>BG1 is a soulful open ended RPG with meaning choises and good combat. >BG2 is a soulless Reddit romance social sim

>BG1 is a soulful open ended RPG with meaning choises and good combat
>BG2 is a soulless Reddit romance social sim
What went wrong?

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  1. 9 months ago
    Anonymous

    BG1 was a combat heavy game with trash combat. BG2 improved on it so much that I would recommend most people to skip BG1 and go straight to playing BG2.

    • 9 months ago
      Anonymous

      >Starting a franchise from the second game
      ishygddt

      • 9 months ago
        Anonymous

        I did that with KOTOR. And I have only played the 7th and 10th Final Fantasies.

        • 9 months ago
          Anonymous

          >I did that with KOTOR.
          but why? both kotor games are considered great

          • 9 months ago
            Anonymous

            My friend told me I shouldn't bother with the first KOTOR

            • 9 months ago
              Anonymous

              kill your friend

            • 9 months ago
              Anonymous

              your friend sounds like a nerd. you should definitely have played kotor first. kotor 2 is a schizojank masterpiece, but kotor is more overall fun.

            • 9 months ago
              Anonymous

              >My friend told me I shouldn't bother with the first KOTOR
              are you kidding? the first one is better than the second one,

              • 9 months ago
                Anonymous

                It's clearly not, but it's definitely worth playing.

            • 9 months ago
              Anonymous

              Your friend is a bonehead who can't form his own opinions and wants you to have his opinions instead of forming your own.

        • 9 months ago
          Anonymous

          You should play kotor my dude. Its breddy gud.

        • 9 months ago
          Anonymous

          Do people actually play the first FF? I started on 13-2

          • 9 months ago
            Anonymous

            I played one of the remasters
            It was pretty good tbdesu

          • 9 months ago
            Anonymous

            FF4 through 10 are all still great games. FF1 is cool in a "oh so this is how it started" sort of way but I'd hardly consider it a must play of the franchise.

          • 9 months ago
            Anonymous

            The first FF is honestly no slouch, and I'd go as far to say that every FF game from 4 to 10 is totally worth playing.

          • 9 months ago
            Anonymous

            I grew up with it on NES but that wasn't very standard in the US. my dad just had like 100 NES games from working at a video rental store that closed down in the early 90s.

          • 9 months ago
            Anonymous

            >Do people actually play the first FF?
            Do people know what 8-Bit Theatre is?

      • 9 months ago
        Anonymous

        alright, play FF1, DQ1, nobunaga's ambition 1, metal gear 1, and ultima 1 before any later titles you fricking autistic lying homosexual

        • 9 months ago
          Anonymous

          All of those games are straight gas though.

          • 9 months ago
            Anonymous

            tear gas?

    • 9 months ago
      Anonymous

      >that I would recommend most people to skip BG1 and go straight to playing BG2.
      That's actually how I was able to get into it back in the 90's. I wasn't able to really connect with BG1, so gave up on it (borrowed a friend' discs).

      Tried BG2 from another friend's discs, was instantly hooked (Irenicus is awesome and it was and interesting way to start the game) then bought my own copy and beat it. Went back to BG1 with the context of 2 and was able to enjoy 1.

    • 9 months ago
      Anonymous

      More like you start at level 1 in BG1 so in the beginning anything can kill you and you can't really do anything.

    • 9 months ago
      Anonymous

      More like you start at level 1 in BG1 so in the beginning anything can kill you and you can't really do anything.

      this
      >BG1
      >make wizard
      >cast magic missiles twice, dealing 9 damage
      >"oof guys I'm tired can we rest pwease :3"

      • 9 months ago
        Anonymous

        >bg1
        >make wizard
        >cast sleep once
        >every enemy in a mile wide radius is prone for 5 minutes, send your guys to cut their throats
        lariaBlack folk think this is dumb, because they don't know how to have fun.

      • 9 months ago
        Anonymous

        >He uses magic missile
        There are so many more useful spells Anon. Sleep and web are both great.

    • 9 months ago
      Anonymous

      this guy's correct. BG1's combat is bad and BG2 is just better in every way

      • 9 months ago
        Anonymous

        Thankfully you can mod BG2 combat into BG1 via tutu, and EE uses BG2 combat by default.
        >But it's not balanced!
        Neither is 2.

  2. 9 months ago
    Anonymous

    BG1 hardly had any choices and the combat had fewer options than BG2 due to lower levels.

    • 9 months ago
      Anonymous

      I should add: what was better in BG1 was exploration, but OP probably hasn't even played it.

      • 9 months ago
        Anonymous

        I disagree about that. 90% of maps are empty as shit and some them are truly empty and have nothing but a few fights. BG2 really wants you to go around talking to everyone to unlock fast travel areas/quests.

  3. 9 months ago
    Anonymous

    so which of the enhanced editions DON'T frick up the games

    • 9 months ago
      Anonymous

      NWN.

      • 9 months ago
        Anonymous

        just no.
        the nwn enhanced edition fricks up so many things.
        what you want is the diamon edition of nwn.
        it runs on modern hardware. just add the nwn client extention to restore online funcitonality and remove the need for an account.

        • 9 months ago
          Anonymous

          What does it frick up? EE is the first one I ever touched

        • 9 months ago
          Anonymous

          I'm a long-time NWN player and although the EE doesn't do a ton, I do notice improvements over diamond. NWN:EE seems to be one of the first games where beamdog realized their content additions were terrible and they should stick to simply improving graphics/stability/compatibility. It's weird that you have to install the HD texture pack separately, and I don't think they covered everything, but the lighting rework and HD textures are an improvement over modding diamond. If you play NWN online, EE fixed the server browser (so it works again) and makes joining a new PW easy (all required files are downloaded & installed automatically instead of having to go search for them and install it all manually).

          It's nothing incredible, but it's all basically positive IMO and worth paying for if you're a fan of the game.
          >t. still bitter about their "enhancements" to BG1/2

          • 9 months ago
            Anonymous

            soul vs soulless

          • 9 months ago
            Anonymous

            I like their work overall, but I don't like how the new shader makes the metal look plasticky.

          • 9 months ago
            Anonymous

            >t. still bitter about their "enhancements" to BG1/2
            It still boggles my mind how there's not a classic option in the menu. That's standard issue with 99% of remasters.

            • 9 months ago
              Anonymous

              what's offensive about it is that there were tons of new character mods available for years. all beandig did was pack their own gay fanmods in with the game, there's nothing special about them. it's ridiculous.

              Playing BG1 without zoom in/out and difficulty options sucks ass. I'd be fine with vanilla if combat wasn't so terrible.

              install tutu you mong

              • 9 months ago
                Anonymous

                I tried both. Modded EE was less of a pain in the ass. In-game cutscenes are worse, but I can just go watch those online.

    • 9 months ago
      Anonymous

      BG2 isn't better because of EE, but it's mostly intact. The only issues are the OC companions, but they aren't as egregious as in the first game.
      BG1 is hurt because it's balance is destroyed by kits, it's weapon choices hindered by the changed proficiency system, and it's spells being altered to fit their BG2 counterparts, in addition to OCs and the DLC being awful.

    • 9 months ago
      Anonymous

      Bg1 ee is pretty good.
      2 is kind of a disaster. Original art for items and dolls is completely replaced, UI is absolute dogshit ugly, new companions are fricking terrible.

      You can fix ugly as frick ui with mods.

      • 9 months ago
        Anonymous

        are you mentally challenged? Prior to the EE, people would download mods just to replay BG1 in the BG2 engine because of how superior the UI elements were in BG2.

        • 9 months ago
          Anonymous

          EE has a new ui you fricking moronic piece of Black person shit.

      • 9 months ago
        Anonymous

        >2
        >new companions are terrible
        I almost uninstalled the first game when I met this character, until I realized she was OC from the troony remaster devs

        • 9 months ago
          Anonymous

          oh frick really... now it makes sense why she was so out of place

          • 9 months ago
            Anonymous

            This is why I tell you homosexuals to only play the originals. Unfricking the EE editions is just as much time as modding the originals and neither is necessary to enjoy the games. Just play vanilla your first time and then mess with stuff if you want more.

            • 9 months ago
              Anonymous

              they will never listen. the only way to fix it is to buy out beandawg and patch the game ourselves

            • 9 months ago
              Anonymous

              Playing BG1 without zoom in/out and difficulty options sucks ass. I'd be fine with vanilla if combat wasn't so terrible.

        • 9 months ago
          Anonymous

          that's why you get the original dnd collection

        • 9 months ago
          Anonymous

          > that let's sacrifice the white girl for the cool strong black girl quest

          • 9 months ago
            Anonymous

            What a weird quest.

    • 9 months ago
      Anonymous

      Planescape: Torment is Beamdog's best/least lazy remaster. BG2 works but I hate the transparent dialogue window and how they removed the connected parts of the UI from the original, looks much worse.

      Don't buy any old RPGs on Steam, buy them on GOG or pirate. Steam doesn't bother making the games playable on first launch.

    • 9 months ago
      Anonymous

      Mod out the new companions and you'll be fine.

  4. 9 months ago
    Anonymous

    I want to hate frick Lilura.

    • 9 months ago
      Anonymous

      I want to see Lilura

    • 9 months ago
      Anonymous

      Whisper in her ear "Oblivion with Guns is better than Jagged Alliance 2" as you go balls deep

    • 9 months ago
      Anonymous

      I want to see Lilura

      Whisper in her ear "Oblivion with Guns is better than Jagged Alliance 2" as you go balls deep

      eww s(he) is like 45

      • 9 months ago
        Anonymous

        More like 35.
        She dislikes what is contemporary known as the golden era rpgs which is the late '80s to early '90s and praises the rpg renaissance of the late 1990s. So she was probably in her teens in the late '90s.

        • 9 months ago
          Anonymous

          Lilura is definitely a man, right? Only a man would choose a name like that, and no woman can be that autistic. Probably late 30s to early 40s since he likes games slightly older than what I like.

          • 9 months ago
            Anonymous

            I've just read like 4 paragraphs from his blog and if you guys think that's a woman's prose you are beyond help.

        • 9 months ago
          Anonymous

          anon I'm 30 and I was at the very most 6 years old in the late 90s

  5. 9 months ago
    Anonymous

    All RPGs are bad. You should stop wasting your time on this awful genre for stupid people and move on.

    • 9 months ago
      Anonymous

      t. ADHD-ridden zoomer

      • 9 months ago
        Anonymous

        I'm 34 years old and regret the time I've spent on RPGs. You are better off playing any other genre.

        • 9 months ago
          Anonymous

          Why specifically RPGs? All time spent playing video games is wasted

          • 9 months ago
            Anonymous

            Because they have zero gameplay.

          • 9 months ago
            Anonymous

            If you enjoyed your time then it is not wasted at all.
            If you could choose between a lifetime of enjoying videogames, or a life of hard work and effort which one would you choose?

