Baldur's Gate 3 is an anomaly and no one should expect games of that quality moving forward. It's unrealistic to expect such bombastic experiences from other publishers, because Larian is a huge studio with large budgets. No other studios have as many developers as them to work on their games.
They're not talking about the industry as a whole numb nuts. They're talking about RPGs, most of which look like pic related (which is a screenshot of game released in 2022)
Why don't you name the game?
it's shit.
https://store.steampowered.com/app/919360/Alaloth_Champions_of_The_Four_Kingdoms/
Kinokinokino wishlisted!
I take it to mean all AAA games shitty and they should do better. You do you.
Damn that looks fricking kino. Game's name?
>They're talking about RPGs
Even worse. Baldur's Gate's biggest wins come from the branching narrative, player choice and variety.
You know, things that ABSOLUTELY SHOULD BE standard for an RPG. Those things are the very fricking building blocks to making one. If you make an RPG without those, then you should just have a nice day. Indie or not.
Starfield is coming out in 3 weeks and it will beat Baldurs Gate 3 in every category except playtesting
Starfield looks like an even blander version of FO4
Makes sense, considering it's FO4...in Space.
Bethcucks really are something else.
>Fallout 4 in 2015
>has its thunder stolen by The Witcher 3
>Starfield in 2023
>has its thunder stolen by BG3
Bethesda just can't stop losing.
i hope i'm proven wrong but it looks like a big game with nothing interesting to do within it
starfield will somehow be worse than rick and morty obsidian edition
they did the same thing with doom when they started referring to other fps games as doom-clones
these people dont get to decide what standards players use
peepee poopoo
whoa a twitter thread. never seen that on here before
i like that they've all just admitted,
>yeah, we can't do that. we're pussy. sorry.
at least they're owning it and letting us know ahead of time they're incapable of producing anything even remotely close to Baldur's Gate 3. i'm still not buying Avowed though.
IGN disagrees
when developers start getting btfo by IGN then you know we've reached a turning point on what people will tolerate. holy hell.
A good video, but why the frick is anyone still trying to pretend totk isn't exactly part of the problem he's talking about? Why does zelda get this pass? Just because it doesn't have the microtransactions? It doesn't deserve to be held to the same esteem as BG3 at all by virtue of being one of the biggest, most shameless rehashes the industry has yet seen, when it should've been released 4 years ago for $30 as an expansion, or better yet dropped entirely in favor of focusing on a proper new zelda.
>Just because it doesn't have the microtransactions?
Actually, amiibo, and you even see it every single time you open the power menu. They're just as bad as all the other cosmetic shit the video was complaining about. Zelda gets a pass the same way and reason pokemon gets a pass, only with the added benefit of oot's status to carry it and make people treat it like the series is an infallible masterpiece and for anyone who questions that to deserve death threats.
Because it isn't gay propaganda and isn't vile degeneracy.
>he says dressing twink link up like a drag queen
I truly wish someone could elaborate on how exactly Baldur's gate 3 is unique or good without using buzzwords or agendas like "IT'S A QUEER FRIENDLY GAME!!!" or shit like that.
Because i haven't seen anything innovative. Only cool feature in it is being able to play online in split screen
It's not. It's just Blackrock/ESG shilling. They really want that game to succeed for some reason.
Meds?!
play the first hour of Solasta, then play the first hour of Baldur's Gate 3 and ask me that question again. lol
D&D and tabletop games in general might be one of the biggest markets for secondaries on the face of the Earth. do you know how many people watch shit like Critical Role and wish they could play D&D but either can't or won't look for a group of their own to play with? you just gave all those people a Triple A quality D&D simulator that presents a fully finished product for $59.99 without asking you to pre-order the Season Pass or the expansion or to buy horse armor. not to mention people who love BioWare RPGs have been wandering the frickin' desert for 3,200 days and nights since Dragon Age Inqusition came out cause Andromeda was hot ass, now they have another reactive, narrative driven Triple A RPG to play. the power vacuum in this space is insane, and Baldur's Gate 3 is not only frickin' gorgeous but it's really fun and entertaining. there's no reason it wouldn't succeed and receive this much praise, it's effectively backpacking off the praise people WANT to lavish onto a new Mass Effect, Dragon Age, or KotOR game.
It's not really a DND simulator. The story is linear. DND simulator would allow for much more freedom and at least come with a campaign creator.
This is a house of cards game. I get what you're saying, and I understand that your view has some merit. But it's really not an authentic DND simulator though.
It is authentic to, say, a module which has set things that you can do and has a set story that you can influence a bit with your decisions.
Yeah, I get that. I just consider a DND simulator to have far more freedom. You can't really go off of the beaten path in this game and have the game improv for you. It's a house of cards.
You can't build a module for others to play.
This is what I will build, an RTWP spiritual successor to NWN and Dwarf Fortress.
Going full unemployment mode after college to realize this dream. It's going to be insane.
