FRLG
RBY is outdated
LGPE although the nicest looking game, is held back by its poor game design choices
FRLG: offers all of the original content and more, compatibility with later games, upgraded visuals and audio as well as mechanics like new typings, held items and abilities.
Inb4 some balding 30 year old replies telling me that using tree tiles instead of bollard tiles to indicate out of bounds somehow negates all the others pros of FRLG
I'm a 30 year old and I agree with you. RBY is absolute dogshit today and has no place anymore outside of being a curiosity. A buggy, broken, unfinished curiosity.
My main problem with RBY is how unbalanced it is. You have Thunderbolt and Ice Beam before 4 badges, but Fire types only have Ember until higher levels. Bug and poison types are literal dogshit, among other bullshit.
It's good for nostalgia, and that's it.
Ice Beam has 10 PP. You're not gonna get a lot of use out of it before it's spent. If you can trade with GSC, teach Ice Punch instead. 15 PP makes it go further, and it's almost as strong as Ice Beam.
You can use a mix between Bubblebeam and Ice Beam until HM03, but yes, the elemental punches are better for in-game.
Buying those TMs were the best thing until unlimited TMs.
My main issue is that it doesn't even fricking work as intended, not to mention it's ugly as shit and the music rapes my ears with 8-bit chiptune crap. Couple that with all the missing QoL stuff from later gens, especially gen 4, the dogshit movepools, the absolute unabalanced mess that is psychic type, and the godawful glitchiness and you have a game that should have failed and only succeeded because of marketing.
It's a single-player RPG based on Dragon Quest with some mild multiplayer elements. Nobody gave a frick about "balance" back in those days because only a moron nugenner would assume that literal bugs and slime monsters should be as powerful as psychics and dragons.
FRLG are slow as shit compared to RBY. LGPE is even faster, but they are literally supposed to be babby's first pokemon game with basically no challenge at all. In short. RBY is the best way to play it.
RBY is slower just because of all the menu navigation you have to do. Seriously, if you want to change pokemon it takes forever, if you want to sort your inventory it takes forever, if you want to check your pokemon's stats it takes forever.
FRLG is slow because nu-mechanics like abilities that put things like Poison Point, Static, Effect Spore, etc. on so many different mons especially in the early game. The one thing I will say about RBY is that some Pokémon you can catch early game like Beedrill and Jigglypuff are utterly useless, and you can waste a lot of precious exp points on them since trainers will only battle you once. If you want a game that you can sink hundreds of hours into then FRLG or LGPE are better. If you just want to "experience" Kanto over a few afternoons, then you might as well just play RBY to get the full nostalgic experience.
>the best way
First, wake up at 7 in the morning on a Saturday. Plug a VCR into a CRT television and play an indigo league VHS tape. Sit on the floor and position your back toward a window so you can see your Game Boy screen. Overlevel your startizard. Fail to find the Celadon Rocket hideout and explore aimpessly. Don't let your frosted flakes get soggy.
Best way is Pokemon Yellow and using the early route shitmons until about lvl 20-25, Beedrill, Mankey Butterfree, Pidgeotto, Pikachu, Raticate, Nidorino, Golbat, etc.
Then dumping all but Nidoking, and Parasect, and then training an Abra and Bellsprout
1. Play the OG games for Game Boy. This can be done via either emulation on a GB emulator, or if you have a modded 3DS, the official VC releases. You get to see how shit started, and have soul shit like MissingNo.
2. FRLG, a remake in gen 3's engine, if you dig RSE, you'll probably prefer this. Postgame is pretty neat if you like Johto ig.
LGPE I wouldn't really put into a way to experience Gen 1 for the first time.
Want something real, FireRed/LeafGreen, wanna do some roms? FireRed/LeafGreen+ seriously, playing anything today without the Physical/Special Split will hurt immensely
get a blue/red rom (not yellow) and a patch that lets you catch every mon in oneplaythrough
anyone that tells you to play FRLG instead know nothing about art or taste
>Anything else are minor bugs you don't find on a regular playthrough
Badge Boost Glitch.
1-in-256 glitch.
Ghost being weak to psychic instead of super-effective.
Focus Energy reducing your crit chance instead of boosting it.
