you're in for a treat. The part when you're finally done running and are ready to fight the Foe is my favorite "scene" from these games. The whole DLC is very atmospheric, but that part is just *chef's kiss*.
Pages 1, 2,4 & 5 are fricking enormous. Not pictured; 13 separate library pages (one for each principle) containing all of the contents of the books I've read.
I just spent a couple of hours autistically placing every skill I had into the crafting stations.
Send help.
I've now got it so that every Memory will tell me what items it can come from, and set up quick templates to there's less manually clicking around when I make new Book entries.
Handy skills that I can think off the top of my head are:
Glaziery & Lightsmithing/Insect & Nectars for candlemaking
Any of the inks (power, containment, revelation)
Leaves and Thorns for cooking I guess
Weaving and Knotworking for loom crafting
Lockworks and Clockworks for other stuff which I don't know because I heard some anons talking about it but I didn't get it until literally 60% of the house was done.
Where the frick are you supposed to take make Porphyrin? The only workbench that takes in liquids is the big alchemical table, but it doesn't take rose aspect, and unless there is some 10 rose rock lying around, there is no actual way to make it.
I've only been able to make it during Numa for the rose 5 weather memory, and I make it that at the loggia prospect because it takes pigment and ichor auroral is also a pigment.
I've been enjoying these threads too much and waiting for the inevitable QoL fixes to continue the work on the library.
I've legit been reading lore and writing my own all night. AK's writing gives me the brainbuzz in the best possible way.
>work at tavern during nume >locks my trist with despairing >can't find the sky bed or any sky drinks >apparently if nume happens again it'll perma-lock
t-thanks, I guess
Also if memory serves the drink itself doesn't need to have sky. You could literally just drink water if you can provide the sky from memories, skills, and souls
# >Shadowless King >Win so hard in the First timeline the Hours made it noncanon and never appeared again >Still exist in the original timeline but not in any other Histories >Is the reason the Lionsmith and Colonel rivalry started
Bros what do I write in my journal to properly beat the game
Whats an encausta and is it ever mentioned in the game? I don't think ive read about it in the books (assuming you're doing it the proper way and not just looking it up online)
Even if you aren't some Long grand wizard, you literally can just buy some more life time from mobsters, assuming you can afford it. Those people probably can.
>who is the sovereign of the leashed flame
Apparently 1500s British royalty that made a pact with Forge, had industrial evolution and conquered entire Europe, however it ended poorly for them later.
>who are the curia
Organization that was running Hush House after the end of Dewulf line.
>who is the shadowed king
Isn't it plural (kings)? I thought it's antiquity's Persia.
who is the sovereign of the leashed flame
who are the curia
who is the shadowed king (i think it's alexander?)
>sovereign of the leashed flame
The British Empire who enslaved an Hour, the Forge of Day to conquer the world. Several cults joined together to free her, and after that happened, they got burned. For a time they did enslaved the Hour of fire itself hence the "leashed" flame
who is the sovereign of the leashed flame
who are the curia
who is the shadowed king (i think it's alexander?)
>curia
The Hush library precursor organisation
who is the sovereign of the leashed flame
who are the curia
who is the shadowed king (i think it's alexander?)
>shadowed king
Persia from the First History, as in the original timeline. In this world when Alexander was supposed to conquer Persia along with the Lionsmith, Xerxes whispers something in their ears causing Alexander to turn back home and killed his own men, and the Lionsmith to turn on the Colonel and started their eternal rivalry. Afterwards, Persia conquer the world , starting with destroying Rome, before finally hitting Asia and encountered some resistance. They exist in the First History, however in all other History they were defeated.
>Several cults joined together to free her, and after that happened, they got burned
there's one skill which mentions a heresy referring to the 'true forge of days', is that related?
I don't know which skill you are speaking about but like there are three events involving the Forge of Day that can be classified as heresies to some cultists depending on the Hours they follow. >The Forge breaks the Flint another Hours creating an extremely potent Mystery >Xerxes told the Mystery to Alexander who turned home and the Lionsmith who breaks his sword and fought the Colonel >The Forge breaks the Sun before they can frick with the same Mystery (because they would be committing the Crime of Sky) >The Bri'ish somehow enslaved the Forge of Day and after a fierce battle, the Forge of Day was released and burned everything down
Hodlw did the British enslave a Hour in the first place anyway?
9 months ago
Anonymous
Hours aren't omnipotents and can be bound and even killed by mortals.
9 months ago
Anonymous
Hours, even the greatest of them, are not absolutely powerful. If you have the means and the raw power, you can bind and even permanently (or at least, permanently enough) kill them. They're Gods, but closer to the classical mythology sense.
