>Bokoblins, Moblins and Lynels in BotW close one eye while aiming with the bow

>Bokoblins, Moblins and Lynels in BotW close one eye while aiming with the bow
>Lizalfos are the exception to this and it makes sense as they are designed after chameleons and can't blink because they have no proper eyelids

Holy SOUL. Talk about attention to detail.

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  1. 2 years ago
    Anonymous

    Ngl that is pretty based.

    • 2 years ago
      Anonymous

      Test

  2. 2 years ago
    Anonymous

    Considering there's like 6 enemy types in the whole game, makes sense they'd put a little effort into them.

    • 2 years ago
      Anonymous

      it's easy to be detailed when you're only dealing with single digit enemy types.

      Exactly. Quality over quantity.

      • 2 years ago
        Anonymous

        yeah. botw 2 should keep that in mind and not reuse the same enemy type with different colourations as well as making the combat system and world map less repetitive

        • 2 years ago
          Anonymous

          >not reuse the same enemy type with different colourations

          Yeah, how dare they do that?

          • 2 years ago
            Anonymous

            They had to do that on NES because the carts were smaller than 1MB. On BotW there was no excuse, especieally with that HUEG world t. an enormous zeldagay and nintendogay

            • 2 years ago
              Mordent and House on Gryphon Hill Suggestions

              they wanted to make it like the original

              • 2 years ago
                Anonymous

                so they made it bad on purpose?

            • 2 years ago
              Anonymous

              >On BotW there was no excuse,
              Time anon, time is the excuse.

    • 2 years ago
      Anonymous

      it's easy to be detailed when you're only dealing with single digit enemy types.

      • 2 years ago
        Anonymous

        I'm just glad people are starting to see botw is and always was a solid 7/10 and not a masterpiece

        • 2 years ago
          Anonymous

          Okay eric

          • 2 years ago
            Anonymous

            It's a pretty normal opinion to have unless you're a diehard nintendo fanboy

            • 2 years ago
              Anonymous

              >OUR SEETHING MADE A DIFFERENCE
              It didn’t though

        • 2 years ago
          Anonymous

          5 years of cope

        • 2 years ago
          Anonymous

          I recently beat BOTW and yeah it’s basically a 7/10, maybe 7.5 honestly. Good game but I felt no real need to keep playing after beating Ganon 90 hours in

          • 2 years ago
            Anonymous

            Considering there's like 6 enemy types in the whole game, makes sense they'd put a little effort into them.

            • 2 years ago
              Anonymous

              The only Sony consoles I own are a vita and PS2, the Switch is my favorite console, and I literally just said I beat BOTW

    • 2 years ago
      Anonymous

      >6 enemy types
      Bokoblins
      Moblins
      Hinox
      Lizalfos
      Lynels
      Chu Chus
      Keese
      Octoroks
      Plebits
      Talus
      Guardians
      Wizzrobes
      Yigas

      That's 13. See? There's more than double of what you said.

      • 2 years ago
        Anonymous

        I will make sure not to make such a massive blunder next time

      • 2 years ago
        Anonymous

        >Guardians

        Guardian Scouts should be separate since they fight differently from Guardian Stalkers and Guardian Skywatchers.

      • 2 years ago
        Anonymous

        why would you make an 800 hour adventure game with an overworld the size of an irl country and then only have 13 enemies

        • 2 years ago
          Anonymous

          >800 hour
          You can complete the game in less than 30 minutes, what the frick are you on about? Only neets have enough time to 100% the entire map, even kids don't have that much free time any more

          • 2 years ago
            Anonymous

            I think nothing symbolizes that BOTW is about the journey and not the destination more than being able to get to Calamity Ganon within the first hour of leaving the plateau.

          • 2 years ago
            Anonymous

            That argument is bollocks and you know it.
            Time to go form start to finish and the average playthrough are completely different. If you know what you're doing then sure you could do it in half an hour but you'll likely take at least 20 going to the towns, dungeons, master sword and memories.
            Elden ring is similar, anyone that has completed the game can just rush the necessary barriers to the ending but on a first runthrough will have a much different and realistic playtime.

          • 2 years ago
            Anonymous

            >100%ed it twice on normal and on master mode at like 15
            GIT GUD

        • 2 years ago
          Anonymous

          Because the combat in zelda is a means to an end and that is even more true for BOTW where enemies exist for resources.

