People who still play PoE at this point are so mazed they can't see how bad the game actually is. They think it's top shit yet the complaints they have about other games, like d4, can be said about PoE too.
Its because the arpg market is just fricking dreadful, quite frankly. The genre has barely evolved at all in gameplay since D2, and these games tend to live or die by how good or bad they are at skinner boxing the player unless its something like GD that cares more about selling actual units than battle-passes and supporter packs. PoE got an edge over D3 because it was a tire fire at launch, while the former featured a really cool and flexible skill system that enabled a crazy amount of build variety and theorycrafting that would change league over league. It was exciting seeing how the game would change and what cool shit you could do next.
But over the years power creep has gotten completely out of of hand, while the BFR has slowly and meticulously gutted pretty much everything that made the game worth playing beyond feeding a gambling addiction and FOMO. Build variety is worse than it has ever been, so pretty much the only reason left to play is either sunk cost fallacy or just and inability to find something else to play at that moment. If you take GGG's development manifestos and design approach into consideration, the game's success was literally a mistake. Personally, quitting this game was the best decision I ever made.
>unless its something like GD that cares more about selling actual units than battle-passes and supporter packs
Even then a lot of morons don't enjoy Grim Dawn because it's possible to max out a character in a reasonable human timescale. They feel like they need the constant frick you of an infinite gear treadmill.
>The genre has barely evolved at all in gameplay since D2
I'll remind you again that diablo 2 was "complete and forget" type of game and diablo 1 was more like modern roguelikes
No endgame and people that traded and farmed baal were always seen as lunatics
There were some losers who farmed baal and other bosses but it wasn't endgame and there are very few people like that
Even people who played diablo 2 a lot just created new characters over and over rather than playing this "endgame"
Nobody gives a frick about uber diablo or whatever
your average casual player? sure
but there was (and is) a huge community of people who played D2 purely for endgame farming and sometimes pvp
you seem to be talking out of your ass to justify some autistic fantasy you have about how D2 "should" be played
5 months ago
Anonymous
>your average casual player?
So 99% of players >huge community of people who played D2 purely for endgame farming
lol
lmao >autistic fantasy you have about how D2 "should" be played
What you call "endgame" is fricking final boss and secrets
>"Even people who played diablo 2 a lot just created new characters over and over rather than playing this "endgame""
you never heard about d2jsp huh?
I've heard, but again, it's a negligible amount of people
Every single one of them could be nonexistent and diablo 2 still would be the same iconic and popular game
>Nobody gives a frick about uber diablo or whatever
A lot of people actually did. All those torches got farmed by people who play the game to farm torches. It's lucrative as frick early in the season and is still worth doing later.
I don't think that many people cared about him but even then most people were just curious to see hidden bosses
Yea bro, totally. it definitely wasn't full of autists endlessly running baal, meph, pindle or whatever for and trading towards perfect drops and obscurely expensive charms for thousands of hours on end and hoarding wealth and re-patch items and sending upped items to non-ladder
All of the above
+ you just surrounded yourself with people who did all this shit and completely ignore the actual majority of people
You're a loud minority
5 months ago
Anonymous
ok bro good stuff
5 months ago
Anonymous
Akshually my thousands of baal runs are heckin real and valid
5 months ago
Anonymous
>surrounded yourself
Wrong. All you literally had to do was open the goddamn server list to see mostly PvP, trading, rushing, and bot runs. You were surrounded by it if you played the game online. I don't know how you could be this moronic. THESE WERE THE PEOPLE THAT CONTINUED TO PLAY THE GAME. The further you got out from release, the less and less you'd see "play once and drop" players. mostof these people wouldn't even go through more than one difficulty or even beat normal.
5 months ago
Anonymous
>You were surrounded by it if you played the game online
You literally answered to your own question
It's like saying "Everyone who owns a car visits gas stations and that means EVERYONE (every human being that exists) visits gas stations"
5 months ago
Anonymous
here:
You know moron, every game is like this right? You want to know what the distinction is between a play-once and drop game? Some games are just designed to be more addictive than others and require more time to access certain elements of the game. Diablo 2 was one of these games. Any gaes with loot scarcity and grind elements is a game like this. I mean, you understand that, right? Right?. When you say it's a "Complete Once type of game," you are ignoring the entire swaths of players that played the game continually. You saying this moronic shit doesn't make it so.
>Nobody gives a frick about uber diablo or whatever
A lot of people actually did. All those torches got farmed by people who play the game to farm torches. It's lucrative as frick early in the season and is still worth doing later.
You're right about the lack of 'endgame' for D2, once you get to a certain point what you can actually do is quite limited. But I think you're seriously underselling how much people played that game, even if it meant endlessly grinding hell superuniques, bosses and ubers. The game was like crack.
NTA but I don't necessarily think that an endgame treadmill was Blizzards intent. Even so, homies would literally spend months at a time doing nothing but Baal and Mephisto runs and farming runes.
Yea bro, totally. it definitely wasn't full of autists endlessly running baal, meph, pindle or whatever for and trading towards perfect drops and obscurely expensive charms for thousands of hours on end and hoarding wealth and re-patch items and sending upped items to non-ladder
Saying: >I'll remind you again that diablo 2 was "complete and forget" type of game
Doesn't make it true.
Listen, people aren't supposed to get frame-perfect inputs in fighting games, but that's what happens for a portion of the player base that goes on to be the core audience when they stick with the game while normies tank. People don't have to get spastically good at StarCraft, and get an absurd APM, but that's what happens despite like 99% of the player base dropping it. 95% of people that own 1000cc superbikes can't approach their full potential, yet a crazy minority do. The game is designed to be Enjoyable by many and very enjoyable by a fated few to take the design to its limits. This concept extends to basically every hobby in some capacity. >No endgame and people that traded and farmed baal were always seen as lunatics
By who? Have you ever had a single conversation in your life about people farming Baal? No, you haven't. Nobody has. The reason why is by the time you knew what that might be and how psychotic the farming might get, you are participating in that element of the game in a sense.
>your average casual player?
So 99% of players >huge community of people who played D2 purely for endgame farming
lol
lmao >autistic fantasy you have about how D2 "should" be played
What you call "endgame" is fricking final boss and secrets
[...]
I've heard, but again, it's a negligible amount of people
Every single one of them could be nonexistent and diablo 2 still would be the same iconic and popular game
[...]
I don't think that many people cared about him but even then most people were just curious to see hidden bosses
[...]
All of the above
+ you just surrounded yourself with people who did all this shit and completely ignore the actual majority of people
You're a loud minority
?
None of what's said there applies in any way.
My point was the game was played that way by a core audience, like everything else in the world. It's designed for you to decide your participation. You saying it's X when Y exists too doesn't make it X. You can't bench for shit and never hit 2-plates, it's like 2-3% of gym-goers, but that doesn't mean a barbell isn't designed to hold more plates for a Chad like me.
5 months ago
Anonymous
You wasn't the core audience
Like I said you and morons like you could just not exist and diablo 2 would still be just as popular and iconic game
You're a loud minority
Like, just because you and your friends don't play fortnite or call of duty or whatever other popular game doesn't mean it's not popular
Certain builds aren't available to people without currency. You haven't played the game
You either haven't played diablo 2 or delusional
5 months ago
Anonymous
>You wasn't the core audience
Speculation with no value. >Like I said you and morons like you could just not exist and diablo 2 would still be just as popular and iconic game
Speculation with no value. >You're a loud minority
Worthless whining >Like, just because you and your friends don't play fortnite or call of duty or whatever other popular game doesn't mean it's not popular
No shit.
anything of value to add?
5 months ago
Anonymous
>Speculation with no value
Casuals are the biggest audience for games
Especially for blizzard.
I honestly have no idea how to explain that those two and a half morons who farmed final boss are not the game's core audience
You want tell me how to play a bear sorc just jumping in the game the first time through? I'll wait for you. Either you're moronic or didn't play it.
>sorc >gay opinion >gay class
Never played anything other than barb, necro and paladin
In any case diablo 2 is extremely easy game
5 months ago
Anonymous
>*starts raving about homosexuals* >concedes wildly
thank you. concede with with grace next time
5 months ago
Anonymous
>Casuals are the biggest audience for games >Especially for blizzard.
These games are now actively designed as a skinner box whereas before they made D2 a skinnerbox without exactly knowing what they wanted from of the audience. Yes, they want casuals for that initial burst of cash, but the people sticking around will provide constant income. Autists are these people. >I honestly have no idea how to explain that those two and a half morons who farmed final boss are not the game's core audience
First, yes they are, and that's because they still play it. The core audience are the ones left playing after the initial release burst of players leave. In short, the core audience is the majority of players. Guess what type of players become the majority two months after release?
Second, I don't know how to explain this to you, but Immortal and D4 broke records on microtransactions. Do you really think a game with massive emphasis on buying 60$ mount packs isn't actively searching for these players? Do you think they're focusing on people that will put in less than twenty hours when a big part of the game design now goes into retention? Diablo 2 autism was like hitting a gold mine while digging for iron. They completely dropped everything after D2X to capitalize on the fanatical audience they had incidentally created.
5 months ago
Anonymous
no
u wrong
5 months ago
Anonymous
Work on your bench. until you hit 2 plates, you're not a man
5 months ago
Anonymous
Take your meds
5 months ago
Anonymous
touch iron
5 months ago
Anonymous
suck dick
5 months ago
Anonymous
You want tell me how to play a bear sorc just jumping in the game the first time through? I'll wait for you. Either you're moronic or didn't play it.
I wish I could get into PoE. I used to think isometric arpgs were my favorite genre and this game is hailed as the second coming but I've never found a single fun build and your character runs around like the parkinsons is kicking in, they're about to shit themselves, and the animation budget went into the negatives somehow.
I'll just keep playing torchlight 2 and grim dawn until the end of time. They've got their problems but it works for me.
who have no functioning human thought, and literally cannot do anything except whatever context-specific microtransaction-focused event the game shoves in front of them. People who just turn off and button mash for a few minutes and call it "nerdy gaming lol".
But the sea of people who bought it expecting a real game that asked them to make choices, take on challenges, and progress their character incrementally and through their own effort all have gone.
I hit the end game, cleared most of atlas and I cannot imagine playing more. the campaign imo is not suited to be repeated that many times. I've had my fun but the game just does not feels good to replay once you're stripped from all the QoL gear you earned
I spend more time on Heist than in maps
It's not about "achieving the top endgame" for me, it's spending time with the cool npcs
I would gladly pay 50 bucks for a voicepack update containing a couple hours of new voicelines, for example.
thats fine I wish you a fun time. I hoped to find the niche thing I'll like before I bounced but I failed. Tried hopping back a few times but just cant get past the same quests again
Silly anon. You just have to do the campaign about a dozen times before your brain becomes damaged and it seems, well not exactly fun, but necessary, inevitable. That's when you start watching nerdy streamers do it so you can optimise it and complete your next few dozen runs in half the time. Now get to work! It's good game design BTW
That's a flaw of the game, imo
Poe should let you run endless dive and endless free heists
That would make people play other things they like instead of funneling to maps
Diablo 4 is a bad game. Also diablo 3. Grim Dawn too.
Why, is about frenzy. Speed. Damage boost. MinMax to perfection. Your build gets tested over the acts, & that's a challenge for the player. Probably you won't be able to understand, and just mock about it. Is OK
Poe lets you go super fricking fast, inherently its just addicting because it lets the player go all the way at the cost of being grindy as frick
Most other arpgs have a much more controlled level of power, characters cannot be that weak but also cannot be that strong
Being mazed is being a rat in a maze thinking going through a labyrinth of twists and turns designed by an overseer in order to get a reward is perfectly fine. You're perfectly happy going through a mechanic that is designed to slow you down and make things more complicated than it needs to be because you ultimately get the cheese.
Being mazed is accepting the forced tedium of it. You end up thinking it's normal. In other games in order to get something you grind a thing then get it; it's a simple road with few curves. In PoE it's a maze by design to force the players in wasting time or as Chris Wilson said "to feel the weight". The reason you still have to click on so much shit is because he wants you to feel the weight. Let that sink in.
>In other games in order to get something you grind a thing then get it;
And in that case, the game is finite and has a defined length of time you are expected to play for. Because what would you do after you finished farming or grinding for the thing? You're gonna grind for a shiny gun, and then what? Play forever with nothing to accomplish, but now you have a shiny gun while doing it? Or stop and move on to a new game because you got the 100% of achievements or unlocks or whatever?
The point of grinding, farming, and crafting is because once you do it, it makes the next bit of content easier to overcome. If there is no next bit of content, or no next thing to work on, then you've literally just spent your time so you can hit the wall and now you're just done.
5 months ago
Anonymous
>i enjoy the grind more than the game
Literally admitting you're mazed.
5 months ago
Anonymous
>>i enjoy the grind more than the game
Anon, what the frick do you think "the game" is?
5 months ago
Anonymous
>trying new skills >trying new items >trying new league mechanics >trying new atlas strats >trying new bosses >trying to push your character
You know. Playing the game? All the stuff you're spending hundreds of hours farming in order to efficiently do? I can throw 30 divs at a glacial hammer build and see how fun it is without breaking a sweat. Zero worry if it fails because I know I don't have to go back to grinding if it does.
5 months ago
Anonymous
new atlas strats
FOR WHAT FRICKING PURPOSE YOU moron?
Atlas strats, means you're choosing which content to pump the rewards from, so you can GRIND THAT CONTENT you fricking inbred piece of filth.
5 months ago
Anonymous
uh yeah you play the game to get rewards and proceed to sell or use them, thats the point
5 months ago
Anonymous
>i enjoy the grind more than the game
>i enjoy the grind more than the game
>i enjoy the grind more than the game
>i enjoy the grind more than the game
5 months ago
Anonymous
it's a genre about grinding, the grind is part of the the gameplay, if people did not like the grind they wouldn't play the game
5 months ago
Anonymous
Because maybe I want to see how comfy doing blight is with a character I just made. Maybe I want to test my character against a dozen spookied exiles. You're so absolutely addicted you can't see the game as anything other than grinding and profit. You can't see people play the game and do content because it's fun. I do not care about div per hour. I can choose whatever is fun for me.
5 months ago
Anonymous
>Because maybe I want to see how comfy doing blight is with a character I just made. Maybe I want to test my character against a dozen spookied exiles.
Ah yes, the refined gentleman's preferred method of play. Buy currency, buy a guide build, then do 1 Blight, kill a few Exiles, and then uninstall.
>and do content because it's fun
What the frick does "do content" mean in this context? 1 Blight every week? Maybe a cheeky Delirium next Tuesday?
5 months ago
Anonymous
>Buy currency, buy a guide build, then do 1 Blight, kill a few Exiles, and then uninstall
I only do one of those things which is buy currency. I then theory craft a build I want to try and if it fails so be it. If I want to try a popular build I'll look on poe ninja and see what they are doing. I'll then do a few ubers if it's able and spend some time doing content I like getting it to say level 93 ot 95 then I will reroll or if I'm bored with the game quit. >What the frick does "do content" mean in this context?
Content I enjoy on characters I enjoy. Depending on the character I can do delve or heist or blight. Maybe I just want to kill uber bosses with it. Maybe I just want to go fast as frick through a map.
5 months ago
Anonymous
This is actually the most loser, pathetic thing I have ever read. And I have a friend who spent like $3k on a gatcha game. But at least that dude had anime girls to jerk off to and no one makes fun of him. You have nothing and everyone who has ever met you makes fun of you. I would win money if I bet right now that you pay for a few Onlyfans.
5 months ago
Anonymous
So after finally realizing I'm having fun doing content in a video game and you're slaving away grinding currency and doing tedious challenges, you decide to just go full autism and use personal attacks. I accept your concession. Enjoy the maze I guess.
Being mazed is being a rat in a maze thinking going through a labyrinth of twists and turns designed by an overseer in order to get a reward is perfectly fine. You're perfectly happy going through a mechanic that is designed to slow you down and make things more complicated than it needs to be because you ultimately get the cheese.
Can you please tell me some single player games that aren't "mazed"?
PSA This is a buzz marketing thread intending to bait replies and increase exposure for their client. Be a better consumer and don’t get involved with predatory GaaS titles
Yep, this game is basically a MLM. Nobody wants to be at the bottom farming the shitty crafting items, so everyone tries to get less experienced players to join the game and inflate the bottom line.
>Try it on console >Follow one of the youtube guides >Prices for the items are literally x10 more than PC >It'll cost me 19 divines to put a basic build together
Aaaaaand dropped.
Thought the market would be shared but I was so fricking wrong
>that do not want to get caught RMTing
No one gets "caught RMTing", especially not streamers because literally any even slightly popular content creator is constantly having fans funnel them items and currency. Some of them collect it and blow it on stupidly expensive crafting projects just for the frick of it, and others choose to go SSF or hardcore specifically so they don't have to have people giving them stuff.