Just to name a few. >HOW DO YOU KNOW THOSE ARE-
They were fixed in later releases/Stadium 1. Those are all massive bugs that you will encounter in a normal playthrough that completely ruin the experience. Why should anyone settle for buggy trash when a superior version exists?
>Badge Boost Glitch
Whats the glitch? Asaik it works properly. You had those in gens 1-3 >1-in-256 glitch >massive bug
No, just no. >Ghost being weak to psychic instead of super-effective
Lick is an amazing move.
>what's the glitch
literally proves you don't know shit about infamously buggy game you've been hyping up
here, actually read this and then maybe you'll be ready it have a real conversation
9 months ago
Anonymous
wait, here we go
9 months ago
Anonymous
>all that shit >not just getting a haunter and spamming nightshade, dreameater, hypnosis, and psychic
I level him on shitmon fodder and never use another poke again bro, simple as.
>Whats the glitch? Asaik it works properly. You had those in gens 1-3
Whenever you use a stat-changing move it boosts all the stats you have the badges for, and this stacks until it hits the highest value in the code and loops back to 0. >No, just no.
Yes, just yes. It can screw you out of a critical attack in a battle at any time at pure random when that move is supposed to be 100% accurate. >Lick is an amazing move.
It's dogshit, ghost in general in gen 1 is utter dogshit because all ghosts are also poison so they're 4x weak to psychic, and psychic resists ghost and poison. >MUH PARALYSIS!
OOPS YOU HIT 1-IN-256 ENJOY MISSING!
let's also not forget how stupid-unfair the AI can be, either spamming poison attacks against a grass/poison who is immune, using buffing moves because it thinks it's super effect
OR they're literally sentient because they actually move after you pick your move so they will always know what you're doing
also all move pools are shallow, ghost not only doesn't work on psychic, but all they have is lick to begin with
The AI is less unfair and more just fricking stupid, unless you count the infinite PP they have.
>focus energy and lick >completely ruin the experience
kys
>Focus Energy
It's a move that's meant to boost crit rate, it not working as intended is a huge hinderance since movepools in gen 1 are so shallow and the entire game is (shittily) built around crit chance/speed stat for victory unless you're a psychic type in which case you win automatically. >Lick
Shitty move with dogshit damage that is resisted by psychic types.
9 months ago
Anonymous
That's why you teach them Psychic you fricking mongoloid.
let's also not forget how stupid-unfair the AI can be, either spamming poison attacks against a grass/poison who is immune, using buffing moves because it thinks it's super effect
OR they're literally sentient because they actually move after you pick your move so they will always know what you're doing
also all move pools are shallow, ghost not only doesn't work on psychic, but all they have is lick to begin with
>anyone that tells you to play FRLG instead know nothing about art or taste
Nah, that's moronic zoomers who pretend to be oldgays that defend RBYG. RBYG have awful spritework, terrible composition, and buggy garbage shallow gameplay.
Kanto is balanced around Gen 1 mechanics and not Gen 3 mechanics, simple as. Best example I can think of off the top of my head is that Gen 3 made Gastly and Haunter immune to ground moves, so now Pokémon Tower becomes that much more of a slog due to Dugtrio being useless.
Emulate(for speeding up) japanese Red and Green if you know japanese.
If not the second best choice is emulating Red and Blue with a romhack that switches to the original sprites.
>don't play
>talk shit about other gens on /vp/
>don't
>If you must, play the moemon romhack
I really am enjoying playing Red on my gameboy color again.
That said LGPE looks so good and the battles are much faster
FRLG would be even faster
My gf is really enjoying her leafgreen playthrough. It's her first Kantooooooo game. I traded her a lucky egg though
>first kanto is gen 3
women truly are worthless
FRLG
RBY is outdated
LGPE although the nicest looking game, is held back by its poor game design choices
FRLG: offers all of the original content and more, compatibility with later games, upgraded visuals and audio as well as mechanics like new typings, held items and abilities.
Inb4 some balding 30 year old replies telling me that using tree tiles instead of bollard tiles to indicate out of bounds somehow negates all the others pros of FRLG
>Inb4 some balding 30 year old
you in less than 10 years zoomzoom
Big talk for someone suffering with inferior genetics.
