Why dont they just admit it was a terrible choice, it would save them some face, at least. There is literally no reason for players to be specific characters instead of random soldiers, the costumes based on the team were lost and the first days it was impossible to know who has an enemy because everybody looked the same, plus all the cringe voicelines in the game end screen.
Just admit you fricked up and move on, even if this and BF 5 were crap, pretty sure they have enough money to make a game good again.
The new strategy is to blame consumers to save face with the investors
Every entertainment department and industry is fricking up hard, and investors are more important than the consumers fee fees. They will bet on call you stupid if that shifts blame because you will consume it anyways
Blizzard is a special case because blizzdrones are literal cucks and beaten housewives to that company. ActiBlizzard can dangle car keys on their playerbase and they'll forget how much stupid shit they can get away with.
BF5 was really good and the fact that the next game didn't iterate on its excellent gameplay is one of the greatest tragedies of modern multiplayer games.
In portal I can actually play without hud, in bf 2042 its just not possible. How can they even get over this and think their way is better? Bunch of morons.
Vaccine song will always be that mans carrier highlight that was max propaganda kino. He will never hit that much level of cringe banana republic level of shrill ever again. That was the day he died for me he has zero respect for me as does dice and ea, feel like the company should be bought out put in those scaffolds and games should be allowed to throw tomatoes and insults at them until they learn there lesson. Never forget gamers these people wanted to charge you a buck for every time you reloaded or wanted you to have an always online consoles. Remember when they said they will buy anything or that time that guy said oh if you don't like it sont buy it? We need to make them pay. Gamers rise up Gamers revolution now Gamers pride now Gamers rights now. We are United forget different console parties. We might play on difderent systems but we are all the same we should no longer bow to these big companies and ther multi console systems we should unite. One game console one game group. Rise up my brothers
it's true people cannot stand the freedom of using any kit they want any weapon any gadget. Their mistake was locking selecting your special skill to shitty premade characters and trying to sell micro transaction of em.
But COD, CS and a few other games with full freeform custom loadouts are more popular than BF.
Rigid class design and fixed gear types has proved to be less popular for twenty years now.
One of the most agitating parts of DICE is the inability to admit failure. They cannot. Every single time they make a mistake they genuinely think they were in the right. This has happened like 4 games in a row now. I don't think its just marketing putting on a good face I actually think they are deluded and think they are gods or something.
Specialist gameplay at launch was better then the shitty hybrid we got now. It was so easy you just min maxed you're kit to do the role you wanted and that in turn led to team play far greater then it is now. No one really hated specialists for their usage or gameplay at all.
They hated them for their stupid quips,t he fact the were made to sell skins.
The fact they ruined the idea of it being a large scale battle of two opposing factions's grunts. One people begged for classes, they didn't mean gameplay wise they meant thematically.
Battlefield's core identity is about rigid class design. Each class has only a specific area that they can excel at. If you want big points and you're using that class you need to use it the best you can. Meaning that medic's would heal and revive, even if it was just for their own dopamine rush of getting points. Each class each selfishly out to better themselves ended up resulting in teamplay because each classes rigid design meant you either sucked or ended up helping others just for points.
Specialists allowed you to do those roles but with more flexibility. You still min maxed to do shit well but it was able to be more versatile then running the exact same thing 24/7.
You play as unique individuals, think Hero's. Each one has a signature gadget and trait unique only to them.
At launch the gun and 2nd gadget where whatever you wanted. Essentially meaning there was no real "classes" as you could give any specialist any other second gadget. Anyone could take med box, anyone take rocket launcher etc.
These unique individuals weren't grunts, they were special snowflakes like the flying nonbinary Black person, the bald hag medic or the quip firing grapple hook guy. They didn't even feel like they were supposed to be in a BF game, more like some whacky BR game.
I do understand why they went with quirky specialists, other than microtransactions.
Since BC2, they were constantly rewarded with money by making each other iteration feel less like playing a soldier and more like Rambo.
No classes and picking whatever you feel like is just natural end of this trajectory.
>Rigid class design and fixed gear types has proved to be less popular for twenty years now.
The idea is fine. Team Fortress is an amazing game, so the concept isn't the problem. I can tell you right now that players are fine with playing demoman, but not any of the wienery huffing-their-own-farts diversity hires new games are so proudly premiering.
The freedom option works well for games that promote an aproach where each player does its own thing and avoids creating dependencies. Battlefield works well with teamwork and creating a system that promotes interaction between players.
Its different type of games and mixing just doesnt work that well
You play as unique individuals, think Hero's. Each one has a signature gadget and trait unique only to them.
At launch the gun and 2nd gadget where whatever you wanted. Essentially meaning there was no real "classes" as you could give any specialist any other second gadget. Anyone could take med box, anyone take rocket launcher etc.
These unique individuals weren't grunts, they were special snowflakes like the flying nonbinary Black person, the bald hag medic or the quip firing grapple hook guy. They didn't even feel like they were supposed to be in a BF game, more like some whacky BR game.
That just sounds like classes mate. Cod did the same shit in Black Ops or something right? Choosing a first gadget/trait and then having free choice for the second gadget isn't rocket science. Having a specific skin for the first gadget is irrelevant, albeit kinda gay since I prefer a free choice for skin.
It was an attempt to setup to sell Rainbow 6 operators in the future.
It was a Battlefield game where maybe two characters had the best abilities, so literally everyone on an entire server would be playing as a flying Black woman. Imagine a hundred black women flying in the air.
