Not at all. I've played every single TW game, have 3000+ hours in R1TW, yet the only paracuck games that could keep me interested for more than a few hours were Victoria 2 and CK2.
Warhammer 2 for the modern ones, medieval for the time that it was released (if you play it now the age will be noticeable but they still have neat mechanics)
Medieval 2 if you want kniggits
Rome 2 if you want antiquity, Rome 1 if some of the Rome 2 features piss you off too much
Shogun 2 if you want weebshit; FOTS if you want guns
That's it, nothing else is worth playing
Nothing ages well in the series because there was such strong improvement initially.
Shogun 1 was the best game when it was the only one, then it was Medieval 1, then Rome 1.
Playerbase then splits because Medieval 2 revisits the same setting and other than visuals wasn't a huge advance over Rome. More features equalled more bugs, plus people didn't like Sega and they were right to.
Empire proves them right as the bugs multiply along with features and an engine made just for it, yet is the best-selling in the series for years.
CA then make a big dumb-dumb by sticking with that engine and things have been downhill ever since. It also means Shogun 2 and FoTS are the last time Total War was good
It is, though. Well, it and the godawful HP system. They're using an engine designed for firearm combat with models having single wounds to run a fantasy RTS where Stormvermin having 13k hp and clanrats having 9k is a key component of balance.
The worst part is the Warhammer tabletop game uses a wound system like old Total War.
anyone knows how combat works in rome/M2? like, how much bonuses things like bonus against cavalry and "bonus fighting in woods" give? also, if a unit with 3 attack fights against a unit with 10 defense how do I know how well are they going to do?
I got the whole thing for like 50 cents a few years ago on steam.
Total War is awful. All you do is click on guys and then point them to go to different places and do different stuff. That's the campaign, and the battles. Just click on guys and tell them to go here to attack that other guy. Not sure who wants to sit there doing that for "entertainment".
Real question how do you play Total war games? I don't mean how do you play them in a difficulty sense I mean how do you get immersed? I've tried to love them but I just get so disconnected and bored after the first couple hours.
>play RPGs for that you lil sissy
I just don't what i'm playing as in total war, I never get that feeling of being the leader of a faction or actually being the faction I just feel completely outside of the faction. I don't know where I'm going wrong
I've seen a few people play a more rp campaighn and I'm going to give it a try. I played a game as saga in shogun 2 fots and turned into the venice of Japan which was really fun. My main problem is I never feel invested in the actual country i'm playing as. For example I played as the Byzantines in CK 2 and Med 2 with the same goal, reconquer the eastern territories and hold the balkans. The difference is in ck 2 I was invested in the wars I fought and actually felt like I was "in charge" of the empire whereas med 2 I feel like I exist outside the empire and its power structure. sorry for the blog post buts its the big thing that stops me really enjoying total war.
I know I'll get shit on for this, but for me it's Shogun and Medieval I. Pure strategy and tactics, no gimmicks, the campaign and battlefield AI is actually intelligent with no WTF moments. Every game afterwards is just a downgrade.
>I know I'll get shit on for this
No one cares if you want to eat shit behind closed doors in the privacy of your own home but when you come out in public with shit smeared across your face proclaiming to be a culinary prophet that will lead us to the promised land then people are gonna tell you to shut the frick up like the deranged madman that you are.
Are you the same dumbass sperging out about people liking Shogun 1 in the other thread? What exactly happened for you to get this opinion? Did you get your ass beat by the AI on easy or something? You lose your shit in every single thread where shogun and medieval get mentioned.
Do youself a favor, read this:
https://forums.totalwar.org/vb/showthread.php/31444-The-Complete-Total-War-Unit-Guide
and try again.
>guide to enjoying garbage
I am the same person putting you in your place, yes.
I would never follow you into a s1/m1 thread because i am simply not interested unlike s1m1 baiters who post their drivel in every thread under the sun.
If you just say that you're a simple man who can only enjoy simple games and that you're terrified of change so you can't give better games a shot no one will bat an eye or contest you. Just stop insisting on your wrong opinion. >what exactly happened for you to get this opinion?
You and your ilk. >You lose your shit in every single thread where shogun and medieval get mentioned.
No U. i only posted in these two threads.
His implication and strategy is appeal to elitism.
