MAKING GOOD GAMEs ...is LE GOOD?!?!
>FromSoftware's Armored Core VI: Fire of Rubicon (which you can purchase on Amazon) has proved popular, but overall sales of home video games declined due to unfavorable comparison with a stronger lineup in the past year.
>The company also mentions valuation loss due to the online game mentioned above, and the review of the composition of the titles in development ahead of the next medium-term business plan. This likely means that some have been shelved or canceled.
We hear that Bandai Namco intends to promote stricter screening of its games, strategically develop games to obtain an optimal title portfolio and strengthen the overall development management via the collaboration with Bandai Namco Studios. This reorganization of the portfolio and development is going to put an emphasis on quality.
https://techraptor.net/gaming/news/bandai-namco-will-refocus-game-development-on-quality-following-declining-financial
Bandai Namco has been making shit games for like 20 years now.
Try 40
Bandai was always the shitty anime license cashgrab maker, they bought Namco when it was financially kaput
>inb4 the standard reply of mindless normies who slurp up every substandard game like the drones they are excuse!
WOW 20 years you say. How these companies stay in business is a mystery.
Bandai's been making shovelware based on licenses for way longer than that
GOD EATER 4 WHEN
CODE VEIN 2 WHEN
>Focus on quality
Hopefully never.
A God Eater or Code Vein game that's actually quality would be too powerful for this market, anon.
God eater 3 was good
They're new business model can't support that shovelware
Its a shame really because God Eater has a cool concept but the weeb as frick presentation/writing and braindead combat really brings it down if they actually made it more realistic and high budget like MHW it could be amazing.
>hating muh weeb
Get outta here, pronto.
Honest to God I would give it more of a chance if you could just dress your character in Dark Souls armor and go hunting alone
>I don't like this anime game at all, but it would be nice if the anime game wasn't anime so I could not like it slightly less
no ramen for you takanya
>Realism
Frick off.
>but the weeb as frick presentation
kicking the hornets nest with this
Funny how "monster hunter but anime" and "dark souls but anime" get a pass but palworld is le bad for being a ripoff.
>as opposed to?
As opposed to making fun or unique games. They are now going to focus on AAA slop that is guaranteed normalgay sales.
stop bringing up Palworld, we're all trying to forget that abomination occured
>Funny how "monster hunter but anime" and "dark souls but anime" get a pass but palworld is le bad for being a ripoff.
They don't get a pass from me. Verification not required.
That's because monhun fans and dark souls fans aren't little b***hes.
God Eater was pretty much nothing like Monster Hunter besides being a hunting game. You might as well be saying that every turn based game is a DQ rip off.
Of the MH-likes around, GE is the only one I get the sense they tried to make it something different and at least tried.
I still have the first two games in my backlog, I should get to them some time
They didn't a free pass; in fact Code Vein is unanimously considered one of the very worst Soulsclones ever made.
Both will be censored and have trannies forced in them, look at what they did to Digimon. Leave them be.
>look at what they did to Digimon
What did they do to digimon?
you don't want to know bro. just leave it alone. trust me. drop it.
He's a lying sperg, the closest thing the most recent Digimon game has to wokeshit is a vaguely implied lesbian crush
>Code Vein 2
If it ever happens, it'll be completely censored.
asking the important questions
Believe in Stellar Blade
It might be a shitty asiaticslop, but it's a SEXY shitty asiaticslop.
If sexy / fanservice game can net huge profit in the current year of our Lord; Chance that we might get more games like GE/CV in the future.
.hack FRICKING WHEN
>releases a gacha
You rike?
There already was one for God Eater. I think Mia from CV was in it.
this is the kind of thing they need to do less of, not more of
hell just take the same formula as those games but make a new IP out of it, that would be better. nobody wants to play the 4th entry in a shovelware series they've never played but if they give it a new coat of paint and call it something else they might give it a shot
>CODE VEIN 2 WHEN
Stop making me hopeful
What bad games has it published recently that weren't anime adaptations?
Gundam Evo
what a waste of everyone's time that was.
Blue Protocol was a massive fricking game they were working on I think that was supposed to rival Genshin but it completely bombed
Most of their normal actual console stuff seems to do okay so I don't know why they don't just keep improving on that but it's definitely israelite execs
>Blue Protocol
is that even out yet?
It's out in Japan.
One Piece Odyssey and One Piece Musou.
>It's out in Japan.
>no simultaneous release worldwide
>no marketing whatsoever
Are they moronic?
I thought you don't want globohomo?
I don't play gacha, I'm just speaking from a moneymaking point of view.
Q U A L I T Y. Let arcsys work on it for 3+ years, put 50 characters in at the start and add more over the years. People would play the hell out of it
Yeah I don't think everyone wants yet another fightan game...
Blue Protocol is an MMO, not gacha.
Anyway, glad it failed.
>Blue Protocol is an MMO
what really?
imagine making a fricking mmo in these day and age, they're absolutely moronic
Why not? One Piece would be perfect for it
I think One Piece would be best as action RPG.
Way too big to make, you would need at least 5+ years to make but bamco isn't willing to take that risk since you fricking morons aren't buying one piece games but you jump on every SLOP dragon ball game, FRICK YALL
Open world One Piece game where you just play as a nobody coming out of one of the Blues and you can take the path of a Pirate, Marine or other roles. Find devil fruits, explore the world, build up a crew, see familiar faces. Could even have it take place at the same time as Luffy's adventure so you would get newspapers and shit and could show up to major events and make pogfaces at Luffy
>musou counts as quality
That just tells you how shit OP games are. And Odyssey was a boring slog, enemy designs were the only highlight of that game
>One Piece Odyssey and One Piece Musou.
They said good quality One Piece games
It came out in Japan, Amazon held the release back in global because they wanted to focus on shitty korean games first as well as censor BP that prioritizes fricking gacha as its cosmetics method, and it basically fell over on its face and collapsed in Japan. The game is functionally already a dead IP at this rate because it was an empty, low-content mess with gacha that had no pity system and higher prices than even PSO2. And they put progression items in the gacha, making it P2W to boot.
I still don't get why they locked themself out of the gloabl market for that. Like why? Why not just rlease game worldwide like you release all your games instead of letting amazon sit on it for a year?
Please understand, japanese boomers in suit think that japan only = world profit because glorious nippon.
They probably didn't feel like setting up the infrastructure and whatever for a global release and decided to push it onto Amazon for decent shekels up front
>I think that was supposed to rival Genshin
Absolutely not, it was announced more than a year before Genshin and had its first trailer already out by the time Genshin was announced.
Literally all of them
Quality in corpospeak means hiring more people to test for bugs and shit like that, not quality in the metaphysical sense that you guys are after
This, but also only investing in guaranteed sales. You aren't going to see games that take risks or try anything new.
bamco does what seg -ACK don't
we can't stop winning, bomberbros
Sorry to say, it's all Gundam shit in there.
aaaiiieeee
its like they sucked the soul out of the building
>refocusing on quality
as opposed to?
also
>blue protocol
i will nevern ot be disappointed
I set up my own VPN service to play BP just because of the Amazon vandalism, but the game was so fricking awful I quit after 2 weeks of trying to force myself to like it because I did all that work learning how to set a VPN up from scratch.
It's just unbelievable that the moment there's 2 players on screen fighting you become permanently blind, all visual effects are massive and have no transparency, and the combat is just awful. The progression and itemization is even worse.
It had the style down for a SAO-lite MMO, but just about everything else was terrible.
>It's just unbelievable that the moment there's 2 players on screen fighting you become permanently blind, all visual effects are massive and have no transparency, and the combat is just awful.
lol funny in ngs you got a slider to tone down yours and others attack effects. It also doesn't show EVERY effect of others to begin with because that would be moronic.
i don't know why Ganker shilled this garbage so hard, everything about the game is shit "but u can make e-girls xdddd" the models look like absolute shit who cares
you could literally turn off every fricking effect and or nake them transparent what the frick are you Black folk smoking?
