Can designing a video game without a single obstacle to the player be considered an accomplishment?

Can designing a video game without a single obstacle to the player be considered an accomplishment?

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  1. 1 month ago
    Anonymous

    Schizo hissy fit

  2. 1 month ago
    Anonymous

    Hey, that level 5 Bandit Outlaw boss in Embershard Mine deals a lot of damage and takes a lot of hits compared to a level 2 player character. The Frost Troll on High Hrothgar as well. Sabretooths, bears and giants can frick you up as well.

    Deathclaws are fun. Sentry Bots and Assaultrons as well. Till you out level them.

    Starfield tried to do something with Terrormorphs. Kinda neat for a first encounter. I knew it was bad news from prior information and it went from a tiny threat in the distance to a screen shaking monster I could barely scratch at an alarmingly fast rate. But then you fight several as part of a faction quest line and while they're still dangerous, especially since I had 2 legendaries spawn in the same arena, they don't really keep up the attacks and give you ample opportunity to flee between strikes that take half your health off.

    • 1 month ago
      Anonymous

      Yeah bro, bethesda games really activate my almonds. When I encountered the first troll I ran around for 6 hours shooting it with arrows, but then I took my Ritalin and I remembered the game told me 40 times that trolls are weak to fire and I had to crawl over a giant pile of 600 torches to get to the troll, although I didn't pick up any because everything in the game is well lit at all times but fortunately every single race starts with the spell flames because, uh reasons, which instantly kills trolls so I was going to use that until I realized magic was gay so I installed the no trolls mod. Thanks todd.

      • 1 month ago
        Anonymous

        Flame spell doesn't work as well as you'd think.

        Cost: 14 per second
        Damage: 8 per second
        Starting Magicka: 100

        Frost Troll: 480hp, 50% weakness to fire. Regenerates HP faster than your magicka regenerates.

        At least setting it on fire counters it's regeneration a bit.

        Anyway, I beat it the same way I beat Ogres in Oblivion. Get in their face to bait a standing power attack, dodge, punish, repeat. But, y'know, plenty of other people had trouble. Plink damage with arrows can end up not working since it regenerates.

        • 1 month ago
          Anonymous

          You realize you can just walk past the troll right? Skyrim has leveled scaling, so there is no benefit to killing... anything really. But even if you were to kill it, it dies in like 5 hits after its on fire and isn't particularly more threatening than a draugr. Like this goes for every single at TES game, there are zero actual threats and you can just casually walk past everything. I actually played oblivion like this and I completed every quest in the game, even optional ones, in like 30 hours.

          • 1 month ago
            Anonymous

            The Frost Troll is not leveled. If you killed it in 5 hits it's because your level was high or equipment strong considering you'd need to be dealing almost 100 damage each hit.

            Pretty much nothing in Skyrim is, itself, leveled. They start appearing at certain levels but a Bandit Thug is always the same strength as any other Bandit Thug. Though some enemies like Bandit Bosses and Forsworn Briarhearts have the same name for different tiers. Bandit bosses cap out at 30. vampire Lords cap out at 50.

            And yes, Oblivion is ridiculously easy when you rush it. Due to level scaling, as you said. I don't intend to rush like a... well... like a zoomer.

            • 1 month ago
              Anonymous

              >If you killed it in 5 hits it's because your level was high or equipment strong considering you'd need to be dealing almost 100 damage each hit.
              No, I equipped a torch in my offhand, lit the troll on fire, then traded hits with it while power attacking and won. Went straight along the main quest path with no stops. The fact that you think this is some sort of physical challenge where you bait out attacks makes me think you are actually moronic, which I suppose means you're Todd's target audience.

              • 1 month ago
                Anonymous

                Not a challenge for me, no. But you see people bring it up.

                I feel the Frost Troll is just hard enough (that's to say, deals and takes enough damage) to snap people out of their auto pilot stupor. Even you pulled out the torch, indicating that you actually had to activate an almond for this fight, otherwise you might have done it without the torch.