            Yes, the second option would be virtous and "meaningful", and gives something to brag about, but if you could just do nothing but enjoy yourself all your life would you seriously turn that down?

            • 9 months ago
              Anonymous

              Some people would unironically choose the whole "difficult life of hard work" because they are incapable of just being happy and find meaning in life without misery and struggle. Either incredibly depressed people or robots who cant find joyful experiences fulfilling or maybe they just feel bad or shameful for getting decent things without going through the grinder.

              • 9 months ago
                Anonymous

                Based.

                It's sad. I'm not wasting all my life just to make someone else rich and happy, or to impress a lazy woman that doesn't like to work but would love a husband that does so that she can do nothing all day.
                Frick all that. Save money, invest, retire and enjoy life.

        • 9 months ago
          Anonymous

          meaningless statement, all the matters is if you enjoy it

        • 9 months ago
          Anonymous

          >i regret spending time on those video games
          >you better off playing other video games
          homie what?

        • 9 months ago
          Anonymous

          do we really have to do this all the time. you're on Ganker homie your time is not worth that much

  6. 9 months ago
    Anonymous

    It's sad to see the replies to this thread.
    No wonder we wnded up with BG3... It seems it will only get worse from here.

    No more peaceful walks through beautiful forests or exciting adventures in Gnoll Fortresses and demon-infested mines.

    • 9 months ago
      Anonymous

      >exciting adventures
      homie the only reason i was looking at the screen during the Knoll fortress was to make sure my party didn't die
      RTwP is fricking braindead

    • 9 months ago
      Anonymous

      >No more peaceful walks through beautiful forests or exciting adventures in Gnoll Fortresses and demon-infested mines.
      Thank God
      Nashkel is one of the worst cRPG dungeon snorefests I ever had the displeasure of slogging through. Four levels of featureless corridors packed with copypasted kobolds. What a fun crawl.

      • 9 months ago
        Anonymous

        It was a simple, straight forward dungeon. Easy to navigate, progressively got more difficult with traps and fire arrow kobolds near the end and it had a pretty cool boss fight at the end. BG3 dungeons are overdesigned. Way too much verticality, too many pointless and obscure puzzles, annoying enemy placement.

        • 9 months ago
          Anonymous

          >It was a simple, straight forward dungeon.
          Simple, straightforward dungeons are alright if they understand what they are and thus are three rooms long.
          Nashkel though is a massive four floor slog with NOTHING remotely interesting happening. Kobold, trap, kobold, trap, kobold, trap. Over and over again. You don't even get any eye candy because it's a fricking mine tunnel.

          • 9 months ago
            Anonymous

            >massive four floor slog
            Only floors 2 and 3 are windy kobold tunnels. Floor 1 is the operating mine with just one set of kobolds by the entrance to floor 2. Floor 4 is just the outside and inside of the boss’s tool and is otherwise mostly empty.

            • 9 months ago
              Anonymous

              Honestly, in comparison with classic tabletop adventure map, BG1 is small.

      • 9 months ago
        Anonymous

        You go through Nashkel mines when you are level 2 to 3, it's not supposed to be that challenging.

      • 9 months ago
        Anonymous

        Its a dungeon for a level 1 party anon. Sorry, no beholder or dragons.

      • 9 months ago
        Anonymous

        I thought Nashkel was good for beginners. Same with the gnoll fort. Just go to Durlag's tower if you want a dungeon experience.
        The maze and Ulcaster's infinite respawning kobolds drove me nuts though.

  7. 9 months ago
    Anonymous

    >RTwP

    • 9 months ago
      Anonymous

      yes, I too enjoy taking 200 hours to beat a 30 hour long video game. Turn based combat sure is awesome.

    • 9 months ago
      Anonymous

      >turnbased
      >want to kite a large enemy group into a kill zone 3 screens away
      >1 hour later the combat is finished
      RtwP
      >want to kite a large enemy group into a kill zone 3 screens away
      >this takes 30 seconds

      • 9 months ago
        Anonymous

        yeah that's something I really miss in BG3. Kiting and pulling enemies feels so fricking awkward in turn based. It takes away a huge element of strategy.

        • 9 months ago
          Anonymous

          It isn't that bad, the game basically forces you to gitgud at it early on with that dual Intellect Devourer encounter.

  8. 9 months ago
    Anonymous

    I HATE DURLAG'S TOWER

  9. 9 months ago
    Anonymous

    People praising BG1 are blinded by nostalgia. I played it only recently and it's honestly a mediocre game. The combat is shit (so is BG2), and the story is lackluster. Also, who cares about choices since you have only one and same ending? It literally didn't matter.

    • 9 months ago
      Anonymous

      BG1 has good combat IF
      >You play as a wizard
      >You hit ~Level 5 and get access to Level 3 spells
      With limited spells but many options, wizards can hit above their weight class as the right combination of spells can overcome any party of boses. The only exception are monsters with the high MR, and even then you can use Flame Arrow on them.
      BG2 is just better all around with combat though, that can't be disputed, it's the more polished game.

      >The combat is shit (so is BG2), and the story is lackluster.
      BG2 specifically has a narrative. The game railroads you into specific maps and a specific route (good aligned) with specific npcs (good-aligned) because the writers didn't want to deal with an evil-aligned party.
      For what he is, Sarevok is well written and characterized in BG1. The game also slowly reveals who is he is and makes hating him personal, since Sarevok goes out of his way to embarass and disgrace the MC in Candlekeep. Everything with Irenicus is told in backstory and his motivations are obscured for too much of the story.

      • 9 months ago
        Anonymous

        BG2 is better because you're higher level. The low level disable spells that wizard have in BG1 are insane and probably why they're so weak

        This makes BG1 an excellent candidate for an insane playthrough with a full party, something you can't say about modern cRPGs

  10. 9 months ago
    Anonymous

    Shit combat, no choices, unmemorable characters and no romance options. Yeah, I think I'll stick with BG 3

  11. 9 months ago
    Anonymous

    I agree.
    BG1 was amazing until you reach Baldur's Gate.

    • 9 months ago
      Anonymous

      Baldur's Gate the city is a lot of fun. BG1 stops being fun at the return to Candlekeep, and by that point the game's pretty much over.

  12. 9 months ago
    Anonymous

    if you play the beandog shit you can fricking have a nice day. don't stink up my baldurs gate discussions with your worthless opinions. no, it's not ok if you "hate the new characters and just play it for convenience" because that's a lie, and all of you talk about the new characters and I don't know what the frick you're even talking about because I own the games on fricking cdrom.

    • 9 months ago
      Anonymous

      I own both games on the 5 disc CDroms too and I bought the enhanced editions on Steam to recently replay them. Never as much as talked to a single one of the Beamdog NPCs. Keep seething, sweaty.

    • 9 months ago
      Anonymous

      I don't mind the new characters(besides the wild mage, she's stupid)
      Personally i think the monk is cool, but don't have a slot for him in my party

    • 9 months ago
      Anonymous

      I literally killed the monk through accidental friendly fire during one of the assassination attempts and completely forgot about him.
      I talked once to Neera and Dorn and completely ignored them for the rest of the game.
      I don't know why people resent them as if having 3 conversations completely ruins the game.

  13. 9 months ago
    Anonymous

    >bg 2 about romance
    yeah sure, maybe by pixar standards, but i aint see nothing really explicit there

  14. 9 months ago
    Anonymous

    Is BG1 old enough where it's just painful to play through, or is it all right? The gameplay looks worrying if that's something I'm gonna do for 40 hours.

    • 9 months ago
      Anonymous

      Its braindead as frick
      Have a youtube essay video running on the background or smth

    • 9 months ago
      Anonymous

      Asking if BG1 and 2 still plays well is like asking if Age of Empires 2, Starcraft or Diablo 2 still play well. They don't just play well, they literally were the peak of their respective genres and it only went downhill from there.

    • 9 months ago
      Anonymous

      It plays well only on the Enhanced Edition

      • 9 months ago
        Anonymous

        not true, shill.

    • 9 months ago
      Anonymous

      It's painfully slow at the default 30fps, but you can change it to 60fps in the configuration utility for double speed. This is not cheating because one of the load screen texts tell you that you can do it.

  15. 9 months ago
    Anonymous

    >good combat
    >rtw/p
    pick one

    • 9 months ago
      Anonymous

      well, if my choices are between turn based Larian combat and traditional RTWP I'd pick RTWP every time. I play video games to have fun, not to try and fall asleep while waiting for the enemy's turn to finish.

      • 9 months ago
        Anonymous

        Must suck being a zoomer with adhd

        • 9 months ago
          Anonymous

          t. Zoomer

          wait, I thought RTWP is for boomers and turn based is the new hotness? You Larian fanboys keep mixing up your talking points.

          • 9 months ago
            Anonymous

            DnD itself is turn based
            How is turn based the "new hotness" you absolute baboon?

            • 9 months ago
              Anonymous

              I don't know, that's what I keep hearing you weirdos say. That RTWP is for boomers and outdated and turn based is much better. You're preaching to the choir. I keep telling these people that turn based is ancient and RTWP was actually the evolution of that system because even back in 1998 game devs realized that it's simply not fun to adapt D&D's turn based systems 1 by 1 into video game format.

              • 9 months ago
                Anonymous

                Just because it was an "evolution" doesn't make it better

              • 9 months ago
                Anonymous

                RPG video games used to be about taking what tabletop gaming was doing and trying to do what you couldn't accomplish with pen and paper. That's what BG1 and 2 were trying to do. If Gary Gygax could fully simulate the game D&D would never have been turn based or dice based to begin with. Everything these spergs hold up as being the pinnacle of the genre were only put in place because nothing better existed.

              • 9 months ago
                Anonymous

                Excellent post and 100% true. BG3 using turn based and physical dice rolls in your face is the antithesis of what CRPGs were trying to accomplish

                I could probably close Ganker for the entire day because I will never see another post as high quality and true as this

              • 9 months ago
                Anonymous

                BG3 (D:OS3) is literally DnD for people who don’t like DnD and otherwise would never be invited to a TT session. The True 5e Video Game Experience, complete with ADHD riddled zoomers that never shut the frick up and foam at the mouth over “content”, because like Locusts all they can do is consume.

              • 9 months ago
                Anonymous

                I think this whole scenario is interesting because it finally magnified the truth that is DnD based games aren't actually good, it's the ruleset that the devs create because the DnD ruleset does NOT work in videogame format

                The only reason 5e was included in BG3 was for marketing

              • 9 months ago
                Anonymous

                >DnD based games aren't actually good, it's the ruleset that the devs create because the DnD ruleset does NOT work in videogame format
                Spot on. But the devs decided that the mechanics were already taken care of, so now we get Wizards & Warriors: Sexual Degeneracy Simulator. Honestly, with the way this game has been designed and zoomoids jumping up & down about muh choices, i think the vast majority of these fricking clowns would really get a kick out of shit like doki doki literature club. Plenty of choices to make in games like that, and being a degenerate reprobate is assumed!