>as opposed to?
On profit. The thing capitalism is designed to do. They're still doing this but this time they want to assure their gullible audience that they changed.
BP was quite fun to play but it just has so many stupid things in it and has so little shit to do, it's like devs never played any mmo before.
Also frick them for allowing people to glitch in time trials.
amazon is too busy trannifying and netflixing blue protocol
Right. They say this like they were purposely making bad games as a strategy. Like flipping a switch was all they needed to do to turn their shit train around.
Are they becoming more Nintendo dependent because of this?
Wow, five anime arena fighter shovelware a year instead of ten?
Tales of Zestiria 3 when ??????
When was there a part 2?
Did they try to go for the ESG bucks and lose a lot of money or what are they even talking about here?
I would ask if you are moronic, but since you are bringing up /misc/ shit, I 100% know you are moronic. All of their 2023 games were absolute trash, kind of like the people that influence you.
>have had 8 years to move to make switch it's primary platform instead of it's dead last platform
>continues to release only ports and shovelware
I wonder if the management even understands why they aren't making anywhere near as much money as they could.
Does the article imply that Bamco are going to be moving towards more AAA titles?
They probably made more money from making Smash Ultimate than from everything else they put out this gen combined.
>muh Bintendo
Tekken 8 sold 2 mils in 2 weeks.
Ultimate did 12 millions in three weeks. I don't speak lightly.
Depends on their royalties, but Nintendo also paid for the games development completely, outside of Elden Ring and Tekken I don't imagine a single Bamco release has been more profitable for Bamco all gen. Personally I just think it's crazy that while all data shows that the platform is a winner they continue to evade it as hard as they can, 100% of AAA third party titles made for Switch first have sold more than 5 million units, although it doesn't help that that's 1 game, I can't imagine that a Switch only or even Switch first Tales of would have sold as much as Tales of Arise but it would have individually have sold way more than any one platform, maybe just shy of 2 million.
>Bingtendo tries to force Bamco to make Switch exclusive
The only 3rd party Switch exclusive that has done well is that Momotaro train game.
PC is bread and butter of the market.
Yet Nintendo doesn't support it at all and continues to eat cake perpetually, third parties could get a slice they just don't want to try, instead they would rather eat bread with just butter.
>third parties could get a slice
Idk about that. People just want their Switch for Mario
Rise's 7 million units on Switch completely disagrees with that. it's just that Mario is all they get, third parties don't even try.
It's probably a bit higher than 7 million by now, Capcom announced that number right before the PC release, two years ago. It must've sold at least a million more units on Switch since then.
And it's not even THAT impressive to be honest, MH used to sell 4-5 millions on 3DS as well. On a much less successful console, with the West getting the game only a year later, and before World made the series mainstream.
>it's just that Mario is all they get, third parties don't even try
As far as I know, cheap indies sell very well on Switch. It's $60 non-Nintendo games that flop.
Witcher 3 sold over a million on Switch and it never went down on price because of it's large ass cartridge
Considering TW3 sold 50 million units in total, one million on Switch is nothing. Maybe "flop" isn't the right word, at the end of the day I'm sure CDPR made money from that port. But non-Nintendo $60 games don't sell anywhere near as well as you would expect, considering there are 150 million consoles out there. Most barely break even.
It's the other way around for indies, those tend to sell way better on Switch and on PC than on the other two consoles for some reason.
That's fair enough. Just saying it could happen if devs try but a lot don't. I mean Activision themselves said they barely support Nintendo post Wii U but if they bothered to do so they could easy score millions.
No need to cope.
Palworld proves that you don't even need Switch to sell gazillions.
You mean the flash in the pan that's already dead? call me when Pal World becomes an actual Pokemon competitor and not just flavour of the month.
Palworld sold 19 million copies anon, it already made more profits than some Pokeyman games.
Non sequitir when we are talking about long term stability and relevance.
Palworld has already made profits, now it just needs to get more profits.
As long as they don't expect to continue at the current rate, their trend over the past month is worse than Pokemon's trend between generations.
>we are talking about long term stability and relevance.
no, we are talking about sales and raw profit. That's what the thread is about. That's what bamco is complaining about.
Don't gaslight me, the tangent went off on Palworld, yet again call me when Palworld holds relevancy for more than a moment.
>relevancy
the comment that mentioned palworld first was:
>Palworld proves that you don't even need Switch to sell gazillions.
>to sell gazillions.
>to sell gazillions.
We are talking about sales you moronic homosexual.
Which was of course a reply to a comment about the domination of Nintendo's long term stability.
But the argument would be that Palworld proves you don't need long term stability and relevance to turn a profit, just a "quality" game that's marketed decently.
it's 19 million users not copies and it sold at $30 at best. stop playing moron
Holy copium.
what copium moron? If it's units and not players like THEY said please show me and show me when the fotm cost $60
>no answer back
Of course.
Switch in Japan is the best-selling console in addition to have the largest amount of game software sold, and yet the support from Sega, Bamco and Capcom has frankly been questionable. I want Japanese games that were made for the Japanese audience in mind, not globohomosexual meant to appease everyone (especially americans).
Blame the fact that most people in Japan are moronic and focus on mobile gaming. They bought Switches thinking it would provide actual gaming, but all it did was hold back the generation, due to laughably bad hardware.
>mobile gaming
im@s is reclining though
Yes and Namco still wants that market which is why they're throwing a lot of stuff at the wall
>hold back the generation
But that's a good thing, considering the state of big budget shit on XSX and PS5.
The big budget has jack shit to do with anything technical, it's marketing and licensing fees being absurdly ballooned. Stop helping corporate arguments for failure and raising prices.
>They bought Switches thinking it would provide actual gaming, but all it did was hold back the generation, due to laughably bad hardware.
Switch is anything but bad hardware, and the main thing holding back gaming (and any creative content) are "modern western sensibilities"
>Switch is anything but bad hardware
Explain Pokemon SV then.
NTA, but Game Freak is a shit developer. Look at Xenoblade Chronicles 3 and put Scat and Vomit for a side to side comparison.
>switch holding vidya back
>when even devs are starting to notice that vidya main problem are AAA games
nice try, moron.
Just enjoy your dominance now, but every japanese 3rd party have realized PC is the way forward since PC can handle more variation than Switch.
>but every japanese 3rd party have realized PC is the way forward since PC can handle more variation than Switch.
But the biggest Japanese publisher completely disagrees with this and they continue to steamroll their collective contemporaries combined.
Bingtendo does shit alone.
They want to be alone, that's fine, the rest of the world moves into PC.
Even Japan's PC and digital sales have increased massively outside of Famitsu threads.
Nintendo doesn't want to be alone, but they continue to be alone because third parties are too afraid to put any real effort into a Switch release.
OK, I don't care, I'm PCchad.
>PC has to win Japan because Nintendo just isn't allowed to
i'm sure those 2 million JP PC users will keep your market afloat my man sure you'll be giving up all your marketshare and mindshare but that's okay as long as you can pretend to believe PC is relevant in Japan.
The whole world is on PC, my man, particular the chinese in particular.
They can VPN and buy straight from Eigo Steam.
There's tons of PS5s being sold outside of Japan too but they can't seem to find any success on the console regardless.
But they'll be successful on PC because Nintendo isn't allowed to win.
>they can't seem to find any success on the console regardless.
because making a vidyo gaem costs like $50M. if shit went back to 5th/6th gen dev teams sizes and production values you'd see a ton more gaems.
Sony and Microsoft raised a generation of graphicsgays it's gonna be hard to walk them down from that
>but they can't seem to find any success on the console regardless
if they released the games people actually wanted and cared, maybe they would be successful everywhere.
