Can this point even be refuted?
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Can this point even be refuted?
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ETSUBATSU
Hi Woowie!
If you want Dreamcast ports then the PS2 and GameCube are far superior replacements, but I'd nevertheless agree that Xbox is the most like a SUCCESSOR to the Dreamcast with its original Sega titles.
Thought about it recently but its ironic how the Xbox was created to ursup japanese gaming but ended up getting Japanese games anyway. I wonder how Alex St. John felt about that.
Microsoft has had very significant Japanese engagements since 1983. Pretending that they intended to put Japanese businesses out instead of working with them to draw a profit for themselves is asinine.
The codename given to the Xbox in 1998 was "Midway" too kek
Why the frick didn't they had the foresight to know this would alienate people? No wonder the Xbox brand still falls behind, 360 aside.
>this would alienate people
no one knows or gives a shit about codenames. I doubt it's even called Manhattan in Japanese, they probably call it ニッガ島
Back then a sizeable chunk of gamers actively disliked Japanese games, so a new American console that could compete with the PS2 and GCN was a big deal to them. Patriotism didn't use to be a taboo subject.
The reason Xbox is dying is because M$ flubbed the launch of the Xbone so bad that they killed all the goodwill they had spent a decade building. It didn't matter that they had reversed course within a year on all the bullshit, the damage to their reputation was done. Even now nobody wants to touch Xbox because of the "we have an offline console, it's called the 360" debacle.
No one remembers the Xbone VCR anymore, that was 11 years ago. The PS5 is crushing the Series X due to the PS5 being backwards compatible with PS4, the console that crushed the Xbone. A PS4 owner moving to Series X would mean abandoning the existing library of games on their PSN account. Moving to Series X would mean abandoning the massive PlayStation installbase (with crossplay between PS4 and PS5 owners) that gives them instantaneous queue times in matchmaking. Moving to Series X would mean abandoning the multitude of releases that don't come to Xbox.
And it sucks, because Sony has an effective monopoly over home consoles now and it shows. Take me back to the 6th gen where (though Sega dropped out eventually) you had four competing consoles.
Xbone games are backwards compat on SeX.
Like I said, it's because of the disastrous Xbone launch, "digital library" is a cope because the same could be said for physical libraries 20 years ago
>Xbone games are backwards compat on SeX
Which is a library that the 100+ million PS4 owners didn't amass, never mind that the Xbone didn't sell anything near that figure
My point was the 'digital library' is a red herring Xbox came up with to try and deflect responsibility. People had no problem buying into the Xbox ecosystem during the 7th gen (360), the failure of the Series X/S is solely because people no longer trust Xbox as a brand to work in gamers' best interest. The mask slipped in 2013 and that was that. Well, that and the fact the Series S is a turd holding the entire generation back.
>People had no problem buying into the Xbox ecosystem during the 7th gen (360)
Only the earliest PS3's had backwards compatibility, and during the GFC a lot of people sold all their old games to afford a new console anyway; the market is totally different now, where games prices have been immune to inflation and people have a large collection of software (not to mention all the free games from PS Plus/Games With Gold).
The 360 actually outsold the PS3 early on, it wasn't until around 2011-2012 that the PS3 caught up. So right when PS3 had backwards compat, people were more willing to buy the Xbox.
Are they really winning? I thought Sony just announced they were abandoning the PS5 because it’s been a failure. All modern consoles are garbage anyway
>Back then a sizeable chunk of gamers actively disliked Japanese games, so a new American console that could compete with the PS2 and GCN was a big deal to them.
I can't remember this happening whatsoever. The most popular videogames were mostly Japanese. Mario, Zelda, Resident Evil, Final Fantasy, Mega Man, Castlevania. "Yes we hate the media we consume and enjoy for entertainment", what the frick is this?