              • 9 months ago
                Anonymous

                there is too much obsession these days with choices. there are more important things for a game to have, even an RPG. i dont know why choices is what everyone always focuses on.

              • 9 months ago
                Anonymous

                Until we have full AI generative text videogame role-playing can only be done through choices.

              • 9 months ago
                Anonymous

                its fatigue from typical AAA games of the past decade.

              • 9 months ago
                Anonymous

                What exactly did they accomplish that you couldn't do with pen and paper?

              • 9 months ago
                Anonymous

                They made a videogame instead of this

                ?t=22

                A simulation of a board game in a videogame

                probably to difficult of a concept for you to understand

              • 9 months ago
                Anonymous

                >They made a video game
                Yes, but what did they accomplish that you couldn't do in pen and paper? You didn't answer my question. You didn't answer because they didn't accomplish anything

                calculate everyone's turns in real time in the background, so combat encounters have a far better flow to it and feel way less tedious and boring.

                There's nothing more boring and flow breaking than rtwp trash. Having to pause the game to issue commands to your entire party is not good game design

              • 9 months ago
                Anonymous

                >what's the difference between making a videogame and making a board game simulator videogame
                again you might be mentally moronic and I can see why you made this thread

              • 9 months ago
                Anonymous

                >y-you're moronic
                Great non argument you baboon

              • 9 months ago
                Anonymous

                >Having to pause the game to issue commands to your entire party is not good game design
                but if the game force pauses to do the same is? Kek, are you moronic?

              • 9 months ago
                Anonymous

                >Having to pause the game to issue commands to your entire party is not good game design
                But the game pausing every time for you somehow is? I really don't get this logic. If you wanted to, you technically could play a RTWP title the same as turn based, you just have to manually pause after every action. But because that is in fact rarely ever needed, nobody plays like that.

                >There's nothing more boring and flow breaking than rtwp trash.
                This is so bizarre in a Badur's Gate thread, the game that invented this.
                BG1 and BG2 are turn based. Turns pass without the player being prompted of it happening, you are only aware of it if you set autopause on. If you never use pause it's a real time like Diablo I or II, just a big clunkier since turns are still happening under the hood.
                RtWP is supposed to be the perfect blend between RT and TB. You can have either, whatever you prefer.

                But Baldurs Gate 1 and 2 are clearly designed for RTWP

                RTWP was literally invented for BG1. It didn't exist prior to that. Clearly it wasn't an afterthought, the whole game was designed with that system in mind.

                RTWP always sucks because of how inherently OP the Pausing is. Just the same as VATS in Bethesda Fallout.
                If the game is built around real time, then being able to Pause makes encounters trivial because it kills the importance of reaction time which is a key part of challenge in a real time game.

              • 9 months ago
                Anonymous

                >being able to Pause makes encounters trivial because it kills the importance of reaction time which is a key part of challenge in a real time game.
                Baldur's Gate is actually turned based.

              • 9 months ago
                Anonymous

                >Having to pause the game to issue commands to your entire party is not good game design
                But the game pausing every time for you somehow is? I really don't get this logic. If you wanted to, you technically could play a RTWP title the same as turn based, you just have to manually pause after every action. But because that is in fact rarely ever needed, nobody plays like that.

              • 9 months ago
                Anonymous

                >I really don't get this logic
                Because there is none, he's an outrage baiter and probably OP

                He's just here to spew nonsense and get attention because his mother doesn't love him or something

              • 9 months ago
                Anonymous

                >Having to pause the game to issue commands to your entire party is not good game design
                but if the game force pauses to do the same is? Kek, are you moronic?

                Turn based is fine because the game is designed around it. Pausing in rtwp is simply an afterthought because they realized how moronic it is to issue commands to every character in real time.

              • 9 months ago
                Anonymous

                >this game mechanic isn't real because I don't like it
                why do I picture you crying sitting in a pool of your own urine?

              • 9 months ago
                Anonymous

                I wish we had IDs like /misc/. It's clear, that it's the same person samegayging in the thread

              • 9 months ago
                Anonymous

                Of course it is, he's the main shitposting spammer on Ganker

                If you spend any amount of time talking to him you'll recognize him everywhere, particularly because he puts so much effort into not saying anything

              • 9 months ago
                Anonymous

                >putting words in my mouth because he lost an argument
                I accept your concession.

                But Baldurs Gate 1 and 2 are clearly designed for RTWP

                RTWP was literally invented for BG1. It didn't exist prior to that. Clearly it wasn't an afterthought, the whole game was designed with that system in mind.

                The DnD ruleset is meant for turn based, rtwp in those games is fundamentally flawed.

              • 9 months ago
                Anonymous

                How's that

              • 9 months ago
                Anonymous

                >The DnD ruleset is meant for turn based
                DnD ruleset was meant to be played on a table with a human interpreting everything. Dice rolling is meant to add a layer of randomness to the infinite variety that actual roleplaying brings to the table. Playing a turnbased video game is already changing D&D beyond what it should be

              • 9 months ago
                Anonymous

                obfuscating the argument by conflating out of combat ttrpg gameplay with in combat turn based crpg gameplay

              • 9 months ago
                Anonymous

                There is literally no such difference. Roleplaying features in combat in a tabletop game just like talking to shopkeppers does. You can't make the argument that a video game is ever going to be "real" D&D.

              • 9 months ago
                Anonymous

                Ive played “real” dnd irl since 2010 and it sure as frick looks way more like bg3 in combat than any of the rtwp games

              • 9 months ago
                Anonymous

                But Baldurs Gate 1 and 2 are clearly designed for RTWP

              • 9 months ago
                Anonymous

                RTWP was literally invented for BG1. It didn't exist prior to that. Clearly it wasn't an afterthought, the whole game was designed with that system in mind.

              • 9 months ago
                Anonymous

                RTWP was invented because RTS games and Diablo were popular at the time. RTWP sucks because
                >resolves too quickly so you pad the game with trash mobs
                >encourages bland encounter design
                >encourages pre-buffing and auto-attacking
                >is not like tabletop despite using a tabletop stat system
                >has been rejected by the market
                >has consistently sucked in every game its ever been put into
                RTWP is an abomination that only existed because RTS and Diablo used to be popular

              • 9 months ago
                Anonymous

                that doesn't make any sense at all. Speaking of RTS though, it's honestly crazy how bad it feels to control your party in Larian games as opposed to the infinity engine games. Having the ability to select party members like you play an RTS makes the gameplay feel so much smoother than this stupid finnicky shit where you have to click on the portrait to uncouple a character from the rest of the party in order to move them individually.

              • 9 months ago
                Anonymous

                press g you mouthbreathing moron

              • 9 months ago
                Anonymous

                >There's nothing more boring and flow breaking than rtwp trash.
                This is so bizarre in a Badur's Gate thread, the game that invented this.
                BG1 and BG2 are turn based. Turns pass without the player being prompted of it happening, you are only aware of it if you set autopause on. If you never use pause it's a real time like Diablo I or II, just a big clunkier since turns are still happening under the hood.
                RtWP is supposed to be the perfect blend between RT and TB. You can have either, whatever you prefer.

              • 9 months ago
                Anonymous

                >RtWP is supposed to be the perfect blend between RT and TB. You can have either, whatever you prefer.
                But it's actually the shitty middle ground.

              • 9 months ago
                Anonymous

                As a kid in 1998, I didn't have any problem with BG1's combat system. Diablo, Zelda, and Final Fantasy all had their merits.
                I don't know what RtWP is like today, maybe the evolution of it has soured gamers.

              • 9 months ago
                Anonymous

                the problem with modern rtwp is that its the exact same shit. its not like its impossible to make cool fights using rtwp but owlcat/obsidian couldn't do it and owlcat gave up as there next game is only turn based too. the most forgettable fights in dos2/bg3 have more intrigue and ways they can play out than entire bosses in most rtwp games which might as well be the same fight over and over and over.

                but Pillars 1 and 2 weren't good games. Why is New Vegas so highly regarded by Outer Worlds isn't? You are the one who is comparing apples to oranges. And again, I must remind you that it is Larian who chose to make a game based on an existing franchize because they didn't have the confidence to make their own game.

                >Larian who chose to make a game based on an existing franchise because they didn't have the confidence to make their own game.
                they were literally going straight to dos3 you fricking moron, but you don't turn down the opportunity to make bg3. i must remind you beamdog, troika, and obsidian all wanted the license at one point. People bought bg3 because it played like a larain game with tons of romance in its trailer. if it was made by obsidian made in the pillars engine nobody would of bought that shit. i have no idea why you think normies on mass gave a single shit about the forgotten realms

              • 9 months ago
                Anonymous

                >they were literally going straight to dos3 you fricking moron, but you don't turn down the opportunity to make bg3. i must remind you beamdog, troika, and obsidian all wanted the license at one point.
                so pray tell, why is the Baldur's Gate license so highly sought after among all these prestigeous RPG devs if the original games are such utter dogshit according to Larian fanboys?

              • 9 months ago
                Anonymous

                it's not the same at all. the first thing I thought when playing pillars 1 was "why is the combat so fricking slow". literally the thing that makes infinity engine games fun is playing them at 2x intended speed. obsidian completely fricked that up, also they added mmo cooldown bullshit. I don't know about pathfinder, but I'm sure they also fricked it up. every rtwp implementation that isn't the infinity engine at 2x speed sucks. simple as.

              • 9 months ago
                Anonymous

                i like bg1/2 despite the gameplay not because of it, and i feel like most people feel the same way or you homies would adore icewind dale and its sequel but you don't. for every 1 cool fight(usually all are in the sequel) there's 30 fights you just double fireball or melee/arrow down with zero thought like filler garbage. this is inherently not a great idea

              • 9 months ago
                Anonymous

                Icewind dale 2 is my favorite IE game. 1 is dogshit where every dungeon has "the melee enemy" and "the ranged" enemy spammed constantly at you with nothing else to do.

              • 9 months ago
                Anonymous

                i got bored during the goblin attack at the start, and never picked it up again.

              • 9 months ago
                Anonymous

                >you homies would adore icewind dale and its sequel
                75% of the morons complaining about real time have never even heard of icewind dale or neverwinter nights

              • 9 months ago
                Anonymous

                I can't really think of any CRPG that I enjoy because of the combat. They're usually the worst part of those games. Going back, I end up playing most games on easy because I don't actually want to engage at all with the combat and just enjoy doing quests and role playing.

