>chase down one (1) gnome in combat. >keep missing every attack, he only has 20 hp

>chase down one (1) gnome in combat
>keep missing every attack, he only has 20 hp
>he lands at least one of his three multihits, dealing consistent damage each turn
>my entire party of barbarians, sorcerers and clerics are dying to a single fricking gnome
the storytelling is very good but I can't get past the tedious combat, better RPGs on the market than this

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  1. 10 months ago
    Anonymous

    >Fail to grasp the most basic combat concept of all time; Advantage/Disadvantage
    >b***h on Ganker to just and help your ego and get spoonfed
    There there homosexual, there there

    • 10 months ago
      Anonymous

      i understand the advantage system, stop trying to deflect from the fact that an RNG based combat system is terrible in vidya form. moron

      • 10 months ago
        Anonymous

        If it's actual RNG then that's your fault. Karmic dice prevent the exact scenario you're describing moron. You only get real RNG rolls if you manually turned that option off. Don't ask for something and then complain you have it.

        • 10 months ago
          Anonymous

          i've played with karmic dice on/off and no noticeable difference, still missing most of the time.

          • 10 months ago
            Anonymous

            If it's actual RNG then that's your fault. Karmic dice prevent the exact scenario you're describing moron. You only get real RNG rolls if you manually turned that option off. Don't ask for something and then complain you have it.

            Karmic dice was turned off in my Tactician difficulty run. I'm also doing just fine in that difficulty. Make sure you're utilizing the different bonuses to attack attempt rolls (eg have an ally adjacent to the enemy you're trying to hit, have someone cast bless on you, find a way to get the target prone, use oil of accuracy). Make sure you are using your scrolls when the situation calls for them. There are loads and loads of free scrolls in the game you get by checking containers.

            I'll give you an example:
            >exploring the wild
            >a land shark that's been showing up and fleeing after a few rounds of combat is coming
            >it rumbles the ground and knocks one of my characters prone
            >use another character to jump over the land shark, use a scroll to cast Dimension Door, and teleport herself and the prone character to a safe spot away from the emergence point of the land shark

            You can do it, man. The game doesn't adequately explain advantage and all the mechanics, don't feel bad if you have to look up the different ways you can earn advantage for example. I have karmic dice turned off in my normal difficulty and my hard difficulty run and I'm doing just fine in both.

      • 10 months ago
        Anonymous

        You seem like a c**t.

        • 10 months ago
          Anonymous

          And you seem like a moron.

      • 10 months ago
        Anonymous

        >RNG based combat system
        are you fricking moronic

      • 10 months ago
        Anonymous

        >i understand the advantage system
        You clearly don't. You're being filtered hard by a turn-based game. Mental capacity issue.

    • 10 months ago
      Anonymous

      Nu-D&D sounds dreadful.

    • 10 months ago
      Anonymous

      Nu-D&D sounds dreadful.

    • 10 months ago
      Anonymous

      Nu-D&D sounds dreadful

      • 10 months ago
        Anonymous

        What's dreadful about not getting shafted by one dice roll?

  2. 10 months ago
    Anonymous

    >better RPGs on the market than this

    Yep, and unfortunately for the shills, the stats don't lie

    https://steamcharts.com/app/1086940

    The game is already dying faster than they can post. At this rate it will have 50,000 players in 3 days and likely close to zero in a week. Everyone is a and ing this fricking game like cyberpunk all over again

    • 10 months ago
      Anonymous

      >people beat singleplayer game
      >stop playing it
      wow you really figured out the secret anon

      • 10 months ago
        Anonymous

        only 20% of players have finished act 1

        • 10 months ago
          Anonymous

          >people take break from playing fairly lengthy singleplayer rpg during the work week
          wow you really figured out the secret anon

          • 10 months ago
            Anonymous

            >they are taking a break
            lmao dead gayme
            maybe Larian should invest in a little bit that gay bear sex marketing next time
            fricking hacks

            • 10 months ago
              Anonymous

              you're aware it's not a live-service game, right anon? There's not mtx. They already got all the money they were gonna get from those players regardless if they stop playing or not.

              • 10 months ago
                Anonymous

                >they got the money
                >he paid for this shit
                lmao

              • 10 months ago
                Anonymous

                If they're showing up on steam's player count then they bought it on steam, there's no way for a pirated copy to be counted. You can't be this fricking stupid anon.

              • 10 months ago
                Anonymous

                >NOOOOOOOOO you cant pay for things you like!

        • 10 months ago
          Anonymous

          I got some way through ACT 2 then realised how front loaded act 1 is. Everyone keeps telling me half of ACT 3 is missing. So like some I shelved the game till we get the typical Larian Definitive Edition.

        • 10 months ago
          Anonymous

          Only 50% of players lit the first bonfire in any Souls game. That takes significantly less time than Act 1 of BG3.

          • 10 months ago
            Anonymous

            on steam we have
            ds re 96.5%
            ds 2 doesn't have that exact achievement
            but first one in original is at 95.2% and 93.9% in scholar
            ds3 93.6%

        • 10 months ago
          Anonymous

          35 hours in...still in act 1 myself.
          Trying to do every single thing before I start act 2.
          Which I could have started like 7 hours ago if I skipped a lot of side quests

        • 10 months ago
          Anonymous

          Act 1 is really long to be fair
          Most of them likely quit long before they even get to the area it ends in

        • 10 months ago
          Anonymous

          >better RPGs on the market than this

          Yep, and unfortunately for the shills, the stats don't lie

          https://steamcharts.com/app/1086940

          The game is already dying faster than they can post. At this rate it will have 50,000 players in 3 days and likely close to zero in a week. Everyone is a and ing this fricking game like cyberpunk all over again

          Stats are really the best way to see the truth. People won't speak up and will pretend the game is the most amazing thing ever, just to fit in with the mob. But the numbers, oh man, they show.

    • 10 months ago
      Anonymous

      It must be a difficult life being a major dick sucker or autistic hater of a game.

    • 10 months ago
      Anonymous

      >600.000 players 5 minutes ago
      Ignoring that you're a baiting homosexual, your math is also wrong. That makes you a double homosexual.

    • 10 months ago
      Anonymous

      >peaks higher than last week
      >game is dying
      Are you genuinely moronic?

    • 10 months ago
      Anonymous

      It's a single player story driven game. The frick you think I'm gonna do?

    • 10 months ago
      Anonymous

      Looks pretty consistent so far, with slightly higher peaks during the weekends for what should be obvious reasons.

    • 10 months ago
      Anonymous

      Severe mental illness in effect.

    • 10 months ago
      Anonymous

      Holy shit, schizo. Are you STILL at it? It's been two weeks since your initial mental breakdown. Surely you have taken your meds at some point since then?

    • 10 months ago
      Anonymous

      >Stats down on the week day
      Oh no
      >Stats down on a single player game
      Oh God no
      >Stats down on a single player game with no micro transactions
      Oh God it's ogre.
      But seriously why would anybody give a shit? Valerian made their money whether you're still playing or not.
      Cope seethe dilate.

      • 10 months ago
        Anonymous

        The game reached a new peak of almost 900k concurrent players just a few days ago. You're responding to a schizo who's been going at it like this for weeks.

  3. 10 months ago
    Anonymous

    Then fricking throw AoE items at him or use magic missile. Just stop being a complete moron.

    • 10 months ago
      Anonymous

      >just use items/abilities that ignore the shit rng combat
      >just like how guidance is a free +1-4 and inspirations are thing cause the devs knew that their systems were shit

      • 10 months ago
        Anonymous

        >he isn't using guidance everytime
        ngmi
        5e is already casual and it still filters morons apparently

        • 10 months ago
          Anonymous

          nta but if you have to use a specific spell each encounter to have a chance of just hitting the enemy, that might be a dogshit combat system

          • 10 months ago
            Anonymous

            Guidance is for ability checks, not attacks.
            > to have chance of just hitting the enemy
            You always have a chance. Increasing this chance is just called not being a moron.

        • 10 months ago
          Anonymous

          thats what i said moron
          the fact that you are using a free +1-4 to offset the shitty mechanics is proof the game is shit
          a moron like cant read and also sucks larians wieners for free
          what a fricking dumbass

          • 10 months ago
            Anonymous

            >Larian
            It's like that on the tabletop moron. You think they invented DnD?

