>*boss attacks*
>roll
>*boss attacks*
>roll
>*boss attacks*
>roll
>*boss attacks*
>roll
>*boss attacks*
>roll
>*boss stops attacking*
>do nothing because that was only 5 attacks and the boss can arbitrarily extended into a 6th so it's not safe to punish yet
>*boss starts new 6 hit combo attack*
>roll
Wow, great gameplay Miyazaki. Truly a masterpiece.
It's All Fucked Shirt $22.14 |
It's All Fucked Shirt $22.14 |
You can use that logic for any game, get fricked scrub
except you cant moron. try saying that about chess.
>My opponent makes a move
>I make a move
>My opponent makes a move
>I make a move
>My opponent makes a move
>I make a move
WOW GREAT GAME moronS BASICALLY DOING THE SAME THING ALL THE TIME
buckbroken
>take black pawn with queen
>black pawn advances to threaten queen
>retreat
>black knight advances to threaten queen
>retreat
>black bishop forks queen and rook
>retreat
Comparing video games to board games made for kids. Take your meds schizo
Skill issue. The game doesn't play anything like you described.
You can only play like that if you have extensive understanding of how your opponent's moves and hitboxes work, and clearly rely on iframe dodges by default anyway. That being the best you can come up with isn't serving your point.
>y-yeah but that only works if you're good at the game!
This is why you never, EVER take the average Gankertard seriously when it comes to gameplay
>b-b-but muh speedrun strat, just look up a guide and practice the boss for 30 hours and know the exact hitbox of every move so you can play aggressive
You're a complete fricking moron. If something is only viable with the knowledge and skill gained after playing literally ten times more than was intended, then it's not viable, only possible by technicality.
The game, its difficulty, and its experience should be judged by how you first play it, because that's how you establish whether or not you are going to play it a second time, third time, enough to get that much experience to make a video like that to begin with. You are a walking Survivorship bias example.
If you're good enough at the game to do that then it would still be vastly easier to rely on dodging, as it's the one thing that reliably work, it's too basic and every other strategy is vastly more complex and knowledge dependent.
Elden ring is the easiest souls game with the most amount of bullshit cheese options.
DS1 SL1 is easier than ER with no restrictions + spirit ashes.
>you can only play like that if you actually learn the game and not slam your face against the controller
Game isn't even hard, but homosexuals crying about not getting instant gratification going into a game blind is always amusing.
You're a total moron who completely missed the point of what he said.
Did this impress the girls at your middle school like you hoped?
I love that morons like you always give out how much of a look shit up homosexuals by throwing knifes to keep posture damage, the most unintuitive mechanic that could only know its beneficial by looking it up.
Posture in general was poorly handled in Elden ring. I think it needed a bar, because sometimes you would break posture during an animation where the boss can't be staggered and it will reset. Very noticible against some bosses, like Malenia. Shit like is just annoying.
>he didn't play Sekiro
>he doesn't intuitively throw fast expendable or free shit at enemy any time they can because he played Ninja Gaiden
How is using throwing knives when enemy is far away unintuitive? It's the only range attack available for characters that do not use bows and magic.
Imagine using melee in this game.
>same fricking disingenuous webms in every fricking thread
Mental illness.
So these webms were achieved with cheats?
Nice cope troony.
>reading comprehension
I accept your concession.
Why you cut off your dick though?
>illiterate moron now uses buzzword of the month to cope
Concession accepted, again.
Why you cut off your dick though!?
How are they disingenuous?
Guard counters are a cool idea but I didn't find them very useful.
Wish there was a katana with 100% block while 2-handing so I could roleplay as Sekiro.
I only ever get to use them on regular enemies. Bosses either have a punish (they punish literally everything) or they rape my stamina.
this would be better if there were actual cues for guard counters instead of requiring the player to fight the boss 20 times to know how to exploit the spammy AI. sekiro was almost entirely intuitive but you gays forgot that somehow
>fromslop
>game doesn't play anything like fromslop
You just proved OP right.
holy fricking BASED
who can take this jank seriously
seeing webms like this makes me want to kill every single cretin who ever praised this joke of a game as if it were anything other than a complete laughingstock, your inverted tastes makes you think this abysmal garbage is tolerable much less "kino"
I hate you idiots more than you can even imagine
Black personhomosexual. The player already knew how this boss works it's not an argument and Morgot or wtf his name is is the biggest offender of "extending combo chain"
I love how some underage moron (probably also a Hispanic too) posted this thinking it was going to impress everyone in the thread into stunned silence and then everyone would compliment him about how much of a badass he was for beating another of Miyazakis foot fetish bosses, but instead everyone just shat on him because he's too fricking dumb to realise that it proved the exact argument he was trying to refute.