Me and the thousands of other people who prefer the other games are simply bad at s1/m1 unlike the poster who derives his self worth from being good at a total war game.
Are you not convinced?
It's a guide so you don't get filtered by a game that values positioning and formation over spamclicking.
His implication and strategy is appeal to elitism.
Me and the thousands of other people who prefer the other games are simply bad at s1/m1 unlike the poster who derives his self worth from being good at a total war game.
Are you not convinced?
You could right an essay on projection, you post like a girl with NPD, making up stories about people from nothing to convince yourself of your own arguement, all because you can't fathom thinking Shogun 2's 3 minute warscape battles and wankered economy are dogshit. I bet you think FotS is good too.
you are right anon
S1 and M1 are the best in terms of gameplay with Rome 1 getting close
shogun 1 is imo best total war wargame
still play the best trio to this day
You keep posting this
I will play m1 now and if it sucks I will spend the rest of my days browsing /vst/ and calling everyone that likes m1 a racial slur
For me nothing quite beats medieval 2, and no I'm not talking with rose tinted nostalgia goggles as I only picked this up for the first time a couple of years ago.
It may not be the prettiest and it may not be as grognard esque in complexity as earlier titles.
Yet medieval 2 to me is something magical, that no other title or publisher has truly captured yet to this day.
Remember those childhood scribbles of epic battle scenes we all used to draw?
Well in a sense Medieval 2 draws from the well of that same energy, and allows the player to experience that exact sense of freedom of imagination and meaningful diversity through choice.
This winning formula, further expanded into the realm of the player applying themselves to historicity and military strategy and tactics.
Invokes a winning horse in a multi faceted levelled game, that's easy as pie to pick up and nigh on impossible to truly master in which things can still be leaned after thousands of hours.
This compounded with the meaningful number crunching and decision making of city management.
Paired with stresses of unit allocation, logistics, weather and terrain considerations offers a fun yet impactful simulation of what its like to larp as a medieval ruler.
Yet it goes with out saying, that what make this game as good as it is, is the community and their heartfelt dedication to this much loved game.
The things mod developers have achieved with this buggy potato engine, are feats CA can only ever dream of.
Whenever it be the lovers of history or lore who meticulously research weeks upon weeks for in game accuracy, the steadfast polygon designers making each character model or the tedium of the dedicated play testers scouring to fix balance and bugs.
For a game released in 2006, you'd be hard pressed to find an aged community equivalent as active as that of medieval 2.
And within good reason its a dam fine smashing game, and I implore everyone to give the older titles a chance.
Ah yes, the impactful simulation of shooting down the enemies from max range without retaliation because they're programmed to camp a control point in the middle of a castle. Typical tw AI, either that or they kill themselves into spear walls in other games.
Better then having the most practical solution besides cheesing the ai to be autoresolving most battles because newer TW autoresolve tells you exactly how a battle will end to the point where entire army comps designed around not playing battles are completely viable. At least M2 makes you actually play most battles.
Both are shit, but at least in some modern tw if you force yourself to do the battle you might enjoy yourself, depending on the AI shitting its pants and giving up 3 minutes into the fight or not
It would still require a tight economy, else the player can afford to 2v1 any army and cheese auto resolve. I like TW but it's definitively flawed. Shogun 2 is the one where you're the most likely to fight even battles, but it remains easily exploitable.
>Something like that should be a risk.
why should it?
guaranteeing a result is literally a quality of life feature because autoresolve isn't an alternative to battle, it's a "I can't be bothered" button, there's no strategy or complexity involved in Autoresolving, it shouldn't have any "risks" since the only upside is saving the player's time, and it also shouldn't be random, hence its best iteration is a guaranteed result, so the player knows if he can safety autoresolve or if he needs to waste his time playing an easy battle because extra autoresolve casualties are too much
Better then having the most practical solution besides cheesing the ai to be autoresolving most battles because newer TW autoresolve tells you exactly how a battle will end to the point where entire army comps designed around not playing battles are completely viable. At least M2 makes you actually play most battles.
>At least M2 makes you actually play most battles.
