true, i honestly don't know which parts are tamriel rebuilt and which parts are morrowind, it blends in so well and the horse quest is quality stuff, tamriel rebuilt lags a bit on my phone tho
true, i honestly don't know which parts are tamriel rebuilt and which parts are morrowind, it blends in so well and the horse quest is quality stuff, tamriel rebuilt lags a bit on my phone tho
How are most of the quests in Tamriel Rebuilt? I played Morrowind for the first time a few months ago, completed the Main Quest in both the OC and two expansions, yet I felt like I barely scratched the surface.
>How are most of the quests in Tamriel Rebuilt
I'm being 100% honest when I tell you that I played TR and it made me realize I hate morrowind, fundamentally, within 2 hours.
lmaoo that makes sense, morrowind has a great foundation, but not much on top of it
I started a new character with that. It is nice to have more options at the start. A bit weird that every other person in Seyda Neen has a job for you, but better than finding the dead taxman and bullying Fargoth for the 10th time.
lol true, you have to install like 30 mods to make morrowind interesting and it still doesn't work
Before heading to Tamriel Rebuilt it's a good idea to just make a couple more characters to play through all the factions in the base game. TR doesn't have a main quest and should also be played with multiple characters. Quest quality is very good, the cities and content density surpass the base game.
>How are most of the quests in Tamriel Rebuilt
Really bad, their discord posts here so you get posts heaping praise on it like these. They're all fetch quests, but the writing is about 10 times worse (ESLs can't detect this) and the content is even less tailored to your characters progression so it's just flying around while being invincible and consuming bad fan fiction.
>it's just flying around while being invincible
You have a right to your opinion but this part is your own fault for playing too long with the same overleveled character.
>for playing too long with the same overleveled character.
It takes 1 hour of casual unfocused play to wind up with a character like that in Morrowind, and if the game isn't able to keep up with character progression, that's the games fault, not mine. Don't remember having this issue in Ultima 4 when I unlocked the hot air balloon. It's almost like something is wrong with morrowind foundationally that it's fans are too inexperienced and ignorant to acknowledge
Nah the quests are genuinely good, and better than the base game but joining the discord made me realize how fricking moronic their current team is. They're constantly trying to retcon and change parts of the mod that are superior to the current areas and content, while stating they're making improvements. Their 'updates' and 'improvements' are gutting older content that had interesting gameplay, and now they're trying to focus on shittier questing that they think is more in-line with the original game, because it's too hard for them to review actually good, complicated and thought out content.
Just look at the Andothren and Firewatch mages guilds they're fricking shit. 75% fetch quests and sending you to dumb locations so you can speak to whatever npc they came up with who is uninteresting because they've been dumbing down their dialogue recently and removing character as opposed to adding it.
>but joining the discord made me realize how fricking moronic their current team is.
And you know who is to blame? Zoomers. A lot of zoomers jumped on the Morrowind train for some baffling reason (likely due to that period where Morrowind memes were trending on youtube) and they've absolutely fricking polluted the current Dev team because older, working adults simply don't have the time anymore. These homosexuals are going back to what they perceive to be crusty, older content and putting their grubby little fingers on everything to leave their own mark. To be fair it's not all bad but unfortunately the vast majority of these frickwits are idiots who don't know what it is people love about Morrowind and think dull point A to point B quests are acceptable.
4 months ago
Anonymous
>dull point A to point B quests are acceptable.
As opposed to the exciting collect 5 mushrooms quests in the original Morrowind?
4 months ago
Anonymous
As opposed to mystery investigation quests like the Indoril town in TR which was entirely designed by an old ass boomer who knows quests should be about immersion and showing off the unique characteristics of locations you visit.
4 months ago
Anonymous
Both the branching plot quests guy and the git er done straightforward quests guy are millenials and both are mostly out of modding. Git er done guy won the argument because making detailed questlines takes a year but making vanilla style questlines takes a month.
4 months ago
Anonymous
I can only believe it's the eurotrash factor, not zoomers per se.
They need something that runs on a potato and their vodka to diesel generator.
