I'm really good at doing that technique where you vibrate your hand and hit the same button super fast. Used to always help people with stuff like the torture sequence in Metal Gear Solid. But I have a feeling it was bad for my hand, because it feels a bit arthritic now. Maybe unrelated, but I doubt it helped so I don't do it as much anymore.
i would use a turbo controller if i had one, but i know a good strategy for mashing anyway so it's whatever til i get arthritis at least
put your thumb on the inner part of your index finger, and the other fingers held out to not disrupt, with either the controller down or held with the other hand, and rapidly tap the button you gotta mash like you're clicking a pen on a desk
Not amazingly good at it but I still can do something about it. My biggest problem is, most controllers, specially brand new, are too tactile. This makes it so that when releasing the finger from the button, I have to lift it up more before pressing again. Sticking to the bottom and to the top like that makes it harder for me. I have a really old SNES gamepad and the buttons are barely tactile, but not mushy and unresponsive. Mashing on those is really easy because I barely have to move my thumb to mash. I wish I could do something on other d-pads to get a similar feel, but they're all stiff as shit. Specially the xbone controller.
I'm decent at it I think.
buttonmashing/pummeling is definitely a /vr/ thing that originated in arcade style gaming, and it requires actual motor skills and endurance skills. It's not like it should be the main mechanic in any game but it's not a bad mechanic if used correctly.
People would often criticize games like bayonetta for the "QTE", but the actual QTE in Bayonetta were far and in between, probably not more than 5 in the whole game. But people mistake pummeling with QTE.
QTE is also from arcade origins too, though it's less about skill and more about just memorization, sometimes it can be argued QTE require good reaction times, but eh.
>But people mistake pummeling with QTE
Nobody does, that's ridiculous. QTEs are annoying garbage because you can't even watch the cutscene in peace. You're instead assaulted with a 1 second window to react that otherwise kills you. They're exclusively known for infesting modern action games.
>Nobody does
Well at least in my experience they do. When I was very into Bayonetta and posted in Ganker threads about it, many idiots were confusing the pummeling calling them QTEs. Could have been trolls but I honestly think it's just ignorant people.
>Nobody does
Well at least in my experience they do. When I was very into Bayonetta and posted in Ganker threads about it, many idiots were confusing the pummeling calling them QTEs. Could have been trolls but I honestly think it's just ignorant people.
QTE: have to press a button once, at a very specific time
Pummel: you are given a visual cue that you can start mashing the button but it doesn't really matter if you do it the exact same second so much as you're actually good at consistently pressing it fast consecutively.
I guess it's good to know where this shit originated from, but still, japs put them in way more drawn sequences, at which point most people assume they're taking a breather to watch a cutscene.
I am awful at videogames but I always refused to use turbo. Strangely I did use cheats to beat games I found too difficult but controllers with turbo and other hardware forms of cheating felt dirty to me
It is cheating though. It's a tool not available to everyone plus no games were developed with turbo in mind. You're a filthy cheater and I bet you use save states and rewinds too.
I only (s)mash the like buttons for the longplays I watch. Does anybody actually play games in this board? Creepy.
I know you are joking but for longplays check World of Longplays. These guys are doing it for decades without a single spoken word on their videos.
Why would I watch a game when every retro game ever made is a click away?
Hc bailey is the real king
World of longplays use save states and tools
>>>/x/
How about checking their website you tard
https://longplays.org/infusions/faq/faq.php?cat_id=1#collapse-faq-item-9
and?
controller with turbo buttons is literally all dendi had
I'm really good at doing that technique where you vibrate your hand and hit the same button super fast. Used to always help people with stuff like the torture sequence in Metal Gear Solid. But I have a feeling it was bad for my hand, because it feels a bit arthritic now. Maybe unrelated, but I doubt it helped so I don't do it as much anymore.
I do that too, i used to be able to do it for longer but now i get tired quickly
I use turbo controllers when available. Although a lot of the games I play have auto-fire built-in.
Games are my property and I cheat every way that's possible.
i would use a turbo controller if i had one, but i know a good strategy for mashing anyway so it's whatever til i get arthritis at least
put your thumb on the inner part of your index finger, and the other fingers held out to not disrupt, with either the controller down or held with the other hand, and rapidly tap the button you gotta mash like you're clicking a pen on a desk
That's a noob strategy. You generally mash like this in dadcore shmups.
Full speed
no, I am a leftie so i suck at mashing
>tried to play Silver Surfer on laggy flat panel with the standard NES controller
i made it like two screens before i game over-ed. lyl.
The only thing I'm good at mashing is potatoes and ya mums box.
Not amazingly good at it but I still can do something about it. My biggest problem is, most controllers, specially brand new, are too tactile. This makes it so that when releasing the finger from the button, I have to lift it up more before pressing again. Sticking to the bottom and to the top like that makes it harder for me. I have a really old SNES gamepad and the buttons are barely tactile, but not mushy and unresponsive. Mashing on those is really easy because I barely have to move my thumb to mash. I wish I could do something on other d-pads to get a similar feel, but they're all stiff as shit. Specially the xbone controller.
I'm decent at it I think.
buttonmashing/pummeling is definitely a /vr/ thing that originated in arcade style gaming, and it requires actual motor skills and endurance skills. It's not like it should be the main mechanic in any game but it's not a bad mechanic if used correctly.
People would often criticize games like bayonetta for the "QTE", but the actual QTE in Bayonetta were far and in between, probably not more than 5 in the whole game. But people mistake pummeling with QTE.
QTE is also from arcade origins too, though it's less about skill and more about just memorization, sometimes it can be argued QTE require good reaction times, but eh.
>But people mistake pummeling with QTE
Nobody does, that's ridiculous. QTEs are annoying garbage because you can't even watch the cutscene in peace. You're instead assaulted with a 1 second window to react that otherwise kills you. They're exclusively known for infesting modern action games.
>Nobody does
Well at least in my experience they do. When I was very into Bayonetta and posted in Ganker threads about it, many idiots were confusing the pummeling calling them QTEs. Could have been trolls but I honestly think it's just ignorant people.
they sort of blend together tbh
QTE: have to press a button once, at a very specific time
Pummel: you are given a visual cue that you can start mashing the button but it doesn't really matter if you do it the exact same second so much as you're actually good at consistently pressing it fast consecutively.
>They're exclusively known for infesting modern action games.
What about Shenmue and Die Hard Arcade?
I guess it's good to know where this shit originated from, but still, japs put them in way more drawn sequences, at which point most people assume they're taking a breather to watch a cutscene.
I am awful at videogames but I always refused to use turbo. Strangely I did use cheats to beat games I found too difficult but controllers with turbo and other hardware forms of cheating felt dirty to me
Turbo is cool, especially during online play and in tournaments.
16Hz is slow with modern technique.
Turbo controls are for the weak
Of course I use turbo controllers
>Yes, I use turbo on the pause button to make shmups easier, how could you tell?
>turbo is cheating
Some of you people need professional help, medication, or both.
It is cheating though. It's a tool not available to everyone plus no games were developed with turbo in mind. You're a filthy cheater and I bet you use save states and rewinds too.
Mental illness.
>responds to me within 1 minute after no comments for 5 hours
>obvious samegayging above
Yea sure buddy I'm the one who is mentally ill
Advanced autism.