>Enhanced
Yet another inferior version of BS like the Director's Cut that shits up the excquisite intro and pacing of the original? >Parzival's Stone
Cool, at least i'll check that out. BS5 wasn't bad particularly the early parts.
Stobbard lusting over Nicole and buying her flowers. Creepy and weird! I assume they think so.
2 was even worse with the red panties her archeologist friend gifted her.
I'm trying to think of which ones.
There's endearing french stereotypes like Moue, an italian gangster named Guido (which is an italian name but also a slur among americans), an unflattering portrayal of a scummy weird Arab streetseller Arto, some poking fun at american stereotypical tourists with Duane, Irish stereotypes in the pub and it doesn't praise world elites controlling the world behind closed doors as a good thing.
>Broken Sword: Shadow of the Templars Reforged
Again?
What are they gonna do with it now? The last remaster with additional scenes and ugly portraits was bad.
Looks like it's a 4K AI upscale of the art with manual redraws, audio upscaling and some story changes.
If it was just the first two I would probably buy it but frick changing old games.
The new ones mite b good though.
>it doesn't praise world elites controlling the world behind closed doors as a good thing.
Take your meds qanon schizo. God doesn't exist and you're a homosexual.
Don't start. My country doesn't even hide that whoever we vote for isn't really in charge.
A normalgay big name financier was asked recently who holds the most power here and he gave the eerily honest answer that #1 is the family who owns several of the big hedge funds and #2 is the US because they'll screw us out of the dollar trade if our politicians started enacting real change.
Polygon. >"The game’s audio will also be upscaled, a few minor changes made to story and characterization to fit modern sensibilities, and gameplay improvements brought over from the currently available Director’s Cut version."
>Broken Sword: Shadow of the Templars Reforged
Again?
What are they gonna do with it now? The last remaster with additional scenes and ugly portraits was bad.
That's not too bad. I like the backgrounds at least and the youtube video made the animations look serviceable. I'm more worried about Nico's voice sound a bit off.
I don't really mind those being abstract since they were in a lot of old pixel art as well. So long as the areas are fun to explore, the story's decent, the dialogue's decent and there's no "modern" shit i'll be happy.
>Does she have a new actor every game?
Hazel Ellerby (Broken Sword 1 & Director's Cut)
Jennifer Caron Hall (Broken Sword 2)
Sarah Crook (Broken Sword 3)
Katherine Pageon (Broken Sword 4)
Emma Tate (Broken Sword 5)
Another remaster of 1 is just a cashgrab.
6 looks like shit. What are those models? They could at least make them stylised or something like Runaway did when it got into 3d.
I'm in the minority, but I really liked how they made 3d models and whole realistic design in the third one. Even if the more actiony gameplay and stupid box puzzles everywhere soured the mood.
Kek BS4 is the only one I never got around to playing. It ran so badly on release I couldn't get past the first two scenes and what little I saw back then didn't make me feel like replaying it.
I'll pirate first and buy it if it's any good. I enjoyed BS5 fairly well even though it imploded near the end, Putin was a bit silly and all the gnostic stuff didn't really work at all.
Didn't even take a glance at the new Beyond game though.
Aren't you talking about Beneath? Beyond is the sequel. Which was fine I guess but that ending and some of the puzzles were kinda boring and nonsensical.
They keep trying this "3d cartoon" style and it just looks meh for me.
I would have preferred a real hand drawn in higher resolution.
Ironically, the actual cartoons were shifting from drawings to 3d at the same time as original games.
QTE were really unforgiving paired with all the chase sequences. I remember playing it on my old PC with long loading times and that one chase sequence in the jungle temple, I think, where you run away from the evil blonde always loaded slow so I've had to start running BEFORE the screen appears fully and then press two or three QTE while running. It was horrendous.
I think there was another place in Egypt with the same shit.
But I still liked BS3 the most due to the whole more serious mood and the whole Glastonbury comfy location that ended being the final one even though I don't even remember why the game ended with you wielding a goddamn Excalibur and fighting some dragon that came out of nowhere.
I didn't mind much but I also played it on the original Xbox.