>Back then a sizeable chunk of gamers actively disliked Japanese games
America and Europe-native companies feared the way Japanese companies were surging onto the global scene and muscling in on their markets, as was especially the case for the automotive and electronics markets at the time. The consumers however fricking loved Japanese products and the market continued to favor them because of it.
i still hate most japanese games. the japanese are horrible storytellers. everything they write is conceited teen angst shit. weebs have terrible taste so they eat that shit up but anyone who is used to better quality storytelling gags at jap stories. the japanese made some good brawlers but that was about it.
perfectly timed post above me proving my point exactly
i don't see how i proved your point or what your point even was. i just don't like the tired old "the whole world is in danger from some powerful dome of blueish light and only our friendship can save it by making a powerful dome of pinkish light to collide with it and turn the whole screen white" stories. japanese history is full of awesome stories but for some reason the modern japanese stories don't seem to draw any inspiration from their legends, even the most revered ones. the 47 ronin is a great story but instead we get "i don't want to pilot the big mecha because i'm sad and lonely!"
You're created something in your head and got mad at it
that's literally the plots of akira and neon genesis. i enjoyed outlaw star until the last two or three episodes when he got the magic soul bullets and was running around the whimsical colorful lights world sacrificing his soul for his friends or whatever trippy bullshit was going on. it was just too surreal and campy even for a ten year old me. the japanese are too in love with their own tropes to write anything good for the most part. there are exceptions which are usually really great stories but 95% of it at least is hot garbage. i wish they would abandon their stupid childish anime tropes and shameless fanservice and just tell good stories instead.
first of all not every japanese story is Akira or NGE
and second I haven't seen Akira but if you think that was the plot of NGE you are actually moronic and have the media literacy of a child
I could be as reductionist as you are and say that every Western story is a group of ragtag superheroes making puns together as they fight some guy who is oligorically evil and it would be the same thing
>NOOOO MY CHILDREN'S CARTOON IS AKSHUALLY DEEP AND MEANINGFUL
>THAT WHINY b***h BOY IS LITERALLY ME
>YOU DON'T UNDERSTAND THE COMPLEXITY
whatever weeb. why is it only anime and video games while japanese live action movies and tv are much better and less cringe? their anime and video games fricking suck 95% of the time at least. the japanese could easily make better games but nobody but manchildren are willing to work on games in japan unlike the west where there's less stigma surrounding video games and cartoons and you get actual competent adults making western media. japanese games and anime are made for children to early teens by immature manchildren with peter pan complexes and their media mostly sucks as a result. simple as.
didnt read past the greentexts, next time put effort into your posts instead of spouting up some strawman like a ginormous homosexual
Wrong board
How many years did it take you to figure out that Japanese children's media is made for Japanese children?
If I was operating at your intellectual level I could just as easily say that all Western media is infantile based on Tom and Jerry and Looney Tunes.
Japan has a thriving market of adults-only RPGs. It's the only country in the world that does. Even if your soul is so charred black that you think that the simple joys of childhood are "cringe", surely you could still enjoy something like Ryuu ga Gotoku or Kichikuou Rance.
Did you try even one 18+ JRPG before you arrived at this opinion? I can't imagine someone who had would spout this tripe.
If you watched anything you clearly did not pay attention.
well now you're just playing dumb
Westerners have all of pagan mythology and biblical stories, yet their top media is capeslop and reboots of 80s films
Reboots in general
i'm not sure if this applied to actual gamers because I didn't personally know anyone who had anything against Japanese games but the xenophobia in the industry definitely was and still is relevant, games journalism especially there's always been a huge bias against Japanese games. How many times have you seen an anime style game get dismissed by people or critics for being "too japanese?" JRPGs in particular often get reviewed like shit in the west compared to Japan and in fact the entire term "JRPG" is a western invention and I know several Japanese devs dislike it, Yoshi-P (FF14/16 producer who's worked at Square for ages) recently came out saying he finds it discriminatory.
"When asked to elaborate, Yoshida said, "This is going to depend on who you ask but there was a time when this term first appeared 15 years ago, and for us as developers the first time we heard it, it was like a discriminatory term. As though we were being made fun of for creating these games, and so for some developers, the term JRPG can be something that will maybe trigger bad feelings because of what it was in the past."
https://www.gamespot.com/articles/final-fantasy-xvi-producer-doesnt-like-the-term-jrpg/1100-6511939/?utm_source=reddit.com
the anti-japanese sentiment was definitely more prevalent in the PC industry though because console games were dominated by Japanese devs until 5th or arguably even 6th gen, but PC was definitely dominated by western devs until very recently when the line blurred and there's not a real distinction between console and PC games anymore.