              • 9 months ago
                Anonymous

                There's really no difference in how you play BG based on difficulty. Unless you're solo

              • 9 months ago
                Anonymous

                I will repeat, fruitlessly. the combat isn't the point. it's a roleplaying game, not a tactical combat game. the combat is a power check for your character. lariantards will trip over themselves insisting that the combat has to be GOOD and it doesn't make SENSE to say the combat doesn't matter because it's a GAME with SWORDS so it must be about fighting things. this is exactly the same moronic incorrect line of thinking that josh sawyer applied making his terrible failures, failing do to the exact same total lack of understanding that is now so pervasive that we will never ever ever get a good rpg ever again. it's going to be games ABOUT fighting goblins forever, because you morons just won't fricking get it.
                I wouldn't want to play an Icewind Dale game made by Larian either. Get it? No, of course you don't, and you never will.

              • 9 months ago
                Anonymous

                >75% of the game sucking dick is okay because it just is, and changing ti so it doesn't suck dick anymore is bad
                man rtwp homies are funny

              • 9 months ago
                Anonymous

                I wonder why none of these games ever had the balls to just have combat be rolls similar to dialogue in the sense that you could just do a strength check roll for an encounter and it'll auto resolve and you won't have to fight anything.
                Combat in CRPGs have always been the worst parts of the game.

              • 9 months ago
                Anonymous

                I wonder why none of these games ever had the balls to just have combat be rolls similar to dialogue in the sense that you could just do a strength check roll for an encounter and it'll auto resolve and you won't have to fight anything.
                Combat in CRPGs have always been the worst parts of the game.

                if combat isnt the point, then what is the point? people dont want to just stay in dialogue the whole time either.

              • 9 months ago
                Anonymous

                >people dont want to just stay in dialogue the whole time either.
                I do.
                I like the adventure of CRPGs so just talking to people, completing quests and seeing the story is all I really want.

              • 9 months ago
                Anonymous

                combat is a big part of the adventure though. otherwise its basically just a visual novel

              • 9 months ago
                Anonymous

                combat is a storytelling device. rpg.
                it matters that your character is able to kill a kobold. you don't need to meticulously plan out your attack on a group of kobolds.

              • 9 months ago
                Anonymous

                >otherwise its basically just a visual novel
                Or a text adventure because that's basically what DnD is. It's why something like Roadwarden is closer to what DnD is in my mind more so than any older CRPG does by being required to turn it more into a video game.

              • 9 months ago
                Anonymous

                combat is a storytelling device. rpg.
                it matters that your character is able to kill a kobold. you don't need to meticulously plan out your attack on a group of kobolds.

                you guys act like DnD was only about telling a story and thats just not the case.

                DnD always heavily involved combat, stats, class builds, dungeons and monsters

              • 9 months ago
                Anonymous

                >you guys act like DnD was only about telling a story and thats just not the case.
                It depends on the campaign and your DM I guess. I've had campaigns that had a very light combat focus and was purely just about exploration and adventuring.

              • 9 months ago
                Anonymous

                you don't get it. crpgs are about stats, class builds, dungeons and monsters, and combat(last place)

              • 9 months ago
                Anonymous

                DnD was about combat before wotc got ahold of them

                3.0 and 3.5e were anime power fantasies, 4e was an attempt by wotc to "return to form" and try and make a more combat heavy experience and their fat troony audience dilated in unison over it

              • 9 months ago
                Anonymous

                to suggest that 4e is somehow more like ad&d than 3e is beyond moronic. I would say you're trolling, but 4e was so long ago at this point that it's entirely possible you just have no idea what you're talking about

              • 9 months ago
                Anonymous

                4e gave every class spells in the tabletop and you had to use the spells to be viable. Fat trannies didn't like that they could just "kill jester" with their warrior while dancing around the table and actually had to use abilities like a mage.

                The tabletop is for fat morons that want to play charades now and has almost no focus on combat

              • 9 months ago
                Anonymous

                people didn't like that every class was basically exactly the same, yeah. it was shit. like an mmo or a card game. the art in the books was also crap, but that hasn't changed.

              • 9 months ago
                Anonymous

                point being that actually making DnD more "balanced" and "combat focused" pissed everybody off

                so your assertion that the tabletop is about combat is wrong, the tabletop fundamentally is about getting fellated by the DM for your charades

              • 9 months ago
                Anonymous

                there's nothing about 4e's total homogenization of the system that made it any more combat focused, it just made the combat simplistic and boring.

              • 9 months ago
                Anonymous

                yes because having Suzie the cleric do nothing the entire fight but heal you once so you can get back to trying to fumble through D20 rolls to advance the campaign while barely staying in character is "combat focus"

              • 9 months ago
                Anonymous

                clerics in 3e are notoriously the most powerful class in the game

              • 9 months ago
                Anonymous

                and?

              • 9 months ago
                Anonymous

                The classes had the same amount of abilities, they didn't have the same abilities though. I feel like morons never realized this because they never played the fricking game, classes had their differences and some could play wildly differently. Even in the same class - Fighters could go Battlerager, Champion, Duelist, and they all had different mechanics that gave them different strategies. It's a hell of a lot more interesting than anything 5e's got right now.

              • 9 months ago
                Anonymous

                Then you don't want to play an rpg. You want a adventure game.

                Go back to watching tv

              • 9 months ago
                Anonymous

                >Go back to watching tv
                But enough about playing Baldur's Gate 1

              • 9 months ago
                Anonymous

                You don't want a video game. You want a spreadsheet simulator to play with your polycule on game night. Frick off with that shit.

              • 9 months ago
                Anonymous

                Why does combat filter so many people? Without combat what other fail states do you have? And don't tell me dialogue, because RPG writers can't write for shit and it'll devolve to "roll a d20 to see if you pass/fail this dialogue tree"

              • 9 months ago
                Anonymous

                combat in a cRPG should be infrequent, brief, and decided by your parties overall status. the game should not come to a screeching halt for 5 minutes for a deep tactical battle.
                same principle is what makes new vegas good.

              • 9 months ago
                Anonymous

                you’re playing an offshoot of a war game and complaining that there’s too much war gaming

              • 9 months ago
                Anonymous

                yeah dude jerry jyjax made dungeons and dragoons by taking this game nobody ever played called chainmail and playing lord of the rings with it, but it's not 1972 anymore and we have these things called "microcomputers" grampa.

              • 9 months ago
                Anonymous

                I bet you think Diablo is a CRPG

              • 9 months ago
                Anonymous
              • 9 months ago
                Anonymous

                >xcom
                >alpha centauri
                Pull out a list made in this decade. The definition changed a long time ago

              • 9 months ago
                Anonymous

                is this person like the scaruffi of old computer games

              • 9 months ago
                Anonymous

                If Diablo is a CRPG then Dark Souls is a JRPG

              • 9 months ago
                Anonymous

                dark souls is basically a jrpg

              • 9 months ago
                Anonymous

                >japanese
                >role playing game
                yeah, I'm thinking dark souls is a jrpg.

              • 9 months ago
                Anonymous

                JRPG doesn't actually mean anything, which is perfect for a game like dark souls which is an unfinished concept with literal cardboard cutout interpretations of game design as if the people that made it were the equivalent of a teen in a group project that didn't participate giving the presentation and not understanding anything in it

              • 9 months ago
                Anonymous

                JRPG used to mean SNES and NES pixel shit for anime neckbeards. They despised FF7, 8 and 12 because it they were "too western like".

              • 9 months ago
                Anonymous

                > Old-Com is highter on the list than Fallout
                Based Lilura trolling tryhards.

              • 9 months ago
                Anonymous

                >shit gameplay is ok
                >combat isn't a huge part of rpgs
                Olympic gold in mental gymnastics

              • 9 months ago
                Anonymous

                calculate everyone's turns in real time in the background, so combat encounters have a far better flow to it and feel way less tedious and boring.

              • 9 months ago
                Anonymous

                Ruining the game before anyone’s even sat down at the table yet

              • 9 months ago
                Anonymous

                CRPG is a very different beast to the tabletop. Mundane tasks like dungeon crawling or adventuring in town or killing low level mooks is fun in tabletop as long as you like the people and the gm you are playing with. In CRPG every thing must be "special" otherwise it becomes repetitive and boring very fast. You can also save scum in a video game and that ruins the combat. But if you limit the ability to save the players will complain about the rng, or the combat will be so easy it will become boring if you tune it down.

                Closest thing you can do on computer to tabletop is a coop rpg and perma death.

              • 9 months ago
                Anonymous

                >CRPG is a very different beast to the tabletop.

                >video game has random rolls
                >get pissed when it the rolls go bad

                >TTRPG has random rolls
                >accept the results with no issue when the roll goes bad, even when the result is horrible, having fun all the way
                >random 1's are just as exciting as random 20s

                You could make the perfect simulation of D&D in video game form and it wouldn't matter because you can never recreate that aspect of it.

              • 9 months ago
                Anonymous

                Well i think people get less mad in person because it would be awkward and embarrassing to have a breakdown in front of your friends. its not like every dm bothers to improv for every 1/20 that happens pretty regularly tbh

              • 9 months ago
                Anonymous

                To be fair an actual innovation for cRPGs would be implementing a system for critical failures

                not a shitty flash animation of a die rolling in the middle of your screen like you're playing monopoly

              • 9 months ago
                Anonymous

                You have to accept the random roll in TTRPG because the GM isn't going to reroll for you. You either accept it or quit.
                Save scuming is why you cannot replicate the TTRPG experience outside of, like, an MMO.

              • 9 months ago
                Anonymous

                As a G/DM in table top the rule of thumb is don't let your players roll for something if you're not prepared for them to succeed or fail.
                In combat you live and die by the diceroll but the rest of the time its the DM keeping you on rails without making the players feel stuck on those rails.
                In a video game you don't have a human behind the wheel accomodating every possible option and you're stuck with corridors you cant deviate from.

              • 9 months ago
                Anonymous

                >coop with perma death and no reloading
                This would make for a very fun BG3 play through unironically

              • 9 months ago
                Anonymous

                Instead you make a new set of characters and have to find someway to get them into the story where it left off. Actually that sounds fun.

      • 9 months ago
        Anonymous

        t. Zoomer

    • 9 months ago
      Anonymous

      i was so happy to kill this b***h, hope it doesn’t frick me over later lmao

  16. 9 months ago
    Anonymous

    Icewind Dale was better.

    • 9 months ago
      Anonymous

      icewind dale 1is better than baldurs gate 1
      but baldurs gate 2 is a real mans game

  17. 9 months ago
    Anonymous

    Nerds started working and "new" fanbase of horny teens and romancegays hijacked RPGs

  18. 9 months ago
    Anonymous

    And how would you rate BG3?

  19. 9 months ago
    Anonymous

    BG1 is not good

    • 9 months ago
      Anonymous

      BG1 is good, BG2 is great, BG3 is mediocre.

      • 9 months ago
        Anonymous

        BG3 is so much better than both it's not even funny. Nostalgia is a hell of a drug.

        • 9 months ago
          Anonymous

          Shit bait tbh

          • 9 months ago
            Anonymous

            Not bait. Cope.