Glastonbury was a great location yeah, I also liked the outdoor Paris locations like Montfaucon and the Park outside the hacker's place. Nico's voice actor was also oozing sexiness.
All of the Broken Sword titles are fine if you understand them as "things of the time". 1 and 2 were fantastic point and clicks, dispite 2 falling apart at the end with the most boring puzzle ever and a cutscene, 3 was "3D and box pulling because that's what we do these days", 4 was horribly broken because they likely ran out of money like every old developer at that time, 5 was Kickstarter and a return to old classic techniques, like many older devs did during those years, and the new one, I have no idea. Likely using some new engine technique which lets them save on the budget.
The choice to make them in a specific way is never "creative", considering fully traditional animation like 1 and 2 would be extremely costly to pull off these days, but they still look the best. Revolution works with what they can, and considering 5 was a massive improvement in story compared to 3 and 4, I'll have some faith on what comes from this.
For me it was more funny to show the handkerchief with stage makeup and people thinking you are showing them your snot. > hey, take a look at this! > get away from me, you sick frick!
Yeah people were healthier before
Hell its like people memory holed doctor House show, I remember perfectly women simping for House and his sexist and racist jokes
I finished 5 a few months ago. I wasnt a fan. Adventure games have weird puzzles as part of the design if the genre, but Broken Sword usually had fewer of those. BS5 has a shitload of them, and dumb shit like using a trained wienerroach to trigger a short circuit. Also, it overplays it jokes and repeats stuff. Having the same voice actor for George since the first game is kino, and the series deserves better. Hopefully this will be it.
Agreed. The cut between 1 and 2 were very jarring and 2 has that problem of recycling same jokes (moue having a bladder problem) and random returning characters (Hendersons) coupled with some really weird puzzles (wienerroach )and I'm positive that nobody managed to finish that one puzzle near the end that makes no sense. Honestly, I don't even know how to describe it.
I feel like 5 was a case where since it was a Kickstarter game, they needed to make it "for the fans", and give them tons of cameos and references. That might have bogged down part 2.
The worst part of part 2 are mostly new creations from what I recall. Like the Putin caricature villain and his sidekick and the whole Cathar obsession.
Oh yeah, the Putin guy was a weak and ultimately unecessary addition. His sidekick was kinda fun, though his change from a ruthless killer to a good guy was really random.
The most jarring part was how he just switched sides all of a sudden.
to anyone wondering there's a charles cecil interview in polygon where he addresses the "modern sensibilities" thing and mentions a couple of the things that will be changed in reforged.
>but Cecil is not above making a few changes to “some of the things, which, culturally, have always slightly worried me” about the 1996 game to make it “a little bit more culturally appropriate for 2023.” He cites the examples of a Syrian carpet seller character, changed to be less “stereotypically mean, he’s slightly more jovial,” and an awkward moment between the game’s pair of heroes, American patent lawyer George Stobbart and French journalist Nico Collard. “There’s another point where Nico is tied up, and George can kiss her when she’s tied up. And you know, that’s just a little bit strange. [...] It’s just three or four very, very minor things. But, you know, the example of that character, I’d been embarrassed about it pretty much from the beginning. So it’s just wonderful to be able just to tweak it [...] but without losing the core charm that existed.”
Looks like we'll have to continue recommending the original over remakes. Fricking hell.
I feel like 5 was a case where since it was a Kickstarter game, they needed to make it "for the fans", and give them tons of cameos and references. That might have bogged down part 2.
isn't duane henderson in every single broken sword except 3? his appearance in 4 is by far the most absurd of them all, I think they even reference this in 5 with something like "let's pretend that never happened", I still agree the second half of BS5 is really weak tho
The only one I've ever played was the third one The last stretch of the game was weird - Bruno intentionaly killing himself to get everyone out of the puzzle room, Susanoo suddenly being killed by some villain from previous game, using Excalibur to defeat the dragon... Did every game in the series end similar to that?
BS3 was a disappointment because it's not a point&click adventure game at all, in fact you need a controller to play properly even on PC but for what it is it's not a bad game, BS4 on the other hand tries to do both things and fails horribly, also the plot just becomes nonsensical at points.