It's both good and bad, what's bad is that in spite of it being a fertile market there wasn't a single Japanese third party that exploited the hardware for fast growth like companies had done in the past on the PS2/PSX, or even not so distant path with Level 5 on the DS. What's good is that it's just funny to watch Nintendo b***hslap literally every other Japanese publisher with completely absurd profits while solidifying their relevance for future generations who are only now just entering videogames on a diet of Nintendo evergreens, this audience could have been literally any other Japanese publishers, Square Enix didn't have to make Chocobo GP into a mtx riddled whaling vessel, but they did because short term profits are all that matter.
Which is why it continued to be the generations top seller for software? what excuse will they come up with next gen? will consumers complain about a lack of ray tracing?
>muh Bingtendo
Again, Tekken 8 sold 2 millions in 2 weeks.
The Switch is not necessary.
And Smash sold 30 mil in 7 years, do you think that Tekken will even come close?
It doesn't need to come close to make a profit.
The graphics downgrade would hurt the Tekken brand way more.
Unreal already does a good job at that itself, what about Switch 2 or is that going to be too much of a downgrade?
If Switch 2 is an upgrade sure, but future games are gonna focus on PC, no more consoles.
Holy schizo.
It's up to Bandai Namco how little they want to sell really, Switch's biggest software supporter has sold what 500 million games this gen, almost all at full price, hell that's more than Square Enix, Bamco and Capcom combined all gen.
>no we need muh Bingtendo
OK.
They have already won.
They don't need Nintendo but if they were interested in making some actual sales in the future they would look at supporting it, shit they do more for Xbox a brand that's already dead.
You mean the brand or the person who invested in it, because sure that one guy made a profit but the brand is already in the gutter with no future.
>Konami is dead in west
>releases a train game on Switch in Japan
>it sell millions
>releases another one
>it sell millions
it's really easy but devs just don't want to accept that.
Which is why Konami can't make shit nowadays.
Steam IS the majority of the PC market.
It's worth to feed the Tekken team.
Steam isn't the PC market but it may as well be.
Boberman on Switch did decent for them as well. Im just surprised they didn't spam mor easy rereleases of rom collections, especially around smash hype.
>Holy schizo.
lad you can't tell me you haven't heard the thing about american localizers directly telling Japanese devs (like in Yakuza and Persona) to tone down things in order to meet up the global standards.
That is true yes, but how would the Switch change that?
Only PC mods can help.
PC is the biggest market.
But sure if Switch 2 is reasonably powerful, why not?
But Switch, at this very moment, proven not worth it.
Nintendo is 16 million less monthly active users than Steam which runs on any PC, vs Nintendo only having Switch, and Nintendo's own profits are actually comparable to that of Steams, and that's with Nintendo having next to no third party support and Steam having almost all of it, if Nintendo had the same third party support as Steam from even just major Japanese publishers it's not even a stretch to think that it would be the top platform.
>steam isn't the pc market
>That is true yes, but how would the Switch change that?
it's no fireproof method but focusing on Switch would at least give them the incentive to think about their home audience first instead of listening the fricking localizers as a frame of reference of westerners.
SRW 30 will remain my biggest vidya disappointment of the 2020's
Games are censored on Switch too, fool.
What the frick are you talking about LMAO, remember toothpaste chan?
I played Fire Emblem Engage in moonrunes and remember no censorship. Then again the western/english fanbase of Fire Emblem is something I don't want to involve myself even with a ten-meters pole.
COPE.
OG would sell bunkers in the West if they do it now with some graphical upgrade.
>no arguments and just bandwagon because he's been told to
main issue of SRW30 is that it has the same problems of the International Era (V-X-T). For example, the variety in enemy units is severely lacking but 30 increases that problem to eleven with the roam-free format of missions which make you fight the same specific goons over and over again. Self-regenerating SP per turn was a mistake too. By comparison in Z2, all your characters have their SP pool full on the start of a level but you have to properly manage their skills in order to win, especially if completing the challenge objectives (which for some reason, are removed in higher difficulties in X and T and I don't think they were even present at all in SRW30 iirc)
The quality of attack animations never recovered since the shift to HD visuals with Z3.
30s problem is that its a 160 hour game that should have been 40 hours. Every problem it has becomes glaringly obvious by the time you end it and you just become sick of it. The animation is also extremely hit or miss, some of the dlc units like koryuoh are just insultingly bad
yeah SRW30 is far too bloated for such little content
>The animation is also extremely hit or miss, some of the dlc units like koryuoh are just insultingly bad
I'm thinking of Dancougah imo
>Super Robot Wars Z2 developed on PSP, in 2012
>Super Robot Wars 30 on Switch/PS4/PC, in 2021
Z2 was so good.
>Z2 was so good.
SRW Z1 and the Z2 duology were really the peak in animation quality, and it's easy to have been completely spoiled by them
Im sorry, but 2nd og shits all over it
I didn't check up that last video of Godmars, so have this one instead
Compared to current titles and gacha shit sure but it's a huge step down from Z1 and the previous titles
>Super Robot Wars Z2
%3D
That game had its fair share of stinkers
>OG would sell bunkers in the West if they do it now with some graphical upgrade
Id buy it even if it was just an upscaled emulator as long as they translate the series
I would buy OG in Japanese if they just fricking put it on Steam.
>but future games are gonna focus on PC
you've been saying that since 2004, bro.
I really mean it this time.
Next SRW is gonna be an OG so yes.
I'm sure you're aware Bamco opened two studios just to work on Nintendo games, one of which focused on Smash only.
too bad Tekken 8 appeased to the globohomosexual in order to have muh million sales, despite looking worse than Tekken 7 (although not as bad as Street Fighter 6 did), while you parade it as a victory. I honestly believe day 1 global releases + ignoring the home market is a giant fricking monkey's paw mistake for Japanese games
2 mil is nothing these days
Switch might be the best selling handheld but PS5 is still the best selling console.
The switch is a shit tablet platform, I would prefer that not be the priority for games.
>have had 8 years to move to make switch it's primary platform instead of it's dead last platform
>continues to release only ports and shovelware
But enough about Falcom
Don't talk shit about /misc/, it's one of the few decent boards left and the reason people even know about Ganker.
>it's one of the few decent boards left
LOL
>and the reason people even know about Ganker.
Is that supposed to be good? Maybe for cancerous electiontards and other subhumans who started coming here because of poorly researched Ganker documentaries on Youtube. Frick off.
moron.
>Don't talk shit about /misc/, it's one of the few decent boards left and the reason people even know about Ganker.
you're a fricking moron
>Don't talk shit about /misc/, it's one of the few decent boards left and the reason people even know about Ganker.
aint no fricking way this was typed unironically
>Don't talk shit about /misc/, it's one of the few decent boards left and the reason people even know about Ganker.
fricking kill me
this place really did die in 2014
I hate all of you homosexuals
Doesn't Bamco have an entire studio devoted just to Nintendo games? What constitutes sufficient support at this point - swearing off all other platforms and only making Switch games? Begging Nintendo to buy them?
Rather than it being a studio to make Switch games, it's a studio that they lend to Nintendo to help make Nintendo IPs. They pretty much just gave an actual name to the team that helps make the Smash games. The distinction is pretty important. That being said, that guy is moronic since Bamco definitely puts games on Switch.
>releasing games for dead underpowered phone hardware from 2015
LUL
- Sword Art Online Last Recollection
Cool cutscenes, but awful in-game graphics. Lots of party members, but all worthless due to horrid balance. Tons of gating quests to suffer through for progression. Don't buy this shit at any price.
It can't be that much worse than Alicization Lycoris and that game had it's dedicated niche audience along with aspects to praise despite the glaring flaws. Besides I honestly don't think even Ganker actually played either game enough to genuinely critique the endgames.
They both fricking sucked and took the games in the completely wrong direction.