If you expected that playing Standard, the version of the game where all of the currency and items ever created in the game are and have been funneled into the economy over the last 10 years of leagues, would mean anything other than that currency there is completely worthless, then you probably aren't one for complex problem-solving or critical reasoning.
>I don't want to play the only game mode with a real sense of progression and character building >Yes, I dropped PoE because of a lack of a sense of progression and character building
PoE is shit but you're a moron
nah I RMT hard in PoE
well I used to
it's how you beat the slot machine RNG >new season >buy currency >make build >beat the game >move onto another game
rinse/repeat.
I don't (anymore) 🙂
I see that it went up from 3.14% >Chris Wilson (4.39%)
hmmm
5 months ago
Anonymous
Why would you invest 100+ hours just to get to the fun part when you can invest 3 hours of work and be able to have fun right away?
5 months ago
Anonymous
not that guy but I guess some people have more time than money
5 months ago
Anonymous
>Why would you invest 100+ hours just to get to the fun part
I don't even understand what the "fun part" here would be. Clearly if you don't want to spend "100+ hours" to get to a specific subset of the game's content, then it means you're not A.) Doing 40/40 challenges, because most of those require a frickload of grinding, or B.) Actually using your bought build to make currency for peak upgrades or pushing juiced content, and you're most likely not C.) Doing pinnacle bosses, because the only reason people farm those is for specific items for their own builds or to sell.
So what exactly are you playing? Buy a build, run a few maps, and then say you won?
5 months ago
Anonymous
I just burn through the season ASAP via RMT.
Chris gets his cut as long as the sellers paid their tax.
5 months ago
Anonymous
>MFW when I go to a movie theater, buy a bunch of tickets, and then leave immediately because I just won at watching movie.
5 months ago
Anonymous
I have demanded refund for garbage movies, but i'm from a different cut. my way playing PoE cuts out the casino. it's really that simple.
5 months ago
Anonymous
>get all you stuff ready for an outing >get in your car >drive to movie theater >wait in line for a ticket >wait in line for popcorn >go and find a seat >wait for movie to start
OR >instantly teleport to your seat as the movie beings
Thanks for giving an extremely easy analogy to break down.
5 months ago
Anonymous
I'm skipping the 1001 layers of RNG when it comes to mindless mapping. I'll buy a boatload of div around 2 weeks into the league when they start to heavily drop. I'll then frick around with new characters, trying the new league mechanic, trying out new gems, trying out new items, and overall not having to worry about micro managing my currency to min/max my div per hour. Hey if you like doing the same map a million times to get the same amount of currency I can get with a few hours of work go for it.
5 months ago
Anonymous
>I pay $50 for currency just to try out the buttons even though I don't understand what any of them do.
Also lol at "to get the same amount of currency I can". Bruh, buying currency is not a fricking skill. Why the frick are you acting like somehow you've unlocked this great mystery and you're getting one over on all the other people actually playing the game. Oh shit, dude, you found out that you can pay a Chinese farmer 10 cents for a Div orb, this is fricking groundbreaking meta shakeup! Better hope everyone doesn't figure this out!
That's like buying a rubber muscle suit on Amazon and saying you're getting more ripped than someone who spends their days in the gym.
5 months ago
Anonymous
not him but I do not care if anyone figure it out.
i've been doing this in games for decades.
PoE is just way better this way.
5 months ago
Anonymous
>buying currency is not a fricking skill
Neither is mindlessly running a map a million times. It does not take a single ounce of skill to pick a meta build and then alch and go for 6 hours a day. You're trying to imply you're better than me because you choose to waste your time. I'm making a logical decision based on my allotted free time and how much I make.
5 months ago
Anonymous
>You're trying to imply you're better than me
I'm not trying to imply anything, it's literally a readily apparent fact.
5 months ago
Anonymous
not that guy but I do not enjoy wasting my time like that. have fun grinding currency I guess.
5 months ago
Anonymous
The fact you're choosing to waste your time makes you better than me? Are you 12?
Dude nobody to tell you to run 6 hours a day and complete everything in a week. What compel you to participate in rat race instead of having fun maybe this game is not for you?
>What compel you to participate in rat race instead of having fun maybe this game is not for you?
I buy currency so I don't have to participate in the rat race at all in any way shape or form. That's what makes it fun.
5 months ago
Anonymous
Hey anon, what build are you playing? >I dunno I just saw it on the Youtube and it said a big number.
How does it work? >Dont know, I just bought the items the video said to buy and clicked the things it said to.
Can it do content? >I don't care.
What's your Atlas strat? >My what?
It actually is kind of funny because I'm positive this dude has no idea what he's even buying or why. Has 100Div of shit he bought on Trade, and gets nuked in a yellow map because he doesn't know what he's even playing.
5 months ago
Anonymous
Or I know what I'm doing because I play for 2 months every league doing multiple builds and killing ubers on at least 3 of them each league. It's quite fun because I don't have to worry about grinding out currency. I don't have to worry about grinding out fragments or offerings. I can just do it and not have to work the fricking slot machine.
5 months ago
Anonymous
>Hey anon, what build are you playing?
[insert streamer here] build >How does it work?
Dunno, I just follow the guide >Can it do content?
[insert streamer here] can! >What's your Atlas strat?
Same as [insert streamer here]
You just described 95% of the player base
5 months ago
Anonymous
>You just described 95% of the player base
Ok, but those people are still actually playing the game.
Normal people also don't go for 40 challenges. It takes an addict to even consider it.
>addict
Bruh, you're here arguing that you pay to win in a free singleplayer game. I'm pretty sure that's Black person crackhead behavior.
5 months ago
Anonymous
Dude nobody to tell you to run 6 hours a day and complete everything in a week. What compel you to participate in rat race instead of having fun maybe this game is not for you?
5 months ago
Anonymous
He's literally saying he just buys currency, fricks around for a bit, probably fails to assemble an actual build, doesn't boss, doesn't finish his totem, doesn't do anything of note.
It's the mentality moronic whales have in gatcha games, they don't actually care about whether the game is good or not or fun, it's just that they're so fricking susceptible to marketing that if someone flashes a thing in front of them saying "PAY NOW FOR EZ BOOST", they do it because they need to feel like they're "winning".
In the mind of these people, the game is not the point, playing the game is not "fun". The "fun" is only in feeling like they won, and they'll pay literally any amount of money for that.
5 months ago
Anonymous
>doesn't finish his totem
Oh so you're that kind of addict who chooses to seethe as they do 40 challenges. You actually fricking sit there doing something you don't enjoy just to get a totem no one will care about and cosmetics you will never use.
5 months ago
Anonymous
>who chooses to seethe as they do 40 challenges.
homie what? I get my 40/40 every league and it's not even a challenge. If I didn't enjoy playing, I wouldn't be fricking playing. I certainly wouldn't be buying currency so I could be shit at the game.
5 months ago
Anonymous
>get to level 100 >open 250 lab chests >kill 80 gay bosses >have to choose one >this is fun to you
And that is just the end game grind. Then there is a dozen RNG filled challenges. You can't sit there and expect me to believe you enjoy doing that. You are actually addicted.
5 months ago
Anonymous
>get to level 100
normal people don't get to level 100.
people do those 5 way things in trade to power level to 100.
5 months ago
Anonymous
>Buy 5 ways >Service provider keep dying >Get refunded >lvl 96 to 98 instead of 100
Most normal people doesn't even know about 5 ways.
5 months ago
Anonymous
Normal people also don't go for 40 challenges. It takes an addict to even consider it.
5 months ago
Anonymous
I do not think i've ever did a single one that far
t. OG beta tester, kiwi told chris to suck my balls and he lol'd
yes, at one time Chris was cool.
also he flagged my account/loot seed lmao
5 months ago
Anonymous
kiwi pet**
can't remember the supporter pack, whatever was the cheapest. think it was bronze.
5 months ago
Anonymous
getting too 100 isnt even hard if you just keep spamming abyss in tier 16s
5 months ago
Anonymous
Or just don't die. I've gotten to 100 multiple times and I never did chain 5-ways. Usually I just play something that's tanky as shit and just go about my day doing whatever the league stuff is. As long as you don't die, it's not like it's some huge mountain to climb.
5 months ago
Anonymous
you are in a thread where people think it's possible to judge what good items are and think getting res capped with spell suppression is some ungodly skill check
5 months ago
Anonymous
>In the mind of these people, the game is not the point, playing the game is not "fun"
I could say the same about people that pick a meta build or follow a guide. You are "playing" the game as much as following a script; a patch laid out for you by far more competent people. At the end of the day, that anon is right. POE is a shit game, and he knows that. So why pretend there's some grand journey to partake between your play style and his? There's no choice to be made, just the illusion of.
5 months ago
Anonymous
>I could say the same about people that pick a meta build or follow a guide.
No you can't, because those people still have to play in order to get the currency to buy the shit they need.
Or I know what I'm doing because I play for 2 months every league doing multiple builds and killing ubers on at least 3 of them each league. It's quite fun because I don't have to worry about grinding out currency. I don't have to worry about grinding out fragments or offerings. I can just do it and not have to work the fricking slot machine.
>I play for 2 months every league doing multiple builds and killing ubers
Why though? Why would you ever spend time killing pinnacle bosses? You're not going to farm them for drops, you don't sell the shit you get, so what is the goal? It's not like the fricking fight changes, and you still have to farm the shit out of maps to do Mavens and Invitations and Uber Elders. But you don't like grinding maps. So what the frick is the point here? Why would you spend money to buy a build, spend money to buy the fragments, and then claim you're winning by doing a boss fight you've already done? Black person that's like turning a game down to Easy mode and then bragging about how you wiped the floor with it.
>get to level 100 >open 250 lab chests >kill 80 gay bosses >have to choose one >this is fun to you
And that is just the end game grind. Then there is a dozen RNG filled challenges. You can't sit there and expect me to believe you enjoy doing that. You are actually addicted.
>You are actually addicted.
As opposed to fricking what? Farming ranks in Overwatch or COD or whatever the frick? It's a video game.
5 months ago
Anonymous
>Why would you ever spend time killing pinnacle bosses?
Because it's fun? Same reason it's fun to kill bosses in other games. >so what is the goal?
Fun and to test the character. >claim you're winning by doing a boss fight you've already done?
Where did I say I was winning? Why do you keep bringing up winning in a casual free to play PvE game?
I think I'm starting to understand though. You take this game waaay to seriously. Like competitive level. Probably have a profile on TFT and everything.
5 months ago
Anonymous
>It's a video game.
So why are you taking it so seriously?
>You just described 95% of the player base
Ok, but those people are still actually playing the game.
[...] >addict
Bruh, you're here arguing that you pay to win in a free singleplayer game. I'm pretty sure that's Black person crackhead behavior.
I'm paying to skip the parts that are long, boring, drawn out, and tedious.
5 months ago
Anonymous
Bro when i get to maps I probably quit the game
Please, please don't tell me maps is "the fun part" for you
But don't you feel engaged when you interact with other players?
Don't you FEEL the sense of community as you whisper a pre-written message to an ESL bot, zone into their hideout, and then exchange currency for other, different currency?
Chris Wilson surely is a genius
You can play solo with no trade anon, then your currency means frick all and you rely on actual drops, crafting, and well, actually using the currency.
>currency means frick all
it makes that "currency" mean more you mean, since you actually have to use it.
... but then you have to look up craft of exile and find out it will take roughly 10,000 alterations, 500 chaos 100 exalts and 50 divine to maybe hit that item you need which is available for 30c in trade.
>... but then you have to look up craft of exile and find out it will take roughly 10,000 alterations, 500 chaos 100 exalts and 50 divine
bro your fossils, essences, betrayal and like the 90 other ways to make crafting more deterministic?
>Memorizing wikis, spreadsheets and working through mutiple APIs full of obtuse dogshit just so you can sidestep PoE's over-reliance on multiple layers RNG so you can craft reasonable gear upgrades.
Yep, its gaming time.
I played PoE from CB to Crucible and crafting is honest to god the absolute worst shit in this game by far. Its such an opaque clusterfrick of juggling prefixes, suffixes, blocking mods and crossing fingers that the only reason I can believe anyone justifies it is that they're suffering from actual Stockholm Syndrome. l
Last Sleepoch's, despite otherwise being shit has the best crafting system in any arpg by far, and GD throws gear at you like candy so unless you need something extremely specific or you're minmaxing at endgame you never need to even touch the blacksmith unless you want to tackle Celestials in Ultimate.
>to maybe hit that item you need
You sound like someone that doesn't actually play poe
Because that's an excuse you'll say if you don't actually play
I'm not being elitist here or gatekeepy
If you """need""" an item to get to the 5% player experience that is the high endgame content, chances are you'll never ever be there even with a perfect build
You are acting extremely entitled here
You can get to maps witth any build just fine
You are LITERALLY complaining that an uber endgame -clearing build isn't handed to you easily
Maybe d4 is more your speed?
??
Bro you are the one saying you take 10000 alterations, 500 chaos 100 exalts and 50 divines for an item you need
You are the one cucking yourself lad
I can play just fine with what I find+what I can craft flat from the bench
>create a Solo Self-Found Mode >assume this will compensate for cutting out the RMT Bots by improving drops, thereby making the game more enjoyable on multiple levels >actually all it does was just cut you off from the RMT bots and give you a list on an e-peen list
i will wish SSF was a better gamemode.
>You literally have to live in game to get decent loot
>... but then you have to look up craft of exile and find out it will take roughly 10,000 alterations, 500 chaos 100 exalts and 50 divine
bro your fossils, essences, betrayal and like the 90 other ways to make crafting more deterministic?
>Just farm all that shit instead of farming other shit to get 1 good item
>Oh, cool. I got a nice item that will fit a completely different character >Time to create another character and play one of the worst ARPG campaigns ever for the 200th time
>You literally have to live in game to get decent loot
he has made like 5 fricking characters this league already all with uber boss killing gear, in the time it took him to do all that the average player could do it for 1 character, people just don't want to accept the fact they need to LEARN the game they are playing.
>he has made like 5 fricking characters this league
Thanks for proving my point
Diablo was a mistake, the entire Diablo-like genre is shit.
Diablo 1&2 literally didn't have endgame
It was world of warcraft that popularised this "99% of the game doesn't matter" shit
wow was fricking fun though back in the day. leveling to 60, meeting people and making friends was the game, the poopsocking didnt come until way later
>You literally have to live in game to get decent loot
he has made like 5 fricking characters this league already all with uber boss killing gear, in the time it took him to do all that the average player could do it for 1 character, people just don't want to accept the fact they need to LEARN the game they are playing.
He literally plays the game for more than 8 hours a day and meticulously plans out his character, what he'll farm and also pregears them with his starter
Only a teenager can match that amount of commitment, what he does in a week takes almost a month if you have any other things to do
yeah then just max out your starter, that guy is playing a new character every other week, most people will just play their starter which should be infinitely more fricking easier to gear on ssf than what he does
>doesn't know how to craft good items
good items come from crafting, full stop. this cope about "having to buy from other players" is just that, COPE.
if you're playing in a trade league, sell the shit you don't want or need to craft good items, or pay a premium to someone who already crafted it if you're lazy/shit at the game.
people are just too dumb and dont want to learn.
you can buy catalysts and apply on a good rolled popular item for like 80 chaos total then sell for 1 div easy.
homie THE ATLAS TREE JUST SPEC INTO ESSENCE AND SELECT IT ON THE MAP DEVICE, THEY DON'T SCALE REWARDS SO YOU CAN FARM THEM IN WHITE MAPS LIKE STRAND WHERE YOU CAN JUST GO IN A STRAIGHT LINE
>Force every map to have Essences >You can use Scarabs and the device too. >Atlas tree for multiple extra essences per spawn, and they can be popped twice for double per event, plus they always upgrade a tier.
You can clear like 40 high-tier essences per map if you actually try.
5 months ago
Anonymous
don't bother man theres no helping people that dont want to actually learn
5 months ago
Anonymous
Between some of these tards that don't know the game and who insist on buying their way through the farming, it's like people who don't comprehend anything that isn't a mobile game for babies. Anything more than just clicking a button is too much work and too much time.
5 months ago
Anonymous
I remember when chris added that mobile game heists to PoE
I think it's time to admit that collecting pixels and making number bigger does not = gameplay. Give me engaging and interesting combat encounters instead please.
>So how will the sequel fair and can people praise
It looks good but the problem is that we've only seen low-level gameplay
I strongly suspect that in the end poe2 will remain the same "fly all over the level pressing one button"
>fly all over the level pressing one button
poe1 is still flying and shit but nowadays you have to press your blessings, totems, curses(or arcanist brand) for a lot of builds now.
Literally if you solve the problem this thread is adressing, poe 1 is already better than d4
All you have to do is make poe2 more single player oriented with less low level trading.
Or make uniques more important/build changers, and only allow unique trades
Leave trading for actually massively big lucky things, instead of encouraging full trade upgrades every 5 lvls
That's the thing that kills poe
ironically torchlight mobile is probably the best game in the entire series. it's a really shit series, but still pretty funny that it ended up that way.