The modern sensibility line really makes me lose any hope of the remaster not being a censored piece of shit.
I still have some hope for the new game though.
yeah that remaster is a disgrace, and that extra short nico chapter they put at the start looks even worse with the pixelated 3d models, not to mention it ruins the original intro, at least now both the 1 and 2 remasters on steam also come with the original scummvm versions
I remember playing this on GBA and it had a bug that hard-locks your savefile. I also remember some cat jumping out of a trashcan that scared the crap out of me.
>>new game's antagonist are "nazi treasure hunters"
It's not bad because it's political, it's bad because it's unoriginal, Indiana Jones stuff (which recently flopped).
the nazi treasure hunters part makes sense considering parzival is a medieval german poem and the actual nazis back then took it as some kind of clue to look for the holy grail or some shit like that, plus bs6 will take place partly in germany apparently, changing the original in anyway is sad though yeah, hopefully it's really minimal, I can't really even think of anything they would change right now
> it's bad because it's unoriginal, Indiana Jones stuff (which recently flopped).
Well yeah that too obviously. They have been avoiding Indy tropes pretty well up to this point I thought.
But do you honestly trust modern anglo writers to write nazis like a good ol' flick where they're just bad guys and not to start going on about modern politics?
the nazi treasure hunters part makes sense considering parzival is a medieval german poem and the actual nazis back then took it as some kind of clue to look for the holy grail or some shit like that, plus bs6 will take place partly in germany apparently, changing the original in anyway is sad though yeah, hopefully it's really minimal, I can't really even think of anything they would change right now
The Williams actually released a Colossal Cave game recently as a bit of a test of Unity.
Haven't played it because I have no nostalgia for Colossal and would much rather play a classic point & click.
It always annoyed me how George and Nico would get together at the end of the game and then be separated again by the start of the next one. I swear it was every single one
I remember charles cecil mentioning in an interview he wanted broken sword games to, to some degree, be able to be played in any order, so maybe that's why they all kinda feel like a fresh start, seems like that's gonna change with the new one tho, looks more like a broken sword 5-2 from the trailer
I can never remember how it's actually done or what the issue was exactly until I replay it and get there but I recall it's some timed thing that isn't done before or after.
Looked it up now and lmao it actually has it's own wiki article.
to anyone wondering there's a charles cecil interview in polygon where he addresses the "modern sensibilities" thing and mentions a couple of the things that will be changed in reforged.
>but Cecil is not above making a few changes to “some of the things, which, culturally, have always slightly worried me” about the 1996 game to make it “a little bit more culturally appropriate for 2023.” He cites the examples of a Syrian carpet seller character, changed to be less “stereotypically mean, he’s slightly more jovial,” and an awkward moment between the game’s pair of heroes, American patent lawyer George Stobbart and French journalist Nico Collard. “There’s another point where Nico is tied up, and George can kiss her when she’s tied up. And you know, that’s just a little bit strange. [...] It’s just three or four very, very minor things. But, you know, the example of that character, I’d been embarrassed about it pretty much from the beginning. So it’s just wonderful to be able just to tweak it [...] but without losing the core charm that existed.”
I wish they'd just keep the game as it was back then with some graphical polish, its a product of its time and removing any single element only detracts from it.
BASED. Broken Sword was one of my first PS1 games and my first point and click games. I unironically love all the games and as long as its not Black personified and woke I'll get it day 1
Considering Revolution has kept on making games on tiny budgets entirely driven through their creator's obsession on historical conspiracies, I don't think there's much danger of that.
I'm not too convinced. Anglos writing about Germany and not going on about muh nazis and refugees sounds like it'd take real willpower to not go full anglo.
Cecil has also been at AdventureX a lot and those conventions went from actual point & click to endless virtue signalling over being a woman/minority/x who makes adventure games without puzzles. Not joking one year I sat through a stream and there was only one talk that was about actual adventure games and it was a retrospective about Discworld Noir.
