Best class/companion combo?
Playing cleric with Tomi as my trap-defusing sidekick. It's ok but want to try out something more, hm.. explosive? Maybe barbarian and Boddyknock?
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Best class/companion combo?
Playing cleric with Tomi as my trap-defusing sidekick. It's ok but want to try out something more, hm.. explosive? Maybe barbarian and Boddyknock?
UFOs Are A Psyop Shirt $21.68 |
I'd play something gear heavy in SoU and HotU since they throw magic items at you like candy in those. It all depends on what kind of module you are playing.
Wizard Charname
Half-Orc Tank henchman
Fairie familiar with detect traps and lockpick
Planar Outsiders for more tanks/dps
Frick NuBioware for making a DnD game that only allows arcane casters to have a full party experience.
>splitting you XP in 4
Encounters scale with level and you’re gonna reach hard level cap anyway.
Unfortunately melee is not very exciting in this game. Pick something Charisma-based, recruit every companion many of them and solve their quests, the items you get from them will become really powerful and give lots of +stats. Wizards and sorcerers get a rod of infinite frost rays in the prequel so they can destroy every door or container with it and fighters and the likes can do the same after they get a weapon with elemental damage so Tomi is not the best companion to keep.
You can't get more explosive than a cleric, so Tomi is a good merc for convenience. Though I prefer caster cleric, because he can still be very decent in melee with buffs.
Cleric is stronger than Barbarian.
There aren't enough classes in this game to even make the debate worthwhile.
>all these tomigays in this thread
Tomi is a piece of shit. Take Grimgnaw, he will dodgetank traps and then bash containers faster than Tomi would unlock them. Even better, play yourself as a monk and recruit Grimgnaw. No dragon will have a chance against your duet.
You don't need Grimgnaw if you're playing a cleric. It's an incredibly broken class with a tool against pretty much anything.
You don't need anything if you pick Grimgnaw. He is an incredibly broken companion that will carry you to the end game. He can solo dragons as well. Additionally, if you roll a monk and pick him, you can sprint through the map due to increased running speed and most encounters are resolved very quickly as well. It is the secret easy difficulty for NWN OC.
>dnd game that doesn't let you build and control a 6 man party
Trash
It has one of the best toolsets in gaming history and plenty of good user content tho.
They were trying to imitate PnP D&D. You don't build or control more than one character in PnP generally.
The game was great in multiplayer but the problem is that they marketed it as the next gen BG/IWD which put off a lot of people including me.
And the base single player experience was really really bad.
>d&d game that lets you immerse as a character and not a mentally fragmented schizo
kino
rdd is fun in hordes of the underdark, because you can use pretty much any weapon you pick up
Rogues are optional in NwN1. Traps don't give exp for disarming, so you can throw companions or summons at them, and chests can be broken with no penalty.
Out of henchmen, unless it was fixed in later patches, I remember most of them having pretty bad AI and being mostly useless. Daelan or whathisname, a half-orc dude with double-bladed axe, was decent as a meatshield, at least.
Someone told me rogues were absolutely essential because of the traps and chests. Is that really not the case?
Rogues are essential so you can find all the cold pieces, amethysts, and second level spell scrolls.
Are those things important?
extremely
Can't beat the game without a stack of flourspar and bless potions.
That dude didn't know what he was talking about. You can do without a rogue, you also don't need to play as one.
Those guys are jacking your chain mate. As someone who likes to plays rogues, you don't need them in the nwn series. Largely because everything and its long dead grandma is sneak attack and crit immune, so there goes 99% of their damage.
are there any class mods? i'm getting a little tired of the basic offerings which for the most part are kind of shit
Tons. Most single-player dregs use PRC.
Aye its done
I can't wait for the upcoming campaign about what happened to the main character of the OC. Now THAT guy got a raw deal.
>punished to playthrough the NWN OC on repeat for eternity, no DLC
positively devilish
Bard/RDD is good if you're just doing official stories
cleric gets pretty frickin explosive later on dude. contender for best class in the game if not outright. can do literally anything, just load up whatever spells get you there. only weakness is dispels, but the npcs barely use them.
Is this game good? Never played a bioware game except for kotor. Do I have to play BG? It doesn't look interesting
ass game