        • 2 years ago
          Anonymous

          because nintendo what sonydont

        • 2 years ago
          Anonymous

          >why would you make an 800 hour adventure game with an overworld the size of an irl country and then only have 13 enemies
          I mean, that's more than most open world games

          • 2 years ago
            Anonymous

            Terraria could do it in 2011, what's Zelda's excuse?

            • 2 years ago
              Anonymous

              see[...]

              Terraria can pull it off, and it's almost a 10/10 masterpiece. Why can't Zelda?

              Terraria is a trannoid game made on a 2d engine. You're a moronic troony that doesn't even understand these basic concepts

              • 2 years ago
                Anonymous

                I think you're on the wrong board.

                [...]

              • 2 years ago
                Anonymous

                >only /misc/ makes fun of trannies
                They’re men that think they’re women. I assure you this is funny to more people than the couple hundred that post on /misc/

              • 2 years ago
                Anonymous

                [...]

              • 2 years ago
                Anonymous

                [...]

              • 2 years ago
                Anonymous

                that's true. What's funnier is /misc/ thinking they are intelligent alpha males when in reality they are troony and BBC obsessed incel chud conspiracy theorists

              • 2 years ago
                Anonymous

                I don’t know why you’re taking about /misc/ in the first place though, trannies are comical to anyone with a functional brain.
                >ince chud
                Oh that’s why, kek

              • 2 years ago
                Anonymous

                >gets called out for being an incel so much he has a specific picture saved on his computer
                LMAO

              • 2 years ago
                Anonymous

                >t.

            • 2 years ago
              Anonymous

              >Terraria could do it in 2011
              Terraria couldn't do it though, it's a 2d game

        • 2 years ago
          Anonymous

          It's almost as if combat is secondary and exploration is the main draw, god fobid if most of the content was optional and you could even march to the main boss right after the introductory level.

          • 2 years ago
            Anonymous

            >exploration is the main draw
            >ok let's explore
            >wait hold on my weapon broke let me swap it out
            >does a shitty puzzle for a korok seed
            >finds a shrine identical to the last 20 shrines
            >wait hold on my weapon broke let me swap it out
            >another shitty shrine
            >mindlessly wack a guardian for a couple minutes
            >wait hold on my weapon broke let me swap it out
            >repeat forever
            wow amazing botw is truly a masterpiece it's a good thing they didn't waste time adding any more enemies that would've taken time away, after all we wouldn't want them to just copy paste shit over and over for the sake of quantity right?

            • 2 years ago
              Anonymous

              >Combat isn't the main draw
              >"but muh weapons break"
              let me put it simply for you glue-eater-kun, don't rush every enemy encampment you see, your weapons won't last, the enemies will respawn with the blood moon. The game outright tells you combat is redundant, and even then it gives you tools to combat without weapons.

              • 2 years ago
                Anonymous

                I like how you ignored how exploration is 90% just finding the same shrine over and over or one of the 900 korok seeds just to defend the shitty durability system

              • 2 years ago
                Anonymous

                >I like how you
                Has never been followed with an intelligent comment

              • 2 years ago
                Anonymous

                the only repeating shrines are, ironically, the combat ones. Every other shrine is an interesting puzzle.
                Korok seeds are optional content, but you choose to ignore the word optional and pretend you have to play like a completionist combat-crazed moron to enjoy the game, which is why you don't enjoy it.
                If you don't like an aspect of botw, don't play it, you're only required to play the plateau and ganon to complete it.
                Your complaints are like complaining the non-obligatory fishing minigame in a JRPG is weak and thus the whole game sucks.

              • 2 years ago
                Anonymous

                >you can just skip over most of super mario bros. with the warp pipe that takes you right to world 7 so what are you complaining for?
                stupid. optional content is not immune from criticism because it's optional

              • 2 years ago
                Anonymous

                when your criticism is it being generic or repeatable then it is, specially when you have to go out of your way to find that content.
                The way I see it is you play the game, maybe do the four beasts so it lasts more then 30 minutes, find whichever shrines and koroks are in the way or look interesting as challenges, and call it quits with like 40-60 shrines and maybe 50 korok seeds in.
                Completionism is for those who want it, but this game was probably supposed to face different players with different experiences, not everyone is supposed to go through the same paths and quests.
                Also, in mario the warp pipes are secrets, ganon is right in the middle of the map with no obstacles.

              • 2 years ago
                Anonymous

                >Your complaints are like complaining the non-obligatory fishing minigame in a JRPG is weak and thus the whole game sucks.
                Is exploration the main focus of the game or isn't it? Seems to me exploration is obscure side content when it's being criticised but also the main focus when the ocmbat is being criticised.

