Can Bethesda be redeemed, or is Bethesda permanently wounded now?

Can Bethesda be redeemed, or is Bethesda permanently wounded now?

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  1. 3 months ago
    Anonymous

    The new elder scrolls will decide. Starfield can be forgiven, Elder scrolls will not.

    • 3 months ago
      Anonymous

      All they have to do is make Skyrim again with bigger towns and better gameplay. But that might be 2hard for ol Todd...

      • 3 months ago
        Anonymous

        This is the ticket but I'm afraid Microsoft/Bethesda will be too stupid to realize it and will try to vastly change it. When in reality they could just rehash a lot of shit from fallout. Bigger towns, weapon/armor modification system, add the fallout 76 camp building instead of only being able to build a house in predetermined locations, and the most important part... the ability to FISH ANYWHERE. This is all they have to do. They have a decades worth of mods to draw inspiration from to. If TESVI is shit then micro/beth are absolute morons.

      • 3 months ago
        Anonymous

        Skyrim wasn't good enough for me. I want more. An actual RPG would be nice.

    • 3 months ago
      Anonymous

      >The new elder scrolls will decide
      lol can we stop predending it won't just be skyrim with more bugs and a few QOF that mods did better

      • 3 months ago
        Anonymous

        >duh bugs
        you can do better than this eric

        • 3 months ago
          Anonymous

          actual schizo my name is julio

          • 3 months ago
            Anonymous

            your name is moronic homosexual

          • 3 months ago
            Anonymous

            me and you down by the schoolyard

      • 3 months ago
        Anonymous

        Honestly its the story and lore that matters more, bethesda gsmes will always have bugs

      • 3 months ago
        Anonymous

        Anon, if it's Skyrim 2.0 it'll be a miracle modern Beth.

        • 3 months ago
          Anonymous

          >Anon
          that's eric

          • 3 months ago
            Anonymous

            who is eric. he sounds like a tripisraelite

            • 3 months ago
              Anonymous

              yeah he's an oldgay that some have said has tripped before but he samegays so much and apparently he forgets to take his trip off so he just leaves it off all the time now.

    • 3 months ago
      Anonymous

      >Fallout 4 will be forgiven
      >Fallout 76 will be forgiven
      >Starfield will be forgiven
      You're here
      >TES:VI will be forgiven
      >Fallout 5 will be forgiven
      For how much will Bethesda as a developer be forgiven? It seems they never learn but they always get away with it.

      • 3 months ago
        Anonymous

        Fallout 4 was a very successful game. Starfield although being a disappointment had more concurrent players on Steam than all big hitting Sony ports of the past 5 years combined.

        • 3 months ago
          Anonymous

          That's what I am complaining about. morons just indulge in mediocre games just because it is bethesda - even if the games are plummeting quality-wise, they STILL keep buying shit. Bethesda fans are even more cucked than Pokemon gays.

          • 3 months ago
            Anonymous

            the thing is though they aren't actually plummeting in quality. If you liked Bethesda games, Starfield is run of the mill Bethesda slop. If you don't like Bethesda games, they've been making that exact same slop since the 90s. I for one believe Oblivion is the worst game Bethesda ever made, yet somehow there are people who feel nostalgic for it and genuinely think that was Bethesda at their best.

        • 3 months ago
          Anonymous

          What is the disconnect about realizing the difference between sales and quality when it comes to video games? Starfield did sell a lot, but that is irrelevant and it's stupid to see people and media praising what is the ugliest collection of npcs in the worst procedurally-generated sterile art ever made, with more loading screens than a ps1 game.

      • 3 months ago
        Anonymous

        I really think it's going to be different with Starfield. They used to be forgiven for TES and Fallout because those are beloved IPs that people WANT to enjoy. This is a new IP that nobody cares about and is, frankly, a boring mess that makes it hard to care about. The entire Starfield aesthetic is boring and dull. It's not Fallout or TES - there is no vested interest in people to make them want to give it a chance. I really think Starfield is going to be a colossal failure for Bethesda that will be impossible to turn around and it may be a turning point for the studio

        • 3 months ago
          Anonymous

          why would it be such a big deal for them though? Starfield isn't a live service game, they have no committment to turn anything around. What you see is what you get and based on the fact that it was the third highest selling game on Steam last year only behind massive hits like BG3 and Hogwarts Legacy and Bethesda, it was most likely a fairly decent commercial success for them.

          • 3 months ago
            Anonymous

            What this whole thing showed is that Bethesda RPGs really are for a niche audience with built in gatekeeping. Also the younger the audience the harder the gatekeep and filter. There are always exceptions, but that's just what they are: exceptions.

            • 3 months ago
              Anonymous

              >Bethesda RPGs really are for a niche audience
              Not necessarily wrong, but for a game like Starfield, this is very true. Not so much for Skyrim

      • 3 months ago
        Anonymous

        Forgiven for what? Bethesda are what they are. Oblivion and Fallout 3 are arguably their worst games other than FO76. So if you didn't like Bethesda games, you would have hated them long before FO4. And if you liked games like Oblivion and FO3, then there was zero drop in quality over the years, in fact they even improved in terms of gameplay quite a bit.

    • 3 months ago
      Anonymous

      Starfield is what they made when they had a completely blank slate, with nothing to use as a crutch and no legacy mechanics/setting to hold them back.
      It SHOULD be used to demonstrate exactly where Bethesda are now, but I supposed since we both know it won’t be, you are right.

      • 3 months ago
        Anonymous

        There is a pattern with TES, though. Bethesda dumbs down every new release. Magic and enchanting have become comically ineffectual. Combat is basically Minecraft-level combat. I see no reason why TES 6 will not continue that trend.

    • 3 months ago
      Anonymous

      not happening
      look at how bad Fallout got with 4 and 76.
      same shit's gunna happen with TES6.
      They struck gold with Skyrim and because the morons dont keep design documents, dont playtest their own games and keep using the same shitty moronic janky engine then TES6 will be trash

    • 3 months ago
      Anonymous

      It's been nearly 13 years since Skyrim released and everything that has came out since has not been good.
      It's unironically over for Bethesda, Startfield was the last hope.

    • 3 months ago
      Anonymous

      >The new elder scrolls will decide

      Bethesda will live and die based on their first detailed announcement of TES 6. If that announcement includes, "...and TES 6 will be built on our Creation Engine", TES 6 and Bethesda will be dead men walking. Bethesda needs to shift to a new engine, or they will die out.

    • 3 months ago
      Anonymous

      lmao you bethesdasisters are so mindbroken
      >...guys, the next game ok???
      >trust me, the next game for sure!