Zoomers are too busy playing minecraft and now palworld.
I can kind of believe that with all the reddit marvel quipping rpg going around morrowind stands out as on theme with none of that esg troony shit, but I don't believe that zoomers have the attention surplus superiority to even care about a detailed world like that.
some are better than morrowind, some are bit worse and the older ones are mostly fetch quests. Overall, the quality of quests depends mostly on their release date
I keep replaying Morrowind, Oblivion and Skyrim, all vanilla. Recently completed the Dragonborn DLC for the first time, which became my favorite expansion. The nostalgic feel it had was beautiful.
After 30 hours, I had enough of Morrowind. Wouldn't replay it. It's fun at first when you're exploring the elven kingdom in a volcanic land and an ashen sky, with feuding clans. Huge mushrooms and floating jellyfish monsters and stuff. It was also cool to join the Telvanni clan of mages, and then realize that there were subfactions as you could apprentice to one of the five wizards and each wizard had their own base and questline. Being able to craft a spell to moon jump high is neat. The novelty begins to wear off, though, and you begin to realize that the game isn't very fun. The map is the same boring grey wasteland biome and it becomes an eyesore after a while. Swinging your sword at an enemy 50 times only to miss every single time isn't fun. You need to read up on a walkthrough before creating a character because you can frick yourself over at character creation. The combat becomes really tedious as you're constantly opening menus to chug potions or teleport back to a bed to heal to full before teleporting back to resume the combat encounter you were in. https://files.catbox.moe/55gckp.mp4
I might replay Skyrim again someday, but I've already sunk hundreds of hours into it, and the tedium and frustration of installing mods only for your game to crash puts me off.
honestly this is based and true, like as a kid open world games seem so appealing because you can do anything and create your own adventure, but as an adult you kinda realize there's not much actually there
these games don't really feel like living in a world, it feels like being arms reach away from a world, but not truly being able to be a part of it
>as a kid open world games seem so appealing because you can do anything and create your own adventure
These games still amaze me as an adult, to the point that it seems crazy to me that people don't appreciate the amount and level of detail in these virtual worlds, and all the variables in the game mechanics.
Of course nowadays these games demand time to really relax and get immersed in the world. Can't really play for an hour and expect it to be filled with engaging gameplay, there's better games for that.
morrowind has so much potential, and i play with mods that make the characters look better and the world already looks good so it is atmospherically immersive, if i wasn't lazy i would consider writing a story and modding some quests into morrowind, thankfully that's possible
that's interesting lol, tbh i was thinking of making something like adwr for morrowind (i use mods for the character bodies so it wouldn't be atmospherically or visually dissonant) lol
I started a new character with that. It is nice to have more options at the start. A bit weird that every other person in Seyda Neen has a job for you, but better than finding the dead taxman and bullying Fargoth for the 10th time.
>you need to read up on a walkthrough before creating a character because you can frick yourself over at character creation >only 30 endurance at level 25
What the frick is wrong with you the reason you have to chug potions and teleport to rest is because you barely have over 100 hp at level fricking 25, assuming that's (you) playing.
You seriously read walkthroughs on character creation and I assume leveling and didn't figure that endurance is the most important attribute for survivability and not having to do the moronic shit in that mp4?
Even if you're playing an unarmored mage spellsword character with endurace as a dump stat on purpose or whatever the frick that build is you're not taking advantage of fortify health or any other defensive shit? You're relying on a modded ring item for survivability against fricking cliff racers.
Even if you have to rely on potions and teleports, you never bothered to hotkey any and kept inefficiently using the menu?
Those jump spells you mentioned are the fastest form of overland travel in the game when combined with a quick slowfall/levitate to avoid fall damage, which would save you from struggling with fricking overworld mobs at a level where they should be a non-issue.
Also actually eating with 50% blindness from the boots of blinding speed as a breton instead of just doing the resist magicka 100% for 1 second trick to negate it entirely is moronic so I assume you aren't just one-shotting the cliff racers with your melee because of the accuracy hit from that.
