It's going to be another lol so randumb gore and shock value outta nowhere game, isn't it?
With some moronic stupid fricking hidden mechanics, endings requiring you to do completely random things and choices which of course will matter?
It's going to be another lol so randumb gore and shock value outta nowhere game, isn't it?
With some moronic stupid fricking hidden mechanics, endings requiring you to do completely random things and choices which of course will matter?
Bi-annual reminder that I'm going to save Dorothy.
>B-BUT NO! YOU CAN'T SAVE DOROTHY!
I'm going to save Dorothy.
Can think of very few things more cringe than playong RPGM trash and thinking this shovelware has any artistic or gameplay merits to it whatsoever.
I am absolutely sure this is simply another rpg maker game like all the other rpg maker games, with 2deep4u story told entirely through textboxes and "lore" hidden away in notes scattered everywhere and absolutely moronic puzzles. But I want to see why it was FOTM few years back.
>It's going to be another lol so randumb gore and shock value outta nowhere game, isn't it?
BS1 is very much like this. A poorly written, edgy, unoriginal story. But this very same lack of quality is addressed in-game and becomes an actual plot point. BS2's storytelling has much higher quality, proving that what he did in BS1 was fully intentional and not a fluke.
>With some moronic stupid fricking hidden mechanics, endings requiring you to do completely random things and choices which of course will matter?
No hidden mechanics (unless you count players not realising you can sprint with shift). The ending requirements in 1 are very straightforward, in 2 one of the endings has moronic requirements. Choices matter.
>2deep4u story told entirely through textboxes and "lore" hidden away in notes scattered everywhere and absolutely moronic puzzles.
That's the appeal. No real puzzles though.
I'd say the combat in BS2 is better than 90% of JRPGs. I know, not exactly a high bar to bass, but there is some merit to it.
>But this very same lack of quality is addressed in-game and becomes an actual plot point. BS2's storytelling has much higher quality, proving that what he did in BS1 was fully intentional and not a fluke.
Ah, the classic "it's shit on purpose as a plot device". I am really biased against rpg maker games, but I am going to give it a shot. Who knows, maybe I will even find some fun in the experience.
It's much more bearable if you consider BS1 a prologue to BS2. It's not that outlandish when you consider BS1 is 10 hours long, whereas BS2 is 40 hours long.
As a side note, I think BS manages to pull it off way better than Muv-Luv ever did.
Yes, but it's inefficient. You're better off farming or playing normally.
I once wanted to read Muv-Luv for the CHOMP, mechs and despair but then I learned about the 500h high school drama prologue and decided it's not worth it.
The 50 hours of high school drama is excruciating to sit through but it's what makes the payoff in Alternative work.
>BS1 is very much like this. A poorly written, edgy, unoriginal story. But
elaborate, sounds interesting tbh
Each game mechanics, lore and even aesthetic reflects the taste and personality of two different in-game characters.
You should play the game if you haven't. If you did then you should know that the name Mary Sue chooses for herself is there for a reason. I don't quite remember where, but someone comments that what Mary is a poor writer, all she does is take established stories, makes them needlessly edgy, and effectively ends up making poor fanfiction. The majority of BS1 is just a 'play within a play' meant to showcase Mary's amateurity.
I don't think that the chaotic structure of the Wonderland is a conscious decision by TCO. Grimm's compliance is already guaranteed by his brainwashing, while the stage itself is a representation of TCO's increasingly deteriorating mental state. That's what I think EMMM is trying to convey here. That, and just how shitty Black personmen are at being creators, when Mary's shitty fanfic world is structurally superior.
You did beat Helkaiser and avenged Jeanne, right?
It's one of those games, isn't it
So I can simply get killed by the Rabbit to gain Black Soul and raise my stats?
Every cheese in this game is a feature and you are meant to use it.
>It's going to be another lol so randumb gore and shock value outta nowhere game, isn't it?
BS1 is disney world and the attractions are whatever new horrible shit the author thought of. it's schlock and shock. BS2 is more of a mystery of the player revealing who they were, who they are and why what's happening to them is happening. BS2's appeal is also worldbuilding.
>So I can simply get killed by the Rabbit to gain Black Soul and raise my stats
the power within a single black soul is weak. weak beyond weak. You'll need to consume legions of black souls to get a fraction of the power you need. black souls are barely a snack for children
>IT'S THE MOON! NOOOO, AAARRHGHH I'M GAINING SEN, AAAUUUUHHH
Why'd he lose it? It's just a big ass rock in space. What's his fricking problem?
