IPs to fall back on so all the horrid garbage that is bethesda will be in full view. They decided to shoot themselves in the foot by making a new IP because now they cant slap the coat of paint called fallout or Elder Scrolls to hide their utter lack of skill and creativity.
Im actually happy as frick. Because Bethesda gets to humiliate itself without further bastardizing fo or es.
Starfield will win a lot of gotys, and has a chacne to win more than zelda, can't say the same about any other game this year.
Oh, im sure the legions of mindless normalgays will eat this up and im sure the totally legit awards will be given.
But, none of those signal a good game. Like fo3, oblivion, skyrim and fo4, this game will be garbage.
>fo3, oblivion, skyrim and fo4
Starfield will be considerably better than all of those
Stay malding
Looks worse than all of them.
Even so, if something is a 1/10 and then it becomes a 2/10 thats still fricking shit.
Will they? Oblivion was released when the 360 was still waiting for its Halo title and aimed for the LotR audience shortly after the movies released. Skyrim coincided with vikings coming into fashion.
What is Starfield aiming for? The No Mans Sky audience? The Star Citizens? The massife Effect fans? Space exploration in 'realistic' suits and ships is not going to be a trend.
It was in movies and TV for the better part of the last decade. Gravity, interstellar, the expanse, the martian. Games just take so damn long these days they miss the trends they shoot for
Exactly. Space was a recent trend. It's not anymore. So what appeal is left in the setting?
The appeal of flying through space. I'm excited for Starfield regardless of what the modern trend is because I, myself, am currently interested in sci-fi space travel.
>you can already turn fo4 into a sci-fi game with mods
i doubt the game will succeed, it already appears to be a typical bgs game as in the devs do the bare minimum to technically have their concepts implemented.. um yeah technically we implemented planetary exploration, like you can only explore 3 kilometers away from your landing spot before hitting an invisible wall but i mean we pulled it off!
Absolutely, because BGS games have historically been huge failures and never set new standards for modern RPG before
>muh invisible walls that have already been refuted
t. bad faith snoy homosexual
Its Bethesda game, when it will come out it will be buggy as hell, and then over the course of the year maybe year and a half dlc content will be dropped constantly. No. Will still probably play it once the ultimate game of the year complete collection special edytion cames out.
My criteria for a good rpg is:
>Writing
>World immersion
>Great characters
Bethesdha has only succeeded in world immersion for their games, but they've failed in all others. The videos on Starfield has only reinforced my belief that it'll fail my criteria.
What is writing supposed to be if characters aren't included in it?
probably good narrative and good pacing for the story.
World immersion I'm guessing would be proper worldbuilding; verisimilitude and proper internal consistency of the universe that the story takes place in.
And Great Characters would be that they're relatable, likable, or just well developed, instead of being just an information kiosk or a 1-dimensional foil for the player.
>relatable, likable
Not necessarily. You have plenty of villains people don't identify with or like, but they love to hate them.
Anybody else worried that people are going to clown on Starfield a lot cause it's releasing only a month after Baldur's Gate 3 and that game has insane reactivity with mega detailed quests while Starfield will be the typical Bethesda affair with yes/no/sarcastic yes?
If Bethesda and Larian don't understand how fake and gay forums are by now I hope both companies die
Is the audience overlap even that large? I figure Bethesda games will always pull in a large audience of normies who would never touch a turn-based isometric CRPG.
They are different types of RPGs. BG3 focused on branching paths. Similar to how New Vegas treated FO3 except that Laria doesn't have gamebyro in their side so the only thing they can provide is turn based combat. Meanwhile Bethesda has multiple systems and elements that you can engage with outside of combat and questing
Also worth mentioning that Bethesda games are aiming for a more casual audience so it'll be more popular by default
For games which I don't know the 'lore' or world, before playing them I could get excited with the possibility of playing an archetype, or even stereotype of a character.