Dice wanted epic tactical teamplay shit.
Think of a bunch of butt buddies in discord each playing a different specialist and doing le ebin coordinated attacks. Not only did launch have no assist mechanisms to actually reward that, 99% of people don't not play like that. So each person played for themselves and didn't do any "teamplay". Beyond a few niche moments you'd just pick the few good ones and had no reason to ever change. Fricking Rao was bugged for the first few months too
It's also really fricking stupid to take a game series known for playing as a horde of grunts on a large map and try to make it about playing as specific named characters. The characters also fricking sucked.
Everything else about it was also horrible. They got nothing right.
DICE are arrogant fricks. Remember that one reason why Anthem got fricked was that they refused to help Bioware with making the engine work for RPG games until higher ups at EA forced them to send engineers in to help.
The player base unanimously hated the hero system since it broke the battlefield formula and was a blatant attempt to shill cosmetics. Even if they do make a traditional battlefield that players wanted, I doubt its going to attract anyone back after the last 2 dogshit entries. Its over.
>DICE
Can we stop calling these skin walking Black folk that name? Not a single drop of blood left in that studio produced the real Battlefield games people care about.
What baffled my mind about the "specialist" were the fact that people, even here, were defending it when 90% of the people called out on how stupid it is. It's even more stupid for BF, of all the series, to make this change.
I don't recall anyone here overly defending it. It was mainly the homeposters just desperately trying to cope with the shit game they wanted to be good.
I think the only thing people disliked was the free weapon slot, not so much the specialists from a gameplay perspective.
Yeah it was probably cope because all I ever heard was "it's just like classes anyway, what's the problem?"
The problem was it's a game with a huge number of players in one match. If you have 4 to 6 of the same character models running around making marvel quips, you won't figure out who to shoot. That's what happened even in the beta.
Ganker defending anything. Ganker will never defend anything. Even games that are clearly great will have threads filled with contrarians shitting on it.
>Force the bulk of players to play as an old woman or a little Asian woman with a face that looks like it's been stung by a bee, so suits can finally reach the untapped market of old ladies and little Asian women who are dying to play battlefield but don't feel included >Primary customer base of white guys obviously doesn't like being forced to play as an old lady >Old ladies predictably don't play the game >"Uhm actually our audience is too stupid for specialists"
Shrug
There just isnt enough money to go around for entertainment.
Get a job, get a family. The entertainment bubble is popping and morons sill fight in this culture war.
If you make trash that doesnt make enough sense so that it presents you from explaining it to your even most loyal fans, just get another job.
The game just ran like shit on my 1060, I actually quite liked it, the 1942 maps were fun and that one with the base/cliff landslide they added after release was amazing
It just felt like the operators were a needless restriction, they should just sell cosmetic shit you can wear on any class/nation and keep the classes as they were and distribute the operator abilities accordingly
So he's basically confirming that DICE either: >a) Does almost no Q&A >b) Is so hopelessly incompetent that they don't see an issue with their inability communicate how one of the central systems of their game is "supposed" to work and ship the game as is
Also: weren't specialists basically "classes for idiots", in the sense that every specialist was a 1 man army that could do more than any single class could in previous Battlefield games?
>what a time to be alive >world is ending so post apocalyptic 2142 game scenario is canon
Lmaoing at the morons at DICE I wish I could get away with firebombing their shit studio
I remember people getting hype from the 2042 reveal trailer because they recreated the "jumping out of your plane to fire a rocket at an enemy plane" maneuver
What baffles me about "specialist" is that it doesn't fit in a game that want to immerse you in a battlefield.
Not even cod does that.
Let's say you pick the chink girl as a specialist:
Now you will fight as the chink character, except your allies can also be the chink character and the enemies can also be the chink character.
The whole "red vs blue", "us vs russia" is ruined.
The players don't look like infantry men anymore. It ruins the visual, the coherance, the immersion.
No they fricking don't, they come from Overwatch who come from dota/league who come from original dota who comes from fighting games and that comes from arcades. moronic to claim it comes from siege.
Siege didn't first have operators, or it wasn't the plan to have so many. First year had 8 operators before it turned into a clown fiesta. And the reason for it was overwatch that came a year after and makes more money than them to this day.
>Oh, and CoD characters look much better.
The one thing 2042 has going for it is the coherent art style tbh. It's miles ahead of CoD but that's only because the game is too dead for EA to get anything like this.
>The one thing 2042 has going for it is the coherent art style tbh
Are you kidding? In CoD you start with basic operators/military dudes.
In 2042 you are forced to play the specialists no matter how dumb they look (see the bug lady).
And CoD models/graphics always look better than BF. See the materials on the pic you posted for example. The proportions are also much better.
Also: >In COD Modern Warfare 2 Operators are split into two factions: KorTac and SpecGru. These factions represent the team names in all multiplayer team-based game modes.
Fun thing is, the game even drops the pretense of it being US vs Russia, at least in the Polish voiceover, they don't call you either of that, you're called "countryless". Because you are mercs, not army soldiers.
https://www.gamesradar.com/dice-reflects-on-battlefield-2042s-long-road-to-redemption/ >DICE is taking a victory lap. In November 2021, the tumultuous launch of Battlefield 2042 threatened to sink EA's flagship shooter franchise for good. There were complaints ranging from the strength of the featureset to the stability of the servers and, while we've witnessed some incredible comeback stories in recent years, the pressure on DICE to deliver was looking insurmountable. What a difference 18 months can make.
