It gets annoying after a few weeks. Theres no reason to have your controller fight back. I fricking hate the PS5 controller with a passion, and i've been using a playstations as my main game console since ps1
Yea, but considering thats the entire fricking gimmick the controller is based on, i think its big, stupid and clunky for no reason. Its not doing anything different from a ps4 controller, but its half as comfortable and twice as heavy
11 months ago
Anonymous
You're seriously complaining about the weight of a controller? What a homosexual. The vibration on the Dualsense is also far better than the one on the DS4.
11 months ago
Anonymous
Vibration means jackshit, this isn't 1996. Normalgays like you who get excited by fricking particle effects, rumbling controllers and triggers that make it harder to play games are half the reason vidya is so shit right now
Go play some fricking movie games, you wont notice the controllers weight because you dont even need it
11 months ago
Anonymous
>progress is bad
Just go play your games with the SNES controller then, it's much lighter and doesn't even have rumble or triggers, who needs that shit?
11 months ago
Anonymous
>progress
11 months ago
Anonymous
>rumbling controllers and triggers that make it harder to play games are
Honestly underrated as frick, because the combination of gyro and force feedback allows you to simulate stuff like gun recoil in ways that other types of controls couldn't replicate, and it's great that this is finally possible after years of the idea being a gimmick.
11 months ago
Anonymous
I'll agree it's less comfortable, I prefer the rounder handles on the PS4 controller over the angled PS5 handles
>It gets annoying after a few weeks.
i dunno anon, i've been using one for several months by now, and it feels so natural now that when i use a different controller it feels like something is off or missing.
obviously that's not the case cause the adaptive triggers are a bonus, not a necessity, but still they feel so natural that to me it became a normal feeling i expect, not something annoying or to fight against
Adaptive Triggers feel like something specifically made for movie games. Try to play Bayonetta or NG3:RE on a Dualsense, it'll fricking kill your hands.
THANK YOU
Its fricking annoying in any game you use the triggers more than once an hour. Pushing a door open in ff16 with the resistance is stupid, and thats the only time it comes up in that game - it does not make that more opening a door "immersive." Having the triggers resist every single time I shoot during 4 hours of DRG is not fun, its tiring. I can shoot a real fricking fun if i want to wear out my hands
It gets annoying after a few weeks. Theres no reason to have your controller fight back. I fricking hate the PS5 controller with a passion, and i've been using a playstations as my main game console since ps1
Yea, but considering thats the entire fricking gimmick the controller is based on, i think its big, stupid and clunky for no reason. Its not doing anything different from a ps4 controller, but its half as comfortable and twice as heavy
Adaptive Triggers feel like something specifically made for movie games. Try to play Bayonetta or NG3:RE on a Dualsense, it'll fricking kill your hands.
Sadly it's not just PC types. There are just gamers in general who believe or pretend to believe that mechanics are all that matter.
Those obnoxious types who go >why do people like games where you're not rocket jumping flying across maps and using movement exploits
as though mechanics are all that matter for a game experience
Oh, I would guess gyro is basically in or out. If a controller has gyro capability, that's basically it and there's nothing more to do with it. It is a nice feature tho, I agree.
It's pretty cool, yeah. Shame it requires being wired and the supported games for it pretty few and far between. I really hope sony didnt patent it or something and it becomes mainstream.
Want to try it but not until it doesn't drift or otherwise break within months.
In the meantime I got picrel >Decent comfort (not as good as the Switch pRo or Stadia but better than Xbox Series) >Hall effect sticks and triggers >Mechanical face buttons >Good feeling build quality (we'll see if it lasts I guess) >1000hz
Good if a little stifff IMO but it might break in. Seems to use metal dome switches like the current Xbox ones. Overall not as good as the Xbox Series controllers but better than the DS4 and Switch Pro.
Testing it with Sonic 3D and Dodonpachi, I had a bit of a difficulty pressing diagonal Left-Down but it might just be how I'm using it (wiggle the d-pad with the meat of my thumb in the middle), or maybe my unit's defective - I'll probably need to check more.
As a whole?
Feels fairly light (wired only, I forgot to mention) but pretty solid.
Can't creak or flex it in my hands unlike for example the DS4 and I think it'd be reasonable to assume you would at least grievously injure someone if you threw this at their head.
Sticks should be as good as any with the K-Silver hall effect sticks as far as I know (better than Gulikit apparently).