            • 10 months ago
              Anonymous

              You do know larian homebrewed some of 5e for this game right?
              They were the ones that developed the game, not anyone else. The decisions were theirs.

          • 10 months ago
            Anonymous

            >a free +1-4 to offset the shitty mechanic
            >play dice rolling game and complain about the dice
            Yep, you're clearly a moron.

          • 10 months ago
            Anonymous

            Blame WotC for that then, not Larian

      • 10 months ago
        Anonymous

        >inspirations are thing cause the devs knew that their systems were shit
        That's more inspirations are a thing because it's a DnD game.

  4. 10 months ago
    Anonymous

    That's the point of DnD. That makes a good story to tell. You aren't every always supposed to win or not die.

    • 10 months ago
      Anonymous

      Exactly.

  5. 10 months ago
    Anonymous

    skill issue

  6. 10 months ago
    Anonymous

    turn of torches/braziers and stand in the shadows and watch the enemy miss most shots, unless they have dark vision

  7. 10 months ago
    Anonymous

    I ended up getting Elden Ring instead. My friends have it and I only have time for 1 rpg in my life at the moment.

  8. 10 months ago
    Anonymous

    I'm actually shocked Strahd isn't in the game considering how much 5e players jerk off Curse of Strahd and Strahd himself.

    • 10 months ago
      Anonymous

      Not enough memberberries with Strahd. They focused on the low hanging fruit from BG2.

    • 10 months ago
      Anonymous

      he's the expansion

    • 10 months ago
      Anonymous

      That's because Strahd basically never gets to leave Ravenloft, and Baldur's gate isn't set in Ravenloft.

  9. 10 months ago
    Anonymous

    >can't hit enemy
    >keep trying to hit enemy woth attack rolls instead of using an upcast magic missile to frick him over
    I bet you jobbed to that 12hp spider in the act 1 swamp to.

    • 10 months ago
      Anonymous

      >upcast magic missile
      been doing that. nevermind that MM has limited uses and that not everyone is a spellcaster and even upcasting with other projectiles still misses

      • 10 months ago
        Anonymous

        have you tried using any of the numerous pummel/daze/disarm abilities?

        • 10 months ago
          Anonymous

          You still need to hit with those so it would be too hard for him.

      • 10 months ago
        Anonymous

        You said he has 20hp that's not that many magic missiles and for an enemy that is apparently this troublesome the slots are worth using.
        Other options include true strike cantrip+ something with an attack roll I bet true strike cantrip + scorching ray would frick em up. Any aoe damage spell or item with reflex save for half damage. He is a gnome, don't try shit with wis, int or cha saving throws- they have bonus to those.

  10. 10 months ago
    Anonymous

    I'm going to buy this for console

    • 10 months ago
      Anonymous

      Don't do it. I tried it on my SteamDeck and the controls are a nightmare. Even on PC, you'll end up accidentally attacking your own party members when you click on their character portrait to switch characters manually in combat a few times. I cannot imagine how frustrating it's gonna be for console players. If it's a 96 on PC, it will be an 80 on console, unfortunately.

  11. 10 months ago
    Anonymous

    I fricking hate sanctuary buffed Black folk

    • 10 months ago
      Anonymous

      You will love the third act then.

      • 10 months ago
        Anonymous

        Just did the vault fricking assasins homosexuals

  12. 10 months ago
    Anonymous

    >fight some bhaal cultists
    >2 of them have unstoppable
    >hit them
    >the stacks don't go down
    That fight took forever because of some stupid bug.

  13. 10 months ago
    Anonymous

    People having any problems with this game on normal is the ultimate proof of midwittery and maybe even borderline moronation. It’s piss easy.

  14. 10 months ago
    Anonymous

    >In secret temple to evil goddess hidden under Baldur's Gate
    >Attack and kill nonaggressive cultist because I will not suffer these heathens to live
    >Flaming Fist squad literally teleports behind me to nothin personnel my ass

    • 10 months ago
      Anonymous

      >Be in Baldurs gate for a week.
      >Somehow find out it has ancient vampires, hags, cults, and all sorts of crazy shit just hanging out.
      >The people in charge do nothing
      How is this city still standing?

      • 10 months ago
        Anonymous

        It's all part and parcel of living in the big city

        • 10 months ago
          Anonymous

          Actual funny post. Wow.

      • 10 months ago
        Anonymous

        You've never been outside suburbia have you?

      • 10 months ago
        Anonymous

        The current man in charge is a cultist of Bane. Part and parcel.

        • 10 months ago
          Anonymous

          Can he tell me why he wears the mask?

  15. 10 months ago
    Anonymous

    this game is okay.
    it's pretty unique, you can't really get a game with all this complexity that's multiplayer really anywhere else.

    but the truth is it's a fricking visual novel. the combat is so lame and automatic that it might as well not be there most of the time.
    Also I'm sorry but the camp supply economy (and regular economy) is fricking broken. Me and my friend are in act 3, we have long rested whenever we wanted and we have camp supplies by the 1000's to spare. we entered a dinning room with probably 200 camp supplies in it and we just left it untouched because what's the point?

    As for the regular economy am I not supposed to take all the equipment and sell it? because we have almost 30k and have bought pretty much every potion, scroll and good piece of equipment we've found.

    • 10 months ago
      Anonymous

      It feels like all the gameplay is just set dressing to parade you from 1 story beat to the next. It's just a visual novel.

    • 10 months ago
      Anonymous

      Seems like you need to turn up the difficulty

      • 10 months ago
        Anonymous

        we were playing on normal. difficulty selections shouldn't be
        >moron mode
        >children mode
        >mode that offers the slightest modicum of challenge
        why not just make normal difficulty normal.

        is anyone playing this game with a healer? what's the point when pots are a bonus action? we've been wondering that the whole game when we switched out shart with gayarion and made him a ranger with hand crossbows.

        Also why does magic have these annoying restrictions but my archers and rogues are absolute nuclear bombs of destruction compared to them? The only spell that even compares to the auto attack from a ranger is fireball so far

        • 10 months ago
          Anonymous

          To avoid expending potions fun fact you can throw potions and they heal

          • 10 months ago
            Anonymous

            we were playing on normal. difficulty selections shouldn't be
            >moron mode
            >children mode
            >mode that offers the slightest modicum of challenge
            why not just make normal difficulty normal.

            is anyone playing this game with a healer? what's the point when pots are a bonus action? we've been wondering that the whole game when we switched out shart with gayarion and made him a ranger with hand crossbows.

            Also why does magic have these annoying restrictions but my archers and rogues are absolute nuclear bombs of destruction compared to them? The only spell that even compares to the auto attack from a ranger is fireball so far

            you can also throw a backpack full of exploding potions and use it like a satchel charge

            • 10 months ago
              Anonymous

              Damn if only you could throw the didarmed mines like that i dont like the throw system not having a pockup without storing to your inventory and the throw arc aiming being so shit and in dont mean if you hit the target rng

              • 10 months ago
                Anonymous

                you can throw items onto gas vent traps to block them too

              • 10 months ago
                Anonymous

                I mean using the explosive abd knockback mines as grenades i find lacking you only disarm traps and not recycle it

        • 10 months ago
          Anonymous

          Welcome to dnd magic

        • 10 months ago
          Anonymous

          >The only spell that even compares to the auto attack from a ranger is fireball so far
          I find bottlenecking PCs through the spinning knives and then pushing them back into it if they get through with the shockwave ability is Broken as hell.

        • 10 months ago
          Anonymous

          >The only spell that even compares to the auto attack from a ranger is fireball so far
          What is wrong with you? A lot of magic is utility magic. One counterspell alone is often more important than a rogue's entire turn.