No one gave a shit about inclusivity back then
I know this may be hard for you to believe, but in the 80s and 90s there was an economic rivalry between the US and the Japanese, as the Japanese consumer economy became highly developed and they started opening up their cheap technology to the American market, putting a lot of American companies out of business. Xbox didn't care about appealing the the Japanese market, they wanted to be seen at home as the All-American console
All-American console, made in China.
Don't forget Hungary and Mexico
Always thought it's an ultimate Korean box
Consoles. Not developers.
>Xbox was created to ursup japanese gaming but ended up getting Japanese games anyway
It was specifically meant to invade upon the PS2's market space after Ken Kutaragi talked a bunch of shit about how PS2 would replace Windows computers as essential home theater devices, not to outright replace japanese gaming as a whole. Microwiener had been courting japanese game developers since the 80s to get them to port over games from Japanese-only PC architectures or to develop games natively on DOS, then later Windows, and then after Xbox.
Alex wasn't even a part of the Xbox engineering team, hell he got booted from Microwiener years before Xbox launched because he wanted to ban OpenGL from Windows as it was a threat to DirectX
Oh so he was just a nutjob in general.
What was Segas plan with splitting their releases between all of the different systems like that? I don't get it.
Basically all of those games they put on Xbox probably would have done better on the GC or PS2.
>the audience who pretty much exclusively bought a console to play Halo, are going to want Jet Set Radio and Crazy Taxi sequels
huh?
they signed a deal with microsoft that basically let them do whatever the frick they wanted as long as the games were exclusive.
I did. JSRF is among the most beloved Xbox games, it was even a pack-in title.
i think its funny how the most beloved games on the xbox are all japanese with a few exceptions, especially since they kept making making those world war 2 references during its development.
> who pretty much exclusively bought a console to play Halo
Because those games were developed in 2000-2001 before the Xbox really came out or got established. They obviously didn’t know the audience. If you notice, by 2003/04 Sega stopped making more quirky games and the only really did outrun and published Otogi 1/2 in the US market
When Sega was porting that shit before the console even launched, no one could guess anyone would give a shit about some bland looking generic shooter called fricking halo. It was lightning in a bottle.
>It was lightning in a bottle.
Halo was anything but bland, go back to brown slop build engine games
Most PS2 ports of DC games are fricking atrocious.
most crossplat DC games are better on DC regardless.
DC CD gaems wants to be spinned Ina dc drive not 10 times faster in teh dvd drive
>yfw SEGA managed to ruin not only one, but two 6th gen consoles
lmao, SEGAtards cant catch a break.
if it werent for sega, the xbox would only be remembered for a mediocre dudebro shooter that you cant even play online anymore.
>cant even play online anymore
xlink kai and/or insignia are things anon. albeit dead af most of the time
yeah, they're corpses. you need to organize game nights with 15 year old brazillians to get a lobby of like 4 people if you want to play online anymore, same as with 90% of all other server revivals, not the same.
Xbox has DoA Ultimate, DoA 3 and arguably the best version of SoulCalibur II (no, I don't care about that homosexual Link and the Xbox version can do 720p on real hardware).
It just depends of which Dreamcast-associated series you like the best. I was never a big fan of Sega's "Virtua" brands or Sonic.
Actually Dreamcast is the Microsoft Xbox prequel, branded as a Sega product.
Why would Microsoft not pay sega to put sonic adventure on that thing
Microsoft was perpetually up their own ass when it came to Japanese studios. Apparently Mikami was in talks with MS to make RE4 exclusive to the OG Xbox and dealing with Microsoft soured him on making *any* games for the platform.
>This is an all american console! It will crush the Japanese market!
>NOOO AAAAAAAAA WE LOST A JAPANESE KEY GAME OF THE GENERATION THAT WOULD'VE HELPED US SAVE US BILL
>make powerful, online-capable box
>has a hard drive
>is more powerful than any other console and even more powerful than the Wii
>Microsoft name
>supports DirectX so devs are already familiar with how to program the thing
Honestly, MS went into that gen with literally every advantage but their c**ty behavior was so over the top that it relegated them to third place.