Face buttons seems to use mouse microswitches that are clicky but really easy to press, probably my favourite of any now barring the OEM Mega Drive controllers.
The drift seems to have been fixed with the revised controllers. My pack-in died within two months but the replacement pink one I got hasn't given me any trouble since I got it about eighteen months ago.
>drift >hall effect sticks
anon if its hall effect it can't have drift, hall effect is using electro magnetism to determine stick position, meaning they never against each other so they never wear out so there is no drift
either they added hall effect sticks and after the previous model had drift issues, or you are just a moron and it never drifted if it already had them
hall effect is also the most precise way of determine stick location and requires the least deadzone as well, its just straight up better, as well as existed and been a known option since before controllers even existed
Is this better than xbox one S controllers? I seriously want a better controller that isn't microshit or sonyshit israelite scams that drift or break within 2 years
> Hall effect
No, it doesn't. It is however a decent controller for the price. It's straight up slightly better than a basic Xbox controller. If that was Hall effect you wouldn't need an upgrade.
nvm, it does it seems. Weird. In which case I am wonder why you would want to upgrade? I'm on a Gulikit and the accuracy of the hall sticks basically makes it my new default.
Adaptive triggers are need for about 5 minutes, and then I want to turn it off because the rumbling and tension fatigues my fingers. I prefer the haptic rumble on the handles.
how convenient that they have this new model with hot swappable sticks. now you can buy replacements over and over again like consumables or pay extra for hall effect sticks.
I've had a switch since launch and a ps4 since 2016, I've never had a single issue with any of the sticks.
Ironically back when I was trying to play some old vita games around like 2018 I couldn't get one of the damn things to work for more than 3 weeks without some serious stick issues. Not even "they slightly tilt if at center" just, downright unusable, went through four of them and then when I got the 5th one I was too fed up to continue playing and now it just sits in my drawer somewhere
It's pretty neat on the regular controller but it absolutely destroys battery life. When I pulled out my sword in Ghost of Tsushima I could feel the controller ripple under my fingers and ngl that was cool as frick.
Seriously, should I buy one of these or an Xbox Series X? I have a $200 Amazon gift card
I only have a PS5 and a Switch
I play mainly on my PS5 so I was considering the controller, on Xbox there's not much I want to play besides Starfield, Fable when it comes out in 2 years and any new Doom/Fallout vidya >tfw casual with kids now so not paying for PC parts
why waste money on either? its not gonna make you better at games. if youre gonna buy a fricking expensive kids toy, buy one for the actual children in your life, moron
>implying the kids don't have hundreds of dollars worth of shit
I literally have an OLED TV which is taken up by Cocomelon 90% of the day, a PS5 and share a Switch with my wife, and that's all of my own personal wordly possessions.
>Sony STILL trying to justify their moronic priorities. >Refuses to address shit battery life, favors useless gimmicks nobody likes. >Refuses to address game size bloat. >Obsessing over call of duty instead of trying to get other games on the console. >Such heavy censorship even Nintendo is seen as more sensible.
Sony is such a moronic, backwards fricking company.
this was a feature, not even an advertised feature mind you, of the gamecube controller
i have one of the fricking things and every time they force you to hold it down in ff xvi it's fricking embarassing
at least the hardware gimmicks in the wagglan days were new
@642680319 >a worse controller, with shittier battery life, all for a gimmick no one likes or wants is progress
Just like VR, streamed games, and NFT's am i right fellow redditor? homosexuals get no more (You)s from me
I hate all controller feedback. Rumble is the first thing I turn off when I start any game that uses a controller over mouse and keyboard. I controller shaking does not make me feel more immersed while shooting. A controller shaking feels nothing like shooting. Its just annoying.
The dualsense actually does feel like this with the right game, i got the new CoD on ps5 since my friends did and it actually does feel like shooting a gun. Obviously a lot less intense but still. Its not like the old school Rumble Pak shit.
Good fricking taste.
I love adaptive triggers. It's like Mark Cerny and his PS5 crew actually gave a shit about video games.
When you feel the trigger pull difference between a pistol and a sniper rifle, it feels good. It feels like there's weight behind it in a new way.
Haptics are so cool.
I can't remember the last time I gave a shit about rumble but gyro is at least (sometimes) useful. As annoying as it is sometimes I'd probably say the "play some sounds through the controller" has more worth than the triggers.