            >Nostalgia
            I replay BG2 every couple of years, finished it last year the last time. It's still a fantastic game, even for today's standards.

            homer_with_purple_sandwich.jpg

            • 9 months ago
              Anonymous

              costanza.png

        • 9 months ago
          Anonymous

          >Nostalgia
          I replay BG2 every couple of years, finished it last year the last time. It's still a fantastic game, even for today's standards.

  20. 9 months ago
    Anonymous

    BG1 becomes enjoyable, if you played BG2 before. Low-level AD&D combat is torture, if you are totally new to it. Won't play BG3, because the Larian style turn-based combat is simply awful

    • 9 months ago
      Anonymous

      My exact take. BG1 is too difficult if it is your first Infinity game.
      Not interested in BG3 or any other modern AAA. The Pathfinder games were too cheesy and I didn't finish the first one.

    • 9 months ago
      Anonymous

      >Larian style turn-based combat
      do zoomers really think larian invented turn based games?

      • 9 months ago
        Anonymous

        Larian combat is a subset of turn based moron. A very slow and tedious one

        • 9 months ago
          Anonymous

          >Larian combat is a subset of turn based moron.
          in what way?
          the only “larian” thing in the game is the ground effects and those are extremely muted compared to d:os

          • 9 months ago
            Anonymous

            >the only “larian” thing in the game is the ground effects
            And the fricking chasms + free shove on everyone
            The ubiquitous broken environmental bullshit has stinky Larian hands all over it.

            • 9 months ago
              Anonymous

              >stinky
              Wait what's wrong with being able to utilize the environment to frick up enemies? BG3 is the closest we're going to get to an actual DnD campaign in a game for a while.

              • 9 months ago
                Anonymous

                The fact that utilizing the environment effectively gives everyone a braindeadly obvious save or die cast as a bonus action that's far, far more effective than playing out the combat rules normally.

      • 9 months ago
        Anonymous

        Larian style turn-based means a combat system where the player is in control of the action about 30% of the time, while 70% of the time is spent watching and waiting for the enemy to finish their turn.

        • 9 months ago
          Anonymous

          id love to watch a recording of you playing the game if you actually think that’s the ratio of time you’re in control in combat
          or do you just do nothing but attack and reload when you lose?

          >the only “larian” thing in the game is the ground effects
          And the fricking chasms + free shove on everyone
          The ubiquitous broken environmental bullshit has stinky Larian hands all over it.

          that I’ll agree with but it also has absolutely nothing to do with the game being turn based, the environment can matter in real time or rtwp combat systems too

      • 9 months ago
        Anonymous

        I'm in my mid-30s. I say Larian-style, because there also were plenty of other games, that faciliated turn-based combat. Sometimes it sucked, sometimes it was good. In a game like Jagged Alliance 2 (didn't play 3 yet), turn-based was the best choice. In CRPGs, it sucks. RTWP was the step into the right direction.

        Just because it was an "evolution" doesn't make it better

        but it made it better

        BG2 romances were frickign cringe, i honestly cant think of any rpg with romance which wasnt some virgin neckbeard fantasy

        You can also simply avoid all those romances by saying the wrong sentence once. Compare that to the bullshit bisexual frick-triangle from Kingmaker, where the half-orc is a literal cuck.

        • 9 months ago
          Anonymous

          >but it made it better
          No it didn't, RTWP is a clusterfrick not suited to DnD mechanics.

          • 9 months ago
            Anonymous

            it worked great in BG2 and Icewind Dale. It kinda sucks at low-levels, because only bows hit reliably, but after some level-ups, the combat is fun and fast-paced. There isn't a single turn-based RPG, where the combat is even remotely fun.

            • 9 months ago
              Anonymous

              >muh combat is only fun if it's fast paced
              Ok so you have adhd, no one cares. Keep your shit opinions to yourself.

              • 9 months ago
                Anonymous

                >muhadhd
                I also mention Jagged Alliance 2 here

                I'm in my mid-30s. I say Larian-style, because there also were plenty of other games, that faciliated turn-based combat. Sometimes it sucked, sometimes it was good. In a game like Jagged Alliance 2 (didn't play 3 yet), turn-based was the best choice. In CRPGs, it sucks. RTWP was the step into the right direction.
                [...]
                but it made it better
                [...]
                You can also simply avoid all those romances by saying the wrong sentence once. Compare that to the bullshit bisexual frick-triangle from Kingmaker, where the half-orc is a literal cuck.

                which is one of the best games of all times. Turn-based just doesn't fit most CRPGs, since almost all of them have some medieval high fantasy setting. Now I ask you: name one CRPG with turn-based combat, where the combat is actually fun.

              • 9 months ago
                Anonymous

                d:os
                d:os2
                bg3

              • 9 months ago
                Anonymous

                bought d:os when it was 3 bucks on steam sale and I dropped it after 10 hours. Combat is garbage and the comic-style enemy design is even worse. Didn't play d:os2 and BG3, because it's the same garbage combat (and it contains a lot of homosexualry) and won't play them. You can't even name games, that aren't made by Larian and you are calling other people zoomers? Frick off.

              • 9 months ago
                Anonymous

                xcom
                xcom2
                fft
                ffta

              • 9 months ago
                Anonymous

                xcom is great and the combat is fun, but it's not a CRPG. Final Fantasy is JRPG, but let's say that counts.

              • 9 months ago
                Anonymous

                what makes xcom not a crpg other than you thinking it shouldnt be one

              • 9 months ago
                Anonymous

                probably not being an RPG to begin with

              • 9 months ago
                Anonymous

                because you feel like it?

              • 9 months ago
                Anonymous

                https://en.wikipedia.org/wiki/XCOM
                also because the devs not feel like it

              • 9 months ago
                Anonymous

                Why does medieval high fantasy not fit turn based? You're grasping at straws

              • 9 months ago
                Anonymous

                because outside of bows/crossbows and magic, combat is melee in those settings. Turn-based melee looks dumb, feels dumb and is dumb.
                The best choice would be enabling both turn-based and RTWP. I think DA:O implemented something like that.

              • 9 months ago
                Anonymous

                >looks dumb, feels dumb and is dumb because it just does ok?
                Can't argue with such a well reasoned logical argument.

              • 9 months ago
                Anonymous

                Auto attacking a goblin for 2 min looks way dumber than killing it with one or two swings.

              • 9 months ago
                Anonymous

                >2 min
                >looks way dumber than killing it with one or two swings
                if we take BG2 as an example, you kill the Goblin in one swing. Two, if you are very unlucky. If we take BG1 as an example, you still one-shot them with the melee classes like warrior or paladin. If you melee the goblin with a wizard, who has STR 6, well yes, it makes sense, that he can't kill the goblin in melee.

              • 9 months ago
                Anonymous

                >if we take BG2 as an example, you kill the Goblin in one swing
                You know that's a lie

              • 9 months ago
                Anonymous

                the dungeon at the very beginning of the game is filled with goblins. Minsc one shots all of them, either with a bow or with a sword. Even Jaheira, despite having shit stats for a warrior multiclass, oneshots almost all of them. Yeah, Imoen doesn't, but she has STR 9 as a thief.

              • 9 months ago
                Anonymous

                >goblin
                tangent but BG1 didn't have goblins. The mooks were Gibberlings, Kobolds, Xvart and Tasloi.
                Gibberlings had fast movement and 2 attacks/round, so they had high crit rate. Even a melee party could get torn apart by Gibberlings.
                Tasloi had spears, so slightly higher range than , but low foot speed and 1 attack/rnd.
                Kobolds had 4 HP but also had bows. Wizards could 1 shot them with melee but you could get killed fast if too many arrows were fired.
                Xvarts were the big joke, slow, weak, only armed with a shortsword

              • 9 months ago
                Anonymous

                If the hit chance is so low the 2 minutes of swinging in real time will turn into 10 minutes of cycling the same turns over and over in turn based.

            • 9 months ago
              Anonymous

              >There isn't a single turn-based RPG, where the combat is even remotely fun.
              DnD is pretty fun

              moron

  21. 9 months ago
    Anonymous

    >What went wrong?
    it was made by canadians

  22. 9 months ago
    Anonymous

    >BG1
    >meaning choices

    What? For all I remember, BG1 is just combat 90% of the time and any choice you make doesn't change anything. They're there for roleplaying mostly.

    • 9 months ago
      Anonymous

      You remember right
      Most choices are " who do i kill here?" they don't actually have much consequence

  23. 9 months ago
    Anonymous

    >What went wrong?

    audiences want a hand holding experience.

    bg1 is awesome because it didn't put markers on the map your you are just a subway car on rails.

    bg3 is fantastic, but it's a way more guided experience than most people will admit.

    • 9 months ago
      Anonymous

      You literally get told where to go in almost every conversation in BG1

      • 9 months ago
        Anonymous

        >told where to go.

        and by that you are given a name, perhaps cardinal directions. you don't get a giant marker on the map.

        • 9 months ago
          Anonymous

          Because you don't need it, you are being held by the hand either way

          • 9 months ago
            Anonymous

            So being held by the hand now means a game giving you any form of direction or goal?

            • 9 months ago
              Anonymous

              If its clear and in your face, then yes.

              • 9 months ago
                Anonymous

                so what cRPGs don't hold you by the hand by your definition? Every cRPG I can think of has a main quest that tells you what you should do next, whether that's oldschool titles or modern ones.

              • 9 months ago
                Anonymous

                They don't, that's my point
                Saying a CRPG "doesn't hold your hand" is stupid

              • 9 months ago
                Anonymous

                Nta anon, but I just wanted to call you a moron for thinking a journal is handholding.

      • 9 months ago
        Anonymous

        I literally had no idea where to go for Kagain's quest. You are just told to look for a caravan going from Amn to Baldur's Gate when a starting player would have no idea where either location is.

        • 9 months ago
          Anonymous

          Not to mention when you meet him, you're likely going south to Nashkel, which means you're going the wrong direction to begin with.

          • 9 months ago
            Anonymous

            I literally had no idea where to go for Kagain's quest. You are just told to look for a caravan going from Amn to Baldur's Gate when a starting player would have no idea where either location is.

            >go south to nashkel
            >see broken-down caravan and slaughtered bodies on the road
            >meet Kagin
            >he's looking for a caravan
            >go back north to the one you just saw
            >"yup, he's dead alright"
            I didn't realize I had finished it, so they could've done a better job of it like give you a quest to inform his father once you got to the city of Baldur's Gate.

  24. 9 months ago
    Anonymous

    BG1 is a fantasy adventure in connand world or some shit, BG2 is railroaded and full of romance homosexualry, totally different and imo worse.

    • 9 months ago
      Anonymous

      BG2 had 4 tasteful romances that were like 1 new dialog every 5 or so hours of gameplay, usually before resting. They never overstayed their welcome, they weren't fetish fuel and were quite well written. People talking shit about the BG2 romances are just contrarians who desperately want to fit in or Larian fanboys who are defaulting to the "every criticism against BG3 was actually always shit" type of argument.

