>get rid of every single HM >still put NPC roadblocks everywhere
Galar is so fricking stupid
Npcs are worse because they go away without you interacting with them
hms give a feeling of doing things for yourself
the end result is the same so why even have this kind of thread
Did you know that good pokemon don't learn HMs too?
2 years ago
Anonymous
Good one but completely irrelevant. >thing that doesn't require you leave lv2 shitmons in your party perpetually
Nothing in any pokemon game requires this. That's the point you're intentionally missing.
2 years ago
Anonymous
>Nothing in any pokemon game requires this
You're right. I can just stop playing the bad game and play a good one instead.
2 years ago
Anonymous
>anon finally realizes how hobbies and entertainment works
Next you should try eating food you like instead of trash.
2 years ago
Anonymous
But Pokémongs hate Digimon?
2 years ago
SeoKouji
What is Digimon ?????
2 years ago
Anonymous
A franchise a dozen times better than modern Pokémon.
2 years ago
SeoKouji
Never heard of it
2 years ago
Anonymous
>Nothing in any pokemon game requires this
You're right. I can just stop playing the bad game and play a good one instead.
Another disingenuous moron, and on /vp/ no less. Why am I not surprised?
Strength is a solid base power Normal-type move that gets STAB. Rock Climb is even stronger than strength, and in addition to STAB, it has a slight chance of confusing the enemy if it hits. Cut is less powerful than Strength, but you hardly ever need it after you get it. Waterfall and Surf are amazing moves. Rock Smash is a coin toss that has a 50/50 chance of lowering the opponent’s defenses, making up for its relatively low base power. Put it on a Pokémon with a high attack stat, especially a fighting type, and profit. Whirlpool does chip damage and traps Pokémon, which, combined with its low base power, makes it great for engaging roamers. Flash lowers accuracy, the benefits of which should be self-explanatory to anyone that actually remembers playing a Pokémon game when they were a kid.
Every HM in the game has a practical use and some of them (Surf, Waterfall) are really fricking good. Put Waterfall on your Red Gyarados and you’ll tear through the latter half of HGSS. People don’t like HMs because they’re generic and that can make them come off as flavorless, but they’re not burdensome. Maybe the idea of a move you can’t get rid of without a special NPC makes them come off as burdensome or something that you don’t want, but the only reason they’re “locked” into your move set without the Move Deleter is so that you don’t overwrite a traveling HM while you’re in a place you can only access or leave with that HM and end up soft locking yourself.
At a glance, these eight+ generic attacks narrow the uniquity, the novelty of a Pokémon’s move sets, but this is an illusion. In truth, Hidden Machines broaden the player’s repertoire of fighting strategies, opening new doors with which to approach battles with. At the same time, they embolden the aspect of the game that suggests players are traveling alongside their select team of creatures. Hidden Machines are excellent.
2 years ago
Anonymous
>i-it decent move tho!
don't care, the fact that I need to leave things in my party with mandatory moves just to navigate is moronic.
2 years ago
Anonymous
You don't need to leave anything in your party, moron. That's the point. Most HMs only enhance the move sets of the Pokemon they're on. And even if they didn't, you have a PC with which you can switch party members around. That's what it's there for.
2 years ago
Anonymous
>You don't need to leave anything in your party, moron
I can fast travel without having a pokemon with fly on my team? how?
2 years ago
Anonymous
Didn't know you needed Fly to beat Pokemon!
2 years ago
Anonymous
>the fact that I need to leave things in my party with mandatory moves just to navigate is moronic. >fast travel without having a pokemon with fly on my team? how? >fly is mandatory
Of all the HMs you pick one that has literally never been required. moronic, ESL, and underage. Stay in your favela.
2 years ago
Anonymous
That post did make me think it'd be cool if Fly was a mandatory HM in like a Rom Hack or something because you needed to go to a floating castle/city/town/continent/whatever.
2 years ago
Anonymous
Because?
2 years ago
Anonymous
because it's pointlessly tedious.
Didn't know you needed Fly to beat Pokemon!