Was this the Vita 2000?
The OLED Vita used hall sensing sticks so it'd be odd for them to succumb so fast to drift.
I think it was the 2000 yea, I remember I got some 'case' for it to make the thing less tiny so my hands weren't cramped on it.
I think they've done it a few times in ps4/ps5 but I can't name any off the top of my head. Maybe I'm just making shit up and misremembering things.
Funnily the one gimmick that everyone seems to forget is that the ps4 touchpad thing could be used as well a rudimentary touchpad with phone game gimmick touch stuff.
Only game I ever even heard of that used it was gravity rush 2 and it was ok? I guess. Did anything else even use that?
In Stray the cat meows on the speaker, it's cute af
And in many games when you get phone calls or some other communication like that, it will play on the controller speaker by default (can be changed in settings I think)
I lucked out with the first gen Xbox Elite controller, it never gave me any problems. I used that thing so much all the rubber wore off one of the thumb caps. When it finally wore out I picked up an Elite 2 and six months in the right bumper randomly stops accepting input. One day I'll get around to busting it open and replacing it, but for now I just remapped it to a back paddle.
What can it be used for outside of shooting and racing games, though? Its very limited in what it can used for, if you've played one game that uses it the thrill is gone by the time you've beaten it
I think that's peeling skin.
Hope anon doesn't peel thst
It’s both actually, just in different parts of the finger. Near the fingernail is skin, near the base hair. But yeah I never peel that myself, at most I just cut it with some scissors
See, I think so to. I think some games do it better than others. Get Ghostwire Tokyo if you haven't OP, feels pretty good ripping those ghosts apart with magic string.
But people tell me it's mad shit and a gimmick, and it makes everything worse. I disagree. I think its neat as frick.
I wanna get one but they never go on sale. Using a ps4 controller on pc now.
The list of games it supports on pc is low but I'd still like to see what all the hubbub is about. I do like the rumble in the switch pro controller.
https://www.pcgamingwiki.com/wiki/Controller:DualSense#Games_with_adaptive_trigger_and_haptic_feedback_support
Astro playroom really shows the potential of the controller’s new features, dont know whether devs will utilize them though. I’ll say only 1st party studios can get the most of these features.
>15 dollar back button attachment
I loved that thing, it was so well designed. They'll never make another note that they know they can just sell a whole controller with back buttons for $200
>15 dollar back button attachment
I loved that thing, it was so well designed. They'll never make another note that they know they can just sell a whole controller with back buttons for $200
All I want is a dual sense with back buttons, I just can't justify 200 bucks for that, hell I don't care about the gyro/mic/touchpad/rumble on the basic one either.
Controller autism is worse than mechanical keyboard autism and yet comparable. Just pay the entry level price for a basic model. Currently I have found no controller I like better than ds4. I can adapt to anything though.
I think it's more sane than keyboard autism, feels like every controller has some blend of failure points and/or things that don't handle as well as they could (frequently the d-pad). Keyboards are usually just paying a premium for look, different press feel, and oftentimes these days, less keys.
how is wanting the optimal experience and comfort out of one thing less or more "autistic" than another? is it just because you're not part of that demographic? dont be a fricking hypocrite bro, you're just as autistic as mech keyboard enthusiasts and people who are very particular about what mattress they sleep on.
For clarity, I'm in both demographics and would love a controller with keyboard switch hotswap support for easy repairs and somewhere to use leftover switches that also makes a controller with the same press feel as the respective keyboard. I merely disagreed with "controller autism is worse" since controllers feel more "pick your poison" vs custom keyboards being more of a luxury.
If you fancy a soldering project, get a Sunwaytek H510, tear it apart, desolder the red switches from its motherboard, and put some Mill-max hotswap sockets in. You'll still need to pull the front of the controller off when you change switches, but at least you won't need to desolder and solder switches in every time.
Incidentally the controller that first got me thinking about this
Ideally it'd be something with a good d-pad, symmetrical sticks, and paddles too though. Third party controllers seem to be going in a good direction, so I'm content to wait for the time being, but if something checks those three boxes and can have hotswap sockets soldered in I'd strongly consider doing so.
It's so ugly though why would company have a product in white exclusively? All black should be the standard default color for every electronic product.
I didn't even know the Dualsense had this feature until I borrowed a friend's PS5 to play FF16. I kinda wish pressing X just opened the door instead of giving me a prompt to fight against my trigger. At first I was just like "woah that's new" and now it's just annoying opening the 35th door in the game.