BASED. Broken Sword was one of my first PS1 games and my first point and click games. I unironically love all the games and as long as its not Black personified and woke I'll get it day 1
Just want to say that Discworld Noir is also one of my GOAT adventure games so I appreciate that you mentioned it
4 wasn't dubbed and 5 of course didn't have Rubio
Apparently it was Juancar Lozano, the voice of Max Payne in the first game, hilarious since Rubio dubbed the sequel
Didn't they already remaster Shadow of the Templars?
They did and it was shit.
I didn't really like any Broken Sword after 2 but I'm a moron so I'll give the new one a try when it's out.
>Enhanced
Yet another inferior version of BS like the Director's Cut that shits up the excquisite intro and pacing of the original?
>Parzival's Stone
Cool, at least i'll check that out. BS5 wasn't bad particularly the early parts.
>a few minor changes made to story and characterization to fit modern sensibilities
Well i'm not buying the remake at least.
Maybe the new one.
What was so offensive? I guess 2 white people must be hard to make these days
Maybe they're going to remove the part at the end where Khan is disguised as an old lady?
>khan identifies as an old lady in the new game
>he gets shot because he was trans and it has nothing to do with the templars
Stobbard lusting over Nicole and buying her flowers. Creepy and weird! I assume they think so.
2 was even worse with the red panties her archeologist friend gifted her.
I remember re4 remake removing Leon and Hunnighan flirting
Oh no! 2 adults flirting!
I'm trying to think of which ones.
There's endearing french stereotypes like Moue, an italian gangster named Guido (which is an italian name but also a slur among americans), an unflattering portrayal of a scummy weird Arab streetseller Arto, some poking fun at american stereotypical tourists with Duane, Irish stereotypes in the pub and it doesn't praise world elites controlling the world behind closed doors as a good thing.
Looks like it's a 4K AI upscale of the art with manual redraws, audio upscaling and some story changes.
If it was just the first two I would probably buy it but frick changing old games.
The new ones mite b good though.
>it doesn't praise world elites controlling the world behind closed doors as a good thing.
Take your meds qanon schizo. God doesn't exist and you're a homosexual.
Don't start. My country doesn't even hide that whoever we vote for isn't really in charge.
A normalgay big name financier was asked recently who holds the most power here and he gave the eerily honest answer that #1 is the family who owns several of the big hedge funds and #2 is the US because they'll screw us out of the dollar trade if our politicians started enacting real change.
where does it say that?
Polygon.
>"The game’s audio will also be upscaled, a few minor changes made to story and characterization to fit modern sensibilities, and gameplay improvements brought over from the currently available Director’s Cut version."
great. fricking beautiful. I hate modern times
>Broken Sword: Shadow of the Templars Reforged
Again?
What are they gonna do with it now? The last remaster with additional scenes and ugly portraits was bad.
Man its ugly
Why not take the Unreal Engine and make it fully 3d with super realistic graphics Unreal is famous for?
That's not too bad. I like the backgrounds at least and the youtube video made the animations look serviceable. I'm more worried about Nico's voice sound a bit off.
>That's not too bad
I don't really mind those being abstract since they were in a lot of old pixel art as well. So long as the areas are fun to explore, the story's decent, the dialogue's decent and there's no "modern" shit i'll be happy.
tbh Nice sounded differently even between BS1 and 2. Does she have a new actor every game? First one was the best.
>Does she have a new actor every game?
Hazel Ellerby (Broken Sword 1 & Director's Cut)
Jennifer Caron Hall (Broken Sword 2)
Sarah Crook (Broken Sword 3)
Katherine Pageon (Broken Sword 4)
Emma Tate (Broken Sword 5)
why do they keep changing it
No clue.
Why not hire an actual French for the genuine accent?
A genuine accent isn't necessarily as sexy or funny as a bong making a fake one. (course it can be)
That would require an Englishman to willingly hire a fr*nchwoman.
whats wrong with his voice?
He got old, or completely different actor. Stobbard is in his 20s, the actor sounds like he is in 40s or 50s or even older.
It's definitely the same actor and he doesn't sound that much older.
Nico though i'm not sure about.
Another remaster of 1 is just a cashgrab.