>the fact that I need to leave things in my party with mandatory moves just to navigate is moronic. >fast travel without having a pokemon with fly on my team? how? >fly is mandatory
Of all the HMs you pick one that has literally never been required. moronic, ESL, and underage. Stay in your favela.
>j-just walk everywhere bro!
Ah, so the game is still shit, got it.
2 years ago
Anonymous
Or bike, or run, or use the natural shortcuts, or plan your routes better. It's not that hard if your brain works at even half the power of a normal persons.
2 years ago
Anonymous
>Or bike, or run, or use the natural shortcuts, or plan your routes better
or play a better game
2 years ago
Anonymous
Yes, but that's a rather subjective measure and one that is pointless to discuss. If that's what you want to do you can and no one will care.
2 years ago
Anonymous
How is it tedious?
2 years ago
Anonymous
because I have to go to the PC to get pokemon with fly and then put it back.
2 years ago
Anonymous
You should have enough party space to always have the Fly pokemon. /vp/ says you should only play pokemon games with one pokemon.
2 years ago
Anonymous
>You should have enough party space to always have the Fly pokemon
oh, so now I do have to carry the shitmon on my party all the time? Glad we agree it's shit.
2 years ago
Anonymous
But since Gamefreak intended for pokemon games to only be played with an overleveled starter, the 5 other party slots were obviously intended for HM users. It's well designed.
2 years ago
Anonymous
Did you forget that good pokemon can learn fly? Then you'll say "it takes up muh moveslots". Then you'll be called bad for needing to minmax ingame teams and nothing will change.
>Then you'll be called bad for needing to minmax ingame teams and nothing will change.
2 years ago
Anonymous
good pokemon can learn fly, but it's a shit move that's hard walled by protect and has less dps than peck
2 years ago
Anonymous
Protect is not that common in game and the NPC trainers still end up misusing it often enough when they do have it. Fly is more than twice as strong as peck, peck will never do more damage over 2, 10, or 1,000,000 turns. Play the games.
2 years ago
Anonymous
>Fly is more than twice as strong as peck >Play the games.
It's exactly twice as strong as Peck in every generation I've played, and 5% less accurate.
2 years ago
Anonymous
>dps in a turn based rpg
Fly is fricking strong as shit. You're basically immune to damage for one whole turn.
2 years ago
Anonymous
>you're basically taking poison/burn/darude/whatever damage for an extra turn >and if GF could program a decent AI, any trainer with Protect or equivalent would make that move slot utterly useless
wow, what an amazing attack
2 years ago
Anonymous
>it's bad when [fictional scenario that will never happen in the campaign]!!!
Every fricking time.
2 years ago
Anonymous
>getting poisoned or whatever by an NPC is a fictional scenario >GF writing AI that uses Protect or equivalent correctly is a fictional scenario
i.e., Fly is only acceptable because NPC trainers are moronic
QED
2 years ago
Anonymous
Status Ailments have never been an issue in the campaign because I have access to Full Heals or Regional Treats.
GF will never program the AI to smartly use Protect or equivalents because that might make the game too hard for Little Kenji, who, if he experiences resistance and loses, will piss and shit and cry and whine and no longer like Pokemon, losing the franchise a vital media consumer.
2 years ago
Anonymous
how many kids did you diddle already before getting this useless knowledge about the most overrated series on earth ?
2 years ago
Anonymous
I didn't have to diddle kids to learn that, I just had to figure out how to work a Nintendo DS.
2 years ago
Anonymous
what a cringey response, you overdramatic homosexual
2 years ago
Anonymous
>Maybe the idea of a move you can’t get rid of without a special NPC makes them come off as burdensome or something that you don’t want
my entire hang-up with them is this, when combined with the fact that said NPC is usually inaccessible until the 50% mark or later in every single game where HMs exist.
there is no excuse for introducing non-overwritable moves to the gameplay loop without the mechanic to delete them also being present at the exact same time.
just pick any one of the obligatory early town NPCs with pithy dialog about how you can open your bag with the start button or some other useless babying trite and make them the deleter. it's not like there's no room for them.
this is one of the few things swsh actually did right. though, of course, only after it's two generations too late for HMs. figures.
