B3313: Reflections Edition

Just got back from a short trip so hankering for more b3313 discussion. Please keep the drama out of the thread and focus on the game

Mike Stoklasa's Worst Fan Shirt $21.68

Thalidomide Vintage Ad Shirt $22.14

Mike Stoklasa's Worst Fan Shirt $21.68

  1. 11 months ago
    Anonymous

    what the frick even is this like a mod or something?

    • 11 months ago
      Anonymous

      seems like a surreal romhack of Mario 64 that uses a bunch of beta assets and has like 400 stars or some shit.

      • 11 months ago
        Anonymous

        There needs to be a big hack with multiple floors where you have 1k stars to collect.

    • 11 months ago
      Anonymous

      It's a hack that pretends to be a demo build but in reality it just delves you deeper and deeper into a rabbit hole of new areas in the same vain of looking beyond a curtain

    • 11 months ago
      Anonymous

      Mario 64 but the palace is located on Ash Tree Lane.

    • 11 months ago
      Anonymous

      Same question

    • 11 months ago
      Anonymous

      A mod that LARPs being a Mario 64 beta build but is actually a dream simulator-like. It's got levels but the real star of the show is the castle, which is an incomprehensible maze of lobbies all meant to vaguely resemble the vanilla castle areas in some way.

    • 11 months ago
      Anonymous

      Mario 64 but Yume Nikki clone

  2. 11 months ago
    Anonymous

    so the troony hack has a broken 1.0 version, woop dee dee
    should link to a patched rom instead of a rom patch though.

    • 11 months ago
      Anonymous

      Not until you behave like a normal functioning human being

  3. 11 months ago
    Anonymous

    how are we going to avoid talking about the production of an unfinished game? we all want to see it finished so it can be properly discussed and explored like the first version but there's all sorts of bullshit behind the curtains

  4. 11 months ago
    Anonymous

    sadly i don't think B3313 discussion will keep going unless the online guy decides to hold another session of either 0.7 or gets abandoned working or it eventually gets fully done.

    • 11 months ago
      Anonymous

      tell me how to find green bowser portrait before the thread dies. was told there's one in bowser's maze which is easy to reach but I only found regular bowsers

      • 11 months ago
        Anonymous

        i have no clue, the only different version of the bowser painting i know is the weird faded one in the area from one of the libraries where you eventually come across one of the toad jumpscares.

    • 11 months ago
      Anonymous

      throw up the server every Saturday or something, always fun to follow that fricker toad into a faceless mario room.

      • 11 months ago
        Anonymous

        hopefully this happens, it was fun fricking around with you guys.

        • 11 months ago
          Anonymous

          I would like for this to happen too because I'm late to the b3313 party and would like some anons to follow because I get lost insanely easy and hung up on like one or two levels

          • 11 months ago
            Anonymous

            last time it happened it was 0.7 and some layouts and warps are different there than in abandoned but it was still fun and it was neat to see since i completely missed the 0.7 threads

  5. 11 months ago
    Anonymous

    Is it console compatible? If not I probably won't bother with it.

    • 11 months ago
      Anonymous

      No way in hell it can run on real hardware.

      • 11 months ago
        Anonymous

        soulless

  6. 11 months ago
    Anonymous

    Does anyone know if it's possible to obtain the green star above the toad statue in the garden? I'm talking about the garden with the yellow switch pipe in case it isn't clear, don't have pic right now unfortunately.

    • 11 months ago
      Anonymous

      yes it's possible
      you need to perform frame perfect wall jumps to not lose speed, start off long jumping from the corner of the hedge

    • 11 months ago
      Anonymous

      you can but like the other guy said you need extremely precise wall jumps.
      apparently all it does is similar to what the yellow switch does so it's not that worth it

  7. 11 months ago
    Anonymous

    Are there any good playthroughs out yet? I can't platform in Mario for shit and don't want to get good.