These devs are so arrogants.
Are Swedish people like that?
>JFJ (texan eceleb and general hater of homos) is flown out to play early >Offered $10'000 partnership if he says he likes the game and promotes it on his channel >Says no and tells the team to their faces that Specialists are a moronic idea and the game will fail miserably >Is ignored >Game fails miserably >Devs blame the players
Don't ever cut these gormless fricking homosexuals any slack. They were warned and their god complexes can't handle it when the consumer calls them morons.
>kino
LOL
none of you played it during launch otherwise you would've cried about the TTK and K10/300. knockout sweats
or you're probably played it on console which would make sense
JFJ tried really hard to latch onto stahlsby's fan base but every time he would show up every single person called him a pedohile until he left. Eventually he got the message and fricked off forever.
I've never had such mixed signals from another person before in my life, every time he shows up on Neocraniums channel it's like, how annoying is he gonna be this time, the dude has some absolute lunatic behavior some times but he can have some fire takes about certain things it's infuriating
He can be based but I had to unsub because of how fricking unfunny he is, tries way to hard to catch the GeneralSam audience by throwing in edge randomly
How can DICE see the success of Battlebit and come to this conclusion?
I've never seen a more arrogant and self-centered studio in my life. I hope they don't sell a single game ever again.
They hate battlebit.
Didn't they already start lying how the next BF is going to be a "return to form". Pretty much they are just trying to pull their audience back with promises.
they don't have to look at battlebit
people wanted something like BF3/BF4
all they need to do is just include the best of both games and improve upon their flaws
I wouldn't want them to take inspiration from Battlebit, anyway. Despite everyone using it as a Battlefield refuge it doesn't actually play much like Battlefield and is worse than basically every BF game except 2042 and 1.
If players don't understand how it works, then its obviously the devs fault for making it so convoluted that even the BF autists didn't understand or like it. EA should just outright fire any swedish homosexual in DICE who still stomps his foot on the ground and insists its the players who are wrong.
Why is ANYONE playing 2042 right now? Stop encouraging this broken-on-release, trend-chasing, "patch-it-into-a-playable-state-in-a-few-years" bullshit.
Its been nearly two years but we finally got squad management features (launch feature of ever other BF)!!!!
I'm so glad we let the devs spend time working on their game!!!!!!! Its so good to get what you paid for two years after it was made avaliable!!!!!!!!!!!!!!!!!
said, it was on gamepass so I tried it. It's okay-ish, the maps are a very mixed bag, but the gunplay is solid, and now that they separated the specialists into classes it makes more sense.
The spectacle is there and the special weather effects are a nice addition, but I still prefer the mass scale destruction that actually changed the map (Kaspian Border my beloved) in previous games.
What I don't like is how they changed the classes - with open weapon slots, if you want to get points there is little reason to play anything other than Support as you get BOTH the ammo box and the defibrilator, so you are the best at keeping your squad alive and topped up. You don't get the medkit, but health recovers so fast it barely even matters, plus saving your team tickets by reviving them is worth more than a few seconds of regen. You will die to vehicles, but you will die to vehicles anyway, as they take so many fricking rockets to kill that they are best ignored and left for other vehicles to take care of them. Or take a suicidal engineer that will try to deploy mines under them which is an instant kill for most anyway.
I mean if anything the new specialist segregation helped people to play Assault, as the only draw is cool gadgets, and the chick with the wingsuit is an assault class, so I guess that's the draw? But you still make more points as a Support, Supply Ribbon every match.
For what it's worth, at least the battle pass is kinda "fair", it's a bit of a grind, but even the free version gets all the actual gameplay elements like weapons and gadgets, the paid version is just for skins. So no real pay to win here. And just like previous titles, there is a shitton to unlock even if you don't pay anything extra.
It's okay/10. Good mindless fun to be a blip on the map for an hour after work. Haven't actually played with buddies and tried to win, but a casual match or two a day is fine enough for me.
One thing CoD does better than BF is the main gameplay:
The gunplay, the movements, etc. feel much better than BF.
In BF your character is a giant that can run at 200 miles/hour without stopping.
I think if they penalized sprint with longer times of getting the weapon ready it could work out. But anyways, I think the maps being so big and empty is the main issue as if they werent then the player speed wouldnt need to be so high to cover such long distances on foot, thats why the speed in bc2 worked better
Battlefield 1 is on sale right now. I had fun when I played it on PS4, Black folk aside. Is there still a dependable playerpase on PC? I'd be interested in playing again if so.
I hate people saying this.
It should be illegal to even mention 2042 in a sentence with any other BF.
No matter how shit you thought 1 or V or any other BF game is, 2042 at launch and now is so disgustingly bad that its not even right to compare them. The game didn't even have a fricking scoreboard at launch holy shit and yet you whine going nah 'this other functioning one is just as bad' haha. It just doesn't do justice the endless shitting on that 2042 deserves.
The second I heard the 2042 soundtrack I knew it'd be shit.
The "theme" of 2042 in its music and art is the equivalent of rubbing to metal pipes together.
And morons with their ears bleeding listening to it then try to say its my fault that I don't understand how thematically good this screeching nonsense is.
What is it with modern developers deflecting blame onto the players rather than finding fault in the game itself now? The mental gymnastics they do just to never accept fault is hilarious.