Cuz 3rd game is a mistake. They made torchlight mobile after 2 and then torchlight 3 was kinda modded version of that so it still has tracks left of where gatcha mechanics would be at play
The frick, when? I have not heard anyone say anything about a third game in the series
I bought torchlight II along with a friend and we played together and it was the most boring shit I played that year.
I have 4.1 hours of playtime.
I was following Torchlight 3 development from when it was first announced. It started with the original devs of 1 and 2, but the company was in financial trouble and got bought out. The new owners thought that doing mobile gacha would be more profitable, so the existing work of TL3 was gutted and turned into a mobile game. Original devs left, game got released and then modded to PC. Both were awful cashgrabs and the company that bought out the devs cut their losses and sold it again to another company.
Poe sucks but diablo 4 is even worse
Just play any other ARPG
I don't understand why people are so obsessed with playing just one game
People unironically treat their games like job or wive
>plays trade league
game is shit in trade because you complete everything and max a build out in <1 week and everything is about muh c/hour
play the actual game and it's fun
You're absolutely right
Poe sucks no matter how you play it
>make your awesome perfect build in your mind, with items that don't exist (you don't have them) >Enter game, create character >"W--wait... the items in my mind... my character doesn't have them!!!" >Proceed to make a thread on Ganker that you can't play the game with your imaginary items and that the game isn't handing them easily and it takes too much work to get them
>make your awesome perfect build in your mind, with items that don't exist (you don't have them) >Enter game, create character >"W--wait... the items in my mind... my character doesn't have them!!!" >Proceed to make a thread on Ganker that you can't play the game with your imaginary items and that the game isn't handing them easily and it takes too much work to get them
Imagine complaining about the game, when you're really only complaining about being a trade cuckold. Loot matters, when you play the superior game mode. Play SSF, you moron.
>Don't want to play the meta shit because I've played it a bunch >Okay, everyone says this is a great starter >Struggling to kill shit in Act fricking 8 >Okay, people are creaming over this new skill, farm it up in Lab and go try it >Holy shit this feels awesome! >Get to maps, it sucks
Why do I do this to myself?
life res spell suppress with whatever defense stat of choice like every other build in the game lmao.
5 months ago
Anonymous
>Just buy good Rares!
At this point, I don't even fricking know what a "good" Rare looks like. That's how badly the Spell Suppression patch fricked me up.
5 months ago
Anonymous
homie rog is right there just have him craft it for you if youre such a b***h
5 months ago
Anonymous
Can you do anything besides insult and generalize?
5 months ago
Anonymous
i am giving you solutions that don't involve trading but you don't want to take them, essences are the easier farmed item in the entire game and have guaranteed stats just fricking use them
5 months ago
Anonymous
Well it's simple really, it just needs to have life and supp, and then of course 2-3 obscure and difficult to evaluate mods from influence and other weird sources otherwise it's dogshit
5 months ago
Anonymous
>it just needs to have life and supp, and then of course 2-3 obscure and difficult to evaluate mods
2 res 1 suppress, 1 life 1 defense stat leaves you with 1 prefix slot open, i don't think it's hard to evaluate these mods
>new build >get to the point where i have to buy all my items >completely lose interest
idk man, gameplay wise d3 is better than poe, also those uber fast farm builds trigger motion sickness when im darting 3 screens a second...
idk man, this just feels shitty to me
id rather play d3 and grind 5h for that one drop than grind currency for 5h and buy it from some dude
i cant even put this into words right, feels like mtx/transactional?
like i could probably buy this with real money right away, no skill/effort needed
the most available and used crafting item in poe can be farmed in white maps for 2c each with incredibly easy return, all you have to do is spec into it on the atlas tree
The real fun in PoE is crafting your own items, not buying them from other people. That’s why solo self found is so popular. It’s been years but I’m pretty sure I remember reading that Chris Wilson hates the idea of players trading and doesn’t want it in the game at all and that’s why they made it so ridiculously annoying.
the crafting is MUCH more annoying than trading, by a lot
my friend was guiding me through it to craft some boots that made me immune to every status effect and that shit took hours and he wasted 0,5Div because he got one part wrong and bought the currency i wasted bec of his advice (and he plays this game for 5 years....) >"oh yeah you take ITEM and slap A onto it, then run into labs and slap mod B onto it (5% chance)" >"then you craft suffix C onto it, craft prefix D onto it, remove suffix C again and put it in a microwave to slap mod E onto it" >"then you waste 10000000 linking orbs to get 4-link, 10000 colour orbs for the right combo and slap a div in there for good measure in hope of mod F"
dude i have to watch like 15h of youtube vids to understand all these fricking systems that are caked on top of each other, its so bad
>15h
you will be playing for 1000+ hours, easy trade. >>"then you waste 10000000 linking orbs to get 4-link, 10000 colour orbs for the right combo and slap a div in there for good measure in hope of mod F" >>to get 4-link
t. never played the game
5 months ago
Anonymous
I think he meant that even after wasting 999... linking orbs you still end up with 4-link because of bad odds.
You’re describing making God tier items, which is supposed to be really complex and take forever, that’s not equivalent to a 5 hour Diablo item. An item that takes you five hours to farm in Diablo shouldn’t take you more than a few minutes to craft in POE once you have the currency and base.
Also the other reply already commented on it but you really killed your argument with those idiotic numbers on 4-linking and chromatics. What you’re talking about is again getting God tier on a 6 link which again is supposed to be ludicrously expensive and time consuming. I haven’t played in years but no build needs a six link as far as I know, it’s just a power bump
I dunno about "so popular"
SSF is still a very small percentage of the player base. I guarantee that many of the people who said they wanted SSF had the idea in their heads that the drop rates would get a buff because you're "playing by yourself"
It's a real conundrum.
The uber 4man teams of hyper autists clearing the megauber hyper endgame content, are even LESS percentage of playerbase.
You can count them in whole numbers, you don't even need percentage.
BUT, those guys create the content that a lot of the playerbase watches and it's the game's sole marketing strategy.
Do you tailor the game to the flashy marketing of the 80 dudes creating content?
Do you tailor the game towards more boring and easier playstyle for the bulk of the playerbase, thus impacting those small moron's content and possible newcomers?
Do you tailor the game for the true spirit of the genre, SSF, that won't have much content to advertise and it's a smaller playerbase?
If you are reading this Chris, I feel ya.
I don't have an answer for you.
Maybe make SSF with actually lootpool, and make those characters unable to return to normal.
5 months ago
Anonymous
>those guys create the content that a lot of the playerbase watches and it's the game's sole marketing strategy.
that actually worked
I wish all the pussified games 'everything should be 'accessible' to every shitter' would take notes
sounds like you didnt actually play the game >play minecraft >cheat all the best gear and build an end portal in the first 5 mins >kill the ender dragon >"yeh Minecraft sucks, super boring"
Why would I play poe instead of any other arpg? >Bad gameplay >Boring loot >MMO shit >All content hidden at the very end of the game >F2P >Shitty community you have to interact with >Shallow but overcomplicated RPG system
>>All content hidden at the very end of the game
My honest, real complain about Poe.
I wish "map questing" started just at the first tiers, in a linear progression
I don't think you're being very honest in this conversation, what ARPGs even come close to this in terms of the number of skills or how they can interact?
It's not limiting at all, but the problem is only the keystones and some masteries are interesting. Everything else is just boring damage or defense. the routing to skill wheels and all that shit is pointless and stupid and you're literally just pathing to [insert skill type] gets % more damage, crit, etc. all the shit like clusers and funky gems letting skip pathing and gems that change nodes, etc, all this shit is just in service of >[insert skill type] gets % more damage, crit, etc.
They took a cool skill tree in how you interact with it, but everything on it is dull, and that's not really the game's fault but just a limitation of the genre
There are tons of things that are more than just % more damage, but it's a little silly to want every single level to have a significant choice when there's a 100 levels. The point of the skill tree is to work towards what you want, it's nice to finally get that node that your build needs like Call to Arms.
>what ARPGs even come close to this in terms of the number of skills
Do we really need all these almost identical skills that no one uses? >how they can interact
Most arpg's have much better interactivity between skills because they have preset classes and skill sets
Didn't you notice how there's nothing in poe2 gameplay that mentions this gem system
Monk punches, mercenary shoots, mage casts
It's not limiting at all, but the problem is only the keystones and some masteries are interesting. Everything else is just boring damage or defense. the routing to skill wheels and all that shit is pointless and stupid and you're literally just pathing to [insert skill type] gets % more damage, crit, etc. all the shit like clusers and funky gems letting skip pathing and gems that change nodes, etc, all this shit is just in service of >[insert skill type] gets % more damage, crit, etc.
They took a cool skill tree in how you interact with it, but everything on it is dull, and that's not really the game's fault but just a limitation of the genre
That's what I meant by limited
Idea is interesting but in the end you just use +cold damage, +cold damage, +cold damage and +crits
>Most arpg's have much better interactivity between skills because they have preset classes and skill sets
Can you name a few and describe how they're better?
>Most arpg's have much better interactivity between skills
what other game can you do PoEs gem frickery?
you can pick a simple fireball then cast a array of fireballs, summon 5 totems spamming the fireballs, attach it to a mine exploing many fireballs at random and so on.
i cant really think of a game with that kind of freedom.
5 months ago
Anonymous
>what other game can you do PoEs gem frickery?
Learn to read homosexual >you can pick a simple fireball then cast a array of fireballs, summon 5 totems spamming the fireballs, attach it to a mine exploing many fireballs at random and so on
And it's come down to you just pressing one button
Every other arpg has actual class design
Gems are fine, it's just gimmick like a lot of other arpg's have but it's definitely not "le I can't play any other arpg again"
Don't you do the same in d2? O don't know about d3 and 4.
I can't imagine how bad you have to be to need trade in diablo 2
wow was fricking fun though back in the day. leveling to 60, meeting people and making friends was the game, the poopsocking didnt come until way later
wow was fun because of people and thirst for new discoveries and adventures
wow classic confirmed that the game itself is a piece of crap
5 months ago
Anonymous
>huurrr one button
you finish act 10 yet?
5 months ago
Anonymous
>You're actually push 2 buttons!
5 months ago
Anonymous
>REEEEEEE I NEED TO BE PUSHING 4 BUTTONS WITH 20 SECOND COOLDOWNS REEEEEEE
5 months ago
Anonymous
kys
5 months ago
Anonymous
will do grandpa
5 months ago
Anonymous
I don't know about other people but I end up with at least 4 buttons to press on every character, 1 main skill, 1 movement, 1 curse/exposure/arcanist brand utlity setup, 1 buff/single target aid skill, and that's for "1 button" builds.
5 months ago
Anonymous
>1 curse/exposure/arcanist brand utlity setup, 1 buff/single target aid skill
should be automated if you are playing a good build
5 months ago
Anonymous
>should be automated if you are playing a good build
????? yeah arcanist brand automates it your fricking moron, literally everyone uses it
5 months ago
Anonymous
I mean, yes, I can in theory run Fireball + LMP + GMP + Volley + Faster Casting + Spell Echo but the damage will be so embarrassingly bad that you may as well be trying to kill monsters with a feather duster. For basically any skill in PoE there is a pretty clear way you're supposed to build it in terms of your gem links to maximize it. I used to exclusively run hipster builds, and in my experience they tend to get hard walled at around yellow maps unless they are either exceptionally well planned or have extremely good gear, especially now with monster scaling being so out of control due to league bloat.
5 months ago
Anonymous
but that anon isn't talking about running lmp+gmp+volley, he's talking about archetypes which you ca build around because of the gem system, you can run traps with fireball and use all the good gems with it or you can run self cast with gmp and all the good gems with it, he's not talking about running a bunch of random redundant shit like gmp+lmp+volley because why would you, you can build the same self cast character without doing moronic shit like that.
5 months ago
Anonymous
Zoomers may not know, but Chris has been gutting mechanics and player power since the very beginning. We all should've seen this coming. The running joke used to be that "Build of the Week" should've been called "Nerf of the Week" because if your build got featured it was about to get trashed. This was back when 100kDps was considered fricking crazy and more than enough to clear endgame content. My point was that back then you could afford to build a more niche setup even though you wouldn't necessarily be as efficient. Filling the screen with fireballs at the expense of sacrificing tons of damage was still manageable if you wanted to have fun. You really can't afford to do that anymore unless you want to either settle in to lower tier maps and miss out on higher ilvl gear, or you're okay with routinely getting your teeth punched out through your butthole. All of this culminates in compressing the build diversity to the head of a pin, and that's just not why I play these games so I walked.
>but the damage will be so embarrassingly bad
just say you dont know how to play path of exile and frick off
I haven't played PoE for several years. Game is a shadow of what it once was. But you enjoy yourself.
5 months ago
Anonymous
>but the damage will be so embarrassingly bad
just say you dont know how to play path of exile and frick off
5 months ago
Anonymous
You can achieve the same number of fireballs with other frickery on uniques, I'm sure
You are just taking the suboptimal route for the final effect of casting a million small fast fireballs
The problem is you, not the game not giving you the output you want immediately at face value
It's not limiting at all, but the problem is only the keystones and some masteries are interesting. Everything else is just boring damage or defense. the routing to skill wheels and all that shit is pointless and stupid and you're literally just pathing to [insert skill type] gets % more damage, crit, etc. all the shit like clusers and funky gems letting skip pathing and gems that change nodes, etc, all this shit is just in service of >[insert skill type] gets % more damage, crit, etc.
They took a cool skill tree in how you interact with it, but everything on it is dull, and that's not really the game's fault but just a limitation of the genre
The frick are you smoking? The majority of skills are unplayable from the get go. The game offers you thousands of possible combinations of gear and skills, and yet everybody play the same shit over and over again. Modern PoE's complexity is as shallow as a puddle
Sure, but at least old POE allowed you to experiment and actually advance into the game. This is not possible anymore for a good portion of builds, and this new league just exacerbates the problem
I just played through POE and this isnt the case, theres a huge and long and fairly well balanced for blind SSF campaign with a ton of dialogue and bosses
When I hit the endgame I simply quit, satisfied with the game
>want to make my own build in PoE >realize attack and spell don't stack, so you have to choose one only >realize you can't dip in anything because you will be worse at doing that one thing >realize I might as well just follow a guide because the builds are already premade but dumped in one huge talent tree to seem complex when it really isn't
ARPG's are dead to me d4 was my last hope.
>there are like no games that let you do this
Most ARPGs don't have such terrible balance like Poe so you can dip into different things while remaining viable
>Grim Dawn/Titan Quest
again that anon will also complain about these because you aren't doing 2 different types are damage which is what he's looking for. you are converting everything to fire/aether/acid whatever the frick and scaling that.
5 months ago
Anonymous
>again that anon will also complain about these because you aren't doing 2 different types are damage
Surely you know exactly what the other anon is thinking
5 months ago
Anonymous
The problem is that converting damage is just more efficient for scaling generally. I can do 50:50 phys to fire damage, but if I convert to 100% fire resistance, damage increases and resistance shred are just superior. This is a general problem that pretty much all arpgs share.
The beauty of GD though is transmutes and certain gear pieces enable super goofy damage conversions which enables build flexibility. It lets you still be efficient if you like a particular damage skill, but want to play around with kit from other classes rather than being stuck with one particularly and obviously superior option for your second class.
You know moron, every game is like this right? You want to know what the distinction is between a play-once and drop game? Some games are just designed to be more addictive than others and require more time to access certain elements of the game. Diablo 2 was one of these games. Any gaes with loot scarcity and grind elements is a game like this. I mean, you understand that, right? Right?. When you say it's a "Complete Once type of game," you are ignoring the entire swaths of players that played the game continually. You saying this moronic shit doesn't make it so.
5 months ago
Anonymous
>Diablo 2 >require more time to access certain elements of the game >loot scarcity and grind elements
You either haven't played diablo 2 or delusional
5 months ago
Anonymous
Certain builds aren't available to people without currency. You haven't played the game
but you can also do triple ele stuff on poe as well so again that anon is just being moronic and expecting something that the genre doesn't really do
>again that anon will also complain about these because you aren't doing 2 different types are damage
Surely you know exactly what the other anon is thinking
he literally said it
5 months ago
Anonymous
The triple ele stuff in PoE has really limited support and also sucks wiener though
When was the last time Elehit was good? Incursion? And when was Wild Strike ever good?
5 months ago
Anonymous
Even back then, combat focus israeliteels were meta because whole name of the game was guaranteeing that your Ele hit would do only ever do fire damage.
5 months ago
Anonymous
>and also sucks wiener though
we have had a bow meta for so fricking long know that does tri ele tornado shot
>realize that’s all bullshit anyway and nothing matters past necessary keystones except health/shield
The game loses its magic completely once you realize this
There are some things like that, to certain extent, like cast on crit builds, those involve critting with weapons to cast spells, dominating blow builds (hybrid attacker/summoner),there's certain new spectres that have some pretty powerful auras for your character but would involve investing in their survivability, there's probably another hybrid summoner there waiting to be theorycrafted, there's also battlemage's cry builds, which I don't think are super popular right now (or ever) but those trigger a spell whenever you hit an enemy with a slam skill (the big homie melee attacks) and makes spell damage scaling apply to attacks.