  8. 11 months ago
    Anonymous

    this is probably the gayest shit I've ever seen. Make some friends you fricking losers

    • 11 months ago
      Anonymous

      >Make some [BUZZWORD]

    • 11 months ago
      Anonymous

      Your behavio and attitude? Yeah, I agree, Chris.

  9. 11 months ago
    Anonymous

    Link to latest download?

  10. 11 months ago
    Anonymous

    it's a testament to this mod that I still think it's outstanding even though the dev is insufferable.

  11. 11 months ago
    Anonymous

    Is there any way to run this version on Mupen?
    I'm Using the launcher version of the parallel core, but i get slowdowns in some of the red fog areas. This used to happen with 0.7 on parallel as well

  12. 11 months ago
    Anonymous

    if it isn't compatible with original hardware, it isn't worth playing
    no ifs, ands, or buts

    • 11 months ago
      Anonymous

      oh hey this homosexual's back

    • 11 months ago
      Anonymous

      based

      oh hey this homosexual's back

      cringe

      • 11 months ago
        Anonymous

        >not a unique poster

        • 11 months ago
          Anonymous

          >/misc/ newbie who thinks everyone is supposed to drive-by shitpost instead of actually discuss things in threads

          • 11 months ago
            Anonymous

            >/pol/
            obsessed

            • 11 months ago
              Anonymous

              >criticize any other board
              >no one cares
              >criticize /misc/
              >reeeeeing ensues

              Samegay shitposting isn't discussion

              >le samegay meme

              >wants to have discussion threads
              >wont link to the shit in question
              weak troony shit

              anonfiles com/veLdU2w4z1/b3313_abandoned_z64

              • 11 months ago
                Anonymous

                >criticize /misc/
                more like can't shut the frick up about /misc/

              • 11 months ago
                Anonymous

                /pol/tard detected

              • 11 months ago
                Anonymous

                literally obsessed

              • 11 months ago
                Anonymous

                literally a /misc/tard newbie

              • 11 months ago
                Anonymous

                literally a Black personhomosexual that tongues anuses

              • 11 months ago
                Anonymous

                literally an underaged wienermongler

              • 11 months ago
                Anonymous

                literally an autistic autist with shit taste

                literally an underaged wienermongler

                literally an gagged buttblaster

              • 11 months ago
                Anonymous

                >meme

          • 11 months ago
            Anonymous

            Samegay shitposting isn't discussion

        • 11 months ago
          Anonymous

          wtf is this real

          • 11 months ago
            Anonymous

            Apparently it's outside one of the courtyards, but I don't know which

    • 11 months ago
      Anonymous

      it will be

  13. 11 months ago
    Anonymous

    >wants to have discussion threads
    >wont link to the shit in question
    weak troony shit

  14. 11 months ago
    Anonymous

    Where do I find the vanish cap switch?

    • 11 months ago
      Anonymous

      side door to the castle outside near the waterfall, on the platform above the water

      • 11 months ago
        Anonymous

        This place?

        • 11 months ago
          Anonymous

          yes, you can even see the vanish cap in the frame bro

          • 11 months ago
            Anonymous

            Give me a break, I've learned not to trust whatever's on a picture in this game

            • 11 months ago
              Anonymous

              you can always save state before going into the painting, but this one puts you in the same place after you leave

            • 11 months ago
              Anonymous

              Isn’t that kinda the point? Isn’t getting lost and making no progress what you’re mostly supposed to be doing?

            • 11 months ago
              Anonymous

              That's been the location of the vanish cap since v0.7 though, this isn't anything new.

              • 11 months ago
                Anonymous

                It's new to me because I just started playing yesterday

  15. 11 months ago
    Anonymous

    does anyone actually want to talk about the game or are they too interested in throwing their own shit like monkeys?

    • 11 months ago
      Anonymous

      What do you expect to happen to a literal 24/7 general on Ganker?

    • 11 months ago
      Anonymous

      >does anyone actually want to talk about the game
      >no mysteries
      >no maps
      >no links for newcomers
      >no new creepypastas
      >why is it dead on the FASTEST board on Ganker?