They're right
Wait until they release their next lump of shit and all the "It'll be good remember that good game they released over 20 years ago made by a totally different team" posts start showing up
Explaining systems is up to the developer. If "players did not understand it right" then you haven't explained it in the right way. And for most multiplayer, hell even singleplayer games, if the game is good enough then you'll eventually have people who will dismantle the game as much as possible to find out shit that even developers might not know. So ontop of explaining a system badly, you also made a game bad enough that people aren't even bothered trying to learn the ins and outs of the game.
I'd say players understood it they just thought it was fricking moronic. Even now BF2042 is shit. For example BF4 has 33 maps compared to 13 maps in BF2042.
Main reason people were mad was because it was a full price game that should have been a BF2 expansion. Since it came out a year after BF2s release which was a absurd concept and just split playerbases more between BF2,BF2SF and 2142.
I like how DICE was just having more and more successful and the literal tipping point to their decline was when they decided they cared more about browns and foids than making good games
yeah sounds like the old dice studio has been entirely gutted by EA when they resort to doubling down on this design choice
"its not us its the gamers! am i doing it right, papa EA?"
I feel like a lot people involved across vidya, tv and movies are noticing the chickens of trying to piss their audience off for no fricking reason are coming home to roost. It's been an enjoyable dumpster fire to watch between this, the witcher series, lord of the rings, modern MCU, blizzard, saints row etc
Every company that collects data on players and play habbits love to trot out the excuse that its the players fault without ever showing the data.
Journos just eat that shit up for free clciks instead of saying >You say the data shows that, i need you to prove that by showing us that feed back
Of course that is never the case and people are the ones thinking >. I knew how they were used it was everyone else that didnt get it .
Instead it should be >these fricking devs are shifting the blame
I remember some DICE dev saying something like "our metrics show players were quitting and then beating their wives because they were dying too much" or some shit like that and all I could think was "how? how could you possibly know what's causing them to do anything? how do you know they're not quitting because of the much more likely reasons like you don't have ANY anti-cheat or ANY team balancer or ANY player controlled servers they lets them fix this problem themselves? you're sure it's because 'they're dying too much' are you?"
How did Dice manage to miss so hard what people want in a BF game?
I don't want to play as Johnny McShootyDude, I want to be generic soldier man but with a blowtorch to repair.
Why dont they just admit it was a terrible choice, it would save them some face, at least. There is literally no reason for players to be specific characters instead of random soldiers, the costumes based on the team were lost and the first days it was impossible to know who has an enemy because everybody looked the same, plus all the cringe voicelines in the game end screen.
Just admit you fricked up and move on, even if this and BF 5 were crap, pretty sure they have enough money to make a game good again.
They cannot and will not admit that they made the wrong decision. It’s just not something they can do.
The new strategy is to blame consumers to save face with the investors
Every entertainment department and industry is fricking up hard, and investors are more important than the consumers fee fees. They will bet on call you stupid if that shifts blame because you will consume it anyways
Blizzard took 13 years of fricking up to flake
Blizzard is a special case because blizzdrones are literal cucks and beaten housewives to that company. ActiBlizzard can dangle car keys on their playerbase and they'll forget how much stupid shit they can get away with.
BF5 was really good and the fact that the next game didn't iterate on its excellent gameplay is one of the greatest tragedies of modern multiplayer games.
>plus all the cringe voicelines
I swear every new game has this garbage. It's the most aggravating garbage.
In portal I can actually play without hud, in bf 2042 its just not possible. How can they even get over this and think their way is better? Bunch of morons.
Admitting your wrong in modern day?
Anon are you smoking crack?
They don't believe they did anything wrong.
When have trannies ever admitted to doing wrong?
>its the player fault
>not the dev
Every single time.
Vaccine song will always be that mans carrier highlight that was max propaganda kino. He will never hit that much level of cringe banana republic level of shrill ever again. That was the day he died for me he has zero respect for me as does dice and ea, feel like the company should be bought out put in those scaffolds and games should be allowed to throw tomatoes and insults at them until they learn there lesson. Never forget gamers these people wanted to charge you a buck for every time you reloaded or wanted you to have an always online consoles. Remember when they said they will buy anything or that time that guy said oh if you don't like it sont buy it? We need to make them pay. Gamers rise up Gamers revolution now Gamers pride now Gamers rights now. We are United forget different console parties. We might play on difderent systems but we are all the same we should no longer bow to these big companies and ther multi console systems we should unite. One game console one game group. Rise up my brothers
So how WERE Specialists supposed to work?
They were supposed to sell more microtransactions
it's true people cannot stand the freedom of using any kit they want any weapon any gadget. Their mistake was locking selecting your special skill to shitty premade characters and trying to sell micro transaction of em.
But COD, CS and a few other games with full freeform custom loadouts are more popular than BF.
Rigid class design and fixed gear types has proved to be less popular for twenty years now.
One of the most agitating parts of DICE is the inability to admit failure. They cannot. Every single time they make a mistake they genuinely think they were in the right. This has happened like 4 games in a row now. I don't think its just marketing putting on a good face I actually think they are deluded and think they are gods or something.
Specialist gameplay at launch was better then the shitty hybrid we got now. It was so easy you just min maxed you're kit to do the role you wanted and that in turn led to team play far greater then it is now. No one really hated specialists for their usage or gameplay at all.
They hated them for their stupid quips,t he fact the were made to sell skins.
