BROTHER YOU'RE ON FIRE!!! YOU'RE ON FIRE BROTHER!! THE FIRE!! BROTHER!! BROTHER LOOK OUT FOR THAT FIRE!!!

BROTHER YOU'RE ON FIRE!!!
YOU'RE ON FIRE BROTHER!!
THE FIRE!! BROTHER!!
BROTHER LOOK OUT FOR THAT FIRE!!!

how the frick did we get here

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  1. 4 months ago
    Anonymous

    Don't worry, it'll pass

    • 4 months ago
      Anonymous

      when? when will it pass? I think we just have to give up on sony and exclusives in general

      • 4 months ago
        Anonymous

        It's not going to be until Twitch dies and movie games start tanking.

        • 4 months ago
          Anonymous

          NuGow Ragnarok is not a movie game, it's a walking simulator in which you are forced to collect trash, go on a boring ass dates with your annoying black girlfriend and "climb" a grey wall for 15 minutes straight by clicking O button.

          • 4 months ago
            Anonymous

            don't forget the yak
            the 2 hour yak ride in the game where the actual event "Ragnarok", the game's name, takes less than half the time of THE YAK RIDE

          • 4 months ago
            Anonymous

            playing through the first nugow was kind of boring and ragnarok just took it to the next level by making it so juggling was the go to mechanic
            >same bosses
            >same enemies
            >over the entire game
            >you only get punching and axe
            >finally get chaos blades and they are built for 'swarms' in a game where the most enemies is 8-10
            then they do the exact same shit with ragnarok, and also take away all your upgrades so the blades are back looking like they haven't been blinged out by a CSGO player
            >start game with limited weapons/abilities
            >only fully kitted out right at the end of the game
            >game only really becomes fun when you get the spear
            >game still has the exact same enemies though and bosses are just reskinned normal enemies
            at least the berserkers and other enemies mixed things up but even then they usually just borrow from actual boss animations

          • 4 months ago
            Anonymous

            >Ironwood section
            Pre PS4 era if somebody made something that bad they would've been panned, now its seen as stunning and brave. Christ I miss Old GoW.

            • 4 months ago
              Anonymous

              As someone who borrowed the first NuGoW and couldn't be bothered to finish it, what is the Ironwood section?

              • 4 months ago
                Anonymous

                it's the shitty 2 hour yak ride and entire atreus section, I'll post more later but it's entirely contrived and shitty as hell

              • 4 months ago
                Anonymous

                bascially ironwood is an entire section as just atreus with constant forced walking, 90% of ironwood is a literal fetch quest while im forced to listen to cringe inducing dialogue between 2 socially awkward teens that serve no purpose, atreus' very limited combat does not do well against mini bosses and later game enemies like the bergsa mother and the wulver. Angrboda abillities barely do anything to help combat despie how constantly im using her. When the section is literally supposed to end after she gives you the item you just keep following her down a sinkhole so she can get.....paint easier instead of waking atreus up and returning to what we ALL would rather be doing, playing as kratos. After the sinkhole, she says we'll take a different route and says its a shortcut back, again imstead of returning us to sindris home we keep going, and somehow that shortcut takes us through her unstable grandmothers house for a contrived boss fight

            • 4 months ago
              Anonymous

              I just wanted the sense of scale back, something insanely fantastical and cinematic during a boss fight, but it was all over the shoulder bullshit

      • 4 months ago
        Anonymous

        He was making a joke

        • 4 months ago
          Anonymous

          you think OP actually played the game?

  2. 4 months ago
    Anonymous

    the primary audience for PS5 is zoomers. & guess how white & intelligent that generation is?

  3. 4 months ago
    Anonymous

    Pic related, and I'm not even joking.

    • 4 months ago
      Anonymous

      >DSP'S biggest contribution to gaming was making all 1st party sony titles treat players like the biggest mouth breathing morons ever
      does he have any self awareness of this?