    • 11 months ago
      Anonymous

      Discussion has thoroughly dried up as everyone's basically found all the spooks, scares, and new shit

      • 11 months ago
        Anonymous

        Has anyone made a fresh map yet?

        • 11 months ago
          Anonymous

          One thing I noticed is that there doesn't seem to be a huddle of information like when v0.7 released. Anons got together and put a fricking wiki together when that released, detailing what goes where and what certain triggers were. Haven't seen that at all for the 1.0 release, I'm assuming because it's not as easy to get lost anymore?

          • 11 months ago
            Anonymous

            No, it's definitely as easy to get lost
            Actually probably moreso considering the night/day thing
            It's just kinder with not respawning you in one of three places and actually letting you exit paintings normally half the time

          • 11 months ago
            Anonymous

            Personally speaking, while the new stuff is cool, especially the first few areas behave mostly the same, and people figured those out months ago. Because you have a core set of areas you're familiar with, the feeling of being hopelessly lost and confused doesn't really set in as hard.
            Getting got by the triple lobby in 0.7 hit different until you understood what was happening; now you know how it works, and have learned to expect it and tricks like it.

            This romhack blew its load too early, in a way. Maybe if they had changed the main lobby for the 1.0 release.

            • 11 months ago
              Anonymous

              The main lobby was changed btw but it's a lot more subtle than before.

              • 11 months ago
                Anonymous

                Seemed like it acted mostly identical to me? Only differences I noticed were the sun carpet warps being slightly swapped around and maybe one or two of the second floor/courtyard doors leading to different stuff.
                Is there some big new mechanic/secret I should be aware of? Don't spoil too hard, but "yes/no" and maybe a subtle hint if yes is okay.

              • 11 months ago
                Anonymous

                Beta Lobby A

              • 11 months ago
                Anonymous

                yes

              • 11 months ago
                Anonymous

                One of the beta lobbies is not what it seems at first glance

    • 11 months ago
      Anonymous

      discussion dried up sadly and most are probably burnt out and waiting for the new update from the other devs even once these daily threads slowed down
      and if i know from the nasb threads before release anything daily becomes a complete shitshow after a week

    • 11 months ago
      Anonymous

      I played it for like 30 hours and moved on to other romhacks

      went to play Scepter of the Soul but the levels were entirely too fricking big so now I'm doing Beyond the Cursed Mirror

    • 11 months ago
      Anonymous

      discussion dried up sadly and most are probably burnt out and waiting for the new update from the other devs even once these daily threads slowed down
      and if i know from the nasb threads before release anything daily becomes a complete shitshow after a week

      >Most of the game's content is still the same as the original release which Ganker already discussed to death
      >Current game is unfinished and there's not much left to be done either
      >Behind the scenes bullshit by the crybaby devs has ruined all the intrigue
      Even when the game is properly finished I don't think it'll get that much traction. The autists who made this game really shot themselves in the foot

      • 11 months ago
        Anonymous

        Honestly, if they polish up the endgame, give things they teased (like the cyan star and rainy sky spires), add a few more trolls and yellow swiss funnies, I could see it turning out at least okay

        • 11 months ago
          Anonymous

          Any vids or sources for those? Sound really neat

      • 11 months ago
        Anonymous

        Even if it's broken as frick 1.0B literally has twice the areas.

        • 11 months ago
          Anonymous

          The real appeal of the game is exploring the castle and most of it we've already seen before, plus most levels are redundant since you only need the red stars to beat the game

  16. 11 months ago
    Anonymous

    Might as well ask. There's no point to that second timer in Whomp's Castle is there? Unless I'm missing something, nothing happens after you clear the second run

    • 11 months ago
      Anonymous

      If the timer hits 40 seconds, Mario has a heart attack and dies.

  17. 11 months ago
    Anonymous

    haha, BEEB

  18. 11 months ago
    Anonymous

    Ironic how part of the reason the whole drama started is because Chris wanted to cancel the hack and refused to let the other devs continue development but now he is double backing and letting them continue development so the whole drama was just pointless.