See I thought this too, but apparently Xbox outsold GameCube. I knew more people with Dreamcasts irl than Xboxes.
That's because although not as big as the 360, it did succeed to a smaller extent in roping in the "normie" crowd that thought Japanese games were gay and just wanted guns and sports. The original Xbox carved out a niche that wouldn't normally touch game consoles, and that niche was bigger than the Nintendo faithfuls that didn't jump on the PS2 bandwagon.
ShitCube came in last place, never forgetti
They spent a lot of money buying exclusivity deals with Japanese game devs and even had some JP-exclusive titles in an attempt to win over the Japanese audience. There was a period of time where Tecmo games like Dead or Alive were exclusive to Xbox, if you forgot. Remember how they bragged that the Extreme Beach Volleyball game was "too hot for PlayStation" and could only be found on the 360? They gave up after they realised they were never gonna crack more than 5% market share in Japan, and when online PvP in games like Halo and CoD took off around 2007-2008.
I didn't even know about this but this just makes me wonder why people like this are in charge of marketing.
Not really, that's the GC. They did try to lure in dreamcast users but xbox relied on power and western games, while the dreamcast had still ties with the arcades and its forte was sega's creativity. They couldnt be more different.
I don't know why this moronic meme became a thing in the first place.
>uhh Sega put some exclusives on the Xbox
Then the PS2 and Gamecube are Dreamcast 2s as well.
I think because Microsoft utilized some of Sega's controller patents, and originally Sega asked Microsoft to continue supporting Sega's online services for Dreamcast games on Xbox. I think Sega's next gen arcade hardware was also similar to original Xbox. It was called Chihiro if I recall.
A lot of the early Xbox concept art really does look like Dreamcast 2.
Yeah, two (and a half) Chihiro games can run on Xbox *if you upgrade the RAM* the same way that Atomiswave games can run on a Dreamcast. Both require a little modding (adding RAM to the Xbox and using an ODE for the Dreamcast) but the hardware is so similar that it's not even emulation.
Youtubers memed it into a meme
xbox was made by microsoft, dreamcast was made by sega
The dreamcast was the only true 3d console ever created, it has no sucessor.
>2024
>Cant have white and black buttons anymore without starting a political debate
I need to go back
that's how I always saw it
No. But some dumb kids are still trying. Look at them. Look at them and laugh.
What console did JSRF release on?
>projecting Sega on a burgerland console
blasphemy
Doesn’t the PS2 have more SEGA titles than both the Xbox and GC?
PS2 doesn't have Shenmue and Sonic's adventure
idk, but making this anyway. still a few paint touchups to do, as well as clearing+painting the top israeliteel
>Sega Xbox games
Spikeout: Battle Street
Crazy Taxi 3
Rent-a-Hero
Jet Set Radio Future
Panzer Dragoon Orta
GunValkyrie
Shenmue 2
OutRun 2
>Sega PS2 games
Virtua Fighter 4 & Virtua Fighter 4: Evolution
Shinobi PS2
Nightshade
Virtual-On Marz
Sakura Wars
Sakura Wars 3
Sakura Wars 5
Yakuza
Yakuza 2
Rez
Phantasy Star Universe
Space Channel 5 Special Edition
The Tony Taka Shining games
All the Sega Ages ports/remakes
>Sega GameCube games
Sonic Adventure
Sonic Adventure 2
Skies of Arcadia
Phantasy Star Online episode 3
Billy Hatcher
Amazing Island
Beach Spikers
F-Zero GX
Virtua Striker 2002
(not counting shit that was shared between any two of the three consoles, such as Super Monkey Ball, the later multiplat Sonics, PSO episode 1&2, 2K sports shit, Crazy Taxi 1, Sega Soccer Slam, 18 Wheeler, Puyo Pop Fever, Virtua Quest, etc)
Otogi 1&2
Toe Jam& Earl
??
Otogi is fromsoft.