              • 1 month ago
                Anonymous

                >But you see people bring it up.
                Skyrim is nearly a decade and a half old. No one is bringing anything about it up except diehard TES fans. The difficulty is tuned for people who have never played a video game. Your example of difficulty is a tutorial monster which you quickly out level and the game never revisits the idea again. It's just like how morrowind opens with observing that NPC at night which, big surprise, is a mechanic that is never expanded on or revisited again

              • 1 month ago
                Anonymous

                Well, yes, I was being somewhat flippant with my first post, at least the first part. As if the Frost Troll or the first Bandit Outlaw you encounter are really significant at all.

                Skyrim is the kind of game that's easier to beat than it is to lose the vast majority of the time.

              • 1 month ago
                Anonymous

                It doesn't tell you with a quest notification or anything. I don't think there's even an npc to tell you. You find it in a book in an alcove at the base of the mountain along the most likely path the player might reach the mountain from.

                Easily missable and, of course, requires reading about a whole page's worth of words of a real life novel. Not sure if that's expecting too much from players (I'm being flippant here again, 1 page is nothing).

                >I'm just pretending to be moronic
                Don't post then.

              • 1 month ago
                Anonymous

                Sorry, this sort of behavior gets picked up on when I post on /tg/.

                I guess I need to drop it for /vrpg/.

              • 1 month ago
                Anonymous

                If you're going to come here just to post about bethesda games then stay on /tg/.

              • 1 month ago
                Anonymous

                >Even you pulled out the torch
                He just explained that the game directly told him to do it. What part of that requires critical thinking? Do bethestards really think like this?

              • 1 month ago
                Anonymous

                It doesn't tell you with a quest notification or anything. I don't think there's even an npc to tell you. You find it in a book in an alcove at the base of the mountain along the most likely path the player might reach the mountain from.

                Easily missable and, of course, requires reading about a whole page's worth of words of a real life novel. Not sure if that's expecting too much from players (I'm being flippant here again, 1 page is nothing).

          • 1 month ago
            Anonymous

            I once did a level 1 play where I never hit tab. Once Alduin was dead I realized what an illusion this game is.

  3. 1 month ago
    Anonymous

    >his daily routine consists of obsessively posting about games he doesn’t play

  4. 1 month ago
    Anonymous

    [...]

    Anon, you’re replying to a schizo who doesn’t even play games, he’s just obsessed with LARPing like a hall monitor. He just wants to argue about games he doesn’t play for 18 hours a day.

  5. 1 month ago
    Anonymous

    This is honestly a good point. Is there any other games where you can completely shut you brain off?

    • 1 month ago
      Anonymous

      Progress Quest chads RISE VP

    • 1 month ago
      Anonymous

      Tetris, or most games you're familiar with.

    • 4 weeks ago
      Anonymous

      All jrpgs

  6. 1 month ago
    Anonymous

    When will Todd design a game that plays itself?

    • 1 month ago
      Anonymous

      Why stop there, anon? With our new radiant development system the games design themselves and are enjoyed by our radiant players who are programmed to navigate their way to various internet communities to copy paste wiki lore and share creation club content so that customers may be informed on our fine products.

  7. 1 month ago
    Anonymous

    You literally can't design a game that has no obstacles. That's what makes a game a game by definition

    • 1 month ago
      Anonymous

      The definition of a game is a hiking simulator where you walk to various points of interest and click on bandits, what do you mean?

  8. 1 month ago
    Anonymous

    >I’m not like THOSE “Bethestards” who spam /vrpg/ with shitty posts and threads about TES all day, he though, as he settled down into his daily routine of spamming /vrpg/ with shitty posts and threads about TES

  9. 1 month ago
    Anonymous

    Who are these games even for? Stoners and women?

    • 1 month ago
      Anonymous

      >Stoners and women?
      Two groups that play more games than you do.

      • 1 month ago
        sage

        Consoooming isn't a good thing. Literally prime ESG cashcows.