            • 2 years ago
              Anonymous

              >>wait hold on my weapon broke let me swap it out

              BOTW is littered with weapons. The further you get into the game the less an issue weapons breaking become.

              • 2 years ago
                Anonymous

                If durability is such a non-issue why is it a thing in the first place? And if it gets let up later, why aren't the champion weapons unbreakable?

              • 2 years ago
                Anonymous

                It only becomes a non-issue later in the game.

            • 2 years ago
              Anonymous

              wack a guardian for a couple minutes

              Guardians take less damage from non-guardian weapons so if you were using a non-guardian weapon and it broke that is completely normal.

        • 2 years ago
          Anonymous

          Why waste your time making multiple enemy types when you can frontload all 13 in the first hour, trick people into thinking the game is deep and complex, then just copy and paste those same enemies over and over again?

      • 2 years ago
        Anonymous

        >Bokoblins
        >Moblins
        >Hinox
        >Lizalfos
        >Lynels
        >Talus
        >Guardians
        >Wizzrobes
        >Yigas
        I've reduced to the enemies that you might actaully care about, so not the ones that die in 1 hit.

        • 2 years ago
          Anonymous

          You wanna put some wheels on those goalposts so they're easier to move?

          • 2 years ago
            Anonymous

            >moving the goalposts

            Zelda has always had enemies that in one or miniscule amounts of hits. In fact BOTW has the most durable enemies of any Zelda game.

            >Nooooo there aren't 9 enemies there are 13!
            Both those numbers are pathetically small what is your point

            • 2 years ago
              Anonymous

              You're only looking at the quantity, idiot. You're the kid who would rather have ten small, cheap presents than one big, expensive present.

              • 2 years ago
                Anonymous

                >moronic analogy
                I do not care that the bokoblins close their eyes when they shoot a bow. If removing obscure little details like that was what was needed to add 10-20 more enemy types they should've done it, especially in an open world. You don't have 13 enemy types in an open world game, that's moronic.

              • 2 years ago
                Anonymous

                >I would rather have 30 basic enemies than 10-20 complex enemies

                So you'd rather eat shit because there's a lot of it? Gotcha.

              • 2 years ago
                Anonymous

                >laughs in korok seeds

              • 2 years ago
                Anonymous

                You aren't supposed to collect all of them, idiot. Maybe this just isn't the game for you, if there's so many things about it you don't like. Why do you insist on doing things you clearly do not enjoy?

              • 2 years ago
                Anonymous

                >Zelda fan buys botw
                >plays it, doesn't like it
                >voices opinion
                >WTF why did you even play it then idiot?!
                moron

              • 2 years ago
                Anonymous

                I'm not the one who barged into this thread and started whining about the enemies.

              • 2 years ago
                Anonymous

                >haha you only care about quantity over quality, you're a stupid idiot
                >um, you don't need to collect all of them, they're meant to be numerous

              • 2 years ago
                Anonymous

                For someone who's defending Zelda this hard you seem to have no faith in their ability to create more than 13 enemy types with any amount of complexity.

              • 2 years ago
                Anonymous

                You realize that at least some of those enemies effectively combine different enemies together? Like how the lizardfos also incorporate traits from river zora (popping out of the water to fire projectiles at you) and goriya (throwing boomerangs at you)?

              • 2 years ago
                Anonymous

                It's too much to ask.

              • 2 years ago
                Anonymous

                >If removing obscure little details like that was what was needed to add 10-20 more enemy types they should've done it
                I agree, but you snoys would have b***hed about luck of detail in enemies if they did that.

              • 2 years ago
                Anonymous

                >SNOYSNOYSNOY

                Take your meds. Not all of us suck down westoid movies.

              • 2 years ago
                Anonymous

                >adopting discordtroony lingo
                Opinion discarded

              • 2 years ago
                Anonymous

                [...]

                >only /misc/ makes fun of trannies
                They’re men that think they’re women. I assure you this is funny to more people than the couple hundred that post on /misc/

                >haha snoys only shitpost, they don't want to talk about the game
                >okay, let's talk about the game's flaws
                >troonytroonytroony

              • 2 years ago
                Anonymous

                >let’s talk about the games flaws
                The flaw you brought up is something I mostly agree with, more enemies with less detail would have been better. I also know for a fact that your only here to seethe though, and you would still be here (5 years after release) seething about “2938473 enemies that lack any detail.”

