BotW & TotK are the best video games release in the past decade.

BotW & TotK are the best video games release in the past decade.

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  1. 2 weeks ago
    Anonymous

    Nah, not to mention they look and play 1000x better emulated on PC

  2. 2 weeks ago
    Anonymous

    bink chungus

  3. 2 weeks ago
    Anonymous

    the breakable weapons gimmick is annoying, crafting didn't do anything to improve it. the lack of dungeons and restricting hearts to shrines makes exploration fell pointless. if they want to evolve zelda they need to go in a different direction, or stick to what made the series good and drop the above mentioned mechanics.

    • 2 weeks ago
      Anonymous

      breakable weapons isn't annoying, git gud

      • 2 weeks ago
        Anonymous

        the game is incredibly easy, adding an annoying gimmick doesn't make it difficult just eye rolling

        Breakable weapons were annoying in BotW but crafting in TotK definitely fixed that. Being able to craft weapons helped me not be so conservative with weapons and made the whole thing much more enjoyable. That said, the rest of TotK wasn't really great or worth playing after having played BotW.

        the crafting just added another step to an already obnoxious mechanic and in the most generic way possible

        • 2 weeks ago
          Anonymous

          How caveman brained are you that you couldn't handle the crafting?

      • 2 weeks ago
        Anonymous

        breakable weapons is a crutch for the otherwise bland and empty world, just to keep your mind off of the fact. one of 2 things can happen when you explore - you either find a shrine, or you find a korok. that is all the game have to offer past climbing the towers and doing the divine beasts. all the shrines are themed in the same futuristic/sterile style and the puzzles are easy. it's often immediately apparent that you can also bypass a puzzle completely by using stasis on some ball or something and run to a platform before it unfreezes. totk is just nuts & bolts all over again, but the building mechanic is somehow worse. there's potential in the format but the execution makes it feel like a bethesda game with slightly more enjoyable combat. enemies gets new colors over time and just soak more damage, to the point where it's not really rewarding to fighting them using conventional means since you effectively lose more than you gain from the weapons not lasting long enough.

        the breakable weapons gimmick is annoying, crafting didn't do anything to improve it. the lack of dungeons and restricting hearts to shrines makes exploration fell pointless. if they want to evolve zelda they need to go in a different direction, or stick to what made the series good and drop the above mentioned mechanics.

        if you have to play it, play on cemu with unbreakable weapons & 60 fps, but outside of the absolute main objectives it's a pretty bland game. totk i wouldn't even bother with if it's a zelda game you want to play.

        • 2 weeks ago
          Anonymous

          you're just generalizing it to the point where it wont 'sound' fun. finding shrines and koroks is fun, AND completing the tasks is also fun. it's a fun game.
          calling breaking weapons a crutch is just showing your hand. the implication is that the gameworld itself isn't fun to explore, and that it's some kind of bandaid for that. finding new stuff is fun IN EVERY GAME, not just BotW. it's not a 'crutch' it's an innovation, it incentivises and reincentivises players. that's good game design.
          I admit the shrines sharing the same look is disappointing. I would have liked them to be more modeled after their location, or even to have been implemented into the environment completely, itself personally.

      • 2 weeks ago
        Anonymous

        >breakable weapons isn't annoying, git gud
        I would agree if the game had a better durability and crafting system.

        Also, the fact that the Master Sword can break is and always will be fricking moronic.

        • 2 weeks ago
          Anonymous

          I can totally overlook Master Sword, for probably two reasons. The big one is you can just throw it over and over again, so it needs a meter; durability. The second reason I've heard other people say before, is that players would stop engaging with the other weapons.

          • 2 weeks ago
            Anonymous

            >The big one is you can just throw it over and over again
            You can't throw the Master Sword, that just produces a beam attack. So just limit that to when you have full health like every other Zelda game, problem solved.

            • 2 weeks ago
              Anonymous

              >So just limit that to when you have full health
              no, I dont want that just because durability hurts your feelings.

              • 2 weeks ago
                Anonymous

                So in a game with unlimited pause menu healing you think it's worse to need full health for beam attacks than to make the entire Master Sword completely unusable for 5 real-life minutes every arbitrary number of swings?
                As for the second argument about people no longer engaging with other weapons, so what? You have to EARN the Master Sword and once you earn it you should be allowed to use it as much as you want.

              • 2 weeks ago
                Anonymous

                use a different weapon, this isn't some rocket science
                that's TotK

    • 2 weeks ago
      Anonymous

      Breakable weapons were annoying in BotW but crafting in TotK definitely fixed that. Being able to craft weapons helped me not be so conservative with weapons and made the whole thing much more enjoyable. That said, the rest of TotK wasn't really great or worth playing after having played BotW.

    • 2 weeks ago
      Anonymous

      What kills me is the nerfed and shitty combat. There's an interview where Aonuma stated that Zelda controls became "too complicated" which is why he brought about breakable weapons. I want to punch his face so badly.

  4. 2 weeks ago
    Anonymous

    Not when Elden Ring exists.

    • 2 weeks ago
      Anonymous

      that game is overrated, it's legitimately as bad as Ganker claims TotK to be

      • 2 weeks ago
        Anonymous

        >Elden Ring
        >won GotY
        >TotK
        >didn't win GotY
        Nah.

        • 2 weeks ago
          Anonymous

          Twilight Princess won GOTY, Ocarina of Time won two consecutive years.

      • 2 weeks ago
        Anonymous

        TotK reused the map. Elden Ring didn't. nuff said.

        • 2 weeks ago
          Anonymous

          inb4 Elden Ring 2 reuses the map

  5. 2 weeks ago
    Anonymous

    Man, you need to play more video games.

  6. 2 weeks ago
    Anonymous

    How do they taste?

  7. 2 weeks ago
    Anonymous

    >TotK
    https://goty.gamefa.com/year/2023/

    • 2 weeks ago
      Anonymous

      The entire awards show was rigged. There's no way TotK would've lost otherwise.

      • 2 weeks ago
        Anonymous

        I'm guessing you think it was rigged in every year except 2017.

  8. 2 weeks ago
    Anonymous

    I love Switch cartridges, genuinely Nintendo’s best innovation in a long time and I hope they keep the same size for their next console.

    • 2 weeks ago
      Anonymous

      >I hope they keep the same size for their next console.
      It will be like the 3DS cart, it will have a notch that prevents it from being inserted into a Switch 1 but it will be the same size since the Switch 2 is backwards compatible.

  9. 2 weeks ago
    Anonymous

    What's the point to evee going back to BOTW? I ask unironically.

    • 2 weeks ago
      Anonymous

      TotK is like Ocarina of Time
      BotW is like Majora's Mask
      you just go for the experience you're after.

  10. 2 weeks ago
    Anonymous

    EU game covers, cartridges, and discs are absolute garbage

  11. 2 weeks ago
    Anonymous

    Thats an odd way to type 13 Sentinels

  12. 2 weeks ago
    Anonymous

    Is TotK worth buying or even playing if I already played the hell out of BotW?

    • 2 weeks ago
      Anonymous

      If you have the itch to play breath of the wild again, then yeah since it will scratch that itch while also adding new content, story, bosses powers etc. if you have no desire to replay breath of the wild, then no don't buy it.

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