      • 9 months ago
        Anonymous

        BG2 romances were frickign cringe, i honestly cant think of any rpg with romance which wasnt some virgin neckbeard fantasy

        • 9 months ago
          Anonymous

          not an argument. A virgin neckbeard fantasy of romance is simply a heterosexual romance focusing on loyalty and love, which is basically all classic romance stories.

        • 9 months ago
          Anonymous

          Torment
          MotB
          Kotor 2

  25. 9 months ago
    Anonymous

    >about 2 hours into BG1
    >all the combat encounters are just me auto attacking enemies and dying after missing for 2-3 minutes straight
    >encounters turn into just reloading the game over and over until i dont miss
    Did I just roll shitty stats or something? I basically have to run back to town any time I run out of arrows as the girl with the bow is the only one able to hit anything.

    • 9 months ago
      Anonymous

      90+ are good stats
      Also you need proficiency in the weapon you're using, 1 proficiency point in something just means you don't get a malus when using it, no bonus.

      • 9 months ago
        Anonymous

        >put proficiency in a weapon
        >never see that type of weapon
        Everything I've seen so far has just been swords. I guess I should just remake my character?

        • 9 months ago
          Anonymous

          What did you choose?

          • 9 months ago
            Anonymous

            Flails and the sword / shield style because I figured I wanted that for paladin

            • 9 months ago
              Anonymous

              If it's any consolation, some of the best endgame weapons in BG2 are flails.

            • 9 months ago
              Anonymous

              There's few Flails in BG1 iirc, all the good flails are in BG2
              If you don't want to wait for that just remake it into a longsword Pali or smth

              • 9 months ago
                Anonymous

                yeah, better make a new character. Sword / shield is the worst weapon style. It gives you some ridiculously miniscule bonus like some extra armor against ranged attacks when wearing a shield.

                The strongest weapon style by far is 2 weapon style because that didn't actually exist in the original BG1 and dualwielding completely breaks the balance of the game. Second best is 2handed style, which also works well with the paladin class fantasy, plus there are some really good 2handed swords in the game too.

                That is unfortunate to hear that I effectively bricked my character as early as character creation. Wish these games would either balance shittier stats or just remove them entirely. No clue what's the point of allow you to pick useless shit.

              • 9 months ago
                Anonymous

                You can also edit the save.

              • 9 months ago
                Anonymous

                I'm playing it on Switch, so I'll just start over.

              • 9 months ago
                Anonymous

                Roleplay
                Kind of why Cavalier has a bonus against enemy types you barely see ingame, since its the "heroic knight" archetype that fights those enemy types

              • 9 months ago
                Anonymous

                > A knight without a horse
                Defend this, crpg sisters.

              • 9 months ago
                Anonymous

                >has a bonus against enemy types you barely see ingame
                >pathfinder has 90% demons
                >bg3 has 90% undead
                I'm so tired of these games and their shit balance. I understand campaigns have a motif so they want to throw a particular enemy at you but it really handicaps other builds and forces you down a specific path if you don't want to feel gimped.

              • 9 months ago
                Anonymous

                I hate this across all games
                >spec a character into a certain element or against a type of enemy
                >all endgame enemies are immune to that element and there are no more of that type

            • 9 months ago
              Anonymous

              yeah, better make a new character. Sword / shield is the worst weapon style. It gives you some ridiculously miniscule bonus like some extra armor against ranged attacks when wearing a shield.

              The strongest weapon style by far is 2 weapon style because that didn't actually exist in the original BG1 and dualwielding completely breaks the balance of the game. Second best is 2handed style, which also works well with the paladin class fantasy, plus there are some really good 2handed swords in the game too.

            • 9 months ago
              Anonymous

              You don’t need a new weapon you just need more time with the game. There’s very few impressive weapons in bg1. You can beat the game with a quarterstaff. Solider on.

    • 9 months ago
      Anonymous

      The first screen or so can go this way, but 2 hours is too long.
      Learn sleep, magic missile, etc. Go to Beregost and get better equipped. Get a full party together.

    • 9 months ago
      Anonymous

      >Did I just roll shitty stats or something?
      Maybe but that's the combat of BG1 just autoattacks, people praising it are fueled by nostalgia atleast Baldurs Gate 2 its good

  26. 9 months ago
    Anonymous

    [...]

    Bows on everyone
    Sleep, web, shoot.
    Rinse, repeat. If rolls failed, reload. Welcome to low level AD&D.

  27. 9 months ago
    Anonymous

    That's some weak braindead b8 m8

  28. 9 months ago
    Anonymous

    I always wondered, can you kill Aerie with the child on her, then kick her from the party to free the inventory slot?

  29. 9 months ago
    Anonymous

    The whole trilogy (BG1,BG2,BG3) is amazing.
    ToB sucks ass though.

    • 9 months ago
      Anonymous

      The trilogy is BG1, BG2 and ToB. BG3 has nothing to do with those games, no matter Larian's stupid attempt to retcon the original.

      • 9 months ago
        Anonymous

        Boomer cope.
        ToB is a poorly made cash grab expansion, not a new game.
        Bioware wanted to make BG3 that had nothing to do with the original saga.

        • 9 months ago
          Anonymous

          what do you mean cope? The original company made those games over 20 years ago and concluded the story they wanted to tell with ToB. Also you seem a bit confused here. They originally started working on ToB planning for it to be BG3, but then they realized they didn't have quite enough new content to justify a new game, so instead they released a huge 30-40 hour long expansion instead.
          Also Bioware had the D&D licence for many years after, so if they really had wanted to continue Baldur's Gate with a new story, they could have just done that instead of making NWN or Kotor.

          • 9 months ago
            Anonymous

            Bioware was going through it's console wienersucking phase, that's the real reason BG3 didn't happen.

            • 9 months ago
              Anonymous

              no, the reason why BG3 didn't happen is because the original games told a fully concluded story and prior to Bioware's buy-out by EA, that was enough for them. They had no desire to milk a franchize purely for its brand recognition when the story they wanted to tell had already been told.

        • 9 months ago
          Anonymous

          >The game that remembered BG is about Bhaalspawns and not Jonny Incelicus
          >Poorly made cash grab

  30. 9 months ago
    Anonymous

    the only advantage rtwp has over turn based is that it makes pointless, terrible fodder fights faster and more painless
    but those fights just shouldn’t exist in the first place

    • 9 months ago
      Anonymous

      Uh that's a huge plus because the main negative of turn based games is how slow and clunky they are

      • 9 months ago
        Anonymous

        maybe go try fps, sounds like you don’t have enough patience for rpgs

        • 9 months ago
          Anonymous

          RPGs are my favorite genre, but luckily most RPGs aren't actually turn based.

  31. 9 months ago
    Anonymous

    Don't forget to grab the Ryoko Kui portraits mod

    • 9 months ago
      Anonymous
    • 9 months ago
      Anonymous

      Dynaheir is sex

    • 9 months ago
      Anonymous

      Unfortunately she missed a few in BG1.

    • 9 months ago
      Anonymous

      Where are the dwarves?

    • 9 months ago
      Anonymous

      link me up bwo

    • 9 months ago
      Anonymous

      [...]
      link me up bwo

      https://drive.google.com/file/d/1fPFBOoG_LQobRcgdVxzLnhKuI2s7G8e8/view

      • 9 months ago
        Anonymous

        thank you kind sir, blessings of Ilmater upon you

    • 9 months ago
      Anonymous

      Why is Montaron smiling?
      Guy's interaction with everyone is literally "frick off or I'll kill you for being annoying"

      • 9 months ago
        Anonymous

        Because his portrait was smiling in game, on account of being a complete psychopath.

  32. 9 months ago
    Anonymous

    Updated my journal is better than all of them.

  33. 9 months ago
    Anonymous

    so is the way to play bg1 using the original with some 3rd party tweaks or enhanced edition?

  34. 9 months ago
    Anonymous

    Just play Planescape: Torment. Problem solved.

  35. 9 months ago
    Anonymous

    Kingmaker and WotR would be the perfect CRPGs if it weren't for the narrative and writing.

    • 9 months ago
      Anonymous

      And the jank and the lack of balance and the artstyle and the quests and the travel system

      what else?

      • 9 months ago
        Anonymous

        >travel system
        Has sovl and adds a sense of time and scale to the world. Contrasted with BG3 never having a real day to night transition outside of camping and the entire story feeling like it took place over the span of 4 hours, it's a masterful inclusion to those games.

  36. 9 months ago
    Anonymous

    Looking forward for Larian to make BG1 and 2 playable once they remake them using BG3 as a base.
    Can't imagine playing a 100+ hour long "game" with combat exactly like an auto battle gacha mobile game, RTWP is a fricking joke and so is anyone who copes saying its any good. They literally only like it because the game plays itself for them outside of prebuffing for like 5 encounters across both games because they stomp their feet and cry when they have to actually play a video game.
    It also has nothing to do with how DnD is actually played since DnD is a turn based game but homosexuals who like RTWP wouldn't know that since they have no friends to it play with so they play shit like IWD and Pathfinder to autistically min max builds while fantasizing about how fun it'd be to play characters like that with their made up friends.
    Theres a reason Obsidian had to be bought out by microsoft while crying about how unfair it was that they were being compared to Larian, patching in turn based mode to make their games more like Larians then gave up on making CRPGs entirely.

    • 9 months ago
      Anonymous

      what are you even talking about? You make the exact same tactical choices in RTWP than you do with turn based. The only difference is that it's faster and you have to pause manually rather than the game pausing for you after every action. If anything, BG1 and 2 are way more tactical and difficult than BG3 seems to be so far.

    • 9 months ago
      Anonymous

      I doubt they are remaking 1 and 2. We got Baldurs Gate reloaded for NWN2 tho, it's not bad.

    • 9 months ago
      Anonymous

      >Looking forward for Larian to make BG1 and 2 playable once they remake them using BG3 as a base.
      I think that would be more of a demake than a remake. Even grapghically BG2 actually looks better than BG3 does.

      • 9 months ago
        Anonymous

        baldur's gate 2 is gorgeous

  37. 9 months ago
    Anonymous

    >BG2 is a soulless Reddit romance social sim
    >this is the best bait Lariangays could come up with
    Emabarassing.

    • 9 months ago
      Anonymous

      It's not Larian bait, it's from the Chris-Chan of CRPGs.

    • 9 months ago
      Anonymous

      "lariangays" don't exist, you can go back in the archives and look at the threads, literally 0 conversation and every post is like 5 words that had virtually nothing to do with anything with no replies

      this entire shill campaign was wholly artificial

  38. 9 months ago
    Anonymous

    >RTWP
    garbage. it died for a reason

  39. 9 months ago
    Anonymous

    >good rtwp games made
    >moderately successful
    >good turn based games made
    >industry leading, powerhouse games, making a new top 5 game development studio out of thin air

    • 9 months ago
      Anonymous

      so you're saying DoS1 and 2 were not good games? Because they too were nowhere near as successful as BG3 despite being turn based. What about Shadowrun and Wasteland? Those games are very modest commercial successes, if not outright flops.