    • 11 months ago
      Anonymous

      he wouldn't have caved if not for the drama. he said he hated the hack and regretted making it, but he also couldn't bear the thought of it continuing without him.

      • 11 months ago
        Anonymous

        He's also pinning Roman and Benedani as the bad guys even though Chris is the one that refused to continue development and was downplaying the contributions of the other devs.

        • 11 months ago
          Anonymous

          I thought he turned around and decided to work on it again?

          • 11 months ago
            Anonymous

            Not exactly. Before Chris changed his mind, Roman and Benedani were planning on continuing development without Chris. He is now letting the other devs continue development but the catch is that Chris is still going to direct and oversee development, but he himself is not doing anymore romhacking. Roman and Benedani are refusing to cooperate with Chris though so there's a bit of a divide between the developers and losing Benedani is a big hit to development because he was the coder for the team.

            • 11 months ago
              Anonymous

              Chris isn't involved at all, he's trying to make it seem like he's still involved when he's not like the control freak he is

              • 11 months ago
                Anonymous

                Unfortunately the only people who know the truth are anyone who has been in these Ganker threads because Roman and Benedani haven't been very public about their side of the story, meanwhile Chris is getting his dick sucked by the people in his Discord as well as people in Vinny's comment section as this amazing rom hacker who is boohoo poor guy gets no recognition for his music and he is physically and mentally ill while the rest of the dev team is getting disrespected.

          • 11 months ago
            Anonymous

            apparently from what one of the devs said last thread he was just lying, or something like that.

    • 11 months ago
      Anonymous

      bro was patting himself on the back on the vinny vinesauce stream comment section, did a complete 360 because a streamer liked his mod lmao

  19. 11 months ago
    Anonymous

    Is there any way to check how many red stars you have? I thought I got a new one, but I don't seem to notice any differences in my moves or the areas I can access, so now I'm wondering if it wasn't just the first one again.

  20. 11 months ago
    Anonymous

    How to do this "old CRT" filter?
    I am kinda annoyed I can even track all stars, since the stages don't have names. But I am enjoying the surreal nature of it

    • 11 months ago
      Anonymous

      the picture in OP is a VHS filter. the easiest way is just to use retroarch since it has a bunch of them.

  21. 11 months ago
    Anonymous

    I'm at 50 stars right now but I hear there's gonna be an update that fixes the missing star id's. Should I wait a little longer for that update to come out?

    • 11 months ago
      Anonymous

      This reminds me of that one Discord post where the guy is having a fricking meltdown that someone isn't censoring the word Germ*ny because it' sexist.

  22. 11 months ago
    Anonymous

    Every once in a while my game's textures turn to stuff like this. Is there a method to getting this to happen consistently? It seems to happen around the turn of an hour, but very rarely, no idea what causes it.

  23. 11 months ago
    Anonymous

    i think it's hilarious how they used coin score bytes to hold star bitflags.

    also, it's pretty fricking gay that the painting which takes you to the blue switch is randomized.

    • 11 months ago
      Anonymous

      Both levels have the Blue Switch, it's just that one is at the beginning of the level and the other is at the end of the level.

      • 11 months ago
        Anonymous

        If true, that's fricking autistic considering the setup of the stage.

        • 11 months ago
          Anonymous

          [...]
          So that's what happened. I remember being so confused about the switch just suddenly being gone.
          Worse, I entered a different level at some point that just randomly let you use a vanish cap block without the switch, so I thought maybe just entering the cap switch level unlocked the cap or something.

          The level with the Blue Switch at the beginning of the level was the original level in v0.7. The other Vanish Cap level with all of the platforming is the new default level for the painting with the old level being a secret RNG level for the painting.