Tendie cope
just use spells
only normie homosexuals thought this game was good. most overrated game of the decade easily. games mad easy with tons of cheese shit and the story is awful. last boss is cringe as well.
>is cringe
normie
projection
BE AGGRESSIVE BE AGGRESSIVE BE AGGRESSIVE BE AGGRESSIVE BE AGGRESSIVE BE AGGRESSIVE BE AGGRESSIVE BE AGGRESSIVE BE AGGRESSIVE BE AGGRESSIVE BE AGGRESSIVE BE AGGRESSIVE
THE AI PUNISHES PASSIVENESS
BLOCK AND GUARD COUNTER
JUMP ATTACK
TRADE AND HEAL
The game is specifically designed to punish aggression.
then you're not being agreessive enough
You're not aggressive enough.
Or you're wielding a homosexual's weapon aka anything that isn't twice the size of your character.
The game is factually designed to punish aggression. Enemies have a revenge meter and a breakout move they will do if you over stagger them.
>BE AGGRESSIVE
>input delay at roll
>boss has sekiro tier speed while your character is slow as shit + stamina + aoe + combos
have a nice day please
ER bosses are far slower than Sekiro or even DS3 and BB bosses.
The whole gameplay has been slowed down by 40% compared to DS3, from rolls, R1 attacks, boss moves.
In fact they rely on slow, exagerated and delayed swings to really catach you.
Very few enemies are actually fast and the faster an attacks is, the lower the damage.
>bot response
Neck
Rope
You know the drill
Being slower than the fastest game on the series means jack shit.
is his left arm broken why isnt he holding ti
>block
Majority of the boss moveset breaks your stance
>guard counter
The animation is too slow on most weapons, the boss will stagger lock you before you can hit him.
>jump attack
Effective but trash goofy looking and repetitive, just like rolls.
As i said the game doesn't want you to look cool, all the most effective moves are goofy
Your gameplay is an autopilot flowchart. Spamming rolls is bad, holding down the block button forever is bad, trying to parry every attack is bad.
>boss stares at you until you enter the exact max range of their attacks
GOTY by the way
you want bosses to miss swings like a moronic player?
>boss stares at you until you enter the exact max range of their attacks
>you want bosses to miss?
???
More like
>boss attacks five times
>only dodge the first because the attack chain is absurdly fricking fast
or
>boss attacks five times
>dodge five times
>wait like an butthole for my stamina to recharge lest i get caught with no stamina to roll
people always forget shields are a thing in souls games for some reason
>slows you down
>slow to deploy
>stamina prostitute VS normal enemies
>completely worthless VS bosses
>completely worthless VS bosses
I actually used the healing shield for this, even though it doesn't have 100% it was still infinitely useful, even getting stance broken hardly matters because bosses don't follow up for the riposte if they arent human
However the shields are garbage for the actual maliketh phase, but having it on my back was still a little help
I swear clergyman has a fricking awful hitbox though because you can be up in his crotch and still don't seem to hit attacks
why is your shitty weapon art shield bash doing more damage than your massive frickoff sword?
he never uses the shield bash
oh I guess the game thought he hit the boss' head when he didn't
he's alternating charged R2s and guard counters, that's the damage variation you're seeing
I'd say the most satisfying way to play the game is to find your own cheese strats. Playing "fair" feels terrible and just copying someone elses build is just boring.
then the game is fricking garbage. if all you do is try to do gay moron cheese shit thats barely considered gameplay then the game is bad.
Another zelda enjoyer cant beat some boss eh? Well, you'll come back later because you know the game is good you just bad at it.