Cranks up the resistance under certain applications. It almost makes me want to use it over a wheel for GT.
I remember going from Forza to GT during the 7th gen and I couldn't throttle control for shit with those floppy R2 L2 buttons
I kind of want one but the battery thing really turned me off, same with the lack of a wireless charging pad. And that it costs as much as a console, what the hell man.
My DS4 works but the USB charging port is really loose so it really annoys me when I have to charge it.
It's not great unless they make the patent available to other companies to produce controllers otherwise no one is going to code for it on cross-platform games.
Seems like general complacency on all three major companies' parts, especially with Sony and Microsoft where their "elite controllers" still have joysticks prone to failure
China getting really, really into video games means nothing but good things for us in these departments, and it'll probably be third-party controllers adopting Gulikit hall-sensor sticks and analog triggers en masse that finally pushes one of the major companies into developing no-drift sticks, or AT THE VERY LEAST reimplementing the more robust anti-drift systems from the PS2/GC/Xbox eras
Controllers could be fault-proof, but then you wouldn't be willing to pay the price for it.
The israelite is you, mate. Or, the consumer in general.
Remember, the stereotype of a israelite is being a cheap c**t.
>how did it come to this?
they don't have to worry about subsidizing the cost of consoles. sony and ms aren't interested in making highly durable controllers that last forever because peripherals are a lot of their bread and butter profit.
What are adaptive about it
Imagine if your input device fought back against you pushing buttons. That's the stupidity snoys worship
I'd imagine that that would be super useful for something like a racing game where you could feel what the brakes are doing.
It gets annoying after a few weeks. Theres no reason to have your controller fight back. I fricking hate the PS5 controller with a passion, and i've been using a playstations as my main game console since ps1
Can't you just turn it off
Yea, but considering thats the entire fricking gimmick the controller is based on, i think its big, stupid and clunky for no reason. Its not doing anything different from a ps4 controller, but its half as comfortable and twice as heavy
You're seriously complaining about the weight of a controller? What a homosexual. The vibration on the Dualsense is also far better than the one on the DS4.
Vibration means jackshit, this isn't 1996. Normalgays like you who get excited by fricking particle effects, rumbling controllers and triggers that make it harder to play games are half the reason vidya is so shit right now
Go play some fricking movie games, you wont notice the controllers weight because you dont even need it
>progress is bad
Just go play your games with the SNES controller then, it's much lighter and doesn't even have rumble or triggers, who needs that shit?
>progress
>rumbling controllers and triggers that make it harder to play games are
Honestly underrated as frick, because the combination of gyro and force feedback allows you to simulate stuff like gun recoil in ways that other types of controls couldn't replicate, and it's great that this is finally possible after years of the idea being a gimmick.
I'll agree it's less comfortable, I prefer the rounder handles on the PS4 controller over the angled PS5 handles
>twice as heavy
God I love heavy controllers.
Yeah. No reason at all. Stick to consoles, pleb
>It gets annoying after a few weeks.
i dunno anon, i've been using one for several months by now, and it feels so natural now that when i use a different controller it feels like something is off or missing.
obviously that's not the case cause the adaptive triggers are a bonus, not a necessity, but still they feel so natural that to me it became a normal feeling i expect, not something annoying or to fight against
It's very cool in Death Stranding
This. It's a really pointless fricking feature. Just another thing that bites into battery life.
Adaptive Triggers feel like something specifically made for movie games. Try to play Bayonetta or NG3:RE on a Dualsense, it'll fricking kill your hands.
THANK YOU
Its fricking annoying in any game you use the triggers more than once an hour. Pushing a door open in ff16 with the resistance is stupid, and thats the only time it comes up in that game - it does not make that more opening a door "immersive." Having the triggers resist every single time I shoot during 4 hours of DRG is not fun, its tiring. I can shoot a real fricking fun if i want to wear out my hands
or you know, games with guns like RE4. God you morons are hopeless
Why do PC lards hate SOUL so much?
Sadly it's not just PC types. There are just gamers in general who believe or pretend to believe that mechanics are all that matter.
Those obnoxious types who go
>why do people like games where you're not rocket jumping flying across maps and using movement exploits
as though mechanics are all that matter for a game experience
how do you even set it up on pc? isn't it game dependent?