It's not about the moon, it's about what you can see from the moon and what can see you.
It's not the moon, it's Azathoth raping you without caring to put on a humanoid disguise. You didn't hear the hentai sound effects under the cheesy song?
How could you possibly come to this conclusion when all i got from the scene were some monsters and weird effects?
First, the song is explicitly 'Demon Sultan Azathoth.' Second, the sound effects. Third, it shares the same [spoiler]nightmare form as the other girls true forms entities at 0 sen.[/spoiler]
But fourth, I asked the same question once and got the same answer I just gave and it made sense so I went with it.
Nobody likes Black Souls 1, but it's required to understand Black Souls 2, which is kino
>Nobody likes Black Souls 1
I do. I think you have shit taste.
>he didn't beat Helkaiser
Bro...
It's generic RPG Maker slop. Even the levels are default RPG Maker levels, they're not made by the developer.
>b-but the levels?
I still liked them, the story and the characters. I like BS1 as much as 2.
I know that some people claim to prefer BS1. Whether it's contrarianism, bait, or genuine preference due to it feeling like a more traditional JRPG adventure (in lieu of BS2's very nonlinear, experimental structure) is not for me to judge.
Good b***h.
BS1 captures a feeling of hopelessness that BS2 doesn't. There are many occasions where something terrible happens as a direct result of your actions and you know you're the one to blame (in comparison, BS2 only has BIRDED as an example of that), there's things like that knight you can try to heal but he'll die either way, and other despair kino like Jeanne's ending with the ring.
Plus pic related is objectively the best single moment in the series.
Obviously BS2 is also great but it's not focused on a single emotion in its presentation like BS1 is.
I will agree on pic related, that will never be matched. That said BS2 is a far better game overall in basically every way.
It's interesting to see that on a meta level some people would enjoy Leaf's wild ride over TCO's.
Leaf's play, as bad as it is, at least has some structure to it. A clear beginning, a clear end goal, a consistent setting. Meanwhile Wonderland is a chaotic mishmash and it can hardly be called a play.
Because the point of Wonderland is to keep Grim confused and stuck in it forever impregnating everything that moves. If it ended it would defeat the purpose.
The surface of Wonderland is full of dead ends and obstacles to overcome because true love cannot exist without struggle. And if the hero somehow loses his goal there are measures in place to put him back on the right track, like the birdening. Its design is not as chaotic as you think.
leaf's play is also technically built for your enjoyment unlike TCO's, shown in Leaf's true companion ending. i'm not sure what parts of what she said in ending C are truth and what parts are lies, but if we believe what she says then she made the play because she was inspired by your works and iirc wanted to impress you with her "writing". also certainly helps that leaf gets a lot more screentime and is WAY easier to build a connection with.
>leaf's play is also technically built for your enjoyment
It's built only for her own enjoyment
I prefer BS1 because the story isn't a convoluted mess that requires piecing together multiple missable events to even know what's going on.
But the story is incomplete. You wouldn't know what really happened in the first game if the sequel didn't elaborate on it. And even if the DLC didn't exist and the game ended with ending C you could still miss the actual conclusion to it if you didn't go back to the Lost Empire after finishing it.
What's this moronation about people not liking BS1? It's almost the same game as BS2. The main appeal was never story anyway but the free roam exploration, difficulty and not knowing what the game will throw at you next. Both are basically JRPGs except with more freedom, more minimalist and horror oriented.
I think BS2 is slightly better for a couple of reasons, like being more experimental and successfully catching you off guard more frequently, but they are 80% similar. This is like hating Bloodborne while loving Dark Souls, makes no sense.
It's mostly people praising 2 so much that it makes 1 look bad in comparison. And bloodborne is overrated
This is such a homosexual attitude though. You don't have to knock a game down to make another look better, just say both are good yet you prefer one of them.
Would you say Persona 4 is ''completely different'' from Persona 3 just because you can control party members now? It's a change sure but for the most part the format is still the same: game time being split between social links, daily activities and dungeon crawling, story being dictated by a time system, setting being highschool kids with super powers. Likewise, both bs1 and bs2 are horror themed jrpgs where you explore around kind aimlessly, finding weird stuff, fighting challenging enemies and getting waifus to fug. Both rely heavily on shock. Both have big twists. Both have similar writing style and art.