Like if there was a generic fantasy RPG I'd think
>Oh man, I can't wait to play as a Joan of Arc character
Or if there was a cowboy game I'd think
>Oh man, I hope I can be like Clint Eastwood and wear a poncho
Obviously these are simplistic archetypes.
For Starfield I feel nothing.
I don't know anything about the setting, and I kind of don't understand the point of it ie. why have this setting and not Star Trek or Cowboy Bebop?
And I can't place any archetypes in the game/setting aside from 'explorer'.
I don't really care for any of the factions of the game, or the previewed characters, nor do I care to be a character in the game. All that's left is settlement and spaceship building, but I can play a settlement game or kerbal space program to get that already.
It's strange how anti-hyped I am.
I completely agree and feel Starfield was a total waste of time. I want to be a KoToR jedi or a spelljammer captain dabbing on doomed Dark Sun planets, but instead I'm offered to be some normal giy surrounded by normal guys. There's nothing to be excited for.
>"I don't know anything about the setting, and I >kind of don't understand the point of it ie. why >have this setting and not Star Trek or Cowboy >Bebop?
>And I can't place any archetypes in the >game/setting aside from 'explorer'."
I've heard people justify this with "I want a unique world". The issue is that the world of starfield kind of looks boring lmao. I really really want a large scale modern soft SCI-FI RPG.
Yeah I was expecting some sort of psionic void or alien races to enslave/fight/ally/romance/trade. I just don't see why this game is in space.
He's doing hard sci-fi without the hard sci-fi. If he wanted NASApunk then you should be dealing with hostile elements and systems without it being an abstract hitting pickaxe against a rock.
If it's about being a goal oriented Indiana Jones It should be set in a universe with races and civilisations.
you would be disappointed either way because bethesda can't design anything, just think of how embarrassingly on the nose everything in FO4 is. the fricking noodle stand in the middle of the major city, the few quests people think are "good" being dumb whimsical stuff. just be thankful they're not ruining any well-established settings for once.
>the fricking noodle stand in the middle of the major city
What the hell does that mean...
blade runner
you didn't get that ? with the android detective and everything ? no wonder bethesda thinks their games are subtle
I don't live to consume media sorry anon
The noodle shop that's important for one scene and one scene only?
Bethesda can't do subtle. When they try people either never see it or think its Emil's shit writing
I've lost my shit so many times explaining subtle things in their games, its get to the point i myself wonder if they are actually intentional or not.
>Schizo delves so deep into hallucinations that they loop around back to sanity
(nice digits)
Can you give an example?
>why have this setting and not Cowboy Bebop?
Stol making me want things that I'll never have.
If we think about it, we can come up with a bunch. The backgrounds provide some good launching points. Let's use those for a moment, but I'll also brainstorm some other archetypes too.
>Bounty Hunter
The Mandalorian, Cowboy Beebop, Outlaw Star. Cruise the stars, catch crooks, freeze them in carbonate for a payday.
>Chef
Dungeon Meshi in space. Prowl the stars for culinary riches to serve at the snootiest restaurants. Or open a chain of alien burger joints.
>Gangster
Jabba the Hutt. Start in Neon as a gutter rat, claw your way to the top of an interstellar cartel. Feed your enemies to your rancor.
>Homesteader
You're looking for a new home among the stars, colonizing various planets and getting into the real estate game. An interplanetary land baron or maybe just a regular person looking to settle down.
>Longhauler
The Nostromo crew from Alien 1979. A regular working stiff with a cargo freighter just doing deliveries along the space lanes. Maybe the cargo is more dangerous than your bosses told you...
>Pilgrim
God's Country is somewhere out there in the vast galaxy and you're going to find it. And should you save the souls of sinners along the way, all the better.
>Pirate
Hang out along the space lanes, robbing freighters, stealing ships and selling them on the black market. Create a fleet. Yo ho ho.