I'm a 30 year old and I agree with you. RBY is absolute dogshit today and has no place anymore outside of being a curiosity. A buggy, broken, unfinished curiosity.
My main problem with RBY is how unbalanced it is. You have Thunderbolt and Ice Beam before 4 badges, but Fire types only have Ember until higher levels. Bug and poison types are literal dogshit, among other bullshit.
It's good for nostalgia, and that's it.
Ice Beam has 10 PP. You're not gonna get a lot of use out of it before it's spent. If you can trade with GSC, teach Ice Punch instead. 15 PP makes it go further, and it's almost as strong as Ice Beam.
You can use a mix between Bubblebeam and Ice Beam until HM03, but yes, the elemental punches are better for in-game.
Buying those TMs were the best thing until unlimited TMs.
My main issue is that it doesn't even fricking work as intended, not to mention it's ugly as shit and the music rapes my ears with 8-bit chiptune crap. Couple that with all the missing QoL stuff from later gens, especially gen 4, the dogshit movepools, the absolute unabalanced mess that is psychic type, and the godawful glitchiness and you have a game that should have failed and only succeeded because of marketing.
It's a single-player RPG based on Dragon Quest with some mild multiplayer elements. Nobody gave a frick about "balance" back in those days because only a moron nugenner would assume that literal bugs and slime monsters should be as powerful as psychics and dragons.
FRLG are slow as shit compared to RBY. LGPE is even faster, but they are literally supposed to be babby's first pokemon game with basically no challenge at all. In short. RBY is the best way to play it.
RBY is slower just because of all the menu navigation you have to do. Seriously, if you want to change pokemon it takes forever, if you want to sort your inventory it takes forever, if you want to check your pokemon's stats it takes forever.
FRLG is slow because nu-mechanics like abilities that put things like Poison Point, Static, Effect Spore, etc. on so many different mons especially in the early game. The one thing I will say about RBY is that some Pokémon you can catch early game like Beedrill and Jigglypuff are utterly useless, and you can waste a lot of precious exp points on them since trainers will only battle you once. If you want a game that you can sink hundreds of hours into then FRLG or LGPE are better. If you just want to "experience" Kanto over a few afternoons, then you might as well just play RBY to get the full nostalgic experience.
You should only play RBY for novelty reasons nowadays, and after playing one of the remakes.
>the best way
First, wake up at 7 in the morning on a Saturday. Plug a VCR into a CRT television and play an indigo league VHS tape. Sit on the floor and position your back toward a window so you can see your Game Boy screen. Overlevel your startizard. Fail to find the Celadon Rocket hideout and explore aimpessly. Don't let your frosted flakes get soggy.
Best way is Pokemon Yellow and using the early route shitmons until about lvl 20-25, Beedrill, Mankey Butterfree, Pidgeotto, Pikachu, Raticate, Nidorino, Golbat, etc.
Then dumping all but Nidoking, and Parasect, and then training an Abra and Bellsprout
>Pokemon Yellow
>Not just using Pikachu, Venusaur, Charizard, Blastoise, Snorlax and whatever the frick you want for the final slot
FRLG and it’s not even close
FRLG. If you are patient RBY are playable but I find the slow box storage difficult to deal with regularly.
ROM hacks of FRLG that fix its issues and add quality of life improvements. Pokemon Throwback is one I recommend.
There are 2 ways.
1. Play the OG games for Game Boy. This can be done via either emulation on a GB emulator, or if you have a modded 3DS, the official VC releases. You get to see how shit started, and have soul shit like MissingNo.
2. FRLG, a remake in gen 3's engine, if you dig RSE, you'll probably prefer this. Postgame is pretty neat if you like Johto ig.
LGPE I wouldn't really put into a way to experience Gen 1 for the first time.
FRLG if you want an experience that's actually like what a pokemon game should be.
LGPE if you want actually good modern mechanics and not gen 3 dogshit.
Red or Blue if you
>want the best music and art direction
>think glitches are funny
>are curious about the history of the games
FRLG if you
>want a more "classic" Pokemon experience
>want to see more than two colors on the screen
LGPE if you
>are a literal child with a Switch
>love the catching aspect of the games
Play FRLG
Or
LGPE
FRLG for the Sevii Islands.
