*chainsaws for magic ammo*

*chainsaws for magic ammo*

Mike Stoklasa's Worst Fan Shirt $21.68

Nothing Ever Happens Shirt $21.68

Mike Stoklasa's Worst Fan Shirt $21.68

  1. 5 months ago
    Anonymous

    I mean in 2016 you could spam Gauss Cannon and BFG around endgame. Chainsaw was alright, you just had to check your counter.

  2. 5 months ago
    Anonymous

    problem?

  3. 5 months ago
    Anonymous

    >Chainsaw has 3 fuel cells
    >Enemies either take 1 or all 3 to kill
    What's the point?

    • 5 months ago
      Anonymous

      >1-charge enemies drop the exact same amount of ammo as 3-charge ones

    • 5 months ago
      Anonymous

      >Chainsaw has 3 fuel cells
      >Enemies either take 1 or all 3 to kill
      >What's the point?
      Either save the charges for weak enemies to farm ammo or use the instakill on a giganiga to make an encounter much easier

  4. 5 months ago
    Anonymous

    >grenade for cacodemon

  5. 5 months ago
    Anonymous

    >magic ammo strewn around every where trivializing the point-n-click strafeslop

  6. 5 months ago
    Anonymous

    >20 year old game mogs Eternal
    Sad!

    • 5 months ago
      Anonymous

      How is this game? always wanted to try it

      • 5 months ago
        Anonymous

        >one mob at a time
        it innovated the Turn Based Shooter genre

        • 5 months ago
          Anonymous

          any mods to add more mobs?

      • 5 months ago
        Anonymous

        One of the greatest FPS ever made.

      • 5 months ago
        Anonymous

        Serious Sam

    • 5 months ago
      Anonymous

      It really doesn't.

      t. Sam lover

    • 5 months ago
      Anonymous

      >DUDE SPAWN TRIGGERS LMAO
      lame franchise

    • 5 months ago
      Anonymous

      Wow actually tactical weapons swiching and strategic enemy priortization, unlike whatever the hell this is...

      Gimmick ontop of gimmick ontop of gimmick. Like the developers needed to reach a 500 word essay and just wrote gibberish goop and called it duh fun zone

      But zoom eternal is flashiererrr soo it must be better

  7. 5 months ago
    Anonymous

    >boomers when theres more than 1 movement ability, the game spawns more than 1 mob at a time and the framerate goes above 35 fps

  8. 5 months ago
    Anonymous

    If you need to chainsaw a lot you're just bad.

  9. 5 months ago
    Anonymous

    >boomers when there are colors in a video game

  10. 5 months ago
    Anonymous

    >mindbreaks third world nu/v/edditors for half a decade because their 80 IQ brown brains unironically thought saying a game is going to flop will somehow make it flop

  11. 5 months ago
    Anonymous

    >*video game logic in video game*
    Thought you fricks would be all over this

  12. 5 months ago
    Anonymous

    Dont mind me just dropping the greatest Doom game ever made

    • 5 months ago
      Anonymous
      • 5 months ago
        Anonymous

        It's so pure. So fundamental.

      • 5 months ago
        Anonymous

        Why don't games have cool lighting anymore?

      • 5 months ago
        Anonymous

        So much SOUL

    • 5 months ago
      Anonymous

      >see it for sale on the Switch for $5
      >play it for the first time in almost 20 years
      >every single level except Hell looks the exact same and it's all just tiny corridors
      >enemies rarely don't come at you one by one
      >Plasma Rifle trivializes the entirety of your arsenal except for the BFG
      >passwords are a complete waste of time because literally every single time the password is on a PDA in the same room as the locker except for the early BFG room
      >"horror" game
      >the only "horror" is jumpscares, and there's literally only two of them: IMP jumps at you after opening a door or enemies spawn behind you, so by the 4th level you can almost perfectly predict when they will happen, trivializing the game even more
      Doom 3 was shit, it fails as an action shooter and as a horror game, only good thing about it is the lighting.

      • 5 months ago
        Anonymous

        are a complete waste of time because literally every single time the password is on a PDA in the same room as the locker except for the early BFG room
        That's because you're playing the BFG Edition that added 50% to every ammo pickup.

        • 5 months ago
          Anonymous

          >That's because you're playing the BFG Edition that added 50% to every ammo pickup.
          Does that make the whole concept of passwords any less of a waste of time?