I'm sure I'm forgetting some but these kinds of things exist, they're generally kinda niche and poe players are mostly sheep that just follow other people's builds.
There is no way Chris is dumb enough to keep the POE1 trade system in POE2. POE2 needs a normal auction house or something. Anything but the fake bullshit that is in the first games system. Also, have actual ingame money like gold please for fricks sake.
>message some guy for a 3 div item >autist removes the item from trade and changes the price to 10 div same as the other bot sellers >click ignore so I avoid buying anything from this homosexual in the future
Everytime
It’s truly unfortunate doing this isn’t punishable by death because I legitimately cannot think of anything that makes me angrier in all of gaming except people who when asked for a price just say “offer”
if it's any consolation, that item will either rot in their stash until league merges with standard or he'll realize he fricked up and price it lower and lower until he makes less from it than he would have if he'd just sold to you.
>Put up item on a whim for 3 div >message spam within minutes >check again to see why I'm being spammed and see that it's priced incorrectly. >reprice item to the correct price >autists seethe
you hate to see it
>so-called role playing game
actually its ACTION role playing game
you role play with action
which you do do by playing different builds
each build is a different role you play.
c**t
My favourite rpg is Call of Duty 4.
You can choose different classes, equip them with different weapons and even switch perks! Today I think I will role play as a sniper with claymores.
WRONG, im role-playing KILL KILL KILL KILL KILL KILL KILL KILL KILL KILL KILL KILL
you know what, i love PoE because there are so many frickin mobs on my screen shits crazy
i want to jump into a pack of 50 monsters and explode shit up shitting my screen up with many particules.
>pedantic, yet also incorrect
In the context of vidya games RPG quite simply means "game with stats you level up like stats in d&d" or some variation of that
great game for when you hate yourself and want to just mindlessly click pixels for hours on end to distract yourself from the suicidal thoughts and meaningless nature of reality
diablo 2 resurrected is best arpg to date. >muh high runes impossible to find
you can average a high rune ever 6 hours or so if you know how to play. yeah. online and solo
I prefer collecting currency over hoping for randomized loot tbh, currency drops are way more consistent. It feels like I'm always working towards something. This was one of my big issues with Diablo 3 at launch, your progress was completely random and you just had to hope something dropped. You could spend the entire day and get absolutely nothing. Poe though? Not true at all, you'll generate a ton of currency in a day
I don't hate random loot drops but it can't be the only thing in your game otherwise you get diablo 3. Currency and other shit is consistent progression that compliments the completely random one (the loot) it's the same reason I enjoyed Diablo 2. Even if you just got an el or something you were working towards whatever items you needed it. Poe does the same thing in a slightly different way
lab and enchants are some of the gayest shit ever conceived by "man" (kiwi)
the aesthetics and music of the lab are great but god is it boring/annoying to run
>>orbs of regret are one of the rarest forms of currency in a game
homie what. I have 50 and I've done maybe 40+ maps. But if you frick up so much that you need up to 90 Regrets to fully respec, you might as well just roll a fresh character and blitz through the campaign in a few hours since you would obviously have leveling uniques to use to make it easy as shit.
Or, you know, just fricking buy them. You can literally trade any currency for any other currency. You can trade israeliteeler's for Regrets if that's all you have.
People who have no concept of what PoE is treat their characters like they're playing Skyrim or something, where you're married to this little pixel man and you're making important decisions about their life. The concept of characters being a disposable tabula rasa is alien to them.
damn straight.
I was thinking about buying another ultimate edition (on sale for $60) for an alt account.
also, was thinking on buying the two add-on mounts. collected my free amazon prime gaming mount, and the free in game mount earlier today.
for the season(s) they allow you to skip the story.
I have not gone back to the "eternal" realm since the D4 season started though.
they made sure to push end users to the season with a giga-nerf before season 1, which did not go over well.
>If you start a new character in Diablo 4 you have to run through the entire questline again?
Yes but also you can just buy a level 100 boost, and also why would you ever want to start a new character?
I wish I could get into PoE. I used to think isometric arpgs were my favorite genre and this game is hailed as the second coming but I've never found a single fun build and your character runs around like the parkinsons is kicking in, they're about to shit themselves, and the animation budget went into the negatives somehow.
I'll just keep playing torchlight 2 and grim dawn until the end of time. They've got their problems but it works for me.
>but I've never found a single fun build
You played for 5 minutes and never finished the campaign, the frick are you talking about?
>and the animation budget went into the negatives somehow.
Who the frick cares about the animations? You're zoomed out and dodging ground effects and boss attacks.
>I'll just keep playing torchlight 2 and grim dawn until the end of time.
Oh, you're moronic. Carry on.
>is there a reason to not have in-game auction house?
Yes, because the developers want to maintain trading as a person-to-person thing, where you have the opportunity to actually make deals with people and exchange things, rather than just pressing a button and having your items disappear into the system and then currency being spit out at you.
They want the core of trading to be people actually trading with other people, not you scrolling a list of things and pressing "Buy".
For me, it's ES Stack Trickster Flicker Strike with Ephemeral Edge.
Actually such a comfy build, tanky flicker strike that still does a frickton of damage. Not to mention how cheap it is.
I make a lot of builds every league but this is probably one of my favorites, just for how comfy the mapping is
Fast, tanky, costs nothing because it's never meta, screenclears on 0 budget because of Profane Bloom, and also doesn't even require you to do any of the fighting so you can just dodge shit and have 100% DPS uptime.
After they changed flicker strike you get 25% chance on hit baseline
That together with frenzy on block from the sword node bottom right is enough.
If you still find it lacking for single target bossing then you can get the sword 10% on hit vs unique enemies.
People actually min/max instead of just alc and go? I always experiment with wacky build like loopward or something that doesn't give me carpal tunnel. I can't wait to try something similar to this.
those explosions are from chieftain not from the skills btw >Worried about carpal tunnel >Posts this
these are 1 button builds anon. the amount of actions being done to achieve this effect is very small
>dude just spec into the essence nodes >then farm these white maps that don't have high enough ilevel to drop anything good >then hope you have good rng to get the essence you need >then use the essences on an item base you got in a different map of a higher tier hoping to get the exact suffixes and prefixes you need >oh don't forget to add your exact implicates to it because that isn't rng!
Holy shit people don't see a problem with this?
>that don't have high enough ilevel to drop anything good
What do you need ilevel for if you're farming essences? You can get a base for rolling literally anywhere. Just go into one red map and pick something up off the floor.
>then hope you have good rng to get the essence you need
Yes, RNG is part of the game. Guess what? When you USE the essence, you ALSO have to hope you get good RNG and the item isn't complete dogshit! Wow, welcome to crafting!
>>then use the essences on an item base you got in a different map of a higher tier hoping to get the exact suffixes and prefixes you need
That is how crafting works, yes.
>You can't actually be saying pic related is fun and engaging mechanic can you?
Pic related meaning multiple tiers of HP rolls that can fill a prefix slot on a set of boots? Yes, it's fine.
You know why no one likes Diablo 4? Because in Diablo 4 there is no crafting, there's nothing to upgrade or aspire to. You literally just take an item to the shop and you reroll the one stat that can be rerolled on it, until you hit the specific ability that you want to have. Every piece of gear that drops will always be tuned for your class, and always either be a straight upgrade, or it's worthless, with no middle ground. Nothing can be sold, nothing can be valuable, nothing can be traded, there is nothing to work towards or target.
And no one fricking enjoys that because it's boring and it removes any feeling of accomplishing anything or moving forwards with your character. People like incremental progress, they like saving up to buy a new item that helps them clear better or survive more. People enjoy hitting that 1 in 20 roll for a great item, and people like sharing their misery at having lost a roll. Gambling is fun because winning is fun, risk is exciting, and you can commiserate with others.
What even is Affliction's gimmick?
I skimmed through their news posts when they were advertising it but all I spotted were some different skill gems, is that really it?
There's an entrance to a forest that spawns at the beginning of each level. Inside the forest, there are 3 NPCs that sell things and let you unlock unique ascendancies (that you can have in addition to your normal ascendancy), and depending on which type of enemies you kill in the forest, it juices the rest of the map outside of it. There's also a boss encounter you can come across randomly sometimes that drops a special unique.
Whatever you want to do. Finish league challenges, push to 100, target farm boss items for your build, try and make currency to buy a Mageblood or Headhunter, gamble with doubling Div cards, make a cool hideout, max out your build. There is no specific endpoint, you find something to work towards and you try and make it happen.
then you dont like this game and should frick off.
because thats what this game is all about
every character has to redo the story every time
if you are fast its only 4 hours
but really once you have finished the atlas and the voidstones i dont see any reason to keep playing past that so starting dozens of new characters per league and redoing the story is the best part, if that doesnt sound fun then this game genre isnt for you.
so you are only going to play 1 character ever?
you know league characters are sent to standard league at the end of the current league right?
and standard is a dead market.
if you want to exist in the alive market you need to AT LEAST make a new character every league which means doing the story once every 3-5 months
5 months ago
Anonymous
I play whatever the skill MTX flavor/nerf of the meta is chris.
longtimers know this.
5 months ago
Anonymous
>bow cuck
fricking repugnant
5 months ago
Anonymous
I'll never forget her and her minion builds chris. you took that from me. >HAIIII It'S KAAYYY
5 months ago
Anonymous
she was weak
couldnt adapt
just like pohx
5 months ago
Anonymous
theres nothing to adapt too for minions outside of playing srs forever, and thats a fate worse than death
5 months ago
Anonymous
you do know we are in a specter renaissance right now right?
5 months ago
Anonymous
can i finally play pure spectres again? give me a taste
5 months ago
Anonymous
there's a lot of new spectres in this league
5 months ago
Anonymous
yes
5 months ago
Anonymous
This
PoE is adapt or die
5 months ago
Anonymous
adapt to what? patch notes for the season?
wtf lmao lol
5 months ago
Anonymous
>season
lol
but yeah you cant imagine how many shitterBlack folk get filtered by patch notes every league
even funnier when they're israelitetubers
When the beta opened to supporters there were a small minority of people who complained non-stop about the shit drop rates. This was back when private paid leagues were still promised. Essentially, people wanted to be able to play the game like any other ARPG, meaning I can play the game from start to finish with the gear I find. That seems more feasible with the game today but then there are still other bits of the game that are just so baked in to the game that the only way to fix it is to release a sequel instead. And, really, a lot of the problems with the game are because of the trade-2-win economy bullshit. You can't have access to a 6-link gear because you will immediately grow bored and quit the game. Of course, when they used to run solo-self-found leagues with massive increased rarity drop boosts EVERYONE on the server played it and loved it, but it was considered a bastardized way of playing the game. Because you NEED PoE as your source of SOCIAL INTERACTION. And, lets make a game based around trade and not even put in a simple auction house. the entire game economy depends on it but frick it it can wait five years because third party websites will plug the holes. If the game was available to play offline, free of lag, with a 10,000% boost in rarity drops, it would probably be my favorite ARPG. However the game MUST be online all the time even if you don't ever trade or communicate with other people. Why? because God forbid someone cheat and clone a weapon to use on their character that no one else will even know exists. I don't give a frick if other people want to cheat and ruin the game for themselves, it doesn't involve me. I'd rather that then having to macro an autoquit when your connection isn't at 20ms.
I think the question should be is it acceptable for an ARPG to make you go 30 levels without finding an upgrade for your pair of gloves? Do I want to be lvl 70 with average lvl 32 gear in a game genre based on finding loot? it just feels like the dev's absolute favorite part of playing D2 was trading shit. On the other hand I enjoyed actually playing the fricking game killing orcs and shit
It's a currency grinder that does a better-than-average job disguising the fact that it's a currency grinder, because the variety of different currencies is robust, and all the currencies double as crafting mats -- each with their own function. But yeah, good luck finding an upgrade on the ground. There's a reason everyone uses a strict loot filter that filters 99% of shit.
homies that sold me on the complexity of this game failed to mention 99% of actual gameplay is dealing damage with 0-1 buttons and then dashing with another.
never mind that you reach red maps and then that's where scaling ends you'll be doing t16 after two days and still t16 a month later too.
>99% of actual gameplay is dealing damage with 0-1 buttons
yeah thats one of the things they seem to be trying to fix in the second game
putting all your resources into making a single skill blow up an entire screen of enemies is just too efficient in PoE
I can't do the math to know if complex trauma would come out to being higher damage or not and carnage is a decent mapping version since you can stun shit easily
should i get into this game in 2024?
is it predatory in nature to free to play players? like will i still be able to advance without spending real life money or not.
You will need some stash tabs to play properly, probably like $50 if you wanna play in the typical way in endgame. You could spend more on stash tabs, but some are of marginal value. Apart from that it's only cosmetics.
No. The game is borderline unplayable without stash tabs.
im mainly interested in the aesthetic and world building. can i enjoy the story and such without sweating? i also mostly just wanna prepare myself or poe2. is the lore any good or what? cause i heard it plays kind of like a single player game with opt in multiplayer features.
The lore has some cool pieces and there's lots of content but it's rather a mess overall, there is a lot of shit piled on. There's a fair bit of solid voice acting and cool environments.
You can easily play through most of the content without paying anything. You only need all those tabs if you wanna push endgame
Depends what you call story. I think if you spend some time in path of building you can plan a build that will be ok act 1-10 but while campaign ends there the main quest doesn't and basically extends to highest tiers of content. You will need some very optimised build and knowledge how to farm enough resources for it. The lore is kinda meg, not that it is bad or anything, but your solution to every problem is to kill it every time so you stop caring at some point and just play for colorful explosions and big loot drops. As for multiplayer, most people play alone but uses trade to exchange items.
You can play the first 100 or so hours without paying anything
If you want to continue playing after that you'd need at least the 20$ first blood pack which will give you a bunch of points for stash tabs.
I've only spent about 50$ on this game and I'm close to having 5000 hours in it now.
The only thing that makes this game decent is that they don't give a frick if you RMT and there's a million bots farming and trading stuff to keep the market liquid.
Seems logical, since at some point the loot you need to upgrade becomes so rare you need to craft it yourself instead, so you need crafting currency. If you are buying it from trade you just pay someone else to craft it for you
People who still play PoE at this point are so mazed they can't see how bad the game actually is. They think it's top shit yet the complaints they have about other games, like d4, can be said about PoE too.
Most of the currency I make comes from loot I drop and sell.
"mazed" guy in thread, don't bother responding.
All ARPGs are bad, yes
Its because the arpg market is just fricking dreadful, quite frankly. The genre has barely evolved at all in gameplay since D2, and these games tend to live or die by how good or bad they are at skinner boxing the player unless its something like GD that cares more about selling actual units than battle-passes and supporter packs. PoE got an edge over D3 because it was a tire fire at launch, while the former featured a really cool and flexible skill system that enabled a crazy amount of build variety and theorycrafting that would change league over league. It was exciting seeing how the game would change and what cool shit you could do next.
But over the years power creep has gotten completely out of of hand, while the BFR has slowly and meticulously gutted pretty much everything that made the game worth playing beyond feeding a gambling addiction and FOMO. Build variety is worse than it has ever been, so pretty much the only reason left to play is either sunk cost fallacy or just and inability to find something else to play at that moment. If you take GGG's development manifestos and design approach into consideration, the game's success was literally a mistake. Personally, quitting this game was the best decision I ever made.
>unless its something like GD that cares more about selling actual units than battle-passes and supporter packs
Even then a lot of morons don't enjoy Grim Dawn because it's possible to max out a character in a reasonable human timescale. They feel like they need the constant frick you of an infinite gear treadmill.
>The genre has barely evolved at all in gameplay since D2
I'll remind you again that diablo 2 was "complete and forget" type of game and diablo 1 was more like modern roguelikes
No endgame and people that traded and farmed baal were always seen as lunatics
>I'll remind you
except that's completely untrue
shitloads of people farmed and "endgamed" in D2 despite the small amount of content
There were some losers who farmed baal and other bosses but it wasn't endgame and there are very few people like that
Even people who played diablo 2 a lot just created new characters over and over rather than playing this "endgame"
Nobody gives a frick about uber diablo or whatever
your average casual player? sure
but there was (and is) a huge community of people who played D2 purely for endgame farming and sometimes pvp
you seem to be talking out of your ass to justify some autistic fantasy you have about how D2 "should" be played
>your average casual player?