The fact they ruined the idea of it being a large scale battle of two opposing factions's grunts. One people begged for classes, they didn't mean gameplay wise they meant thematically.
Battlefield's core identity is about rigid class design. Each class has only a specific area that they can excel at. If you want big points and you're using that class you need to use it the best you can. Meaning that medic's would heal and revive, even if it was just for their own dopamine rush of getting points. Each class each selfishly out to better themselves ended up resulting in teamplay because each classes rigid design meant you either sucked or ended up helping others just for points.
Specialists allowed you to do those roles but with more flexibility. You still min maxed to do shit well but it was able to be more versatile then running the exact same thing 24/7.
I do understand why they went with quirky specialists, other than microtransactions.
Since BC2, they were constantly rewarded with money by making each other iteration feel less like playing a soldier and more like Rambo.
No classes and picking whatever you feel like is just natural end of this trajectory.
>Rigid class design and fixed gear types has proved to be less popular for twenty years now.
The idea is fine. Team Fortress is an amazing game, so the concept isn't the problem. I can tell you right now that players are fine with playing demoman, but not any of the wienery huffing-their-own-farts diversity hires new games are so proudly premiering.
The freedom option works well for games that promote an aproach where each player does its own thing and avoids creating dependencies. Battlefield works well with teamwork and creating a system that promotes interaction between players.
Its different type of games and mixing just doesnt work that well
why didn't they just make a good game instead?
What was the specialist system? Sounds like a fancy name for classes.
You play as unique individuals, think Hero's. Each one has a signature gadget and trait unique only to them.
At launch the gun and 2nd gadget where whatever you wanted. Essentially meaning there was no real "classes" as you could give any specialist any other second gadget. Anyone could take med box, anyone take rocket launcher etc.
These unique individuals weren't grunts, they were special snowflakes like the flying nonbinary Black person, the bald hag medic or the quip firing grapple hook guy. They didn't even feel like they were supposed to be in a BF game, more like some whacky BR game.
That just sounds like classes mate. Cod did the same shit in Black Ops or something right? Choosing a first gadget/trait and then having free choice for the second gadget isn't rocket science. Having a specific skin for the first gadget is irrelevant, albeit kinda gay since I prefer a free choice for skin.
Oh frick that.
It was a Battlefield game where maybe two characters had the best abilities, so literally everyone on an entire server would be playing as a flying Black woman. Imagine a hundred black women flying in the air.
>Imagine a hundred black women flying in the air.
That sounds fricking bad*ss!
Oh so it was just unbalanced, and DICE is pissy because some of the specialists weren't as good as they thought they were.
Dice wanted epic tactical teamplay shit.
Think of a bunch of butt buddies in discord each playing a different specialist and doing le ebin coordinated attacks. Not only did launch have no assist mechanisms to actually reward that, 99% of people don't not play like that. So each person played for themselves and didn't do any "teamplay". Beyond a few niche moments you'd just pick the few good ones and had no reason to ever change. Fricking Rao was bugged for the first few months too
It's also really fricking stupid to take a game series known for playing as a horde of grunts on a large map and try to make it about playing as specific named characters. The characters also fricking sucked.
Everything else about it was also horrible. They got nothing right.
We didn't mention the worst part
Same people for both teams. Which means both teams looked the exact same
It was an attempt to setup to sell Rainbow 6 operators in the future.
>we need bigger audience!
>we need to make our game simple for morons!
>moronS ARE moronic?!?!?!
Not enought lesbians with robotic arms romancing Black folk
DICE are arrogant fricks. Remember that one reason why Anthem got fricked was that they refused to help Bioware with making the engine work for RPG games until higher ups at EA forced them to send engineers in to help.
Lmao yeah, not even Bioware is that wienery. Though I suppose they were beaten down by so many big flops it humbled them in some senses.
Just post the webm of the killcam where like six copies of the same dude are camping a corner.
The player base unanimously hated the hero system since it broke the battlefield formula and was a blatant attempt to shill cosmetics. Even if they do make a traditional battlefield that players wanted, I doubt its going to attract anyone back after the last 2 dogshit entries. Its over.
Most gamers are fricking stupid though
Nice of them to clear up the misconception and explain how specialists are supposed to work. Oh wait
>our game was just too smart for incel chuds
>DICE
Can we stop calling these skin walking Black folk that name? Not a single drop of blood left in that studio produced the real Battlefield games people care about.
gamers are pretty stupid, however.
I despise DICE more than any words could do justice
What a bunch of fricking imbeciles
What baffled my mind about the "specialist" were the fact that people, even here, were defending it when 90% of the people called out on how stupid it is. It's even more stupid for BF, of all the series, to make this change.
I don't recall anyone here overly defending it. It was mainly the homeposters just desperately trying to cope with the shit game they wanted to be good.
I think the only thing people disliked was the free weapon slot, not so much the specialists from a gameplay perspective.
Yeah it was probably cope because all I ever heard was "it's just like classes anyway, what's the problem?"
The problem was it's a game with a huge number of players in one match. If you have 4 to 6 of the same character models running around making marvel quips, you won't figure out who to shoot. That's what happened even in the beta.
Ganker defending anything. Ganker will never defend anything. Even games that are clearly great will have threads filled with contrarians shitting on it.