>the story is linear
i don't think its any more linear than the next best games in the same genre. KotOR always ends with Malak dead at your feet on the Star Forge, KotOR 2 always ends confronting Kreia on Malachor V, Mass Effect always ends with Saren dead at your feet and the Reapers on your ass, Mass Effect 2 always ends with the Suicide Mission, Mass Effect 3 is notorious for having a linear ending, Inquisition always ends with your character confronting Corypheus and Solas abandoning you – what did you expect, exactly?
Yeah, those are linear too.
>dnd adventures
>aren't set path
...you never played a single dnd campaign?
>but my gm just homebrew shit on the fly, even when he used elder evils we had 1000 possible endings
yeah, it's just some loser thing, no one else does that except for you
Kotor 2 was famously linear and poorly written with all companions being forced on you, has nothing on any rpg
This anon cracked the code! If only the average game publisher and rpg dev understood this.
thanks for the positive (You)'s bros
>it's effectively backpacking off the praise people WANT to lavish onto a new Mass Effect, Dragon Age, or KotOR game.
dont expect games of that quality, btw
What a horrible shill comment, thanks for confirming to me the only people who like it are mentally ill shills who have no actual interest in the game and probably didn't even play it but come to Ganker to try and convince people it's a good game.
The fact that you tried to start your comment with "the game is good because Solasta is bad" already showed me what an embarrassment your comment was going to be.
i used Solasta as a point of comparison because they're both turn-based D&D 5E games, which is cohesive with the following point that your only options for a "D&D" simulator up until have had very subpar presentation and multiplayer implementation (if any mp at all.)
Baldur's Gate 3 might look as great as or better than an inexplicably expensive Sony movie game. most people care about presentation, if you don't get this then i don't know what to tell you. and again, it has not only online multiplayer but local split-screen co-op in an era where fricking Halo doesn't even have split-screem co-op anymore. have you been frozen in ice since the 6th console generation or something?
Why do your comments lack so much substance?
God I love solasta, ugly as sin characters but it's so fun
If we're comparing Solasta to BG3, Solasta has better combat implementation in some respects, but it has dialogue written by a roomful of mongoloids on typewriters and run through ChatGPT for quality control
>Critical Role
Who the frick is this? Fricking e-celeb dick sucker get the frick out of here.
Is this bait? Anybody into /tg/ knows of CR whether you like them or not.
I'm not into Table Top autism, I play VIDEOGAMES
Cool. I was just letting you know it's common knowledge in another hobby because it's completely infected said hobby.
It's actually fricking baffling how out of touch the games industry is recently.
There are massive gaps in the market that aren't being filled because every publisher wants a cashcow in the same oversaturated space of battle pass looter shooters.
Elden Ring sold millions purely on the basis that it was an open world fantasy game and there literally hadn't been one for about 6 years. BG3 has a similar effect.
Making a gacha takes 1/5 of the resources and gets you 2x the profit.
Some bog-standard twitch-friendly moba/battle royale is the next best thing, so that's what gets made.
>Elden Ring sold millions purely on the basis that it was an open world fantasy game and there literally hadn't been one for about 6 years.
no elden ring sold well because it's a souls game and those sell well despite Ganker thinking it's niche
Don't forget that it dropped during the summer games drought. BG3 had perfect timing, and I say that as someone that resents most of what it's done.
>I say that as someone that resents most of what it's done.
I genuinely dont get what's there even to resent about this game. It does what it does pretty good
I hate homosexualry. I can just put that aside and respect the absolutely incredible delivery of BG3. It knew it's niche and released at the perfect time to bring every last potential customer within, and even outside of, that niche on board. In the aspect demonstrating to the AAA industry that there are untapped markets they're completely sleeping on, I welcome it.
I'm ok with chicks getting to frick a husky (literal) bear if it means I get a harem of a demon tomboy and an elf. This is real equality.
Fair enough bro.
You can't. The game only allows you to have multiple partners if you're with Halsin, the gay bear homosexual.
You can't have multiple females.
The gay bear homosexual is also poly?
Jesus, this game ruins everything. What a joke.
Yeah, I think he's one of the only ways to do a poly relation.
Shadowheart broke it off with my char when I tried to have her and Lae'zel. Also Karlach breaks it off. The girls don't share.
In my RTWP crpg, there will be nephilim slaying, stat differences between genders, and harems.
I don't mind polygamy in fantasy as long as it's one person with their harem of living sex toys, that can be a fun trope, but you just know it was only included for the disgusting degenerates on the Internet. In fact, all I know about the game is the gay (actual) bear, and some other relationship stuff.
What's the game actually about? Are there cool villains? Fun magic items? What do you DO?
Marketing to Twitter was a mistake. Or, I guess it wasn't, because that's who makes up the demographic now. How sad.
the druid doesn't care because he's a fricking druid, and half the animals in existence are not pair bond exclusives. Shadowheart hates Lae'zel, you got in the middle of the b***h feud. Karlach is a hot blooded tiefling with violent possessive urges.
