anyone remember a late 90s RTS ala SC which had a race of nomadic people who used motorbikes? definitely had some classic alien protoss type tropes in there too
sadly no but i did play it in australia so that got me a tad excited; i feel like the units had slightly more personality and took up more of the screen
i remember a reaper like hover unit but it was at a constant level in the air slowly advancing
Multiplayer-wise? No.
Story and setting-wise? After the turd that was SCII's campaign (only story-wise because mechanics-wise it's a banger) it got heavily downgraded. I don't see them making a StarCraft III unless they retcon SCII's story entirely.
>Wanting another soulless MMO and ruin another Blizzard series completely like WoW did with WarCraft
Frick off with this idea.
I'm still waiting for it.
But in all honesty the reason we never got it was because Blizzard went full moron with it.
We could've gotten MGS: StarCraft Edition. Instead not only did they force the devs (who also made stuff like vampire The Masquerade Redemption) to actionize it and make it closer to CoD or Battlefield and it didn't pan out.
And the leak years ago where the XBOX version of Ghost's alpha was released into the world showed that it would've been a decent stealth game with some good action in it. But nope. It now only happened in the background and the end effects we see in SCII only.
Blizzard would have made mad dosh if they had made some sort of planetside style Starcraft game.
I'm fricking certain that people would have been extremely eager to just play as Terran, Protoss and Zerg units in some sort of fps or 3rd person combat game.
I sure as frick would have.
>Blizzard would have made mad dosh if they had made some sort of planetside style Starcraft game.
or you know, like the tiberian sun FPS game, renegade.
all the talent left a long time ago, Blizzard will never make another WoW-type masterpiece again, they're just gonna milk all their IPs with subpar games forever
Aesthetically?
Frick no. We'll probably never get a game with that level of art direction ever again. Nothing coming out these days comes anywhere near.
Gameplay wise?
Frick ya.
Dawn of war 1 with that super mod that adds shit loads of qol, units, and races too iirc frickin blows SC1 out of the water. Warcraft 3 was already a huge jump from SC1.
It still holds up as a solid classic, but it's been surpassed in terms of gameplay depth time and time again.
>it's been surpassed in terms of gameplay depth time and time again
watch some high level play of SCBW amd from the other games. SC is still the best by a long shot
This.
Starcraft 2 looks good for what it is, but 1 makes it look like a mobile game. It was made in that weird middle period between old blizz and nu blizz where the grit was gone but they still had most of their talent left.
I loved all the new stuff they were adding in 2 back when WoL was in beta. The amount of qol they added that early was insane. It's crazy to think they used to nearly be on valve's level of quality control when they're frickin so much shit up in, say, diablo 4 now. >amateur coding job, like the way stashes work >stats that simply don't work and do nothing
pic related.
>it's literally BW devs
wow dood 1-3 devs from old Blizz are working??? on a team of dozens of pople that have probably no clue on RTS games? sign me in lol XD
I'm gonna be honest, even if this is an "Average at best" game I'm going to be playing it. I miss RTS games and it's a shame they've died out, they need a renaissance like what Street Fighter 4 did for fighting games
I'll try it when it comes out. I hope it won't be shit.
I'm somewhat confused by why they're only mentioning 1v1, 3v3 and 3vAI modes though - does the game not have 2v2 or 2-player co-op? If I understood it correctly then that's a pretty weird choice.
It's extremely weird that they haven't even talked about all the playable races, I think they've only shown the human one and a tiny glimpse of the demon one. No clue if there's any more or what they are. Starcraft branded the names of its 3 races onto everything, the first thing you learned about it was there were 3 playable races and what their names were. Like, they're already inviting pros in to play and I'm not even sure if its a 3 race game like starcraft or 4 like warcraft yet.
tasteless is a fat slouching childless addict who still has a roof over his head solely thanks to his past accomplishments that earned him a tiny harem of stockholm syndrome donopigs. If he promotes something it's because he was paid to do so
That's just Blizzard as a whole now. SC2 was a prototype and then Silvanus or whatever in Warcraft followed. Now they are loosely hinting at Lilith in Diablo4 having the same shit.
Campaigns sucked and were exceedingly gimmicky.
Multiplayer was very mediocre and suffered blatant balancing issues for years. Custom games had a mild hayday but they turned into gay bullshit too.
Graphics and artstyle went to shit.
Sound was a downgrade.
Performance was fine.
This. And absolutely don't see a StarCraft III without retconning SCII's story. The story not only is plain horrible but also leaves no room for a sequel because now everyone is at peace and the Zerg went from Nightmarish Invaders they were labeled in the 1st game's alpha into even worse dindus than The Horde is currently.
Campaigns sucked and were exceedingly gimmicky.