      • 9 months ago
        Anonymous

        the buildup of successes over dos 1, 2 and 3 juxtaposed against the lukewarm receptions of poe, tyranny, kingmaker and wotr show how turn based rpgs are simply better than rtwp

        • 9 months ago
          Anonymous

          Again, Wasteland 2 and 3, Shadowrun, Solasta... Why are you ignoring all of those turn based flops?

          • 9 months ago
            Anonymous

            Solasta was not a flop at all. A very small team made a game that sold really well

          • 9 months ago
            Anonymous

            obviously they just werent good games
            lets compare apples to apples
            obsidian were highly regarded when they made their rtwp games

            • 9 months ago
              Anonymous

              but Pillars 1 and 2 weren't good games. Why is New Vegas so highly regarded by Outer Worlds isn't? You are the one who is comparing apples to oranges. And again, I must remind you that it is Larian who chose to make a game based on an existing franchize because they didn't have the confidence to make their own game.

              • 9 months ago
                Anonymous

                I didn't like PoE2 and bounced off it pretty hard but I thought PoE1 was good enough. Why don't people like that game?

              • 9 months ago
                Anonymous

                in my case , i didn't feel like i did have enough choices

              • 9 months ago
                Anonymous

                >Larian who chose to make a game based on an existing franchize because they didn't have the confidence to make their own game.
                were you a game dev at some defunct studio or something holy shit the seething is unreal

              • 9 months ago
                Anonymous

                I'm just stating facts here. You can shit on BG1 and 2 all you want, but Larian, your new favorite company, chose to make a game based on those previous titles you hate so much. If an author writes a fanfiction book based on another authors work, they can't really claim that their work has higher value than the original their work is based on.

              • 9 months ago
                Anonymous

                larian were already kings of the genre after dos2
                wotc are lucky larian gave them the time of day to revive their defunct system

    • 9 months ago
      Anonymous

      I want to remind you that Larian had to attach themselves like a parasite to an already existing franchize to gain that success.

      • 9 months ago
        Anonymous

        Larain was making dos3 and a dos spin off xcom game. they literally did not need the bg license like have you Black folk forgot that dos2 was still more popular than pathfinder with its own dedicated fanbase?
        Larain would have been just fine

      • 9 months ago
        Anonymous

        DOS2 sold over 5 million copies. It's amazing how many people know nothing about RPGs

        • 9 months ago
          Anonymous

          Larian doesn't release sales figures shill

          • 9 months ago
            Anonymous

            >In Swen's recent interview on Eurogamer, he mentioned that DOS2 sold around three times as many copies as DOS1. He couldn't recall any exact numbers on the spot, but back in a 2019 GDC talk* he also claims DOS1 sold a total of 2.5 Million copies. - Jul 16, 2023
            You've been btfo, shill

            Do morons not realize that all turn based does is take those individual actions and line them up one after the other? It's still the same exact calculations and rolls, just instead of happening simultaneously, they are lined up and take 10 times longer to finish. A RTWP encounter where you have a lot of misses for instance would have those exact same amount of misses in turn based, only it would be even more annoying because every single miss happens one turn at a time

            RTWP games have 10 times the combat encounters because they are padded with trash mobs. Quality >>>>> quantity

            • 9 months ago
              Anonymous

              Correct larian doesn't release sales figures so you posting in every thread an exact count of how much they sold of every game is a bald faced lie

              • 9 months ago
                Anonymous

                >they dont release sales figures
                Here's the CEO saying what the sales figures are
                >that doesnt count!

              • 9 months ago
                Anonymous

                Correct larian doesn't release sales figures so you posting in every crpg thread the exact sales of every game is nothing but an asspull and a lie and you know it

    • 9 months ago
      Anonymous

      >moderately successful
      Want to know how I know you weren't around for the 90's?

  40. 9 months ago
    Anonymous

    So what are all the CRPGs with turn based combat? After attempting to play through BG1 I found that I just can't deal with RTwP.

    Are there any CRPGs I can play, even with mods? I just want more turn based ones because BG3 is some of the most fun I've had with a video game in a really long time.

    • 9 months ago
      Anonymous

      it's not a rpg but wh40k sanctus has good turn based combat

    • 9 months ago
      Anonymous

      Fallout 1, 2 and Tactics
      Divinity: Original Sin 1 and 2
      Age of Decadence

    • 9 months ago
      Anonymous

      Play the Fallout games bru.

    • 9 months ago
      Anonymous

      septerra core

      KINO

    • 9 months ago
      Anonymous

      UnderRail

  41. 9 months ago
    Anonymous

    my favorite part of rtwp games is when every single combat devolves into the mosh pit of melee fighters slamming into each other mindlessly
    so much fun!

    • 9 months ago
      Anonymous

      thats how it is until you have 2 arcane casters to throw 2 frick off fireballs at the start of everyfight to auto win 99% of encounters, repeat

      • 9 months ago
        Anonymous

        By the time you get to learn fireball, most of the encounters in the game won't be a challenge, and why would they?
        >farm pests
        >poor bandits
        >primitive demi human tribes
        >wild animals
        >sewer dwellers
        Outside of Ulgoth's Beard, Drizzt, and Durlag's Tower, the rest of the game is balanced around Chapter 3 difficulty. You get fireball around Chapter 4 (Cloakwood) at earliest. You are literally overleveled for anything except the expansion and Baldur's Gate at that point, even considering the game tries to scale encounters with your level.

    • 9 months ago
      Anonymous

      If it was turn-based you'd still have to manually select "attack" for all those rounds and wait while the enemy does the same. It's not RTWP's fault you have frick-all accuracy in the early game.

    • 9 months ago
      Anonymous

      >people always talk about how much better rtwp is
      >almost everyone's experience with these games is just cheesing the combat by throwing fireballs and shit from off screen
      If you spend any amount of time in these threads, you find out that people that claim RTwP is superior are really people that just have a extreme hate boner for turn based combat for some reason.

      • 9 months ago
        Anonymous

        turn based combat is slow and boring
        combat in rpgs is generally boring and only exists as filler and as a power check for your character.
        infinity engine games running at 60fps(double speed) allow you to fast forward through the drudgery of combat and get to the actual good part of the game

        • 9 months ago
          Anonymous

          >combat is supposed to be shit and ignored by the player, therefore RTWP is good because its bad
          RTWP cultists are delusional

          • 9 months ago
            Anonymous

            you nu-CRPG fans are so tedious. baldur's gate is not a tactical combat game. the combat isn't the point. you morons will never get that through your skulls, which is why we'll never have a real CRPG ever again.

            • 9 months ago
              Anonymous

              >combat is supposed to be bad and an afterthought. therefore, RTWP is good because it's bad
              RTWP defenders are delusional cultists

  42. 9 months ago
    Anonymous

    i really hope bg3 receives rtwp mod that will prove once and for all that it is indeed superior type of combat

    • 9 months ago
      Anonymous

      Real time actually requires you to balance the game

    • 9 months ago
      Anonymous

      theres literally no way rtwp would work for bg3 the animations are all made for turn based. imagine your fighter trying to use any of there abilities and they have the same animation timing as a wizard casting there strongest spell.

  43. 9 months ago
    Anonymous

    >dude RTWP is so good!
    lol.

    • 9 months ago
      Anonymous

      Yes real time is good
      pathfinder is a massive pile of shit and only slavs play it

    • 9 months ago
      Anonymous

      >all the AoOs play out instantly instead of waiting 3 minutes for everyone to attack
      This webm doesn't prove what you think it does.

      • 9 months ago
        Anonymous

        >the player does literally nothing while combat auto-resolves
        This webm proves RTWP is dogshit

        • 9 months ago
          Anonymous

          They're attacks of opportunity, it's suposed to auto resolve, it does the same thing in turn based.

          • 9 months ago
            Anonymous

            >you don't understand, the player doing nothing while his pre-buffed characters run in and auto-attack is a good combat system
            RTWP is fricking dogshit

            that doesn't make any sense at all. Speaking of RTS though, it's honestly crazy how bad it feels to control your party in Larian games as opposed to the infinity engine games. Having the ability to select party members like you play an RTS makes the gameplay feel so much smoother than this stupid finnicky shit where you have to click on the portrait to uncouple a character from the rest of the party in order to move them individually.

            >it doesnt make any sense because I said so
            not an argument

            • 9 months ago
              Anonymous

              The exact same thing would play out in turnbased, just slower. Literally nothing mechanically would be different.

            • 9 months ago
              Anonymous

              It doesn't make any sense because Diablo gameplay and RTWP are polar opposites. Baldur's Gate actually released a game inspired by Diablo's success, called Dark Alliance.

        • 9 months ago
          Anonymous

          Player interaction in RtwP focuses on before combat starts. This philosophy is also why Graviteam tactics games blow the shit out of all other "realistic" rts games.
          Delayed gratification. I set my shit up right and am rewarded by getting to watch my dudes slaughter shit with minimal input from me.

    • 9 months ago
      Anonymous

      Do morons not realize that all turn based does is take those individual actions and line them up one after the other? It's still the same exact calculations and rolls, just instead of happening simultaneously, they are lined up and take 10 times longer to finish. A RTWP encounter where you have a lot of misses for instance would have those exact same amount of misses in turn based, only it would be even more annoying because every single miss happens one turn at a time

      • 9 months ago
        Anonymous

        >do the people that are baiting in this obvious bait thread not understand that there are still turns in real time games, you just don't have to wait as long
        no? maybe?

  44. 9 months ago
    Anonymous

    I'm playing it for the first time and loving it

    • 9 months ago
      Anonymous

      >if you pick the first response they're like "kids these days" and wander off
      gem

    • 9 months ago
      Anonymous

      Damn, that screen so oozes soul, it makes me want to replay again.

  45. 9 months ago
    Anonymous

    90% of early conflicts in BG1 are right click till it dies.
    90% of Endgame conflicts in late-game is cast confusion.

  46. 9 months ago
    Anonymous

    >with meaning choises and good combat
    >bg1

  47. 9 months ago
    Anonymous

    I found BG1 to be a really boring game.
    >repetitive trash fights all over the place
    >companions are mildly interesting but don't seem to have much depth (good voice acting though)
    >very easy to break the game by spamming rest and grinding experience to become overleveled
    >roleplaying as an evil character sucks ass in terms of choices

    • 9 months ago
      Anonymous

      Roleplay as evil is the ony way to challenge some of the hidden bosses like Shandalar

  48. 9 months ago
    Anonymous

    Posting on Ganker is turn based.

    • 9 months ago
      Anonymous

      Am I winning?

  49. 9 months ago
    Anonymous

    How is Larian considered a AAA game dev now despite every successful game they've made starting off as a kickstarter begging campaign? Even with the BG IP and good sales from DOS2, they were still a begger tier indie studio.