    • 3 months ago
      Anonymous

      Starfield was the passion project lol and look how that ended up
      What makes anybody think TES6 isn't going to be pure slop

      • 3 months ago
        Anonymous

        Yeah but it's a passion project like Elon musk going to mars so he can become the emperor of mars and declare war on earth.
        Except it's Todd howard going to mars so he can build a shitty base in the middle of a fricking crater and call himself the king of mars.

    • 3 months ago
      Anonymous

      Es6 wouldn’t have sovl, mainly because betheshit fired the composer with Soule as his last name. It’s just generic israeliteslop Inon Zur now.

    • 3 months ago
      Anonymous

      lol you people said the same about fallout 4 and 76 just before he destroyed the franchise.

    • 3 months ago
      Anonymous

      >The new elder scrolls will decide. Starfield can be forgiven, Elder scrolls will not.

  2. 3 months ago
    Anonymous

    New elder scrolls will determine of Microsoft keeps them alive or not

  3. 3 months ago
    Anonymous

    I've given up on them, personally. They can't even make a good video game with infinite money from Microsoft.

  4. 3 months ago
    Anonymous

    no. skyrim egofricked todd and emil despite their bullshit making bethesdas best selling game the weakest in the series. fallout 4 was a disgrace, 76 is pretty good now but they took such a pr hit from it that they will never acknowledge it publicly and starfield proves they have no idea how to recapture their own charm and magic.

    • 3 months ago
      Anonymous

      who the frick is Emil

      • 3 months ago
        Anonymous

        some guy that eric has been obsessing over for like 15 years

      • 3 months ago
        Anonymous

        Main writer since Morrowind. May have been drug fueled fantasy, but that's apparently not an uncommon story amongst fantasy writers a few generations ago. While I would argue Oblivion and Skyrim still have decent writing, Fallout 3 & 4 don't and Starfield is the most uninspired sci-fi story I know to be written. Personally I think he struck gold once and lived on it for TES, but can't write for shit outside of it.

        • 3 months ago
          Anonymous

          Emil wasn't around for Morrowind
          >May have been drug fueled fantasy
          You're thinking of Michael Kirkbride

        • 3 months ago
          Anonymous

          He only started working at Bethesda the same year Morrowind released. He apparently worked on the second expansion in some capacity. He also worked on oblivion but his first major project where he had considerable sway was fallout 3. Considering what is now known about this guy it's no surprise it was shit, along with every other Bethesda game released since then.

    • 3 months ago
      Anonymous

      >fallout 4 was a disgrace, 76 is pretty good

      This is how I know you are an infinite moron.

    • 3 months ago
      Anonymous

      Starfield made me realize just how big of hacks they are. It's biggest problems design wise and where they'd just cobbled together dollar-store versions of things they liked from other series.

      Starfield killed Skyrim. It was never that great, but we all put 100s or 1000s in and enjoyed them.
      I've just suddenly been hit by the
      >oh, frick. Bethesda has always been kinda shit

      • 3 months ago
        Anonymous

        >It was never that great,

        nah, you can't put back in the box the hours that have been put into it. it's one of the most played games ever, and people love it. it is home to many psychologically and important to the lives of literal millions of people.

        you can't take that away from it, you don't get to reductively decide that something wasn't meaningful because you don't care for it.

        a lot of people like you probably never mod anything because you're stuck on consoles, and hence you don't belong in discussions about video game enthusiast topics to begin wtih

        • 3 months ago
          Anonymous

          he's right. starfield destroyed what little bethesda's game had left of their aura

    • 3 months ago
      Anonymous

      >76 is pretty good now
      it took way too fricking long to get there. A total unrepentant fallout fanboy i worked with went from beyond hyped for a fallout MMO to completely despondent that all his progress and valuables were lost for a third time

      • 3 months ago
        Anonymous

        but it did get there. FO4 is ruined by its story and meaningless factions while starfield is totally unredeemable unless there is a complete foundational overhaul.

  5. 3 months ago
    Anonymous

    what does fricking palworld has to do with bethesda you falseflagging balls hurt gay 3 snoys?

    • 3 months ago
      Anonymous

      500 dev team backed by microsofts unlimited budget and bethesdas legacy fails again at creating a compelling story based first person looter shooter while a small team of inexperienced asiatics blow the sales off of starfield and shames nintendo as well.

    • 3 months ago
      Anonymous

      a lot of the shitposting around starfield's relatively low playercount was that it was on gamepass on release
      palworld is as well

      • 3 months ago
        Anonymous

        next these homosexuals will pick even shit like ff14 and do the same
        i am fricking tired of this shitty marketing company shitting Ganker with low quality shit

    • 3 months ago
      Anonymous

      why are you so mad

  6. 3 months ago
    Anonymous

    Bethesda your vitals are... No... No oh no no no no...

  7. 3 months ago
    Anonymous

    People bought Skyrim second, third and even fourth time after the Fallout 76 disaster. People still play and spend real money in Fallout 76 itself.
    People bought Starfield and are being excited for TESVI.
    Bethesda can do whatever they want at this point. The goys will be goys.

    • 3 months ago
      Anonymous

      76 is a fun game at its foundation. its been fixed to the point were it is enjoyable. starfield has no foundation. it feels like 5 different prototypes were merged together with no focus or cohesion between any of the systems. it is rotten to the core.

  8. 3 months ago
    Anonymous

    If you asked the question now, I think most people would say that they have no faith in Bethesda to develop a good TES 6, and they would say that their expectations are extremely low. Most people would say that the Bethesda formula is very stale, the gameplay is overly simplistic, and the Gamebryo engine is very archaic, severely limited, and feels like it belongs in the 1990's and not in the 2020's.

    But Bethesda doesn't care about those players. Bethesda knows exactly who it designs its games for. Bethesda designs their games exclusively for the most casual, low-IQ, and low-skilled players. Bethesda wants to capture the players transitioning from Nintendo to the PC or Xbox. When you come to the PC or Xbox directly from playing Mario Kart and Splatoon, yes, a Bethesda game is going to seem like the greatest game ever. That is the niche that Bethesda endeavors to fill.

    • 3 months ago
      Anonymous

      >duh engine
      try harder eric

      • 3 months ago
        Anonymous

        >duh denial
        How is the engine not an enormous reason why people are so turned off by Bethesda games?