You quiet literally got filtered by the easiest Souls Game, perchance?
post what you consider good gameplay then
dark souls 1 is so piss easy, the ai is so stupid lmao
Except for skeleton wheels or getting ganked yeah pretty much. Though a lot of the time dying from getting ganked only happens cause you went to an area too early or you’re in NG+, or the channeler rooms where you gotta lure the guys out so you aren’t fighting like 20 buffed hollows at once.
Fighting those 3 silver knights in Anor Londo to help onion knight would probably be annoying but everyone just uses throwing knifes to bait anyway.
And it's also a much better and more enjoyable game. It's almost like it's better to be easy but fair and fun than it is to throw that out the window and add cheap artificially difficult bullshit for the sake of 'le hard'
git gud and its consequences have been a disaster for the gaming industry
Not at all, DS1 has tons more GOTCHA death for the sake of "being hardcore".
-Hellkite one shotting you on the bridge
-Capra Demon + 2 dogs stunlock fight
-Forced Death on Seath first encounter
-Several collapsing floors in Blightown that just kill you
-Surprise arena collapse to Stray Demon that takes away 50% of your HP followed by an instant hammer smack if you don't spam roll
-Falling in Nito's Arena takes away almost 50% of your HP followed by him chain casting gravelord sword from under you
-Bed of Chaos arena collapsing form under you with zero telegraphing
ER is way more difficulty overall, but also way more fair.
>the game that literally reads you inputs and extends combos based on it is more fair
0/10
>desperate to change the subject
stranger of paradise
>*boss attacks*
>roll
>get rollcaught because the attack was made to punish reaction rolling
Watch this:
>*boss attacks*
>keep wailing on it because the attack will come out a year later
>roll only when the claw/tail/weapon is an asshair away from you
one of the main reasons i like ERR so much. deflecting on top of having a duck with i-frames is super fun.
Count the rolls.
>weapon swapping to riposte
Way to out yourself as a homosexual
See
You're outing yourself as extremely low IQ by not understanding a very simple concept.
You can just react to wind-ups, as the majority of them are extremely exagerated moves.
Possibly play more passive at first, then when you see what attacks a boss has, you can roughly formulate a strategy when and where you're gonna go in and attack.
And for any mistakes you have 6-10 heals.
Unless you're saying you need to hittless the boss on a blind encounter for the game to be counted as "fair"?
>his moronation is so untenable he can't even troll with it
Look at that backpedaling all the way over to that starwman
You're really arguing that the mechanics of a game don't exist because you have to learn them? Really? You don't even believe that.
Yes, 100% absolutely. The amount of highly specific knowledge you need to play aggressively with a low risk of dying is so far beyond what any sane person would do. Even beating the boss on 5 separate occasions wont give you enough knowledge for it. You have to either look up guides or spend an inordinate amount of time to get the knowledge to make it viable, it's a speedrunner tier strategy.
It's not viable because even for average players, passive rollspam will beat most of the bosses on the second or third try.
consecutive rollspam is horrible, bosses will 99% rollcatch you every time
If you roll you need to perform when in sync with the attacks or just use them to outspace a boss and spam magic, not actual dodhing.
a normal person doesn't get this asshurt over something like this
>you don't learn patterns extremely slowly like me? you're low iq!
lmfao
>98 boiled crab
who's a hungry boy!? :3
Similar to Sekiro, Elden Ring were made with the expecation that you'll use a mix of rolls, guards, strafing, jumps and even parries to evade the various types of attacks. Just because you technically can roll everything doesn't mean it's even close to the optimal strategy, for attacks like thrusts it's a waste of time because you can just strafe them.
>Big slow hard hitting hamer style attacks are the ones you should always roll or back awat from and never block.
>Weak but fast swipes are easy to block and counter, and guard counters do insane posture damage to boot, making STR tank build far more engaging that holding block and mashing R1.
>Ground area of effect attacks are easy to jump.
>Spears/pokes are easy to strafe at close range.
>There's even a bunch of attacks you can duck under.
Mergit literally has all these attacks in order to teach you from the start about them, specifically 3 hit combos with a delayed last hit that will nuke low skill button spammers that mash consecutive rolls the moment they see a boss move slightly.
Literally a huge filter for the masses, I've seen players think rolls aren't working because the game wants them to rollspam more and only attack with 1 R1 every 2 minutes.
