BROTHER YOU'RE ON FIRE!!!
YOU'RE ON FIRE BROTHER!!
THE FIRE!! BROTHER!!
BROTHER LOOK OUT FOR THAT FIRE!!!
how the frick did we get here
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BROTHER YOU'RE ON FIRE!!!
YOU'RE ON FIRE BROTHER!!
THE FIRE!! BROTHER!!
BROTHER LOOK OUT FOR THAT FIRE!!!
how the frick did we get here
It's All Fucked Shirt $22.14 |
Don't worry, it'll pass
when? when will it pass? I think we just have to give up on sony and exclusives in general
It's not going to be until Twitch dies and movie games start tanking.
NuGow Ragnarok is not a movie game, it's a walking simulator in which you are forced to collect trash, go on a boring ass dates with your annoying black girlfriend and "climb" a grey wall for 15 minutes straight by clicking O button.
don't forget the yak
the 2 hour yak ride in the game where the actual event "Ragnarok", the game's name, takes less than half the time of THE YAK RIDE
playing through the first nugow was kind of boring and ragnarok just took it to the next level by making it so juggling was the go to mechanic
>same bosses
>same enemies
>over the entire game
>you only get punching and axe
>finally get chaos blades and they are built for 'swarms' in a game where the most enemies is 8-10
then they do the exact same shit with ragnarok, and also take away all your upgrades so the blades are back looking like they haven't been blinged out by a CSGO player
>start game with limited weapons/abilities
>only fully kitted out right at the end of the game
>game only really becomes fun when you get the spear
>game still has the exact same enemies though and bosses are just reskinned normal enemies
at least the berserkers and other enemies mixed things up but even then they usually just borrow from actual boss animations
>Ironwood section
Pre PS4 era if somebody made something that bad they would've been panned, now its seen as stunning and brave. Christ I miss Old GoW.
As someone who borrowed the first NuGoW and couldn't be bothered to finish it, what is the Ironwood section?
it's the shitty 2 hour yak ride and entire atreus section, I'll post more later but it's entirely contrived and shitty as hell
bascially ironwood is an entire section as just atreus with constant forced walking, 90% of ironwood is a literal fetch quest while im forced to listen to cringe inducing dialogue between 2 socially awkward teens that serve no purpose, atreus' very limited combat does not do well against mini bosses and later game enemies like the bergsa mother and the wulver. Angrboda abillities barely do anything to help combat despie how constantly im using her. When the section is literally supposed to end after she gives you the item you just keep following her down a sinkhole so she can get.....paint easier instead of waking atreus up and returning to what we ALL would rather be doing, playing as kratos. After the sinkhole, she says we'll take a different route and says its a shortcut back, again imstead of returning us to sindris home we keep going, and somehow that shortcut takes us through her unstable grandmothers house for a contrived boss fight
I just wanted the sense of scale back, something insanely fantastical and cinematic during a boss fight, but it was all over the shoulder bullshit
He was making a joke
you think OP actually played the game?
the primary audience for PS5 is zoomers. & guess how white & intelligent that generation is?
Pic related, and I'm not even joking.
>DSP'S biggest contribution to gaming was making all 1st party sony titles treat players like the biggest mouth breathing morons ever
does he have any self awareness of this?
I think these buttholes probably contributed more to that than DSP ever did. They were the first to do live streams with an actual budget and monetized chatroom perks, pretty much establishing the format Twitch would later use. Fraser was almost worse than DSP with his UI blindness and would constantly have fights with the chat when he missed something obvious since he wasn't paying attention to the game. He would go on long angry rants about how a game sucks for being cryptic and confusing while a "press X to do the thing you were supposed to do" prompt was on screen the entire time. Unlike DSP he had a legion of 12 year old simps who would just blindly agree with him that the game sucks and proceed to review bomb it on metacritic.
God frick you to hell and back for reminding me this bald sociopath exists
I forgot to bring up the little baby talk bits he would do with his ugly girlfriend there
>THIS GAME IS MAKING FWASH FWASH GWUMPY!! I'M GONNA FWAAAAGGGEEE!!
Get it? Cus his name is Fraser he's gonna Frage!
STOP FRICKING REMINDING ME JESUS FRICK AAAAAAAA
you guys are acting like DSP-tier Journalists haven't been constantly ruining the fun for everyone else for years now
never forget
No, the devs for the first game literally used DSP's let's play as part of a presentation on game design: https://www.youtube.com/watch?v=eSB29qx6sWw&pp=ygUbZHNwIGdvZCBvZiB3YXIgcHJlc2VudGF0aW9u
>when you're so bad at video games you forever ruin it for everybody else
I need more of the wiener and ball torture that is gaming journos being absolute morons.
