It helps in Mystery dungeon.
Gives it the ability to hover on sky surfaces and puddles while not being Flying type1.
This combined with Pin Missile being absolutely fucking busted means the beebros eat well on that spin-off.
I wish pokemon would implement "traits" so flying/floating/levitating mons would all have built-in levitate without having to use an ability or type for it
They could rework it to where flying mons are only immune to ground moves that logically couldn't hit them, like EQ. But things like Mud Shot that shoots a projectile would hit them. Or things like Dig, where your mon physically makes contact with them.
>let's make completely arbitrary rules and overcomplicate things for the sake of my autism
Flying and levitating pkm are not affected by terrains, nor spikes, or txc spikes... You think you are so smart while being so stupid... What's the problem with splitting ground moves by field moves and non-field moves. Field moves, such as EQ and magnitude, follow the same rules as terrain and spikes. The rest of the ground moves, such as throwing mud (mud shot/bomb) and bones (bonemerang, bone rush), affects levitating Pokémon as would be expected.
>Flying and levitating pkm are not affected by terrains, nor spikes, or txc spikes
Because they have a specific type or ability that gives them resistances in exchange for weaknesses or a chance at having more useful abilities.
A Pokemon like Solosis, whose sprite hovers but who's practically just a psychic Pokemon doesn't deserve to be immune to ground moves. Maybe you didn't understand the reply chain but that anon was arguing for making all hovering Pokemon immune to ground independently from typing or ability. Doing that would just turn the gameplay into a mess and make ground unusable.
Besides, since gen 9 lots of Pokemon can alternate between hovering and standing animations. Flying Pokemon like Charizard stand on the ground if you switch in after using a grounded mon and stuff like Heracross or Scream Tail fly if the Pokemon before them wasn't grounded.
I think that this is kind of already in the game and is represented in the moves that Pokemon can learn. Beedrill learns a number of flying-type moves for flying representation.
Another example of this is Golurk which can also canonically fly and learns the move Fly to represent this without needing the flying type.
Any pokemon with a solid physical body that isn't completely made out of metal/rock/soil/whatever should be part normal. Rename normal to animal or living type or something along those lines. Most water types lose water type and become just normal unless their body is partially composed of water like araquanid. Bug and flying get rolled into normal. There I fixed everything you're welcome.
I don't think pokemon should be flying types just because they fly, they should embody the element of air, have flying be part of their identity, basically be bird-like.
in fact, butterfree should be Bug, scyther should be bug. Ledyba should be bug, ledian should be bug/fighting, Beautifly should be bug, Masquerain should be bug/water, Mothin should be bug/poison, combee should be bug, vespiquen should be bug/psychic, Vivillon should be bug.
this shit confused me so much as a kid going into Gen 3.
Koffing/Weezing suddenly being able to dodge ground attacks because of Levitate felt alien to me, and I kept finding myself second guessing if the pokemon I was facing has levitate or not.
Made more confusing with Bronzor in Gen 4 which has levitate 50% of the time and doesn't the other 50%.
Nobody is forcing you to make filler threads if you have nothing to say. Sometimes being quiet is perfectly fine.
If Pokémon could have three types so many problems like this could be avoided.
It's not a problem.
Obviously it is or there'd be no reason to open a discussion about it. A lot of shitmons like Bug types could really benefit from a third typing.
>or there'd be no reason to open a discussion about it
There isn't. OP is just autistic.
>could benefit from a third typing
actually bug/flying is one of the worst type combos in the game
OK but which of Ground/Flying/Bug/Poison is Gliscor still missing?
Dark
These games would be unplayable with 3 types
It helps in Mystery dungeon.
Gives it the ability to hover on sky surfaces and puddles while not being Flying type1.
This combined with Pin Missile being absolutely fucking busted means the beebros eat well on that spin-off.
>Mystery dungeon
no one plays that shit
I wish pokemon would implement "traits" so flying/floating/levitating mons would all have built-in levitate without having to use an ability or type for it
Ground is just a type like all the others. It doesn't need to get shafted like that.