2 years ago
Anonymous
>the early game NPC who explains how HMs work is also the NPC who can make your pokemon forget HM moves
Wow, it fixes everything.
2 years ago
Anonymous
>HMs are gone
Wow, it fixes everything.
2 years ago
Anonymous
wrong
2 years ago
Anonymous
>putting shitmoves on goodmons to cut a little tree or climb rocks every time you go through a route
sounds moronic
2 years ago
Anonymous
>he needs dual stab + coverage to beat ingame trainers
Better to sound moronic than be moronic.
Well the entire town is one big solar panel, so they have to shut the whole thing down to figure out where the leak is, like trying to figure out which lightbulb in a string of xmas lights is burnt out and making the entire thing not work
This isn't how it works. Solar arrays will have different strings so if one panel fails it will only cause a local blackout on a small section of the array. I know this because I am an electrical engineer.
>To be able to walk to the elite 4 right from the start?
You can in gen 1, you just get stopped by officials for not having the corresponding medal.
This is unironically better integrated than anything later gens did.
I swear I remember the Soul Badge guy isn't actually programmed to check the badge because he's in the middle of the water, so he'll always let you through, but I can't find a source on that so I could be delusional.
But the one with Psyduck's pissed me off if they have a headache they should stay on there house not standing blocking the player like a fricking moron
>have 8 HMs
>still put npc roadblocks everywhere
god DPPt is shit
they should have just made more HMs so they could put in more immersive roadblocks instead of NPCs
Correct
>for no reason
Npcs are worse because they go away without you interacting with them
hms give a feeling of doing things for yourself
the end result is the same so why even have this kind of thread
>get rid of every single HM
>still put NPC roadblocks everywhere
Galar is so fricking stupid
>they replaced something moronic with something less moronic
>meanwhile DPPt just keeps both moronic things
wow
>your solution to a moronic problem is a moronic problem
>Thinking this is somehow good
replacing a moronic problem with a less moronic problem instead of just having both moronic problems like DPPt is good, yes.
No, it's laziness.
>moronation is still there
You didn't fix anything, anon.
making it less moronic means you fixed some of the moronation. Stop pretending it's all the same just because you're coping about Shitnoh being worse.
Nope, having less Cancer makes you still a Cancer ill patient that is going to die. Sorry LeoBlack person, you just have to kneel to Cynthia again.
SAD!
>NPCs that block your path
>less moronic than natural obstacles
>thing that doesn't require you leave lv2 shitmons in your party perpetually
>less moronic than things that do
correct.
NPC roadblock haters BTFO
Did you know that good pokemon learn HMs too?
Did you know that good pokemon don't learn HMs too?
Good one but completely irrelevant.
>thing that doesn't require you leave lv2 shitmons in your party perpetually
Nothing in any pokemon game requires this. That's the point you're intentionally missing.
>Nothing in any pokemon game requires this
You're right. I can just stop playing the bad game and play a good one instead.
>anon finally realizes how hobbies and entertainment works
Next you should try eating food you like instead of trash.
But Pokémongs hate Digimon?
What is Digimon ?????
A franchise a dozen times better than modern Pokémon.
Never heard of it
Another disingenuous moron, and on /vp/ no less. Why am I not surprised?
Strength is a solid base power Normal-type move that gets STAB. Rock Climb is even stronger than strength, and in addition to STAB, it has a slight chance of confusing the enemy if it hits. Cut is less powerful than Strength, but you hardly ever need it after you get it. Waterfall and Surf are amazing moves. Rock Smash is a coin toss that has a 50/50 chance of lowering the opponent’s defenses, making up for its relatively low base power. Put it on a Pokémon with a high attack stat, especially a fighting type, and profit. Whirlpool does chip damage and traps Pokémon, which, combined with its low base power, makes it great for engaging roamers. Flash lowers accuracy, the benefits of which should be self-explanatory to anyone that actually remembers playing a Pokémon game when they were a kid.
