What went wrong? Your whole generation being mind poisoned by gacha and GaaS to the point where you cannot comprehend the concept of a single player game.
The mere thought of playing a game that others are not sends you and the other little zooms into a cold sweat panic.
Little zoom, it is a single player game. Having some multiplayer side stuff doesn't make the game not primarily single player. Xenogears isn't a multiplayer game because it has a two player fighting game in it.
I was going to say 'nothing', and explain single player games, but your answer is better.
As for the other reply, I do think Sekiro being so boss focused and more traditionally soulslike lends itself better to long term autism focus than AC6 does. Multiplayer is an afterthought despite how much some people want to pretend it was ever going to take off, just like Ace Combat.
DD2 will not be that low, ever. RE4REMAKE and SF6 has more players playing it too. Stop forcing a fight between a massive publisher like Capcom and a small dev like Fromsoft.
>now that I'm done playing the game it's time to interact as little as possible with it >that way I can play it again years from now and I can get to experience all the events as they occur all over again
>mission based campaign >not much depth to the arena mode >no big content updates, just a few new parts which are interesting but not ground breaking
People beat the game and moved on. It's not that deep, bro.
in the hindsight they should've really make it a "armored souls". you can 100% the game in less than 30 hours then all that's left is PvP with minmaxed no fun allowed builds
The only relevant stat here is the all-time high which clearly shows the game was a success
People have played it and beaten it as shown by the achievement completion rate
Are we really doomposting 8-months-old singleplayer games now?
It was a Soulslike rather than a mecha game so it alienated mecha fans.
It was a very bland Soulslike so it alienated Soulslike fans.
A textbook example of a product that pleases no on.e
>stagger >riccochet >cinematic boss fights >made more for soulsgays >gimped movement >garbage OST >recycled Malenia, the worst boss fight from Souls games
I went back to 4 and 4A instead
Nothing, if anything less players on the game indicates it is of higher quality than AAA slop peddled to the masses. Or do you think Burger King is better than a fancy restaurant just because they're more popular?
It's the best selling game in the series. People have just S Ranked every mission. Why would you play a game that you've already experienced top to bottom for months in a row without end?
Why do you even care about steam numbers
I can't understand a mind so sick and twisted that it could obsess over... how many people dont play a game they don't like? Why do you people spend so much time on this? Don't you feel slightly foolish?
nothing
What went wrong? Your whole generation being mind poisoned by gacha and GaaS to the point where you cannot comprehend the concept of a single player game.
The mere thought of playing a game that others are not sends you and the other little zooms into a cold sweat panic.
AC6 is not a single player game though, but Sekiro is, and it currently has more players than the latest Fromsoft game
>bad game has more players than good game
stop the presses
Little zoom, it is a single player game. Having some multiplayer side stuff doesn't make the game not primarily single player. Xenogears isn't a multiplayer game because it has a two player fighting game in it.
I was going to say 'nothing', and explain single player games, but your answer is better.
As for the other reply, I do think Sekiro being so boss focused and more traditionally soulslike lends itself better to long term autism focus than AC6 does. Multiplayer is an afterthought despite how much some people want to pretend it was ever going to take off, just like Ace Combat.
I wonder what would Ganker talk about if steam charts got removed
Wrong? Nothing, the game was pure kino.
AC6 took 7 weeks to drop by 50% players and 11 weeks to drop by 90%
meanwhile DD2 took only 3 weeks to drop by over 90%
dilate and kys DD2troon
DD2 will not be that low, ever. RE4REMAKE and SF6 has more players playing it too. Stop forcing a fight between a massive publisher like Capcom and a small dev like Fromsoft.
blame famitsu threads for this nonsense
that's what happens when you let consoletroon cancer spread
Yup it's all sonygays fault
hahaha it's true, it's stock market speculation for losers with no money or assets
>now that I'm done playing the game it's time to interact as little as possible with it
>that way I can play it again years from now and I can get to experience all the events as they occur all over again
>mission based campaign
>not much depth to the arena mode
>no big content updates, just a few new parts which are interesting but not ground breaking
People beat the game and moved on. It's not that deep, bro.
Reminder steam charts and salesgayging should have its own containment general on /vg/
Armoured Core 6 needed more objective based team modes.
Also Helldivers tier coop missions or horde survival would add a lot of longevity to the game
But that's allright. I enjoyed my 3 playthroughs at launch and the little multiplayer I did.
Needs more content
>what went wrong?
you thinking nintendo makes for a good replacement for your (understandably) absent father
in the hindsight they should've really make it a "armored souls". you can 100% the game in less than 30 hours then all that's left is PvP with minmaxed no fun allowed builds
No DLC?
Install the invasion mod
Niche genre. Normies require a human main character to identify with.
Half baked pvp in a series known for being pvp first with a bonus story mode.
No replay value
Do I dump or hold bros?
DD2 will be mooning trust me
The only relevant stat here is the all-time high which clearly shows the game was a success
People have played it and beaten it as shown by the achievement completion rate
Are we really doomposting 8-months-old singleplayer games now?
Dragonirian mostly.
It was a Soulslike rather than a mecha game so it alienated mecha fans.
It was a very bland Soulslike so it alienated Soulslike fans.
A textbook example of a product that pleases no on.e
It would have been a good without an incessant focus on killing the pacing of every fights at every turn with the stagger system bonus damage
Stagger meter killed it
>stagger
>riccochet
>cinematic boss fights
>made more for soulsgays
>gimped movement
>garbage OST
>recycled Malenia, the worst boss fight from Souls games
I went back to 4 and 4A instead
>secondary
lol
>no argument
Lol
Looks like he's just making fun of you lad.
nothing. it's the only good mecha game ever made.
Nothing, it’s the best selling AC game and it was fun
>take a mech game
>put Sekiro stagger bullshittery into it
Amazing.
Literally just ignore the arbitrary meter. You shoot your enemy until it dies, same as ever.
Nothing, if anything less players on the game indicates it is of higher quality than AAA slop peddled to the masses. Or do you think Burger King is better than a fancy restaurant just because they're more popular?
oh no not the heckin steam charts
how will fromsoft ever recover
It's the best selling game in the series. People have just S Ranked every mission. Why would you play a game that you've already experienced top to bottom for months in a row without end?
Turns out if you remove the RPG mechanics and Equipment upgrade grind from a soulslike the replay value plummets.
Why do you even care about steam numbers
I can't understand a mind so sick and twisted that it could obsess over... how many people dont play a game they don't like? Why do you people spend so much time on this? Don't you feel slightly foolish?
Got a shitpost for you, 621.