          • 10 months ago
            Anonymous

            the rogue and ranger kill everything on their turn, typically multiple things.
            The rogue alone (the weaker of the two) will do a sneak attack and crit for like 40+ damage and then have TWO more off hand crossbow shots for 20 damage.

            keep in mind he's the weaker of the two. Wizards don't even get to cast magic, because they're already dead

            • 10 months ago
              Anonymous

              I fricking love dualwield crossbow a shame no fricking dwarf guns in the game

            • 10 months ago
              Anonymous

              Control magic can completely shift the tide of battle in your favor (see: hunger of hadar + something to turn the terrain into ice, hold person/hold monster, counterspell on a spell that might frick you over, etc) and often it can be used against multiple enemies, or cripple the most important enemy in a fight. These kinds of actions are not competing against a class meant to deal good damage over the course of a fight, and in my opinion they're more valuable due to their unique utility-- you often won't need to kill "everything on your turn" if you make good use of them. also,
              >Wizards don't even get to cast magic, because they're already dead
              lol, get good

    • 10 months ago
      Anonymous

      Turn on Tactician, it doubles the amount of food required for long rest. It also makes encounters much more difficult

      • 10 months ago
        Anonymous

        Also less hp

      • 10 months ago
        Anonymous

        >it doubles the amount of food required for long rest
        80 is still not much; you can find enough sausages in barrels in one room. I have no fricking idea how much I have in the camp chest anymore. I knew I couldn't take the backpack of supplies out of the chest a long time ago.

        • 10 months ago
          Anonymous

          Just sell some of it then. You are picking up every edible thing you find. The game doesn't force you to.

          • 10 months ago
            Anonymous

            >You are picking up every edible thing you find.
            Why would you not? you can even send it all to camp with no penalty.
            that's like saying RE games shouldn't limit the amount of ammo, cause you can just not pick it up.

            • 10 months ago
              Anonymous

              >have enough food to rest 300 times
              >keep picking up more
              >complain about it
              why?

              • 10 months ago
                Anonymous

                I think limiting the ability to rest so you have to pick and choose your rest points or minimizing your spell point usage etc would be an interesting mechanic.
                I don't think his critique was that he hated having so many inventory slots/carry weight on food. He was complaining it's basically unlimited rests even on the hardest difficulty. I don't get why the food mechanic is even in the game given how much food there is.

              • 10 months ago
                Anonymous

                >I think limiting the ability to rest so you have to pick and choose your rest points or minimizing your spell point usage etc would be an interesting mechanic.

                There are some places where the map turns red and you cant long rest, like the hags cave or the gith creche but there should be more, and you can just walk out of these areas, long rest and walk back in

              • 10 months ago
                Anonymous

                >I think limiting the ability to rest so you have to pick and choose your rest points
                Swen said their playtesters b***hed and moaned about not begin able to rest anywhere they wanted to so the number of places where you can't rest was severely cut down.

              • 10 months ago
                Anonymous

                >I don't get why the food mechanic is even in the game given how much food there is.
                Agreed

            • 10 months ago
              Anonymous

              >Why would you not?
              Do you pick up every plate, cup, fork, bone, etc. you find because you could sell it for one gold?
              It's the same fricking thing with you morons picking up every last embalming tool in a Skyrim dungeon and then complaining about carry weight.

              • 10 months ago
                Anonymous

                >Do you pick up every plate, cup, fork, bone, etc. you find because you could sell it for one gold?
                I mean yeah, there is an add to wares function and it's faster than going through everything. I don't really have a problem with any of this.
                see

                I think limiting the ability to rest so you have to pick and choose your rest points or minimizing your spell point usage etc would be an interesting mechanic.
                I don't think his critique was that he hated having so many inventory slots/carry weight on food. He was complaining it's basically unlimited rests even on the hardest difficulty. I don't get why the food mechanic is even in the game given how much food there is.

                Nobody is complaining about inventory management.

              • 10 months ago
                Anonymous

                autism

              • 10 months ago
                Anonymous

                I'm specifically talking about food in my chest in my camp, where every sausage flies right out of the barrel, and 80 is just very little when you can find five long rests worth of supplies in just one location. Not to mention how many npcs just drop 40 supplies backpacks on a regular basis. There is just no challenge or really point to this except the weird novelty of picking what everyone will be munching on tonight.

              • 10 months ago
                Anonymous

                Just sell some of it then.

              • 10 months ago
                Anonymous

                What for? So that I could pick up another five rests worth of sausages in the next location? I'm just saying it should be higher than 80 on the tactician. Also, there are camp events where you don't even spend any supplies and just rest for free, and there are a lot of them.

              • 10 months ago
                Anonymous

                So you want the food to actually be scarce and heavily limit your full rests?
                Or the system just removed?

              • 10 months ago
                Anonymous

                Just up from the 80 to like 120 on the higher difficulty or something, or reduce how much food is worth in terms of supply for the rest. I don't know, just something that prevents players from always having 2k worth of reserve supplies that they will in theory never get through because it just keeps snowballing faster than you can rest.Or

                They should have made some kind of rudimentary favorite food system for companions where they would get minor buffs for specific dishes. Like in Pathfinder. I always felt it added to personalities in a really low-effort manner.

                They made such high amount of food variety for a such a "frick off" mechanic.

              • 10 months ago
                Anonymous

                They made is so you can't just long rest after every combat encounter for free. That's the entire reason since people apparently did that in their other games. It probably does it's job.
                And if you pick up literally every food item you find you deserve to be able to long rest after every encounter.

              • 10 months ago
                Anonymous

                >picking what everyone will be munching on tonight.
                astarion gets the garlic again

              • 10 months ago
                Anonymous

                He wouldn't even care, the worms negate all the downsides of being a vampire. You haven't noticed he exists during the day?

              • 10 months ago
                Anonymous

                kinda lame. he was getting damaged by running water in ea which was the first clue of him being a vampire

              • 10 months ago
                Anonymous

                They patched that out very early on.

              • 10 months ago
                Anonymous

                They should have made some kind of rudimentary favorite food system for companions where they would get minor buffs for specific dishes. Like in Pathfinder. I always felt it added to personalities in a really low-effort manner.

      • 10 months ago
        Anonymous

        How come sometimes tactician is just giving me disadvantage on my attack rolls? All it says is "Difficulty:Tactician" for the disadvantage reason but it doesn't happen all the time, any idea what gives?

    • 10 months ago
      Anonymous

      It feels like all the gameplay is just set dressing to parade you from 1 story beat to the next. It's just a visual novel.

      >visual novel
      Don't choose explorer mode then.
      Also a lot of fun comes from tackling combat encounters with different strategies. Barrelmancy will never not be fun.

    • 10 months ago
      Anonymous

      I agree, game is fine overall. For me I think the best thing about it is just the sheer amount of content there is. I can't remember the last time I played a new release title with so much shit to do without having to acquire DLC. I feel like I definitely got my 60 dollars worth from this game, which feels highly unusual. The voice acting and some of the character animations are surprisingly quite good. Combat and character building are entirely meh.

      Worst thing about the game is definitely how each companion wants to frick you within an hour of meeting you. The characters are all intensely player sexual, which is just really fricking stupid. Not only are they less interesting that way but once you realize that their worlds seem to revolve around you they just become boring. Even the wizard dude who literally fricked a goddess was very interested in doing butt stuff with my straight male character. To be honest I think the companion relationship system in BD3 is fricking terrible, one of the worst of any RPG I've ever played, which is kinda sad because some of the characters are actually pretty well written.

      I think the real reason why game devs on twitter had a freakout over BD3 is because of how much content there is in the game. The sheer amount of game you get with BD3 makes most other RPGs look lazy and fricking greedy in comparison, so of course they're all butthurt over it. Because to me the quality isn't really there, it's just that there is a ton of stuff to do in the game.

      • 10 months ago
        Anonymous

        Its funny cause i got hitted by the druid and dream guardian before fricking finally Shadowheart in act 3 in the camp scenes triggers

    • 10 months ago
      Anonymous

      i had 0 supplies left when i went to last boss on tactician. and i looted all food i could find. resting is 80 supplies on tactician

    • 10 months ago
      Anonymous

      >he thinks the combat is boring
      How? On easy or normal, you can go fricking pants-on-head with fun, silly approaches to combat and on hard, you're forced to strategize, use scrolls, use items, use collaborative efforts between characters.

  16. 10 months ago
    Anonymous

    have you tried giving the gnome a blowjob, homosexual?