Multiplayer was very mediocre and suffered blatant balancing issues for years. Custom games had a mild hayday but they turned into gay bullshit too.
Graphics and artstyle went to shit.
Sound was a downgrade.
Performance was fine.
>Campaigns sucked and were exceedingly gimmicky.
Hell no. The missions were fun. You can say SCII's story was shit (and it's undeniable), but this game made escort missions FUN.
Everything Blizzard post D2 was soulless trash.
WCIII was still fun. It truly started to become soulless when they released WoW and its 1st expansion.
This.
Starcraft 2 looks good for what it is, but 1 makes it look like a mobile game. It was made in that weird middle period between old blizz and nu blizz where the grit was gone but they still had most of their talent left.
I loved all the new stuff they were adding in 2 back when WoL was in beta. The amount of qol they added that early was insane. It's crazy to think they used to nearly be on valve's level of quality control when they're frickin so much shit up in, say, diablo 4 now. >amateur coding job, like the way stashes work >stats that simply don't work and do nothing
pic related.
RTS is dead because it couldn't and can't take advantage of the third dimension to change its gameplay while still retaining the core appeal of the genre.
That'äs one of the reasons.
RTS ain't dead but on life-support. And it will remain like that because every RTS must parrot either SC, AoE or something else entirely.
RTS games should experiment with new gameplay styles and not forever copy older titles.
they really gotta scrap SC2's story completely, the totally fricked it up beyond belief
how do you turn the zerg into allies? why is everyone friends in the end? the xel naga are dumb as frick, the conflict should be centered eternally around the 3 races
anyone remember a late 90s RTS ala SC which had a race of nomadic people who used motorbikes? definitely had some classic alien protoss type tropes in there too
This one?
sadly no but i did play it in australia so that got me a tad excited; i feel like the units had slightly more personality and took up more of the screen
i remember a reaper like hover unit but it was at a constant level in the air slowly advancing
frost giants new game will mogg it no cap
>like 1 person from SC1 and the entire team is SC2 DLC slaves
no way homo
Yes, by Beyond All Reason.
>no Galaxy of StarCraft
Multiplayer-wise? No.
Story and setting-wise? After the turd that was SCII's campaign (only story-wise because mechanics-wise it's a banger) it got heavily downgraded. I don't see them making a StarCraft III unless they retcon SCII's story entirely.
>Wanting another soulless MMO and ruin another Blizzard series completely like WoW did with WarCraft
Frick off with this idea.
Everything Blizzard post D2 was soulless trash.
>Frick off with this idea.
Based. Frick mmos.
This hot shit on the other hand...
I'm still waiting for it.
But in all honesty the reason we never got it was because Blizzard went full moron with it.
We could've gotten MGS: StarCraft Edition. Instead not only did they force the devs (who also made stuff like vampire The Masquerade Redemption) to actionize it and make it closer to CoD or Battlefield and it didn't pan out.
And the leak years ago where the XBOX version of Ghost's alpha was released into the world showed that it would've been a decent stealth game with some good action in it. But nope. It now only happened in the background and the end effects we see in SCII only.
it probably just wasn't very fun
let it go, anon
Blizzard would have made mad dosh if they had made some sort of planetside style Starcraft game.
I'm fricking certain that people would have been extremely eager to just play as Terran, Protoss and Zerg units in some sort of fps or 3rd person combat game.
I sure as frick would have.
>Blizzard would have made mad dosh if they had made some sort of planetside style Starcraft game.
or you know, like the tiberian sun FPS game, renegade.
all the talent left a long time ago, Blizzard will never make another WoW-type masterpiece again, they're just gonna milk all their IPs with subpar games forever
ASL soon brothers
>ASL
Old enough to post here
Yes
Right behind you. You have 5 seconds to lube up.
i wont watch it due to eonzerg.
Aesthetically?
Frick no. We'll probably never get a game with that level of art direction ever again. Nothing coming out these days comes anywhere near.
Gameplay wise?
Frick ya.
Dawn of war 1 with that super mod that adds shit loads of qol, units, and races too iirc frickin blows SC1 out of the water. Warcraft 3 was already a huge jump from SC1.
It still holds up as a solid classic, but it's been surpassed in terms of gameplay depth time and time again.
>it's been surpassed in terms of gameplay depth time and time again
watch some high level play of SCBW amd from the other games. SC is still the best by a long shot
for me brood war is a much better viewing experience than sc2, but it's unfortunately a much worse gameplay experience than sc2
This.
Starcraft 2 looks good for what it is, but 1 makes it look like a mobile game. It was made in that weird middle period between old blizz and nu blizz where the grit was gone but they still had most of their talent left.
I loved all the new stuff they were adding in 2 back when WoL was in beta. The amount of qol they added that early was insane. It's crazy to think they used to nearly be on valve's level of quality control when they're frickin so much shit up in, say, diablo 4 now.