>Force the bulk of players to play as an old woman or a little Asian woman with a face that looks like it's been stung by a bee, so suits can finally reach the untapped market of old ladies and little Asian women who are dying to play battlefield but don't feel included
>Primary customer base of white guys obviously doesn't like being forced to play as an old lady
>Old ladies predictably don't play the game
>"Uhm actually our audience is too stupid for specialists"
Shrug
There just isnt enough money to go around for entertainment.
Get a job, get a family. The entertainment bubble is popping and morons sill fight in this culture war.
If you make trash that doesnt make enough sense so that it presents you from explaining it to your even most loyal fans, just get another job.
The game just ran like shit on my 1060, I actually quite liked it, the 1942 maps were fun and that one with the base/cliff landslide they added after release was amazing
It just felt like the operators were a needless restriction, they should just sell cosmetic shit you can wear on any class/nation and keep the classes as they were and distribute the operator abilities accordingly
What the frick is this trend of blaming your customers for your mistakes?
>give everyone everything
>no reason to not use best gun
So he's basically confirming that DICE either:
>a) Does almost no Q&A
>b) Is so hopelessly incompetent that they don't see an issue with their inability communicate how one of the central systems of their game is "supposed" to work and ship the game as is
Also: weren't specialists basically "classes for idiots", in the sense that every specialist was a 1 man army that could do more than any single class could in previous Battlefield games?
>players
those fricking straight white males...
Dice really needs to stop letting their devs talk publicly
They went from this:
To this:
>what a time to be alive
>world is ending so post apocalyptic 2142 game scenario is canon
Lmaoing at the morons at DICE I wish I could get away with firebombing their shit studio
2142 was already canon because of the last bf4 dlc
Aight didn't know that cause I didn't have money to buy the dlc when they released
I remember people getting hype from the 2042 reveal trailer because they recreated the "jumping out of your plane to fire a rocket at an enemy plane" maneuver
>teaser
shouldve posted this one
What baffles me about "specialist" is that it doesn't fit in a game that want to immerse you in a battlefield.
Not even cod does that.
Let's say you pick the chink girl as a specialist:
Now you will fight as the chink character, except your allies can also be the chink character and the enemies can also be the chink character.
The whole "red vs blue", "us vs russia" is ruined.
The players don't look like infantry men anymore. It ruins the visual, the coherance, the immersion.
The specialists come from rainbow 6 siege.
No they fricking don't, they come from Overwatch who come from dota/league who come from original dota who comes from fighting games and that comes from arcades. moronic to claim it comes from siege.
Pretty sure Siege came out before.
Frick off pajeet
Siege didn't first have operators, or it wasn't the plan to have so many. First year had 8 operators before it turned into a clown fiesta. And the reason for it was overwatch that came a year after and makes more money than them to this day.
>Not even cod does that.
What was the last cod game you played?
The latest Modern warfare. I remember playing team death match and it was always a distinct team against the other.
You must not have played Cold War or Vanguard then.
You must not've played cold war then. In cold war all the western operators are on one team and russians and mercenaries are on the other team
Unironically how 21 century warfare looks like
>cod
>immersive
Honestly i would be fine with shit like this if you could just hide them at your end
At least shit like this has to be unlocked/paid for.
In 2042, every one is the bug lady, including the enemy.
Oh, and CoD characters look much better.
>Oh, and CoD characters look much better.
The one thing 2042 has going for it is the coherent art style tbh. It's miles ahead of CoD but that's only because the game is too dead for EA to get anything like this.
>The one thing 2042 has going for it is the coherent art style tbh
Are you kidding? In CoD you start with basic operators/military dudes.
In 2042 you are forced to play the specialists no matter how dumb they look (see the bug lady).
And CoD models/graphics always look better than BF. See the materials on the pic you posted for example. The proportions are also much better.
Also:
>In COD Modern Warfare 2 Operators are split into two factions: KorTac and SpecGru. These factions represent the team names in all multiplayer team-based game modes.
You're genuinely moronic, none of the characters in 2042 break the art style.
lol
:^)
>character that you can unlock 2 years after the game is released and you have to pay money for
MWII released less than a year ago, funnily enough 2042 has been out for two years and still doesn't have anything that bad.
nah it definitely has dumb skins like MW2, they just weren't successful enough to start selling the really over-the-top or crossover ones.
This was never added to the game
ok here's another dumb skin set
Fun thing is, the game even drops the pretense of it being US vs Russia, at least in the Polish voiceover, they don't call you either of that, you're called "countryless". Because you are mercs, not army soldiers.
They tried to be like there competitors with gadgets that's why they suck
128 players /10 specialists = 60 Korean scanner specialists
https://www.gamesradar.com/dice-reflects-on-battlefield-2042s-long-road-to-redemption/
>DICE is taking a victory lap. In November 2021, the tumultuous launch of Battlefield 2042 threatened to sink EA's flagship shooter franchise for good. There were complaints ranging from the strength of the featureset to the stability of the servers and, while we've witnessed some incredible comeback stories in recent years, the pressure on DICE to deliver was looking insurmountable. What a difference 18 months can make.
These devs are so arrogants.
Are Swedish people like that?
remember the marketing dude telling people not to buy bf5
>victory lap
lol
>highest peak
>still struggles to have more players than games that are several years older
2042 is such a piece of shit goddamn
That's because the previous ones have no anti cheat. The peaks are during peak china hours
Something important to remember as well is that 2042 launched on steam, whereas BF1 and BF5 only came to steam years after release.