  17. 10 months ago
    Anonymous

    combat is fine, and not particularly difficult but overly convulated. Reading all the traits, abilities, spells, stats feets/catnips whatever the frick is annoying and unnecessary. There are too many skills when you only need a subset, and the game can be cheesed with a few spells or some barrels anyway. I feel like it is bogged down by some more is better sort of thing. I think Wasteland 3 is a good example of a turnabsed CRPG that focused more on making good fun encounters then shoe horning as many systems in as possible. Hell, FE has literally 0 systems in place and has much more satisfying encounters. But I think western devs generally should stick to RTWP.

    Beyond that the game has serious pacing issues.
    "oh I have a battle coming up, better rest"
    >go to rest, have dream with huge narrative dump, some event happens in your camp, talking to your companions about it takes forever, have to spam space through literal dice rolls despite it just being RNG anyway. Leave camp walk into some NPC to take about something finally go do battle, waiting 20 minutes because there is no way to speed up enemy turns and they are all ungodly slow for some reason.

    • 10 months ago
      Anonymous

      The game needed more polish but i doubt its afordable in curent shit game development hell near the end of act 2 the gsme eat your fps in some moments reaching ffxv 1.0 fps levels(powerpoint 10fps or less)

    • 10 months ago
      Anonymous

      >waaaah reading wahhhhhhhhhh

    • 10 months ago
      Anonymous

      >only need a subset
      >le "options are bad"
      The entire thing is mostly D&D 5e. This is widely know and you're at fault if you didn't.

      • 10 months ago
        Anonymous

        >The entire thing is mostly D&D 5e. This is widely know and you're at fault if you didn't.
        I'm aware it's based on D&D. I'm confused why you think it makes the overly convoluted mechanics less shit? This is the same defence comicbook gaysuse for capeshit movies.
        There is no point learning any of it, min maxing or even copying a build from online because the game is so easy, and it's not like it's a competitive multiplayer game.

        >waaaah reading wahhhhhhhhhh

        The issue is not the reading. The issue is the jarring pacing issues. Disco Elysium is a lot of reading. But it doesn't thrust you between three different story beats in the middle of one arc.

        • 10 months ago
          Anonymous

          >convoluted
          >5e
          It's literally a game for theatre kids who think "math" is a form of gatekeeping.

          • 10 months ago
            Anonymous

            >It's literally a game for theatre kids who think "math" is a form of gatekeeping.
            I'm not talking about math?
            I'm talking about the abundance of unnecessary systems. As I said, skillpoints, abilities, catnips, feats, subclasses, specializations etc etc. And not just your character but for every single party member. Yet it really only matters in very broad strokes. They put overly convoluted systems into very basic combat encounters. Turn based benefits more out of making the most out of simplicity in more well thought out encounters.

            • 10 months ago
              Anonymous

              >overly convoluted systems
              If you're stupid maybe.
              >skillpoints
              Not a thing
              >abilities
              Your main stats, every rpg has those.
              >catnips
              Spells that don't cost a use, really easy to understand
              >feats
              Just a talent/skill/ability in other games
              >subclasses
              Just gives you some variety for spells and other stuff.
              >specializations
              Literally just another word for subclasses, homosexual.
              There are a lot of other rpgs with equal or more complexity but less choices.

              • 10 months ago
                Anonymous

                >Not a thing
                str dex etc are a thing.
                >Your main stats, every rpg has those.
                I meant the 1700 available spells etc, a lot of which are redundant.
                >There are a lot of other rpgs with equal or more complexity but less choices.
                Okay let me rephrase. How does having all these systems in place for my entire party, having so many redundant spells etc, in your opinion, elevate the combat over other turnbased games that streamline it much more such as Xcom games, Wasteland 2/3, Final Fantasy tactics or even Fire Emblem?

                Out of combat it's even less important since everything is based on a dice roll and there always seems to be multiple options.

              • 10 months ago
                Anonymous

                >why does the roleplay focused game give me so many options?!?
                Why are you like this? How high were you dropped from as a child?

              • 10 months ago
                Anonymous

                not that guy but the options are pointless when the best strat is put archer on highground

              • 10 months ago
                Anonymous

                >best strat
                And were back to meta morons. This isn't a game for meta autists that need to optimize every thing in existence.
                Also
                >best strat is put archer on highground
                If you think that's the best strat then you're inept or just stupid.

              • 10 months ago
                Anonymous

                >why does the roleplay focused game give me so many options?!?
                How could this be conceived as "options?"
                In a lot of ways the game has great player agency and options. I give this game a lot of credit for this, there is in fact a lot of roleplay. There are many great ways to get from A to B. The variants however, is not found in builds or anything combat related. I've definitely had to get much more creative about encounters in other games.

              • 10 months ago
                Anonymous

                >had to get much more creative
                >had to
                There it is.

              • 10 months ago
                Anonymous

                Yes I think challenging well thought out combat encounters would add to the game...?

                Don't get me wrong I'm enjoying the game. But it has it's issues and combat/leveling and all the unnecessary systems plaguing it are a large part of it. I think RTWP would be much better for a studio that isn't interested in anything tactical imo.

            • 10 months ago
              Anonymous

              >abundance
              >unnecessary
              On one hand, you are moronic. If anything, 5e is an oversimplified, bland game completely lacking in details.

              On the other hand you're right that some of them are unnecessary - they don't actually add mechanical complexity or tactical considerations to the game.
              But the solution isn't to make everything even dumber.

            • 10 months ago
              Anonymous

              This game is nowhere near as complex as pathfinder
              I look at that game and it makes me want to do some research before rolling
              This game is so much simpler in comparison

              • 10 months ago
                Anonymous

                Pathfinder is fake complexity though. 80% of the options are useless traps that no one picks.
                Every build in BG3 is balanced, fun, and viable.

              • 10 months ago
                Anonymous

                In other words builds are irrelevant

              • 10 months ago
                Anonymous

                In Pathfinder? Yeah I agree. Everyone just googles a meta load out because you brick yourself trying to roleplay your own build like in BG3.

              • 10 months ago
                Anonymous

                Well I would agree that anyone who follows Ineffect's garbage builds is a colossal moron but nothing you do or choose mechanically in BG3 really matters. Mostly due to the complete absence of competent encounter design past lv 5 but also just inherent in the way Larian does things. Infinite speak with dead casts on every character, practically infinite speak with animals making anyone specializing in those abilities idiots, hundreds and thousands of scrolls usuable by everyone rendering your non evocation/divination wizard completely irrelevant, legendary magic items that give per short rest spells like misty step are treated like vendor trash at lv 3 or 4. There's no incentive to get invested in your character as opposed to the handcrafted minutia of a Pathfinder build

              • 10 months ago
                Anonymous

                >to the handcrafted minutia of a Pathfinder build
                Where most of the builds are pure trash?

              • 10 months ago
                Anonymous

                >Ho adventurer, dare you brave the inventory system to switch out your boots and necklace for the utility spell needed for this setpiece encounter!

                it really is fricking silly, they don't want you to "miss" anything on your one playthrough so at least in act 1 every location with a thing just so happens to have an item on a trash mob or sitting in a chest that opens up the intended "roleplay" solution to the encounter.

        • 10 months ago
          Anonymous

          >min maxing or even copying a build from online
          So you're that kind of moron.

          • 10 months ago
            Anonymous

            >So you're that kind of moron.
            well what kind of moron is it for?
            I don't want to min max for a single player game. But I also don't need to. I can just click randoms hit when I level up and get by just fine on any difficulty. I could probably not even read 90% of the abilities and miss out on nothing. So why waste so much of my time with this convuluted shit?

    • 10 months ago
      Anonymous

      >Getting filtered by the most dumbed down D&D edition in existence
      It should be illegal for morons like you to express their opinion tbh

      • 10 months ago
        Anonymous

        Except it's the opposite? I'm saying none of it matters because of how easy the game is. I've legitimately been filtered harder by old Fire Emblem games on harder difficulties.

        • 10 months ago
          Anonymous

          I'm talking about the fact that you think the system has too many abilities and spells when the exact opposite is true. Hell you can't even cast more than one buff at a time so you don't even have to think about which buffs to get and which to ignore. You can understand most of that shit at a glance and if you think it's too complicated to make it sense of it all you have mold in your skull, simple as.