          • 11 months ago
            Anonymous

            So essentially this hack is taking the
            >let's make things take longer for no legitimate reason other than to artificially extend game hours
            approach

            got it

            • 11 months ago
              Anonymous

              except the normal level is pretty close to sm64's original

            • 11 months ago
              Anonymous

              If you're playing this hack as a game to complete then you're a moron playing the wrong sort of rom hack

              • 11 months ago
                Anonymous

                that's the thing, i'm not even trying to complete the game.
                (how the frick am i supposed to know what's missing without autistically cross-referencing snapshots of the save file in a hex editor?)
                the thing that rubs me the wrong way is artificial extension
                >hallway with only a door at the end is 2 gigametres long
                >oops! just when you were starting to make progress in traversing the castle, you got a little too curious and found a toad that crashes your game!

                other than that, this hack got me interested in games again for the time being.

              • 11 months ago
                Anonymous

                It's not artificial, it's atmospheric.

              • 11 months ago
                Anonymous

                >long hallways
                >it's atmospheric

              • 11 months ago
                Anonymous

                I think they are on occasion, but I do agree that it's overused as frick and often a chore.

              • 11 months ago
                Anonymous

                not him but the only "long corridor" area i liked was at the very start of dry world as you see the town come into view, which can classify as an atmospheric moment.

              • 11 months ago
                Anonymous

                The entire game is obtuse and difficult to navigate, the long hallways are a part of that and make the game what it is. Not only are they a part of the surreal architecture that adds to the uncanniness of the castle, they provide a feeling of anticipation and mystery for the player, as they are forced to walk down it and imagine what lies on the other end based on what they are able to happen to see.

            • 11 months ago
              Anonymous

              This isn't a level-based hack, it's a Yume Nikki-like
              Think of the switches and red stars as something akin to effects, they allow you to do a few new things but don't hugely expand the world because it's still a chaotic mess of warps

    • 11 months ago
      Anonymous

      Both levels have the Blue Switch, it's just that one is at the beginning of the level and the other is at the end of the level.

      So that's what happened. I remember being so confused about the switch just suddenly being gone.
      Worse, I entered a different level at some point that just randomly let you use a vanish cap block without the switch, so I thought maybe just entering the cap switch level unlocked the cap or something.

    • 11 months ago
      Anonymous

      >i think it's hilarious how they used coin score bytes to hold star bitflags.
      gotta squeeze all you can out of the save format

  24. 11 months ago
    Anonymous

    >Hit the Yellow Switch around 8 times
    >Get my cap back, lose all cap switches
    >Mario is now permanently smaller

    The last one really weirds me out.

    • 11 months ago
      Anonymous

      I didn't notice being smaller at first until I started missing a lot of jumps I used to have no trouble with, like several hours later.

  25. 11 months ago
    Anonymous

    How do you do fellow gamers I am ready to experience this for the first time, I hope it holds up

  26. 11 months ago
    Anonymous

    How many places can you find this thing? I've found it twice so far; in that dark room with the weird Bowser portrait and that place where you go through 20 rooms in a row to find it.

    • 11 months ago
      Anonymous

      I think there's also a third one in that area full of doors with the Mario RPG music but I never found that one.

    • 11 months ago
      Anonymous

      Why is there a 02 with BUP pasted all over it?

    • 11 months ago
      Anonymous

      I got a core dump when I saw that guy, was that supposed to happen?

      • 11 months ago
        Anonymous

        Pretty much all the creepy shit crashes the game deliberately

  27. 11 months ago
    Anonymous

    Peach died years ago, you're chasing phantoms

    • 11 months ago
      Anonymous

      i'm going to frick that phantom

  28. 11 months ago
    Anonymous

    Has anyone found this painting yet?

    • 11 months ago
      Anonymous

      >fnaf
      CHRIS CAN'T KEEP GETTING AWAY WITH IT

    • 11 months ago
      Anonymous

      >thought it was gonna be a fnaf painting
      >it was actually a frickboy's painting
      pretty fun, the star for shitting on all the cameras was pretty annoying though

  29. 11 months ago
    Anonymous

    What's the rundown on chris getting kicked out of his band? I've seen it mentioned a few times.