AL would be perfectly fine if they just cut out the entire first 20-30 hours, as much as I'm sure that sounds completely irredeemable to someone who didn't play it. Then simply remove the ACC entirely instead of reducing it like they did. Although I'd rather just have Fatal Bullet 2.
It at least has a solid and consistent storyline backing it, the visuals could be better but I like what Lycoris did with things like armour, eye and face reflections and the like. LR was just a massive step back as a result of reversing everything that AL was criticised for, including what was actually good about it.
I already considered Lycoris to be a really good game to begin with, and playing through Lycoris last year on better hardware solidified that, despite its issues. Going back to the ACC system, insane stat inflation, making level grinding an obnoxious process and poorly thought out "let's throw in level 800 bosses while you're just level 199, people love that right?" (but I think it's just an unfortunate holdover from Hollow Realization (which I didn't like compared to HF)). As well as "kill the boss before it can react by stacking all the buffs". The feel of the world and the combat system, when you completely grasp it, are qualities that should be carried into the next games. I hope the next JRPG release decides to take notes from Final Fantasy again, or Granblue Fantasy, because it's embarassing that CRYMACHINA had things like launchers and aerial attacks whereas LR was some super boring, safe, weightless, automated battler with bizarrely inflated HP sponges and none of the nuance and complexity that Lycoris somehow had. I can only blame the Japanese for not complaining when they got the chance to demo the games, but I sincerely wonder who to fricking blame for the reversal of everything good.
I do hope the next game won't suffer Bamco's moronation too. Fatal Bullet 2 would be harder to screw up at least.
Heh
Yeah, right!
FRICKING COWARDS
GIVE ME A GOOD DOTHACK GAME
FUUUUUUUUCKERRRRSSSS
Came to post this.
.hack//IMOQ remake or a new .hack game please.
>.hack//IMOQ remake
idk about that, after what they did to the GU remasters i don't know if i even want imoq anymore cause it's just gonna end up with the same dogshit reduced difficulty that made GU way less fun
No more online shite.
They are learning.
gaming is healing
Bamco's 2023:
>One Piece Odyssey
>Tales of Symphonia Remastered
>SD Shin Kamen Rider Rumble
>Blue Protocol
>Park Beyond
>Sword Art Online: Last Recollection
>Armored Core VI: Fires of Rubicon
>My Hero Ultra Rumble
>Naruto x Boruto: Ultimate Ninja Storm Connections
Yeah, they could slow down on the licensed shovelware a bit
The irony is that Bandai owns most anime licenses in Japan. So they are only profiting from these shitty low effort games.
They are in for a surprise when they try to tackle a big budget game when all its devs know is how to make arena fighters with PS2 tier visuals
imagine if they just had 1 team who could make decent quality anime games instead of cash grabs
>not on switch
>literally run as shit on switch
>shovelware
>not on switch
>shovelware also not on switch
>shovelware also not on switch
>not on switch
>shovelware
>shovelware
yeah, not surprised why they're doing bad lol
AC6 sold like 3 millions, like above the entire AC franchise my man, keep up.
For the millionth time, that was a Japanese shitpost that compared AC6's worldwide sales to every other game's Japan only sales and was not even remotely close to actually true.
I wonder what the accounting looks like for BandaiNamco licensed anime trash games like Hero Academia and Sword Art Online. They pay 1 million for the right to use the anime IP, then put a team of 100 new hired employees with 20 unlucky or mediocre senior staff, and give them a strict deadline with no delays or real budget. They probably don't even do mock reviews for those anime games, they're so bad the minute you recognize many look like PS2 celshaded DBZ games with no facial animations.
>Tales of Symphonia Remastered
Apparently now it's been fixed through updates and the Switch version isn't garbage anymore.
the remaster is still locked to 30fps and missing graphical effects from gamecube because its literally based on the PS2 port.
THey remaster Symphonia it seems like every other year now? They did one for the ps3 era they did one for the ps4 era now they doing one for ps5?
It's a good game, but not FF good.
TO BE FAIR, its the best musou game of all time. Maybe the Zelda one is on par with it.
It's the same "remaster" just ported non-stop
>slow down
If they did that they'd have frick all to show
HOW ABOUT A QUALITY ONE PIECE GAME FOR ONCE YOU Black folkSS???
>Bingtendo tries to shift the discourses
What they are saying is one-time purchase times are popular (AC6), but they are brought down by online titles (Gundam Evo and Blue Protocol).
Get the point yet?
Let's start by being more trans inclusive.
>sorry guys we'll stop making shit products now
It's fricking absurd that this article is even a thing
Bandai Namco is synonymous with anime licensed games, in particular the 3D arena brawlers. Their own new IP like Code Vein need at least one more year of polish. Namco can have well rated AA anime games if they weren't rushed out the door. There are a few teams who succeed in spite of the poor budget and time constraints but those teams have raw talent and passion backing them like the One Piece dev coomers.
Read this, morono
>read my headcanon shitposts
No
That's what they literally said in the japanese report.
BN Holdings is more than games though. Attributing a company wide stock decline to vidy only is a bit ridiculous. Holdings includes arcade, toys wholesale and distribution, vidya, Idolshit, animation, gundam, model kits, collectibles and way more.
These israelites have never made a single good game and has only stayed afloat leeching on fromsoft and gundam.
This just sounds like them trying to appease moronic investors that don't understand 2022 was an outlier due to Elden Ring breaking into the mainstream.
>Scamco finally starts refocusing game development on "quality"
If I see another dlc heavy, battle pass bullshit, online-only, or shutting down more games for shittier games it only proves this is bullshit talk for investors and that they'll never learn.
Whoa... so like... the secret to making good games... is to make them good???
can these worthless suits finally give Digimon a budget higher than a can of beans and a paperclip?
probably not lol
>be anime game company
>refuse to release your anime games on the console all the anime consuming kids own
>lose profitabilty
yeah man it's the game quality
I just hope this doesn't stop them from doing experimental or weird stuff. Or niche stuff in general.
Like are SRW or ExtremeVS, even with relatively strong sales. Mainstream enough to translate into what they consider "Quality"?
Are the Taiko drum games "Quality" enough, or does the Rhythm genre in itself not have broad enough appeal to qualify?
What about cheap but beloved niche titles like Mr.Driller?
One might say that their licenced games are very hit or miss. But would this spell the end for licenced games such as those Little Witch Academia, Adventure Time, or One Piece games etc? Things like Sand Land.
Or multimedia projects like Synduality?
Like I really love the games that Bamco consider Quality. And would like more of it. But I am still a bit concerned as to what this actually means.
They might have fat to cut. But I also do believe they've got a lot that isn't actually worth cutting.
Read the reports here, it means they stop doing online shit and realize offline games sell
Black person what. SRW is anything but experimental, it's the same game over and over and that game is a bog standard SRPG with reused assets out the ass and the most barebones vn cutscene presentation of all time.
Don't care, SRW is good, need more SRW.
Also, SRW can be experimental when it wants, tons of new systems that make it the most advanced SRPG.
I want them to put in the effort in making an actually good game with whatever series they manage to scrounge up instead of rushing shit out of the box. A good roster doesn't mean shit if the narrative is ass. Since that's what usually carries these games in addition to the animations (which have been hit and miss including Arios Guy)
>Black person what. SRW is anything but experimental
But it is niche. As much as I'd wish that was not the case.
I said experimental or niche stuff.
>DIGESTION
>emotionally accessible
>TRANQUILLITY
>great system
>MERRIMENT
cool shirt
>ignores Switch
>sales drop
wow, who would thought?! lol
BTW Metroid Prime 4 was allegedly first developed by a newly made Namco team in southeast asia. Anyone know more??