The only real bs is not being able to harem Shadowheart and Karlach, but I guess those two just don't mix well either.
I beat the game. I know that only a few choices really matter in the ending, and that you get railroaded if you try to veer off too much.
But your journey to the same narrow amount of endings can look different along the way. Also which companion questlines you focus on can affect some small things.
Solid Cinematic RPG, it isn't that focused on romance, your companions turn into zombies by act 3 and you begin to miss their banter.
Definitely not a dating simulator.
>Solid Cinematic RPG
>your companions turn into zombies by act 3
Grim.
Lae'zel is cute and she has a submissive arc if you assert your dominance.
Well, Solasta is better for starters.
>do you know how many people watch shit like Critical Role and wish they could play D&D but either can't or won't look for a group of their own to play with?
you really don't want those players anyway
Money is money.
Same reason Cities: Skylines got so popular, same reason Stardew Valley got so popular.
>Same reason Cities: Skylines got so popular,
You serious?
why wouldn't he be? people liked simcity -> simcity 5 was hot garbage -> cities skylines was a good enough 'sequel' for people that enjoyed the series
solasta's ui reminds me of a fricking online shop
i wonder if that was the developer's intention
I don't understand how nobody made an WEBM of people shoving npc's into bototmless holes. I've been sold on Lego Avengers the first one not the garbage movie tie-in on a FRICKING WEBM OF IRONMAN FLYING FROM THE SHIP DOWN TO STREET LEVEL. That WEBM showed exactly what people wanted from that game and i think something to the extent of what i said would shut the mouths of many shitposters. What BG offers the toolbox for free movement and choice that WoTR or whatever example shitposters googling RPG would type don't have
From what I've seen, most of the praise for it that isn't 'muh inclusion' is for the fact that it does the bare minimum of not doing a lot of the usually scummy practices like DLC, season passes, and so on.
I've enjoyed the game, personally, but it's full of bugs and weird design decisions that take away from the experience. Like the lack of custom party members unless you use a janky workaround, or buffing what mage hand can do before nerfing it by making what should an at-will cantrip into a once-per-day deal.
What I hate is that the takeaway other devs will have will boil down to: “our games must have degen sex but nothing that appeals to straight body type 1s, and have as much marvel quip writing as possible!”
yep. this game succeeding is a win for marketing and a major loss for anyone actually passionate about games. get ready to get bear fricked for the forseeable future gamers. you get what you deserve
>Like the lack of custom party members unless you use a janky workaround
Are you moronic? You can get a full party of them from Withers. Why is it that everyone who compalins about this game is a complete idiot or obviously didn't play it lol
>ask why this game is popular
>Someone cohesively answers the question why this specific game could've garnered such popularity and praise.
>Immediately yells buzzwords and puts his hands over his ears
Nah they just back peddled to using ad hominems instead of admitting they were wrong or creating a better argument.
All I see people talking about is which characters they have hate fricked.
Seems to be more of the scale of things. You have Divinity 2 with overhauled graphics, gameplay, characters and story and then you increase the scale of it like 2-3x. You will end up with a good product if you don't cheap out on the quality of said content, which is exactly the case for BG3. It's been in the oven for a long time and it shows properly. Spend 60$, get a game with 100~hours of content that isn't ever a "slog" or feels like it's overstaying it's welcome. No already made DLC, Battlepass, Day 1 Cash Shop, 90$ edition to play 4 days early.
You should ask yourself what the last game you played that is over 100 hours long and didn't feel like it was overstaying it's welcome was. There is very little.
I just realized I replied to a moron Black person homosexual before the thread updated. Oops.
>or feels like it's overstaying it's welcome
act 3 is definitely twice as long as it needs to be
There's a noticeable and coherent design choice in BG3 of keeping a DND campaign's storyline (with each act taking place no matter what you do), but cram as much player-driven choices as possible into it.
Compare it with some inherently goyslop open world games. AC Valhalla as an example, its a tremendous dead copypasted world with a million collectibles meant to draw in victims with compulsive obsessive disorders.
In that game you are forced, despite the vast open world and this weird focus on "Player choice" in the marketing, to play as a lawful good viking. You dont pillage, rape and enslave, you loot English villages and only hurt armed enemies. The moment yoy shoot some villager or monk the game tells you theres a sync issue and after 3 kills its game over. You are forced to restart.
In BG3 you can choose to kill literally everyone you meet with the consequences youd expect to happen. You can enter the druid grove armed to the teeth and wipe out everyone, which then actually ties into the story AND certain NPCs will even mentioon and praise or berate your character depending on their alignment. You can kill and maim your own companions. You can pillage, loot and slaugher yourself through the campaign and theres one way or another an ending that incorporates that player choice?