Yellow, Red, Blue, or Firered
Want something real, FireRed/LeafGreen, wanna do some roms? FireRed/LeafGreen+ seriously, playing anything today without the Physical/Special Split will hurt immensely
>playing anything today without the Physical/Special Split will hurt immensely
God I hate Sinnohzooms.
get a blue/red rom (not yellow) and a patch that lets you catch every mon in oneplaythrough
anyone that tells you to play FRLG instead know nothing about art or taste
if you're going to patch it anyways then patch it so the game actually functions properly
The game works properly.
You don't find missingno. unless you try to find it
Anything else are minor bugs you don't find on a regular playthrough
>Anything else are minor bugs you don't find on a regular playthrough
Badge Boost Glitch.
1-in-256 glitch.
Ghost being weak to psychic instead of super-effective.
Focus Energy reducing your crit chance instead of boosting it.
Just to name a few.
>HOW DO YOU KNOW THOSE ARE-
They were fixed in later releases/Stadium 1. Those are all massive bugs that you will encounter in a normal playthrough that completely ruin the experience. Why should anyone settle for buggy trash when a superior version exists?
>Badge Boost Glitch
Whats the glitch? Asaik it works properly. You had those in gens 1-3
>1-in-256 glitch
>massive bug
No, just no.
>Ghost being weak to psychic instead of super-effective
Lick is an amazing move.
>what's the glitch
literally proves you don't know shit about infamously buggy game you've been hyping up
here, actually read this and then maybe you'll be ready it have a real conversation
wait, here we go
>all that shit
>not just getting a haunter and spamming nightshade, dreameater, hypnosis, and psychic
I level him on shitmon fodder and never use another poke again bro, simple as.
>Whats the glitch? Asaik it works properly. You had those in gens 1-3
Whenever you use a stat-changing move it boosts all the stats you have the badges for, and this stacks until it hits the highest value in the code and loops back to 0.
>No, just no.
Yes, just yes. It can screw you out of a critical attack in a battle at any time at pure random when that move is supposed to be 100% accurate.
>Lick is an amazing move.
It's dogshit, ghost in general in gen 1 is utter dogshit because all ghosts are also poison so they're 4x weak to psychic, and psychic resists ghost and poison.
>MUH PARALYSIS!
OOPS YOU HIT 1-IN-256 ENJOY MISSING!
The AI is less unfair and more just fricking stupid, unless you count the infinite PP they have.
>Focus Energy
It's a move that's meant to boost crit rate, it not working as intended is a huge hinderance since movepools in gen 1 are so shallow and the entire game is (shittily) built around crit chance/speed stat for victory unless you're a psychic type in which case you win automatically.
>Lick
Shitty move with dogshit damage that is resisted by psychic types.
That's why you teach them Psychic you fricking mongoloid.
let's also not forget how stupid-unfair the AI can be, either spamming poison attacks against a grass/poison who is immune, using buffing moves because it thinks it's super effect
OR they're literally sentient because they actually move after you pick your move so they will always know what you're doing
also all move pools are shallow, ghost not only doesn't work on psychic, but all they have is lick to begin with
>focus energy and lick
>completely ruin the experience
kys
>anyone that tells you to play FRLG instead know nothing about art or taste
Nah, that's moronic zoomers who pretend to be oldgays that defend RBYG. RBYG have awful spritework, terrible composition, and buggy garbage shallow gameplay.
FRLG are objectively better in every single way.
name something about the gameplay that's actually better than FRLG
Kanto is balanced around Gen 1 mechanics and not Gen 3 mechanics, simple as. Best example I can think of off the top of my head is that Gen 3 made Gastly and Haunter immune to ground moves, so now Pokémon Tower becomes that much more of a slog due to Dugtrio being useless.
The correct answer is to play kanto in hgss's postgame
correct answer, unfortunately, you have to play the entirety of some other shitty game to get to that part, also slow HP bars I guess
God, I'm so fricking sick of Kanto.
i'm not
seethe cope mald project dilate rage harder im right and I win and you lose and you can't even deal with it LMAOOO
Emulate(for speeding up) japanese Red and Green if you know japanese.
If not the second best choice is emulating Red and Blue with a romhack that switches to the original sprites.
Pokemon Infinite Fusion.
Has all the original Kanto stuff + a lot of extras + fusions are fun.
HGSS