>Smuggler
Han Solo and Malcom Reynolds. You don't rob people per se, but you do sneak illegal goods past customs. Maybe you're some free market idealogue that thinks any trade restrictions are immoral. Or maybe you're just an opportunist.
These are all really good ideas but I just doubt that there's going to be mechanics that allow you to actually play that role.
Being a bounty hunter will surely be possible, but it'll just be radiant quests that set you off on the opposite side of the map.
You almost certainly won't be able to open a restaurant.
You will not be able to have a rancor.
Being a land baron is a great idea, except you won't be harvesting taxes from settlers or trying to sell the land for billions to the newly encroaching government/space railway company.
Cargo hauling will be radiant quests again.
etc.
The issue is we've all played Bethesda games before and they don't really delve into these roles that deeply.
There is one missing. Terrorist.
All of this will be killing space-draugr in space-dungeons and you'll be bored of it after 5 hours.
Perfectly valid complaints and I can agree. While I find the aesthetic of Starfield visually pleasant it doesn't really tell a 'story' to get excited about. It's a little too normal but I'm open to being surprised.
I like your ideas.
I'm not, but 2 of my buddies are massive Fallout and Skyrim fans. Weirdly they seem more excited about all the mods that are going to be made than the actual game.
>Weirdly they seem more excited about all the mods that are going to be made than the actual game
Bethesda titles allwas release as a buggy, borring mess. Over time some bugs are patched, some new introduced, but games remain borring. What draws people in is the modding community that over the years have expanded base games and introduced better quests, better gear, fixed remaining bugs, and made their games overall just better and more intresting expiriance. Without modding community bethesda is nothing.
>t. obisidiot shill doing it for free / soiyer's eunuch
Moronic fanboy mentality. Consume the product and be exited for new product! If you're critical of the product its obvious that you're a hater! I've played and own all of the bethesda tes titles and most of fallout titles didn't played 76 cuz its an mmo and fallout shelter just isn't my cup of tea, and yes the mods are the main selling point for me.
Nobody cares you fat gay kid. Frick off back to Minecraft, gayget.
>t. shitflinging idiot fanboy
You cared enough to reply tho.
>announces space game literally no one asked for at all
>can dogfight, actual space travel, backgrounds, skills the works
>mogs mass effect, mogs outer worlds, mogs every space rpg to ever come out in the past decade
>Todd makes yet another gorrillion dollars
How is he this immaculate? How does he do this?
It's amazing that there's a dedicated group of people who plan on hating a game just because Bethesda releases it.
I might understand it if they made yearly releases, but they don't.
And what do those same people do? They buy the game, play it for 200+ hours, and complain that they weren't really enjoying it, that they're really just morons who don't realize that touching lightbulbs is hurting their fingers. I honestly think the idea that "it's not a real RPG" is just a cope that Bethesda provides something their favored game doesn't.
Strange people.
Its amazing there is a group of people ready to suck on the rectum of an ass that has delivered nothing but feces for 20 years. Even now the brown turtle is peaking its head out the anus, so we know it will be feces yet again.
Bethesda is a shit company
Yep, very strange people.
Got some in this thread trying to convince me that the games I have enjoyed, tens of millions of others have enjoyed, and have won countless gotys are actually terrible shit games and that if you enjoy them then you are a bad and stupid person.
They need to go outside and take a few breaths or something.
Don't care about this at all. Likely not even going to give it a try on Goy Pass.
What's the plot?
puposefully vague
Man how bad can it be that they don't want to reveal any details?
>show a fricking hour-long gameplay deep dive
>"What are they hiding?"
schizo
>gameplay is story
Bethesdrone logic is like the Hapsburg lineage, a complete fricking mess.
I haven't been hyped for anything in the past 5 years. The negativiy of this world has drained my spirit and dampened my soul. I will certainly try it out if i have the money that is.
>announce new game
>release date in 5 years
why do companies do this?
>why do companies do this?