>JFJ (texan eceleb and general hater of homos) is flown out to play early
>Offered $10'000 partnership if he says he likes the game and promotes it on his channel
>Says no and tells the team to their faces that Specialists are a moronic idea and the game will fail miserably
>Is ignored
>Game fails miserably
>Devs blame the players
Don't ever cut these gormless fricking homosexuals any slack. They were warned and their god complexes can't handle it when the consumer calls them morons.
based gay f gay
his videos on the finals look much more fun
>JFJ
a genuine moron who considers a flopped BF4 reskin cashgrab the "best" BF
Cope bigly, Hardline was and still is kino
>kino
LOL
none of you played it during launch otherwise you would've cried about the TTK and K10/300. knockout sweats
or you're probably played it on console which would make sense
JFJ tried really hard to latch onto stahlsby's fan base but every time he would show up every single person called him a pedohile until he left. Eventually he got the message and fricked off forever.
No clue who that is but searching about it reveals that they don't even exist anymore and their channel is dead so it looks like JFJ won that one
I've never had such mixed signals from another person before in my life, every time he shows up on Neocraniums channel it's like, how annoying is he gonna be this time, the dude has some absolute lunatic behavior some times but he can have some fire takes about certain things it's infuriating
He can be based but I had to unsub because of how fricking unfunny he is, tries way to hard to catch the GeneralSam audience by throwing in edge randomly
How can DICE see the success of Battlebit and come to this conclusion?
I've never seen a more arrogant and self-centered studio in my life. I hope they don't sell a single game ever again.
They hate battlebit.
Didn't they already start lying how the next BF is going to be a "return to form". Pretty much they are just trying to pull their audience back with promises.
they don't have to look at battlebit
people wanted something like BF3/BF4
all they need to do is just include the best of both games and improve upon their flaws
I wouldn't want them to take inspiration from Battlebit, anyway. Despite everyone using it as a Battlefield refuge it doesn't actually play much like Battlefield and is worse than basically every BF game except 2042 and 1.
DICE are getting pretty close to being Blizzard-tier at this rate, lmfao.
Even then it would still be their fault for creating something their target audience doesn't comprehend.
wish cod would drop the boring photorealism shit and get a unique art style
mopsuit, face tracking animation was a mistake
If players don't understand how it works, then its obviously the devs fault for making it so convoluted that even the BF autists didn't understand or like it. EA should just outright fire any swedish homosexual in DICE who still stomps his foot on the ground and insists its the players who are wrong.
Why is ANYONE playing 2042 right now? Stop encouraging this broken-on-release, trend-chasing, "patch-it-into-a-playable-state-in-a-few-years" bullshit.
Its on gamepass i guess
Its been nearly two years but we finally got squad management features (launch feature of ever other BF)!!!!
I'm so glad we let the devs spend time working on their game!!!!!!! Its so good to get what you paid for two years after it was made avaliable!!!!!!!!!!!!!!!!!
Yeah what
said, it was on gamepass so I tried it. It's okay-ish, the maps are a very mixed bag, but the gunplay is solid, and now that they separated the specialists into classes it makes more sense.
The spectacle is there and the special weather effects are a nice addition, but I still prefer the mass scale destruction that actually changed the map (Kaspian Border my beloved) in previous games.
What I don't like is how they changed the classes - with open weapon slots, if you want to get points there is little reason to play anything other than Support as you get BOTH the ammo box and the defibrilator, so you are the best at keeping your squad alive and topped up. You don't get the medkit, but health recovers so fast it barely even matters, plus saving your team tickets by reviving them is worth more than a few seconds of regen. You will die to vehicles, but you will die to vehicles anyway, as they take so many fricking rockets to kill that they are best ignored and left for other vehicles to take care of them. Or take a suicidal engineer that will try to deploy mines under them which is an instant kill for most anyway.
I mean if anything the new specialist segregation helped people to play Assault, as the only draw is cool gadgets, and the chick with the wingsuit is an assault class, so I guess that's the draw? But you still make more points as a Support, Supply Ribbon every match.
For what it's worth, at least the battle pass is kinda "fair", it's a bit of a grind, but even the free version gets all the actual gameplay elements like weapons and gadgets, the paid version is just for skins. So no real pay to win here. And just like previous titles, there is a shitton to unlock even if you don't pay anything extra.
It's okay/10. Good mindless fun to be a blip on the map for an hour after work. Haven't actually played with buddies and tried to win, but a casual match or two a day is fine enough for me.
Is that why the multiplayer scoreboard didnt work on release then? Or the horrible graphical bugs?
Hilarious levels of cope. Clearly they just need a few more pajeet coders and all will be solved.
There was nothing wrong with the old class system.
One thing CoD does better than BF is the main gameplay:
The gunplay, the movements, etc. feel much better than BF.
In BF your character is a giant that can run at 200 miles/hour without stopping.
>can run at 200 miles/hour without stopping
Fricking hate this shit. Give me back stamina and normal speeds, fricking hell
I guess that's how they balanced infantry vs vehicles. That's dumb since bfbc2 wasn't like that and had the perfect balance.