    • 11 months ago
      Anonymous

      Idk but probably because he just yells at everyone unprovoked so his bandmates got tired of his shit

    • 11 months ago
      Anonymous

      You can put together why they gave him the boot just by reading what he usually says.

  30. 11 months ago
    Anonymous

    >wandering around and shit
    >go into the room that you normally jump into the peach glass portrait
    >its a small crawl space into a black room with a double door
    >go to the door in front of me and run through the hallway with boos
    >take the left door out of curiosity
    >see the peach portrait and run to it, jumping over the pit
    >its a room with a giant cake and a giant star
    >jump up to it and fall into the cake and die
    >leave and go into the pit thinking it leads somewhere but die again
    god damn this fricking game

    • 11 months ago
      Anonymous

      Lol frick the Peach bamboozle room. World's slowest dead-end.

  31. 11 months ago
    Anonymous

    >red star from whomp fortress
    >red star from the star in the sky
    >actually regular stars
    bruh

  32. 11 months ago
    Anonymous

    Well Ganker? Were YOU worthy?

    • 11 months ago
      Anonymous

      It dropped me in front of peach

  33. 11 months ago
    Anonymous

    What are the odds of ESA running a meme run of this to switch things up for their usual SM64 runs? It's be starting in a month.

  34. 11 months ago
    Anonymous

    Ḓ̸̽o̶̼̭̾n̸̦͎̈́̿'̶̟͚̓͐t̴͕̄̔ ̵̠̄c̸͔̟̚ō̶͙̬l̷̥̠̀l̴͎̭̽ẻ̷̻c̴̜̠̃͝t̷̡͇̀̑ ̶̙̇͐t̷̩̙͒h̶̛̠̥͑e̷̦̓̚͜ ̴͉͗̂ċ̸̗͘ŭ̷̠̿ḿ̸͍̆ ̵̡͂c̴͔͚̒͊o̷̙̻̎í̷͖n̷̹͠

    • 11 months ago
      Anonymous

      boing

    • 11 months ago
      Anonymous

      Too late

  35. 11 months ago
    Anonymous

    How do I get this working on retroarch linux? On windows I had to download some .dll file

    • 11 months ago
      Anonymous

      You don't. I built parallel-n64 with every possible combination of CFLAGS and it doesn't work. That homosexual anon patched something and didn't bother to explain what. I had to resort to running Project64 under WINE.

      • 11 months ago
        Anonymous

        That's a shame

    • 11 months ago
      Anonymous

      You don't. I built parallel-n64 with every possible combination of CFLAGS and it doesn't work. That homosexual anon patched something and didn't bother to explain what. I had to resort to running Project64 under WINE.

      parallel-launcher morons

      • 11 months ago
        Anonymous

        Oh, boy, so this launcher has an undocumented homosexualy fork of the parallel-n64 core on fricking gitlab with a bunch of changes
        No fricking wonder parallel didn't work, it wasn't parallel at all, it was a fricking fork

      • 11 months ago
        Anonymous

        Why the frick is this trying to install retroarch? I already have it installed

        • 11 months ago
          Anonymous

          it's installing a self contained instance through flatpak

        • 11 months ago
          Anonymous

          Just install your -dev packages and compile this
          https://gitlab.com/parallel-launcher/parallel-n64

    • 11 months ago
      Anonymous

      You don't. I built parallel-n64 with every possible combination of CFLAGS and it doesn't work. That homosexual anon patched something and didn't bother to explain what. I had to resort to running Project64 under WINE.

      Parallel launcher from flatpak or wherever works fine. Just avoid the ParaLLEl and Angrylion plugins or anything mupen64 and turn off N64 depth compare

  36. 11 months ago
    Anonymous

    how do i stop getting fps drops in pj64?
    >retroarch
    not using your troony filters

    • 11 months ago
      Anonymous

      >be moronic
      >be thinking about trannies 24/7
      >has no idea what "filter" even means

    • 11 months ago
      Anonymous

      Update to the newest P64

  37. 11 months ago
    Anonymous

    I keep wandering around because the duplicate star ids make me not care about completeting the game, but i just end up in the same areas help!

