>the only dungeon guarded by Moblins >picrel while other bosses are mostly natural occurrences
Ganondorf must've been very sure Link doesn't make it past the first dungeon
If you think about it from Dorf's point of view it must be frustrating to have some hobbit dorks be the only race you can't wipe out, so he probably went overboard on the peacekeeping forces to compensate
Depends on the game. OoT looks like shit unfiltered because they made the textures in a special way that's meant to be filtered and some are just absurdly low res
Currently playing ape escape and sharp, unflitered, wobbly textures at 240p with shit draw distance really make my head hurt. Shit looks uncanny in cartoony games, like the emulator isn't working right.
I haven't seen much OoT art or promotional material, but man, I love the way this looks. That use of photo texture looks surprisingly cool.
The line work is very charming, too.
Pure kino the first time you run into them and hear those sounds. Legit scary
>clickclack
>OOEUUUUUUUUUUUHHHHH
I skipped OoT for Majora's Mask and hes not even in it
Yeah they're different games
>Casually approach the child
they're ganon's cronies, right? well ig most monsters are but they're like his basic soldier being a pigman and all
>the only dungeon guarded by Moblins
>picrel while other bosses are mostly natural occurrences
Ganondorf must've been very sure Link doesn't make it past the first dungeon
If you think about it from Dorf's point of view it must be frustrating to have some hobbit dorks be the only race you can't wipe out, so he probably went overboard on the peacekeeping forces to compensate
Well he was pissed at Phantom Ganon
>bighomies chasing you across hyrule field
*Walks behind you*
Heh, nothing personnel moblin.
That guy scared the shit out of me when I was a kid.
Same. I would sometimes go there just to tipe them all out and have an epic showdown with the chief
what shader is that?
crt guest is the best with the most options so I guess that
Rare remake W. They actually look like in the artworks in it
Their uncanny valleyness is part of what makes them unsettling in the OG
>That pixellation
God if only the N64 looked like this natively.
This is why you play emulated and turn off all the shitty filtering
Between the shitty pad and the shitty filter, the N64 is one of the consoles that benefit the most from emulation
Depends on the game. OoT looks like shit unfiltered because they made the textures in a special way that's meant to be filtered and some are just absurdly low res
>because they made the textures in a special way that's meant to be filtered
Probably because they were meant to be filtered
The only people who pretend literal tetris textures are a good thing are PS1 fanboys with worms in their brain
tetris textures > vaseline vision
Real life can be blurry but it's never pixel shit. Pixel shit isn't immersive and was only done because of limitations. Pre-rendering saved PS1
Currently playing ape escape and sharp, unflitered, wobbly textures at 240p with shit draw distance really make my head hurt. Shit looks uncanny in cartoony games, like the emulator isn't working right.
Sounds like a you problem. "Uguuu dese gwaphics make my head huwt!".
Virtual Boy target audience
I just prefer the crispness.
Souns design peaked with oot
Bulldog moblins > pig moblins, any day.
*activates in your path*
what do?
Rape it
>thread about a cool enemy from a game
>it turns into console wars
you Black folk had shit childhoods
I haven't seen much OoT art or promotional material, but man, I love the way this looks. That use of photo texture looks surprisingly cool.
The line work is very charming, too.