Here you go
?si=Z1Gi49sLJ1yc03aw
>they are unaware
?t=2282
Witness history being made.
>You'll never sabotage a multi-million dollar triple A sequel to a console's flagship ip by being bad at video games
Why live?
he won
I’ve never watched this man, is he truly completely inept at videogames?
The AAA designers' balls have completely dropped off.
I suspect it's in service of streamers who are probably looking at chat during cutscenes and tutorials. If they get stuck on something it's going to frustrate the streamer and the bad vibe will make the game look bad, meaning the viewers will be less likely to buy the game after the stream. Having an npc remind them what they're supposed to be doing every 3 seconds ensures they didn't miss any critical information while they were chatting or doing their funny bit. Streams are probably more important than reviews and commercials right now, so devs are absolutely considering these things.
LEFT FLANK BROTHER
BEHIND YOU BROTHER
RIGHT FLANK BROTHER
MY FAVORITE SPRITZER ON THE RIGHT BROTHER
>take one step into brand new area with machines and dangling things
>can't even take a full pan of the room before one of the sidekicks tell you the puzzle solution
THAT HOLE IN THE WALL LOOKS LIKE IT COULD FIT YOUR SPEAR
CAN YOU DO SOMETHING WITH THAT SOUND METAL?
BROTHER, THE X HAS FOUND A PERCH ON HIGH GROUND, GET IT DOWN
BROTHER, THE X HAS FOUND A PERCH ON HIGH GROUND, GET IT DOWN
BROTHER, THE X HAS FOUND A PERCH ON HIGH GROUND, GET IT DOWN
holy frick, this wouldn't have been needed if they zoomed the camera out
>Play modern game
>Get a radio so that another person can talk to me non fricking stop
>Play modern goy of war
>Get a talking head you carry around all game so it can talk to you non fricking stop
Modern game designers cannot understand the concept of atmosphere. Thsre must always be some moron dumping lore, shouting tutorials or trying to be funny at all times
>We want the streamer audience
Not even streamers like excessive handholding
They say that but they really know it's good for them. The excessive handholding has been saving streamers from rage and embarrassment for years. You won't need to argue with chat about why it took you so long to notice that lever if it had a quest marker on it and an NPC telling you about it every 30 seconds. Vinny and Joel can tab out to Firefox so they can show the viewers their funny video or tell them about the crazy thing that happened that day. Then when they're all done the game grabs them by the shoulders and points them back to where they need to be. The streamer is happy, the viewers are happy, and my boss is happy 🙂
>rage and embarrassment
This is what gives them the most views.
The average IQ of the normalgay has dropped dramatically over the last decade or two.
>when you realise the average sony gamer needs to be told to push a button and this is fun to them
It's ok when Japan does this.
Pawns are fun because they only know so much by default and will accumulate knowledge over time and develop habits from their master's behavior. When they point something out, obvious or not, it's because they learned it from somewhere and they're trying to be helpful in an innocent, almost childlike manner.
>develop habits from their master's behavior.
This is actually false, I'm sorry anon
I think it's meant to help ADHD-ridden and autistic zoomers more than streamers, hence the incredible amount of accessibility options.
There's one option where you can make the icons of buttons you're supposed to press bigger. Me, a gentleman of taste, actually used that option to make them look smaller than default.
blue pill: everyone's moronic and needs their hand held
red pill: everyone's intelligent and becomes elated from having it challenged
Isn‘t this unironically a shrine in zelda tiktok
At least that game assumes the player already knows how to use the baby toy.
Because in most peoples' minds video games are nothing more than interactive movies. They don't think about game design or challenge or *fun*. They just want to press some buttons and see the man on the tv do cool things, but not for long stretches of time so let's give their hands a break with some cutscenes so they can do what they actually want to be doing: watching a movie.
Video games went from a niche medium to a popular medium, and most people who play games are fricking idiots that need their hands held in order to play it.
BRUVVA I AM PINNED HERE
the devs literally used DSP as an example on why they made the game as handheld as it is lmao
Game UI has also gone to complete shit. Pic related was supposed to be hyperbolic
Was the prequel like this too? I don't remember almost nothing about it
just about, I gave it a pass because it was cool playing the new god of war, but I swear they amped it up even more 4 years later, and either way it's fricking stupud, there shouldve been a option to turn off the constant homosexuals in my hear