        • 3 months ago
          Anonymous

          >duh engine
          try harder eric

          • 3 months ago
            Anonymous

            >avoids a direction question

            Thy name is bethdrone

            • 3 months ago
              Anonymous

              Cry more eric you pathetic homosexual

          • 3 months ago
            Anonymous

            >duh engine

            Let's play Starfaild

            We are in a Starfaild spaceship in space. Let's "fly" to that planet.
            >*cut scene to hide the loading screen*
            We are in orbit around the planet. No point in exploring the planet because there's only one repeating city on the planet?! Fine.
            >*cut scene to hide the loading screen*
            Well, the game landed the ship for us. Let's get out of the ship.
            >*loading screen*
            Okay, let's click the ladder to leave the ship.
            >*loading screen*
            Well, let's walk around the city. Oh, here's a building. Let's go in.
            >*loading screen*
            Let's go up to floor two. No stairs? Here's an elevator. Let's go in.
            >*cut scene to hide the loading screen*
            On floor two now. Nothing to see here. Let's leave this building. Back in the elevator.
            >*cut scene to hide the loading screen*
            On floor one now. Let's click the door to leave.
            >*loading screen*
            Maybe there is something to do somewhere else. Hey, here's a train. Let's get in.
            >*cut scene to hide the loading screen*
            Okay. Another area of the city. More buildings to click to go in. Nah, let's leave this planet. Back to the train.
            >*cut scene to hide the loading screen*
            Let's walk to our ship. Click the ladder again to enter the ship.
            >*loading screen*
            Let's go to the wienerpit. Click the chair.
            >*animation to hide the loading screen*
            Let's ascend.
            >*cut scene to hide the loading screen*
            Let's go to another planet.
            >*cut scene to hide the loading screen*
            So, fast travel is the only way to travel in this game? There is no driving or any actual flying, landing, or ascending? There are world cell loading all over the place? Frick this, Bethesda.
            *rage*
            *clicks settings*
            *clicks exit to main menu*
            >are you sure?
            *clicks yes*
            >loading
            >main menu
            >click any button to continue
            *clicks button*
            *clicks settings*
            *clicks exit game*
            >are you sure?
            *clicks yes*
            >loading
            *crash to desktop*
            *uninstall.exe*

            • 3 months ago
              Anonymous

              wow eric how creative, a 6 month old copypasta

        • 3 months ago
          Anonymous

          Checked, but I don't understand your point. The game engine used for Starfield, NetImmerse, has Just Worked since Morrowind. I don't see a problem with using a C/C++ DirectX engine from 1997 to build the latest in space or fantasy games so long as you don't intend to add any functional ladders into the game, or reasonably not-unattractive NPCs, or impactful physics. The engine is really a non-issue. See, the actual problem bethesda has, the reason why their games are bad is uh........ Well, it's not their incredible technical debt, okay?????!

          • 3 months ago
            Anonymous

            It isn't their engine. Skyrim and Oblivion are still enjoyable over a decade and two decades later. That argument comes from a fundamental misunderstanding of why the games have gotten bad.
            Other than the PS3 memory leak with Skyrim, I don't think I've ever heard an honest to God hatred for the bugs in the engine.
            It's the story, and mechanics, that have gotten lazier and lazier. Critical thinking skills are becoming less common, but if you think with your own brain instead of the usual shit that's regurgitated you might realize that the engine they use is why their games last for years after their time is over. Say what you want, but Skyrim (which is objectively worse than Oblivion) is a money maker for a reason.

            • 3 months ago
              Anonymous

              So, you are okay with it being 2024 and still not being able to open a door and walk directly into a house? You are okay with having to see a loading screen just to enter a simple house?

              It's the loading screens that are everywhere for everything in Bethesda games that makes even their newest game feel like a very old and clunky game.

              • 3 months ago
                Anonymous

                that's not even true though eric

              • 3 months ago
                Anonymous

                A loading screen to enter an interior? Yes, that's fine. I rock an SSD and it takes less than a second to load an interior and it guarantees less Fps problems and higher functionality in the AI. I've yet to find a game that uses Unreal Engine that does AI as well as older Bethesda titles. Radiant AI was ground breaking when Oblivion came out, and it still isn't used often. Normally games just generate random NPCs (Such as fricking Starfield.)
                It isn't an issue for entering houses, It has never once bothered me in the last twenty five years and it doesn't bother me now.
                Now, I do expect a large open world, something Starfield lacked. But again, you can look at past titles and tell me they're bad and I'll tell you you're a liar. Just look at where they changed things and you'll see the same shit I'm telling you.
                They went bad the second they fell into what everyone else did. Just generating a bunch of bullshit AI to make places feel more populated. If they go back to that, to the old ways, they'll be fine.
                But no, the engine isn't and has never been an issue. Loading interiors is a thing even with Unreal Engine. I prefer the engine that is much easier to mod than one that's only good for asset switches.

          • 3 months ago
            Anonymous

            >so long as you don't intend to add any functional ladders into the game
            Starfield has functional ladders

            • 3 months ago
              Anonymous

              >functional ladders
              Ok that's highly up for debate, also most openworld games just let you rockclimb to scale mountains, we all know what mountain scaling looks like in a bethesda game.

              • 3 months ago
                Anonymous

                What the frick are you talking about? Nothing is up for debate, there are fully functioning ladders in Starfield that you interact with, your character gets on, you press up/down to climb up/down in real time like any other game that has ladders. What exactly do you consider to be functional?

              • 3 months ago
                Anonymous

                >ship has 3 floors, I'm on the 2nd floor
                >go to ladder which goes up and down
                >press the button to "attach to the ladder"
                >my guy falls in the hole
                >now I'm on the bottom floor
                >climb 2 floors
                Again, highly up for debate depending on if you like putting up with bullshit for no fricking reason.
                Also
                >behind ladder
                >press the attach to ladder button
                >nothing
                >have to swing around and press it
                >my guy can't do that on his own
                I'm also going to point out how most shooters don't require you to "ATTACH TO LADDER" you can just walk into it and move up or down, I don't need a simulated ladder in space experience every time and I don't need to stare at my third person ass in a cramped corridor either, and the first thing everybody does when they build a custom ship is remove all the ladders because they are garbage.
                So AGAIN, it depends what you consider "functional ladders"

              • 3 months ago
                Anonymous

                Ladders are a microcosm for all this moronation
                Bethesda used to constantly get memed on for "not having real ladders", because ladders in their games would just teleport you. I guess the memes wore them down because they added real ladders in Starfield. Of course no one actually wants to slowly climb a ladder so everyone bypasses them with jetpacks. The work of implementing them was a total waste and the game would have been better with their old style of teleporting ladders.
                Basically no one knows what the frick they are talking about and only wants to complain. I think they've generally learned not to listen to armchair devs by now but who knows.