6 looks like shit. What are those models? They could at least make them stylised or something like Runaway did when it got into 3d.
I'm in the minority, but I really liked how they made 3d models and whole realistic design in the third one. Even if the more actiony gameplay and stupid box puzzles everywhere soured the mood.
Nicole was the cutest in 3.
I remember my sister seething because she was cucked by some blonde in bs4
Kek BS4 is the only one I never got around to playing. It ran so badly on release I couldn't get past the first two scenes and what little I saw back then didn't make me feel like replaying it.
another case of just play the original
same britbongs that made Beyond a steel sky where you babysat a niglet
I don't have any hope
I'll pirate first and buy it if it's any good. I enjoyed BS5 fairly well even though it imploded near the end, Putin was a bit silly and all the gnostic stuff didn't really work at all.
Didn't even take a glance at the new Beyond game though.
>same britbongs that made Beyond a steel sky where you babysat a niglet
I haven't seen any of that game did they really shit it up?
beyond a steel sky is fricking great you Black person
Aren't you talking about Beneath? Beyond is the sequel. Which was fine I guess but that ending and some of the puzzles were kinda boring and nonsensical.
beneath is great
beyond is great
They keep trying this "3d cartoon" style and it just looks meh for me.
I would have preferred a real hand drawn in higher resolution.
Ironically, the actual cartoons were shifting from drawings to 3d at the same time as original games.
BS1>BS2>BS3>BS5>>>>>>>>>>>>>>>BS4
swap 3 and 5 and you're good
BS3 is honestly not that bad aside from the block puzzles, overly large modeled non-interactive areas and pseudo-QTEs it has at points.
3 is fine until you get to a section where you have to run from someone and the fixed camera changes force you to run in a direction you didn't want
The controls alone make it worse than 5.
QTE were really unforgiving paired with all the chase sequences. I remember playing it on my old PC with long loading times and that one chase sequence in the jungle temple, I think, where you run away from the evil blonde always loaded slow so I've had to start running BEFORE the screen appears fully and then press two or three QTE while running. It was horrendous.
I think there was another place in Egypt with the same shit.
But I still liked BS3 the most due to the whole more serious mood and the whole Glastonbury comfy location that ended being the final one even though I don't even remember why the game ended with you wielding a goddamn Excalibur and fighting some dragon that came out of nowhere.
I didn't mind much but I also played it on the original Xbox.
Glastonbury was a great location yeah, I also liked the outdoor Paris locations like Montfaucon and the Park outside the hacker's place. Nico's voice actor was also oozing sexiness.
All of the Broken Sword titles are fine if you understand them as "things of the time". 1 and 2 were fantastic point and clicks, dispite 2 falling apart at the end with the most boring puzzle ever and a cutscene, 3 was "3D and box pulling because that's what we do these days", 4 was horribly broken because they likely ran out of money like every old developer at that time, 5 was Kickstarter and a return to old classic techniques, like many older devs did during those years, and the new one, I have no idea. Likely using some new engine technique which lets them save on the budget.
The choice to make them in a specific way is never "creative", considering fully traditional animation like 1 and 2 would be extremely costly to pull off these days, but they still look the best. Revolution works with what they can, and considering 5 was a massive improvement in story compared to 3 and 4, I'll have some faith on what comes from this.
Why not remaster or rebuild Lure?
Is that the series with the fricking dog puzzle? It's been so long but the rage remains.
it was a goat but yes, that puzzle fricking sucks
I used to play these games with my mum when I was a kid and we still make jokes about showing the panties to npcs in 2
you can also show breasts in 2
For me it was more funny to show the handkerchief with stage makeup and people thinking you are showing them your snot.
> hey, take a look at this!
> get away from me, you sick frick!
Yeah people were healthier before
Hell its like people memory holed doctor House show, I remember perfectly women simping for House and his sexist and racist jokes
I finished 5 a few months ago. I wasnt a fan. Adventure games have weird puzzles as part of the design if the genre, but Broken Sword usually had fewer of those. BS5 has a shitload of them, and dumb shit like using a trained wienerroach to trigger a short circuit. Also, it overplays it jokes and repeats stuff. Having the same voice actor for George since the first game is kino, and the series deserves better. Hopefully this will be it.