You're making the game more miserable for yourself than it should be. The game isn't for everyone, your basic qualms are valid and it ultimately comes down to taste, but that video is cancer.
This is 5/10 bait, which I award you only because you got several replies already. You lost me with >The map is the same boring grey wasteland biome
and then >Swinging your sword at an enemy 50 times only to miss every single time isn't fun
c'mon, really? >constantly opening menus to chug potions or teleport back to a bed to heal to full before teleporting back to resume the combat encounter you were in
lol
You started out decently but you laid it on too thick
>c'mon, really?
Why not? He'll keep posting the same lies for as long as he gets replies. The only difference is that he's adding a bit of truth to dilute the otherwise obvious bait now.
>Morrowind thread >Romanian schizo awakens from its slumber >a blood-curdling scream can be heard from a distance
Evil draws close. Prepare yourselves.
are you really this upset theres a "shitposter" in your literal nothing thread? like what is the point of this thread? to ask your fellow hipsters if its okay to like skyrim yet? all the games are shit dude, morrowind included.
i play morrowind from time to time, it's cool to walk around in while listening to my favorite streamer, but recently i've been playing gta san andreas instead, morrowind still has a place in my heart tho
Giving Oblivion my first honest try. I basically modded it to have more Morrowind-like gameplay and prettier visuals, shame about the quests though. I'm enjoying the campy voice acting, the music, and spellcrafting/enchanting shenanigans. I wish it had good quest mods like Morrowind and even Skyrim have
"Moved on" impiies progress, which doesn't account for how much worse the sequels are.
But I currently am playing Skyrim, since you ask. I intend to return home to Morrowind when I am done.
>someone really liking walking
Legitimately this. Immersive world to walk around in with relaxing gameplay based mostly around skill levels. No need to try hard. I've come to not care that much for gameplay, since fundamently real time video games are just mastery of twitching fingers. Immersion and exploration are the advantage of games over other media.
now that i think about it i feel the same way, but i like there being characters to interact with too, that really adds to the immersiveness, i'm not really a fan of combat, platforming, or puzzles lol, although i do like shining force's combat
>some are better than morrowind, some are bit worse >and the older ones are mostly fetch quests >Overall, the quality of quests depends mostly on their release date
i just wanna experience dialouge interactions that dive into the implications of playing as a female character, maybe even a guy to romance, or just likeable and memorable characters at all, since morrowind kinda lacks that lol
I’m gonna play Morrowind as a paladin. Then, I’m gonna play oblivion… as a paladin. Finally, I will play Skyrim, only this time, I will play as a paladin.
Nords are pretty godly in Morrowind. You get passive frost immunity and 50% shock resistance as well as a couple of nice spells for early game. Imperials get a decent Charm spell and a fatigue-raping power but no passives.
True roleplayers play as an Argonian to piss off the Dunmer as their revered Nerevarine turns out to be a slave creature, the lowest of the low, who rises to Hortator.
Khajiit is better for this since they worship Azura and are probably also descended from the Ehlnofey. Not sure if Hist spawned Argonians even have souls in the same way that other races do.
Necrobumping this thread but because I don't want to make a whole new one just to ask a question. Does anyone know if sneak continues to improve past 100? My nord thief has 100 agility, 100 sneak, and the shoes of sanguine stalking stalking which give me another 5 points in sneak, but I'm not sure how much of a benefit I'm getting from those 5 points. For the record, I can pretty much rob anyone blind as long as I'm not standing right in front of them even without chameleon, my only issue is that occasionally I get spotted by dudes in dungeons.