So 99% of players
>huge community of people who played D2 purely for endgame farming
lol
lmao
>autistic fantasy you have about how D2 "should" be played
What you call "endgame" is fricking final boss and secrets
I've heard, but again, it's a negligible amount of people
Every single one of them could be nonexistent and diablo 2 still would be the same iconic and popular game
I don't think that many people cared about him but even then most people were just curious to see hidden bosses
All of the above
+ you just surrounded yourself with people who did all this shit and completely ignore the actual majority of people
You're a loud minority
ok bro good stuff
Akshually my thousands of baal runs are heckin real and valid
>surrounded yourself
Wrong. All you literally had to do was open the goddamn server list to see mostly PvP, trading, rushing, and bot runs. You were surrounded by it if you played the game online. I don't know how you could be this moronic. THESE WERE THE PEOPLE THAT CONTINUED TO PLAY THE GAME. The further you got out from release, the less and less you'd see "play once and drop" players. mostof these people wouldn't even go through more than one difficulty or even beat normal.
>You were surrounded by it if you played the game online
You literally answered to your own question
It's like saying "Everyone who owns a car visits gas stations and that means EVERYONE (every human being that exists) visits gas stations"
here:
>"Even people who played diablo 2 a lot just created new characters over and over rather than playing this "endgame""
you never heard about d2jsp huh?
>Nobody gives a frick about uber diablo or whatever
A lot of people actually did. All those torches got farmed by people who play the game to farm torches. It's lucrative as frick early in the season and is still worth doing later.
You're right about the lack of 'endgame' for D2, once you get to a certain point what you can actually do is quite limited. But I think you're seriously underselling how much people played that game, even if it meant endlessly grinding hell superuniques, bosses and ubers. The game was like crack.
NTA but I don't necessarily think that an endgame treadmill was Blizzards intent. Even so, homies would literally spend months at a time doing nothing but Baal and Mephisto runs and farming runes.
well duh, did i say otherwise? im not talking about blizzard's intent, im talking about how people play(ed) it
I'm generally agreeing with you, you sped.
Yea bro, totally. it definitely wasn't full of autists endlessly running baal, meph, pindle or whatever for and trading towards perfect drops and obscurely expensive charms for thousands of hours on end and hoarding wealth and re-patch items and sending upped items to non-ladder
Saying:
>I'll remind you again that diablo 2 was "complete and forget" type of game
Doesn't make it true.
Listen, people aren't supposed to get frame-perfect inputs in fighting games, but that's what happens for a portion of the player base that goes on to be the core audience when they stick with the game while normies tank. People don't have to get spastically good at StarCraft, and get an absurd APM, but that's what happens despite like 99% of the player base dropping it. 95% of people that own 1000cc superbikes can't approach their full potential, yet a crazy minority do. The game is designed to be Enjoyable by many and very enjoyable by a fated few to take the design to its limits. This concept extends to basically every hobby in some capacity.
>No endgame and people that traded and farmed baal were always seen as lunatics
By who? Have you ever had a single conversation in your life about people farming Baal? No, you haven't. Nobody has. The reason why is by the time you knew what that might be and how psychotic the farming might get, you are participating in that element of the game in a sense.
?
None of what's said there applies in any way.
My point was the game was played that way by a core audience, like everything else in the world. It's designed for you to decide your participation. You saying it's X when Y exists too doesn't make it X. You can't bench for shit and never hit 2-plates, it's like 2-3% of gym-goers, but that doesn't mean a barbell isn't designed to hold more plates for a Chad like me.
You wasn't the core audience
Like I said you and morons like you could just not exist and diablo 2 would still be just as popular and iconic game
You're a loud minority
Like, just because you and your friends don't play fortnite or call of duty or whatever other popular game doesn't mean it's not popular
You either haven't played diablo 2 or delusional
>You wasn't the core audience
Speculation with no value.
>Like I said you and morons like you could just not exist and diablo 2 would still be just as popular and iconic game
Speculation with no value.
>You're a loud minority
Worthless whining
>Like, just because you and your friends don't play fortnite or call of duty or whatever other popular game doesn't mean it's not popular
No shit.
anything of value to add?
>Speculation with no value
Casuals are the biggest audience for games
Especially for blizzard.
I honestly have no idea how to explain that those two and a half morons who farmed final boss are not the game's core audience
>sorc
>gay opinion
>gay class
Never played anything other than barb, necro and paladin
In any case diablo 2 is extremely easy game
>*starts raving about homosexuals*
>concedes wildly
thank you. concede with with grace next time
>Casuals are the biggest audience for games
>Especially for blizzard.
These games are now actively designed as a skinner box whereas before they made D2 a skinnerbox without exactly knowing what they wanted from of the audience. Yes, they want casuals for that initial burst of cash, but the people sticking around will provide constant income. Autists are these people.
>I honestly have no idea how to explain that those two and a half morons who farmed final boss are not the game's core audience
First, yes they are, and that's because they still play it. The core audience are the ones left playing after the initial release burst of players leave. In short, the core audience is the majority of players. Guess what type of players become the majority two months after release?
Second, I don't know how to explain this to you, but Immortal and D4 broke records on microtransactions. Do you really think a game with massive emphasis on buying 60$ mount packs isn't actively searching for these players? Do you think they're focusing on people that will put in less than twenty hours when a big part of the game design now goes into retention? Diablo 2 autism was like hitting a gold mine while digging for iron. They completely dropped everything after D2X to capitalize on the fanatical audience they had incidentally created.
no
u wrong
Work on your bench. until you hit 2 plates, you're not a man
Take your meds
touch iron
suck dick
You want tell me how to play a bear sorc just jumping in the game the first time through? I'll wait for you. Either you're moronic or didn't play it.
Preach
The only mazed person here is you.
diablo 4 flopped, get over it
it sold really well, the campaign is good, but there is no longevity, so people are dropping it - their plan for 'GAAS' is failing
It's going to have legs with people like
who have no functioning human thought, and literally cannot do anything except whatever context-specific microtransaction-focused event the game shoves in front of them. People who just turn off and button mash for a few minutes and call it "nerdy gaming lol".
But the sea of people who bought it expecting a real game that asked them to make choices, take on challenges, and progress their character incrementally and through their own effort all have gone.
I hit the end game, cleared most of atlas and I cannot imagine playing more. the campaign imo is not suited to be repeated that many times. I've had my fun but the game just does not feels good to replay once you're stripped from all the QoL gear you earned
I spend more time on Heist than in maps
It's not about "achieving the top endgame" for me, it's spending time with the cool npcs
I would gladly pay 50 bucks for a voicepack update containing a couple hours of new voicelines, for example.
thats fine I wish you a fun time. I hoped to find the niche thing I'll like before I bounced but I failed. Tried hopping back a few times but just cant get past the same quests again
Silly anon. You just have to do the campaign about a dozen times before your brain becomes damaged and it seems, well not exactly fun, but necessary, inevitable. That's when you start watching nerdy streamers do it so you can optimise it and complete your next few dozen runs in half the time. Now get to work! It's good game design BTW
That's a flaw of the game, imo
Poe should let you run endless dive and endless free heists
That would make people play other things they like instead of funneling to maps
Diablo 4 is a bad game. Also diablo 3. Grim Dawn too.
Why, is about frenzy. Speed. Damage boost. MinMax to perfection. Your build gets tested over the acts, & that's a challenge for the player. Probably you won't be able to understand, and just mock about it. Is OK
Poe lets you go super fricking fast, inherently its just addicting because it lets the player go all the way at the cost of being grindy as frick
Most other arpgs have a much more controlled level of power, characters cannot be that weak but also cannot be that strong
what the frick is "mazed"?
it's walking into the casino and having a good time, but not being able to find the exit sign.
I think.
Being mazed is being a rat in a maze thinking going through a labyrinth of twists and turns designed by an overseer in order to get a reward is perfectly fine. You're perfectly happy going through a mechanic that is designed to slow you down and make things more complicated than it needs to be because you ultimately get the cheese.
That seems like it describes pretty much all video games that don't have an instant "win the game" button
Being mazed is accepting the forced tedium of it. You end up thinking it's normal. In other games in order to get something you grind a thing then get it; it's a simple road with few curves. In PoE it's a maze by design to force the players in wasting time or as Chris Wilson said "to feel the weight". The reason you still have to click on so much shit is because he wants you to feel the weight. Let that sink in.
>In other games in order to get something you grind a thing then get it;
And in that case, the game is finite and has a defined length of time you are expected to play for. Because what would you do after you finished farming or grinding for the thing? You're gonna grind for a shiny gun, and then what? Play forever with nothing to accomplish, but now you have a shiny gun while doing it? Or stop and move on to a new game because you got the 100% of achievements or unlocks or whatever?
The point of grinding, farming, and crafting is because once you do it, it makes the next bit of content easier to overcome. If there is no next bit of content, or no next thing to work on, then you've literally just spent your time so you can hit the wall and now you're just done.
>i enjoy the grind more than the game
Literally admitting you're mazed.
>>i enjoy the grind more than the game
Anon, what the frick do you think "the game" is?
>trying new skills
>trying new items
>trying new league mechanics
>trying new atlas strats
>trying new bosses
>trying to push your character
You know. Playing the game? All the stuff you're spending hundreds of hours farming in order to efficiently do? I can throw 30 divs at a glacial hammer build and see how fun it is without breaking a sweat. Zero worry if it fails because I know I don't have to go back to grinding if it does.
new atlas strats
FOR WHAT FRICKING PURPOSE YOU moron?
Atlas strats, means you're choosing which content to pump the rewards from, so you can GRIND THAT CONTENT you fricking inbred piece of filth.
uh yeah you play the game to get rewards and proceed to sell or use them, thats the point
>i enjoy the grind more than the game
>i enjoy the grind more than the game
>i enjoy the grind more than the game
>i enjoy the grind more than the game
it's a genre about grinding, the grind is part of the the gameplay, if people did not like the grind they wouldn't play the game
Because maybe I want to see how comfy doing blight is with a character I just made. Maybe I want to test my character against a dozen spookied exiles. You're so absolutely addicted you can't see the game as anything other than grinding and profit. You can't see people play the game and do content because it's fun. I do not care about div per hour. I can choose whatever is fun for me.
>Because maybe I want to see how comfy doing blight is with a character I just made. Maybe I want to test my character against a dozen spookied exiles.
Ah yes, the refined gentleman's preferred method of play. Buy currency, buy a guide build, then do 1 Blight, kill a few Exiles, and then uninstall.
>and do content because it's fun
What the frick does "do content" mean in this context? 1 Blight every week? Maybe a cheeky Delirium next Tuesday?
>Buy currency, buy a guide build, then do 1 Blight, kill a few Exiles, and then uninstall
I only do one of those things which is buy currency. I then theory craft a build I want to try and if it fails so be it. If I want to try a popular build I'll look on poe ninja and see what they are doing. I'll then do a few ubers if it's able and spend some time doing content I like getting it to say level 93 ot 95 then I will reroll or if I'm bored with the game quit.
>What the frick does "do content" mean in this context?
Content I enjoy on characters I enjoy. Depending on the character I can do delve or heist or blight. Maybe I just want to kill uber bosses with it. Maybe I just want to go fast as frick through a map.
This is actually the most loser, pathetic thing I have ever read. And I have a friend who spent like $3k on a gatcha game. But at least that dude had anime girls to jerk off to and no one makes fun of him. You have nothing and everyone who has ever met you makes fun of you. I would win money if I bet right now that you pay for a few Onlyfans.
So after finally realizing I'm having fun doing content in a video game and you're slaving away grinding currency and doing tedious challenges, you decide to just go full autism and use personal attacks. I accept your concession. Enjoy the maze I guess.
>I can throw 30 divs at a glacial hammer build
Can you please tell me some single player games that aren't "mazed"?
fortnite
GOODMORNING SIR
YOU REDDEEMED TO ERLY
NO FP REDDEEM NEXT TIME
still the best arpg on the market for doing a single playthrough. which is ironic because everyone says its the hardcore arpg
PSA This is a buzz marketing thread intending to bait replies and increase exposure for their client. Be a better consumer and don’t get involved with predatory GaaS titles
Yep, this game is basically a MLM. Nobody wants to be at the bottom farming the shitty crafting items, so everyone tries to get less experienced players to join the game and inflate the bottom line.
>Try it on console
>Follow one of the youtube guides
>Prices for the items are literally x10 more than PC
>It'll cost me 19 divines to put a basic build together
Aaaaaand dropped.
Thought the market would be shared but I was so fricking wrong
Play league launch not standard
also
>trade league
Casual shitter
i'm not playing an online only game "solo self found"
that is for streamers that do not want to get caught RMTing
>that do not want to get caught RMTing
No one gets "caught RMTing", especially not streamers because literally any even slightly popular content creator is constantly having fans funnel them items and currency. Some of them collect it and blow it on stupidly expensive crafting projects just for the frick of it, and others choose to go SSF or hardcore specifically so they don't have to have people giving them stuff.
If you expected that playing Standard, the version of the game where all of the currency and items ever created in the game are and have been funneled into the economy over the last 10 years of leagues, would mean anything other than that currency there is completely worthless, then you probably aren't one for complex problem-solving or critical reasoning.
did chris really destroy that when he made that change to those stupid orbs and removed the vendor recipe?
I have no idea what you're talking about, Chris has changed a lot of things. Are you talking about switching Exalts to Divs?
yeah, that made me lole
>close eyes
>slam eggsalts
>I don't want to play the only game mode with a real sense of progression and character building
>Yes, I dropped PoE because of a lack of a sense of progression and character building
PoE is shit but you're a moron
nah I RMT hard in PoE
well I used to
it's how you beat the slot machine RNG
>new season
>buy currency
>make build
>beat the game
>move onto another game
rinse/repeat.
>Play free game
>Pay to skip it
...You know you could just not do that, right?
I don't (anymore) 🙂
I see that it went up from 3.14%
>Chris Wilson (4.39%)
hmmm
Why would you invest 100+ hours just to get to the fun part when you can invest 3 hours of work and be able to have fun right away?
not that guy but I guess some people have more time than money
>Why would you invest 100+ hours just to get to the fun part
I don't even understand what the "fun part" here would be. Clearly if you don't want to spend "100+ hours" to get to a specific subset of the game's content, then it means you're not A.) Doing 40/40 challenges, because most of those require a frickload of grinding, or B.) Actually using your bought build to make currency for peak upgrades or pushing juiced content, and you're most likely not C.) Doing pinnacle bosses, because the only reason people farm those is for specific items for their own builds or to sell.
So what exactly are you playing? Buy a build, run a few maps, and then say you won?
I just burn through the season ASAP via RMT.
Chris gets his cut as long as the sellers paid their tax.
>MFW when I go to a movie theater, buy a bunch of tickets, and then leave immediately because I just won at watching movie.
I have demanded refund for garbage movies, but i'm from a different cut. my way playing PoE cuts out the casino. it's really that simple.
>get all you stuff ready for an outing
>get in your car
>drive to movie theater
>wait in line for a ticket
>wait in line for popcorn
>go and find a seat
>wait for movie to start
OR
>instantly teleport to your seat as the movie beings
Thanks for giving an extremely easy analogy to break down.
I'm skipping the 1001 layers of RNG when it comes to mindless mapping. I'll buy a boatload of div around 2 weeks into the league when they start to heavily drop. I'll then frick around with new characters, trying the new league mechanic, trying out new gems, trying out new items, and overall not having to worry about micro managing my currency to min/max my div per hour. Hey if you like doing the same map a million times to get the same amount of currency I can get with a few hours of work go for it.
>I pay $50 for currency just to try out the buttons even though I don't understand what any of them do.
Also lol at "to get the same amount of currency I can". Bruh, buying currency is not a fricking skill. Why the frick are you acting like somehow you've unlocked this great mystery and you're getting one over on all the other people actually playing the game. Oh shit, dude, you found out that you can pay a Chinese farmer 10 cents for a Div orb, this is fricking groundbreaking meta shakeup! Better hope everyone doesn't figure this out!
That's like buying a rubber muscle suit on Amazon and saying you're getting more ripped than someone who spends their days in the gym.
not him but I do not care if anyone figure it out.
i've been doing this in games for decades.
PoE is just way better this way.
>buying currency is not a fricking skill
Neither is mindlessly running a map a million times. It does not take a single ounce of skill to pick a meta build and then alch and go for 6 hours a day. You're trying to imply you're better than me because you choose to waste your time. I'm making a logical decision based on my allotted free time and how much I make.
>You're trying to imply you're better than me
I'm not trying to imply anything, it's literally a readily apparent fact.
not that guy but I do not enjoy wasting my time like that. have fun grinding currency I guess.
The fact you're choosing to waste your time makes you better than me? Are you 12?
>What compel you to participate in rat race instead of having fun maybe this game is not for you?
I buy currency so I don't have to participate in the rat race at all in any way shape or form. That's what makes it fun.
Hey anon, what build are you playing?
>I dunno I just saw it on the Youtube and it said a big number.
How does it work?
>Dont know, I just bought the items the video said to buy and clicked the things it said to.
Can it do content?
>I don't care.
What's your Atlas strat?
>My what?
It actually is kind of funny because I'm positive this dude has no idea what he's even buying or why. Has 100Div of shit he bought on Trade, and gets nuked in a yellow map because he doesn't know what he's even playing.