>amateur coding job, like the way stashes work
>stats that simply don't work and do nothing
pic related.
https://store.steampowered.com/app/2012510/Stormgate/
Soon.
>offbrand SC2
This is gonna flop hard.
it's literally BW devs and has millions of dollars behind it
BW is even worse than SC2, thanks for the warning.
kys zoomBlack person
more like warcraft 3 devs and not exactly devs but campaign designers
>literally BW devs
Who has that screencap that showed the team was almost entirely SC2 and SC2 DLC with 1 SC1 (not even broodwar) guy in charge?
>it's literally BW devs
wow dood 1-3 devs from old Blizz are working??? on a team of dozens of pople that have probably no clue on RTS games? sign me in lol XD
Just like back for blood devs were L4D devs, right..
I'm gonna be honest, even if this is an "Average at best" game I'm going to be playing it. I miss RTS games and it's a shame they've died out, they need a renaissance like what Street Fighter 4 did for fighting games
I'll try it when it comes out. I hope it won't be shit.
I'm somewhat confused by why they're only mentioning 1v1, 3v3 and 3vAI modes though - does the game not have 2v2 or 2-player co-op? If I understood it correctly then that's a pretty weird choice.
It's extremely weird that they haven't even talked about all the playable races, I think they've only shown the human one and a tiny glimpse of the demon one. No clue if there's any more or what they are. Starcraft branded the names of its 3 races onto everything, the first thing you learned about it was there were 3 playable races and what their names were. Like, they're already inviting pros in to play and I'm not even sure if its a 3 race game like starcraft or 4 like warcraft yet.
Lel no
This was a very dissapointing reveal.
b-but tasteless said it was going to be litty thoe..................!
He has no taste or in other words shit taste, what did you expect? It's even in his name.
tasteless is a fat slouching childless addict who still has a roof over his head solely thanks to his past accomplishments that earned him a tiny harem of stockholm syndrome donopigs. If he promotes something it's because he was paid to do so
it's because his mom works there
did you listen to his comment on WC3 refunded?
>uhm this is real shitty and im glad theyre doing the refund but im holding onto it and hope they fix it god blizzard wiener tastes good
It looks like soulless chinkshit
what does it offer above starcraft 2 atm?
hopefully, fun gameplay
SC2 has the worst story in video game history. It's just the writer jerking off to his waifu Kerrigan (or whatever her name is)
That's just Blizzard as a whole now. SC2 was a prototype and then Silvanus or whatever in Warcraft followed. Now they are loosely hinting at Lilith in Diablo4 having the same shit.
Yet everything else is top notch.
Campaigns sucked and were exceedingly gimmicky.
Multiplayer was very mediocre and suffered blatant balancing issues for years. Custom games had a mild hayday but they turned into gay bullshit too.
Graphics and artstyle went to shit.
Sound was a downgrade.
Performance was fine.
This is all pointless unless you tell me which RTS (prefferably made in the last 10 years) is better and doesn't have that.
This. And absolutely don't see a StarCraft III without retconning SCII's story. The story not only is plain horrible but also leaves no room for a sequel because now everyone is at peace and the Zerg went from Nightmarish Invaders they were labeled in the 1st game's alpha into even worse dindus than The Horde is currently.
>Campaigns sucked and were exceedingly gimmicky.
Hell no. The missions were fun. You can say SCII's story was shit (and it's undeniable), but this game made escort missions FUN.
WCIII was still fun. It truly started to become soulless when they released WoW and its 1st expansion.
I still miss the old aesthetics for SC.
Don't know, don't care.
I can't stress enough how happy I am that I didn't buy Diablo 4. What a trash company.
RTS is dead because it couldn't and can't take advantage of the third dimension to change its gameplay while still retaining the core appeal of the genre.
That'äs one of the reasons.
RTS ain't dead but on life-support. And it will remain like that because every RTS must parrot either SC, AoE or something else entirely.
RTS games should experiment with new gameplay styles and not forever copy older titles.
do finnish RTS sloppers really
>Can it ever be topped?
Sure it can.
Perhaps it could have, but not by the Blizzard of today. Hell, not by the Blizzard of 2002.
they really gotta scrap SC2's story completely, the totally fricked it up beyond belief
how do you turn the zerg into allies? why is everyone friends in the end? the xel naga are dumb as frick, the conflict should be centered eternally around the 3 races
No. Not gonna happen during our life time. The western games industry is way too degenerate now.
Even f2p games topped it
already happened
hasn't been topped since tho..
command and conquer and supreme commander already exist
>Tempest release a demo
>not a single thread about it
The demo was literally just 1 easy as shit mission, there was nothing to talk about
no wonder,the demo is shit,command and conquer is still miles better.