  38. 11 months ago
    Anonymous

    I'm digging the new music

    • 11 months ago
      Anonymous

      Nebula Lobby hits hard

      • 11 months ago
        Anonymous

        nebula lobby as a whole is such a nice spot in the game, the weird 3d models of the bullet bill and the chain chomp against a cloudy sky are unlike anything else in the game (with the latter being my favorite portrait in the game) and i think in general it has some of the best courses.

    • 11 months ago
      Anonymous

      Nebula Lobby hits hard

      I wish we had the exended version of this song in-game

    • 11 months ago
      Anonymous

      for me it's https://www.youtube.com/watch?v=8XS7nT7EEAc

      • 11 months ago
        Anonymous

        >it's been uploaded
        finally. i'm going to listen to this forever

        • 11 months ago
          Anonymous

          i'm glad this guy's uploading a lot of the abandoned version's tracks, has a couple of my other favorites

          • 11 months ago
            Anonymous

            yeah, the ancient city's incredible and the slider... "remix"? i feel perfectly captures the insanity of the romhack. it's very similar to the original but also different enough so you know something's changed, and despite being at the same speed as the original playing all these wrong notes make it sound much faster paced

            • 11 months ago
              Anonymous

              a comment says apparently the flooded ancient city's track is actually it somehow messing up how it makes the nighttime version of the tracks and forgetting to change the soundfont (which honestly every nighttime track should just be a slower version instead of the weird music box sounds, most of them aren't that great).

              • 11 months ago
                Anonymous

                So what you're saying is Night flooded city being so good is a happy little accident

              • 11 months ago
                Anonymous

                yeah
                last post said it too but a lot of the night versions of the tracks suffer from the soundfont, i don't think they're as bad as some earlier threads say but just having them be slower already would give the songs a more calming feel, you don't really need the music box soundfont.

              • 11 months ago
                Anonymous

                Isn't this guy supposed to be a musician? You'd think the music of all things would be unanimously praised.

              • 11 months ago
                Anonymous

                The music box sound font is actual aids. I played a lava level and it was legit just garbage noises. Get fricking rid of it.

              • 11 months ago
                Anonymous

                yeah, any song with lethal lava land/shifting sand land's soundfont get completely fricked over mainly due to how different their vanilla songs already were from the rest of the game. they should be some of the songs in the game that actually don't change at night.

          • 11 months ago
            Anonymous

            these homies NEVER upload loopable version of the tracks, it makes me furious

      • 11 months ago
        Anonymous

        Good pick. I never hung around to hear how hard it goes if you let it play long enough.

    • 11 months ago
      Anonymous

      for me it's https://www.youtube.com/watch?v=8XS7nT7EEAc

      This for me.

  39. 11 months ago
    Anonymous

    What the frick am I supposed to do in the hidden lobby with a countdown timer?
    Also same question for the whitewashed Bob-omb Battlefield peak.

    • 11 months ago
      Anonymous

      Hidden lobby has a star over at the ceiling while bob-omb has you rush for a star as well

      • 11 months ago
        Anonymous

        But the Bob-omb one doesn't even let me off the top of the mountain?

        • 11 months ago
          Anonymous

          yeah i've tried to get off the timed arzone bob-omb battlefield mountain too with no luck, you get a red star just from getting to the top of that version of the mountain so it seems all it's there for is just to have prince bob-omb chastise you and punt you out of the painting.

  40. 11 months ago
    Anonymous

    Did the devs make the save file tamper resistant?
    I noticed a dozen or so bytes change per save despite not having collected anything that would be worth updating.

  41. 11 months ago
    Anonymous

    Are the areas where the graphics get scrambled and flashing and seizure inducing intentional or is it a bug? I'm playing on parallel launcher

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