See the difference in design philosophy? Yet both games had a similar development time and budgets., just one game actually gives player agency to the player while the other forces you into the way the devs intended you to act and bombard you with a fricking ingame shop and season passes ontop to play dressup in a singleplayer game.
I haven't played BG3 yet, but I've played DoS 1 and 2 and I imagine the same design philosophy applies here.
One big thing I noticed about those games is that they don't waste your time with filler. No fetch quests, no randomly spawning enemy mobs, every sidequest is directly connected to the main plot and can help you with the main quest in some way (getting a macguffin that will make things easier down the line for example).
The older I get the less time I have for video games, so I appreciate it when a game doesn't make me waste hours on filler content, and AAA RPGs are terrible for this kind of thing.
the thing is, the bar for the genre is so low that anything is considered good for it, it doesn't need to be good, it just needds to come out
It is an rpg with rpg system deeper than "choose 5 passives", no fetch quests, actually alive open world that does not exist purely to bump hours per player played metrics. Characters are nice-looking, have actual personalities and their development. The plot is interesting and forces you to choose who to trust without classic obviously bad and obviously good characters. Game is fully done not broken into dlcs, doesn't have in-game purchases.
Yes, this is a rare sight in current year, and all the 3A game devs are seething, because they fired pretty much anyone who could do games like this and just want to do empty open world slops with shitty "empowering" ugly characters and sell dlcs to them
>make what is basically a dumber version of generic 90s rpgs
>all modern fraud devs lose their minds and say that its impossible to replicate
If you played videogames before and dont exclusively consume AAA dogshit there is literally nothing about this game that is outstanding or new.
The reaction is partially because the state of AAA is this desperate, where the biggest WRPG developers kept shrinking dialogue choices in their games and said that there's no market for turn based.
The other half of the reactions is literally shilling.
The innovative part is that it's finished and had no major bugs, dlc, season pass or microtransactions.
That's it.
Gaming standards have dropped so low to the point that people are impressed by a working game.
There's DLC on the way, it's not even a question of 'if'.
it has a unprecidented amount of player choice and utilizes environmental choices in combat incredibly well
130 hours of content for a single playthrough
Cope
moron. Name a single game like bg3 besides divinity
>I truly wish someone could elaborate on how exactly Baldur's gate 3 is unique or good without using buzzwords or agendas like "IT'S A QUEER FRIENDLY GAME!!!" or shit like that.
they can't
The standards are so low for AAA nowadays that just being functional and not trying to bleed you dry is unfathomable
>o-old Blizzard could have made Baldur's Gate 3!!!
Old Blizzard couldn't even make Diablo III
Old Blizzard died when Activision bought them out. Like a year after that happened they added dungeon finder and it was all downhill from there.
Yeah, that's basically what grummz said. The first meeting after the buyout he knew it was over
he means blizzard north you fricking zoomer, it was before your time
blizzard has never made a good rpg. Only action rpgs or theme park mmoslop
Back in the days they could, I strongly believe that, they released a masterpiece after masterpiece.
BG3 isn't innovative. It's been done before. Mass Effect, for example. KOTOR. Dragon Age Origins.
This. The only new thing for the mainstream is the dice throwing and turn-based combat.
The dialogues, branching, romances, it's all the same as with previous big budget RPGs.
Dragon Age Origins seems to have been their main inspiration when it comes to the role-playing part.
you guys havent played BG3 if you think that lmao, ive never seen a game with as much player agency both in dialogue trees and interacting with the world, you two just come off as a moronic
t. dumbass who's somehow never heard of Undertale
What's so great about it anyway?
no microtransactions
I mean what are the specific aspects of the game that make it stand out?
>In the land of the blind the one eyed man is king.
It just happened to release on a date without any strong rivals and appeal to the "true gamer" herd mentality which is a game with total average quality with tremendous playtime for gamers to waste their time on it, absence of the typical AAA greedy habits helps their game to be freely advertised by the said herd.
see
forgot to add
Okay slopgluzzer
it does everything perfectly with no faults. it's an easy 10/10 the likes no one has seen in a decade
>something that is new, not a re or demake, no season pass, no microtransactions, actual updates and bugfixes
Who knows
All of these besides maybe bugfixes used to be normal 20 years ago. Also Elden Ring did it too last year.
It isn't absolute shit.
It feels like a game from a parallel universe where companies like BioWare and Obsidian didn't go to hell and the whole industry wasn't subsumed beneath the great writhing wave of microtransactions and pre-release DLC planning that strangled the life out of everyone's favorite franchises.
Imagine where we'd be if game studios decided to not become publisher slaves.
>no microtransactions
>no season pass
>no DLC
>no always online
>no forced online
>mods aren't haram
This game is a cut above all the slop game companies have been put out recently just for this. Plus Shadowheart is actually cute and attractive.