I'm not sure if this game is playable without external information organizing tools unless you have one in a billion genius tier memory.
It looks something like this
Their next game would probably need an Excel integration.
anyone found out what swaddled thunder can be used for? (keeper heart recipe) it's a fabric and I've tried using it in the loom with that scholar fabric but it just produces the same thing at keeper-level. Is it something I can use to unlock rooms?
it's 6 heart and 5 sky, you can make it at an instrument or the loom from what I found. it doesn't seem as useful as the other keeper recipes I've found, like with knock, lantern, and forge
I was very happy I stumbled upon crafting a very good beverage the Rubywise Ruin. But then I realised I don't know how it's mad. Should have recorded the recipe
Thankfully the level 10 recipes tell you how to make it if you put the wrong recipe in with 10 of the aspect. I wish the level 15 recipes were as generous.
So I finally unlocked the Hushery crafting table so I can upgrade my 4 Trists and I can't because Trists have the wrong aspect.
Did I frick up? Are you supposed to wait until you unlock the benches before you commit to the tree?
there's multiple evo stations for each branch, you can find another one later which should work
that said, you can lock in skills to a branch and soul which make them not fit at any available station, but it's pretty unlikely you'll do this often enough by accident that it'll actually be a problem. still annoying mentally that it's possible though
Possibly, but you shouldn't get upset by it, because upgrading cards is a meme. Crafting shit quickly requires lots of cards, and items it gives to you worth much more than +2 from ++ card. Not to mention that figuring out crafting makes the game more interesting.
it gets harder and harder to craft high level stuff without upgraded soul though.. I don't think the game wants you to be speedrunning like that. you also at least probably want a ++ for your specific journal history
>start a new (3rd) run now that i know what to focus on/make use of >weather cards and troony assistant memories do not align with Soul cards >can't even read 4power books >stuck on starting Souls >can't even grind pennies without chugging Starbucks
is this what it feels like a poorgay Artist bros?
this but also >lobotomy corp style to manage my sentient books and dimensional horrors >rimworld style to manage my harem of cultist waifus >add factorio too why not
The closest these games ever get to Factorio is setting up the Maiden production line to gather the cloud of witnesses during the Lantern Apostle run. I had to do that twice, once for real and once in the beta before the actual ending was added and I'd rather grind for Port Noon in half a dozen runs than go through those 15 minutes again.
lantern is still the only apostle run i've finished and honestly the cloud of witnesses wasn't all that awful if you kept the finisher stocked and juggled mirror-maids decently
forcing a full reset on them if you ever fricked up sure was something though
Playing this game blind and i’ve been stuck in a loop of just hiring people to expand when I can and occasionally opening rooms when the weather lets me. Any hints as to what else I do to progress? I don’t quite understand the work benches
experiment with crafting, read books (actually read the content, you'll miss stuff and find less enjoyment in the game), and ultimately make notes. from what I can see the game desperately needs an in-game note-taking system, it really seems to rob it of its intrigue if you have to alt-tab constantly and waste hours trying to work with formatting those systems. And if you aren't note-taking, it loses some of its thematic weight of discovery and cataloguing various things.
you can use crafting stations to make memories usefull in reading books
you can use desks to add tools/inks if you lack aspect score otherwise
beginning can be quite slow and tedious depending on your book rng but once you find right books your progress quickly snowballs
other ways to gain memories with little effort are using ereb at the inn or discarding stuff at the beach
Desks are important. So is reading. If you haven't unlocked the potential of the book you washed up with, start there.
You can talk to hirelings about many things, or about nothing.
You can study random items.
Soul and money at the pub will let you hire better visitors.
Skills are important.
>I don’t quite understand the work benches
Output item does not depend on bench, only on skill and aspect of skill you use.
You can craft anything at any bench, for as long as it allows you to put a skill into it.
However benches also have requirements to what kind of reagents you can use in them, which also limits 10 and 15 difficulty recipes.
Catalogue benches and stations that evolve cards just like anything else.
I kind of want to go back to CS instead of starting a whole new playthrough with elaborate notes, doing what I didn't do for the first. This playthrough already took almost 40 hours, and I didn't even explore the whole house. I can't remember how I logged that many hours with such little progress.