Or I know what I'm doing because I play for 2 months every league doing multiple builds and killing ubers on at least 3 of them each league. It's quite fun because I don't have to worry about grinding out currency. I don't have to worry about grinding out fragments or offerings. I can just do it and not have to work the fricking slot machine.
>Hey anon, what build are you playing?
[insert streamer here] build
>How does it work?
Dunno, I just follow the guide
>Can it do content?
[insert streamer here] can!
>What's your Atlas strat?
Same as [insert streamer here]
You just described 95% of the player base
>You just described 95% of the player base
Ok, but those people are still actually playing the game.
>addict
Bruh, you're here arguing that you pay to win in a free singleplayer game. I'm pretty sure that's Black person crackhead behavior.
Dude nobody to tell you to run 6 hours a day and complete everything in a week. What compel you to participate in rat race instead of having fun maybe this game is not for you?
He's literally saying he just buys currency, fricks around for a bit, probably fails to assemble an actual build, doesn't boss, doesn't finish his totem, doesn't do anything of note.
It's the mentality moronic whales have in gatcha games, they don't actually care about whether the game is good or not or fun, it's just that they're so fricking susceptible to marketing that if someone flashes a thing in front of them saying "PAY NOW FOR EZ BOOST", they do it because they need to feel like they're "winning".
In the mind of these people, the game is not the point, playing the game is not "fun". The "fun" is only in feeling like they won, and they'll pay literally any amount of money for that.
>doesn't finish his totem
Oh so you're that kind of addict who chooses to seethe as they do 40 challenges. You actually fricking sit there doing something you don't enjoy just to get a totem no one will care about and cosmetics you will never use.
>who chooses to seethe as they do 40 challenges.
homie what? I get my 40/40 every league and it's not even a challenge. If I didn't enjoy playing, I wouldn't be fricking playing. I certainly wouldn't be buying currency so I could be shit at the game.
>get to level 100
>open 250 lab chests
>kill 80 gay bosses
>have to choose one
>this is fun to you
And that is just the end game grind. Then there is a dozen RNG filled challenges. You can't sit there and expect me to believe you enjoy doing that. You are actually addicted.
>get to level 100
normal people don't get to level 100.
people do those 5 way things in trade to power level to 100.
>Buy 5 ways
>Service provider keep dying
>Get refunded
>lvl 96 to 98 instead of 100
Most normal people doesn't even know about 5 ways.
Normal people also don't go for 40 challenges. It takes an addict to even consider it.
I do not think i've ever did a single one that far
t. OG beta tester, kiwi told chris to suck my balls and he lol'd
yes, at one time Chris was cool.
also he flagged my account/loot seed lmao
kiwi pet**
can't remember the supporter pack, whatever was the cheapest. think it was bronze.
getting too 100 isnt even hard if you just keep spamming abyss in tier 16s
Or just don't die. I've gotten to 100 multiple times and I never did chain 5-ways. Usually I just play something that's tanky as shit and just go about my day doing whatever the league stuff is. As long as you don't die, it's not like it's some huge mountain to climb.
you are in a thread where people think it's possible to judge what good items are and think getting res capped with spell suppression is some ungodly skill check
>In the mind of these people, the game is not the point, playing the game is not "fun"
I could say the same about people that pick a meta build or follow a guide. You are "playing" the game as much as following a script; a patch laid out for you by far more competent people. At the end of the day, that anon is right. POE is a shit game, and he knows that. So why pretend there's some grand journey to partake between your play style and his? There's no choice to be made, just the illusion of.
>I could say the same about people that pick a meta build or follow a guide.
No you can't, because those people still have to play in order to get the currency to buy the shit they need.
>I play for 2 months every league doing multiple builds and killing ubers
Why though? Why would you ever spend time killing pinnacle bosses? You're not going to farm them for drops, you don't sell the shit you get, so what is the goal? It's not like the fricking fight changes, and you still have to farm the shit out of maps to do Mavens and Invitations and Uber Elders. But you don't like grinding maps. So what the frick is the point here? Why would you spend money to buy a build, spend money to buy the fragments, and then claim you're winning by doing a boss fight you've already done? Black person that's like turning a game down to Easy mode and then bragging about how you wiped the floor with it.
>You are actually addicted.
As opposed to fricking what? Farming ranks in Overwatch or COD or whatever the frick? It's a video game.
>Why would you ever spend time killing pinnacle bosses?
Because it's fun? Same reason it's fun to kill bosses in other games.
>so what is the goal?
Fun and to test the character.
>claim you're winning by doing a boss fight you've already done?
Where did I say I was winning? Why do you keep bringing up winning in a casual free to play PvE game?
I think I'm starting to understand though. You take this game waaay to seriously. Like competitive level. Probably have a profile on TFT and everything.
>It's a video game.
So why are you taking it so seriously?
I'm paying to skip the parts that are long, boring, drawn out, and tedious.
Bro when i get to maps I probably quit the game
Please, please don't tell me maps is "the fun part" for you
But don't you feel engaged when you interact with other players?
Don't you FEEL the sense of community as you whisper a pre-written message to an ESL bot, zone into their hideout, and then exchange currency for other, different currency?
Chris Wilson surely is a genius
Unironically yes. Feels good to visit some Russian coomer and load into his anime girl's ass hideout and then trade him my trash for his.
hey hey hey
sometimes i get a
>tx gl hf
That's more of what I get in real life any given day from another human
>tposing
great touch
game for tired retired streamers that just want to collect their weekly paycheck
damn his pizza diet is going pretty well
You can play solo with no trade anon, then your currency means frick all and you rely on actual drops, crafting, and well, actually using the currency.
>currency means frick all
it makes that "currency" mean more you mean, since you actually have to use it.
... but then you have to look up craft of exile and find out it will take roughly 10,000 alterations, 500 chaos 100 exalts and 50 divine to maybe hit that item you need which is available for 30c in trade.
>... but then you have to look up craft of exile and find out it will take roughly 10,000 alterations, 500 chaos 100 exalts and 50 divine
bro your fossils, essences, betrayal and like the 90 other ways to make crafting more deterministic?
>Memorizing wikis, spreadsheets and working through mutiple APIs full of obtuse dogshit just so you can sidestep PoE's over-reliance on multiple layers RNG so you can craft reasonable gear upgrades.
Yep, its gaming time.
yeah it is gaming time for me, if you don't like just play another game in the genre, grimdawn is pretty good too you can play that.
I played PoE from CB to Crucible and crafting is honest to god the absolute worst shit in this game by far. Its such an opaque clusterfrick of juggling prefixes, suffixes, blocking mods and crossing fingers that the only reason I can believe anyone justifies it is that they're suffering from actual Stockholm Syndrome. l
Last Sleepoch's, despite otherwise being shit has the best crafting system in any arpg by far, and GD throws gear at you like candy so unless you need something extremely specific or you're minmaxing at endgame you never need to even touch the blacksmith unless you want to tackle Celestials in Ultimate.
>to maybe hit that item you need
You sound like someone that doesn't actually play poe
Because that's an excuse you'll say if you don't actually play
I'm not being elitist here or gatekeepy
If you """need""" an item to get to the 5% player experience that is the high endgame content, chances are you'll never ever be there even with a perfect build
You are acting extremely entitled here
You can get to maps witth any build just fine
You are LITERALLY complaining that an uber endgame -clearing build isn't handed to you easily
Maybe d4 is more your speed?
you're so buck broken. chill out chud, your shitty e-casino is ruining your life
??
Bro you are the one saying you take 10000 alterations, 500 chaos 100 exalts and 50 divines for an item you need
You are the one cucking yourself lad
I can play just fine with what I find+what I can craft flat from the bench
>create a Solo Self-Found Mode
>assume this will compensate for cutting out the RMT Bots by improving drops, thereby making the game more enjoyable on multiple levels
>actually all it does was just cut you off from the RMT bots and give you a list on an e-peen list
i will wish SSF was a better gamemode.
>best player in the world playing ssfhc right now and has gotten all his gear through crafting and farming
hmmm
>You literally have to live in game to get decent loot
>Just farm all that shit instead of farming other shit to get 1 good item
yes you usually craft your things one at a time in these games
>Oh, cool. I got a nice item that will fit a completely different character
>Time to create another character and play one of the worst ARPG campaigns ever for the 200th time
>he has made like 5 fricking characters this league
Thanks for proving my point
Diablo 1&2 literally didn't have endgame
It was world of warcraft that popularised this "99% of the game doesn't matter" shit
wow was fricking fun though back in the day. leveling to 60, meeting people and making friends was the game, the poopsocking didnt come until way later
>You literally have to live in game to get decent loot
he has made like 5 fricking characters this league already all with uber boss killing gear, in the time it took him to do all that the average player could do it for 1 character, people just don't want to accept the fact they need to LEARN the game they are playing.
>best playing in the world is good at the game
woaw!
He literally plays the game for more than 8 hours a day and meticulously plans out his character, what he'll farm and also pregears them with his starter
Only a teenager can match that amount of commitment, what he does in a week takes almost a month if you have any other things to do
yeah then just max out your starter, that guy is playing a new character every other week, most people will just play their starter which should be infinitely more fricking easier to gear on ssf than what he does
yeah but the league always starts on the friday night after the wage slaving, by sunday im already done with the atlas.
>doesn't know how to craft good items
good items come from crafting, full stop. this cope about "having to buy from other players" is just that, COPE.
if you're playing in a trade league, sell the shit you don't want or need to craft good items, or pay a premium to someone who already crafted it if you're lazy/shit at the game.
This. Crafting decent gear is so easy with Rog and basic meta crafting. GG-tier gear isn't even needed to kill ubers.
Crafting sucks
people are just too dumb and dont want to learn.
you can buy catalysts and apply on a good rolled popular item for like 80 chaos total then sell for 1 div easy.
and where do you get crafting materials? you're sure as frick not farming 45390 essences of greed yourself
homie THE ATLAS TREE JUST SPEC INTO ESSENCE AND SELECT IT ON THE MAP DEVICE, THEY DON'T SCALE REWARDS SO YOU CAN FARM THEM IN WHITE MAPS LIKE STRAND WHERE YOU CAN JUST GO IN A STRAIGHT LINE
oh wow i ran 10 maps and got (1) essence of greed. i only need to run 1000 more to have a 30% chance to get the item i want!
>gambling on top of gambling on top of gambling
you really think essence mobs spawning with like 8 essneces regularly and you aren't gonna get a single greed?
they spawn like ~4 on average what the frick are you smoking
this homie has never farmed essences in his entire life, i hope you know that on the atlas tree you can duplicate them
>they spawn like ~4 on average what the frick are you smoking
Are you not aware of this thing called an Atlas tree?
>Force every map to have Essences
>You can use Scarabs and the device too.
>Atlas tree for multiple extra essences per spawn, and they can be popped twice for double per event, plus they always upgrade a tier.
You can clear like 40 high-tier essences per map if you actually try.
don't bother man theres no helping people that dont want to actually learn
Between some of these tards that don't know the game and who insist on buying their way through the farming, it's like people who don't comprehend anything that isn't a mobile game for babies. Anything more than just clicking a button is too much work and too much time.
I remember when chris added that mobile game heists to PoE
idk seems like you're terminally moronic, there's no helping you
>farm any essence in your map
>convert into desired essence using harvest crafting
amazing
Diablo was a mistake, the entire Diablo-like genre is shit.
I think it's time to admit that collecting pixels and making number bigger does not = gameplay. Give me engaging and interesting combat encounters instead please.
So how will the sequel fair and can people praise it on its own legs without bringing up Diablo 4?
Jonathan is crashing the sequel with no survivors
>So how will the sequel fair and can people praise
It looks good but the problem is that we've only seen low-level gameplay
I strongly suspect that in the end poe2 will remain the same "fly all over the level pressing one button"
>fly all over the level pressing one button
poe1 is still flying and shit but nowadays you have to press your blessings, totems, curses(or arcanist brand) for a lot of builds now.
Literally if you solve the problem this thread is adressing, poe 1 is already better than d4
All you have to do is make poe2 more single player oriented with less low level trading.
Or make uniques more important/build changers, and only allow unique trades
Leave trading for actually massively big lucky things, instead of encouraging full trade upgrades every 5 lvls
That's the thing that kills poe
>Torchlight 3 never
bruh
The frick, when? I have not heard anyone say anything about a third game in the series
I'm surprised you haven't heard of it because it was really bad
There's also Torchlight mobile
ironically torchlight mobile is probably the best game in the entire series. it's a really shit series, but still pretty funny that it ended up that way.
There is no Torchlight 3
It was a collective nightmare that never actually happened
Cuz 3rd game is a mistake. They made torchlight mobile after 2 and then torchlight 3 was kinda modded version of that so it still has tracks left of where gatcha mechanics would be at play
Is baaaaad
I bought torchlight II along with a friend and we played together and it was the most boring shit I played that year.
I have 4.1 hours of playtime.
I was following Torchlight 3 development from when it was first announced. It started with the original devs of 1 and 2, but the company was in financial trouble and got bought out. The new owners thought that doing mobile gacha would be more profitable, so the existing work of TL3 was gutted and turned into a mobile game. Original devs left, game got released and then modded to PC. Both were awful cashgrabs and the company that bought out the devs cut their losses and sold it again to another company.
Sad story.
>Ctrl+f d4 diablo
>6 results
every time
Poe sucks but diablo 4 is even worse
Just play any other ARPG
I don't understand why people are so obsessed with playing just one game
People unironically treat their games like job or wive
>plays trade league
game is shit in trade because you complete everything and max a build out in <1 week and everything is about muh c/hour
play the actual game and it's fun
>Multiple level 100 Ssf characters
Imagine thinking this is a flex, lol
I bet you still think 100 takes ages to get
>Pick build
>sit in hideout rolling sextants
>buy gear and 1 tap entire screen
So much fun.
You're absolutely right
Poe sucks no matter how you play it
I don't have any idea what you're talking about
>You're absolutely right
>Poe sucks no matter how you play it
PoE sucks when you play trade*
>Pick build that doesn't require specific items
>Use +life +resistance items you found
>Win.
So much fun
No, you don't understand. This guy is a gamer god for playing Spectral Helix to 100!!!
>make your awesome perfect build in your mind, with items that don't exist (you don't have them)
>Enter game, create character
>"W--wait... the items in my mind... my character doesn't have them!!!"
>Proceed to make a thread on Ganker that you can't play the game with your imaginary items and that the game isn't handing them easily and it takes too much work to get them
go back to /vg/ you fricking homosexual troons
Imagine complaining about the game, when you're really only complaining about being a trade cuckold. Loot matters, when you play the superior game mode. Play SSF, you moron.
>Don't want to play the meta shit because I've played it a bunch
>Okay, everyone says this is a great starter
>Struggling to kill shit in Act fricking 8
>Okay, people are creaming over this new skill, farm it up in Lab and go try it
>Holy shit this feels awesome!
>Get to maps, it sucks
Why do I do this to myself?
Some of the new meme skills are pretty good at least.
I'm trying Storm Brand of Indecision and it just collapses in maps without good gear.
Get good gear, moron. It's cheap for that build still.
Such as...?
life res spell suppress with whatever defense stat of choice like every other build in the game lmao.
>Just buy good Rares!
At this point, I don't even fricking know what a "good" Rare looks like. That's how badly the Spell Suppression patch fricked me up.
homie rog is right there just have him craft it for you if youre such a b***h
Can you do anything besides insult and generalize?
i am giving you solutions that don't involve trading but you don't want to take them, essences are the easier farmed item in the entire game and have guaranteed stats just fricking use them
Well it's simple really, it just needs to have life and supp, and then of course 2-3 obscure and difficult to evaluate mods from influence and other weird sources otherwise it's dogshit
>it just needs to have life and supp, and then of course 2-3 obscure and difficult to evaluate mods
2 res 1 suppress, 1 life 1 defense stat leaves you with 1 prefix slot open, i don't think it's hard to evaluate these mods
i played ball lightning of static and it was pretty good
>new build
>get to the point where i have to buy all my items
>completely lose interest
idk man, gameplay wise d3 is better than poe, also those uber fast farm builds trigger motion sickness when im darting 3 screens a second...
>>get to the point where i have to buy all my items
thats the best part because you know you will get a huge power bump.
idk man, this just feels shitty to me
id rather play d3 and grind 5h for that one drop than grind currency for 5h and buy it from some dude
i cant even put this into words right, feels like mtx/transactional?
like i could probably buy this with real money right away, no skill/effort needed
the most available and used crafting item in poe can be farmed in white maps for 2c each with incredibly easy return, all you have to do is spec into it on the atlas tree
The real fun in PoE is crafting your own items, not buying them from other people. That’s why solo self found is so popular. It’s been years but I’m pretty sure I remember reading that Chris Wilson hates the idea of players trading and doesn’t want it in the game at all and that’s why they made it so ridiculously annoying.
chris has always says he vastly prefers ssf
the crafting is MUCH more annoying than trading, by a lot
my friend was guiding me through it to craft some boots that made me immune to every status effect and that shit took hours and he wasted 0,5Div because he got one part wrong and bought the currency i wasted bec of his advice (and he plays this game for 5 years....)