>for attacks like thrusts it's a waste of time because you can just strafe them.
git gud
Yeah that's clearly intended. Miyazaki btfo
This is like what their 6th game like this?
Shame that there are still many hitbox errors. Grabboxes remain a travesty too.
Why can't they get it right?
Works on my PC.
Where's the thrust, buckley? I saw a missed projectile throw because player was too close, but no thrust.
>pick samurai
>you could guess would be very popular
>it’s completely broken and you can easily kill the tutorial boss two swords dude
fromsoft literally made it easy for the average moron
That miniboss falls to any burst damage weapon art that does good posture break.
Shitty players propagated to Katanas and bleed specifically because it was one of the few builds that was good with R1 spam.
That's not even the same enemy you moronic homosexual, are you blind?
Never happened to me, wouldn't be surprised if it's a netcode issue.
Imagine making a post this size
only to get blown away by a single webm
proving how full of shit you are.
sexo
That is so much worse than DaS2 hitboxes it's not funny.
Absolutely not, the chest mimic hitbox by itself is worse than anything in the later games.
that's clearly a bug and not the game working as intended. it's a flaw of programming, not game design.
Objectively correct
Elden Kino is relevant to this day, wait 'til the DLC trailer's out.
>another thread of Ganker being filtered by a game that isn’t for toddlers
you deal so much fricking dmg in this game it’s ridiculous, if you pick bloodhounds fang it’s basically turning easy mode on.
>inb4 it’s le secret strat you would only know if you looked a guide!!!!!!!!!
it’s literally right besides one of the main pathways in the very start of the game signaled with a gigantic circle on the ground
Random piss thought: Souls games would be a lot more fun if R1s did shit damage and you could only really chunk and obliterate bosses with every other kind of attack on your movelist. Everyone uses R1s because of the lack of commitment, how easy it is to squeeze one in and get away with it, so of course players aren't going to use other attacks, R1s work well enough and above all they don't get you killed. But if they didn't do nearly as much damage as they do now, one might consider that it's safer to do other attacks because just using basic R1s turns the fight in to a game of attrition people might not be able to survive.
>shields are a massive tool in this game
>shitposter anon conveniently ignores it
>game pigeonholes into a specific playstyle
Nice rpg you got there
*DING DING DING*
>equip Robe, wizard hat, wand
>pew pew pew pew
>win
Wow hard game
i felt this way in the beginning, but eventually you start seeing through this shit and realize where and when you can punish. keep trying, and be sure to try different weapons, tools and tactics.
>86 posts, 42 IPs
it's the same exact person making 5 daily threads
for almost 386 days straight now
https://arch.b4k.co/v/thread/641253012
https://arch.b4k.co/v/thread/641148993
https://arch.b4k.co/v/thread/641190097
https://arch.b4k.co/v/thread/641359682
https://arch.b4k.co/v/thread/641431194
https://arch.b4k.co/v/thread/641535321
https://arch.b4k.co/v/thread/641906913
https://arch.b4k.co/v/thread/641925598
>every critical elden ring thread in the last 2 weeks is one person
lol
>use same buzzwords in every single thread like in
Concession accepted, again.
Pretty obvious it's you anon, you're the same deranged monkey defending TOTK in the other threads all the time. At least you're not the poorgay DS2 troony
>my trigger words are all said by one person
sounds kind of obsessive
Funniest part is you never denied being a troon.
That must have struck a nerve.
>everyone on Ganker is open person
>haha I won because you didn't deny it
>after being outed as a braindead mongoloid he now copes with samegayging
>this fricking mongrel can't fathom a thought being spit roasted by different anons
Embarrassing
I'm going to start using Fromshart all the time now just to frick with this schizo
Sucks cause I prefer the classic Fromdrone or flavor of the month 'Fromtroony', but knowing I might make some crazy axe wound troony schizo queer seethe will make it worth it
We really need thread-based IDs for posters, this would get rid of a lot of the shitty threads that are 60% OP spamming and replaying to himmself like this one.
We need a lot of things on this shithole site but they will never happen because hiro doesn't care. Even moot only cared a tiny bit.
/misc/ has IDs, they just need to be turn on for Ganker as well.
They just gave up on moderating Ganker at all, even though introducing poster IDs would prevent a lot of cancer here. People like
sound completely schizophrenic until you spend enough time here, and then you begin to realize it's real.