Singapore, though it was always just a rumor. They've been a support studio for other Bandai Namco and Nintendo games: https://bandainamcostudios.sg/
SCARLET NEXUS 2 LETS GOOOOO
they'll just make better pachinko games
Bamco's idea of quality isn't exactly what I'd consider quality
WHERE THE FRICK IS THE DIGIMON STORIES GAME
>quarter report season
>everyone but nintendo and xbox are losing money
>sony looking down a cliff they will fall into if a single one of their +300m dollar aaa turds fails
>even the last mongoloid is considering moving to PC now
Great times
>everyone but nintendo and xbox are losing money
Bingtendo confirmed xfrens in disguise.
>rocket league crossplay
Always has been
Why don't they just admit that?
Now I know why they shill Bingtendo despite not even playing their fricking games.
are they gonna make more digimon? or are they still considering it?
>>even the last mongoloid is considering moving to PC now
>Great times
until ~~*remote attestation*~~ ruins it for everyone
Who's the prostitute on the pic?
literally you, it's the protag you make in blue protocol.
syduality ADA looks promising no release date though.
>No release date
>When the manga and anime have already come out and relatively left their mark
What's the point of even making it a "cross-media franchise" then?
just looked it up, there's even a part two, wow. either the game is being setup to be right after or yeah there falling behind hard.
>The Namco A team
Works for Nintendo as contractors for Mario Kart and Smash Bros support. The veterans who make new IP like Code Vein and Scarlet Nexus on a budget. Tekken teams.
>The B team
Tales of developers.
>The newly hired and overworked burnt out mediocre guys D team
ALL THEIR ANIME LICENSED GAMES. Sword Art Online is the most egregious example of IP being diminished by poor quality control vs. tons of releases.
>The most powerful coomers at Namco
One Piece devs
Don't forget
>Locked in the office basement
B.B. Studios
>Scarlet Nexus
I remember when they shilled this HARD, to the point where I refused to buy it
Was it even any good? I know some Tales guys were at the head of it
It's good.
I want to frick Arashi.
Gameplay was solid, story and characters utterly forgettable. Whoever designed the enemies was high on the proverbial good shit.
>Gameplay was solid, story and characters utterly forgettable
I like it when my games have both, so still not playing it.
Scarlet Nexus was incredibly average. People are saying the gameplay is good but I think it was serviceable at best. It's really clunky for an ARPG and the fun really just comes from using the abilities. I remember playing Tales of Vesperia right after and the difference was night and day. The plot is not good, when they introduced time travel and moon people I just checked out completely.
It had 0 coomkino, play Code Vein instead
Dont forget the guy in a corner working at Digimon
>One Piece Black folk crying because their games don't sell
Kek.
So the next SRW game will have the best roster, updated animations and engine and actual challenging enemies and final boss then?
How's picrel actually? been wanting to get a mecha fix, not sure if I should play 30 or hop into another entry
SRW30 is one of if not the best non Original Generation SRW game.
Not a bad entry at all to try.
>SRW30 is one of if not the best non Original Generation SRW game.
Horse shit. It is utterly mogged by almost a third of the games. It isn't even the best game in its "set" (VXT30).
The absolute best SRW is Z1.
A bloated, overpriced mess where you actively have to try in order to fail a stage since it's THAT easy.
Just play OGs on the PS2 it got fan translated a couple years ago
Nope, gacha only now. I joke, but I do hope they'll improve SRW in those areas.
>SRW
>Difficulty
Why are you looking for difficulty from a series that hasn't had any in over 10 years?
Hopefully.
Did they ever brought back miku virtua on/demonbane outside of their first appearance?
I have more hope in some autist translating the rest of og series no i dont count scripts, than scamco releasing another srw thats not gacha
Forget that, when's Project X Zone 3?
>30 gets the localization fricked with because Ange from Majestic Prince is meant to be the boy or girl guessing character and localizer decides to change it with pronoun shit and makes Baron Ashura be referred by they
If Witch from Mercury is in the next SRW, localizers are going to be having a field day.
Only anime games that are any good from Bamco are Dragon Ball ones.
You know nothing John Snow.
It's good but it's fricking bloated.
V is a better first timer game.
>could make a proper sequel to the psx Digimon Games with a budget bigger than 3 cup noodles and sell a bazillion, people love monster collecting and anime
>shit on the license instead
Digimongays are whiny morons who don't deserve good games
>World1gays are whiny morons who don't deserve good games*
Fixed.
it's simple anon, go make world1-esque game or I won't buy your pretendo fatlus game
Who or what currently makes money for Bamco in the home console / PC space?
>In terms of home video game titles, strong sales of the new ARMORED CORE VI FIRES OF RUBICON and repeat sales of ELDEN RING contributed greatly (these two titles were sold by FromSoftware for the Japanese market). However, it will be sold overseas by Bandai Namco Entertainment). However, on the other hand, the company said that sales of new online game titles were significantly lower than planned, and in addition to valuation losses, the company recorded a loss on disposal due to a review of its title lineup in anticipation of the next medium-term plan.
https://news.yahoo.co.jp/articles/e5a125f6af345549bf92c27d25512be010cd32c3
Did they really not publish anything else of note in the last two years? They have IPs like Tekken, Soulcalibur, Tales of, Ridge Racer, Ace Combat etc. what are they even doing?
Tekken just comes out and sells 2 millions in 2 weeks.
Anyway, their point is their online shit bombs. Good news, and move along, citizen.
>sales of new online game titles were significantly lower than planned
Oh no, censored anime game flopped? Who could have predicted that
They haven't even gotten to the censored version yet, the game is just that bad.
All the shit Amazon will do to it when the global version releases won't even tilt the needle for the dead on arrival game.
I am just waiting for Sparking Zero. Looks KINO as frick already.
>The roster of 80 Goku
>Intern and new hired project
Okay.
>just like in the original tenkaichi games
>giants are back
>base roster already larger than BT3
>Furutani is such a fan of Dragon Ball and previous BTs that he even takes photos with spics
Seethe Black person.
…whatever happened to blue protocol
It's shit and japs hate it.
I hope Bamco can use the assets for a single player game, they must know how Granblue just blew up.
That’s a shame I love co op action mmos.
They don't have control over the roster because they have to make do with the licenses that are available.
The games are almost always some form of easy and require you to ban a ton of systems for them to present some form of challenge. It would be good if we could get some actual map design but I won't get my hopes up for that. All the new systems they keep adding just makes the game easier.
30 did try to revive the Scene System from Compacts and OE but a lot of people hated it so we're likely going to revert back to the standard style in the next game.
And OG games generally don't sell that well.
So what you're saying is they're going to make 14 more Naruto Storm games.
bamco are the kings of making almost good games that are completely ruined by a few bad decisions.
it's almost frustrating how close they get to making really good games but frick it up in the most stupendous ways.
So we'll have what remains of the Code Vein team making a good new game rather than that fricking MMO?
Sega, Bandai, and SE have all come out with pretty much the same statement. Crazy how 1 flop can do that to a company
Namco hasn't had a AAA flop. Namco makes anime licensed protects with newly hired employees that are starting to shit return on investment. The games are so cheaply made so it's not like they are going down in flames, I think they will cool it with anime licensed games for a year.
The AAA flop is Blue Protocol.
Making online game is very expensive, they need to learn.
This is the classic BandaiNamco anime licensed game look. They always have this look, the character is in motion but they don't portray it in animations. This is a AAA project by Namco standards? Sad what the new hired employees are forced to do. Silent Hill 3 is a next gen game compared to this.
It's not licensed despite the look, it's a MMO and MMOs are expensive to make
It looks expressive enough. Honestly better than Spider-Man 2 with its uncanny as shit bloat faces.
God I hate Bamco's generic anime games and Blue Protocol is no different, looks shit
https://news.yahoo.co.jp/articles/1a74c96c8be609103c7a8b0404893fb9b05b7364
More news, they have actually cancelled 5 titles.