        • 1 month ago
          Anonymous

          >Literally prime ESG cashcows.
          Wow based just like my heckin Baldurs Gate 3 the critically acclaimed game of the year

  10. 1 month ago
    Anonymous

    No, I dont think so, most games are like this nowadays. May have been in the past, though.

  11. 1 month ago
    Anonymous

    >Can designing a video game without a single obstacle to the player
    Isn't difficulty in finding anything challenging in Skyrim a challenge in itself?
    And from time to time you can get into very specific situation where you are unable to progress, for example you can get task to cast summon flame atronach as entry requirement for winterhold. If your conjuration is 5 and you don't have + magicka item you won't be able to do it.

  12. 1 month ago
    Anonymous

    >Can enchant armor for spell resistance
    >Drink multiple potions for spell resistance to stack buffs
    >No matter difficulty or my character level, all mages still kill me in 1 or 2 shots so I have to constantly bait them into traps and ambushes and avoid their spells
    >Some weird monsters everywhere that are so overtuned that kill me in 1 or 2 hits as well, class, armor and level be damned
    Dunno, I never found Skyrim to be that absurdly easy as you all make it out to be.

    • 1 month ago
      Anonymous

      If you're a melee character, try a conjured familiar as a distraction. They are fast and close to melee range at which point the mage will start waving an iron dagger at them while you close the gap with your mage smashing mace or whatever

      • 1 month ago
        Anonymous

        How excited you are to provide "advice" to someone too moronic to mash m1. Starting to think bethesda fans are women.

      • 1 month ago
        Anonymous

        I refuse to use magic when playing as a character that wouldn't use magic, like one of my previous characters who was a Nord Berserker. Companions are significantly stronger than playable characters, but it usually doesn't feel right for followers to carry in every fight a supposedly badass hero. And on that character I didn't have companions with me most of the time to serve as a decoy

        How excited you are to provide "advice" to someone too moronic to mash m1. Starting to think bethesda fans are women.

        >mash m1
        This doesn't work. Melee characters are simply unplayable to begin with, unless you use a mod to disable finishers. Otherwise, even with full health, you get instantly locked into a dying animation the second you get close to a humanoid enemy or a dragon. All those monsters with janky hitboxes and animations like Ogres and Ettins are fast and it's enough for them to bonk you once to kill you. Draugr Cavalry is unpredictable too. Mages have infinite mana, are constantly backpedaling and keep spamming some aoe one shooting spells even in melee range instead of using daggers.

        In the span of last two years from rpgs I played three witchers, pillars of eternity, icewind dale, jade empire, kingmaker, rogue trader, kenshi, both mountain blades and none of them were even remotely as challenging as Skyrim. In Skyrim you die all the time, because there are simply way too many oneshotting enemies.

        • 1 month ago
          Anonymous

          Do you play with mods?

        • 1 month ago
          Anonymous

          Skyrim is fairly well balanced, with some challenging fights sprinkled in. Compared to Oblivion, which is piss easy the first few levels, then starts introducing difficulty spikes and turns most enemies into damage sponges. In Skyrim you can bump up the difficulty, and the challenge feels decent throughout.

  13. 1 month ago
    Anonymous

    My favorite way to play elder scrolls games is to focus on illusion and get invisibility as quickly as possible. Now every dungeon is a stealth theft mission where combat is entirely optional. Apart from some mandatory combat encounters, you can get through most of these games without any combat at all

    • 1 month ago
      Anonymous

      Only works on well on Oblivion, they nerfed it so hard on skyrim but then again in skyrim you might as well go full sneak instead of full illusion

  14. 4 weeks ago
    Anonymous

    At least there is some gameplay instead of dragging a square over my party and watch the game pkay itself like in shitty rtwps

  15. 3 weeks ago
    Anonymous

    He is the most famous wrpg dev so I guess yeah

  16. 3 weeks ago
    Anonymous

    Is the game fun though?

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