Every HM in the game has a practical use and some of them (Surf, Waterfall) are really fricking good. Put Waterfall on your Red Gyarados and you’ll tear through the latter half of HGSS. People don’t like HMs because they’re generic and that can make them come off as flavorless, but they’re not burdensome. Maybe the idea of a move you can’t get rid of without a special NPC makes them come off as burdensome or something that you don’t want, but the only reason they’re “locked” into your move set without the Move Deleter is so that you don’t overwrite a traveling HM while you’re in a place you can only access or leave with that HM and end up soft locking yourself.
At a glance, these eight+ generic attacks narrow the uniquity, the novelty of a Pokémon’s move sets, but this is an illusion. In truth, Hidden Machines broaden the player’s repertoire of fighting strategies, opening new doors with which to approach battles with. At the same time, they embolden the aspect of the game that suggests players are traveling alongside their select team of creatures. Hidden Machines are excellent.
>i-it decent move tho!
don't care, the fact that I need to leave things in my party with mandatory moves just to navigate is moronic.
You don't need to leave anything in your party, moron. That's the point. Most HMs only enhance the move sets of the Pokemon they're on. And even if they didn't, you have a PC with which you can switch party members around. That's what it's there for.
>You don't need to leave anything in your party, moron
I can fast travel without having a pokemon with fly on my team? how?
Didn't know you needed Fly to beat Pokemon!
>the fact that I need to leave things in my party with mandatory moves just to navigate is moronic.
>fast travel without having a pokemon with fly on my team? how?
>fly is mandatory
Of all the HMs you pick one that has literally never been required. moronic, ESL, and underage. Stay in your favela.
That post did make me think it'd be cool if Fly was a mandatory HM in like a Rom Hack or something because you needed to go to a floating castle/city/town/continent/whatever.
Because?
because it's pointlessly tedious.
>j-just walk everywhere bro!
Ah, so the game is still shit, got it.
Or bike, or run, or use the natural shortcuts, or plan your routes better. It's not that hard if your brain works at even half the power of a normal persons.
>Or bike, or run, or use the natural shortcuts, or plan your routes better
or play a better game
Yes, but that's a rather subjective measure and one that is pointless to discuss. If that's what you want to do you can and no one will care.
How is it tedious?
because I have to go to the PC to get pokemon with fly and then put it back.
You should have enough party space to always have the Fly pokemon. /vp/ says you should only play pokemon games with one pokemon.
>You should have enough party space to always have the Fly pokemon
oh, so now I do have to carry the shitmon on my party all the time? Glad we agree it's shit.
But since Gamefreak intended for pokemon games to only be played with an overleveled starter, the 5 other party slots were obviously intended for HM users. It's well designed.
Did you forget that good pokemon can learn fly? Then you'll say "it takes up muh moveslots". Then you'll be called bad for needing to minmax ingame teams and nothing will change.
Did you forget that good pokemon can't learn fly?
https://pokemondb-net.translate.goog/move/fly?_x_tr_sl=auto&_x_tr_tl=es&_x_tr_hl=en&_x_tr_pto=wapp
>Then you'll be called bad for needing to minmax ingame teams and nothing will change.
good pokemon can learn fly, but it's a shit move that's hard walled by protect and has less dps than peck
Protect is not that common in game and the NPC trainers still end up misusing it often enough when they do have it. Fly is more than twice as strong as peck, peck will never do more damage over 2, 10, or 1,000,000 turns. Play the games.
>Fly is more than twice as strong as peck
>Play the games.
It's exactly twice as strong as Peck in every generation I've played, and 5% less accurate.
>dps in a turn based rpg
Fly is fricking strong as shit. You're basically immune to damage for one whole turn.
>you're basically taking poison/burn/darude/whatever damage for an extra turn
>and if GF could program a decent AI, any trainer with Protect or equivalent would make that move slot utterly useless
wow, what an amazing attack
>it's bad when [fictional scenario that will never happen in the campaign]!!!
Every fricking time.
>getting poisoned or whatever by an NPC is a fictional scenario
>GF writing AI that uses Protect or equivalent correctly is a fictional scenario
i.e., Fly is only acceptable because NPC trainers are moronic
QED
Status Ailments have never been an issue in the campaign because I have access to Full Heals or Regional Treats.
