How would you protray them?
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How would you protray them?
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On the rare chance that this isn't a bumpgay thread, the Demi-Human Alliance from Overlord - Savage, cannnibalistic beastmen with a strong military tradition, who regard humans as prey - works pretty well.
We know they consider human fetuses a delicacy, for example.
That would be a problem if humans became extinct.
I try to keep my post-apocalypse closer to hard sci-fi and magical realism than full blown fantasy but I do have a few augmented animals in the wastelands
they're mostly AI avatars taking the shape of talking pets, work animals and beasts of burden for stealth reasons mostly
I like Betsy from Implied Spaces (PDF related)
what is a bumpgay thread?
Bumpgay was a poster who would spam the board with worldbuilding threads where he asked utterly inane questions while not posting any ideas of his own. He's most well know for "How do magic systems in your setting work?" threads, but when the mods caught on that he was making that same thread like 5 times a day, he started switching his tactics up to other utterly inane topics he had no real intention of discussing. Alot of people think bumpgay was a bot or AI.
>was
w-what happened to him?
If we're lucky, he was banned, but every once awhile people will come into worldbuilding threads and accuse OP of being him. Usually threads like this one where OP only posts a one-sentence thread prompt.
Nothing happened to him, unfortunately. He's still gayging up the board, just not in as many threads as he usually does.
Yeah, his thing seemed to always be either magic shit and angels/gods.
He would also bump his threads like every 10 minutes, so you'd see a thread that was like:
>How does magic work in your setting
>bump
>bump
>bump
>(genuine reply from some newbie)
>bump (no attempt to engage with the genuine reply)
>bump
>bump
Probably mostly raping.
Stop being a neurotic gay.
I would potray them as either tribal raiders or peaceful tribal nomads and merchants.
I'm running a post-apocalyptic fantasy setting, and there are beast-folk, but they're not a cohesive and unified race. They're mutants, the results of humans (or dwarves, or elves) being born in areas saturated in mana. Normally, mana was controlled through leylines by a system of waystones, but when the Cataclysm caused many waystones to collapse or malfunction, unrefined mana leaked into the environment and caused unpredictable changes in the populace. The result is humanoids with varying degrees of sapience - and because these 'wild mana' areas tend to be the most untamed and dangerous, the mutants that live there are themselves savage and hostile as a necessary precaution for survival.
There are some commonalities in that the mutations expressed will usually reflect the environment the mutant is born in, because mana is inherently tied to the land. So in a cold polar region, the beastfolk will naturally resemble polar animals. But it's usually a mix of bestial traits that vary from mutant to mutant, not "bearfolk" or "rabbitfolk" or whatever.
The exception are the Defilers. These are former humanoids who have pledged themselves to Karag, the Black Serpent, and undergone a ritual to be remade in its image. They're uniformly serpent- or dragon-aspected beastfolk, but they're less a race than particularly powerful cultists and berserkers.
Post apocalypse fantasy. That is rarely explored. I like it.
>Post apocalypse fantasy.
>rarely explored.
What? Beyond eye gouging examples like the Witcher, Dark Sun and Hyboria, a lot of fantasy adventure settings take place after the fall of a mighty civilization. Who do you think littered the landscape with ruins filled with advanced defense mechanisms and magic? It really is pretty standard.
Anything verminous that doesn't require large quantities of meat to survive.
CUTE (to exploit human instinct), SMALL (to preserve ressources) AND FLUFFY (to withstand harsh weather)