          • 10 months ago
            Anonymous

            >I'm talking about the fact that you think the system has too many abilities and spells when the exact opposite is true.
            Most of it is redundant. None of it is necessary or adds to the game. More complex does not equal better. aditional options that do nothing do not improve the game.
            I think you need to go watch the car built for Homer or something.
            >Hell you can't even cast more than one buff at a time so you don't even have to think about which buffs to get and which to ignore.
            This would be even more broken and prone to cheese.
            >You can understand most of that shit at a glance and if you think it's too complicated to make it sense of it all you have mold in your skull, simple as.
            I never said I can't understand it...?

            • 10 months ago
              Anonymous

              I'll reiterate for the last time: if, upon encountering 5E DnD, your reaction was "this is too much" instead of "this is too little" you need to be forbidden from voting and breeding.

              • 10 months ago
                Anonymous

                Can you actually articulate what these clutter adds or are you just dying to drive in pic related?

              • 10 months ago
                Anonymous

                There's no clutter, the game has the most streamlined and dumbed down rpg system in existence. You want to know what clutter looks like? Go play Wrath of the righteous.
                Or don't, it'll probably make your head explode.

              • 10 months ago
                Anonymous

                >There's no clutter, the game has the most streamlined and dumbed down rpg system in existence.
                Fallout 1/2, Wasteland 2/3, arcanum , DAO, DA2, Neverwinter Nights 2, PoE, Tyrrany, etc for isometric CRPGS.
                But since you just said RPGS, Fallout 4 is the most dumbed down RPG I have ever played and it is actually to the games detriment by a large margin. But if you are going to do Turn based combat you are going to get compared to Xcom ETC. There is a reason devs who have no idea how to do combat for their RPGs just go lol RTWP etc. I unironically think DAO should be the mold on this. Their autistic adherrance to DND is a detriment to this. Its the same as the dice roll animation, its fine at fist but even skipping through it takes to long down the line.

              • 10 months ago
                Anonymous

                >NTA
                My immediate concern is tying AS to feats you only get every 4 levels basically kills feats.
                Even if you completely power game your stats you still have to burn your 4th and 8th feats to get 20 in your main stat.

            • 10 months ago
              Anonymous

              combat is fine, and not particularly difficult but overly convulated. Reading all the traits, abilities, spells, stats feets/catnips whatever the frick is annoying and unnecessary. There are too many skills when you only need a subset, and the game can be cheesed with a few spells or some barrels anyway. I feel like it is bogged down by some more is better sort of thing. I think Wasteland 3 is a good example of a turnabsed CRPG that focused more on making good fun encounters then shoe horning as many systems in as possible. Hell, FE has literally 0 systems in place and has much more satisfying encounters. But I think western devs generally should stick to RTWP.

              Beyond that the game has serious pacing issues.
              "oh I have a battle coming up, better rest"
              >go to rest, have dream with huge narrative dump, some event happens in your camp, talking to your companions about it takes forever, have to spam space through literal dice rolls despite it just being RNG anyway. Leave camp walk into some NPC to take about something finally go do battle, waiting 20 minutes because there is no way to speed up enemy turns and they are all ungodly slow for some reason.

              Except it's the opposite? I'm saying none of it matters because of how easy the game is. I've legitimately been filtered harder by old Fire Emblem games on harder difficulties.

              Yes I think challenging well thought out combat encounters would add to the game...?

              Don't get me wrong I'm enjoying the game. But it has it's issues and combat/leveling and all the unnecessary systems plaguing it are a large part of it. I think RTWP would be much better for a studio that isn't interested in anything tactical imo.

              Autism. It's not a turn based STRATEGY game.
              You're literally playing the wrong genre for what you seek.

              • 10 months ago
                Anonymous

                >Autism. It's not a turn based STRATEGY game.
                I'm talking about combat because it's what I take issue with for the large part. I accept the game has other redeeming qualities. That doesn't make the combat and it's systems not shit.

              • 10 months ago
                Anonymous

                You're literally playing the wrong genre.

              • 10 months ago
                Anonymous

                I think the problem with Fallout 3 is the gunplay is not dogshit enough. You see, if you want to play an FPS you should play counterstrike. Since Fallout 3 is an RPG it is supposed to have abysmal combat you just mundanely roll through. You are playing the wrong genre and it is immune to criticism.

                What do you think this all adds to the combat that makes it better than Wasteland 3 for example, since you are mad that Xcom is a tactical game and therefore allowed to be good?

              • 10 months ago
                Anonymous

                >complain specifically about the game having TOO MANY OPTIONS that aren't need for "optimal" tactics
                >ignore that many of them exist for role playing purposes
                >try to make false equivalences so save face
                And yes, if you want turn based strategy games then play XCOM, XCOM2: WotC is excellent.
                If you want to ineffectively be a grease wizard then allow them to play that way.

              • 10 months ago
                Anonymous

                >ignore that many of them exist for role playing purposes
                What "roleplaying" purpose do these serve?

              • 10 months ago
                Anonymous

                >what is roleplaying?
                As you seem entirely soulless I'll let you talk to a fellow of yours

                A wide selection of unoptimal spells in a role-playing game adds depth to roleplaying by encouraging players to make choices based on their character's personality, beliefs, and circumstances rather than just strategic efficiency. This promotes creative and immersive storytelling, as characters might choose spells that align with their role, even if they are not the most effective in combat. It fosters a more unique and personalized roleplaying experience, enhancing the sense of inhabiting a distinct character within the game world.

              • 10 months ago
                Anonymous

                >A wide selection of unoptimal spells in a role-playing game adds depth to roleplaying by encouraging players to make choices based on their character's personality, beliefs, and circumstances rather than just strategic efficiency.
                So basically you want to roleplay as someone bad at fighting and feel having a lightning bolt tying you instead of a fireball adds to it? The game has very little RP in combat, there is no combat or even choices like sacrifising civilians to make it easier , choosing to save people, non lethal routes* or in combat dialogue. Its a pretty straightforward combat system. I get the combat should be true to your class and subclass you choose for character interaction. But I feel once the combat starts there is very little one would to to influence story outcomes or character progression/personality.

                I've never heard people defend games with fake player choice where your choices don't matter with "yeah but deciding the colour of the explosion in ME3 lets me roleplay" that's what it sounds like to me here. Once combat starts its just fail or succeed states.

                *With consequences.

              • 10 months ago
                Anonymous

                From a contrary viewpoint, one could argue that while combat might not heavily involve roleplaying elements, having a variety of spells, even if unoptimal, could still contribute to roleplaying by allowing players to experiment with different character concepts. These spells could reflect aspects of a character's background, personality, or beliefs outside of combat scenarios. While the combat mechanics themselves might not be tied to these choices, the mere presence of diverse spells might inspire players to delve deeper into their character's motivations and backstory, enhancing their immersion within the game world.

                In essence, the debate revolves around the balance between roleplaying elements and strategic gameplay mechanics. Different players prioritize different aspects of role-playing games, and the effectiveness of unoptimal spells in enhancing roleplaying can vary widely based on the game's overall design and the preferences of the players.

              • 10 months ago
                Anonymous

                >having a variety of spells, even if unoptimal, could still contribute to roleplaying by allowing players to experiment with different character concepts. These spells could reflect aspects of a character's background, personality, or beliefs outside of combat scenarios.
                I don't have a problem with this in theory. But in practise it mostly boils down to having it on a list.
                The game does this to some extent, and I'm fine with that. Becoming an othbreaker pally should effect your new spells, which should be different than a druid or rogue.
                it also exists for predefined NPC party members. Like I have not read half of Shadowhearts abilities. There are a few broken abilities I use. The rest of the combat abilities are just like "grants a shield, does damage distracts enemies" I really struggle to see a narrative purpose for that.

              • 10 months ago
                Anonymous

                The ability to grant a shield might not have a direct impact on the grand narrative, but it could symbolize a character's protective instincts, loyalty to comrades, or a desire to shield the innocent. Distracting enemies might not change the course of history, yet it could reflect a character's cunning tactics, resourcefulness, or willingness to divert attention away from their allies. Players who are deeply invested in their character's personality and backstory might find meaning and roleplaying opportunities even in seemingly basic combat abilities.

                In this perspective, the lack of explicit narrative consequences tied to combat spells encourages players to infuse their own interpretations and motivations into these actions. It empowers players to craft a more nuanced and intricate roleplaying experience by using gameplay mechanics as tools for character expression, even in scenarios where the immediate impact on the overarching story might not be readily apparent.