>Bandai Namco Holdings has canceled the development of five or more unreleased titles, as revealed during the Q&A session at the third quarter financial results briefing for the fiscal year ending March 31, 2024.
>Regarding titles under development, while development of more than 5 titles has been discontinued, the company has indicated that it will continue working on the ``online games for which the evaluation was reduced'' as they have market potential. In addition, repeat sales of ``Tekken 8'' released on January 25th, and large-scale DLC for `` ELDEN RING'' currently under development (fromSoftware will sell the game in Japan, and Bandai will sell it overseas) Namco Entertainment is in charge of sales, and DLC is expected to be handled in the same way), and we hope you look forward to the new Dragon Ball title.
They still continue working on online shit, it's joever.
I will believe it if they treat digimon world with respect again.
Either they release a remaster of 1,2 & 3 (With fixes of the issues in game, e.g. shitty translations, game breaking bug, rebalance grinding, etc)
or they release a remake of world 1, 2 or 3,
or they release the next digimon story game but with high budget.
The next game is 100% a Digimon Story game. Potentially alongside a TCG client.
After that and only after that you can start hoping for World. But I don't want remasters or any of that shit, World 1 is a perfect time capsule and changing it will yield nothing. I just want a new World game, using the strengths of new technology and budget to achieve something similar but different.
I don't need a remaster for them too.
But I'm just saying that if they release such bundle, they will earn my trust that they are actually trying to improve.
If they release another shit low budget game like next order again, then I know it's just empty marketing talk.
Okay but what about Ace Combat 8?
This question is actually important, because right now PW is dragging ass.
>FromSoftware's Armored Core VI: Fire of Rubicon (which you can purchase on Amazon) has proved popular, but overall sales of home video games declined due to unfavorable comparison with a stronger lineup in the past year.
Translation: fromshit utterly mogged by Baldur's Gate 3
It's saying Armor Core did well. Just that everything else was in the shitter.
>Armored Core VI
Can't you frickin read?
Why are garbage "human" beings ike this allowed to function on the internet?
"Focusing on quality" means five year development cycles.
it means Dark Souls IIII
I highly doubt they can strong arm a Dark Souls IV unless Miyazaki actually wants it. He's too much a golden boy to frick with.
Why when ER 2 is already on the menu?
Miyazaki does not need to be involved with the project.
Didn't they already say Fromsoft is expanding to do multiple projects? I think they're investing all in the golden boy now.
That's From Soft, they are Kadokawa, they are different from Bamco.
well alright, where's the next ace combat then?
AC7 sold incredibly well, they are probably cooking something.
I heard they're making the jump from UE4 to UE5 which is why it's taking more time
UE 5 is just UE4.5, it's almost indistinguishable on the dev side so this wouldn't be the thing increasing Dev time.
What's the status of the in-house game engine shit they're supposed to be working on? I recall they poached FOX Engine devs for it.
I'm not really sure why they are suprised. It feels like they didn't release almost anything in 2023 other than anime fighting games and dlc.
So Tales of the Abyss 2 when?
>F-First le remake is needed!
Kys
it is tho tales of the abyss is kinda annoying to play on PS2 with those long ass loading screens
So play it on 3DS.
Tiny ass screen.
I still can't believe these frickers made a SECOND season pass for DBZ Kakarot with a much lower quality and for more money than what I bought the base game + the first season pass for. Frick them.
Is the trunks dlc part of the 2nd season pass? Because thats only good dlc they made
Still crazy how they decided to have the literal end of DBZ be part of DLC.
End of Z can't be considered canon anymore because it doesn't match up timing wise with super and when characters said they last interacted.
Another season is coming.
>Still no new Ace Combat or SC
homosexuals.
How about they fricking cut out that nonsense where they refuse to sell PC versions in Japan.
God I fricking wish.
They should focus on quantity. More shovelware games for every anime. Just as long as they are not mobile gacha
One Piece gacha game is doing great, meanwhile all the One Piece console games are flopping.
That's pretty much the fate of most shonen anime. The gacha sells gangbusters like Dokkan while consoles rot.
>been making Gundam games for decades
>all mediocre at best
How do you even botch an IP like that
Remember Jump Force? Namco has zero standards for quality. Also Tales of Arise is one of the worst modern JRPGs I ever played it's almost everything wrong with Unreal Engine 4.
That's not the question you should be asking.
What you should be asking is, which of its games does it consider to have been poor quality besides blue protocol? The answer to that is likely not what any of us would answer unless your answer is all of them
More like Bandai Coomco hahah because they are going to make games that will make me COOM haha
They need to stop shitting out anime arena fighters and focus more on projects like FighterZ
>putting this at the first screenshot on steam
yeah i don't think blue protocol is gonna take off
wait until you see the UI
I've seen more pleasant korean MMO UIs than that shit
whatever happened to the engine they where making?
That was announced 2 years ago. It takes at least half a decade or longer to make a new game engine.
They should just keep this title up to let their new designers get work experience. It is bad but not that bad. At least it better than fricking mobages.
Isn’t that PR talk that they are just going to make fewer games?
God nincels have been on some moronic high ever since the switch released. They get one successful console in a million years and think all companies should cater to them
Scamco is the Kadokawa of gaming
I can't remember a single golden egg franchise they didn't frick up by being morons
Their OG Tekken and Souls are going strong
Souls they're only publishing
I give you, Tekken, but I guess you could argue it had Harada taking care this whole time instead of a bunch of big wigs who know jack shit
Ace Combat is fine, they did almost kill it though with assault horizon.
Make a good Gundam game ffs
zeonic front port/remaster would be kino
Just make another ac game with gundam skin, how hard is it ffs
Why didn't they just ask FromSoft to make a Gundam game for them? They're finally making mecha games again, this is the best time for them to do it.
>Why didn't they just ask FromSoft to make a Gundam game for them?
They did. Hell before hitting it big with Demon Souls Fromsoft did nothing but licensed mecha games for Bamco
Shame this game only covered the first 3 movies and a sequel was never made.
Source on game in OP's pic?
Blue Protocol
>"Maybe we should make good games if we want to make money."
Wow, what a novel idea!
Maybe you should stop pumping out junky licenseware at AAA prices, either make your AAAslop and charge $60-$70 for it or lower the prices for your licensed stuff to $40 or less since they're definitely not worth $60 and you know it.
I loved AC6, but I can't think of any other worthwhile new games Bamco released last year.
Was that One Piece game any good or did they find a way to frick that one up too?
Hold on. This implies not making quality games was their old focus. Clown world.
If you played any of their newer games (I played half of them) it becomes obvious that quality was never an intention. That new Sword Art Online game isn't even on the same level as Hollow Realization.
They've never made a single good game, why are you surprised?
maybe they need to stop being so overelliant on unreal engine? almost every game they output now feels the same generic UE engine base. if you played JUMP FORCE then you played Tales of Arise for example same dogshit AI.
how do they define "quality"?
I think they mean longer dev cycles + bigger budget = it will turn out better quality
Anime themed arena fighter.
aggressive capitalism is failing?! wow shocking
Not even that. Last year they had Elden Ring. This year they did not have Elden Ring. Their solution? "We will focus on releasing Elden Ring"
Cool, so can they go bug Nintendo, Sega and Capcom about making PXZ 3 and make it actually good this time?
so does this mean they'll finally release a half-realized gundam now?
I hope that means digimon will never get a new game ever again. I can't handle this slop anymore. Just let it die
>refocus on quality
>while they still use unreal engine slop
>t.steamie
unreal is leading engine in game dev you cuck
sega has their own engine (hedgehog engine, valkyria chronicles engine, new genesis engine)
capcom has their own engine (re engine, mt framework)
falcom has their own engine (ys and trails)
where the frick is namcos engine? they are wasting resources in the wrong areas.