Easiest victory for me was: Farm relics until you get the wine casket for +12 grail (Or I suppose you could use vivisectionist guy and some heart artifacts). Farm money, get a medical license and a villa and start piling obscurity while you hope the recokners don't just decide to show up out of nowhere while you're getting 7 of them.
literaly never used this and I dont really know what it is other that it allows you to make graphs and lists
I just combine stuff to achive desired aspect score or try different shills on a recipe until it clicks
>build up a whole wiki's worth of notes >realize I'm dissatisfied with one little thing I did in terms of how they're formatted >instead of going through everything and fixing it, restart the game and start a new notes folder >rinse and repeat after another 5 hours of playing
am I just being a massive autist or has anyone else had this problem
I like Cultist Sim much more for some reason. Anyway, I'm upgrading my important skills to level 4 and got my first + soul
Cultist Sim felt like a story was being made before your eyes. Book of Hours feels like you're tracing links through a wiki.
Got the basic exile ending last night. Gonna see if I can kill the foe next time
you're in for a treat. The part when you're finally done running and are ready to fight the Foe is my favorite "scene" from these games. The whole DLC is very atmospheric, but that part is just *chef's kiss*.
Mods are asleep, post your autistic notes
Pages 1, 2,4 & 5 are fricking enormous. Not pictured; 13 separate library pages (one for each principle) containing all of the contents of the books I've read.
I just spent a couple of hours autistically placing every skill I had into the crafting stations.
Send help.
I've now got it so that every Memory will tell me what items it can come from, and set up quick templates to there's less manually clicking around when I make new Book entries.
Their next game would probably need an Excel integration.
>Hushery has six upgrade stations
>Birdsong has two
Are there any skills that are especially good for crafting? I don't know that to level up besides my main art skills.
Handy skills that I can think off the top of my head are:
Glaziery & Lightsmithing/Insect & Nectars for candlemaking
Any of the inks (power, containment, revelation)
Leaves and Thorns for cooking I guess
Weaving and Knotworking for loom crafting
Lockworks and Clockworks for other stuff which I don't know because I heard some anons talking about it but I didn't get it until literally 60% of the house was done.
Where the frick are you supposed to take make Porphyrin? The only workbench that takes in liquids is the big alchemical table, but it doesn't take rose aspect, and unless there is some 10 rose rock lying around, there is no actual way to make it.
I've only been able to make it during Numa for the rose 5 weather memory, and I make it that at the loggia prospect because it takes pigment and ichor auroral is also a pigment.
I've been enjoying these threads too much and waiting for the inevitable QoL fixes to continue the work on the library.
I've legit been reading lore and writing my own all night. AK's writing gives me the brainbuzz in the best possible way.
>work at tavern during nume
>locks my trist with despairing
>can't find the sky bed or any sky drinks
>apparently if nume happens again it'll perma-lock
t-thanks, I guess
Sucks but the sky bed isn't too far in thankfully.
Also if memory serves the drink itself doesn't need to have sky. You could literally just drink water if you can provide the sky from memories, skills, and souls
I was hoping to get a drink with sky and an aspect with a bed I've unlocked, but it's probably easier to just go find the bed
How do you remove parasite? Do you need a workstation or can you just consider it?
Either or I think
I'm almost positive you need to do it at a desk, but I could be wrong.
use a desk for it, i couldn't get the recipe to show up on consider
post your skillfu
what the frick is her problem?
NEEDS Frangiclave correction
NOW.
#
>Shadowless King
>Win so hard in the First timeline the Hours made it noncanon and never appeared again
>Still exist in the original timeline but not in any other Histories
>Is the reason the Lionsmith and Colonel rivalry started
Bros what do I write in my journal to properly beat the game
Whats an encausta and is it ever mentioned in the game? I don't think ive read about it in the books (assuming you're doing it the proper way and not just looking it up online)
Do the things you find while beach combing depend on the Soul and Skill you use, or is it just season?
from a small bit of file browsing it's purely seasonal
Frankly I'm surprised any of these authors are still alive. No pressure having the guy who gave lectures on the Hush House stopping by for a chat.
Even if you aren't some Long grand wizard, you literally can just buy some more life time from mobsters, assuming you can afford it. Those people probably can.
At least one visitor is a vampire or ghoul and there are other ways too.
who is the sovereign of the leashed flame
who are the curia
who is the shadowed king (i think it's alexander?)
>who is the sovereign of the leashed flame
Apparently 1500s British royalty that made a pact with Forge, had industrial evolution and conquered entire Europe, however it ended poorly for them later.
>who are the curia
Organization that was running Hush House after the end of Dewulf line.
>who is the shadowed king
Isn't it plural (kings)? I thought it's antiquity's Persia.