                Also a non-ChatGPT answer since you seem especially dense: Those +2 AC of the shield let your tank stand surrouned by like 5 enemies that all miss him and he has a magic item that inflicts damage on misses, effectively making that shield pretty good.
                Also sometimes you just need a little bit more damage to take down that one dangerous enemy or a "distraction" that gives you advantage. Situational stuff.

              • 10 months ago
                Anonymous

                well you see spells like talk to the dead and talk to animals let you hear the ebin corpse and animal dialogue lines, which are so wacky and... quest necessary they give you amulets of infinite ritual casting of those spells in the early first act. but you could waste spellslots on them!

              • 10 months ago
                Anonymous

                >which are so wacky and... quest necessary they give you amulets of infinite ritual casting of those spells in the early first act. but you could waste spellslots on them!
                Only morons will waste anything for speak with dead. You get a necklace that lets you do it when you do Withers' tomb, and you also learn it from the necronomicon.

              • 10 months ago
                Anonymous

                I went mostly martials so those wacky amulets save me money and I've used them several times to (roleplay) solve quests my character otherwise couldn't figure out in-game, that I could as an experienced video gamer. I'm glad le wacky lines are in game. I'm enjoying roleplaying my God Squad playthrough and there's nothing your salty ass can do about it.

                >which are so wacky and... quest necessary they give you amulets of infinite ritual casting of those spells in the early first act. but you could waste spellslots on them!
                Only morons will waste anything for speak with dead. You get a necklace that lets you do it when you do Withers' tomb, and you also learn it from the necronomicon.

                You might actually be moronic. My anime waifu party will pray for you.

              • 10 months ago
                Anonymous

                >you need these spells because of the special quest options for roleplay
                >doesn't have the spells because the quest designers made them irrelevant
                >your agendered tiefling(m) bard rogue barbarian multiclass dabbles in some light necromancy because of a necklace found in a barrel
                wow such roleplay

              • 10 months ago
                Anonymous

                >you need these spells because of the special quest options for roleplay
                I don't really give a shit about quest options. The flags are bugged to frick, anyway. I need these spells to solve murders and punish the right npcs because my paladin isn't based enough to kill everyone and let god sort it out. Not the role I'm playing :^)
                >Only irrelevant because it's a buggy mess
                >project your own personal headcannon harder, homosexual

              • 10 months ago
                Anonymous

                Again, you don't need to waste time picking the spells because when you get withers from his tomb, which is a thing within the first half hour of the game, or you do the necronomicon, you get speak with dead for free.

              • 10 months ago
                Anonymous

                I had no option to pick the spells because the sum total of my magical ability culminates in
                >make sword glow
                >make sword hole in chest go back to normal
                I'm glad they're in the game.
                >opening the Necro diary
                Heathen.

              • 10 months ago
                Anonymous

                >I'm glad they're in the game
                because you don't want to roleplay, believe me we got it already. larian knows it's audience.

              • 10 months ago
                Anonymous

                Because I roleplay. You're dense.

              • 10 months ago
                Anonymous

                yet your caster doesn't have talk to dead and your druid doesn't spread to animal, curious

              • 10 months ago
                Anonymous

                What the frick do you think my party is comprised of? I'm not playing your game, moron. I have 4 Tav characters, all melee-centric. The only necromancy spell any of them know is revivify. Necromancy is heresy, you frickin goon. I don't even use revivify because it's unholy as frick. It's Only there if I run out of scrolls while fighting the literal devil or something. Only my paladin is allowed to shoulder the burden of dealing with the necromantic speak to dead spell.
                >druid
                Kys

              • 10 months ago
                Anonymous

                right, so you're using the dev debug sonichu amulet instead of roleplaying a party that would have necromancy or even tolerate it as you raise dozens of dead to ask them their fun backstories.

              • 10 months ago
                Anonymous

                We all know that Skyrim combat is comparatively shit as well but nobody made such a rant about it as you itt.

              • 10 months ago
                Anonymous

                kek see

                I think the problem with Fallout 3 is the gunplay is not dogshit enough. You see, if you want to play an FPS you should play counterstrike. Since Fallout 3 is an RPG it is supposed to have abysmal combat you just mundanely roll through. You are playing the wrong genre and it is immune to criticism.

                What do you think this all adds to the combat that makes it better than Wasteland 3 for example, since you are mad that Xcom is a tactical game and therefore allowed to be good?

                I want to reiterate I have shit on bethesda combat.

                And I DO think BG3 is an excellent game. But the combat is bad, I think having it turn based (with no FF, long enemy turns, the levelling up system, and a giant spellbook full of junk) makes it more excruciating than say Skyrim where you just power through shit. I think things like different classes/subclasses impacting dialogue/story things like talk to animals/the dead etc are insanely cool and fleshed out. I think stuff orientated around combat is a waste of my fricking time and adds nothing.

              • 10 months ago
                Anonymous

                >giant spellbook
                the game has maybe 1/5 of the number of spells in the original baldur's gate trilogy. what kind of prescription medication are you on?

              • 10 months ago
                Anonymous

                Okay. And what do you think they added to the BG1/2 experiance that you find lacking in 3? likewise how do you feel it adds to three to make the combat more enjoyable then other turn based rpgs?
                You keep repeating this but you can't articulate why it's good and adds to the game?

              • 10 months ago
                Anonymous

                >other turn based rpgs
                Name some you think are better. JRPGs wiith no custom characters?

              • 10 months ago
                Anonymous

                >Name some you think are better.
                Wasteland 3 would be the most comparable as of late.
                >JRPGs wiith no custom characters?
                In terms of combat absolutely yes, Valkyrie Chronicles, FE, Advance wars, Jo'ane Darc etc.

                Keep in mind Im not saying the games are better. I am talking combat.
                This game to me feels more like a really really fleshed out higher scope TES game than say a 1990s CRPG in a lot of ways, but made isometric with a tactical combat system tacked on. I get that it is trying to adhere to D&D more than try and be the best version of itself. But there is a reason a lot of CRPGs just say frick it and roll with RTWP when combat isn't the focus. If its beyond the scope to make combat good and balanced, streamline it. And even if you can make it good, and can streamline without hurting quality do so.

                >And what do you think they added to the BG1/2 experiance that you find lacking in 3?
                Mage battles. But I wasn't making a comparison between the two, I was saying that if you think the spell list in 5E is huge you have an irl illithid parasite.

                >But I wasn't making a comparison between the two
                You literally said
                >the game has maybe 1/5 of the number of spells in the original baldur's gate trilogy
                That is what we call a comparison.
                I was wondering what that had to do with my point and what you felt it added?
                >I was saying that if you think the spell list in 5E is huge you have an irl illithid parasite.
                I wasn't saying it was huge. That relative really. I was saying it adds nothing to the game except convulusion and pacing issues.

              • 10 months ago
                Anonymous

                >Valkyrie Chronicles, FE, Advance wars
                Literally turn based strategy games, not RPGs

              • 10 months ago
                Anonymous

                I could do this for every game listed if you would rather no true-scotsman then adresss the point.

              • 10 months ago
                Anonymous

                Then let me adress your point.
                In purely terms of combat, those games might be better in being streamlined. This is literally about trading freedom of doing a lot of different stuff for more tightly designed combat systems. You can't have both and it's entirely subjective what is better.

              • 10 months ago
                Anonymous

                >This is literally about trading freedom of doing a lot of different stuff for more tightly designed combat systems.
                What freedom are the sacrificing?

              • 10 months ago
                Anonymous

                Everything that you deem unneccessary.

              • 10 months ago
                Anonymous

                okay and how does it add freedom though?
                I would not be making this argument if I thought it added freedom. Thinks like talk to animals, etc that add freedom, or anything that could change your combat style I consider useful. Majority of this does not.

                The ability to grant a shield might not have a direct impact on the grand narrative, but it could symbolize a character's protective instincts, loyalty to comrades, or a desire to shield the innocent. Distracting enemies might not change the course of history, yet it could reflect a character's cunning tactics, resourcefulness, or willingness to divert attention away from their allies. Players who are deeply invested in their character's personality and backstory might find meaning and roleplaying opportunities even in seemingly basic combat abilities.