In every Total war there's 2 ways to make progress on the map:
1) win a hard fight against higher numbers
2) win several no casualties fights against small numbers
2 is either because of shit AI, or happens after 1 as the enemy can't muster enough troops for another "fair" fight fast enough, a game forcing you to take fights that you've already won on the campaign map isn't good, it's just a waste of the player's time
I agree that armies built for autoresolve are a travesty but that's more of a consequence of autoresolve being wrong than guaranteed results as a concept
I'm so shit at TW:WH3 it's unreal, even on the easiest setting. I don't mind if I'm shit at other games but strategy games hit hard when it comes to it.
How? An army with spears, gunpowder, and a bit of artillery has the counters for every type of unit, you just need to force the right paper rock scissors fights. Or are you just shit at managing economy and tech on the campaign map?
Objectively, probably Shogun 2.
But my favorite has always been a modded Empire for the map scope and era.
Yeah, the ai is shit but mods can help a decent amount.
>Shogun 1 >Med 2 + Mods >Shogun 2 >Attila >Warhammer 2 (maybe one day Warhammer 3 >3 Changdoms
Honestly all are great for the most part, and have different areas they excel (as well as different areas where they fricking suck). There's no perfect total war, and personal favourites will usual hinges on minor mechanical preferences or setting preference.
Rome 2 DeI.
I never would have expected Rome 2 to be my favorite, but over the years I've ended up playing more and longer campaigns in DeI than any other TW game/mod.
>DeI
I tried that one and it really turned me off of it.
Maybe going Sparta for my first run was a mistake.
I'm going to give it another go soon, what faction would you recommend?
Try Rome, it's my favorite campaign.
Strong faction, but plenty of challenges.
Central location surrounded by other cultures, so you get to fight a variety of armies.
Roster has literally hundreds of units with regional levies, auxiliaries and mercenaries. You can build themed armies in the style of those you conquered.
It's the only campaign where I've gone 500+ turns. In every other TW game/mod/campaign, I get bored after 100-200 turns.
Medival just feels good to play. It's good, it's clean, everything works.
Warhammer 2 is a goddamn mess. But it's a beautiful mess, and there's really nothing else that yet exists that captures the scale and madness of a fully realized world war. Its balance is wonky, but it's genuinely fun to do all the stupid shit it lets you do. Taking over chunks of the map with Skaven undercities, smashing dinosaurs into knights, giggling like you're 4, sending 3 old men to melt an entire army with their raw arcane grumpiness, charging a gunlline with swordsmen, and both getting wrecked, and carpet bombing a battlefield like it's Vietnam. And frick if monsters aren't cool.
I want other lite fantasy titles for Total War to have Warhammer monsters. I can't go back to minotaurs being dudes in cow outfits.
attila total war as western roman empire, achieving what greater men were unable to. kino atmosphere gameplay and enough suffering but with unrivaled satisfaction
Please stop shilling your shitty franchise.
Go back Paradox troony
Paradrones and Totalcucks are the same homosexual
nope
Not at all. I've played every single TW game, have 3000+ hours in R1TW, yet the only paracuck games that could keep me interested for more than a few hours were Victoria 2 and CK2.
Everything about them just seems so... arbitrary.
>he thinks anyone needs to shill the most popular strategy franchise behind Paradox shit on this here dead board
You have my pity. What a sad, impotent, seething post.
Attila
the game that filtered so many
Three Kingdoms. Obviously CA can't do anything right so they instantly pumped out the worst dlc possible for it and killed it.
Shogun II
Medieval 1.
Warhammer 2 for the modern ones, medieval for the time that it was released (if you play it now the age will be noticeable but they still have neat mechanics)
Empire.
Napoleon for the battles.
3k for campaign
Empire and shogun 2
none of them are good
Medieval 2 if you want kniggits
Rome 2 if you want antiquity, Rome 1 if some of the Rome 2 features piss you off too much
Shogun 2 if you want weebshit; FOTS if you want guns
That's it, nothing else is worth playing
What if you want lame story missions and angry people shouting "KLA! while casting ineffective spells?
Nothing ages well in the series because there was such strong improvement initially.
Shogun 1 was the best game when it was the only one, then it was Medieval 1, then Rome 1.
Playerbase then splits because Medieval 2 revisits the same setting and other than visuals wasn't a huge advance over Rome. More features equalled more bugs, plus people didn't like Sega and they were right to.