>While Sneaking, a Sneak Check is performed periodically - once every couple of seconds for targets not in combat, to every few frames for targets that are actively looking for you. The chance that you can successfully remain hidden can be generalized as (Player's Elusiveness - Target's Spot Chance)%. >Elusiveness >The Player's Elusiveness is equal to >(Sneak + Agility/5 + Luck/10) * (0.5 + Distance to Target/500) * (0.75 + 0.5 * Current Fatigue/Maximum Fatigue) + Chameleon Magnitude >Distance to target can be determined via the GetDistance Console function (bring up the console, click on the target, and type GetDistance, "Player"). >Spot Chance >The target's chance to spot the player while they are Sneaking is equal to >(Sneak + Agility/5 + Luck/10 - Blind Magnitude) * (0.75 + 0.5 * Current Fatigue/Maximum Fatigue) * Direction Multiplier >The Direction Multiplier is equal to 1.5 while the player is on either side or in front of the target, and equal to 0.5 while behind the target
Why do zoomers make this ugly boring old console game their entire personality?
Do they think pretending to like old games makes them look more mature?
I know you're just baiting but I want to answer honestly. 24 yo zoomer here, Morrowind gets regular content updates with Tamriel Rebuilt so it's extremely replayable. Lots of small things make Morrowind fun for me, for example I like collecting items and decorating homes with them, something that can't be done in Oblivion or Skyrim because all objects have buggy physics. It's unironically a very comfy game. Do you think it's mature behavior to complain about people liking things you don't like?
Why does <insert this homosexual age group here> make being a crotchety Ganker stereotype their entire personality? Do they think pretending to hate everything makes them part of a club?
It's the only old game dumb enough for me to play. There are thousands of old games to choose from and I latched onto a bethesda game because I'm absolute braindead normie scum. Please bear with my dissapointing existence, sorry!
Played Morrowind to death. Skyrim is pretty fricking fun to mess with, with all the modpacks going around.
I moved on to Tamriel Rebuilt.
real. its unreal how good this mod is. for me its weird to play morrowind without this mod
true, i honestly don't know which parts are tamriel rebuilt and which parts are morrowind, it blends in so well and the horse quest is quality stuff, tamriel rebuilt lags a bit on my phone tho
How are most of the quests in Tamriel Rebuilt? I played Morrowind for the first time a few months ago, completed the Main Quest in both the OC and two expansions, yet I felt like I barely scratched the surface.
>How are most of the quests in Tamriel Rebuilt
I'm being 100% honest when I tell you that I played TR and it made me realize I hate morrowind, fundamentally, within 2 hours.
lmaoo that makes sense, morrowind has a great foundation, but not much on top of it
lol true, you have to install like 30 mods to make morrowind interesting and it still doesn't work
by 30 mods i mean mostly lgnpc in the hopes that it would bring life to the atmosphere and people of morrowind
Before heading to Tamriel Rebuilt it's a good idea to just make a couple more characters to play through all the factions in the base game. TR doesn't have a main quest and should also be played with multiple characters. Quest quality is very good, the cities and content density surpass the base game.
>How are most of the quests in Tamriel Rebuilt
Really bad, their discord posts here so you get posts heaping praise on it like these. They're all fetch quests, but the writing is about 10 times worse (ESLs can't detect this) and the content is even less tailored to your characters progression so it's just flying around while being invincible and consuming bad fan fiction.
>it's just flying around while being invincible
You have a right to your opinion but this part is your own fault for playing too long with the same overleveled character.
>for playing too long with the same overleveled character.
It takes 1 hour of casual unfocused play to wind up with a character like that in Morrowind, and if the game isn't able to keep up with character progression, that's the games fault, not mine. Don't remember having this issue in Ultima 4 when I unlocked the hot air balloon. It's almost like something is wrong with morrowind foundationally that it's fans are too inexperienced and ignorant to acknowledge
Nah the quests are genuinely good, and better than the base game but joining the discord made me realize how fricking moronic their current team is. They're constantly trying to retcon and change parts of the mod that are superior to the current areas and content, while stating they're making improvements. Their 'updates' and 'improvements' are gutting older content that had interesting gameplay, and now they're trying to focus on shittier questing that they think is more in-line with the original game, because it's too hard for them to review actually good, complicated and thought out content.
Just look at the Andothren and Firewatch mages guilds they're fricking shit. 75% fetch quests and sending you to dumb locations so you can speak to whatever npc they came up with who is uninteresting because they've been dumbing down their dialogue recently and removing character as opposed to adding it.
which version of the mod you suggest playing then?