              • 3 months ago
                Anonymous

                They could have just added half-life ladders
                >walks into ladder
                >slides up
                It fricking WORKS stop wasting my time bethesda this game is a ladder simulator first and everything else second.

              • 3 months ago
                Anonymous

                While I don't disagree with the sliding up being far more efficient, the issue is they made a game which is meant to be an immersive RPG, so if they went that route it would be totally out of place and people would b***h about that instead.

    • 3 months ago
      Anonymous

      The engine is fine, this argument has always pissed me off because otherwise we get shitty model swaps instead of full scale mods.
      Their issue is, and has been post Oblivion/New Vegas, story telling. They went from radiant quests that are actually entertaining, usually with some level of reverence to classic stories, to 'Hey, kill this bandit. Thanks.'
      I was happy to see them actually use your skills for speech checks in 76 and Starfield, and Starfield did make more enjoyable side stories than Skyrim... But empty space in between really fricked it more than anything. I could enjoy the quests while they lasted, but then it's just... Planet to planet, loading screen to loading screen. ES6 has a better than fair chance at being good if they keep it open world and actually put the fricking effort back into giving life to all the NPCs like they did pre Fallout 4.
      I don't need a ten thousand walking NPCs, I need a few hundred NPCs with a schedule.

      • 3 months ago
        Anonymous

        >The engine is fine, this argument has always pissed me off
        it's not an argument, it's nonsense that eric spams for attention. Eric couldn't find his way out of a cardboard box but tries to lecture Ganker on game design every day

  9. 3 months ago
    Anonymous

    Todd will come out onto the stage "We have learned from our mistakes with Starfield", rolls the trailer and everybody alive cums and gets hyped for the next TES, business as usual

  10. 3 months ago
    Anonymous

    People will forgive Bethesda because they're morons. TESVI hype is inevitable. The disappointment after release is inevitable too.

  11. 3 months ago
    Anonymous

    Don't care still playing

  12. 3 months ago
    saucy

    It was their first new IP in over twenty years, they'll probably never recover fully.

  13. 3 months ago
    Anonymous

    >now
    When have they ever made a game worth playing?
    >elder scrolls
    garbage
    >fallout
    shit
    >starfield
    turbo shit
    When will you learn?

  14. 3 months ago
    Anonymous

    What Starfailed does not have --

    no flying or driving
    no bosses
    no memorable environments
    no memorable characters
    no interesting companions
    no memorable missions
    no epic weapons and armor
    no secret or hidden locations
    no combat mechanics
    no role playing in this so-called rpg
    no character builds

    What Starfailed has tons of --

    loading screens

    There are loading screens everywhere, for everything. Want to enter a building? Press E on the door -- loading screen. Want to go to the second floor? Press E on the elevator button -- loading screen. Want to go to another part of the city. Press E on the train -- loading screen. Want to go in your ship? Press E on the ladder -- loading screen. Want to enter the wienerpit? Press E on the chair -- cut scene to hide the loading screen. Want to take off from the surface? That's right -- loading screen. Want to fly to that planet? You guessed it -- loading screen. Want to land? You know it -- loading screen.

    Like all Bethesda Game Studios games, Starfailed is as wide as an ocean but shallow as a puddle by design, designed exclusively for the most casual of casual gamer, ie - the player with very little skill, low attention span, no capacity for abstract thought, no patience for complexity, and very low IQ. BGS knows exactly who their target audience is, that is exactly who they design their games for, and they have increasingly dumbed down their games with every new release in the hopes of expanding that target audience. So far, it's worked. There really is a lot of low-skilled, low-IQ casuals in the world.

    • 3 months ago
      Anonymous

      actually, the game has two memorable quests, and one gun that i think is Pretty Good.

    • 3 months ago
      Anonymous

      wow eric how creative, 6 month old copypasta spam

  15. 3 months ago
    Anonymous

    This entire thread reeks of trooncord and marketing company anti shill

    • 3 months ago
      Anonymous

      >company anti shill
      So it's a good thing

  16. 3 months ago
    Anonymous

    Microsoft
    Not even once

  17. 3 months ago
    Anonymous

    Starfield is like a 2000 game with a 2005 game engine and 2015 graphics. Procedural generation? That's bad enough, but then they combine that with an archaic and severely limited game engine that requires loading screens everywhere, for everything. That's bad enough, but then they combine that with comically shallow combat mechanics, no character builds, no glorious locations, no epic weapons and armor, no boss fights, no memorable characters, no memorable quests, no interesting companions, and nothing that comes across as the soul of the artist touching the soul of the player. Nothing. None of that. It's as though the entire game was made by robots. The whole thing feels disjointed and directionless. It feels like it was made by twenty studios that had no idea what they were supposed to be doing nor what the other studios were supposed to be doing.

    The end result is a game that has truly redefined what it means to be soulless.

    • 3 months ago
      Anonymous

      wow eric 6 month old copypasta spam, really creative

  18. 3 months ago
    Anonymous

    I read that Bethesda fixed the faces of NPCs in starfield, anyone have any comparison images?

  19. 3 months ago
    Anonymous

    I think they're cooked to be honest.

    TES6 will be the real deciding factor for people, but their last 2 projects have been very unremarkable and that's a sign of greater underpying issues.

  20. 3 months ago
    Anonymous

    Most SF threads are started by some weird troony discord.
    They're mad that Bethesda fired a troony like 3 years ago.

  21. 3 months ago
    Anonymous

    >Bethesda permanently
    They made so much bank from Skyrim so I doubt it. I was disappointed with FO4 so that was the last time I gave Todd money. I know Jeremy Soule is cancelled so I don't care what Bethesda does in the future, I don't think I will ever buy their games again. They do however have mentally ill fanboys so maybe those would keep them afloat.

  22. 3 months ago
    Anonymous

    >you guys, stop hating
    >here have this patch
    >
    >wait, no patch yet
    >
    >wait for it
    >
    >okay, here's the patch
    >see, we support our game, you guys
    >
    >doesn't change that there is still only 20 'dungeon templates' to 'explore', many of which are caves with no enemies.
    >doesn't change that every enemy is either 'run at player and melee attack' or 'hitscan gun ranged enemy'.
    >doesn't change that every planet is just a randomly filled out template.
    >doesn't change that outpost gameplay is useless when the player can just buy the few rare resources they need from vendors.
    >doesn't change that ship combat always starts instantly after a load screen, or after a forced dialogue (also after a load screen).
    >doesn't change that ship combat is just a numbers game, all player ships will eventually just be invincible with enough money pumped into them.
    >doesn't change that the only money sink is ship building.
    >doesn't change that 90% of perks are convenience perks, that make gameplay trivial.
    >doesn't change that there is only 3 'laser' type guns in the game, and another 3 'gamma' vs the 20+ generic hitscan ballistic guns.
    >doesn't change that all guns follow a tier progression, and interesting guns found early will eventually be unusable even with maxed out crafting.