It is game dependant unless you use DSX
> Run your controller through a virtual machine.
Dat lag.
Just use DS4windows, what are you doing?
gyro is better.
Those are 2 very different controller features. PS5 controller has gyro as well.
i meant as in it's a cooler feature, idk why devs are prioritizing gimmicks and not better features like gyro.
Oh, I would guess gyro is basically in or out. If a controller has gyro capability, that's basically it and there's nothing more to do with it. It is a nice feature tho, I agree.
closet snoy
Wasn't it cable only?
yeah it is
you can adjust them using DSX in non sony games
No, but on Bluetooth it registers as a generic directinput controller
you can get custom wireless adaptive trigger support on pc but you need a software called dsx
I just have the regular dualsense. anyways doesn't the adaptive triggers only work on first party sony games
It's pretty cool, yeah. Shame it requires being wired and the supported games for it pretty few and far between. I really hope sony didnt patent it or something and it becomes mainstream.
Hows the batterylife?
Dogshit, I dont know how these PS5 bros tolerate it
I just leave my controller plugged in half the time.
I bought a cheap charging cradle I keep plugged into the outlet on my side table
The cable this controller comes with is pretty long. I have a few long USB-C cables as well
Somewhere between infinite and undefined given it’s wired as several fricking people have already pointed out in the fricking thread.
certain features only worked when used with a cable, its useable without a cable
Oh of course, the infamous wired wireless controller
>he doesnt know
Get a screwdriver and open your wireless controller, what do you see inside? It will shock you for sure
Simply opening a controller won't shock you moron, and they don't have that much power
What’s adaptive triggers? Like does the amount of pressure to pull them change or something?
shortens the trigger pull or adds more resistance from what i've noticed, but someone told be they can vibrate too
They can vibrate but it's subtle, it's not like the Xbox motor triggers that go apeshit at the smallest press of a gas pedal.
Want to try it but not until it doesn't drift or otherwise break within months.
In the meantime I got picrel
>Decent comfort (not as good as the Switch pRo or Stadia but better than Xbox Series)
>Hall effect sticks and triggers
>Mechanical face buttons
>Good feeling build quality (we'll see if it lasts I guess)
>1000hz
How's the d-pad on this?
Good if a little stifff IMO but it might break in. Seems to use metal dome switches like the current Xbox ones. Overall not as good as the Xbox Series controllers but better than the DS4 and Switch Pro.
Testing it with Sonic 3D and Dodonpachi, I had a bit of a difficulty pressing diagonal Left-Down but it might just be how I'm using it (wiggle the d-pad with the meat of my thumb in the middle), or maybe my unit's defective - I'll probably need to check more.
Gamesir, the fricking name gets me everytime, any good though, hows it feel quality wise?
As a whole?
Feels fairly light (wired only, I forgot to mention) but pretty solid.
Can't creak or flex it in my hands unlike for example the DS4 and I think it'd be reasonable to assume you would at least grievously injure someone if you threw this at their head.
Sticks should be as good as any with the K-Silver hall effect sticks as far as I know (better than Gulikit apparently).
Face buttons seems to use mouse microswitches that are clicky but really easy to press, probably my favourite of any now barring the OEM Mega Drive controllers.
The drift seems to have been fixed with the revised controllers. My pack-in died within two months but the replacement pink one I got hasn't given me any trouble since I got it about eighteen months ago.
>drift
>hall effect sticks
anon if its hall effect it can't have drift, hall effect is using electro magnetism to determine stick position, meaning they never against each other so they never wear out so there is no drift
either they added hall effect sticks and after the previous model had drift issues, or you are just a moron and it never drifted if it already had them
hall effect is also the most precise way of determine stick location and requires the least deadzone as well, its just straight up better, as well as existed and been a known option since before controllers even existed
Is this better than xbox one S controllers? I seriously want a better controller that isn't microshit or sonyshit israelite scams that drift or break within 2 years
Good morning sir.
> Hall effect
No, it doesn't. It is however a decent controller for the price. It's straight up slightly better than a basic Xbox controller. If that was Hall effect you wouldn't need an upgrade.
nvm, it does it seems. Weird. In which case I am wonder why you would want to upgrade? I'm on a Gulikit and the accuracy of the hall sticks basically makes it my new default.
Adaptive triggers are need for about 5 minutes, and then I want to turn it off because the rumbling and tension fatigues my fingers. I prefer the haptic rumble on the handles.