              • 2 years ago
                Anonymous

                Don't bother. Fanboys need to be all shot down

            • 2 years ago
              Anonymous

              >continuing to move the goalposts
              You could have just said “my bad there are 23, still not a great amount though.”

        • 2 years ago
          Anonymous

          >moving the goalposts

          Zelda has always had enemies that in one or miniscule amounts of hits. In fact BOTW has the most durable enemies of any Zelda game.

          • 2 years ago
            Anonymous

            *die in one or miniscule amounts of hits

          • 2 years ago
            Anonymous

            Older games in the same series doing something bad isn't an excuse for the newer games to do the same thing. There are 9 consequential enemy types, no matter how you spin it that's not a good number.

            • 2 years ago
              Anonymous

              >There are 9 consequential enemy types, no matter how you spin it that's not a good number.

              Again, only looking at the quantity. Would you rather have 50 enemies that just sort of waddle back and forth, maybe occasionally shoot a projectile at you?

              • 2 years ago
                Anonymous

                see

                Terraria could do it in 2011, what's Zelda's excuse?

                Terraria can pull it off, and it's almost a 10/10 masterpiece. Why can't Zelda?

              • 2 years ago
                Anonymous

                Zelda is a small team

              • 2 years ago
                Anonymous

                >small indie company prease understand!

              • 2 years ago
                Anonymous

                Terraria could do it in 2011, what's Zelda's excuse?

                Doug plz

              • 2 years ago
                Anonymous

                >Terraria can pull it off, and it's almost a 10/10 masterpiece.
                I never understood this sentiment. The combat in Terraria is really fricking boring.

              • 2 years ago
                Anonymous

                I think you got Terraria confused with Starbound

              • 2 years ago
                Anonymous

                I never played Starbound. I played 100 hours of Terraria and I mostly enjoy the game, but the combat is entirely uninteresting outside of making "builds". There is very little decision making, you just dodge projectiles while holding your attack of choice into the general direction of the enemy, and heal when you take damage. I'm not saying there is nothing to it, but - there is very little to it.

                Also, "Terraria has a bazillion enemies" isn't a fantastic argument if the utmost majority of them are sprite swaps with adjusted stats that generally behave the exact same.

              • 2 years ago
                Anonymous

                I'm not terrariagay, comparing Terraria to a 3d open world game makes zero sense, just amazed that of all the things to complain about in Terraria you chose the combat, which is the best part of it to me. Building arenas and making builds are just as much part of the combat as the actual fights, simplifying it down to
                >just dodge projectiles while holding your attack of choice into the general direction of the enemy
                Feels really disingenuous

              • 2 years ago
                Anonymous

                Yeah, preparing for a fight is tons of fun, but the fight itself usually isn't.
                Again, I like Terraria. I just don't think it is a 10/10 masterpiece.

              • 2 years ago
                Anonymous

                ACgay is an idiot. His go to comparison for everything is Terraria despite how dull Terraria is.

            • 2 years ago
              Anonymous

              Yeah but your gay

      • 2 years ago
        Anonymous

        Don't forget about the wolves/coyotes and bears.

      • 2 years ago
        Anonymous

        Twilight princess had like 10 times the enemy types :/

        • 2 years ago
          Anonymous

          And 10 times the recolors.

          • 2 years ago
            Anonymous

            Well let's see:
            >Fire, Ice and regular Keese
            >Fire, Ice and regular Bubbles
            >5 Chu colors (6 if you count green)
            >Red & Blue Bokoblins
            >Most enemies have twilight realm counterparts.

            Meanwhile, BOTW:
            >Red, Blue, Black, Silver and Gold Bokoblins
            >Red, Blue, Black, Silver and Gold Moblins
            >Regular, Fire, Ice, Thunder, Blue, Black, Silver and Gold Lizalfos
            >Regular, Fire, Ice and Thunder Chus
            >Regular, Fire, Ice and Electric Keese
            >Forest, Water, Rock, Snow, Treasure and Sky Ocotoroks
            >Fire, Ice, Electric, Meteo, Blizzard and Thunder Wizrobes
            >Stone, Fire and Ice Pebblits
            >Regular, Red, Blue, White, Silver & Gold Lynels
            >Guardian Scouts I-IV

            But let's not forgot bosses:

            Twilight princess:
            >None

            Botw:
            >Regular, Luminous, Rare, Fire and Ice Talus
            >Regular, Blue and Black Hinox

            Seems to me it's still the other way around

            • 2 years ago
              Anonymous

              >Seems to me it's still the other way around
              Considering you just proved otherwise with the twilight variant point I would say otherwise. You even left out some others that have recolors and clones like the Helmasaur, Bulblin, tektite and skulltula recolors. Hell you didn't even mention lizalfos or Bulblin.