GF will never program the AI to smartly use Protect or equivalents because that might make the game too hard for Little Kenji, who, if he experiences resistance and loses, will piss and shit and cry and whine and no longer like Pokemon, losing the franchise a vital media consumer.
how many kids did you diddle already before getting this useless knowledge about the most overrated series on earth ?
I didn't have to diddle kids to learn that, I just had to figure out how to work a Nintendo DS.
what a cringey response, you overdramatic homosexual
>Maybe the idea of a move you can’t get rid of without a special NPC makes them come off as burdensome or something that you don’t want
my entire hang-up with them is this, when combined with the fact that said NPC is usually inaccessible until the 50% mark or later in every single game where HMs exist.
there is no excuse for introducing non-overwritable moves to the gameplay loop without the mechanic to delete them also being present at the exact same time.
just pick any one of the obligatory early town NPCs with pithy dialog about how you can open your bag with the start button or some other useless babying trite and make them the deleter. it's not like there's no room for them.
this is one of the few things swsh actually did right. though, of course, only after it's two generations too late for HMs. figures.
>the early game NPC who explains how HMs work is also the NPC who can make your pokemon forget HM moves
Wow, it fixes everything.
>HMs are gone
Wow, it fixes everything.
wrong
>putting shitmoves on goodmons to cut a little tree or climb rocks every time you go through a route
sounds moronic
>he needs dual stab + coverage to beat ingame trainers
Better to sound moronic than be moronic.
B A S E D
DPPtrannies dilating
It's seriously true, I can't think of a non-SWSH game with as many NPC roadblocks as DPPt
shitnova will never be good zoomie
why?
Don't worry about him his angry at simple things he acts like a 5 yrs kid
it has more and stupider roadblocks
good projection
we talking about shittoh here schizo
Well the entire town is one big solar panel, so they have to shut the whole thing down to figure out where the leak is, like trying to figure out which lightbulb in a string of xmas lights is burnt out and making the entire thing not work
Its daylight though
yeah, but there's a crack in one of the panels that make the entire roadwork of the town.
sounds like extremely moronic city planning
This isn't how it works. Solar arrays will have different strings so if one panel fails it will only cause a local blackout on a small section of the array. I know this because I am an electrical engineer.
Well, maybe you should have told them that before they made all the grid one really long cable.
Gonna offer a completely opposite hypothetical but why couldn't they just charge a large series of batteries like solar powering a house?
What do you guys actually want? To be able to walk to the elite 4 right from the start? Better roadblocks? All you do is complain.
being able to walk right up to the E4 and execute some arcane speedrun strat to beat the game in 5 minutes without glitches would be dope, actually
Hypocrite
boring anything else
>To be able to walk to the elite 4 right from the start?
You can in gen 1, you just get stopped by officials for not having the corresponding medal.
This is unironically better integrated than anything later gens did.
truth
You're blocked by Oak before you even leave Pallet.
It's pretty moronic that the guard who checks for the Soul Badge is in the middle of a surf area and makes you stop for a badge check anyway.
>the guy is just floating there, treading water for hours on end
what a trooper
I swear I remember the Soul Badge guy isn't actually programmed to check the badge because he's in the middle of the water, so he'll always let you through, but I can't find a source on that so I could be delusional.
You can surf when you get the soul badge so the point is moot really
>What do you guys actually want?
To be able to explore, which SV are doing 🙂
Kys verlisfy
Somehow Galar's Team Yell roadblocks are less moronic and less infuriating than this shit
Sinnoh roadblocks are stupid but I like it
But the one with Psyduck's pissed me off if they have a headache they should stay on there house not standing blocking the player like a fricking moron
Indian based Region's roadblock should be some paki taking a shit on the street.
>Australia-based region just has an Abo lying in the road any time GF wants to roadblock you
perfect
>sorry bruddah
Hm
i want it to be like minecraft
>filtered by walking
do amerimutts really?
>this thread AGAIN
don't you get tired?
NEVER
About what????