      • 4 months ago
        Anonymous

        I think these buttholes probably contributed more to that than DSP ever did. They were the first to do live streams with an actual budget and monetized chatroom perks, pretty much establishing the format Twitch would later use. Fraser was almost worse than DSP with his UI blindness and would constantly have fights with the chat when he missed something obvious since he wasn't paying attention to the game. He would go on long angry rants about how a game sucks for being cryptic and confusing while a "press X to do the thing you were supposed to do" prompt was on screen the entire time. Unlike DSP he had a legion of 12 year old simps who would just blindly agree with him that the game sucks and proceed to review bomb it on metacritic.

        • 4 months ago
          Anonymous

          God frick you to hell and back for reminding me this bald sociopath exists

          • 4 months ago
            Anonymous

            I forgot to bring up the little baby talk bits he would do with his ugly girlfriend there
            >THIS GAME IS MAKING FWASH FWASH GWUMPY!! I'M GONNA FWAAAAGGGEEE!!
            Get it? Cus his name is Fraser he's gonna Frage!

            • 4 months ago
              Anonymous

              STOP FRICKING REMINDING ME JESUS FRICK AAAAAAAA

    • 4 months ago
      Anonymous

      >DSP'S biggest contribution to gaming was making all 1st party sony titles treat players like the biggest mouth breathing morons ever
      does he have any self awareness of this?

      you guys are acting like DSP-tier Journalists haven't been constantly ruining the fun for everyone else for years now
      never forget

      • 4 months ago
        Anonymous

        No, the devs for the first game literally used DSP's let's play as part of a presentation on game design: https://www.youtube.com/watch?v=eSB29qx6sWw&pp=ygUbZHNwIGdvZCBvZiB3YXIgcHJlc2VudGF0aW9u

        • 4 months ago
          Anonymous

          >when you're so bad at video games you forever ruin it for everybody else

      • 4 months ago
        Anonymous

        I need more of the wiener and ball torture that is gaming journos being absolute morons.

        • 4 months ago
          Anonymous

          Here you go

          ?si=Z1Gi49sLJ1yc03aw

    • 4 months ago
      Anonymous

      >DSP'S biggest contribution to gaming was making all 1st party sony titles treat players like the biggest mouth breathing morons ever
      does he have any self awareness of this?

      [...]
      you guys are acting like DSP-tier Journalists haven't been constantly ruining the fun for everyone else for years now
      never forget

      >they are unaware

      ?t=2282

      Witness history being made.

      • 4 months ago
        Anonymous

        >You'll never sabotage a multi-million dollar triple A sequel to a console's flagship ip by being bad at video games
        Why live?

        • 4 months ago
          Anonymous

          he won

        • 4 months ago
          Anonymous

          I’ve never watched this man, is he truly completely inept at videogames?

  4. 4 months ago
    Anonymous

    The AAA designers' balls have completely dropped off.

  5. 4 months ago
    Anonymous

    I suspect it's in service of streamers who are probably looking at chat during cutscenes and tutorials. If they get stuck on something it's going to frustrate the streamer and the bad vibe will make the game look bad, meaning the viewers will be less likely to buy the game after the stream. Having an npc remind them what they're supposed to be doing every 3 seconds ensures they didn't miss any critical information while they were chatting or doing their funny bit. Streams are probably more important than reviews and commercials right now, so devs are absolutely considering these things.

  6. 4 months ago
    Anonymous

    LEFT FLANK BROTHER
    BEHIND YOU BROTHER
    RIGHT FLANK BROTHER
    MY FAVORITE SPRITZER ON THE RIGHT BROTHER
    >take one step into brand new area with machines and dangling things
    >can't even take a full pan of the room before one of the sidekicks tell you the puzzle solution
    THAT HOLE IN THE WALL LOOKS LIKE IT COULD FIT YOUR SPEAR
    CAN YOU DO SOMETHING WITH THAT SOUND METAL?
    BROTHER, THE X HAS FOUND A PERCH ON HIGH GROUND, GET IT DOWN
    BROTHER, THE X HAS FOUND A PERCH ON HIGH GROUND, GET IT DOWN
    BROTHER, THE X HAS FOUND A PERCH ON HIGH GROUND, GET IT DOWN
    holy frick, this wouldn't have been needed if they zoomed the camera out