Worthless feature
Can I change out the triangle square buttons? I don't like when my button becomes mushy
Too bad you'll get terrible drift in 3 months
please say sike
how convenient that they have this new model with hot swappable sticks. now you can buy replacements over and over again like consumables or pay extra for hall effect sticks.
sorry, literally all of the big 3 use the same joystick microswitches that fail within a year. at this point I think it's literal planned obsolescence
I've had a switch since launch and a ps4 since 2016, I've never had a single issue with any of the sticks.
Ironically back when I was trying to play some old vita games around like 2018 I couldn't get one of the damn things to work for more than 3 weeks without some serious stick issues. Not even "they slightly tilt if at center" just, downright unusable, went through four of them and then when I got the 5th one I was too fed up to continue playing and now it just sits in my drawer somewhere
Was this the Vita 2000?
The OLED Vita used hall sensing sticks so it'd be odd for them to succumb so fast to drift.
It's pretty neat on the regular controller but it absolutely destroys battery life. When I pulled out my sword in Ghost of Tsushima I could feel the controller ripple under my fingers and ngl that was cool as frick.
Seriously, should I buy one of these or an Xbox Series X? I have a $200 Amazon gift card
I only have a PS5 and a Switch
I play mainly on my PS5 so I was considering the controller, on Xbox there's not much I want to play besides Starfield, Fable when it comes out in 2 years and any new Doom/Fallout vidya
>tfw casual with kids now so not paying for PC parts
why waste money on either? its not gonna make you better at games. if youre gonna buy a fricking expensive kids toy, buy one for the actual children in your life, moron
>implying the kids don't have hundreds of dollars worth of shit
I literally have an OLED TV which is taken up by Cocomelon 90% of the day, a PS5 and share a Switch with my wife, and that's all of my own personal wordly possessions.
Then buy some power tools.
Both are too fault prone, but especially the Elites.
Unless you feel like playing hot potato with MS warranty service, just get whichever is cheap and usable.
*frick, I read Series X as Elite Series Controller, I need to go to bed
is the d pad the same as base ds5?
>Sony STILL trying to justify their moronic priorities.
>Refuses to address shit battery life, favors useless gimmicks nobody likes.
>Refuses to address game size bloat.
>Obsessing over call of duty instead of trying to get other games on the console.
>Such heavy censorship even Nintendo is seen as more sensible.
Sony is such a moronic, backwards fricking company.
this was a feature, not even an advertised feature mind you, of the gamecube controller
i have one of the fricking things and every time they force you to hold it down in ff xvi it's fricking embarassing
at least the hardware gimmicks in the wagglan days were new
DS4 = Xbone > Pro Controller > Dualsense
@642680319
>a worse controller, with shittier battery life, all for a gimmick no one likes or wants is progress
Just like VR, streamed games, and NFT's am i right fellow redditor? homosexuals get no more (You)s from me
>Adaptive triggers are the coolest feature
But does it even work on PC? Isn't it PS5 exclusive?
It works, but only on certain games like Spiderman and Death Stranding.
What's the verdict on the Razer Wolverine V2? I considered getting the Xbox version years ago but it's wired only. The PS5 version is wireless though.
The only thing making me hesitant is the steep price.
I hate all controller feedback. Rumble is the first thing I turn off when I start any game that uses a controller over mouse and keyboard. I controller shaking does not make me feel more immersed while shooting. A controller shaking feels nothing like shooting. Its just annoying.
The dualsense actually does feel like this with the right game, i got the new CoD on ps5 since my friends did and it actually does feel like shooting a gun. Obviously a lot less intense but still. Its not like the old school Rumble Pak shit.
Good fricking taste.
I love adaptive triggers. It's like Mark Cerny and his PS5 crew actually gave a shit about video games.
When you feel the trigger pull difference between a pistol and a sniper rifle, it feels good. It feels like there's weight behind it in a new way.
Haptics are so cool.
Great controller. Bought it this week for my PC and I really like it so far. Gave me a reason to play snoy games
So going off of this thread this is just gimmick shit for codgays and it makes every other game objectively worse?
It’s kinda cool for racing games going off Xbox and forza but you forget it exists after a while
Not really, it's a neat feature but it's not something like rumble or gyro controls that'll blow your fricking socks off.