Pikmin 4 just came out and doesn't have any of that shit
Its a normal game with no strings attached
>no strings attached
Feels like a proper old game made by passionate devs before the industry went to shit, but utilizing all the new tech without compromise.
>Raised standard
>Exact same pozzed homosexual crap as everything else
This is just gaslighting.
all the developers in all the AAA spaces are stark raving mad at the success of BG3 rn
This might end up being another TORtanic situation.
It's really crazy that this debate seems to be happening around this game specifically instead of something like elden ring, because everything I've seen of bf3 from the writing to the animations, the cutscenes, the art style, the combat, it all look like the most mediocre shit. Baffling.
Elden Ring was mediocre though
Yes, but it's a western studio that did it this time, which is freaking out the other western devs because they didn't release trash like the rest of them.
It happened but in a different way. Westoid devs were absolutely seething about ER on twitter.
Western devs were hating Elden Ring for the same reasons, mate.
I think it's because the "conventional wisdom" in the industry said that CRPGs were very niche. Multiple CRPGs have released recently and they weren't very big.
But then this game gets 814k concurrent users and becomes the most preordered game on Playstation.
>everything I've seen of bf3 from the writing to the animations, the cutscenes, the art style, the combat, it all look like the most mediocre shit.
Yeah, BG3 is not qualitatively superior to other AAA titles. It is merely "alright", but makes up for this by being absolutely massive.
And the expectations for a CRPG were significantly lower, I mean just look at some of the recent ones that released. Like they're 2D shit made in Unity with almost no voice acting but walls of text.
yeah, and because of BG3's insistence on being cinematic and having voice acting, look how linear it is.
>look how linear it is
most people don't really give a shit about when the quest gets done, as long as the writing is decent
a linear story makes for much easier storytelling, too
CRPGs were niche because their combat systems and graphics were ass. Larian fixed both of these problems, and what do you know, now it's actually popular again.
>CRPGs were niche because their combat systems and graphics were ass
homie cmon, BG3 combat is underwhelming as frick
both pathfinders shits all over it (even if you can't make head or tails of its turboautistic character creator), dos2 shits all over it, even poe shits all over it. I'd argue the combat is the weakest part of the game aside from maybe pacing
I like turn based games and thought path finder combat was ass, nothing felt good to use or satisfying. That game is just made oddly.
Well Elden Ring is actually mediocre and boring in just about every way even though at that point I considered myself a From fan. BG3 managed to keep my interest all the way to the end despite me not being a DnD fan at all
>no one should expect games moving forward.
>It's unrealistic to expect experiences from publishers
>budgets
>No studios have developers
It's over, gameboys.
It’s so funny like no other studio has a bazillion dollars to invest or hundreds of developers. They are just shit and led by marketing suits.
I was watching the developer of Braid connect the white line from his character to the enemies.
I... I don't get it. Is this the anthem for morons with no reflexes?
>It's unrealistic to expect such bombastic experiences from other publishers, because Larian is a huge studio with large budgets.
No we expect the same from other studios with large budgets.
You stupid dumb fricking twitter posting homosexual.
you didnt have to read the tweet, lil bee dog
> The only reason i like the game is that it has microtransactions
Wow. Is the game so bad you only like it because of that? how embarrassing.
I fricking love microtransactions, I try to spend an even amount of money on several, it's kind of like a little mini-game poors could never fathom.
>raised standards
It's more of a dip towards the OLD standards that have since skydived.
same diff
Few DMs are going to build a BG3 campaign and also fully voice act and mocap it for his weekend party or Persistent world server.
Handcrafted content is just not the way forward for DND simulators. People are going to have to innovate, and it isn't going to be the ones building unity games or the ones building high budget handcrafted content.
Hey anons, I'm about to play the enhanced edition of Baldur's Gate 1, is Siege of the Dragonspear worth it? I keep hearing mixed opinions about it.
It's good anon, the only reason people hate it is that it has a troony in your war camp, it's LITERALLY an irrelevant background NPC who exists just to say "HEHE I WAS A MAN!".
People cry even more because you can't kill him, if you do, he just comes back to life next time you go back to camp.
Outside of that, it has a decent story, it's pretty short and it ties well to the next game. I really like that it's the only Baldur's gate game that ACTUALLY acknowledges you being a Bhaalspawn and having Dark Urges.
It's not as bad as anons say it is, it's just, meh.
being meh is a death sentence in RPGs
Not relly, 99% of RPGs out there are meh. Barely any have amazing roleplaying or good enganging stories or interesting and unique characters.
Most rely on tropes, stealing from other games, stealing from books, having a let down ending, having an agenda, etc.
Siege of Dragonspear is not doomed because the starting story and the villain are boring, specially when it has redeemable features like Bhaalspawn content.
>Barely any have amazing roleplaying or good enganging stories or interesting and unique characters.