>but joining the discord made me realize how fricking moronic their current team is.
And you know who is to blame? Zoomers. A lot of zoomers jumped on the Morrowind train for some baffling reason (likely due to that period where Morrowind memes were trending on youtube) and they've absolutely fricking polluted the current Dev team because older, working adults simply don't have the time anymore. These homosexuals are going back to what they perceive to be crusty, older content and putting their grubby little fingers on everything to leave their own mark. To be fair it's not all bad but unfortunately the vast majority of these frickwits are idiots who don't know what it is people love about Morrowind and think dull point A to point B quests are acceptable.
>dull point A to point B quests are acceptable.
As opposed to the exciting collect 5 mushrooms quests in the original Morrowind?
As opposed to mystery investigation quests like the Indoril town in TR which was entirely designed by an old ass boomer who knows quests should be about immersion and showing off the unique characteristics of locations you visit.
Both the branching plot quests guy and the git er done straightforward quests guy are millenials and both are mostly out of modding. Git er done guy won the argument because making detailed questlines takes a year but making vanilla style questlines takes a month.
I can only believe it's the eurotrash factor, not zoomers per se.
They need something that runs on a potato and their vodka to diesel generator.
Zoomers are too busy playing minecraft and now palworld.
I can kind of believe that with all the reddit marvel quipping rpg going around morrowind stands out as on theme with none of that esg troony shit, but I don't believe that zoomers have the attention surplus superiority to even care about a detailed world like that.
some are better than morrowind, some are bit worse and the older ones are mostly fetch quests. Overall, the quality of quests depends mostly on their release date
I keep replaying Morrowind, Oblivion and Skyrim, all vanilla. Recently completed the Dragonborn DLC for the first time, which became my favorite expansion. The nostalgic feel it had was beautiful.
Playing with the Tempest mod, roleplaying traveling down the eastern coast on the way to Seyda Neen, and having a blast
I'm replaying Skyrim now after I beat Solstheim the other day in Morrowind
After 30 hours, I had enough of Morrowind. Wouldn't replay it. It's fun at first when you're exploring the elven kingdom in a volcanic land and an ashen sky, with feuding clans. Huge mushrooms and floating jellyfish monsters and stuff. It was also cool to join the Telvanni clan of mages, and then realize that there were subfactions as you could apprentice to one of the five wizards and each wizard had their own base and questline. Being able to craft a spell to moon jump high is neat. The novelty begins to wear off, though, and you begin to realize that the game isn't very fun. The map is the same boring grey wasteland biome and it becomes an eyesore after a while. Swinging your sword at an enemy 50 times only to miss every single time isn't fun. You need to read up on a walkthrough before creating a character because you can frick yourself over at character creation. The combat becomes really tedious as you're constantly opening menus to chug potions or teleport back to a bed to heal to full before teleporting back to resume the combat encounter you were in. https://files.catbox.moe/55gckp.mp4
I might replay Skyrim again someday, but I've already sunk hundreds of hours into it, and the tedium and frustration of installing mods only for your game to crash puts me off.
honestly this is based and true, like as a kid open world games seem so appealing because you can do anything and create your own adventure, but as an adult you kinda realize there's not much actually there
these games don't really feel like living in a world, it feels like being arms reach away from a world, but not truly being able to be a part of it
>as a kid open world games seem so appealing because you can do anything and create your own adventure
These games still amaze me as an adult, to the point that it seems crazy to me that people don't appreciate the amount and level of detail in these virtual worlds, and all the variables in the game mechanics.
Of course nowadays these games demand time to really relax and get immersed in the world. Can't really play for an hour and expect it to be filled with engaging gameplay, there's better games for that.
morrowind has so much potential, and i play with mods that make the characters look better and the world already looks good so it is atmospherically immersive, if i wasn't lazy i would consider writing a story and modding some quests into morrowind, thankfully that's possible
If you haven't yet, check out AFFresh mod. 30 quests from one of the original developers.
that's interesting lol, tbh i was thinking of making something like adwr for morrowind (i use mods for the character bodies so it wouldn't be atmospherically or visually dissonant) lol
I started a new character with that. It is nice to have more options at the start. A bit weird that every other person in Seyda Neen has a job for you, but better than finding the dead taxman and bullying Fargoth for the 10th time.
