Russian Bluff (the Cheat) with regular 36 or 52 cards deck by home rules of my home village.
1. Each player dealt 6 cards. If you have less than 6 cards at the start of your turn you draw cards from the deck up to 6. Dealer takes the first turn. Turn is passed clockwise.
2. When it is your turn, you call any rank, and play up to 4 cards face down towards the opponent clockwise. These cards go on the stack.
3. The opponent can:
a. "Doubt".
- If you cheated, you reveal the last cards you played and take the whole stack. The turn ends.
- If you told truth, you reveal the last cards and opponent take the whole stack. The turn ends.
b. "Believe".
- If you cheated, you reveal the last cards you played and the opponent the whole stack. The turn ends.
- If you told the truth, the last cards are revealed and the whole stack is discarded. The turn ends.
c. "And there are also...". Play up to 4 cards face down, adding them to the stack, and claiming that those are cards of the same rank. Now you are force to choose a, b, or c.
4. Players that have no cards in hand when turn ends, win. The last player with cards left, loose.
We played something very similar but with dice. Everyone gets n dice (6-8, depends on you). Everyone rolls in secret and bets are taking place in clockwise order. How many of what numbers are at least on the table. Like "two fours", "two sixes", "three twos" and so on, you get the idea. Someone has to check the results - let's say you're calling the check. If the person before you said there is like at least "five twos" on entire table apnd there were only four, he's loosing one life (one dice) and game moves forward. When there were like six dice with two on top, you're loosing one. So there is less and less dice in play. Last man standing wins.
We play a similar game in Burgerville, called "Bullshit" or "Cheat".
The entire deck is dealt evenly at the start of the game, there is no further card drawing (except for taking all the cards in plays), and there is no option 'b'.
Otherwise it's the same game.
If you tell the truth you will likely always win unless you get dealt 2 contessas or 2 ambassadors. But it makes the game seriously lame for you and everyone else. I am not saying lie for the sake of lieing but I like to try and pull atleast 3 different names per round and am nearly a duke everytime first round. Have had multiple rounds where there were more than 3 dukes first turn
dude, having two contessa's in my hand and I'm fricking cumming. You bluff as characters people desperately want to kill like dukes. if you can get away with bluffing with two roles, you could even try going for a third to bait out an assassination, counter it. Bonus is if you call them out on it and get an instant kill, riskier but it's one of my favourite double contessa strats. Just having them makes me feel twice as confident to bluff because I'm forced to bluff if that makes sense?
I would like to know which takeout has a selection of board and card games to play while you wait. Do you play with the owner? Does the price increase if they win but you get the food for free if you win? Seems like a poor business model but great for building relationships with customers.
I got it when I was like 10, and was too moronic to realise the potential. It just didn’t seem like a game at all to me. Early signs of autism, I guess.
Russian Bluff (the Cheat) with regular 36 or 52 cards deck by home rules of my home village.
1. Each player dealt 6 cards. If you have less than 6 cards at the start of your turn you draw cards from the deck up to 6. Dealer takes the first turn. Turn is passed clockwise.
2. When it is your turn, you call any rank, and play up to 4 cards face down towards the opponent clockwise. These cards go on the stack.
3. The opponent can:
a. "Doubt".
- If you cheated, you reveal the last cards you played and take the whole stack. The turn ends.
- If you told truth, you reveal the last cards and opponent take the whole stack. The turn ends.
b. "Believe".
- If you cheated, you reveal the last cards you played and the opponent the whole stack. The turn ends.
- If you told the truth, the last cards are revealed and the whole stack is discarded. The turn ends.
c. "And there are also...". Play up to 4 cards face down, adding them to the stack, and claiming that those are cards of the same rank. Now you are force to choose a, b, or c.
4. Players that have no cards in hand when turn ends, win. The last player with cards left, loose.
We played something very similar but with dice. Everyone gets n dice (6-8, depends on you). Everyone rolls in secret and bets are taking place in clockwise order. How many of what numbers are at least on the table. Like "two fours", "two sixes", "three twos" and so on, you get the idea. Someone has to check the results - let's say you're calling the check. If the person before you said there is like at least "five twos" on entire table apnd there were only four, he's loosing one life (one dice) and game moves forward. When there were like six dice with two on top, you're loosing one. So there is less and less dice in play. Last man standing wins.
I need to try it.
So Liars Dice?
We play a similar game in Burgerville, called "Bullshit" or "Cheat".
The entire deck is dealt evenly at the start of the game, there is no further card drawing (except for taking all the cards in plays), and there is no option 'b'.
Otherwise it's the same game.
>What are you are favorite bluffing games?
wienerroach poker, but with tweaked rules turning it into last man standing.
It's a spider
I call. It's truly a Spider.
Are you sure you don't want to pass it to another Anon?
Momma didnt raise no pussy.
It was a wienerroach.
Trust me bro.
I've made the call, why you stalling?
Flip.
It.
Over.
I hate bluffing games. I'm too close to being an actual autist and get fooled too easily.
One of the best ways to play them is to be honest. People second guess themselves to your actions all the time.
See
It works great in this.
I disagree, if you are always honest in coup the game sucks
It depends who you're playing against but I find it works for me with the odd bluff every now and then to throw them off.
If you tell the truth you will likely always win unless you get dealt 2 contessas or 2 ambassadors. But it makes the game seriously lame for you and everyone else. I am not saying lie for the sake of lieing but I like to try and pull atleast 3 different names per round and am nearly a duke everytime first round. Have had multiple rounds where there were more than 3 dukes first turn
dude, having two contessa's in my hand and I'm fricking cumming. You bluff as characters people desperately want to kill like dukes. if you can get away with bluffing with two roles, you could even try going for a third to bait out an assassination, counter it. Bonus is if you call them out on it and get an instant kill, riskier but it's one of my favourite double contessa strats. Just having them makes me feel twice as confident to bluff because I'm forced to bluff if that makes sense?
The thing about double ambassador is you get to call everyone a liar.
And that's why HOAX is a better game than Coup.
play ones where bluffing is only one part of the strategy like
I've always found Coup to be the best and worst game with certain groups. Something about it just breaks people
Android Netrunner
Coup
"i bluff the duke"
Sounds like something the real Duke would say.
It's a five minute game you can play while waiting for your takeout. What's there to say?
I would like to know which takeout has a selection of board and card games to play while you wait. Do you play with the owner? Does the price increase if they win but you get the food for free if you win? Seems like a poor business model but great for building relationships with customers.
I got it when I was like 10, and was too moronic to realise the potential. It just didn’t seem like a game at all to me. Early signs of autism, I guess.
Yugioh circa 2004
What's really changed? Besides all the artwork and paragraphs on the cards?
>What are you are favorite bluffing games
Perudo/Liar's dice