Empire proves them right as the bugs multiply along with features and an engine made just for it, yet is the best-selling in the series for years.
CA then make a big dumb-dumb by sticking with that engine and things have been downhill ever since. It also means Shogun 2 and FoTS are the last time Total War was good
>More features
Medieval 1 had more mechanics than 2.
>It's a Warscape is to blame for everything episode
It is, though. Well, it and the godawful HP system. They're using an engine designed for firearm combat with models having single wounds to run a fantasy RTS where Stormvermin having 13k hp and clanrats having 9k is a key component of balance.
The worst part is the Warhammer tabletop game uses a wound system like old Total War.
lol Rome 1 was the first TW game when it came out, it was only popular for the graphics and later the mods
>wasn't a huge advance over Rome
It was a massive downgrade because the combat went to shit.
Empire because 18th century warfare is kino
Warhammer 2
Do you like sovl?
Play original rome total war gold or shogun 2 base
Do you like guns?
Play Napoleon/FOTS or base shogun 2 as Christian
Do you like big heckin chonkers clobbering little homies?
Warhammer 2, medieval 2 campaign with cav spam, or third age total war(mid2)
Do you like suffering and losing to cheating ais?
Play total war atilla as a faction that’s not the sassinids or un modded rome 2 total war
Do you like botes?
Empire,Napoleon,shogun 2(especially FOTS)
Divide and Conquer
Where can I get original Rome 1? I ain't paying for overpriced Remastered.
Piratebay?
https://www.allkeyshop.com/blog/en-gb/buy-rome-total-war-collection-cd-key-compare-prices/
>buy
You can get the game on piratebay for free.
anyone knows how combat works in rome/M2? like, how much bonuses things like bonus against cavalry and "bonus fighting in woods" give? also, if a unit with 3 attack fights against a unit with 10 defense how do I know how well are they going to do?
I got the whole thing for like 50 cents a few years ago on steam.
Total War is awful. All you do is click on guys and then point them to go to different places and do different stuff. That's the campaign, and the battles. Just click on guys and tell them to go here to attack that other guy. Not sure who wants to sit there doing that for "entertainment".
But that's how every strategy game works
I hope this is bait. Otherwise I think you're on the wrong board and playing the wrong games. Maybe work on your introspective.
Rome 2 (with DEI)
Atilla Vanilla (or 1212).
Warhammer 2
Three kingdoms
Warhammer 3 once IE comes out.
Real question how do you play Total war games? I don't mean how do you play them in a difficulty sense I mean how do you get immersed? I've tried to love them but I just get so disconnected and bored after the first couple hours.
>immersed
play RPGs for that you lil sissy
>play RPGs for that you lil sissy
I just don't what i'm playing as in total war, I never get that feeling of being the leader of a faction or actually being the faction I just feel completely outside of the faction. I don't know where I'm going wrong
alot of anons on /twg/ would roleplay campaigns back in the day, I tried it once and it does help add extra flavor. but its not for everyone clearly
i havent been able to touch that thread since the warhammer cancer touched the series. as usual, the so1hammer homosexuals ruin everything they touch
I've seen a few people play a more rp campaighn and I'm going to give it a try. I played a game as saga in shogun 2 fots and turned into the venice of Japan which was really fun. My main problem is I never feel invested in the actual country i'm playing as. For example I played as the Byzantines in CK 2 and Med 2 with the same goal, reconquer the eastern territories and hold the balkans. The difference is in ck 2 I was invested in the wars I fought and actually felt like I was "in charge" of the empire whereas med 2 I feel like I exist outside the empire and its power structure. sorry for the blog post buts its the big thing that stops me really enjoying total war.
I never had to think about it. The game gives me an army and a map full of things to attack. It was love at first sight.
Listening to music from the culture
I play the Armenia campaign of Total Vanilla Beyond yearly mostly to have a reason to listen to the music
I play Teutonic order over and over because they're fricking fun.
I know I'll get shit on for this, but for me it's Shogun and Medieval I. Pure strategy and tactics, no gimmicks, the campaign and battlefield AI is actually intelligent with no WTF moments. Every game afterwards is just a downgrade.
>I know I'll get shit on for this
No one cares if you want to eat shit behind closed doors in the privacy of your own home but when you come out in public with shit smeared across your face proclaiming to be a culinary prophet that will lead us to the promised land then people are gonna tell you to shut the frick up like the deranged madman that you are.