    Bethesda mocks us

  23. 3 months ago
    Anonymous

    Gotta be honest I'm even bored of making fun of Starfield. Bethesda can't even make interesting worlds without some pre established setting like Fallout or Elder scrolls and their games are out dated

  24. 3 months ago
    Anonymous

    >loading
    The Bethesda formula is stale but that's not the biggest problem. Bethesda never had good graphic design. Their games always looked five years old upon release, and their combat was among the most shallow and simplistic combat in any video game. We all know that already, so that isn't the biggest problem. But the writing and quest design were good enough, so we accepted the usual Bethesda warts.

    >loading
    But there is one wart that has remained throughout all of the Bethesda games, and it has aged so poorly when you consider the contemporary games Bethesda games compete against. Modern players are used to modern game engines. Even in a game that is nine years old like Witcher 3, you could travel to an enormous region, explore the entire region, go in houses, enter caves and dungeons, and never see a single loading screen until you chose to travel to another enormous region.

    >loading
    But with Bethesda games, you press E on the house's door, the door opens ever so slightly and -- loading screen -- and then you magically appear inside the house. With Starfailed, the loading screens are so much more obvious as fast travel is the only way to travel. There are no horses or vehicles. You walk around a few buildings, press E to enter the train -- loading screen.

    >loading
    We might have been able to overlook all of the loading screens that are just everywhere if Starfailed's writing and quest design was good but it isn't good at all. So therefore, the loading screens obliterate any sense of immersion and make the game feel really, really old and janky.

    • 3 months ago
      Anonymous

      You know somebody is mentally ill when they have gigabytes of saved shitposts and memes they made to spam

      • 3 months ago
        Anonymous

        >he knows the posts are copy-pasta
        >whining that the copy-pasta poster is mentally ill

        Oh, the irony

        Step 1: Emerge from the basement
        Step 2: Go outside and touch grass

        • 3 months ago
          Anonymous

          >>he knows the posts are copy-pasta
          Yeah? eric's been spamming them non stop for 6 months? you realize every starfield/bethesda thread for six months has been made by one person with the vocabulary of a 12 year old, right? Pretty easy thing to pick up on

          • 3 months ago
            Anonymous

            >been spamming them non stop for 6 months

            and how do you know that?

            >when you stare into the abyss long enough, the abyss stares back at you

            You need to quit Ganker for a while, my oddly obsessed friend.

            • 3 months ago
              Anonymous

              >how do you know that
              because eric, even though you change all your image hashes I can still look up all your memeword spam since your vocabulary is so limited

              everything you post is stale and old, failed memes from 6 months ago, including that Black personwoman

              • 3 months ago
                Anonymous

                >you change all your image hashes

                Get up off your chair and sniff the seat. You've been farting into the same cushion for months. Time to use your legs, fatty.

              • 3 months ago
                Anonymous

                Are you okay eric? Are you seriously trying to pretend you haven't been solo spamming anti-bethesda threads for 6 months and talking to yourself to bump them?

      • 3 months ago
        Anonymous

        Holy fricking newbie, GTFO

  25. 3 months ago
    Anonymous

    >Bethesda
    Bethesda was shit from the start. Nothing that can be done about it. let them die.

  26. 3 months ago
    Anonymous

    >Can Bethesda be redeemed

    Zenimax has to come to the realization that Todd (and Emil, et. al.) have run their course and are no longer creative forces in the industry. Zenimax has to come to the realization that it is time for a major housecleaning at Bethesda. It is time to move on from Todd, etc. New minds with vigorous enthusiasms and new direction with fresh ideas is what is desperately needed at Bethesda.

    • 3 months ago
      Anonymous

      >Zenimax has to come to the realization that Todd (and Emil, et. al.) have run their course and are no longer creative forces in the industry.

      What is funny is that Todd thought Starfield was going to be a game that is played for 15 years, when in fact it has died four months after release.

  27. 3 months ago
    Anonymous

    They'll go the Blizzard route and be more brain damaged first.

  28. 3 months ago
    Anonymous

    >2011
    >Have to put a loading screen to enter an incredibly small shop
    >2023
    >Have to put a loading screen to enter an incredibly small shop
    This is NOT okay

  29. 3 months ago
    Anonymous

    >ayo
    >don't mind us
    >we just practicing for TES6: Muh Kangs of Hammerfell

    TES 6 is going to be an abject disaster, and we all know it.

  30. 3 months ago
    Anonymous

    Whad did the manlet except? How delusional is this guy

  31. 3 months ago
    Anonymous

    lol no, next elder scrolls is located in africa.
    on the same engine.

    might as well throw in the towel.

  32. 3 months ago
    Anonymous

    This https://www.youtube.com/watch?v=kjyeCdd-dl8 now legendary video murdered Bethesda. It made it easy and cool and reasonable to hate Bethesda and shit on them.

    • 3 months ago
      Anonymous

      >dedicating an entire video to the errors of bethesda and then pinning a comment saying "Won't lie, I'm probably still gonna preorder Starfield."
      I hope this idiot feels very stupid now. But he probably won't. This confirms a suspicion I've had about a lot of gamers, they KNOW it's slop, they will even call it slop, but they will even then still continue to buy it.

  33. 3 months ago
    Anonymous

    Bethesda has been shit since Skyrim but since it was for the most people "babbys first RPG" it had good sales. But it was as shallow as starfield.

    You people are just young to remember. Back in my day we knew what RPG stands for

    • 3 months ago
      Anonymous

      Frick off Morrowgay

      • 3 months ago
        Anonymous

        At least in morrowind I got a decent world and atmosphere. A place that I will never see in real life. Meanwhile:

        >Oblivion
        >hurrrr medieval europe
        >Skyrim
        >durrrr vikings

        >BuT iT hAs BeTtEr CoMbAt

        it's all floaty shit and we all still play stealth archers cause its the only thing that actually feels decent to play and not just swing air with no impact

        • 3 months ago
          Anonymous

          reminder that eric larps as a morrowind supremacist to bump his bethesda threads shitting on bethesda

          • 3 months ago
            Anonymous

            >morrowind supremacist

            name one thing better in later games that isnt graphics or UI (that got worse)

            • 3 months ago
              Anonymous

              if you hate the engine so much eric why do you defend morrowind? You realize it uses the same engine right

            • 3 months ago
              Anonymous

              every single NPC isn't a fricking copypaste dictionary that can't even switch cells

              • 3 months ago
                Anonymous

                Oh so voice acting is better wow. Damn that's pretty crucial in a video game. Is that even a relevant argument today that we have AI to do a voiceover?