They likely started development in creation 1 and then upgraded it to creation 2.
Well, in starfield's case, it got leaked. So not announcing it would have been pointless. Besides, without starfield's announcement it would look like bethesda wasn't doing anything for the past five years except slowly disengage themselves from fallout 76.
The only RPG I hold a hair of hope for is Project Zomboid. First Person / Third Person is for peasants. God's views are for gamers.
Why not just play CDDA instead of a zoomer ripoff?
troony dev
Not RPGs.
I will never buy a bethesda game again. I have fallen for their trickery one too many times.
That cowboy design only leads me to believe it's going to look like shit
You know the best thing about this game is that nobody is expecting good quests due to their previous games but I have a hunch that it's gonna be their best RPG in a long time. not necessarily a good space sim mind you
Animated shorts:
>mailman quits his job to join not-NASA
>mechas and stuff
>literally cyberpunk
Bethesda has never made a good RPG. I feel zero hype for this game. I might buy the Elder Scrolls 6 just because it feels like a game one must play and I'm curious if they have improved at all since Skyrim.
>improved at all since Skyrim
They will dumb it down even further.
Remember that the 'Todd Howard le bad' hivemind is from plebbit.
I don't get hyped anymore. Games just come and go. This looks like Fallout 4 in space with No man's sky elements added in. It could be ok for a year or so i guess. THe mods are what will make it fun.
hype is the enemy of developers and the ally of marketers and parasites. the less hype you feel, the more the game will need to stand on its own. only those who create can make the game stand on its own. by contrast, if marketers and other useless eater types can mass manufacture hype draining resources from actual substantive development to do so. hype also empowers corporate because guaranteed sales based on brand means less reliance on the hard work and creativity of people who actually get shit done.
tl;dr hype helps the parasites in the gaming industry and hurts the devs.
The most successful games sell on hype. This has been the standard since around 2010. It's been over a decade since quality matered.
Quality matters for total sales, hype matters for initial sales.
Good games will sell and make money for years and years.
Bad games with good marketing tend not to be as profitable in the long term.
>Good games will sell and make money for years and years.
b-b-b-but no that can't be right because Bethesda games sell for decades NOOOOOOOO
what?
i just checked if my video card can play starfield and google said i can expect to get 1 fps at 1080p. sorry, i'm not spending $500 on a video card just to play space fallout.
it wouldn't even matter because bethesda can't optimise games.
Reminder Fo4's max settings was unplayable on the best machines up until recently. A fact even admitted in nvidia marketting, that eventually machines would be powerful enough to run Fo4 at its max settings.
>looks worse than skyrim
>will melt modern machines
????????????
Please understand, Bethesda is a small company that can't afford a new engine, so they make do with Gamebry-I mean the Creation Engine 2.0 as best they can.
I have NMS for that kind of fantasy.
Maybe I will play it 1 year after release when it is fixed by moders.
BBC iN space!? WAOW!!!!
No.
You don't like gay Black folk from outer space? That's gay.
Not going to Betatest another Betatestah game. Also, looks boring as frick. They should have iD make the shooting part, but no' they're moronic making the same game over, over and over again.
It looks boring and iD didn't make the "shooting part" alright little Timmy thanks for your input I have a lot to think about.
The delay was because of id fixing the gunplay.
game of the generation.
didn't they design it so that you have to declare your he/him pronouns, and even record some 250k lines of dialogue based on just that?
What?
I don't see that he actually stated how much dialogue was based on it, but the rest is verifiable:
100.000 voice lines insulting the players gender. Todd himself motion capped the hanging lynch cam. They're a game developer. You know that Bethesda gets swamped with candidates appearing in 'programming socks' for their job interview.
>voice and body type don't match
>TODD HOWARD Himself lynches you in game while angrily reciting the YWNBAW copypasta.
>this replaced the into cutscene
>game crashes immediately after
Bethesda games almost never address you by gender so I doubt it