          • 5 months ago
            Anonymous

            Yes. The BFG Edition is worse than the original game.

            • 5 months ago
              Anonymous

              Why, does the base game not have the passwords given to you in PDAs that are in the same room as the locker that requiere it?

              • 5 months ago
                Anonymous

                The original game gives you less ammo per pickup.

              • 5 months ago
                Anonymous

                And what does that have to do with the passwords being a waste of time?

            • 5 months ago
              Anonymous

              What that anon is trying to tell you that having they key and lock next to each other is fricking stupid and doesn't actually require any navigation. It's just like they said waste of time for the sake of OH MY GOD IS THAT A KEYCODE!!!!

    • 5 months ago
      Anonymous

      Ftfy

    • 5 months ago
      Anonymous

      >obvious shitpost
      It's actually impossible to have this opinion.

  13. 5 months ago
    Anonymous

    Gimmick ontop of gimmick ontop of gimmick. Like the developers needed to reach a 500 word essay and just wrote gibberish goop and called it duh fun zone

    • 5 months ago
      Anonymous

      Why is it that when Ganker really, really wants to get mad at something but doesn't know how to it starts talking like a redditor?
      >gibberish goop and called it duh fun zone
      Who the frick talks like this?

    • 5 months ago
      Anonymous

      >ultrawide
      Go back to watching movies. You just don't get video games.

  14. 5 months ago
    Anonymous

    >a first person shooter game where the shooting does not even attempt to be challenging
    The hitboxes and bullet magnetism for the precision bolt and the Ballista make Halo and CoD's look inconsequential
    It's a very good game though

  15. 5 months ago
    Anonymous

    Damn, streamlining pickups so that you don't endlessly have to run over an ammo pack really fricked you whiny losers up something fierce.

  16. 5 months ago
    Anonymous

    It's amazing how one simple mechanic can make skill-less redditors seethe so openly for so long

  17. 5 months ago
    Anonymous

    Doom Eternal has taught me that a dedicated sub-division of Ganker gets extremely triggered by bright colors and "illogical" ammo pickups.

    • 5 months ago
      Anonymous

      I like seeing 2016gays pick up the "old good, new bad" mindset they criticized back when their game was new.

      • 5 months ago
        Anonymous

        They're both shit you fricking moron.

    • 5 months ago
      Anonymous

      I remember when Eternal launched there was an entire thread full of autists having a meltdown at the fact that the weapon pickups in Eternal were just a big floating icon and not the "cool realistic animated pickups" of 2016.

      • 5 months ago
        Anonymous

        I mean, it's a downgrade and a stupid one. But also you get to puck up BFG, SSG and Crucible in a cool cutscene and that's nice.

        • 5 months ago
          Anonymous

          The biggest downgrade was that you couldn't get any weapons early in secrets.

          • 5 months ago
            Anonymous

            I'm actually fine with that, lets them make early game as brutal as possible.
            >that fight in DE immediately after you get the RL

      • 5 months ago
        Anonymous

        Basically what happened was Ocarina of Time vs. Wind Waker happened all over again, except the artstyle shift still wasn't even as radical as that one was. But a lot of the same bullshit applies, the color palette got much more saturated and the game took itself less seriously on its face, so rabid autists that wanted Doom 2016 to be the sole template from that point forward were put off

      • 5 months ago
        Anonymous

        Well why weren't they?

        • 5 months ago
          Anonymous

          They had to moron proof it, but even that didn't work.

          ?si=j6eEs0RU89iliVA2

      • 5 months ago
        Anonymous

        The issue isn't that Doom Eternal had goofy weapon pickups, it's that the reason it had goofy weapon pickups was Marty misunderstanding why people liked 2016 and leaning way too hard into his
        >how do you do fellow kids, I make references to video games being video games because irony is what us fellow kids do
        The game didn't have weapon pickups because "this will make the game more fun, who cares if it's not realistic", they had a perfectly viable realistic option and deliberately moved away from it JUST for Reddit points.

        They deserved to be called out on it, and the fact that more people didn't call them out on it is why they leaned harder and harder into it until the DLCs became fricking MCU-tier trash and even the apologists had seen enough of the irony.

        • 5 months ago
          Anonymous

          Weapons blending in with the environment is a bad thing when you want players to pick them up.