Imagine being so mentally ill and so devoted to a game developer that you literally archive all criticism of it and search for patterns in it like some fricking schizo sticking pins in a map
>no way... There's just NO WAY all these people don't like this game, it's the greatest game ever made... It's too much of a coincidence. TOO MUCH. TOO CONVENIENT. Maybe the reptilian aliens are disguising themselves trannies on discord, that's it, they don't want me to like Elden Ring (peace be upon it)
>Imagine being so mentally ill and so buckbroken by a game developer that you literally spend hours upon hours making the same exact posts over and over again multiple times a day
and that website archives all posts on Ganker by default xir you just replace the url
>you literally archive all
you fricking newbie its automatically archived
No shit donbass, he has the It is save in a notepad file somewhere
brown hands wrote this
>redditspacing
>chimps out when someone disagrees with him
>doesn't understand that archive sites run web crawlers on every board
I hope you choke on your vomit.
It's hardly surprising due to the nature of the board, plenty of games Ganker naturally gravitate to have their own resident schizos. I've started to notice some of them now:
>DCSgay with Ace Combat
>Alf with Half-Life
>Barry with FFXV
>DMCV schizo
>Now this
>DCSgay with Ace Combat
Is there really someone that shits up Ace Combat threads for not being realistic?
You'd be surprised
Can't believe it's been 1 year and people still don't realize roll + r1 only is terrible in ER.
R1+roll is literally a chalenge run.
Twinblades with the consecutive hit talismans are probably the only build where R1 can match weapon arts.
This is what Elden Ring gameplay looks like.
>side steps the shield charge
>punishes the tail sweep with a jump attack
>guard counter
>uses the duck at the start of giant hunt to dodge a sweep
fricking beautiful
Ludo
you know the archives are open to the public and keyword searchable right
He's saying it's path tic to try and claim somebody is a random collection of archived posts and saving it on a notepad
>the same broken ESL and spelling mistake
>he's saying
lol, lmao
Wait so is it a DS2gay or a nu-Zelda fanboy spamming these threads?
probably somebody that knows a schizo moron will spam them with nonsense
>it has to be one person and it has to be a DS2 fan or Zelda fan
Are those the only options in your mind?
You're not fooling anyone bud.
Spend enough time on here and it becomes really easy to detect posting patterns.
And you spammers are dumb as frick so you don't even put in the bare minimum effort to disguise yourselves.
Mental illness
I don't think it's him. The DS2gay was called out for spamming threads about Dark Souls 3 so he could flood them with his shit .webms about how DS2 is actually the superior game. I have to assume that
was posted ironically by an imposter because DS2gay doesn't have the restraint to post only one .webm from his cave constructed entirely of discarded Hot Pocket containers.
>boss uses a move you can't dodge unless you know it's coming because you memorized the timing for the fight
That's the only complaint I have/
>boss uses an input reading move at random so you randomly get punished
Enia
All the late game bosses switch up their timings on certain moves in phase 2.
Especially Malenia. It's bullshit.
Let's have a real discussion:
Who was the best girl?
I'll go with Tanith
Yeah I'll just say it
Bloodborne is the better game.
Soulshitters must be the biggest casuals in gaming.
>A lot of moves can be avoided by merely sidestepping in the properly direction
>You can backhop into a riposte
>You can jump over quite a few moves with the game heavily encourages
Always nice to see one autist btfo an entire thread of shitters
I agree, the webm spammer and Fromsharts have been humiliated
>shazamcord spams the same webms for years to shit on the game
>"FROMSHARTS BTFO"
>people who actually play video games post webms of themselves playing it showing its actually nothing like shazamhomosexuals shitpost about
>"ummmm excuse me you are a webm SPAMMER always posting the same webms in every thread"
strange how it's always the same webms, huh? almost like a there's a mentally ill fromtroony patroling the board for Elden Ring threads at all times.
>tu quoque
After spamming the same couple of webms multiple times, every single day, for over a year, most people wisened up, especially those who actually do play the game.
But yes anon, it's the "fromtrannies" who are mentally ill and are patrolling the board, totally not the overly antagonist anonymous poster who coincidentially posts the same exact webms posted daily, for a whole year, with the same tired shitposts...