        • 3 months ago
          Anonymous

          >You Don’t even get to fight Molag Bal in Oblivion, just stand around while the emperor does it

          • 3 months ago
            Anonymous

            Don't forget!

            >best lore and events happens OUTSIDE the game

            Frick Bethesda

  34. 3 months ago
    Anonymous

    Is the Microsoft Curse real?
    >Buy third party AAA studio that puts out average-good games
    >After buyout they only put out garbage

    • 3 months ago
      Anonymous

      Bethesda didn't need Microsoft's help to make Starfield shit, the result would've been the same regardless.

  35. 3 months ago
    Anonymous

    Fallout 76 was a bad game, Starfield was even worse, Bethesda's reputation has tanked

  36. 3 months ago
    Anonymous

    >Beth games have been progressively getting worse since Oblivion
    >Certainly, that means ES6 will be good!

  37. 3 months ago
    Anonymous

    its me, eric.

  38. 3 months ago
    Anonymous

    i think it permanently wounded them to be honest. to see them go far backwards is not what i anticipated and i think the issue is outright that the company is not all white men and a few white women anymore. just gonna say it outright

    "diversity" people are not the type of people who would ever have become game devs without jobs being made specifically for them

  39. 3 months ago
    Anonymous

    >played morrowind
    >bunch of confusing shit, no instructions, someshit about chim, spent 49 hours killing people for the assassins guild because otherwise the guards rape me, completely miss the main story
    >I am clearly too stupid to play this

    >oblivion comes out
    >patrick stewart: save the world
    >ok jean luc I will do it
    >have fun, get invested in the stories and lives of these people, oblivion gates suck dick, assassin guild is really cool
    >I can play this

    >skyrim comes out
    >simplified, but fun,
    >bulli skyrim players because I am oblivion smart man
    >assassin guild kinda stupid always arguing, thief guild really shit never steal anything, but make friends with dragon and jarl, get own house, become a happy man with a simple life in the forest married to vampire girl

    >fo4 comes out
    >wow this game is really simple
    >preston always yelling at me, frick off preston
    >everyone is mean to me
    >only 2 town
    >like 3 side quests but one of them has robot pirates
    >main story is elaborate and has decisions and factions, neat
    >build some shitty shacks, I miss my vampire wife

    >starfield
    >do a quest, it gives almost no xp, no reward
    >stop doing side quests
    >main story; go talk to people, go to temple, repeat
    >skyrim temples had more detail and they were a straight line from entrance to exit
    >build ship, this doesn't affect gameplay
    >build base, this doesn't affect gameplay
    >waste all my skill points building base
    >the woman that keeps following me is old, I miss my vampire wife
    >at least they finally fixed the physics
    I dont even know if this one is a game or just a bunch of mechanics stuck together from the last 4 games

    • 3 months ago
      Anonymous

      >I dont even know if this one is a game or just a bunch of mechanics stuck together from the last 4 games
      it's a bunch of mechanics. They tried to glue them together, but they didn't hold the puzzle pieces together long enough after applying the glue, so it fell apart.

  40. 3 months ago
    Anonymous

    >Already hitting >8 million players
    What's the cope at Bethesda Studios?

    • 3 months ago
      Anonymous

      "our players are choosing not to play the game while actually playing the game in their heads, they have transcended the need for executables"

  41. 3 months ago
    Anonymous

    Bethesda is fine. No one is even competing with them. Very few studios know how to make open world games that aren't in the sterile theme park Ubisoft template. Even with all of Starfield's issues (which are real), I can't name a single dev who would have done it better.

    • 3 months ago
      Anonymous

      There probably are multiple big studios who would have done a good job but most are likely scard to put in so many resources in a game like that

    • 3 months ago
      Anonymous

      >No one is even competing with them.

      That's because they are so far back in everything. You're telling me that open world games have not already surpassed bethesda 100 times over?

      • 3 months ago
        Anonymous

        Yep. Skyrim made a frickton of money and yet no one even tried to imitate it, or if they did, they failed. Games like witcher 3 did well, but they aren't in the same genre as Skyrim at all. Most open world games are much more locked down with few persistent or free form elements.

        • 3 months ago
          Anonymous

          >yet no one even tried to imitate it,
          What, skyrim literally forced every dev in the industry to delete their game and start making open world trash, it's even infected pokemon recently.

        • 3 months ago
          Anonymous

          >yet no one even tried to imitate it

          brew every single open world game is basically it what the hell are you talking about?

        • 3 months ago
          Anonymous

          >every ubisoft game made in the last decade
          >every rpg made in the last decade
          >98% of indie games made in the last decade (100% if not counting rougelikes)
          You can't piss in a video game store and not hit an open world game, all thanks to skyrim

          I remember playing the new armored core and thinking to myself "wow, this game isn't open world, how refreshing"
          Frick skyrim for ruining video games.

          • 3 months ago
            Anonymous

            Are you actually pretending those Ubisoft slop games are competing with Skyrim? They might have tried, but they failed, and in fact, I'd argue they didn't even understand what made Skyrim work. Slapping question marks all over a map and climbing a tower to unlock them is not it.
            None of those games capture the exploration, the dungeons, the interactivity, the sense of place and persistence that Skyrim had. They had 12 years and even in all that time they failed to catch up.
            At best, they could beat it on one specific thing and fail to even attempt the others. Some morons like

            Better rpg: bauldr's gate
            Better openworld: totk
            Better gameplay: palworld

            Lets be real, everyone could do better, it's just a very polished turd.
            And don't ever say "bethesda will be fine" that's a death flag, I said the same thing when EA bought westwood because RA2 and C&C3 were still good, but RA3 and C&C4 were so trash they murdered that franchise, and if TES6 isn't good that's the last TES game you're ever going to get.

            think that's a win but don't realize how significant it was that Skyrim had the entire package.

            • 3 months ago
              Anonymous

              They do everything exactly as good if not better than skyrim, they're only shit because skyrim did it first and it's fundementally the same game over and over and over which simply isn't fun, like starfield.

            • 3 months ago
              Anonymous

              >Skyrim had the entire package.