>sovereign of the leashed flame
The British Empire who enslaved an Hour, the Forge of Day to conquer the world. Several cults joined together to free her, and after that happened, they got burned. For a time they did enslaved the Hour of fire itself hence the "leashed" flame
>curia
The Hush library precursor organisation
>shadowed king
Persia from the First History, as in the original timeline. In this world when Alexander was supposed to conquer Persia along with the Lionsmith, Xerxes whispers something in their ears causing Alexander to turn back home and killed his own men, and the Lionsmith to turn on the Colonel and started their eternal rivalry. Afterwards, Persia conquer the world , starting with destroying Rome, before finally hitting Asia and encountered some resistance. They exist in the First History, however in all other History they were defeated.
>Several cults joined together to free her, and after that happened, they got burned
there's one skill which mentions a heresy referring to the 'true forge of days', is that related?
I don't know which skill you are speaking about but like there are three events involving the Forge of Day that can be classified as heresies to some cultists depending on the Hours they follow.
>The Forge breaks the Flint another Hours creating an extremely potent Mystery
>Xerxes told the Mystery to Alexander who turned home and the Lionsmith who breaks his sword and fought the Colonel
>The Forge breaks the Sun before they can frick with the same Mystery (because they would be committing the Crime of Sky)
>The Bri'ish somehow enslaved the Forge of Day and after a fierce battle, the Forge of Day was released and burned everything down
Hodlw did the British enslave a Hour in the first place anyway?
Hours aren't omnipotents and can be bound and even killed by mortals.
Hours, even the greatest of them, are not absolutely powerful. If you have the means and the raw power, you can bind and even permanently (or at least, permanently enough) kill them. They're Gods, but closer to the classical mythology sense.
My Wist++ disappeared after I load the game wtf. Is this a bug? I don't want to restart
It might be inside some crafting stations. Press "go to finished recipe" button.
Also if it really disappeared, try loading backup saves.
>Press "go to finished recipe" button.
This button exists?
t. misplaced his chor in a bush for literally hours
backspace by default
WHEEL NO
weird that there's a specific hour called wheel but it was beachcomber who got assigned it for the tarot
guess he stole it
I think I'm too stupid for this game.
I'm not sure if this game is playable without external information organizing tools unless you have one in a billion genius tier memory.
It looks something like this
>the ascendant is canon
neat
anyone found out what swaddled thunder can be used for? (keeper heart recipe) it's a fabric and I've tried using it in the loom with that scholar fabric but it just produces the same thing at keeper-level. Is it something I can use to unlock rooms?
what's the statline on it? if nothing else, there's probably a bunch of recipes that require fabric and jack shit for sources of it
it's 6 heart and 5 sky, you can make it at an instrument or the loom from what I found. it doesn't seem as useful as the other keeper recipes I've found, like with knock, lantern, and forge
the midwife can use fabrics for boosts. I haven't found better uses.
I suppose I could put that to use, would just need a chor++ for harder heart rooms
Wait so after I use the Moment as a tool, it disappeared. So tools can permanently disappear? Frick
Device tag, not tool tag, causes permanent disappearance.
After 30 hours I finally found a nectar skill. Time for some gardening.
it took me ~10h to realize I can catalouge books at desks
I was doing it one by one by using consider before
Holy frick! This is news to me and I almost finished the game.
I was very happy I stumbled upon crafting a very good beverage the Rubywise Ruin. But then I realised I don't know how it's mad. Should have recorded the recipe
Thankfully the level 10 recipes tell you how to make it if you put the wrong recipe in with 10 of the aspect. I wish the level 15 recipes were as generous.
how many servings do I get from bottle/pot?
3 for bottles, 2 for pots and pitchers.
So I finally unlocked the Hushery crafting table so I can upgrade my 4 Trists and I can't because Trists have the wrong aspect.
Did I frick up? Are you supposed to wait until you unlock the benches before you commit to the tree?
there's multiple evo stations for each branch, you can find another one later which should work
that said, you can lock in skills to a branch and soul which make them not fit at any available station, but it's pretty unlikely you'll do this often enough by accident that it'll actually be a problem. still annoying mentally that it's possible though
Possibly, but you shouldn't get upset by it, because upgrading cards is a meme. Crafting shit quickly requires lots of cards, and items it gives to you worth much more than +2 from ++ card. Not to mention that figuring out crafting makes the game more interesting.
it gets harder and harder to craft high level stuff without upgraded soul though.. I don't think the game wants you to be speedrunning like that. you also at least probably want a ++ for your specific journal history
>start a new (3rd) run now that i know what to focus on/make use of
>weather cards and troony assistant memories do not align with Soul cards
>can't even read 4power books
>stuck on starting Souls
>can't even grind pennies without chugging Starbucks
is this what it feels like a poorgay Artist bros?