The combat system literally is completely different, the only similarity is being turn based. Outside of combat, mechanics are a lot more fleshed out too. SEN has a far greater impact than sin did in BS1, covenants were introduced, the progress timer which affects many things throughout the entire game...
Progress points were a thing in 1 as well, 2 only added a visual cue.
If progress was a thing, then it did next to nothing, and cannot be honestly compared to BS2. Progress in BS2 affects just about everything.
>it did next to nothing
Almost every companion event is triggered by it
I never said the game was 100% the same, It's just that's far more similar than different when you consider everything. Most of what you said are the kinds of small changes you will have from one Dark Souls game to another, which wouldn't change the fact those are mostly the same game.
I'm not saying the changes are irrelevant either, they just shouldn't be enough for the game to go from shit to 10/10 when neither of them are the main appeal of the experience.
As far as the combat goes for example you haven't played either bs1 or bs2 for deep combat, you played because it's punishing and successful at applying pressure. Both games do this, despite the different systems. Though I do think BS2 combat is better.
BS1 has extremely shallow combat that consists of spamming one spell for the entire game. BS2 has very deep combat that requires real thinking.
>It's almost the same game as BS2
How? The gameplay is completely different.
it's very much that last point as well as allies and sidequests. the environment is also different from BS2 in that besides the fantasy theme it's also a lot denser and maze-like.
Where do I find the most recent version of black souls 2?
I checked the IPFS and its version dates back to 2021, is that the most recent version?
DLsite. The only difference between release and most recent version is that a couple of songs got changed, mostly for the worse. As long as it's updated with DLC 3 you're good.
https://pastebin.com/1uTZ3ZRz
The bait and switch BS1 pulls with endings C and D are pretty amazing and well worth the few hours you have to spend to get there. Discovering Wonderland was also a great experience. Anyone who goes "b-but the sprites!" is a huge homo
I guess the sprites are kinda nice unlike MGQ which I finished recently for the 1st time.
would be funny if OP pulled a complete 180 degree on the game after finishing it
So I parried this fricker to death. Is Parry the way to go?
Parry is invaluable but it's not the end-all-be-all
proper use of it will let you fight way above your weight class though
>shock value outta nowhere
>outta nowhere
Are you moronic, perchance?
I must be because I am enjoying a RPG Maker game.
Can I sell Rubbish? Or will I be able to exchange it later for something important?
Rubbish is an upgrade material for a broken sword
Whens reds game? Is english christmas release a dream?
Just a few more drawings, prease understando
I think there's hope.
>January he drew 50 with 200 remaining
>March+April he drew 63 with 150 remaining
Simple extrapolation says he'll finish them in October, and I think he's said they're about the last thing to do.
Then if rare_cats is really fast and not dead there's a chance.
That's how you know EMMM made a real souls game, because the same homosexual contrarians are coming out of the woodwork to use the same tired DS arguments
>yes, I love Leaf, how did you know?
I bet lots of cumjar art has been made of her haha
Blender art is more popular.
Snort Jeanne's ashes so you can have her inside you.
>Dude, this RPG maker game without a single original idea put into it is a masterpiece! I fricking love overused Japanese tropes and obsession with Alice in Wonderland
>Check out that character that turns into, wait for it, a weird monstrosity like in that Lovecraft guy's stories. And, like, you won't believe it, it's impossible to comprehend by human mind and makes you go insane
>And there are, like, characters from fairy tales, BUT they're actually coombait anime girls! That's right, the cat is actually not a cat, it's a female with cat ears, holy shit I'm coooooooooming best character design
obscure japanese thing therefore good
This is literally me, I look like this, said this unironically and speak like this.
i'm beginning to think these threads are actually all made by a single BS fan who baits everyone into discussing the game
Probably. This game has literally no hype surrounding it. I can't imagine someone going out of his way to find and beat this just to make these kinds of threads later.
>This game has literally no hype surrounding it
Is this supposed to be a bad thing?
Never said that. Not having hype good precisely since it keeps shitposters away. or aparently not
We're getting a doujin
>lol so randumb gore and shock value outta nowhere game,
1 kinda is but it still has some charm despite that
2 is just unfiltered kino
>shitty default rpgmaker assets
why do people like this shit?
The fact it can be so good despite using rpgmaker assets is actually an inspiration to me.
That's embarrassing
Yes. Though less embarrassing than posting on Ganker.