They have role-playing but not the latter. Not that it needs them. That's just visual novel drama. All you really need is a good honest module, a campaign, character creation, builds and enemy encounters which to get through with your character. The reason why most of you fail to realize this is because you never played old school tabletop modules. It's not all about "choices and consequences". That's just a later Bioware meme that was bundled with romances and then came to define cRPGs for some, but overall it was never about that. Icewind Dale is a lot better CRPG than a lot of people give credit for. In a lot of shitty AAA RPGs you don't even get to define your character, in IWD you create 6 from scratch. That is the foundation of any RPG, and most fail at the first step.
Please skip siege of dragonspear I'm begging you.
It's trash, don't ruin your experience of the original games by playing that crap.
Has noone made it to later into the game? It becomes a buggy mess.
I had someone tell me earlier BG3 wasn't AAA because square enix has more employees. He initially claimed AAA needed multiple studios involved, not realizing BG3 had many. I didn't get to respond to this moron before the thread was archived so I'm just gonna post this here. BG3 is blatantly AAA both in employee numbers, studios involvement, and budget.
For the record BG3 had 400-500 employees across multiple studios.
Started with 120 actually, only towards the end did they hire more until they eventually had around 400 across 6 studios.
Bros....
I have a toaster PC and I heard Act 3 is borderline unplayable even on high end PCs.. So far i'm playing fine (nearly maxed out graphics because they barely do frick all to the performance) at a silky smooth 40fps. Any toastergays wanna update me on how Act 3 actually is?
Why do you want to know this in advance if you've already got the game? What are you going to do, stop playing it if people say it chugs later?
What are your specs?
My gpu is showing its age and im wondering if I should get it
homie just turn the graphics down. I'm scared that my Deck won't be able to run it since for some moronic reason the game uses FSR 1.0 which makes it look like some drunk guy tried to paint each frame with finger paint and the game runs like absolute ass without it on any settings in act 1 and 2. Unless your system is weaker than a deck you'll be fine by just going from ultra to medium
It is a memory leak issue, you can play Act 3 just fine but you need to restart the game once in a while
It also might be a hardware requirement, an insane CPU for the unoptimized crowd simulation.
my PC overheated and my shut down in act 3
That's your PCs fault
My midrange desktop from 2017 runs it at smooth 60fps on 1080p on high settings
Are people just assuming this game won't have paid DLC or has the studio actively confirmed they won't? Didn't DOS:2 have paid dlc?
actively confirmed
That's not really the point. Their plans for DLC are more akin to an expansion patch, not stuffing things into an unfinished game. When people are amazed by a game releasing without DLC they're not talking about full content expansions on top of a complete game. See The Witcher 3 as well for a similar situation people loved rather than loathed.
It's crazy how okay people are these days with day one DLC
I never expect games to be good unless they're made by Fromsoft, Nintendo or a European NEET with autism.
yeah, don't make us work hard!
This had to have been part of the marketing campaign.
Larian paid for this statement.
>This had to have been part of the marketing campaign. Larian paid for this statement.
tinfoil hat
see
oh nooooooo, you can play the game when the internet goes out how terrible!
REDDDIT
REEEEEDDDDIIIITTT
You are literally doing what the redditrannies are doing.
kek
Bros, I have never played any of the baldurs gate games in my life despite having them in the back log for like 2 decades.
Since this one seems good it made want to get off my ass and start playing all the top tier crpgs, right now Im replaying planescape, planning on starting BG1 later.
How are the BG enhanced editions?
Do they remove content, add OC garbage or change dialogue or something?
Should I buy these versions to play the games or should I find another way?
>How are the BG enhanced editions?
>Do they remove content, add OC garbage or change dialogue or something?
yes
>Should I buy these versions to play the games or should I find another way?
pirate
They change the game so much that they might as well be considered a brand new game. A lot of the QOL changes like faster walk speed and pausing in combat during open inventory might make sense, but they break the developer's intents and make combat way easier.
You've been spamming this shit for over a week you homo.
This shit isn't an anomaly, it's a 23 year old game with dragon-age 2 graphics and millennial influence.
okay. well if it's not as good I just won't buy your game. you can figure it out "devs".
Should people that talk like this be allowed to live? It's like PC/corpospeak/terminally online mush. Is this a twitter screen shot thread?
LF autistic dnd chicks.
baldurs gate is the best dating sim on the market and nothing else
its a coomer game, its not a quality game, its not an RPG its a dating sim and a very degenerative one at that
the number of moronic puritans on this website in 2023 is disgusting. go back to fricking reddit you gutless neocon homosexuals.
Should I purchase Baldur's Gate 3, Ganker's RPG of the decade, on GOG or on Steam?
Which is better and why?
Do achievements work in Steam offline mode?
GoG, because frick Steam.
Do cheevos work in GOG Galaxy without running through Galaxy?
I don't know, don't care about achievements, but I like the fact that Galaxy is optional and I don't need to launch the slowass Steam with every game, even to uninstall it.