      • 3 months ago
        Anonymous

        Yes. No other open world game dev puts the same emphasis on immersion, atmosphere, interactivity with nearly every item, and NPCs with daily routines as bethesda. Notice how I never mentioned combat, story, or rpg mechanics. People play Bethesda games for basically the same reason they play Animal Crossing, or The Sims. They mainly want a life sim, not an rpg. Which is why Skyrim sold so well, and why Starfield is getting poor reviews. It's hard to get emotionally invested and immersed in a game with procedurally generated content.

    • 3 months ago
      Anonymous

      Better rpg: bauldr's gate
      Better openworld: totk
      Better gameplay: palworld

      Lets be real, everyone could do better, it's just a very polished turd.
      And don't ever say "bethesda will be fine" that's a death flag, I said the same thing when EA bought westwood because RA2 and C&C3 were still good, but RA3 and C&C4 were so trash they murdered that franchise, and if TES6 isn't good that's the last TES game you're ever going to get.

  42. 3 months ago
    Anonymous

    only thing I strongly dislike about star field is the return to massive procedural generation instead of packed maps with content. don't care about redeemed shmeedeemed, as long as TES 6 is good. same is for everyone btw, they will play a game they like and that's it.

  43. 3 months ago
    Anonymous

    Free market has spoken. Bethesda is irrelevant now. These AAA giants are getting old and worthless. Indie studios will prop up

  44. 3 months ago
    Anonymous

    steam drones got shit tier hardware and cant run starfield

    • 3 months ago
      Anonymous

      stop waving around your dick in a nuke fight, starfield is trash, it's also not popular on steam because it's a shitty f2p gamepass game

    • 3 months ago
      Anonymous

      The frick are you talking about? My bro runs Starfield on a pc he built in 2017 (i7-7700 with a GTX 1070) and it runs just fine. Makes no difference. Starfield is such a crappy game. Whether or not it runs well is irrelevant.

      • 3 months ago
        Anonymous

        >My bro runs Starfield on a pc he built in 2017
        Most steam users got 2010 hardware

  45. 3 months ago
    Anonymous

    >have unlimited microsoft money
    >pajeet army workforce
    >got an idea for a grand space adventure
    >create bland boring slop

    >bunch of japs in a garage
    >make a fun game on shoestring budget
    >sell millions, earn love and respect

  46. 3 months ago
    Seanonymous

    I started having doubts at Skyrim, but Skyrim was still good. Fallout 4 made me a cynic. After 76 I now have a bad opinion about their studio and would only consider looking into one of their games if word of mouth was going hype, and even then I might pass.

  47. 3 months ago
    Anonymous

    Starfield is completely devoid of soul. There is no game with less soul than Starfield. It's as if Starfield was made by twenty different development studios who were unaware that other studios were working on the same project, who were given no artistic direction, whose work was submitted in parts via online, and whose parts were assembled into the final product by robots who wrote a procedural generation algorithm to hold all the parts together.

    Maybe next time Bethesda won't outsource all the work to Chinese and Indian dev studios.

    • 3 months ago
      Anonymous

      >rakshit

      sounds about right

  48. 3 months ago
    Anonymous

    >Snoytroons still trying to drive a wedge between StarGODs and PalBros

    Neither are ever coming to the Snoystation

    • 3 months ago
      Anonymous

      >povertygay mentality
      >needs to ask mommy for allowance

      Get a job, gayit. I own a PS5, an Xbox X, and a pc (i7-12700k, RTX 3080). Most people own more than one platform, anon. A wedge? Honestly, no PS5 owner cares about Starfield. What makes you think anyone gets butthurt that they can't play a crappy game? Your logic is deeply flawed and says more about you than it does about reality.

  49. 3 months ago
    Anonymous

    I'm playing now, some aspects are really enjoyable, like classic Bethesda slop but in a good way. It just feels kind of lazy in other ways. For example, I install a tracker on a tower to hunt a bandit, go back, tell the bounty hunter it's done. Exit speech, re-enter and ask if they caught the bandit and she tells me "we got them right after you left". Like can you not put a fricking delay on that line of dialogue appearing? Reeks of pajeet

    • 3 months ago
      Anonymous

      Yeah Starfield is definitely a mixed bag, but I liked it overall. The lack of time-based triggers is an age-old Bethesda issue. I remember KCD actually timing things, which was neat but also made me frick up some quests by taking too long, which makes the game kind of stressful when you realize it's happening.
      I don't get all the noise and hate over Starfield, it feels a lot like their other games. They aren't as amazing as their best get credit for, but also not as bad as the tantrums imply. My main gripes with Starfield were the main quest, temples and copied POIs. But it did a lot of things well too.

  50. 3 months ago
    Anonymous

    TES6 has always been Bethesda's golden ticket. It doesn't matter how deep in the hole they get, all they need to do is release TES6 and they will make money. My fear is, that they've shit the bed so many times being experimental that they'll default to what worked with skyrim and not even try improve.

  51. 3 months ago
    Anonymous

    You just get the feeling that Bethesda has settled on procedural generation and using Chinese and Indian studios to do the bulk of the work. There can be no hope for TES 6. It will be the most shallow, the most dumbed down, and the most soulless game in Bethesda's history. There can be no doubt of that.

  52. 3 months ago
    Anonymous

    How the mighty has fallen. This is a victory for based gamers like myself.

    Ubisoft is next.

    • 3 months ago
      Anonymous

      looks like a win for starfield actually

      • 3 months ago
        Anonymous

        I don't know looks like a win for starfield

        #Winning!

        • 3 months ago
          Anonymous

          yes starfield is actually winning

    • 3 months ago
      Anonymous

      I hope microsoft buys ubisoft next, we need to purge the entire industry of this shit game development tangent, sure we lose some good studios along the way like arkane but their top devs should have abandoned those sinking ships long ago.

  53. 3 months ago
    Anonymous

    It's been a slow, steady decline since Fallout 4. Prior to Starfield, there was still some goodwill left and I think fans were willing to give them the benefit of the doubt. They devs completely pissed that away though with their toddler rants against valid criticisms of the game. At least Cyberpunk's devs admitted they fricked up and finally (albeit three years later) turned the game into something that would have been considered decent if it had launched that way. Bethesda has been making their "rpgs" gradually more and more watered down and casual. They stubbornly refuse to bail on their engine that they keep slapping shiny coats of paint on in the hopes that people will be distracted from the fact that it's a fossil in the industry. It's like the success of Skyrim doomed the company. I honestly think after that game's success they thought they could do no wrong and complacency set in. They're now at two flops in a row (I don't consider FO4 a great game but I also don't consider it a failure like FO76 and Starfield). TESVI is basically the last chance they have, otherwise they'll never recover and Bethesda will be one of those companies homosexual vloggers do two hour retrospectives on a decade from now.