Tekken 8 looks better than any of these besides arguably RE Engine
>Tekken 8
>foid
I sleep
post sweaty buff men
No change does ugly high rise bikini bottoms to low rise bikini bottoms with buttcrack
>samegayging this hard
Frick off Tim.
>anybody not agreeing with me is a samegay
dial8 troony
>exactly 1 minute apart
You're not subtle, pajeet.
keep dial8ing troon
as opposed to? unity? lol
face it, tim won
Palword won, chud
it lost 71% of its players already
Still it was way popular that any your "quality" game on reslopengine
Good morning sirs
it's a single-player game with co-op.
why do you expect a single-player game to last forever?
So that says nothing about hiring people who know what feels good to play or what real polish is in video games. How many years did Tales of Arise take to release in that state? Laughable results if it weren't such a stark comparison to 20yo tales games
>release trash after trash
>wtf guys people aren't buying?
They better not frick Budokai Tenkaichi 4
irrelevant, wont do anything its just pr talk, they wont change the actual things that need to be changed because they're clowns like all modern developers
if capcom said this, or squenix, would you believe them? of course not, they'd still have their dei charts and butchering localizers and overpriced shit with 500 dlc that runs like dogshit even if you buy a 1k gpu
a small hiccup in their profits wont stir any real change, only the verge of bankruptcy would maybe have an effect on most of these people
Remember that this is the same company who is making the biggest (i.e. most expensive) snoystation game ever, and the CEO was literally begging people to buy a pis5. Also they handed the Tales of Symphonia Remastered port to their literal who team in Romania, which is why it's a piece of shit.
Make a new SRW OG you fricking cretins.
No, you'll play a gacha game in a language you dont understand and you'll fricking like it
I actually tried that with autotranslate but the combat was too restrictive and clunky.
Votoms game when?
better not have fricked with new god eater/code vein
Ill never not be mad at scamco for making code vein a part of the shitty god eater universe
They were too insecure about the game standing on its own
>Bamco stocks are down
>Meanwhile Precure sales are up
Those pussies need to make a good Precure video game so everyone wins.
>precure game
Girls don't play videogames and coomer otakus are trapped in gacha hell
never going to happen and you can thank to gacha.
I like how they just admit that quality was never their concern.
Nice to see honestly. Seems like the games industry is looking at Nintendo and figuring out that if you make a really good game, you can sell a pretty decent amount of copies right away and then still sell for the rest of the generation, vs games that are designed to either sell 50 zillion copies on day one or nickel and dime players over the course of a decade
Bamco obviously has a huge resource pool of talented teams. It would be nice to see them shift away from all the anime games they do--would love to see those teams work on some long-lost Namco IPs again in search of good games. Make a 30 dollar Rolling Thunder game. Make Dancing Eyes 2. I love Namco.
One of my big wishes for Namco is that they do a big giant reverent Namco Museum game in the style of the PS1 titles but more all-encompassing. It's nice to see them dip into some more obscure titles with the Archive series but leave those one-and-done releases to Hamster or something. Make it special
"Quality" means games with higher productions values that take zero risk, looking only for the broadest appeal and making games only of the most popular franchises
so what happened to their game engine?
if they keep using unreal engine they will never improve because they're just funding epic and fortnite with licensing rather than investing back into themselves.
More fanservice/coom and less ESG would help. Fund Digimon more, new project x zone or HD collection, new kid goku dragon ball game, new jump force game, new ar tonelico, xenosaga HD collection, Gundam VS console port with anime song/custome song,new Soulcalibur with more ecchi fanservice show female nipples, new valkyrie game.
this is exactly what they should not do. With a few exceptions, their anime IP-focused stuff is usually their weakest.
They always do their anime stuff shitty for cash grab. I forgot to add Super Robot with heavy ecchi like Super Robot Wars OG Saga and port Bomber Girl.
>Blue Protocol isn't just censored garbage, but also just actual garbage and will soon to be set out to just die in a couple of months in the west.
Bravo Bamco
REMASTER
NARUTO
RISE
OF
A
NINJA
That was made by Ubisoft. It's also a shitty GNT clone.
Give us a Summon Night Collection or remakes you fricks
>swordcraft story remakes with actual budget
If only...
everything they make is a cashgrab. I remember how drip fed those naruto ultimate ninja games were for the ps2. professional cucking with how recycled and lazy everything was between each entry and they still get away with the same business practice today.
>This likely means that some have been shelved or canceled.
I'll never forgive them if an SAO game is potentially one of those. It's literally their only good licensed anime game series besides Naruto and DBZ and the console games are in a pretty good position to broaden their horizons with LR wrapping up the saga. LR is a step back but the combat system has been getting too good for them to just stop producing them.
>fricked up and shitcanned Gundam Evolution, when they had the freest market slot ever as Overwatch 2 wasn't out yet, blizzard was shitting the bed and OW1 was dead. complete mismanagement and poor visibility alongside so much more
>fricked up and ruined the Ninja Storm series, a literal consistent money printer, by rushing the team to get the newest game out while not giving enough resources to make necessary additions, resulting in a shit version of the game, with less features, more bugs AND more paid DLC than pretty much any other ninja storm game ever made
>fricked up and essentially killed Blue Protocol in Japan, an anime MMORPG that millions of people were excited for, for many years, at a time when both the MMORPG market is stagnant and people are clamoring for open world anime experiences due to getting tired of XIV AND Genshin Impact
>digimon devs literally going on record saying Bandai won't give them any financing or the go ahead for Digimon World remasters OR ports and to petition Bamco executives if you want to see these games happen
>also pressured and rushed the digimon devs to get Digimon Survive out the door, right after reducing and reorganizing the dev team, resulting in a very half-baked game being released
>FUGA devs explicitly told by bamco execs that their franchise won't sell and keep trying to steer CyberConnect2 to do other works i.e. low-quality anime games
>have (what was) arguably the biggest IP under their belt at the time and squandered it by making yet another low-effort arena fighter for Kimetsu no Yaiba
the list goes on and on, this isn't even talking about their bullshit with .Hack, or how they walked back on Code Vein/God Eater sequels, what they did with Sword Art games... Bamco needs to be fricking rebuilt from the ground up and all the god-tier IPs they have should be sold off to more competent companies
nobody on the planet was excited for blue protocol
I was. Was.
>code vein 2 but by Ubisoft
>what they did with Sword Art games
i remember people complaining about the last one being buggy as shit but other than that i hardly ever hear anyone talk about them. the only one i ever saw reach a wider audience was fatal bullet which has the least to do with the source material.
start puting split screen in Tenkaichi 4
Bring over 2v2 mode from Tenkaichi Tag Team.
How about you fellas do something with the Princess Principal IP and make a game for it.
Can they focus on releasing Elden Ring DLC?
They are, they're banking on it hard.
Can they change their logo to something less plain looking.
>Bandai Namco Will Refocus Game Development on Quality
You mean the shit you should have been focusing on in the first place? Frick this absolute nonsense, I need a tsunami wave of more layoffs to happen
Japanese devs already went through their "Shieeeeeet making AAA games is expensive" phase in like the 6th gen of consoles and had some studios start to change course, hence Bamco continuing their eternal anime shovelware factory. They aren't gonna start dumpstering studios as hard as western publishers have been lately.
Does this mean we’ll fianlly get good non-Dragon Ball/Naruto anime games that aren’t shitty arena fighter cashgrabs?
First Squenix says they're trying to improve quality and now Bamco says literally the same.
Are they finally waking up?
I think its just generic company talk shlop for the sake of saying something to the public. I think everyone knows by now that Square Enix aint changing for shit.
That kind of makes me sad since I enjoy most of their "low quality" games.