    • 9 months ago
      Anonymous

      Funding and employee count.

    • 9 months ago
      Anonymous

      Because over time the definition of "AAA" has kind of lost all meaning and now simply refers to the amount of sales a games gets.

    • 9 months ago
      Anonymous

      Don't forget they were also in Early Access for 3 years and homies are acting like the game coming out this month was the first time anybody has ever gotten their hands on it.

  50. 9 months ago
    Anonymous

    >Ganker now hates bg2
    what happened?

    • 9 months ago
      Anonymous

      I just don't get why they won't frick off back to their circlejerk threads. What's the point in b***hing about a 20+ year old game you didn't even play?

      • 9 months ago
        Anonymous

        They hate Larian and are mad BG3 is a success, it's just a console war reskin

    • 9 months ago
      Anonymous

      to seem more epic. it happens to everything.
      Ganker is a joke and even if you point out bg1 flaws and what bg2 does is objectively better they will just cope and say well its linear so i win like to imply bg1 isn't also really linear. the only difference is that there isn't a section in the main quest your stuck doing just the main quest in bg1

      • 9 months ago
        Anonymous

        You are aware people like OP haven't played any of the games they're talking about and all they do all day is make threads saying something is bad or good to piss people off right

    • 9 months ago
      Anonymous

      tourists

  51. 9 months ago
    Anonymous

    >good combat
    ?

  52. 9 months ago
    Anonymous

    >ResetEra time with pause
    No thanks.

    • 9 months ago
      Anonymous

      >aspie baiter's opinions are so shit he has to go to resetera for more ammo
      get a job

  53. 9 months ago
    Anonymous

    >b***h about BG1's writing
    You could charm almost every character in BG1, they had unique dialogue and gave information you otherwise wouldn't know if charmed. Charm did nothing but mind control for combat in BG2.
    BG1 was kino and a love letter to pen and paper. It gave you as much freedom as was possible in a Windows 95 game.

  54. 9 months ago
    Anonymous

    >wonder how to do combat at first
    >now I am checking rolls in the combat log
    it's RNG but still, you can do stuff to get better odds.

  55. 9 months ago
    Anonymous

    Enjoying turn based combat is the telltale sign that someone doesn't actually play tabletop D&D. Turns are a limitation imposed by necessity and experiencing a multi-hour slog at a physical table to resolve one combat immediately sets you on the path of wanting to find something better to streamline the monotony and downtime of waiting for your turn.

    • 9 months ago
      Anonymous

      and you think you could handle doing all actions of 5 characters in real time?

      • 9 months ago
        Anonymous

        no, but a computer can, that's why it's a video game. Should a D&D movie also play out turn based?

        • 9 months ago
          Anonymous

          So you’d rather the computer play 80% of the game for you rather than you meticulously choosing every action for every character?

          • 9 months ago
            Anonymous

            No, I just want the computer to calculate the actions in real time rather than line them up and calculate them one by one. I think you are just fundamentally not understanding what the actual difference between RTWP and turn based actually is. The computer doesn't play anything for you, if you want to use auto attacks for an easy encounter, you could do that in turn based mode too. It just means that the auto attacks happen one turn at a time rather than simultaneously.

            • 9 months ago
              Anonymous

              Besides ruining the pace, it also looks very goofy to see people stare at each other until it's their turn to attack

          • 9 months ago
            Anonymous

            i only want to have to control one character like in real life

    • 9 months ago
      Anonymous

      >that someone dorsn't play tabletop D&D
      That's a good thing

  56. 9 months ago
    Anonymous

    the only thing that i hated in bg1 was how my tank couldnt tank and had to kite and all my party members were honorary rangers with their short bows because everything else missed

  57. 9 months ago
    Anonymous

    i quit bg1 because i put on some unidentified belt on my main character that turned him into a troony woman and i couldnt figure out how to get it off and didnt wanna play the rest of the game as a troon

    • 9 months ago
      Anonymous

      rule number 1 of an actual RPG is don't equip unidentified items

    • 9 months ago
      Anonymous

      You are literally Edwin. The whole party would've been laughing at your ass the whole game.

    • 9 months ago
      Anonymous

      What D&D teaches us is that being trans is literally a curse. Yet troons embrace it.

      • 9 months ago
        Anonymous

        Curses are rad

    • 9 months ago
      Anonymous
  58. 9 months ago
    Anonymous

    >meaning choises
    Esl trash get off this board

    • 9 months ago
      Anonymous

      welcome to Ganker moron

    • 9 months ago
      Anonymous

      >Esl
      gtfo back to discord troony

    • 9 months ago
      Anonymous

      English is literally international goyslop of languages.

  59. 9 months ago
    Anonymous

    >annoying voice
    >cringy dialogue
    >casts completely random spells in combat that can frick you over
    >only positive thing is that you can get a gem bag from her right at the start of the game
    this character does not need to exist

    • 9 months ago
      Anonymous

      She's genuinely the worst of the new characters by far
      Even the edgelorc is better

    • 9 months ago
      Anonymous

      >her personal quest gives you a wild mage robe with saves vs polymorph on it
      >wild mage effects are all spell saves, including the polymorph effects
      Bravo

      • 9 months ago
        Anonymous

        I wouldn't be surprised if it was save vs Poly back when EE first came out. They've changed so much shit for seemingly no reason over the years.

    • 9 months ago
      Anonymous

      That's why you murder her the second you meet her and take the gem bag.

  60. 9 months ago
    Anonymous

    Having just replayed BG1 and started on BG2 again, here's my nitpicks about BG2:
    >starting zones off as fully explored is lame & takes away sense of adventure
    >spell scribing doesn't disable "Write Spell" if you already have the spell memorized (BG1 does this so it's odd it was undone). Another huge QoL improvement would be some indication that scrolls in inventory/being sold are already memorized by the selected caster
    >travel between zones shouldn't require unlocking a quest first (within reason). Some zones that are not key to the plot are easily missed (Sahuagin city) which is in line with BG1, but most of them being locked doesn't make sense (Windspear hills, Nalia's zone, etc.) I think they could've done something like have Trademeet visible to anyone and then let you explore from there.
    >fewer companions means it's sometimes difficult to get the team composition you want (eg. your only decent thief is Imeon -> Yoshi -> Imoen unless you pick-up Jan who is annoying as frick).
    Other than that, I think BG2 traded open-world exploration for a more tightly driven narrative, which makes sense given that the plot is advancing. BG1 was much easier to make open-world because nothing had really happened yet. BG2 has a much better villain, deeper companion experience (incl. romances that were requested), better boss fights, etc. A lot of the exploration in BG2 is with random stuff in the city (kangaxx, twisted rune has multiple difficult to find events, etc.)
    Let's face it, romances don't add much to the gameplay and are purely to satiate incel losers, but they're popular so it's shoganai. I finally admit that BG1 is the better game, but BG2 made a huge number of improvements over it.

    • 9 months ago
      Anonymous

      bg1's "open world" is essentially a forest. bg2 loses the "open world" for the sake of more variety in locations. bg1 is extremely basic and is pretty much a demo for the infinity engine. bg2 taking inspiration from planescape torment while still being more "normal" was a stroke of genius. I completely reject the bg1 superiority notion. I guess it's better in the incredibly pedantic "it accomplished what it set out to do" sense, but that's a bullshit sense.

  61. 9 months ago
    Anonymous

    >unpetrify a guy with one item found miles away (basilisk oil)
    >think I saved him
    >he dies because the petrification stopped a poison, you have to beat a boss to remove it first
    there is too much stuff in this game.

  62. 9 months ago
    Anonymous

    They were both good, but Baldurs Gate 1 was very quickly surpassed by pretty much everything that came after it. Not sure why everyone fellates the series just because it was the first. I would have rather had a follow up to Planescape Torment than a new BG if we're going full degenerate. If only so I could eyefrick that stupid shit talking skull (Morty?) I fricking hated that thing. Unless it dies in the course of the game idk I gave up like 30 or so hours in because he wouldn't shut the frick up. What was it anyways? I remember thinking that it was probably like secretly some super powerful demon God or something with a curse on it but that was like 15 years ago so idk

  63. 9 months ago
    Anonymous

    Are there any DnD games where being a caster is actually fun and doesn't just involve the equivalent of save scumming by just spamming rest after every encounter?

    • 9 months ago
      Anonymous

      >Are there any DnD games where being a caster is actually fun and doesn't just involve the equivalent of save scumming by just spamming rest after every encounter?
      Baldur's Gate when you try to cheese it as a solo mage.
      If you get Algernon's Cloak early, you get unlimited charm, which means you can beat groups but not bosses. Adds an entirely new dimension to the game.

  64. 9 months ago
    Anonymous

    I got to the friendly inn and now and I have a full party. Time to go fight wolves and figure out where the story goes from here.
    Jaheira I have no fricking clue what your purpose in life is, but take this club so you can beat enemies over the head with it. Okay let's go.

    • 9 months ago
      Anonymous

      How did you like the assassin outside? He is often a shock to the new players.

      • 9 months ago
        Anonymous

        He seemed suspicious as frick right away so I told him I don't know what he's talking about. He attacked anyways, of course, but I managed to get through it.
        Also I think he feared my protagonist and Imoen and they both just ran around for like 20 seconds after he died. That seems like it'll get annoying.

        • 9 months ago
          Anonymous

          He is harder if you are alone and not ready.

  65. 9 months ago
    Anonymous

    Based. BG2 is a movie game with it's voice-acting and cutscenes cancer.

  66. 9 months ago
    Anonymous

    Bioware has always been bad at making games and BG1/2 got by on cool ideas and a lot of content. I'd agree 1 is the better game after you finish Nashkel, but Nashkel and the side quests it tries to direct you towards before that are awful. 2 is just bad.

  67. 9 months ago
    Anonymous

    How is it open ended?

    • 9 months ago
      Anonymous

      Everything until you reach Baldur's Gate is just a bunch of big ass maps with weird side quests and fights. It's a good frickabout sim, like TES. The campaign isn't open ended, but that's the worst part of the game.

  68. 9 months ago
    Anonymous

    RTWP mod for bg3 when? I like turn based too btw. they're both good systems. Turn based is only bad when the game is filled with trash encounters like kingmaker which was a game made for rtwp so understandable.

  69. 9 months ago
    Anonymous

    i've seen people mentioned trying to keep your party to your alignment
    is that just for good and evil (i.e. don't take evil alignment companions if you're good and vice versa) or does this also apply to neutral aligned?

    • 9 months ago
      Anonymous

      Evil parties like low rep and hate high rep, will leave if it gets too high.
      Good parties like high rep and hate low rep.
      Neutral prefers middling rep, but will only leave if you rep goes too low.

  70. 9 months ago
    Anonymous
  71. 9 months ago
    Anonymous

    Icewind dale is the best

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