BS5 was developed in two parts and the first one felt significantly stronger than the second one imo.
Agreed. The cut between 1 and 2 were very jarring and 2 has that problem of recycling same jokes (moue having a bladder problem) and random returning characters (Hendersons) coupled with some really weird puzzles (wienerroach )and I'm positive that nobody managed to finish that one puzzle near the end that makes no sense. Honestly, I don't even know how to describe it.
I feel like 5 was a case where since it was a Kickstarter game, they needed to make it "for the fans", and give them tons of cameos and references. That might have bogged down part 2.
The worst part of part 2 are mostly new creations from what I recall. Like the Putin caricature villain and his sidekick and the whole Cathar obsession.
Oh yeah, the Putin guy was a weak and ultimately unecessary addition. His sidekick was kinda fun, though his change from a ruthless killer to a good guy was really random.
The most jarring part was how he just switched sides all of a sudden.
Looks like we'll have to continue recommending the original over remakes. Fricking hell.
isn't duane henderson in every single broken sword except 3? his appearance in 4 is by far the most absurd of them all, I think they even reference this in 5 with something like "let's pretend that never happened", I still agree the second half of BS5 is really weak tho
Good lord they are horny.
The only one I've ever played was the third one
The last stretch of the game was weird - Bruno intentionaly killing himself to get everyone out of the puzzle room, Susanoo suddenly being killed by some villain from previous game, using Excalibur to defeat the dragon... Did every game in the series end similar to that?
People regard third one as the worst. Most of the time the games end with Stobard holding some gold thing up and going HOOOOAH and beams come out.
Nah BS4 tend to gets pegged as the worst from what i've seen.
BS3 mostly gets shit for the non-P&C parts.
BS3 was a disappointment because it's not a point&click adventure game at all, in fact you need a controller to play properly even on PC but for what it is it's not a bad game, BS4 on the other hand tries to do both things and fails horribly, also the plot just becomes nonsensical at points.
>Renansaince making their game shitty 3D
>Like every shit broken sword game
>Like that beneath a steel sky sequel no one played
the AI "remastered" images of the first game look fantastic and so does 6, this is more hype to me than half life 3 or similars, we're so back bros
Agreed. I replay Broken Sword 1+2 every couple years or so; I'm quite hyped for this.
The modern sensibility line really makes me lose any hope of the remaster not being a censored piece of shit.
I still have some hope for the new game though.
They honestly do look better than the original "remastered" bullshit ones.
yeah that remaster is a disgrace, and that extra short nico chapter they put at the start looks even worse with the pixelated 3d models, not to mention it ruins the original intro, at least now both the 1 and 2 remasters on steam also come with the original scummvm versions
Weird lighting. Although maybe more realistic.
Considering the entire front of the café was blown to bits, it makes more sense.
theyre going to frick it up. one way or the other. like they did with the """directors cut"""
>ywn have a French gf with cute accent and a hairy pussy
what's the point bros
Do we know if Rolf Saxon is reprising his role as George?
sounds like him in the trailer to me
Haaa, Paris.... with its clowns and mimes....
Holalala
I remember playing this on GBA and it had a bug that hard-locks your savefile. I also remember some cat jumping out of a trashcan that scared the crap out of me.
Gba was my first p and click game, it was really impressive, comfy and immersive
>new game's antagonist are "nazi treasure hunters"
>old game is getting changed to "fit modern sensibilities"
Already getting heavy red flags here.
>>new game's antagonist are "nazi treasure hunters"
It's not bad because it's political, it's bad because it's unoriginal, Indiana Jones stuff (which recently flopped).
> it's bad because it's unoriginal, Indiana Jones stuff (which recently flopped).
Well yeah that too obviously. They have been avoiding Indy tropes pretty well up to this point I thought.