    • 2 years ago
      Anonymous

      uhm no sweety theres green bokoblins, red bokoblins, yellow bokoblins, blue bokoblins and like four more colors. So youre wrong have a nice day

    • 2 years ago
      Anonymous

      BotW has a lot of enemy types. Even the variants can have unique properties, such as fire lizalfos breathing fire. Add to that the fact that most of them can carry any wepaon in the game and you have enough variety in terms of gameplay. People only complain because it is visually repetitive and because the world is fricking massive.

      https://zelda.fandom.com/wiki/Enemies_in_Breath_of_the_Wild

    • 2 years ago
      Anonymous

      >5 straight years of pic related

    • 2 years ago
      Anonymous

      Meanwhile, elden ring dudes cryong because they have 50 enemies that get reused.

      • 2 years ago
        Anonymous

        ER actually has easily over 100 distinct enemy types.

        But that’s beside the point, because ER is a pure combat game. While in BoTW, combat is a side activity.

  3. 2 years ago
    Anonymous

    it's easy to be detailed when you're only dealing with single digit enemy types.

  4. 2 years ago
    Anonymous

    >don't rig an enemy's eyes to blink
    >they don't blink
    woooooooow

  5. 2 years ago
    Anonymous

    you're not supposed to close an eye while doing archery. it throws off depth perception and you basically half your FOV.

    • 2 years ago
      Anonymous

      these are not olympic athletes, they are monsters in a videogame. it makes sense that they are closing one eye as its what most amateurs would do

      • 2 years ago
        Anonymous

        not the same anon but youd assume these monsters use their bows regularly to hunt or in conflict with humans/other monsters. so theyd have an intuitive knowledge of how to shoot, ESPECIALLY moving targets (which is where having both eyes is especially useful).

        hunter gatherers and the like know to fricking shoot with both eyes open, it doesnt require one to be a genius and is in fact more intuitive to do.
        i know im overthinking it, but your explanation didnt really do it for me.

        • 2 years ago
          Anonymous

          >youd assume these monsters use their bows regularly to hunt

          You can literally see them do that in the game.

          • 2 years ago
            Anonymous

            then my point remains relevant, youd think they fricking know how to use bows against live moving targets the way other tribal people do...instead of making an artificial amateur mistake.
            the truth is whoever made that wanted to add detail to the world, and themselves probably never shot a bow and just added that detail in even if its wrong.
            like if it was just the bokoblins that did it you could say it was intentional, causes "haha theyre fricking moronic", but arent lynels supposed to actually be good archers?

            • 2 years ago
              Anonymous

              Lynels are the only one where it doesn't work, especially as they seem to have tracking

        • 2 years ago
          Anonymous

          They hunt and fail at it in game.

          • 2 years ago
            Anonymous

            They aren’t very smart but atleast they try. Maybe they’ll invent trapping or fishing with explosives some day.

  6. 2 years ago
    Anonymous

    >fictional enemies are actually like their real animal counterparts!
    Frick this meme. It ruins games.

    • 2 years ago
      Anonymous

      That is an extremely autistic thing to obsess over

  7. 2 years ago
    Anonymous

    >attention to detail
    They paid so much attention the enemies are all holding the bow with the wrong hand.

    • 2 years ago
      Anonymous

      There is no wrong dominant hand.

      • 2 years ago
        Anonymous

        Key word dominant hand. The monsters do everything else right handed.

  8. 2 years ago
    Anonymous

    What would you have changed in the game to make it better? Non-shitpost replies only.

    1. Make the full climber set give you rain immunity, so it feels like a worthy reward
    2. Make champion weapons (and Urbosa's shield) unbreakable, with some extra effect to be worth using over breakables (but still have a battery like the MS)
    3. Overall making full gear sets more compelling or worth using instead of just running champion tunic + some guardian shit and occasionally swap a weather related gear.

    • 2 years ago
      Anonymous

      Champion weapons are breakable but purchasable easily and more durable like the Hylian shield

      • 2 years ago
        Anonymous

        I know they are but they feel like shit to be breakable and then just getting a replacement
        I just never used them

        • 2 years ago
          Anonymous

          No I saying that as the fix

    • 2 years ago
      Anonymous

      Let you reduce weapons into scrap that can be used to repair other weapons. Let you fuse weapons of the same type to have the look of one but the strength of the other.