I can't remember the last time I gave a shit about rumble but gyro is at least (sometimes) useful. As annoying as it is sometimes I'd probably say the "play some sounds through the controller" has more worth than the triggers.
I think it was the 2000 yea, I remember I got some 'case' for it to make the thing less tiny so my hands weren't cramped on it.
>"play some sounds through the controller"
Not sure I've seen a game use this effectively since the Wii tbh. Any good examples?
I think they've done it a few times in ps4/ps5 but I can't name any off the top of my head. Maybe I'm just making shit up and misremembering things.
Funnily the one gimmick that everyone seems to forget is that the ps4 touchpad thing could be used as well a rudimentary touchpad with phone game gimmick touch stuff.
Only game I ever even heard of that used it was gravity rush 2 and it was ok? I guess. Did anything else even use that?
In Stray the cat meows on the speaker, it's cute af
And in many games when you get phone calls or some other communication like that, it will play on the controller speaker by default (can be changed in settings I think)
I lucked out with the first gen Xbox Elite controller, it never gave me any problems. I used that thing so much all the rubber wore off one of the thumb caps. When it finally wore out I picked up an Elite 2 and six months in the right bumper randomly stops accepting input. One day I'll get around to busting it open and replacing it, but for now I just remapped it to a back paddle.
>this entire fricking thread
I rarely see so many inorganic posts in one thread, half of these pots have to be from bots
It's a huge bummer how many of you hate such a joyful feature.
What can it be used for outside of shooting and racing games, though? Its very limited in what it can used for, if you've played one game that uses it the thrill is gone by the time you've beaten it
FF XVI uses it really nicely for Chocobo acceleration/reining-in, and really poorly for opening heavy doors.
I just got limit break, nice to know you do more shit with chocobos later.
Vtards are full of tendies and pc beggar race, of course they’re gonna hate on the controller.
Love mine, too bad the rubber grip is shit and comes off
shave the hair off your hand weirdo
Who the frick does that?
I think that's peeling skin.
Hope anon doesn't peel thst
I’m not a woman
It’s both actually, just in different parts of the finger. Near the fingernail is skin, near the base hair. But yeah I never peel that myself, at most I just cut it with some scissors
Get some nail clippers. You can cut it right down to the base and stop worrying about it. Also stop biting your nails
I actually don't bite them at all. Never understood people who do it either, I tried a couple of time and it's just annoying
Troon detected
get a load of gayhands mcgay
dare you to pull on this slowly
no
KWAB
>only works with usb cable
i'll keep using my xbox one controller
See, I think so to. I think some games do it better than others. Get Ghostwire Tokyo if you haven't OP, feels pretty good ripping those ghosts apart with magic string.
But people tell me it's mad shit and a gimmick, and it makes everything worse. I disagree. I think its neat as frick.
I wanna get one but they never go on sale. Using a ps4 controller on pc now.
The list of games it supports on pc is low but I'd still like to see what all the hubbub is about. I do like the rumble in the switch pro controller.
https://www.pcgamingwiki.com/wiki/Controller:DualSense#Games_with_adaptive_trigger_and_haptic_feedback_support
Astro playroom really shows the potential of the controller’s new features, dont know whether devs will utilize them though. I’ll say only 1st party studios can get the most of these features.
Theres a few surprising 3rd party games that make good use of it but so far yeah its mostly been the Sony games that really take advantage of it.
The dualsense is a piece of fricking shit the ds4 with the 15 dollar back button attachment mogs this piece of overpriced dogshit
>15 dollar back button attachment
I loved that thing, it was so well designed. They'll never make another note that they know they can just sell a whole controller with back buttons for $200
Great taste. One of the best attachments ever.
All I want is a dual sense with back buttons, I just can't justify 200 bucks for that, hell I don't care about the gyro/mic/touchpad/rumble on the basic one either.
>controller has right analog
useless
The rumble is really good too, not sure if anything on PC uses it well.
I, too, hope it is widely adopted.
I never once used the controller speaker function. Been playing with headphones since the PS360 days.
Controller autism is worse than mechanical keyboard autism and yet comparable. Just pay the entry level price for a basic model. Currently I have found no controller I like better than ds4. I can adapt to anything though.
I think it's more sane than keyboard autism, feels like every controller has some blend of failure points and/or things that don't handle as well as they could (frequently the d-pad). Keyboards are usually just paying a premium for look, different press feel, and oftentimes these days, less keys.
how is wanting the optimal experience and comfort out of one thing less or more "autistic" than another? is it just because you're not part of that demographic? dont be a fricking hypocrite bro, you're just as autistic as mech keyboard enthusiasts and people who are very particular about what mattress they sleep on.