But do you honestly trust modern anglo writers to write nazis like a good ol' flick where they're just bad guys and not to start going on about modern politics?
the nazi treasure hunters part makes sense considering parzival is a medieval german poem and the actual nazis back then took it as some kind of clue to look for the holy grail or some shit like that, plus bs6 will take place partly in germany apparently, changing the original in anyway is sad though yeah, hopefully it's really minimal, I can't really even think of anything they would change right now
Looks ehhh, still always nice to hear that theme song and George's VA though.
Ultar was so good in the original, I hope they didn't find anything in the Syria part politically incorrect.
they'll probably change the part with the guy using the toilet brush to baste his kebabs
Why no love for Gabriel Knight
wake me up when we have a Phantasmagoria remake.
?
That's by Sierra a different company.
> Sierra
Bring me back
The Williams actually released a Colossal Cave game recently as a bit of a test of Unity.
Haven't played it because I have no nostalgia for Colossal and would much rather play a classic point & click.
Play the original instead. I only know the first one.
It always annoyed me how George and Nico would get together at the end of the game and then be separated again by the start of the next one. I swear it was every single one
I remember charles cecil mentioning in an interview he wanted broken sword games to, to some degree, be able to be played in any order, so maybe that's why they all kinda feel like a fresh start, seems like that's gonna change with the new one tho, looks more like a broken sword 5-2 from the trailer
I'd just like to voice my absolute seething hatred over this "puzzle"
I can never remember how it's actually done or what the issue was exactly until I replay it and get there but I recall it's some timed thing that isn't done before or after.
Looked it up now and lmao it actually has it's own wiki article.
to anyone wondering there's a charles cecil interview in polygon where he addresses the "modern sensibilities" thing and mentions a couple of the things that will be changed in reforged.
>but Cecil is not above making a few changes to “some of the things, which, culturally, have always slightly worried me” about the 1996 game to make it “a little bit more culturally appropriate for 2023.” He cites the examples of a Syrian carpet seller character, changed to be less “stereotypically mean, he’s slightly more jovial,” and an awkward moment between the game’s pair of heroes, American patent lawyer George Stobbart and French journalist Nico Collard. “There’s another point where Nico is tied up, and George can kiss her when she’s tied up. And you know, that’s just a little bit strange. [...] It’s just three or four very, very minor things. But, you know, the example of that character, I’d been embarrassed about it pretty much from the beginning. So it’s just wonderful to be able just to tweak it [...] but without losing the core charm that existed.”
I always felt like that kiss was important in the original. Actually set up the romance nicely. Removing it feels like a crime.
Flaws are to be proud of. When Scorcese digitally removed the falling license plate in Goodfellas, I had the right to call him a coward.
I wish they'd just keep the game as it was back then with some graphical polish, its a product of its time and removing any single element only detracts from it.
Considering how most of it is AI-made, I don't think it's much of a loss. I still love playing the original and keep on doing so from time to time.
BASED. Broken Sword was one of my first PS1 games and my first point and click games. I unironically love all the games and as long as its not Black personified and woke I'll get it day 1
Considering Revolution has kept on making games on tiny budgets entirely driven through their creator's obsession on historical conspiracies, I don't think there's much danger of that.
I'm not too convinced. Anglos writing about Germany and not going on about muh nazis and refugees sounds like it'd take real willpower to not go full anglo.
Cecil has also been at AdventureX a lot and those conventions went from actual point & click to endless virtue signalling over being a woman/minority/x who makes adventure games without puzzles. Not joking one year I sat through a stream and there was only one talk that was about actual adventure games and it was a retrospective about Discworld Noir.
I'm this anon
Just want to say that Discworld Noir is also one of my GOAT adventure games so I appreciate that you mentioned it
>tfw Stobbart won't be voice by Tomás Rubio
Literalmente no alma
Who they got to dub 4 and 5?
4 wasn't dubbed and 5 of course didn't have Rubio
Apparently it was Juancar Lozano, the voice of Max Payne in the first game, hilarious since Rubio dubbed the sequel
Did he get a good Max voice? Good raspy's hard.
The guy is good, but I think his performance as Max was plain
Rubio's was plain trash like everything he did before fading out of existence
I had to play the entire game on english due to how shit the spanish dub was. Those shitters literally hire the same 3 actors for every fricking game