>Ay cabron sucks about your job esé but how about we team up and get into all sorts of crazy adventures and rekindle our friendship so you really end up caring when I senselessly die trying to fulfill our shared dream of making it big?
>Oh but let's do all that in a 2-minute cutscene.
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So... can I call anyone ese? Or is that going to get my ass kicked?
so much this. you get 0 emotional attachment to/gameplay value of what could've had a great potential
do you guys actually feel something, anything, when characters die in video games?
maybe theres like a handful that i cant remember on the top of my head, but its doubtful. if anything its the exception
I miss this homie like you wouldn't believe.
But I'm glad he died so he didn't have to see Clem turned into a vulgar one-legged rug muncher.
Wait they made Clem a lesbian? What the actual frick
Yes, they did. Not sure how you didn't see this coming, she's a woman in a post-apocalyptic setting. Obviously they had to make her a homo.
They also gave her a very expensive custom-made prosthetic leg which in no way whatsoever hinders her from moving around.
No you'd have to choose the lesbian options to make clem lesbian.
It's one thing to kill a random npc or character you just met, but a completely different story when you kill a character you've known and grown attached to
Jenny comes to mind from Darkness or Mordin from Mass Effect
The Darkness is probably the best portrayal of a relationship in a AAA game yet, which is insane given that it’s an edgelord power fantasy otherwise
They somehow found the one male writer in vidyas that has had a girlfriend
I also like how it continued to be references and brought up even after Jenny's death
Sometimes.
>
I'm a very empathetic creature so yes. I even felt for jackie's death even though OP's criticism is on point.
When the horse died in Ghost of Tsushima I wanted to kill every motherfricker on that island.
Based. Somehow animals dying always affects me more than actual characters.
There are a handful of deaths where I'd be like, "Aw that sucks, I liked that character." Jackie was one of those, honestly, thought he was a good bro. Very rarely are there deaths that make me actually emotional, but there are some games that achieved it. I can probably count on one hand the deaths that have made me actually cry though.
I'd glass all of Mars to save me robro.
>do you guys actually feel something, anything, when characters die in video games?
I think its hard to find someone who didn't feel anything at pic related. I was young at the time when the game came out but it was a very well written scene.
>This guy is your PC best friend, he's been there as a rival from the start and the one whom you competed with for the heroine
>After many trials, fight and tribulations he makes a final appearance at the very end not to have just a cheap death scene, but to redeem himself and help the PC by locking himself to an apparent death inside of a world full of darkness which symbolically is basically Hell
>Cue the finale of the game where the PC is stranded from the heroine but the worlds are all saved under a starry night sky seen by her
It was a very good final sequence, sequels etc. aside it does a perfect job of evoking something after everything you go through in the story.
Nah. Dad died when I was 17 so that puts fiction into perspective.
So a father figure in fiction dying never gets to you. My grandfather was an incredibly important person in my life and I lost him right at the beginning of college from cancer, and I had to watch his slow decline. So storylines in fiction involving cancer or grandfather characters can still get to me, even 10+ years later. I can't even watch the opening sequence of UP (yes, the Pixar movie for kids) without welling up.
>So a father figure in fiction dying never gets to you.
Nah lol. At most I'll be thinking wow this is way less sad than my actual father dropping dead in front of me in real life.
no, video games are fricking terrible at storytelling. they're made by a bunch of nerds completely winging it in that regard, so it all just comes out as corny fan fiction at best.
there are like 4 exceptions to this
Only when I decided to invest limited resources on that character
if the prologue actually took 50 hours to complete you twats would complain that it's boring and too long and unnecessary
Correct. He should have died much later, around the time Takemura "dies". That would involve substantial rewriting however.
Clearly Jackie's death was meant to happen at the end of the game.
And then the story goes to even bigger shit
In theory, once the heist is done what happens to Jackie if he leaves the shard slotted in? Does he get taken over by the engram instead? Does the game turn into a Schizo Chicano Best Friend Simulator where your boy Jackie keeps insisting that he's hallucinating the spirit of "that fricking vato Johnny Silverhand holmes" and you have to keep telling him to shut the frick up so you can nab some corpo briefcase?f
I mean, V would still get shot by the fat black guy, so one of them ends up dead either way. Your version would just make Jackie the main character instead.
yeah I'm assuming the getaway turns out different, since the engram takes over once you die. I'm just incredibly entertained by the idea of a mentally ill character like Jackie since nobody would accept the fact that a macho hispanic guy is crazy, they'd just tell him to shut up and look tough.
Honestly, having Jackie getting taken over by Johnny would have worked better for the game’s narrative
The problem with the game as it stands is that you’re V, so even though the game is telling you
>Johnny is taking you over, hurry anon!
you in the back of your mind instinctually you know this is wrong because V is a character you’re controlling, not Johnny
Having it be a trusted NPC external to you, where it really is unclear whether it’s still them you’re talking to, an amalgamation, or only the engram, would have had the effect CDPR wanted the storyline to have
But then you wouldn’t have had Wholesome Chungus I guess
Meant to tag
I mean imagine if you just play out the whole narrative because Jackie was never the same after this moment. Storming Arasaka HQ with your main man. A whole side arc of "friend date" missions with Misty where you have to convince her that Jackie isn't actually in love with some b***h named Alt, it's just the ghost of Johnny Silverhand possessing Jackie's body.
>this was supposed to be one of a few outcomes of the mission
fricking hacks
Honestly the biggest problem I have with Jackie is that the way they revealed his death in the 2019 trailer made me think you'd have the chance to avert it
But nope, he dies no matter what you do