I think if they penalized sprint with longer times of getting the weapon ready it could work out. But anyways, I think the maps being so big and empty is the main issue as if they werent then the player speed wouldnt need to be so high to cover such long distances on foot, thats why the speed in bc2 worked better
>stamina
no
BF1942 & vietnam were fine without this tedious mechanic
yes but in bf1942 runing speed was at same speed as walk in new battlefields
wrong
go take a walk in wake island without sprinting in BF3 from the airfield to the north base and then do the same in 1942
Battlefield 1 is on sale right now. I had fun when I played it on PS4, Black folk aside. Is there still a dependable playerpase on PC? I'd be interested in playing again if so.
Play Battlefield 1. All of you. Now.
No thanks. It was the shittiest BF game until 2042 came out.
I hate people saying this.
It should be illegal to even mention 2042 in a sentence with any other BF.
No matter how shit you thought 1 or V or any other BF game is, 2042 at launch and now is so disgustingly bad that its not even right to compare them. The game didn't even have a fricking scoreboard at launch holy shit and yet you whine going nah 'this other functioning one is just as bad' haha. It just doesn't do justice the endless shitting on that 2042 deserves.
I'm going to continue to shit on both 1 and 2042 because I hate them both.
Just please make sure you hate 2042 extra hard, please
Are most CEOs tone deaf? EA is so fricking moronic holy shit
The second I heard the 2042 soundtrack I knew it'd be shit.
The "theme" of 2042 in its music and art is the equivalent of rubbing to metal pipes together.
And morons with their ears bleeding listening to it then try to say its my fault that I don't understand how thematically good this screeching nonsense is.
Based on the collective taste on Ganker, it's pretty clear modern gamers really aren't bright
We're never getting another good Battlefield. I can't believe Hardline is going to be the last good BF game.
>because gamers are too STUPID
You say all that, but that's not a statement bereft of truth. Look around you.
get woke go broke
What is it with modern developers deflecting blame onto the players rather than finding fault in the game itself now? The mental gymnastics they do just to never accept fault is hilarious.
Battlesisters... If only we'd been more intelligent...
Battlesisters... we need to gain IQ points...
I love how battlebit absolutely mogged this game. It’s actually embarrassing.
How so? It can't even mog BF3 from over a decade ago, all it had going for it was being the FOTM.
They're right
Wait until they release their next lump of shit and all the "It'll be good remember that good game they released over 20 years ago made by a totally different team" posts start showing up
>product failed because people didnt like product
So its the designers fault
Explaining systems is up to the developer. If "players did not understand it right" then you haven't explained it in the right way. And for most multiplayer, hell even singleplayer games, if the game is good enough then you'll eventually have people who will dismantle the game as much as possible to find out shit that even developers might not know. So ontop of explaining a system badly, you also made a game bad enough that people aren't even bothered trying to learn the ins and outs of the game.
There was no system to "learn". It was just a hero shooter that nobody wanted.
I'd say players understood it they just thought it was fricking moronic. Even now BF2042 is shit. For example BF4 has 33 maps compared to 13 maps in BF2042.
battlefield game pre-launch
>love letter to fans
battlefield game post-launch
>the fans are too stupid
why do they keep doing this
I played 2 games of that beta and knew I didn't want this one
I was so hyped when they first showed portal, those morons had NOTHING to do, just copy and paste Bf4 in a modern setting but that was too much
I just want the classic medic and engineer game loop to come back
What did you expect from Sweden?
Remember, it's the same company that told you not to buy their game if you don't agree with their politics
2142 was the best battlefield and remains unchallenged
>2142 was the best batt-
>-lefield and remains unchallenged
yeah unchallenged because no BF game was as disastrous as 2142 at the time
but you wouldn't know that since you were a kid
Main reason people were mad was because it was a full price game that should have been a BF2 expansion. Since it came out a year after BF2s release which was a absurd concept and just split playerbases more between BF2,BF2SF and 2142.
It also had ingame ads for some reason
Dying to rockets behind cover and random voss spray for the 5000th time isn't fun.
commies always blame others for their failure
I like how DICE was just having more and more successful and the literal tipping point to their decline was when they decided they cared more about browns and foids than making good games
yeah sounds like the old dice studio has been entirely gutted by EA when they resort to doubling down on this design choice
"its not us its the gamers! am i doing it right, papa EA?"
EA has no fricking clue about DICE or what they're doing.
2042 was a mess and they sent EA concept art and EA thought it meant everything was fine.
dont care not my problem.
I feel like a lot people involved across vidya, tv and movies are noticing the chickens of trying to piss their audience off for no fricking reason are coming home to roost. It's been an enjoyable dumpster fire to watch between this, the witcher series, lord of the rings, modern MCU, blizzard, saints row etc
Every company that collects data on players and play habbits love to trot out the excuse that its the players fault without ever showing the data.
Journos just eat that shit up for free clciks instead of saying
>You say the data shows that, i need you to prove that by showing us that feed back
Of course that is never the case and people are the ones thinking
>. I knew how they were used it was everyone else that didnt get it .
Instead it should be
>these fricking devs are shifting the blame
I remember some DICE dev saying something like "our metrics show players were quitting and then beating their wives because they were dying too much" or some shit like that and all I could think was "how? how could you possibly know what's causing them to do anything? how do you know they're not quitting because of the much more likely reasons like you don't have ANY anti-cheat or ANY team balancer or ANY player controlled servers they lets them fix this problem themselves? you're sure it's because 'they're dying too much' are you?"
i liked angel
To be fair, gamers are in fact stupid.
How did Dice manage to miss so hard what people want in a BF game?
I don't want to play as Johnny McShootyDude, I want to be generic soldier man but with a blowtorch to repair.