For clarity, I'm in both demographics and would love a controller with keyboard switch hotswap support for easy repairs and somewhere to use leftover switches that also makes a controller with the same press feel as the respective keyboard. I merely disagreed with "controller autism is worse" since controllers feel more "pick your poison" vs custom keyboards being more of a luxury.
If you fancy a soldering project, get a Sunwaytek H510, tear it apart, desolder the red switches from its motherboard, and put some Mill-max hotswap sockets in. You'll still need to pull the front of the controller off when you change switches, but at least you won't need to desolder and solder switches in every time.
Incidentally the controller that first got me thinking about this
Ideally it'd be something with a good d-pad, symmetrical sticks, and paddles too though. Third party controllers seem to be going in a good direction, so I'm content to wait for the time being, but if something checks those three boxes and can have hotswap sockets soldered in I'd strongly consider doing so.
seethe and cope, controller and keyboardlet
>oh no it's bri*ish
It's so ugly though why would company have a product in white exclusively? All black should be the standard default color for every electronic product.
I didn't even know the Dualsense had this feature until I borrowed a friend's PS5 to play FF16. I kinda wish pressing X just opened the door instead of giving me a prompt to fight against my trigger. At first I was just like "woah that's new" and now it's just annoying opening the 35th door in the game.
>$200 for back buttons and the ability to swap in new triggers (sold separately) when they eventually fail
the audacity of these israelites
Just buy the back buttons on Amazon. A lot cheaper and easy to install.
why do snoys act like haptic feedback is a new, proprietary technology? xbox did it 10 years ago
You clearly haven't used a dual sense if you think the xbox controller has the same haptic feedback tech
>You clearly haven't used a dual sense
youre right, i havent. im actually not poor so i use a mouse and keyboard on my pc
>im actually not poor
>i use a mouse and keyboard
Sure thing Pajeet
>$300 custom mechanical keyboard
>$150 gaming mouse
my peripherals cost as much as your gaystation
my pc costs as much as your car
keep up the cope
>too poor to have a nice keyboard AND a controller for games that call for it
>"i-i'm not a poorgay, you are for owning a PC and a PS5"
What does it do? Just vibrate? If so then that's nothing like the dualsense
Cranks up the resistance under certain applications. It almost makes me want to use it over a wheel for GT.
I remember going from Forza to GT during the 7th gen and I couldn't throttle control for shit with those floppy R2 L2 buttons
I kind of want one but the battery thing really turned me off, same with the lack of a wireless charging pad. And that it costs as much as a console, what the hell man.
My DS4 works but the USB charging port is really loose so it really annoys me when I have to charge it.
I agree but how many games support the feature?
about tree fiddy
They suck it makes shooting annoying, best thing is turning them off
It's not great unless they make the patent available to other companies to produce controllers otherwise no one is going to code for it on cross-platform games.
>China is the only one trying to make better controllers
how did it come to this?
what happened?
Seems like general complacency on all three major companies' parts, especially with Sony and Microsoft where their "elite controllers" still have joysticks prone to failure
China getting really, really into video games means nothing but good things for us in these departments, and it'll probably be third-party controllers adopting Gulikit hall-sensor sticks and analog triggers en masse that finally pushes one of the major companies into developing no-drift sticks, or AT THE VERY LEAST reimplementing the more robust anti-drift systems from the PS2/GC/Xbox eras
None of my ps3 controllers got drift.
Evidently they're not if they are basing their controllers of the fricking Xbox One design.
Controllers peaked with the 360 pad and have regressed ever since.
id take any design as long as its durable (doesnt drift or double input within a few months use)
i hate israelites so much
Controllers could be fault-proof, but then you wouldn't be willing to pay the price for it.
The israelite is you, mate. Or, the consumer in general.
Remember, the stereotype of a israelite is being a cheap c**t.
>how did it come to this?
they don't have to worry about subsidizing the cost of consoles. sony and ms aren't interested in making highly durable controllers that last forever because peripherals are a lot of their bread and butter profit.
I still shoot and aim with R1/L1, frick that shit lmao
I really like it for racing games, seems like it mite b cool for shooting games, but I don't use controller for those.