Seeing SRW30 do well on Steam made me realize just how much the series got fricked over by Atlus on the GBA and DS. Releasing games very late in the console lifespan, releasing only in the US (arguably the place where mecha is hated the most), couldn't even get their own translation right (Giada being Jamaican one game and the making him Italian in the sequel to fix the "Giada/Garnet" reference. Lemon Browning becoming Raymond Browning for no reason in EF etc)
The series could have been a FE like hit by now, instead we will permanently be behind by 20 years
Problem is whole licensing. Now everyone want a slice of that pie because is free marketing.
But still can be a issue because license is all over the place and some stuff isn't even licensed.
No one really gave a shit about Fire Emblem outside of Japan until Awakening either. SRPGs are mostly gonna be niche no matter what coat of paint you put on them.
Best bet they would've had would have been just waiting a couple years and releasing OGs here instead of bothering with the GBA games at all but that would've taken literal future sight.
>quality
Bandai doesn't even know that word means.
Didn't they push all their money into a "mega game"?
I just want a remaster/remake of dot hack//IMOQ okay god fricking damn
I hate being alive
You want a remake, not a remaster. Never settle for less my friend.
Who's that lady?
I know it’s not as closely related as Armored Corps but I just want them to let PA make another Ace Combat without much interference
And what were they focusing on before, exactly? Shouldn't this have been their only goal in mind from the beginning?
2023's success of good games and repeated failings left the games industry baffled
Could it be that gamers actually want good games and not soulless slop?
Nobody had even considered such a notion before
>stricter screening of its games
so more widespread appeal means better quality? :^)
Maybe drop them prices out of complete-moron tier.
Refocus?
They are on of the few companies actually making good games.
Their games sell like hot cakes.
Where is this "devaluation" coming from?
They even have a cash shop money printer with Tekken DLC.
They could probably do Licensing deals for Tekken Characters if they tried harder.
besides tekken what other good games have namco produced in the last 3 years? they all have been unreal engine 4 messes.
>im literally watching nintendogays say in real time that bamco should prioritize their shitty meme consoles over things normal people play on
fricking lmao. if bayo is anything to go buy no they really shouldnt
Bayo 2 and 3 wouldn't exist without Nintendo. What is this even supposed to prove? They're niche action games.
that theres hardly any difference of sales in prioritizing any nintendo console over ones that can hit a stable 60 FPS and not gimping the gameplay to meet hardware restrictions.
Vidya is the most profitable of those businesses--even in the West now it's mogging Hollywood/TV/records--so blaming the recline on the vidya is at least understandable. But yeah overall the entertainment industry is crumbling as people don't have money to spend when they don't have money to spend.
>the Japanese equivalent of Ubisoft claims an improvement in quality is coming.
Lol no.
boobs
They said they're focusing on quality, not things gamers would enjoy.
I didnt read the thread I just like boobs, I see boob game I buy game
Is One Piece Odyssey good? How long is it? t. not really a One Piece follower but I coom to Nami
its a pretty average jrpg. if youre the kind of person that generally plays jrpgs you will go into it noticing all the generic jrpg tropes in it.
so that can either be a good thing or bad thing for you.
knowing one piece lore doesnt really matter since its kinda its own thing.
Go to Game Pass just like Sega/Capcom, it's free money
Exoprimal is already there.
Please bring back old franchises.
Please being pic related back with anything reboot or continuation of any of the previous incarnations
whos breasts do those belong to?
is it one of the god eater games or code vein?
Based on context, I'm guessing Blue Protocol, their imminent MMO flop
hasn't that been heavily censored and Blackfied?
Yes. It bombed in japan too I guess for scam monitization. Personally I think it was nothing special I'd play R18 MMO with Hentai and Gore.
>Bandai Namco Will Refocus Game Development on Quality
Bad news for dubgays
WHERE'S THE NEXT SUPER ROBOT WARS?
It blows my mind because these mfs would always and I mean always land the rights for animes to develop games and all they would do is an arena fighter slop or they would just half assed it like SAO and the tales of series
I WANT JUST 3 THINGS SCAMCO, 3
A good Kamen Rider game
A good Gundam game
A new Ridge Racer with as much soul as 4
You think this means "make better games" but what it actually means is "cancel more games"
Wait. Fromsoft bought Elden Ring from Bamco?
Yep, that might explain why Bamco stated this doom-and-gloom news despite everything.
Where is the source to this? The bandai namco financial report?
What page?
It was finalized a year ago, couple months after the DLC was announced, but people only found out now.
https://trademarks.ipo.gov.uk/ipo-tmcase/page/History/1/UK00003405574
Interesting.
Can we assume that this is most likely related to why the DLC has taken so long to resurface? Or would that be a reach?
I don't think there's any dispute considering Bamco still marketing the game and authorizing updates for it despite everything. It seems that the ownership transfer is done amicably between both parties so it might not affect the development.
>Hey guys, we are going to buy the IP from Bandai
>Everybody stop your current work and focus on doing this now
>Yes, that include you, Pajeet. Stop coding like a monkey and start helping us with filing legal documents.
Are you moronic?
For all we know the DLC could be done. Complete. And in theory be ready to launch.
But contracts or transfers of ownership or whatever could delay the actual release of it.
they should stop letting western israelites, trannies and women censor their games
There ain’t ever gonna be a pac man game ever again lol
It’s over
>trusting bandit scamco
Get woke go broke. There are way many better alternatives where to spend money.
I just wanted to play Blue Protocol 🙁
BandaiNamco are fricking trash and they deserve more hate for the anime slop they shit out every other month.
They have to make those anime games every years in order to keep the license. It's literally in the contract.
hate it or love it!
Sounds like Sony and the Spiderman "Universe" movies, eww
it's especially a rule with Toei licensed products that all major corpo companies under the license have to agree to those terms.
>!
have a nice day redditor
it really is interesting how such little things are easily identifiable as newbies or people who commonly browse other sites like reddit.
part of me is like "its just an exclamation mark" but paired with the sentence its a part of and the general way of speech that guy has, it just screams reddit
really? lmao that's a frickin shame, because while it's not pokeslop levels of bad, you can still see it
just why do they own almost every game license for anime, its insane
is it because they make figures and shit? i dont know if those would satisfy the license agreement
Who the frick buys that shovelware?
>Bandai Namco intends to promote stricter screening of its games
>strategically develop games
>to obtain an optimal title portfolio
Jesus Christ they're dead. Just fricking make FUN games with SOUL. You don't make something creatively good by limiting yourself and planning out every tiny little detail. This is businessmen pretending to be creators. Dead company even deader.
this is a really funny post. why can't namco bandai make games the way wesley willis wrote music?
good fricking lord their new logo is the definition of soulless
Can we get Ridge Racer 8 as a gesture of good intentions?
>never ever in a modern console
FRICK
Has anyone here played Scarlet Nexus? how is the english translation?
There this one autist that always shills it, im sure he is/was in this thread. For whatever reason hes eternally butthurt by code veins mere existence
i tried playing it like 3 times and its just dogshit.
im a massive weaboo coomer who like hot anime ladies so my eyebrow always raises when i see games like scarlet nexus or trails or whatever, but even as a weeb coomer i very quickly realized these games are absolutely dogshit and im better off just youtubeing any fappable scenes or just goin to porn.
anyone who says they play these games, scarlett nexus, sword art games, code vein, trails, etc and claim to like the gameplay, they are the biggest fricking liars in human history
https://en.wikipedia.org/wiki/List_of_Bandai_Namco_video_game_franchises
hmm not seeing a ton of great ips here.
katamari, soulcalibur, and tekken. maybe xenosaga? havent played it
Its always funny when a company comes out and says theyre going to slow down and make sure their products arent shit now. So what were you doing before, just shoveling turds on fans with glee?
: ( I hope GE, CV or Scarlet Nexus games weren't some of those cancelled titles.
Were they knowingly making games that didn't focus on quality? Why should I trust them in the future?
Do you just want games that are rigorously market tested for the broadest appeal?
I don't.
Now make Frame City Killer, Namco