Are you the same dumbass sperging out about people liking Shogun 1 in the other thread? What exactly happened for you to get this opinion? Did you get your ass beat by the AI on easy or something? You lose your shit in every single thread where shogun and medieval get mentioned.
Do youself a favor, read this:
https://forums.totalwar.org/vb/showthread.php/31444-The-Complete-Total-War-Unit-Guide
and try again.
>guide to enjoying garbage
I am the same person putting you in your place, yes.
I would never follow you into a s1/m1 thread because i am simply not interested unlike s1m1 baiters who post their drivel in every thread under the sun.
If you just say that you're a simple man who can only enjoy simple games and that you're terrified of change so you can't give better games a shot no one will bat an eye or contest you. Just stop insisting on your wrong opinion.
>what exactly happened for you to get this opinion?
You and your ilk.
>You lose your shit in every single thread where shogun and medieval get mentioned.
No U. i only posted in these two threads.
So...what this link is supposed to prove?
His implication and strategy is appeal to elitism.
Me and the thousands of other people who prefer the other games are simply bad at s1/m1 unlike the poster who derives his self worth from being good at a total war game.
Are you not convinced?
It's a guide so you don't get filtered by a game that values positioning and formation over spamclicking.
You could right an essay on projection, you post like a girl with NPD, making up stories about people from nothing to convince yourself of your own arguement, all because you can't fathom thinking Shogun 2's 3 minute warscape battles and wankered economy are dogshit. I bet you think FotS is good too.
100% true. Rome 1 was when they started chasing grafix gays and the series never recovered.
you are right anon
S1 and M1 are the best in terms of gameplay with Rome 1 getting close
shogun 1 is imo best total war wargame
still play the best trio to this day
You keep posting this
I will play m1 now and if it sucks I will spend the rest of my days browsing /vst/ and calling everyone that likes m1 a racial slur
Shogun 2
>Shogun 2
>Ikko Ikki
>Tomboy
For me nothing quite beats medieval 2, and no I'm not talking with rose tinted nostalgia goggles as I only picked this up for the first time a couple of years ago.
It may not be the prettiest and it may not be as grognard esque in complexity as earlier titles.
Yet medieval 2 to me is something magical, that no other title or publisher has truly captured yet to this day.
Remember those childhood scribbles of epic battle scenes we all used to draw?
Well in a sense Medieval 2 draws from the well of that same energy, and allows the player to experience that exact sense of freedom of imagination and meaningful diversity through choice.
This winning formula, further expanded into the realm of the player applying themselves to historicity and military strategy and tactics.
Invokes a winning horse in a multi faceted levelled game, that's easy as pie to pick up and nigh on impossible to truly master in which things can still be leaned after thousands of hours.
This compounded with the meaningful number crunching and decision making of city management.
Paired with stresses of unit allocation, logistics, weather and terrain considerations offers a fun yet impactful simulation of what its like to larp as a medieval ruler.
Yet it goes with out saying, that what make this game as good as it is, is the community and their heartfelt dedication to this much loved game.
The things mod developers have achieved with this buggy potato engine, are feats CA can only ever dream of.
Whenever it be the lovers of history or lore who meticulously research weeks upon weeks for in game accuracy, the steadfast polygon designers making each character model or the tedium of the dedicated play testers scouring to fix balance and bugs.
For a game released in 2006, you'd be hard pressed to find an aged community equivalent as active as that of medieval 2.
And within good reason its a dam fine smashing game, and I implore everyone to give the older titles a chance.
Ah yes, the impactful simulation of shooting down the enemies from max range without retaliation because they're programmed to camp a control point in the middle of a castle. Typical tw AI, either that or they kill themselves into spear walls in other games.
Better then having the most practical solution besides cheesing the ai to be autoresolving most battles because newer TW autoresolve tells you exactly how a battle will end to the point where entire army comps designed around not playing battles are completely viable. At least M2 makes you actually play most battles.
Both are shit, but at least in some modern tw if you force yourself to do the battle you might enjoy yourself, depending on the AI shitting its pants and giving up 3 minutes into the fight or not
Imagine a TW game with good ai and autoresolve that does not guarantee any results. Something like that should be a risk.