>"oh yeah you take ITEM and slap A onto it, then run into labs and slap mod B onto it (5% chance)"
>"then you craft suffix C onto it, craft prefix D onto it, remove suffix C again and put it in a microwave to slap mod E onto it"
>"then you waste 10000000 linking orbs to get 4-link, 10000 colour orbs for the right combo and slap a div in there for good measure in hope of mod F"
dude i have to watch like 15h of youtube vids to understand all these fricking systems that are caked on top of each other, its so bad
>15h
you will be playing for 1000+ hours, easy trade.
>>"then you waste 10000000 linking orbs to get 4-link, 10000 colour orbs for the right combo and slap a div in there for good measure in hope of mod F"
>>to get 4-link
t. never played the game
I think he meant that even after wasting 999... linking orbs you still end up with 4-link because of bad odds.
You’re describing making God tier items, which is supposed to be really complex and take forever, that’s not equivalent to a 5 hour Diablo item. An item that takes you five hours to farm in Diablo shouldn’t take you more than a few minutes to craft in POE once you have the currency and base.
Also the other reply already commented on it but you really killed your argument with those idiotic numbers on 4-linking and chromatics. What you’re talking about is again getting God tier on a 6 link which again is supposed to be ludicrously expensive and time consuming. I haven’t played in years but no build needs a six link as far as I know, it’s just a power bump
I dunno about "so popular"
SSF is still a very small percentage of the player base. I guarantee that many of the people who said they wanted SSF had the idea in their heads that the drop rates would get a buff because you're "playing by yourself"
It's a real conundrum.
The uber 4man teams of hyper autists clearing the megauber hyper endgame content, are even LESS percentage of playerbase.
You can count them in whole numbers, you don't even need percentage.
BUT, those guys create the content that a lot of the playerbase watches and it's the game's sole marketing strategy.
Do you tailor the game to the flashy marketing of the 80 dudes creating content?
Do you tailor the game towards more boring and easier playstyle for the bulk of the playerbase, thus impacting those small moron's content and possible newcomers?
Do you tailor the game for the true spirit of the genre, SSF, that won't have much content to advertise and it's a smaller playerbase?
If you are reading this Chris, I feel ya.
I don't have an answer for you.
Maybe make SSF with actually lootpool, and make those characters unable to return to normal.
>those guys create the content that a lot of the playerbase watches and it's the game's sole marketing strategy.
that actually worked
I wish all the pussified games 'everything should be 'accessible' to every shitter' would take notes
>played for one season
>RMT'd everything I needed
>never touched it again
sounds like you didnt actually play the game
>play minecraft
>cheat all the best gear and build an end portal in the first 5 mins
>kill the ender dragon
>"yeh Minecraft sucks, super boring"
i agree with you but you shouldve used a better example anon
its a perfect example
Why would I play poe instead of any other arpg?
>Bad gameplay
>Boring loot
>MMO shit
>All content hidden at the very end of the game
>F2P
>Shitty community you have to interact with
>Shallow but overcomplicated RPG system
>>All content hidden at the very end of the game
My honest, real complain about Poe.
I wish "map questing" started just at the first tiers, in a linear progression
The skillgem system.
I don't think any other ARPG comes close to the level of complexity.
Don't really understand what's so special about this skill system
Idea is interesting but you're pretty limited in what you can do in reality
I don't think you're being very honest in this conversation, what ARPGs even come close to this in terms of the number of skills or how they can interact?
meant to link you too
There are tons of things that are more than just % more damage, but it's a little silly to want every single level to have a significant choice when there's a 100 levels. The point of the skill tree is to work towards what you want, it's nice to finally get that node that your build needs like Call to Arms.
>what ARPGs even come close to this in terms of the number of skills
Do we really need all these almost identical skills that no one uses?
>how they can interact
Most arpg's have much better interactivity between skills because they have preset classes and skill sets
Didn't you notice how there's nothing in poe2 gameplay that mentions this gem system
Monk punches, mercenary shoots, mage casts
That's what I meant by limited
Idea is interesting but in the end you just use +cold damage, +cold damage, +cold damage and +crits
>Most arpg's have much better interactivity between skills because they have preset classes and skill sets
Can you name a few and describe how they're better?
>Most arpg's have much better interactivity between skills
what other game can you do PoEs gem frickery?
you can pick a simple fireball then cast a array of fireballs, summon 5 totems spamming the fireballs, attach it to a mine exploing many fireballs at random and so on.
i cant really think of a game with that kind of freedom.
>what other game can you do PoEs gem frickery?
Learn to read homosexual
>you can pick a simple fireball then cast a array of fireballs, summon 5 totems spamming the fireballs, attach it to a mine exploing many fireballs at random and so on
And it's come down to you just pressing one button
Every other arpg has actual class design
Gems are fine, it's just gimmick like a lot of other arpg's have but it's definitely not "le I can't play any other arpg again"
I can't imagine how bad you have to be to need trade in diablo 2
wow was fun because of people and thirst for new discoveries and adventures
wow classic confirmed that the game itself is a piece of crap
>huurrr one button
you finish act 10 yet?
>You're actually push 2 buttons!
>REEEEEEE I NEED TO BE PUSHING 4 BUTTONS WITH 20 SECOND COOLDOWNS REEEEEEE
kys
will do grandpa
I don't know about other people but I end up with at least 4 buttons to press on every character, 1 main skill, 1 movement, 1 curse/exposure/arcanist brand utlity setup, 1 buff/single target aid skill, and that's for "1 button" builds.
>1 curse/exposure/arcanist brand utlity setup, 1 buff/single target aid skill
should be automated if you are playing a good build
>should be automated if you are playing a good build
????? yeah arcanist brand automates it your fricking moron, literally everyone uses it
I mean, yes, I can in theory run Fireball + LMP + GMP + Volley + Faster Casting + Spell Echo but the damage will be so embarrassingly bad that you may as well be trying to kill monsters with a feather duster. For basically any skill in PoE there is a pretty clear way you're supposed to build it in terms of your gem links to maximize it. I used to exclusively run hipster builds, and in my experience they tend to get hard walled at around yellow maps unless they are either exceptionally well planned or have extremely good gear, especially now with monster scaling being so out of control due to league bloat.
but that anon isn't talking about running lmp+gmp+volley, he's talking about archetypes which you ca build around because of the gem system, you can run traps with fireball and use all the good gems with it or you can run self cast with gmp and all the good gems with it, he's not talking about running a bunch of random redundant shit like gmp+lmp+volley because why would you, you can build the same self cast character without doing moronic shit like that.
Zoomers may not know, but Chris has been gutting mechanics and player power since the very beginning. We all should've seen this coming. The running joke used to be that "Build of the Week" should've been called "Nerf of the Week" because if your build got featured it was about to get trashed. This was back when 100kDps was considered fricking crazy and more than enough to clear endgame content. My point was that back then you could afford to build a more niche setup even though you wouldn't necessarily be as efficient. Filling the screen with fireballs at the expense of sacrificing tons of damage was still manageable if you wanted to have fun. You really can't afford to do that anymore unless you want to either settle in to lower tier maps and miss out on higher ilvl gear, or you're okay with routinely getting your teeth punched out through your butthole. All of this culminates in compressing the build diversity to the head of a pin, and that's just not why I play these games so I walked.
I haven't played PoE for several years. Game is a shadow of what it once was. But you enjoy yourself.
>but the damage will be so embarrassingly bad
just say you dont know how to play path of exile and frick off
You can achieve the same number of fireballs with other frickery on uniques, I'm sure
You are just taking the suboptimal route for the final effect of casting a million small fast fireballs
The problem is you, not the game not giving you the output you want immediately at face value
It's not limiting at all, but the problem is only the keystones and some masteries are interesting. Everything else is just boring damage or defense. the routing to skill wheels and all that shit is pointless and stupid and you're literally just pathing to [insert skill type] gets % more damage, crit, etc. all the shit like clusers and funky gems letting skip pathing and gems that change nodes, etc, all this shit is just in service of
>[insert skill type] gets % more damage, crit, etc.
They took a cool skill tree in how you interact with it, but everything on it is dull, and that's not really the game's fault but just a limitation of the genre
The frick are you smoking? The majority of skills are unplayable from the get go. The game offers you thousands of possible combinations of gear and skills, and yet everybody play the same shit over and over again. Modern PoE's complexity is as shallow as a puddle
it's obvious that some combinations will be better than others
and that some will be easier to play than others
this is true of every ARPG
Sure, but at least old POE allowed you to experiment and actually advance into the game. This is not possible anymore for a good portion of builds, and this new league just exacerbates the problem
I won't argue that it's gotten worse but it's still not comparable to anything else today
I just played through POE and this isnt the case, theres a huge and long and fairly well balanced for blind SSF campaign with a ton of dialogue and bosses
When I hit the endgame I simply quit, satisfied with the game
I play ssf and never "finish" a league but still enjoy it for a couple weeks
>money doesnt matter, you just collect it to buy the items you need
hmmm
>want to make my own build in PoE
>realize attack and spell don't stack, so you have to choose one only
>realize you can't dip in anything because you will be worse at doing that one thing
>realize I might as well just follow a guide because the builds are already premade but dumped in one huge talent tree to seem complex when it really isn't
ARPG's are dead to me d4 was my last hope.
there are like no games that let you do this unless you are conflating converting damage types into dipping into other things
>there are like no games that let you do this
Most ARPGs don't have such terrible balance like Poe so you can dip into different things while remaining viable
can you name them
Sacred
Diablo 2, Grim Dawn/Titan Quest, Torchlight 2, Van Helsing
>Grim Dawn/Titan Quest
again that anon will also complain about these because you aren't doing 2 different types are damage which is what he's looking for. you are converting everything to fire/aether/acid whatever the frick and scaling that.
>again that anon will also complain about these because you aren't doing 2 different types are damage
Surely you know exactly what the other anon is thinking
The problem is that converting damage is just more efficient for scaling generally. I can do 50:50 phys to fire damage, but if I convert to 100% fire resistance, damage increases and resistance shred are just superior. This is a general problem that pretty much all arpgs share.
The beauty of GD though is transmutes and certain gear pieces enable super goofy damage conversions which enables build flexibility. It lets you still be efficient if you like a particular damage skill, but want to play around with kit from other classes rather than being stuck with one particularly and obviously superior option for your second class.
You know moron, every game is like this right? You want to know what the distinction is between a play-once and drop game? Some games are just designed to be more addictive than others and require more time to access certain elements of the game. Diablo 2 was one of these games. Any gaes with loot scarcity and grind elements is a game like this. I mean, you understand that, right? Right?. When you say it's a "Complete Once type of game," you are ignoring the entire swaths of players that played the game continually. You saying this moronic shit doesn't make it so.
>Diablo 2
>require more time to access certain elements of the game
>loot scarcity and grind elements
You either haven't played diablo 2 or delusional
Certain builds aren't available to people without currency. You haven't played the game
I just wanted to make a kung fu mage man, but my complaint remains all you do is stack one type of damage, anything else is a massive mistake.
grim dawn is kinda good in that regard, its like diablo 2,5
grimdawn has you converting damage types to be one thing, you dip into other classes but your damage will remain the same, which you can do on poe
It's easier to do multiple damage types in one build though, particularly on elemental builds which can get a bunch of good sources of elemental rr
but you can also do triple ele stuff on poe as well so again that anon is just being moronic and expecting something that the genre doesn't really do
he literally said it
The triple ele stuff in PoE has really limited support and also sucks wiener though
When was the last time Elehit was good? Incursion? And when was Wild Strike ever good?
Even back then, combat focus israeliteels were meta because whole name of the game was guaranteeing that your Ele hit would do only ever do fire damage.
>and also sucks wiener though
we have had a bow meta for so fricking long know that does tri ele tornado shot
>realize that’s all bullshit anyway and nothing matters past necessary keystones except health/shield
The game loses its magic completely once you realize this
There are some things like that, to certain extent, like cast on crit builds, those involve critting with weapons to cast spells, dominating blow builds (hybrid attacker/summoner),there's certain new spectres that have some pretty powerful auras for your character but would involve investing in their survivability, there's probably another hybrid summoner there waiting to be theorycrafted, there's also battlemage's cry builds, which I don't think are super popular right now (or ever) but those trigger a spell whenever you hit an enemy with a slam skill (the big homie melee attacks) and makes spell damage scaling apply to attacks.
I'm sure I'm forgetting some but these kinds of things exist, they're generally kinda niche and poe players are mostly sheep that just follow other people's builds.
Triggering spells with attacks is probably the closest yes I might look into it a bit more.
I always die on ruthless like 40-70 to random one shot idk what to build, but I am done until next poe.
why are you playing that dogshit gamemode
I liked the challenge, and less loot.
fair enough
There is no way Chris is dumb enough to keep the POE1 trade system in POE2. POE2 needs a normal auction house or something. Anything but the fake bullshit that is in the first games system. Also, have actual ingame money like gold please for fricks sake.
>message some guy for a 3 div item
>autist removes the item from trade and changes the price to 10 div same as the other bot sellers
>click ignore so I avoid buying anything from this homosexual in the future
Everytime
It’s truly unfortunate doing this isn’t punishable by death because I legitimately cannot think of anything that makes me angrier in all of gaming except people who when asked for a price just say “offer”
>offer?
20c
>they block me so I dont have to block them
if it's any consolation, that item will either rot in their stash until league merges with standard or he'll realize he fricked up and price it lower and lower until he makes less from it than he would have if he'd just sold to you.
true lul
>Put up item on a whim for 3 div
>message spam within minutes
>check again to see why I'm being spammed and see that it's priced incorrectly.
>reprice item to the correct price
>autists seethe
you hate to see it
>get to red maps
>lose interest
>try league mechanic
>boring as shit and works against you
>mageblood drops
>quit league
Its just that easy.
you didn't drop a mageblood
Div'd it twice to get it to 4 flasks.
>Standard
Nice try
PoE 2 will fix this.
Also play SSF. HC even.
eh maybe not hc but ssf is certainly fun
Path of Exile addicts are the queer activists of videogames
>arpg
>there's no role playing
>there's no role playing
skill issue
there's literally more role playing in grand theft auto than in this so-called role playing game
>so-called role playing game
actually its ACTION role playing game
you role play with action
which you do do by playing different builds
each build is a different role you play.
c**t
My favourite rpg is Call of Duty 4.
You can choose different classes, equip them with different weapons and even switch perks! Today I think I will role play as a sniper with claymores.
good choice anon 🙂
my favorite rpg is power wash simulator
you really FEEL like you are a professional power washer.
>Call of Duty 4
>Game where you can't choose your weapons and perks
At least use bo2/3
But you can choose your perks and weapons in Modern Warfare what are you on about?
Only in multiplayer
WRONG, im role-playing KILL KILL KILL KILL KILL KILL KILL KILL KILL KILL KILL KILL
you know what, i love PoE because there are so many frickin mobs on my screen shits crazy
i want to jump into a pack of 50 monsters and explode shit up shitting my screen up with many particules.
>pedantic, yet also incorrect
In the context of vidya games RPG quite simply means "game with stats you level up like stats in d&d" or some variation of that
Levelling stats up is not role playing.
OK, but it's still an RPG
I'm enjoying Last Epoch.
remember to gamble at all times, just dropped a Progenesis and a massive Thread of Hope from voidborn keys and im up 70 div
>farming currency in mid 'content' just so you can pay a discord troony groomer to farm gear for you
Playing trade league is so sad
great game for when you hate yourself and want to just mindlessly click pixels for hours on end to distract yourself from the suicidal thoughts and meaningless nature of reality
Factual
diablo 2 resurrected is best arpg to date.
>muh high runes impossible to find
you can average a high rune ever 6 hours or so if you know how to play. yeah. online and solo
tornadoshot simulator
sir i actually prefer flicker strike
HOLY
flicker strike is better than ever this league cause berserker is in the meta thanks to the new charms
Don't you do the same in d2? O don't know about d3 and 4.
maven feet
hell yeah
affliction is one of the worst leagues to date
the wildwood is fricking garbage
I prefer collecting currency over hoping for randomized loot tbh, currency drops are way more consistent. It feels like I'm always working towards something. This was one of my big issues with Diablo 3 at launch, your progress was completely random and you just had to hope something dropped. You could spend the entire day and get absolutely nothing. Poe though? Not true at all, you'll generate a ton of currency in a day
>I prefer collecting currency over hoping for randomized loot tbh
then play sanctum
I don't hate random loot drops but it can't be the only thing in your game otherwise you get diablo 3. Currency and other shit is consistent progression that compliments the completely random one (the loot) it's the same reason I enjoyed Diablo 2. Even if you just got an el or something you were working towards whatever items you needed it. Poe does the same thing in a slightly different way
play ssf moron
>b-but ssf is too hard because the game is balanced around trading
then shut the frick up and play something else
blizzcucks in shambles
I like how most of the complaints people have wouldn't be there if they just played Standard.