KINO. I will buy 3 copies! One for me, one for my wife's son, one for my wife's boyfriend!
Elden mid...worst From game ever...
All from games inherently suck ass because of their gimmicks
>muh difficulty, i don't mind if it's only the boss but it's never fun to make the common ennemies capable to 3 shot you.
>roll meme, and if it's not that it's cling clang, only bloodborne had good dodge but had other stupid gimmicks.
>goofy ridiculous underwhelming moveset and iddle animations, no combos (chained attacks are not combos).
>shitty camera, nightmare against multiple ennemies or large bosses like dragons or giants.
>terrible quality of life and stupid grind bullshit
>no cool features or interactions
>trash fashion (except ds2 maybe)
>abstract trash edgy lore
>can't have a full blind first playthrough experience, forced to look to the wiki.
All of that aside from the fact that it's a boring empty "open" world full of the same rehashed dungeons and enemies? Yeah, agreed. No idea why anybody liked this shit heap.
If you know he's going to attack and you know what the combo does that well, you should know how to get behind him. Or how to parry.
>just do homwork, bro
nice "action" game
>wtf i have to learn how to play a game??? i just want to push buttons
There is dad of war and FFXVI for you differently able folks
nice strawman. learning to play the game =/= memorizing a bosses moveset and looking up meta builds. a good action game can be played reactively. where you react to things like, you know, in a real fight.
Sorry bro, I don't suck at videogames so I don't need to look up """"""""meta"""""""" builds in a game that can be beaten naked at level 1 with starting equipment.
>where you react to things like, you know, in a real fight.
pffff...yeah, the great anonymous brawler who whines about being unable to beat simple action games in cambodian puppetry boards surely would know a thing or two about real fights, right?
people that talk like you always end up being bleed trannies, lol
I'm a healthy heterosexual male very happy with my well above average dick and the videogames I enjoy, you really should see a therapist and come out of the closet however, LARPing as a fighter on Ganker is one thing, being terminally obsessed with trannies is another.
post your builds and fight a duel in the game
This
You moron the people who beat the game at lvl 1 naked have probably hundreds of hours of learning and practice. Give the controller to someone who never played a from game and tell him to beat the game lvl 1 naked, and see what happens.
Rpg
please stop calling these games RPG's. stat leveling and geat don't automatically make it an RPG. that would mean that God of Soi is an RPG as well.
what is it with this fricking website and attracting obsessive maniacs who can't move on from anything?
you'd think a homie would get sick of shitting up threads about X subject after the 900th time but no, not the nutjobs common to this place
there's the familiar "you're here forever" and then there's taking it straight to heart
why
a lot of people here have genuine autism
stop rolling backwards
>2023 Ganker
>anon complains he has to learn
I wish From would allow to chain various attacks into 'true' mini combos more naturally.
if they allowed that then they would just make bosses even more bullshit annoying with even more punishes, counters, fake-outs, less tells on their animations and so on.
They've become addicted to this whole idea of besting the players for some reason.
>They've become addicted to this whole idea of besting the players for some reason.
Yes, and?
They've sacrificed sensibility, integrity and fun to do it. Now the game's a chore. There are reasons people look more fondly at the older entries.
They just don't want you to look cool, that why the idle animations are goofy, best looking armors have no poise, best weapons are horrendously ugly (blasphemous blade), best builds are ugly goofy anti-immerision shit like bleed builds with weeb katanas and jump builds, the dodge animation is a roll, even when you want to rp as a heavy armored paladin you are forced to roll to dodge, tarnished voice is ridiculous, our moveset is poor and trash, a common enemy has better moveset than us.
I believe they do that to make the bosses shine more, but there is a middleground, i'm not asking for dmc button smash anime combat, i just want normal good immersive combat.
>i just want normal good immersive combat.
ER has the best combat in the souls series. It just requires you to stop being a b***h and do more than spam rolls.
Will you stop sucking Miyazaki's wiener one day? You can't completely ignore the roll for the entirety of the game, and don't try to justify the devs laziness and stupidity like that, there is 0 reason why they wouldn't change the roll for quickstep, they literally have the animation in the game, they just want that stupid roll gimmick to keep going because otherwise the reddit fromdrones will be mad that would break le tradition.