>you need to read up on a walkthrough before creating a character because you can frick yourself over at character creation
>only 30 endurance at level 25
What the frick is wrong with you the reason you have to chug potions and teleport to rest is because you barely have over 100 hp at level fricking 25, assuming that's (you) playing.
You seriously read walkthroughs on character creation and I assume leveling and didn't figure that endurance is the most important attribute for survivability and not having to do the moronic shit in that mp4?
Even if you're playing an unarmored mage spellsword character with endurace as a dump stat on purpose or whatever the frick that build is you're not taking advantage of fortify health or any other defensive shit? You're relying on a modded ring item for survivability against fricking cliff racers.
Even if you have to rely on potions and teleports, you never bothered to hotkey any and kept inefficiently using the menu?
Those jump spells you mentioned are the fastest form of overland travel in the game when combined with a quick slowfall/levitate to avoid fall damage, which would save you from struggling with fricking overworld mobs at a level where they should be a non-issue.
Also actually eating with 50% blindness from the boots of blinding speed as a breton instead of just doing the resist magicka 100% for 1 second trick to negate it entirely is moronic so I assume you aren't just one-shotting the cliff racers with your melee because of the accuracy hit from that.
You're making the game more miserable for yourself than it should be. The game isn't for everyone, your basic qualms are valid and it ultimately comes down to taste, but that video is cancer.
This is 5/10 bait, which I award you only because you got several replies already. You lost me with
>The map is the same boring grey wasteland biome
and then
>Swinging your sword at an enemy 50 times only to miss every single time isn't fun
c'mon, really?
>constantly opening menus to chug potions or teleport back to a bed to heal to full before teleporting back to resume the combat encounter you were in
lol
You started out decently but you laid it on too thick
>c'mon, really?
Why not? He'll keep posting the same lies for as long as he gets replies. The only difference is that he's adding a bit of truth to dilute the otherwise obvious bait now.
its pasta
>Swinging your sword at an enemy 50 times only to miss
If the dnd esque combat system annoys you, just mod it out..
>dnd esque combat system
no
>Morrowind thread
>Romanian schizo awakens from its slumber
>a blood-curdling scream can be heard from a distance
Evil draws close. Prepare yourselves.
are you really this upset theres a "shitposter" in your literal nothing thread? like what is the point of this thread? to ask your fellow hipsters if its okay to like skyrim yet? all the games are shit dude, morrowind included.
Black personhomosexual.
i play morrowind from time to time, it's cool to walk around in while listening to my favorite streamer, but recently i've been playing gta san andreas instead, morrowind still has a place in my heart tho
Giving Oblivion my first honest try. I basically modded it to have more Morrowind-like gameplay and prettier visuals, shame about the quests though. I'm enjoying the campy voice acting, the music, and spellcrafting/enchanting shenanigans. I wish it had good quest mods like Morrowind and even Skyrim have
"Moved on" impiies progress, which doesn't account for how much worse the sequels are.
But I currently am playing Skyrim, since you ask. I intend to return home to Morrowind when I am done.
It's fascinating to me that anti-Morrowind schizos are always sub-humans.
i can't imagine morrowind being someone's favorite game outside of nostalgia or someone really liking walking
There are things you are simply not supposed to comprehend, pleb.
>someone really liking walking
Legitimately this. Immersive world to walk around in with relaxing gameplay based mostly around skill levels. No need to try hard. I've come to not care that much for gameplay, since fundamently real time video games are just mastery of twitching fingers. Immersion and exploration are the advantage of games over other media.
i played morrowind while listening to vaush and other youtube creators and it's very cozy, it definitely satisfies the zoomer brain in that way lol
now that i think about it i feel the same way, but i like there being characters to interact with too, that really adds to the immersiveness, i'm not really a fan of combat, platforming, or puzzles lol, although i do like shining force's combat
>*pop*
>*sniiiiiiiff*
>”ayup, that’s good flin.”