Diablo 4 Won
gggBlack folk in shambles
No one even talked about this game after the first week it came out
People still play trade in 2023?
is mage skelletons still viable ?
Yes, except now instead of having a deterministic craft for your israeliteel, you gotta roll the bones farming Lab until it shows up.
>farming lab
actual hell
The upside is.. you free up a israeliteel slot!
Read: A minor buff in lategame where you don't really need it in exchange for a much shittier start.
is it true all PoE players are juggalos?
lab and enchants are some of the gayest shit ever conceived by "man" (kiwi)
the aesthetics and music of the lab are great but god is it boring/annoying to run
enchants were removed anon
oh, that's nice
t. haven't played since kalandra
yeah you get the new alt gems from it now which are just different version of skill gems. most helm enchants were baked into gem quality
that's good, at least you can trade for them now without that dodgy discord I forget the name of
>orbs of regret are one of the rarest forms of currency in a game with the most complex skill trees
literally fricking why, at least make orbs of regret a full respec instead of one single fricking point
They're far from the rarest, but you need so fricking many of them that a pile of them to respec with is comparable in drop rate to a few Divines.
how about you think ahead slightly and don't respec your entire character because you're moronic
if you need to full respec just make another one
>>orbs of regret are one of the rarest forms of currency in a game
homie what. I have 50 and I've done maybe 40+ maps. But if you frick up so much that you need up to 90 Regrets to fully respec, you might as well just roll a fresh character and blitz through the campaign in a few hours since you would obviously have leveling uniques to use to make it easy as shit.
Or, you know, just fricking buy them. You can literally trade any currency for any other currency. You can trade israeliteeler's for Regrets if that's all you have.
maybe uhhhhhhhhhhhhhhhhhhhhhhhhhh plan your fricking build better?
People who have no concept of what PoE is treat their characters like they're playing Skyrim or something, where you're married to this little pixel man and you're making important decisions about their life. The concept of characters being a disposable tabula rasa is alien to them.
>tabula rasa
heh
but also poe literally has the best build planning tools for any video game.
pob is an actual gift from god.
Do I still have to play through the story in PoE during a season?
Yes.
They have no plans to change that ever.
alright ty.
i'm not doing that again (and again)
the streamers can have the game, as that is the hill chris chose to die on too.
As opposed to what? Starting at level 70? Bro buy another WoW boost.
I'll play D4. I like the paywall it put up.
I'll even help the devs, like I did with chris, until he sold out.
>I'll play D4.
I'm sure you will. Better get that $100 ready for the next expansion.
damn straight.
I was thinking about buying another ultimate edition (on sale for $60) for an alt account.
also, was thinking on buying the two add-on mounts. collected my free amazon prime gaming mount, and the free in game mount earlier today.
Quick question, sorry
I'm really sorry
If you start a new character in Diablo 4 you have to run through the entire questline again?
Sorry to ask
for the season(s) they allow you to skip the story.
I have not gone back to the "eternal" realm since the D4 season started though.
they made sure to push end users to the season with a giga-nerf before season 1, which did not go over well.
>If you start a new character in Diablo 4 you have to run through the entire questline again?
Yes but also you can just buy a level 100 boost, and also why would you ever want to start a new character?
>Yes but also you can just buy a level 100 boost
can you? if so i'm going to buy them.
i've not yet found that option.
t. playing D4 since the beta(s)
I wish I could get into PoE. I used to think isometric arpgs were my favorite genre and this game is hailed as the second coming but I've never found a single fun build and your character runs around like the parkinsons is kicking in, they're about to shit themselves, and the animation budget went into the negatives somehow.
I'll just keep playing torchlight 2 and grim dawn until the end of time. They've got their problems but it works for me.
>but I've never found a single fun build
You played for 5 minutes and never finished the campaign, the frick are you talking about?
>and the animation budget went into the negatives somehow.
Who the frick cares about the animations? You're zoomed out and dodging ground effects and boss attacks.
>I'll just keep playing torchlight 2 and grim dawn until the end of time.
Oh, you're moronic. Carry on.
>You played for 5 minutes
he probably didn't look at a streamer "tut/strat" or use PoB. sadly that isn't just PoE these days.
just call it what it really is - SKINNERBOX
there is zero RPG
is there a reason to not have in-game auction house?
I fricking hate having to message people when I just want to trade
>is there a reason to not have in-game auction house?
Yes, because the developers want to maintain trading as a person-to-person thing, where you have the opportunity to actually make deals with people and exchange things, rather than just pressing a button and having your items disappear into the system and then currency being spit out at you.
They want the core of trading to be people actually trading with other people, not you scrolling a list of things and pressing "Buy".
For me, it's ES Stack Trickster Flicker Strike with Ephemeral Edge.
Actually such a comfy build, tanky flicker strike that still does a frickton of damage. Not to mention how cheap it is.
I make a lot of builds every league but this is probably one of my favorites, just for how comfy the mapping is
Every league, Arakaali spiders.
Fast, tanky, costs nothing because it's never meta, screenclears on 0 budget because of Profane Bloom, and also doesn't even require you to do any of the fighting so you can just dodge shit and have 100% DPS uptime.
How do you deal with frenzy charge generation?
After they changed flicker strike you get 25% chance on hit baseline
That together with frenzy on block from the sword node bottom right is enough.
If you still find it lacking for single target bossing then you can get the sword 10% on hit vs unique enemies.
Farrul's Fur
and a helm that has cats agility socketed with Less Duration Support means you get max frenzy charges every 3 seconds.
Not on Trickster Flicker. Since you use Ephemeral Edge your damage scales off your ES
You want a dex/int base with as much Evasion/ES as you can
oh well, power charge flicker strike exists this league.
Definitely wanna try Power Flicker Occultist with Crown of Eyes. Probably pretty good. Either that or Power Flicker CoC
i thought flicker chieftain could be fun
with the explode node
and then go tawhoa and then tukohama
People actually min/max instead of just alc and go? I always experiment with wacky build like loopward or something that doesn't give me carpal tunnel. I can't wait to try something similar to this.
slam bros we are so fricking back
>Worried about carpal tunnel
>Posts this
You cannot be serious
those explosions are from chieftain not from the skills btw
>Worried about carpal tunnel
>Posts this
these are 1 button builds anon. the amount of actions being done to achieve this effect is very small
i have played almost every league since incursion and i have never finished the 40 challenges, i just kill ubers and make new builds
play SSF moron
>dude just spec into the essence nodes
>then farm these white maps that don't have high enough ilevel to drop anything good
>then hope you have good rng to get the essence you need
>then use the essences on an item base you got in a different map of a higher tier hoping to get the exact suffixes and prefixes you need
>oh don't forget to add your exact implicates to it because that isn't rng!
Holy shit people don't see a problem with this?
essence do not scale with ilvl, you farm essences in white maps cause you want to kill the mobs quickly, i hope your moronic brain can understand this
normal people do and that is why normal people don't play path of exile.
one look at poe db and it's enough to make people say no thank you.
They are too far deep into the maze, don't bother. POE2 will be a real wake-up call for these crack addicts
>that don't have high enough ilevel to drop anything good
What do you need ilevel for if you're farming essences? You can get a base for rolling literally anywhere. Just go into one red map and pick something up off the floor.
>then hope you have good rng to get the essence you need
Yes, RNG is part of the game. Guess what? When you USE the essence, you ALSO have to hope you get good RNG and the item isn't complete dogshit! Wow, welcome to crafting!
>>then use the essences on an item base you got in a different map of a higher tier hoping to get the exact suffixes and prefixes you need
That is how crafting works, yes.
>layers of forced RNG to keep the player playing is good
You can't actually be saying pic related is fun and engaging mechanic can you?
They are actually lost aren't they. They're happy in their maze.
just use the discord
>You can't actually be saying pic related is fun and engaging mechanic can you?
Pic related meaning multiple tiers of HP rolls that can fill a prefix slot on a set of boots? Yes, it's fine.
You know why no one likes Diablo 4? Because in Diablo 4 there is no crafting, there's nothing to upgrade or aspire to. You literally just take an item to the shop and you reroll the one stat that can be rerolled on it, until you hit the specific ability that you want to have. Every piece of gear that drops will always be tuned for your class, and always either be a straight upgrade, or it's worthless, with no middle ground. Nothing can be sold, nothing can be valuable, nothing can be traded, there is nothing to work towards or target.
And no one fricking enjoys that because it's boring and it removes any feeling of accomplishing anything or moving forwards with your character. People like incremental progress, they like saving up to buy a new item that helps them clear better or survive more. People enjoy hitting that 1 in 20 roll for a great item, and people like sharing their misery at having lost a roll. Gambling is fun because winning is fun, risk is exciting, and you can commiserate with others.
then buy it from trade moron
christ
also yes rng is good.
>BUT I WANT THE PERFECT ROLL OF EVERY ITEM INSTANTLY!!!!!!
you dont enjoy video games, go do something else with your life.
you do know you can easily settle for like tier 3 right, nothing in this game requires perfect t1 roles
also getting t1 rolls really isnt all that hard
especially with rog
>collect currency to buy items you need
That are acquired through loot
Loot matters, but only about 0.01% of it, if even that
wasn't there some kind of virus in the mandatory loot filters
What even is Affliction's gimmick?
I skimmed through their news posts when they were advertising it but all I spotted were some different skill gems, is that really it?
go into forest, collect whisp, now you have a budget magic find setup in the map youre in, the new ascendancies are pretty strong too
There's an entrance to a forest that spawns at the beginning of each level. Inside the forest, there are 3 NPCs that sell things and let you unlock unique ascendancies (that you can have in addition to your normal ascendancy), and depending on which type of enemies you kill in the forest, it juices the rest of the map outside of it. There's also a boss encounter you can come across randomly sometimes that drops a special unique.
I see the /poeg/ schizo is having fun again now that he left his home
What am I supposed to do after I finish my voidstones? I usually get bored and stop there.
Whatever you want to do. Finish league challenges, push to 100, target farm boss items for your build, try and make currency to buy a Mageblood or Headhunter, gamble with doubling Div cards, make a cool hideout, max out your build. There is no specific endpoint, you find something to work towards and you try and make it happen.
it's fine to stop there, usually people reroll and try something new or start uber bossing
set goals for yourself
try out new skills and make your own builds
challenge yourself
or
quit and come back next league and do it all again
🙂
i'm not playing through the boring story again
then you dont like this game and should frick off.
because thats what this game is all about
every character has to redo the story every time
if you are fast its only 4 hours
but really once you have finished the atlas and the voidstones i dont see any reason to keep playing past that so starting dozens of new characters per league and redoing the story is the best part, if that doesnt sound fun then this game genre isnt for you.
the game is about grinding for currency.
so you are only going to play 1 character ever?
you know league characters are sent to standard league at the end of the current league right?
and standard is a dead market.
if you want to exist in the alive market you need to AT LEAST make a new character every league which means doing the story once every 3-5 months
I play whatever the skill MTX flavor/nerf of the meta is chris.
longtimers know this.
>bow cuck
fricking repugnant
I'll never forget her and her minion builds chris. you took that from me.
>HAIIII It'S KAAYYY
she was weak
couldnt adapt
just like pohx
theres nothing to adapt too for minions outside of playing srs forever, and thats a fate worse than death
you do know we are in a specter renaissance right now right?
can i finally play pure spectres again? give me a taste
there's a lot of new spectres in this league
yes
This
PoE is adapt or die
adapt to what? patch notes for the season?
wtf lmao lol
>season
lol
but yeah you cant imagine how many shitterBlack folk get filtered by patch notes every league
even funnier when they're israelitetubers
When the beta opened to supporters there were a small minority of people who complained non-stop about the shit drop rates. This was back when private paid leagues were still promised. Essentially, people wanted to be able to play the game like any other ARPG, meaning I can play the game from start to finish with the gear I find. That seems more feasible with the game today but then there are still other bits of the game that are just so baked in to the game that the only way to fix it is to release a sequel instead. And, really, a lot of the problems with the game are because of the trade-2-win economy bullshit. You can't have access to a 6-link gear because you will immediately grow bored and quit the game. Of course, when they used to run solo-self-found leagues with massive increased rarity drop boosts EVERYONE on the server played it and loved it, but it was considered a bastardized way of playing the game. Because you NEED PoE as your source of SOCIAL INTERACTION. And, lets make a game based around trade and not even put in a simple auction house. the entire game economy depends on it but frick it it can wait five years because third party websites will plug the holes. If the game was available to play offline, free of lag, with a 10,000% boost in rarity drops, it would probably be my favorite ARPG. However the game MUST be online all the time even if you don't ever trade or communicate with other people. Why? because God forbid someone cheat and clone a weapon to use on their character that no one else will even know exists. I don't give a frick if other people want to cheat and ruin the game for themselves, it doesn't involve me. I'd rather that then having to macro an autoquit when your connection isn't at 20ms.
link to the original post?
It was shit, I agree. No full respec system either. Not buying anymore PoE games.
>buying
>anime roleplaying game
but it's western?
its kiwi actually
how is it any different from using SoJs to trade for things in diablo 2?
I think the question should be is it acceptable for an ARPG to make you go 30 levels without finding an upgrade for your pair of gloves? Do I want to be lvl 70 with average lvl 32 gear in a game genre based on finding loot? it just feels like the dev's absolute favorite part of playing D2 was trading shit. On the other hand I enjoyed actually playing the fricking game killing orcs and shit
It's a currency grinder that does a better-than-average job disguising the fact that it's a currency grinder, because the variety of different currencies is robust, and all the currencies double as crafting mats -- each with their own function. But yeah, good luck finding an upgrade on the ground. There's a reason everyone uses a strict loot filter that filters 99% of shit.
>be me
>coffee done
>starting my d4 grind playlist
link rel
https://www.youtube.com/watch?v=p9SHMeUhTps
it's christmas skin grind time lads.
homies that sold me on the complexity of this game failed to mention 99% of actual gameplay is dealing damage with 0-1 buttons and then dashing with another.
never mind that you reach red maps and then that's where scaling ends you'll be doing t16 after two days and still t16 a month later too.
>99% of actual gameplay is dealing damage with 0-1 buttons
yeah thats one of the things they seem to be trying to fix in the second game
putting all your resources into making a single skill blow up an entire screen of enemies is just too efficient in PoE
gap closer on space bar
alt f4 keymapped to footpedal (for HC/after lvl 95)
it's PoE time
Play SSF Black person
Enough with the poechuds.
I'm posting this thread on /d4g/.
We are going to defend ourselves.
🙁
>y-you guys are mazed
>proceeds to monitor Ganker 24/7 for PoE threads exclusively to cry about the game
The fricking irony lmao
The ARPG schizo is a masochist and gets off to verbal abuse
are the new boneshatter gems any good
I can't do the math to know if complex trauma would come out to being higher damage or not and carnage is a decent mapping version since you can stun shit easily
Play SSF, problem solved, next question
Too bad Chris balances around trade league
should i get into this game in 2024?
is it predatory in nature to free to play players? like will i still be able to advance without spending real life money or not.
You will need some stash tabs to play properly, probably like $50 if you wanna play in the typical way in endgame. You could spend more on stash tabs, but some are of marginal value. Apart from that it's only cosmetics.
im mainly interested in the aesthetic and world building. can i enjoy the story and such without sweating? i also mostly just wanna prepare myself or poe2. is the lore any good or what? cause i heard it plays kind of like a single player game with opt in multiplayer features.
lore is okay, but anon, nobody plays ARPGs for the lore
The lore has some cool pieces and there's lots of content but it's rather a mess overall, there is a lot of shit piled on. There's a fair bit of solid voice acting and cool environments.
You can easily play through most of the content without paying anything. You only need all those tabs if you wanna push endgame
Depends what you call story. I think if you spend some time in path of building you can plan a build that will be ok act 1-10 but while campaign ends there the main quest doesn't and basically extends to highest tiers of content. You will need some very optimised build and knowledge how to farm enough resources for it. The lore is kinda meg, not that it is bad or anything, but your solution to every problem is to kill it every time so you stop caring at some point and just play for colorful explosions and big loot drops. As for multiplayer, most people play alone but uses trade to exchange items.
No. The game is borderline unplayable without stash tabs.
You can play the first 100 or so hours without paying anything
If you want to continue playing after that you'd need at least the 20$ first blood pack which will give you a bunch of points for stash tabs.
I've only spent about 50$ on this game and I'm close to having 5000 hours in it now.
The only thing that makes this game decent is that they don't give a frick if you RMT and there's a million bots farming and trading stuff to keep the market liquid.
Seems logical, since at some point the loot you need to upgrade becomes so rare you need to craft it yourself instead, so you need crafting currency. If you are buying it from trade you just pay someone else to craft it for you
>the "I'm the one with the nature" guy sucks you
Seems to be rather popular as of lately