Fromdrones are addicted to a trash combat and they don't want it to change, they've never played a game with good combat.
>From
>allowing the player to do anything but roll
Lmao, it would be another Dark Souls 3 situation (it kinda already is with ER) where they give you a shit ton of moves but they are all completely useless and never get used because the boss punish window is enough for like one single attack
Rolling is one of the worst defensive options in ER.
This is the worst bait I've ever read.
>Parry
Ridiculously good, far more universal compared to previous games, spell parry is strong
>Block
Has never been stronger even after nerfs, can follow up with guard counter
>Jump, crouch, low attacks
Lets you get a powerful attack in while evading
>Strafing
Uses far less stamina and gives you more time to get hits in
>Dodging
Overrelied on by bad players because it's "safe"
>strafing
>in a game with midair 1080 SSX tricky tier spins to magically track the player
You've outdone yourself and made even worse bait. No one who actually played the game believes your shit.
>boss can arbitrarily extended into a 6th so it's not safe to punish yet
I fricking hate this shit so much.
They just ran out of game mechanics to increase difficulty and decided to add unfun bullshit like this.
>boss attacks
>ro-
>shows one parryable attack from one boss
>"you don't need to roll to beat the game dude look, git gud skill issue shitter lol"
take it easy bro. you have options besides rolling, try them
as long as you don't die it's a win
>"you dont need to roll to dodge attacks! See, to prove it heres me getting hit when I didnt roll"
You're embarrassing yourself.
i think the problem here is that you're afraid of taking a little damage.
>PvP
Now you're full on humiliating yourself.
you're free to explain why trading hp for damage opportunities is such a big issue and invalidates my webms. if not i'll just take the concession
>here's this webm of me losing literally half my health bar because I didn't roll, this proves you don't need to roll
>Bosses that do the same 3 hit combo then rest for a minute while you attack
>Bosses you can circle to the ass and press R1 all day
>Bosses that deliberately miss when you are far away
>Bosses that watch while you heal
>Button popups to indicate when you should dodge, jump or attack
This is how from needs to fix elden ring's combat.
Are these games fun if you use magic? It seems like restricting yourself to melee makes it a pain.
An magic build in Souls means you just use a glowing blue sword that scales off your INT, instead of an extra heavy sword that scales off your STR. Elden Ring has by far the most spells of the series but even then actual spellcasting is always going to be limited for one reason or another, and you will still spend 95% of the time rolling around smacking things with said blue sword.
If you want a third person RPG to LARP as an actual wizard, your options are pretty much limited to Dragon's Dogma and Two Worlds 2, the magic system in the latter being much better than the former, but the actual game being worse.
Souls games are all fricking objectively bad and people only pretend to like them ironically. Cool art style though.
Yes elden ring is shit
I like how all this butthurt ultimately stems from people dying in the game and whining that the game isn't fair, as if ER isn't the most forgiving souls game by a mile.
I'm so sorry for learning. I should lobotomise myself so I can see why elden ring combat is bad. Everyone should be able to kill the bosses on their first try because videogames are something you play once then throw away.
I'm gonna be honest, I spent some 70 hours just doing everything in the southern portion of the map and got bored. I didn't even make it to Margit. The times I fired up the game just slowly petered out until I didn't launch it anymore. It wasn't horrendously bad or anything, it's just filled with way too much shit and none of it really felt worth doing.
>mini dungeon
>get item
>mini dungeon
>get item
>gather stuff
>look at cool environment (admittedly, environments did look pretty nice)
>do a little coop because the game has so much to do it doesn't feel like you are missing out on anything by clearing a tiny bit of content
>despite little progress in the story, so fricking many bosses
>only boss I think was actually neat was the horseback homosexual in the swamp that summons an army, horseback combat is cool
>copypasted enemies and bosses everywhere
>movesets are copypasted between different enemy types, with slight variance
>"lore" is typical from shit where they write half a story and make autistic wiki nerds fill in the gaps with implications
>every fricking homosexual in this game has a similar name, frick GRRM
It's mediocre, at best. I don't think I'll ever waste my time finishing this shit. I already regret ever playing through DaSII or III, only Demon's Souls and DaS were even good games, and DaS less so. I might play Bloodborne one day, but I doubt it for now.