          • 5 months ago
            Anonymous

            Except it's not Q3A, you don't pick up weapons on the go every map, claiming weapons is always a scripted setpiece moment and it's impossible to miss them. The game already hard-locks you in half the cases the weapons appear to all but force you to take them, a simple
            >look at this thing glowing blue that you can interact with, just like literally every enemy when its health is low that the game has conditioned you to be constantly watching for
            did the trick fine in 2016. The number of people who got hard-walled trying to get past the original Combat Shotgun door in 2016 because they didn't understand they were supposed to take the gun was exactly zero. Replacing that set piece moment with a big glowing rotating green combat shotgun power up because
            >ha ha dudes remember how it was in the original doom it's just like that ha ha
            is 100% Reddit.

            • 5 months ago
              Anonymous

              >>ha ha dudes remember how it was in the original doom it's just like that ha ha
              Fricking moron

            • 5 months ago
              Anonymous

              >you don't pick up weapons on the go every map
              You get a new weapon in every map until your arsenal is filled.

        • 5 months ago
          Anonymous

          R.E T.A.R.D.

  18. 5 months ago
    Anonymous

    >claim game is going to flop
    >it doesn't
    >spend years seething
    Ganker is always wrong.
    Lets not forget that games that Ganker claimed would flop commercially are RDR2, Doom Eternal and Battlefield 1, and that this place spent years saying Metal Gear Survive would be a sleeper hit.

  19. 5 months ago
    Anonymous

    >Doom gameplay

  20. 5 months ago
    Anonymous

    *gets filtered and cries*

  21. 5 months ago
    Anonymous

    Doom eternal entirely breaks the way games like doom 2016 are played as far as movement even without talking about the platformslop, you can no longer just strafe erratically or behind obstacles to avoid being hit you now must run past and through all the enemies repeatedly to get ammo constantly which awkward and bad

    • 5 months ago
      Anonymous

      it's fun tho

      • 5 months ago
        Anonymous

        >through all the enemies repeatedly to get ammo constantly which awkward and bad
        You should try to aim for a change you fricking troglodyte

        It takes a lot of the skill out because you can no longer be very aware of the enemies around you, nor does it really feel like a proper boomer shooter due in part to the need to constantly do the awkward and disjointed chainsaw thing

        • 5 months ago
          Anonymous

          >you can no longer be very aware of the enemies around you
          Doesn't seem like a problem to me.
          >nor does it really feel like a proper boomer shooter
          Which is great, boom shoots are super fun but I don't want every FPS to play like them.

          >DUDE SPAWN TRIGGERS LMAO
          lame franchise

          This poster isn't serious.

    • 5 months ago
      Anonymous

      >through all the enemies repeatedly to get ammo constantly which awkward and bad
      You should try to aim for a change you fricking troglodyte

    • 5 months ago
      Anonymous

      >running
      you have double jump, hook, rail boost and dash

  22. 5 months ago
    Anonymous

    Everyone who b***hes about the chain saw is a fricking pussy who played on the baby easy modes. The game should only be played on nightmare anything else is an insult to how fricking good of a game it is. The chain saw is rad because it gives you precious iframes to find your next target in a horde of demons who will kill you in an instant. You can never stop moving never stop slaying or you fricking die. This game is fricking some of the wackest crack I have ever had the the pleasure of playing and I find myself dismayed that craven homosexuals like you are even allowed to boot up a game with such massive fricking balls as Doom Eternal.

  23. 5 months ago
    Anonymous

    >random ammo and human guns in hell
    WTF Doom and Doom 2

  24. 5 months ago
    Anonymous

    Man, all these people who don't wait until the guy's eyes turn green.

    • 5 months ago
      Anonymous

      >i hecking LOVE simon says

      • 5 months ago
        Anonymous

        Just zero-cycle him with lock-on rocket/rocket/grenade/ballista, anon. You only need a single counterhit then.

    • 5 months ago
      Anonymous

      >not using triple rocket to bypass shield

  25. 5 months ago
    Anonymous

    Whenever a game doubles down on being overtly "video-gamey" to the point of sacrificing immersion, people love it, unless it does it extremely well, like Doom Eternal, cause then you gotta hate it.

    • 5 months ago
      Anonymous

      I should add that I still cringe at the writing.

  26. 5 months ago
    Anonymous

    93

  27. 5 months ago
    Anonymous

    Only low skilled morons hate Eternal. It's the best shooter since Quake III.

Your email address will not be published. Required fields are marked *