It would still require a tight economy, else the player can afford to 2v1 any army and cheese auto resolve. I like TW but it's definitively flawed. Shogun 2 is the one where you're the most likely to fight even battles, but it remains easily exploitable.
>Something like that should be a risk.
why should it?
guaranteeing a result is literally a quality of life feature because autoresolve isn't an alternative to battle, it's a "I can't be bothered" button, there's no strategy or complexity involved in Autoresolving, it shouldn't have any "risks" since the only upside is saving the player's time, and it also shouldn't be random, hence its best iteration is a guaranteed result, so the player knows if he can safety autoresolve or if he needs to waste his time playing an easy battle because extra autoresolve casualties are too much
>At least M2 makes you actually play most battles.
In every Total war there's 2 ways to make progress on the map:
1) win a hard fight against higher numbers
2) win several no casualties fights against small numbers
2 is either because of shit AI, or happens after 1 as the enemy can't muster enough troops for another "fair" fight fast enough, a game forcing you to take fights that you've already won on the campaign map isn't good, it's just a waste of the player's time
I agree that armies built for autoresolve are a travesty but that's more of a consequence of autoresolve being wrong than guaranteed results as a concept
Warhammer
Shogun 2. Warhammer had the most potential, but was executed poorly.
The only problem I have with Shogun 2 is how the Realm Divide is handled. Otherwise it is great yea.
Warhammer is if you like the battles, it spirals out of being balanced very fast, and you can break the game quite early.
you have to be an europoor to enjoy total gay
I'm so shit at TW:WH3 it's unreal, even on the easiest setting. I don't mind if I'm shit at other games but strategy games hit hard when it comes to it.
How? An army with spears, gunpowder, and a bit of artillery has the counters for every type of unit, you just need to force the right paper rock scissors fights. Or are you just shit at managing economy and tech on the campaign map?
>Or are you just shit at managing economy and tech on the campaign map?
yes
From what I've heard it's not you, it's the game.
Objectively, probably Shogun 2.
But my favorite has always been a modded Empire for the map scope and era.
Yeah, the ai is shit but mods can help a decent amount.
Redpill: they’re all shit
>Shogun 1
>Med 2 + Mods
>Shogun 2
>Attila
>Warhammer 2 (maybe one day Warhammer 3
>3 Changdoms
Honestly all are great for the most part, and have different areas they excel (as well as different areas where they fricking suck). There's no perfect total war, and personal favourites will usual hinges on minor mechanical preferences or setting preference.
Rome 2 DeI.
I never would have expected Rome 2 to be my favorite, but over the years I've ended up playing more and longer campaigns in DeI than any other TW game/mod.
>DeI
I tried that one and it really turned me off of it.
Maybe going Sparta for my first run was a mistake.
I'm going to give it another go soon, what faction would you recommend?
Try Rome, it's my favorite campaign.
Strong faction, but plenty of challenges.
Central location surrounded by other cultures, so you get to fight a variety of armies.
Roster has literally hundreds of units with regional levies, auxiliaries and mercenaries. You can build themed armies in the style of those you conquered.
It's the only campaign where I've gone 500+ turns. In every other TW game/mod/campaign, I get bored after 100-200 turns.
Holy trinity
Shogun 1&Medieval 1&Rome 1
Warhammer 2 and Medival.
Medival just feels good to play. It's good, it's clean, everything works.
Warhammer 2 is a goddamn mess. But it's a beautiful mess, and there's really nothing else that yet exists that captures the scale and madness of a fully realized world war. Its balance is wonky, but it's genuinely fun to do all the stupid shit it lets you do. Taking over chunks of the map with Skaven undercities, smashing dinosaurs into knights, giggling like you're 4, sending 3 old men to melt an entire army with their raw arcane grumpiness, charging a gunlline with swordsmen, and both getting wrecked, and carpet bombing a battlefield like it's Vietnam. And frick if monsters aren't cool.
I want other lite fantasy titles for Total War to have Warhammer monsters. I can't go back to minotaurs being dudes in cow outfits.
Shogun II and it's not close.
attila total war as western roman empire, achieving what greater men were unable to. kino atmosphere gameplay and enough suffering but with unrivaled satisfaction