Does the layout of the house change if you start a new game?
nah, the randomness is in what you get from cataloguing books and opening packages and maybe some props
I need AK to team up with Zachtronics and make a "Make a Wiki" game.
this but also
>lobotomy corp style to manage my sentient books and dimensional horrors
>rimworld style to manage my harem of cultist waifus
>add factorio too why not
The closest these games ever get to Factorio is setting up the Maiden production line to gather the cloud of witnesses during the Lantern Apostle run. I had to do that twice, once for real and once in the beta before the actual ending was added and I'd rather grind for Port Noon in half a dozen runs than go through those 15 minutes again.
i will now (after BoH) play your game
lantern is still the only apostle run i've finished and honestly the cloud of witnesses wasn't all that awful if you kept the finisher stocked and juggled mirror-maids decently
forcing a full reset on them if you ever fricked up sure was something though
>just realised I should have been taking notes about memories from books the whole time
me on the right
they're pretty important
at least rereading is both fast and inexpensive
Sometimes a librarian just has an intuition.
Memory: An Awareness
Occasionally, you simply understand.
Kek it's actually Intuition
lmao it actually is
had to check it myself
forgot pic
Lmao
I wondered what did they mean by that book since Cultist sim, but this leaves no ambiguity.
Playing this game blind and i’ve been stuck in a loop of just hiring people to expand when I can and occasionally opening rooms when the weather lets me. Any hints as to what else I do to progress? I don’t quite understand the work benches
experiment with crafting, read books (actually read the content, you'll miss stuff and find less enjoyment in the game), and ultimately make notes. from what I can see the game desperately needs an in-game note-taking system, it really seems to rob it of its intrigue if you have to alt-tab constantly and waste hours trying to work with formatting those systems. And if you aren't note-taking, it loses some of its thematic weight of discovery and cataloguing various things.
you can use crafting stations to make memories usefull in reading books
you can use desks to add tools/inks if you lack aspect score otherwise
beginning can be quite slow and tedious depending on your book rng but once you find right books your progress quickly snowballs
other ways to gain memories with little effort are using ereb at the inn or discarding stuff at the beach
Desks are important. So is reading. If you haven't unlocked the potential of the book you washed up with, start there.
You can talk to hirelings about many things, or about nothing.
You can study random items.
Soul and money at the pub will let you hire better visitors.
Skills are important.
>I don’t quite understand the work benches
Output item does not depend on bench, only on skill and aspect of skill you use.
You can craft anything at any bench, for as long as it allows you to put a skill into it.
However benches also have requirements to what kind of reagents you can use in them, which also limits 10 and 15 difficulty recipes.
Catalogue benches and stations that evolve cards just like anything else.
recorded a twice-born history, now I have to wait for numa.. I want to get this save over with and start over
underwhelming.. give me more text than that AK. Can loregays decipher this? I repaired the sun-in-splendour?
I kind of want to go back to CS instead of starting a whole new playthrough with elaborate notes, doing what I didn't do for the first. This playthrough already took almost 40 hours, and I didn't even explore the whole house. I can't remember how I logged that many hours with such little progress.
Can I get any tips for the exile?
I keep getting filtered
Easiest victory for me was: Farm relics until you get the wine casket for +12 grail (Or I suppose you could use vivisectionist guy and some heart artifacts). Farm money, get a medical license and a villa and start piling obscurity while you hope the recokners don't just decide to show up out of nowhere while you're getting 7 of them.
Exile is a pure RNG fest. If you get unlucky, it's ogre. Most importantly you should know unique encounters or items from each city.
Obsidian use for this is basically just a lore cataloguing tool with barely any utility. If anything it should have been Excel.
doctoring is very strong as a method to convert hours to money if you can get licensed
If you're going for the obscurity ending you need to just GTFO once you get a single trace. If you play it safe it's not too hard.
you didn't beat the game
literaly never used this and I dont really know what it is other that it allows you to make graphs and lists
I just combine stuff to achive desired aspect score or try different shills on a recipe until it clicks
>different shills
that's enough Ganker for today, friend
that's just a regular non freudian typo
>build up a whole wiki's worth of notes
>realize I'm dissatisfied with one little thing I did in terms of how they're formatted
>instead of going through everything and fixing it, restart the game and start a new notes folder
>rinse and repeat after another 5 hours of playing
am I just being a massive autist or has anyone else had this problem
This is what an Orpiment Exultant gets you, apparently.
Read the secret documents.