ARPG fans be like
>"Damn, this gameplay fire!"
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ARPG fans be like
>"Damn, this gameplay fire!"
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haha benis
why is it a bunch of risk of rain elite modifiers instead of some arpg title like "Gorglo, Slayer of Gods, Ruler of the Dark, Final Form, Ascended"
because he's referring to diablo and POE which also have those modifiers, not elden ring
>Difficulty 1 Chapter 5 endboss HyperSatan The Destroyer
tough but fair, a couple deaths and you figure out what resistances you need to buff a bit.
>Difficulty 2 Chapter 1 dusty skeleton
oneshots you, requires 5 hours of farming the previous chapter to damage them
don't forget
>game forces you to spec in 1 element or you deal scratch damage
>there are enemies immune to element you specced in, meaning the game is unwinnable
What ARPG in the last 10 years still has elemental immunity? This is a problem that has been solved for a really long ass time now.
Who exactly are you quoting?
ARPG fans
The worms in his intestines
Whom*
Looks fun, what game is that?
I wish my ARPG had that many skill slots/inventory slots.
Maybe someday an ARPG won't be about building around 1 single skill and using it for 200 hours straight
JARPGs like Tales can be a bit interesting like that. I just want PoE but a stand alone game I can have forever.
I play Nioh :^)
Its called Sacred
Last epoch has 5 skill system which is neat
Nioh and sacred are both based
So anyways. Been playing Last Epoch, I like the game but I'm running out of things to do after 50 hours. I just want an ARPG that I can play for 1000 hours without it being PoE.
stop being a moronic paypig and play finished games
It's 1.0.
and its still ridden with microtransactions and always online
The cosmetics that you can buy look awful and it has a fully offline mode. Are you even a real person or is this a bot.
>ITS JUST HORSE ARMOR GOY
buy an ad moronic shill
Been enjoying LE as well.
My favorite part about any RPG generally is levelling and build diversity (back when I played WoW I would just level alts, never bothered with end game content)
LE is my dream game. The build diversity is so insane that it reaches down to very direction of the skill trees you choose in your spec. You can have 2 characters of the same class, same spec, even the same set of skills, and still end up with 2 entirely different builds just because they talented their skill specs differently. Tons of really insane synergy between everything too
Glad you feel that way but personally I think that making your character is too simple. Like if I make a static orb sorc then I'm just going to open my passive tree and pick the nodes that boost the lightning skills. I don't think there's much to it.
>moving goalposts
ChatGPT go bleep bloop!
>Like if I make a static orb sorc then I'm just going to open my passive tree and pick the nodes that boost the lightning skills
I haven't played sorc yet but I'm currently running primal shaman and I feel like there's a lot of complextiy. I'm building a storm bolt build and there's a bunch of stuff that interacts with it that can go in different directions (for example, there's one buiild where you can expend all your storm bolt stacks for a big hit, but I'm focusing on storm bolts popping off as fast as possible to trigger maelstrom stacks for free which in turn increase my attack crit chance etc)
I wish we had something like this, not even bullet heavens have reached anything like that
Yes.
You call that an ARPG?
lol
is that supposed to be action bar at bottom?
because all arpgs have like 1 main ability and maybe 2 occasional buffs you press. it's not a mmorpg.
I thought the red and blue circles in this image were SM64 Mario and was disappointed when it turned out it wasnt