They could rework it to where flying mons are only immune to ground moves that logically couldn't hit them, like EQ. But things like Mud Shot that shoots a projectile would hit them. Or things like Dig, where your mon physically makes contact with them.
That’s way too much complication just to satisfy autism
Flying and levitating pkm are not affected by terrains, nor spikes, or txc spikes... You think you are so smart while being so stupid... What's the problem with splitting ground moves by field moves and non-field moves. Field moves, such as EQ and magnitude, follow the same rules as terrain and spikes. The rest of the ground moves, such as throwing mud (mud shot/bomb) and bones (bonemerang, bone rush), affects levitating Pokémon as would be expected.
>Flying and levitating pkm are not affected by terrains, nor spikes, or txc spikes
Because they have a specific type or ability that gives them resistances in exchange for weaknesses or a chance at having more useful abilities.
A Pokemon like Solosis, whose sprite hovers but who's practically just a psychic Pokemon doesn't deserve to be immune to ground moves. Maybe you didn't understand the reply chain but that anon was arguing for making all hovering Pokemon immune to ground independently from typing or ability. Doing that would just turn the gameplay into a mess and make ground unusable.
Besides, since gen 9 lots of Pokemon can alternate between hovering and standing animations. Flying Pokemon like Charizard stand on the ground if you switch in after using a grounded mon and stuff like Heracross or Scream Tail fly if the Pokemon before them wasn't grounded.
>let's make completely arbitrary rules and overcomplicate things for the sake of my autism
It would make more sense just make bug resist ground since bugs irl don't take fall damage.
this
and change "flying" type into "wind" type
I think that this is kind of already in the game and is represented in the moves that Pokemon can learn. Beedrill learns a number of flying-type moves for flying representation.
Another example of this is Golurk which can also canonically fly and learns the move Fly to represent this without needing the flying type.
Ever seen bees during an earthquake? Thought so.
I guess it's not a great flyer.
Any pokemon with a solid physical body that isn't completely made out of metal/rock/soil/whatever should be part normal. Rename normal to animal or living type or something along those lines. Most water types lose water type and become just normal unless their body is partially composed of water like araquanid. Bug and flying get rolled into normal. There I fixed everything you're welcome.
Basically get rid of the Special types.
then you are left with
Normal
Rock
Dragon :
Bug
Ghost
Fairy
Steel
Flying
Fighting
types refer to energy and not what the pokemon can actually do
yes it's stupid but all pokemon canon is stupid
>Can learn the move Fly
>Isn't flying type
All ghosts can fly irl, that's common sense
>Can swim
>Isn't a water type
Some pokémon can fly without having flying elemental and some pokémon have flying elemental but can't fly.
He doesn't fly, he hovers. If he really did fly: his fat, little body would be in defiance of every law of aerodynamics.
>he
>50% female
>Seismitoad
>Can poison
>Isn't poison type
I love Beedrill so much, bros
>it flies so it should be flying!
>it lives in water so it should be water!
>it lives on the ground so it should be ground!
I don't think pokemon should be flying types just because they fly, they should embody the element of air, have flying be part of their identity, basically be bird-like.
in fact, butterfree should be Bug, scyther should be bug. Ledyba should be bug, ledian should be bug/fighting, Beautifly should be bug, Masquerain should be bug/water, Mothin should be bug/poison, combee should be bug, vespiquen should be bug/psychic, Vivillon should be bug.
Yanmega & Ninjask feel like bug/flying types.
>Pokemon that metamorphosized specifically to get wings shouldn't be flying type
Dumb logic
>can fly
>cannot learn fly
this shit confused me so much as a kid going into Gen 3.
Koffing/Weezing suddenly being able to dodge ground attacks because of Levitate felt alien to me, and I kept finding myself second guessing if the pokemon I was facing has levitate or not.
Made more confusing with Bronzor in Gen 4 which has levitate 50% of the time and doesn't the other 50%.