I legit forgot Toejam & Earl 3, but like the other anon said, I didn't list Otogi 1&2 because that's technically From Software games published by Sega in the west.
>Puyo Pop Fever
nobody calls it this
really beating the "puyo fans are autistic" stereotype with this one
and?
>Super Monkey Ball
I think this should count because both games were originally gamecube exclusive
The PS2/Xbox versions have more content.
Not relevant when they have way worse controls, loading times, graphics and the way the levels are mixed together is shit. SMB Deluxe should be avoided at all costs.
>way worse controls
praise nintendo for blessing us with the manna that is the gamecube analog stick, it is truly an angel in the image of plastic
It's at least the best controller for SMB by far. Deluxe was an outsourced port from Tose with none of the refinement that went in to the first two games by Amusement Vision.
Tose has another hit.
Op here and this is the better take in this thread.
Man besides Crazy Taxi they chose the nichest as frick literal who IPs for Xbox
Did they unironically think most of the people who bought the Xbox would have owned a Dreamcast and Saturn instead of a PS1?
>didn't get the sonic adventures
>didn't get virtua fighter 4
It didn't get loads of huge Sega IP but I feel for anything to be even slightly regarded as a full blown 'number 1' in terms of Sega support, it would have needed both of those on it. Heroes doesn't count because it was already prostituted out to everything
I guess Saturn wasn't a real Sega console either
Well it got Nights which is what sonic team wanted to do. Pretty dumb not to milk your main franchise and they learnt that the hard way.
Virtua fighter was the 32bit 'killer app' and sonic was the 16bit 'killer app'.
Vf4 went on ps2.
The adventures were the main line games and they were put on the cube.
Xbox got crazy taxi 3 and shenmue 2. They spread their shit top thin and managed to please no one and piss off everyone.
xbox had all the 6th gen sonics that werent on dreamcast
>>didn't get the sonic adventures
Good
This is all you need.
Lol true, you're not wrong. That is literally better.
Also wish gems found its way over just to play the enhanced sonic r port
This was the last gen when consoles still had a bit of their own unique look and feel, but even then the lines had started to blur.
Not that I disagree but you shpuld go into more detail.
Rad. How'd you do it.
>Rad. How'd you do it.
which bit? paint's just rattlecan+masking tape.
jewel clearing? brasso, then rattlecan
LEDs? disassemble controller ports and just tap into the powerlines there, it's only a weird shaped usb port afterall
PS2 has Virtua Fighter 4 and Yakuza.
It can be refuted by opening the Xbox and seeing it's all PC parts.
It's fricking uncanny that Sega backed out of the console market and Microsoft comes in and pretty much exactly copies a lot of what the Dreamcast did. Even the massive fricking Xbox logo on the front of the controller makes it look like Microsoft wanted a VMU spot right there
Has there been another console that was considered the spiritual succesor to another console?
Stadia to the Ouya
Nope, it's accurate
>inb4 cube morons claim their fisher price console is DC2 because of the terrible ports and exclusives they got
It was always seen as the American console, and even back then not a lot of people liked America.
No VMU, not a Dreamcast. The GCN was more of a Dreamcast successor because of that (besides having a lot of its hits on it). If the Xbox had free online and a VMU type connection like the GC had, I would be with you.
>Can this point even be refuted?
Yes. Dreamcast systems and controllers still work and aren't all ticking timebombs.
dreamcasts are unironically ticking timebombs. once the GD drive dies its a dud. you can buy them on ebay but nobody makes them anymore so supply is limited. sooner or later dreamcast discs will literally be worthless hunks of shiny plastic.
Just install a GDEMU
I once read that you are able to use the laser unit of a regular PC CD-ROM drive as a replacement.
I mean, the Dreamcast was pretty SOVL
But I remember too many Segagays and I notice a similarity with Xbox gays
So, you are right
Here in Europe all those who played Sega were those try-hard, always cool, momma's boys. Normal people played NES, SNES, PS1 and then PS2.
This is just saying that everything good on the Dreamcast got ported anyway to other consoles where they got better versions meanwhile the exclusives it did have were lacking.
Early Xbox got a lot of sega titles. So it did sort of seem that way.
Chiro had a good run too.