    • 2 years ago
      Anonymous

      >no auto-saves, can only save at towns
      >no free fast travel allowed, you don't get to warp to ANYTHING and you have to manually create warp points, ala Terraria's home pylons and teleporters. Maybe allow one warp point back to your movable spawn point, like the ice mirror in Terraria. Better invest in movement options like mounts 🙂
      >cut down the korok seeds to 100, players should not be babied with inventory upgrades. they don't deserve them and should learn how to play the game without. If you really want them, you need to suffer for them and go out of your way to look for them. no freebies
      >get rid of the memories. they're garbage that panders to tumblries and twitter, aka the "GAMES NEED TO BE ART" crowd.
      >remove limitations based on the story, like being unable to kill NPCs. I'm sick of playing as a goody two shoes, let me run wild.
      remove the pointless limitations like shiekah tech being un-climbable. let me enter every divine beast without doing a sidequest first

      You know, make it more free, and make it more videogamey.

      • 2 years ago
        Anonymous

        moron

      • 2 years ago
        Anonymous

        I was with you until you started seething about story in a zelda game and complaining that link is a good guy

        • 2 years ago
          Anonymous

          >BOTW is supposed to fix all the problems of previous games
          >keep the most egregious sins of all, aka the series' attempt to be a bland generic Hollywood romance flick

          • 2 years ago
            Anonymous

            What's your favorite Zelda game?

            • 2 years ago
              Anonymous

              SSHD

            • 2 years ago
              Anonymous

              It's a mix of quite a few of them.

              >Majora's Mask for not just being a rehash of rescuing Zelda from Ganon
              >Oracle games for having a big overworld full of secrets and having fun dungeons
              >original Zelda for having little to no story
              >Link to the Past for having the most interesting items that all have their uses
              >Terraria for being the best zelda-like among them all

              • 2 years ago
                Anonymous

                You love the Zeldas with asset reuse

              • 2 years ago
                Anonymous

                I like them for the reasons besides their asset re-use. It's like how I want games to use elements from Dark Souls, without the cancerous DUDE DODGE+ROLL instawin mentality, or how I want mecha games to play like Armored Core, but with better weapon balance and better framerate. Almost like you can discard what's bad and use what's good. Craaaaazy notion, right?

                ALttP has a bunch of filler gimmick items*

                I enjoyed using the hammer, bombs and arrows in places you didn't expect, and I even enjoyed the cane of somaria.

              • 2 years ago
                Anonymous

                >reuse good
                You'll love botw2 then

              • 2 years ago
                Anonymous

                I don't mind them re-using some assets from BOTW, as long as they get rid of the garbage, like the horrible cinematic story.

                >b-but it wasn't a majority of the game
                0.00000001 ounces of diarrhea is no less sickening than a mountain of it. Let's not rehash our mistakes, shall we?

              • 2 years ago
                Anonymous

                No one said that

              • 2 years ago
                Anonymous

                Let's keep it that way.

              • 2 years ago
                Anonymous

                ALttP has a bunch of filler gimmick items*

              • 2 years ago
                Anonymous

                >terraria gay

                Oh HERE we go, it’s literally always the same 5 people in these BOTW threads. Now all we have to wait is for someone to spam webms and that one guy who thinks all BOTW threads are made by a single person named Barry or whatever his name is.

  9. 2 years ago
    Anonymous

    Why did this dying thread suddenly turn into a botw seethe thread

  10. 2 years ago
    Anonymous

    It's always funny how people fawn over minor details like this. If you're a game dev working on the same game 60-80 hours a week for years, you're probably going to think about every excruciating detail at some point.

  11. 2 years ago
    Anonymous

    have a nice day, Arthur.

  12. 2 years ago
    Anonymous

    >105 / 7 / 32 / 3
    Is the autist back?

  13. 2 years ago
    Anonymous

    Ignore the /misc/ shitposter trying to derail the thread, instead, tell me your favorite Zelda game and why.

    • 2 years ago
      Anonymous

      There you go again trying to make it seem like only /misc/acks think trannies are funny. My favorite is Majora’s Mask probably, might be tied with OoT though.

  14. 2 years ago
    Anonymous

    Never liked BoTW much, I actually agree with most of the complaints. But it makes me laugh how much seethe it causes so many years post release.

  15. 2 years ago
    Anonymous

    why are tendies so deranged?

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