                In this perspective, the lack of explicit narrative consequences tied to combat spells encourages players to infuse their own interpretations and motivations into these actions. It empowers players to craft a more nuanced and intricate roleplaying experience by using gameplay mechanics as tools for character expression, even in scenarios where the immediate impact on the overarching story might not be readily apparent.

                Also a non-ChatGPT answer since you seem especially dense: Those +2 AC of the shield let your tank stand surrouned by like 5 enemies that all miss him and he has a magic item that inflicts damage on misses, effectively making that shield pretty good.
                Also sometimes you just need a little bit more damage to take down that one dangerous enemy or a "distraction" that gives you advantage. Situational stuff.

                >Those +2 AC of the shield let your tank stand surrouned by like 5 enemies that all miss him and he has a magic item that inflicts damage on misses, effectively making that shield pretty good.
                Also sometimes you just need a little bit more damage to take down that one dangerous enemy or a "distraction" that gives you advantage. Situational stuff.
                there are multiple spells to add +2 AC, and you can only have one at a time anyway plus stacked armour. Not to mention +2AC is very marginal in a game that on no difficulty really comes down to such a margin. But thats a starter ability Why does she start with so many spells than get more as she levels?

              • 10 months ago
                Anonymous

                real npc behavior
                also bad at math. +2AC is big. that's added 10% more likely they don't hit you.

              • 10 months ago
                Anonymous

                >Not to mention +2AC is very marginal in a game that on no difficulty really comes down to such a margin.
                This is wrong. I won two boss fights because my tank was basically unkillable thanks to AC stacking. Literally bringing down the chance to get hit to 0% (adamantine ftw). You are foolish.

              • 10 months ago
                Anonymous

                >And what do you think they added to the BG1/2 experiance that you find lacking in 3?
                Mage battles. But I wasn't making a comparison between the two, I was saying that if you think the spell list in 5E is huge you have an irl illithid parasite.

    • 10 months ago
      Anonymous

      OG Baldurs Gate, Temple of Elemental Evil, Neverwinter Nights, Icewindale etc would have your head frickin' spinning with the sheer amount of spells, feats, abilities and actions you get to grips with and they made for far great character customization. I found the 5th ed mechanics to be incredibly watered down and normie friendly, much more for your tastes obviously homosexual.

      • 10 months ago
        Anonymous

        Let me be the contrarian and say that sometimes less complexity is a good thing. What use is a full spellbook if a large portion of what's in it is utter trash that you never want to use? I find that 5E's simplicity lends itself far better to roleplaying compared to earlier editions. Instead of calculating your dwarf attack bonus on an orc that's flatfooted you can just roll the 20 and see how you do. Far slicker, far more elegant.

        Also do keep in mind that the highest level spells you have access to is 6th, (with some few additional ones found bound into items) which automatically lowers the number of available spells compared to earlier games.

  18. 10 months ago
    Anonymous

    >the storytelling is very good

    • 10 months ago
      Anonymous

      xD smug anime face :PPPPP

    • 10 months ago
      Anonymous

      It shit itself in most parts of act 2 forward hell the BUTH THOU MUST Gith queen of one sidequest was fully moronic

      • 10 months ago
        Anonymous

        >waaaahhh we can't implement Wish spell, it's too hard to realize in the game
        >then proceed with the b***h Queen using Wish for you to die

        • 10 months ago
          Anonymous

          Also no fricking cutscene just a game over screen, still you piss her off and get chases why didnt she wish i die anyway then

          • 10 months ago
            Anonymous

            Because she thinks her troops will get you. Or worse case you die and prism is somewhere in a ditch. You also only get wish'd once you step on her ego and say she's not a goddess.

            >waaaahhh we can't implement Wish spell, it's too hard to realize in the game
            >then proceed with the b***h Queen using Wish for you to die

            Yes, moron. Wish has literally infinite possibilities and it's only possible to properly express in tabletop because there is a human DM to interpret it's meaning. TTRPGs are a storytelling tool and the numbers and dices are only there to make it more interesting by introducing the possibility of failure. Without it it'll devolve into kids smashing toys into one another coming up with the better power to counter the last one. Wish is iconic because it brings back the freedom of freeform storytelling back to the more systematic game.
            Adding one specific wish cast is like creating an origial spell, which is very easy in a videogame. Letting you cast spell is like adding an infinite amount of spells that can do infinite things, nigh impossible in a videogame
            Also it's spell kevel 9 so waaay after the end of the game

  19. 10 months ago
    Anonymous

    Which one should I play?

    • 10 months ago
      Anonymous

      Always complete, never EE.

      • 10 months ago
        Anonymous

        What fricks EE?

        • 10 months ago
          Anonymous

          There's a bunch of pointless shit that got added in that ruins the original devs intentions with the game, setting, and character dynamics.
          It's like what happened to the SCP entries. Started out as neat, unique ideas and characters then OC DO NOT STEAL BULLSHIT gets added in and kinda leaves a bad taste in everyone's mouth.

  20. 10 months ago
    Anonymous

    The woke shit and poor overall quality of the game aren't even the most depressing factors to me, it's seeing how many pieces of shit inhabit Ganker these days that have never played a crpg before. Is this entire board teenagers now?

    • 10 months ago
      Anonymous

      CRPGs have always been niche, no amount of WOTR threads would ever change that. You go on /vrpg/ it's mostly jrpgs

      • 10 months ago
        Anonymous

        This board is supposed to be full of high taste passionate enthusiast grognards, not normalgays.

        • 10 months ago
          Brian from Bolivian

          That is why you have those same grognards telling you the genre itself is niche. They are being realistic about what it is instead of trying to hype it up to high heavens.

        • 10 months ago
          Anonymous

          >This board is supposed to be full of high taste passionate enthusiast grognards, not normalgays.
          Then you're just a moron, because Ganker has never been that way and it never will be.

          • 10 months ago
            Anonymous

            It was up until about a decade ago. I'm not sure why the mods don't just permaban phoneposters.

            • 10 months ago
              Anonymous

              >It was up until about a decade ago.
              Not really, though. This board was always pretty fricking bad.

  21. 10 months ago
    Anonymous

    It baffles me this shit hasn't got a single review under 90 having such a garbage combat. This is my monkey paw for shitting so much on FFXVI, at least that shit had gameplay I kind of like.

    • 10 months ago
      Anonymous

      Monkey paw is yoshitpiss and square enix

  22. 10 months ago
    Anonymous

    When do I get my owlbear cub? I bought him out from gobbos and I'm heading to the moonlight tower, and he still hasn't shown up. How many fricking long rests do i need to take?

    • 10 months ago
      Anonymous

      He appears to me in the shadowlands camp

    • 10 months ago
      Anonymous

      There is probably a queue of camp events that you need to go through. Frog and Shadowheart fighting, Astarion trying to suck you off etc.

    • 10 months ago
      Anonymous

      you have to rest in act 1 multiple times for him to show up first and then show up again later when he actually joins you
      idk if it works if you go past that point

      • 10 months ago
        Anonymous

        dammit. and i was being stingy with my rests. although i did have some good night sleeps when absolutely nothing happened

      • 10 months ago
        Anonymous

        I got him in Act 3.

    • 10 months ago
      Anonymous

      I killed the cub with zero remorse.

      • 10 months ago
        Anonymous

        Ok? what do you expect - a medal?

  23. 10 months ago
    Anonymous

    >githyanki monk for medium armour prof and crazy mobility
    >dex 14, str 17
    >tavern brawler at 4 for bonus throw damage + 1 str
    >you can now do 50 damage a round at lvl4 by jumping on top of buildings and throwing javelins half way across the map

    have fun OP

    • 10 months ago
      Anonymous

      You can do this and better with any ranger and not gimp yourself with being a monk or a frog.

  24. 10 months ago
    Anonymous

    use bless to get an extra 1d4 chance to hit

    or any debuff/ability.

  25. 10 months ago
    Anonymous

    >Didn't like Paladin
    >Decided to either play a Ranger or a Rogue
    >Can't make a decision, haven't played the game in 4 days
    Pain

    • 10 months ago
      Anonymous

      fighter or barb (karlach is barb, so do fighter)

      extra attack is amazing, but I think you can also get that as a perk for any class

      • 10 months ago
        Anonymous

        I want to play a stealthy class

        • 10 months ago
          Anonymous

          Play a dexterity fighter with whatever proficiencies you want.