  7. 4 months ago
    Anonymous

    >Play modern game
    >Get a radio so that another person can talk to me non fricking stop

    >Play modern goy of war
    >Get a talking head you carry around all game so it can talk to you non fricking stop

    • 4 months ago
      Anonymous

      Modern game designers cannot understand the concept of atmosphere. Thsre must always be some moron dumping lore, shouting tutorials or trying to be funny at all times

  8. 4 months ago
    Anonymous

    >We want the streamer audience

    • 4 months ago
      Anonymous

      Not even streamers like excessive handholding

      • 4 months ago
        Anonymous

        They say that but they really know it's good for them. The excessive handholding has been saving streamers from rage and embarrassment for years. You won't need to argue with chat about why it took you so long to notice that lever if it had a quest marker on it and an NPC telling you about it every 30 seconds. Vinny and Joel can tab out to Firefox so they can show the viewers their funny video or tell them about the crazy thing that happened that day. Then when they're all done the game grabs them by the shoulders and points them back to where they need to be. The streamer is happy, the viewers are happy, and my boss is happy 🙂

        • 4 months ago
          Anonymous

          >rage and embarrassment
          This is what gives them the most views.

  9. 4 months ago
    Anonymous

    The average IQ of the normalgay has dropped dramatically over the last decade or two.

  10. 4 months ago
    Anonymous

    >when you realise the average sony gamer needs to be told to push a button and this is fun to them

  11. 4 months ago
    Anonymous

    It's ok when Japan does this.

    • 4 months ago
      Anonymous

      Pawns are fun because they only know so much by default and will accumulate knowledge over time and develop habits from their master's behavior. When they point something out, obvious or not, it's because they learned it from somewhere and they're trying to be helpful in an innocent, almost childlike manner.

      • 4 months ago
        Anonymous

        >develop habits from their master's behavior.
        This is actually false, I'm sorry anon

  12. 4 months ago
    Anonymous

    I think it's meant to help ADHD-ridden and autistic zoomers more than streamers, hence the incredible amount of accessibility options.
    There's one option where you can make the icons of buttons you're supposed to press bigger. Me, a gentleman of taste, actually used that option to make them look smaller than default.

  13. 4 months ago
    Anonymous

    blue pill: everyone's moronic and needs their hand held
    red pill: everyone's intelligent and becomes elated from having it challenged

  14. 4 months ago
    Anonymous

    Isn‘t this unironically a shrine in zelda tiktok

    • 4 months ago
      Anonymous

      At least that game assumes the player already knows how to use the baby toy.

  15. 4 months ago
    Anonymous

    Because in most peoples' minds video games are nothing more than interactive movies. They don't think about game design or challenge or *fun*. They just want to press some buttons and see the man on the tv do cool things, but not for long stretches of time so let's give their hands a break with some cutscenes so they can do what they actually want to be doing: watching a movie.

  16. 4 months ago
    Anonymous

    Video games went from a niche medium to a popular medium, and most people who play games are fricking idiots that need their hands held in order to play it.

  17. 4 months ago
    Anonymous

    BRUVVA I AM PINNED HERE

  18. 4 months ago
    Anonymous

    the devs literally used DSP as an example on why they made the game as handheld as it is lmao

  19. 4 months ago
    Anonymous

    Game UI has also gone to complete shit. Pic related was supposed to be hyperbolic

  20. 4 months ago
    Anonymous

    Was the prequel like this too? I don't remember almost nothing about it

    • 4 months ago
      Anonymous

      just about, I gave it a pass because it was cool playing the new god of war, but I swear they amped it up even more 4 years later, and either way it's fricking stupud, there shouldve been a option to turn off the constant homosexuals in my hear

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