Steam, because then you can play on your Steam Deck.
You don't need buy it through steam to play on the deck.
I heard about this before but surely there is a lot of annoying clicking and setting up in desktop mode if you wanna play non Steam games on deck.
nah it's pretty easy not that anon.
>generate through desktop on winOS
>transfer to steam deck
>add as non-steam game
>add protonGE compatibility
you don't even need it installed internally to work. you can play it off an external docked like a PC.
More than the one click install on steam sure, but not that many more. The convenience of the deck does come through steam though. Makes it very console-like, but you're by no means limited only to buying and playing steam games.
>Shills deck
>Doesn't know how it actually works
>Doesn't own one
Classic.
I own a deck.
Until Steam adds Steam Trading Cards for Baldur's Gate 3, GOG will always be superior.
>both have achievements
>but Baldur's Gate 3 has no DRM, unlike Steam
Steam is better because
1) easier refund if you don't like (GOG only allows for tech issues)
2) better multiplayer integration
3) better Steam Deck integration
4) you get to show off your achievements to everyone, nobody ever fins your GOG profile
5) Steam Workshop for mods
not a Steam shill by the way, I used to be non-stop anti-Steam pro-GOG fanatic but the Poles decided to kill all of their legitimacy in 2022.
I will not listen to AAA corporate shills who defend buggy broken games where 90% of the content is sold as DLC.
What quality?
Act 2 is unplayable, stuttery slideshow bugfest.
>LOL hey, so I've been playing Baldur's Ga-
SHUT UP. Just shut. The frick. Up. Holy FRICK this is a board of brainwashed NPCs. Never in my life have I seen such a transparent astroturfing attempt. You think you're special or unique? You're a fricking sheep.
FACT: The general populace are morons. There has literally never been anything that has been popular on a widespread scale that has been of genuine quality. Why do you think gatekeeping exists? If people had taste and didn't ruin franchises with their preferences, there's be no GATE TO KEEP.
Have some respect for yourselves! You're no better than normies and their FOMO; "oh, my feed is full of this game, better play it so I can be part of the newest trend!" You vapid, vapid c**ts.
Everywhere I turn it's Shitdur's Gate this, Baldumb's Gay that. Who even the frick is Baldur anyway? Nobody gave a crap the first two times his gate opened. I feel like this is a gigantic psyop.
It's like the shitty Barbie movie which nobody was actually interested in but a combination of pandering and social media saturation created a social obligation to go and see it. I still haven't actually spoken to anyone in real life who's seen it, and I expect this game will be the same.
So stop fricking posting about it. 10-20 threads on every sodding platform I use. Evidently purchased.
Shall I be playing? I think not. I'll be sticking to my backlog of actual good games, thanks (I.e. things I've cultivated an interest for myself and not things the internet has told me to like.)
Grow a spine, you twats. Just say no.
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tl;dr
Bioware troony devs hands typed your post.
Divinity: Original Sin 2 had a better story and better characters.
Baldur's Gate 3 has better combat.
Discuss.
OS2 is shit
Solasta have superior combat
Discussion dismissed.
>NPC cannot argue back.
Fuzzalump one shotted by a little gnome c**t that did 30 damage in one attack WTF. This fight was a non issue on my first playthrough as a fighter battlemaster with shadowheart, astarion and gale, we may have been level 5 at that time but does it really make that much difference ? currently my party is level 4 almost 5. Should I be wasting my precious spellslots casting mage armor / blur / mirror image prior to every combat encounter, or taking the time to split out and position my characters one by one every time ?
Spiting party is always good strategy if you are able to hide them. And yes mages suck early on. But you can't do anything about getting one shot, if RNGsus wants you dead you will die.
Doesn't Ubisoft have 10x the employees of Larian? Why does Ubisoft make nothing but shit.
Ubisoft has way more LGBT and black employees.
Here's your real answer. Ubisoft, EA, Actiblizzard, all are publicly funded companies that have shareholders and boards of directors. These people are 60 year old venture capitalists who don't play video games, dont' understand video games, and only care about seeing constant market growth and return on investment.
Larian is a privately-funded company who, as long as they pay back their loans, can do whatever the frick they want, and the company director is a turboautist.
It's the same reason Valve can make business decisions that other comparable companies cannot, because once you have stocks, it's the stock market that decides what games you make.
Reddit Reddit Reddit trannies trannies israelites Black folk trannies reddit
It speaks volumes of these these developers when they claim a well made cRPG is an anomaly
what makes it an anomaly? That it was developed for the same amount of time as their games with a similar budget, yet it turns a profit without GAAS and battlepasses and microtransactions? That they didn't have to pay IGN and Kotaku to sing its praises because they were aware that the actual customers thatll buy it will also enjoy it?