>”I don’t hate redguards, but if they dislike us so much why are they always in our cities?”
>have you moved on
No.
anon was so real for this, even i'm feeling the urge to reinstall morrowind haha
I'm finally giving a stealth character with Illusion magic a proper try.
>some are better than morrowind, some are bit worse
>and the older ones are mostly fetch quests
>Overall, the quality of quests depends mostly on their release date
Let's say I'm making a mod that adds quests to Morrowind.
Any opinions on how to design good quests? What is a good quest like?
i just wanna experience dialouge interactions that dive into the implications of playing as a female character, maybe even a guy to romance, or just likeable and memorable characters at all, since morrowind kinda lacks that lol
I’m gonna play Morrowind as a paladin. Then, I’m gonna play oblivion… as a paladin. Finally, I will play Skyrim, only this time, I will play as a paladin.
My only question is: Nord or Imperial?
Nords are pretty godly in Morrowind. You get passive frost immunity and 50% shock resistance as well as a couple of nice spells for early game. Imperials get a decent Charm spell and a fatigue-raping power but no passives.
Imperial Agent is the canon main story option for actual roleplayers, and Nords are for babymode minmaxers
You like to dance close to the fire, don't you?
True roleplayers play as an Argonian to piss off the Dunmer as their revered Nerevarine turns out to be a slave creature, the lowest of the low, who rises to Hortator.
Khajiit is better for this since they worship Azura and are probably also descended from the Ehlnofey. Not sure if Hist spawned Argonians even have souls in the same way that other races do.
Necrobumping this thread but because I don't want to make a whole new one just to ask a question. Does anyone know if sneak continues to improve past 100? My nord thief has 100 agility, 100 sneak, and the shoes of sanguine stalking stalking which give me another 5 points in sneak, but I'm not sure how much of a benefit I'm getting from those 5 points. For the record, I can pretty much rob anyone blind as long as I'm not standing right in front of them even without chameleon, my only issue is that occasionally I get spotted by dudes in dungeons.
>While Sneaking, a Sneak Check is performed periodically - once every couple of seconds for targets not in combat, to every few frames for targets that are actively looking for you. The chance that you can successfully remain hidden can be generalized as (Player's Elusiveness - Target's Spot Chance)%.
>Elusiveness
>The Player's Elusiveness is equal to
>(Sneak + Agility/5 + Luck/10) * (0.5 + Distance to Target/500) * (0.75 + 0.5 * Current Fatigue/Maximum Fatigue) + Chameleon Magnitude
>Distance to target can be determined via the GetDistance Console function (bring up the console, click on the target, and type GetDistance, "Player").
>Spot Chance
>The target's chance to spot the player while they are Sneaking is equal to
>(Sneak + Agility/5 + Luck/10 - Blind Magnitude) * (0.75 + 0.5 * Current Fatigue/Maximum Fatigue) * Direction Multiplier
>The Direction Multiplier is equal to 1.5 while the player is on either side or in front of the target, and equal to 0.5 while behind the target
Why do zoomers make this ugly boring old console game their entire personality?
Do they think pretending to like old games makes them look more mature?
I know you're just baiting but I want to answer honestly. 24 yo zoomer here, Morrowind gets regular content updates with Tamriel Rebuilt so it's extremely replayable. Lots of small things make Morrowind fun for me, for example I like collecting items and decorating homes with them, something that can't be done in Oblivion or Skyrim because all objects have buggy physics. It's unironically a very comfy game. Do you think it's mature behavior to complain about people liking things you don't like?
Why does <insert this homosexual age group here> make being a crotchety Ganker stereotype their entire personality? Do they think pretending to hate everything makes them part of a club?
It's the only old game dumb enough for me to play. There are thousands of old games to choose from and I latched onto a bethesda game because I'm absolute braindead normie scum. Please bear with my dissapointing existence, sorry!
I've unironically never played TES game after Morrowind. Why move away from perfection?