    • 3 months ago
      Anonymous

      I don't know looks like a win for starfield

      • 3 months ago
        Anonymous

        If Starfield "wins", it'll be because it finally woke Todd up and convinced him to stop huffing his own farts and start making good games again. The last decade's phenomena of the "celebrity game developer" has been such fricking cancer for the industry. Nobody used to care about who these homosexuals were but now gaming media treats them like they're Quentin Tarantino or something. I can easily see how a social outcast turbo nerd could buy into their own press that they can do no wrong and that everything they touch is bona fide genius-level work.

        • 3 months ago
          Anonymous

          seems like starfield is winning to me

  54. 3 months ago
    Anonymous

    i don't want TES6 anymore lmao. TESO fricked with the franchise as it is, i don't want more of that to happen in a mainline game. and bethesda WILL frick it up, that's a given. even microsoft tier funding can't undo what appears to be utter disinterest in the making of their own games.

    • 3 months ago
      Anonymous

      I'm hyped

  55. 3 months ago
    Anonymous
  56. 3 months ago
    Anonymous

    morons say Bethesda will end up being NUBlizzard, but the fact is - Bethesda became NUBlizzard earlier than Blizzard themselves
    The last actually good game they made was Morrowwind back in 2004(?), Skyrim was not bad, at it was 2011, the last time they ever produced anything good.
    They are complete shit for more than 10 years, 20 years if to think it through
    Its OVER
    Long time was

    • 3 months ago
      Anonymous

      I don't know, I'm hyped

      • 3 months ago
        Anonymous

        people still love slop blizzard are making so it means nothing

  57. 3 months ago
    Anonymous

    [source]>Game is subtitled Sentinel and will take place just in Hammerfell (sorry highrock bruvs lol)
    >No end of the world threat, rather plot follows a series of political intrigues
    >I don't know anything about the gameplay or how it looks
    >Bethesda is preparing a massive ad campaign, you're going to be hearing a lot about the game years before it comes out
    >The part I'm most directly involved in; They're publishing a new pocket guide to the empire that covers changes in every province in the 80 years since skyrim
    >Plan is to release one page at a time on twitter over a long period, and the collectors edition of the game comes with a physical copy
    >Skyrim civil war never really ends, entire province has now balkanized
    >Byproduct of this is a resurgence of Atmoran totem worship, as well as open daedra worship, most notably Hircine
    >Nords fleeing the conflict basically invade neighboring provinces as bandits/pirates
    >Large sections of northern High Rock have been completely taken over by Nords
    >In Hammerfell the influx of Nords was more peaceful, an established population in Dragonstar eager to welcome their kinsmen, causing a shift in the power balance of the city
    >Fate of the Dragonborn is less certain, said to have disappeared along with the Isle of Solstheim, some claim he was just a superstition that came about in the confusion of the war and dragons, others that he was actually several individuals who's feats became attributed to a mythical Dragonborn[/source]

    • 3 months ago
      Anonymous

      moronic larp contradictory to what we already know. Do better.

    • 3 months ago
      Anonymous

      dear jesus hammerfell is just going to be plantation building simulator isn't it...

  58. 3 months ago
    Anonymous

    If they do anything with ES like the NPCs and art of starfield, they might as well sell the physical assets and resign.

  59. 3 months ago
    Anonymous

    Microsoft is dev studio cancer. Bethesda is as good as dead.

  60. 3 months ago
    Anonymous

    The most wish listed thing for next TES is city building.

  61. 3 months ago
    Anonymous

    >Can Bethesda be redeemed, or is Bethesda permanently wounded now?
    It's over.

  62. 3 months ago
    Anonymous

    *krscccccht*
    >"Anon, do you read me?"
    >"Loud and clear, Todd. What is this place anyway?"
    >"You're in the Bethesda QA room."
    >"huh.. *cough* sure is a lot of dust here. and its freaking cold."
    >"That's why we gave you a hazardous evironment suit, Anon, for your potection."
    >*skitskitskitskit*
    >"The frick was that? Are there rats here?"
    >"Focus on the mission, Anon. Do you see the terminal?"
    >"No, it's completely dark. Hold on."
    >*click click*
    >"Light's not working, Todd."
    >"It was done to save money. Use the flashlight."
    >*clok!*
    >"Good god! There's so much cobweb and dust. It's like I'm in silent hill."
    >"Do you see the terminal, Anon?"
    >"No, but I see several long dead chinese and indian interns stacked in the corner. Rats are gorging on them... Jesus... Is that even legal?"
    >"We've been using it as a dumping ground."
    >"The QA room?"
    >"Yes."
    >"...Todd?"
    >"Yes , Anon?"
    >"Is the terminal a PDP-11 timeshare machine?"
    >"Oh good! You found it! That's the QA reporting system. It came with the building back in 79."
    >"Alright, what now?"
    >"OK, Anon. What I need you to do is to collect the terminal and bring it back outside."
    >"What for?"
    >"We're gonna sell it to pay for our latest slop debt. Vintage stuff has a high markup now, you know."
    >"Alright, hold o-"
    >*KRSCHVSHHTTTT*

    • 3 months ago
      Anonymous

      pretty good

  63. 3 months ago
    Anonymous

    You are already mentally cucked to even believe in the possibility so the answer is yes. Open your mouth and it their shit like you always do.

  64. 3 months ago
    Anonymous

    >have blank check to make anything
    >blatantly lied about any ambition game is all outsourced while you were on vacation sprees

  65. 3 months ago
    Anonymous

    Getting rid of Emil is the only way they could redeem themselves, but it's not going to happen since he's sucking off everyone in Zenimax's upper management.

  66. 3 months ago
    Anonymous

    Fallout 4 had gore and weapon creation, Elder scrolls has silly NPCs, quests and should have a robust spell creation system, but it won't.

  67. 3 months ago
    Anonymous

    Bethesda's been dogshit since and including Daggerfall, the frick are you on about?

    • 3 months ago
      Anonymous

      Are you implying Arena wasn't dogshit?

  68. 3 months ago
    Anonymous

    Only Bethesda can decide that.

  69. 3 months ago
    Anonymous

    Just want to add that those few days when the pirate version came out of starfield and we were all playing it and then coming here to say it was really bad, and all the bethesda drones here losing their shit over it and screaming it was a broken pre unfinished version, and the release day version would have fixed everything was one of the funniest days to be on Ganker in recent years.

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