Whats the fricking anomaly here? That they did well without utilizing the dogshit trends that plague most games? Im baffled how they thought this might make them look better
Everybody knows why
these people are just... oversexualized but they dont even engage with it in an interesting way like a hentai mangaka would, as expected of the normie masses they have little taste, sex has just become something they consume and think little of, perhaps its a way of identifying themselves with a particular in-group, and thats perhaps the main audience for this game, so in a way by playing BG3 they are signalling that they are a typical hipster liberal lefty redditor, whatever other terms you can use to describe that particular in-group. I wonder what these people are like in real life and if its easy to spot them ?
>they dont even engage with it in an interesting way like a hentai mangaka would
b8
Imagine your sat in a car with a stereotypical mexican that doesn't speak English very well, your driving the car by telling him how far to turn the steering wheel, when to press the accelerator, when to press the brake etc, thats how it feels to play this game. Your actions dont feel smart, skilled or impactful and bad stuff happens in between the times when you have any input, so you cant react to it as its happening.
BG3 is a testament to what talented artists and craftsman can do with both time and manpower when they aren't stiffed by MBAs with stakeholder baggage.
Any devs claiming that this is an "anomaly" have clearly never "crunched" on a project with coworkers they view as family and leaders that have a vision outside of deadlines and profitability.
In short, BG3 was a well-calculated risk, and regardless of whether work is being done with an established IP or not, other studios can do what they did "simply". It won't be easy, but the framework for how to do it is in plain sight, and anyone making excuses are talentless slaves.
and thats why i will just keep pirating
it totally raised a bar, now cdpr and all other fricks should look what real rpg is.
I feel bad for anyone that bought the game.
The fact that this game has done well has left some Gankeredditors so mind broken that they agree with a Venezuelan lolcow. That is hilarious.
But BG3 is shite, I don't get it. Are the other rpgs even shittier?
This is what happens when you unironically have snowflakes with blue hair at the office. They can't handle having expectations on them, or even the slightest of pressure. Low expectations and low effort is how it should be or they go into a fit. I work in an AAA company, I know.
Thank you Fink!
Can someone listen all the game devs who were crying about Baldur's Gate 3 setting new standards? So far I only know that Xalavier Nelson Jr, Josh Sawyer and some random Diablo 4 dev. Sounds like just a bunch of idiots crying and not representative of devs at large.
Why are so many people larping that this game is the second coming of DQ3? I'm at the end of ch2 and it's a good game overall but is just slightly better than the other crpgs on the market I feel like.
This board has to have a high concentration of industry insiders to exist so much seethe.
You can stop spamming this board now animal fricker.
Wait, Mountain Pass is just seeing that dragon scene? There are a dozen quests in Underdark? Should I just progress from there?
mountain pass isn't act 2, it's the frog creche
underdark isn't act 2 either
the actual act 2 starts when you go to the shadow-cursed lands, be it from the mountain pass or from a lift in grymforge. you should visit both underdark and mountain pass before going to act 2
I'm at this point. I get a message my adventure is about to progress. I did Underdark then went back and tried to go the mountain pass. There was a dragon scene then if I try to go on I get that message as well.
>There was a dragon scene
as in when the frogs land (with a dragon) and you talk to them? there is a message after it but it's only for dealing with the grove, not for act two
I don't actually know what the transition from mountain pass to act 2 looks like, maybe there is a dragon though I doubt it. I do know you should do the monastery that got taken over by Githyanki before starting act 2, in any case, so if you weren't there you probably aren't starting act 2.
Lmao. I've literally visited the Larian offices in Gent. It's basically five dudes and two monitors. Pathetic if you can't beat that, honestly.
BGIII is not that great. I'm playing it now, I'm enjoying it, but it's nothing mind blowing. A lot of the mechanics piss me off and I find every single companion unlikable.
>anomaly and no one should expect games of that quality moving forward
Is this someone from baldur's gate marketing paying a guy from another company to say this? Even autists like me can easily read the subtext - pay us full price for shit we pump out every year and be satisfied with low quality crap that costs much less to make. This is a statement I would love my competition to make so why not pay someone to do that and then amplify it?
>pay us full price for shit we pump out every year and be satisfied with low quality crap that costs much less to make
this is exactly what's been happening for years now
that'll be $70 + tip
all these westoid publishers, devs and journos are in cahoots and its very obvious.
been that way since the 360 era.
yes
what bar was raised with this game
i dont know anything about it but a lot of blizzard drones keep hating on it for some reason
No bugs?
Theres plenty of bugs
The same kind of marketing as TOTK got. And TOTK just died once it was no longer cool to talk about it anymore. Lol.
Its so ridiculous because its not even that good of a game
Its just not a total pile of shit
Larian is literally an indie dev. Their last 2 games had budgets of only 2 million
Love how these people are plainly admitting that the devs at larian are simply better than them and that gamers shouldn't be excited for their upcoming games since they will not even come close to matching bg3.
>Larian
didn't those guys also make divinity original sin?