          • 10 months ago
            Anonymous

            I want to play a Ranger/Rogue for RP, I don't care much for optimisation or min-maxing in single-player games

            • 10 months ago
              Anonymous

              Assassin/ranger is quite op.

              • 10 months ago
                Anonymous

                Can you not have two sub-classes? If not then I think I'd rather go Gloom Stalker-Rogue

    • 10 months ago
      Anonymous

      >Ranger or a Rogue
      Why is it always sneaky archer?

    • 10 months ago
      Anonymous

      If you have to play a rogue go 5/7 ranger (gloomstalker)/rogue or 5/7 Fighter/Rogue.
      Pure rogue doesn't get the martial second attack at 5 so you'll just be a shittier skill monkey than a bard will less utility.

    • 10 months ago
      Anonymous

      Its 100 gold if not savescum you dont loose your levels

  26. 10 months ago
    Anonymous

    >boat ride to the underforge
    >nere is trapped behind rocks; let him out and it's a 11 v 1, attack the dark dwarves and it's only 10v1
    >turn in boots for the better ring, immediately slap her with sword
    >your actions are noticed.jpg
    >fricking slog of a fight ensues
    >Gale and karlach keep getting nearly ganked because of their lower AC
    >finally kill the fricks
    >let out nere
    >karlach disapproves of attacking him
    b***h are you for real
    >convince him the dwarves killed each other, get lantern and quest objective from badguy quests
    >then kill him in cold blood for his head
    >talk to gnomes, "wow you're attacking your buddies weird"
    >quests and dialogue flag system completely bricked, all options firing
    this is still part of the highly polished early access sections too
    >look up area on wiki
    >apparently you're supposed to guess that there is a dwarf rebellion brewing and side with the good guys™ if you want it kill the badguys
    >did the equivalent of slaughtering the whiterun guards to make it to dragonsreach

    pretty massive dip in quality that I could do it but the quest dialogue shit themselves

    • 10 months ago
      Anonymous

      >Gale and Karlach keep getting nearly ganked because of their lower AC
      >Karlach
      >Low AC
      Anon what are you doing?

    • 10 months ago
      Anonymous

      The frick are you talking about.
      The duergar clearly tell you that they hate the cult people multiple times and it's not a rebellion.
      >good guys™
      Imagine not killing every duergar.

    • 10 months ago
      Anonymous

      >guess
      You walk past two people openly discussing gutting Nere like a fish to get the money he owes them

      • 10 months ago
        Anonymous

        The frick are you talking about.
        The duergar clearly tell you that they hate the cult people multiple times and it's not a rebellion.
        >good guys™
        Imagine not killing every duergar.

        they just tell you to talk to nere and the vendor makes you stare at statues. if the pair by the boat are supposed to offer you a free rebellion they didn't. can't ask them now, whole dark dwarf faction despawned from the zone, very immerisively.

        • 10 months ago
          Anonymous

          Directly opposite the door nere is trapped behind are two dwarves loudly discussing their plans to kill Nere and also talking about a gnome who stole a bunch of bombs which should also interest you, not the games fault you ignored the most obvious hook in existence

          • 10 months ago
            Anonymous

            >just rely on an environmental trigger
            no dwarf loudly hinted the master plan to me while I positioned my team to murder them m8

            • 10 months ago
              Anonymous

              >I didn't explore the area I just went into murderhobo mode instantly

              • 10 months ago
                Anonymous

                >the game didn't shit the bed you just did the hekkin questirino wrong
                I did it so right NPCs think I completed quests for factions I killed.
                in the grove you can trigger total tiefling death if you piss off the druids, yet here you can kill your way to victory no problem. at the most charitable that's inconsistent quest design. in reality that's called the game has the depth of a fricking puddle that "kill the dwarves, then kill the drow" isn't a fully flushed out option C and instead cobbled out of several conflicting quest trees that short-circuit remaining NPCs.

                Honestly, Grymforge is kind of a strange area. The paths are one-way and very tight. If you let Nere out (and duergar live) he will slowly toss a gnome into the lava and you can't even roll to intervene, like you could with Zevlor and Aradin. If you bring the whole runepowder barrel to the cave-in, the NPCs won't run the safe distance (not even the gnomes who know about its properties) and they all explode. If you talk back to Brithvar, afaik the flag to stir up the rebellion is permanently locked away. If you go to Philomeen first, even if you talked to Thulla, you can't talk her down by saying you're here to save the gnomes, and she blows you up (but at least you can just sneak up and grab the barrel wholesale).

                I mean, it's whatever to me, I just slaughtered everyone there because >duergar but still felt like that whole place was guest dev'd by BioWare.

                >kill everyone in room
                >first and only thing on neres mind is punting that gnome into the lava
                >karlach gets mad at you if you choose the option to attack him after that
                the rest of the underdark was "fine" but you can really feel the quality dip here sharply. a year of early access and the underforge is still apparently a bugfest.

              • 10 months ago
                Anonymous

                >karlach gets mad at you if you choose the option to attack him after that
                Funnier still Karlach approves if you threaten him first (aka tell him he won't kill any more innocents).

    • 10 months ago
      Anonymous

      Honestly, Grymforge is kind of a strange area. The paths are one-way and very tight. If you let Nere out (and duergar live) he will slowly toss a gnome into the lava and you can't even roll to intervene, like you could with Zevlor and Aradin. If you bring the whole runepowder barrel to the cave-in, the NPCs won't run the safe distance (not even the gnomes who know about its properties) and they all explode. If you talk back to Brithvar, afaik the flag to stir up the rebellion is permanently locked away. If you go to Philomeen first, even if you talked to Thulla, you can't talk her down by saying you're here to save the gnomes, and she blows you up (but at least you can just sneak up and grab the barrel wholesale).

      I mean, it's whatever to me, I just slaughtered everyone there because >duergar but still felt like that whole place was guest dev'd by BioWare.

      • 10 months ago
        Anonymous

        >runepowder barrel
        You're not supposed to use the whole barrel and just get a small amount from the NPC.
        Also I just chucked to bombs at it.

        • 10 months ago
          Anonymous

          If you aren't actively prevented from doing so, if the NPCs react to it, then there's no "aren't supposed to."

          >Also I just chucked to bombs at it.
          Same, though.

    • 10 months ago
      Anonymous

      This is the 0 int run right here. The guy who starts the quest that gets half the dwarves on your team is standing right outside the rockfall room.

      • 10 months ago
        Anonymous

        >never says the line
        >doesn't aggro the enemies to railroad you onto the rebellion plot
        >willingly working with dark dwarves
        >quest accounts for it as a choice but they never polished it's execution to an acceptable level

        convincing short moronic murderers: the faction to let you into their base so you can stealth kill the strong ones first is taught by every other zone in the game. imagine if the ogres straight up broke if you killed them without using the collapsing roof gimmick. or if something dumb happened like the goblins outside the keep telepathically knowing you've killed their bosses... uh.

    • 10 months ago
      Anonymous

      I must have been overpowered, I kept killing those huge groups every chance I got because I couldn't be assed to figure out the "clever" (dishonorable and ill befitting of a warrior) dialogue options.

  27. 10 months ago
    Anonymous

    sounds like you dont know how to play the game

  28. 10 months ago
    Anonymous

    If you're missing so much, you're playing the game wrong. At level 4 my Ranger has a 95% chance to hit targets with even 18 AC and I've missed maybe 2 shots out of every 100. If you cant CC, damage or cut off the gnomes route and force AoO then you're just playing like shit and RNG has nothing to do with it.

  29. 10 months ago
    Anonymous

    >play shitty woke game
    >complain
    many such cases

    • 10 months ago
      Anonymous

      You are not as interesting or as cool as you think you are.

      • 10 months ago
        Anonymous

        cool enough for a kid like you to respond

  30. 10 months ago
    Anonymous

    you are not good at video games

  31. 10 months ago
    Anonymous

    >zoomer filtered by dnd mechanics
    It's always great to see

  32. 10 months ago
    Anonymous

    Alright, I'll ask the million dollar question: Is Baldur's Gate 3 overrated?

    • 10 months ago
      Anonymous

      Maybe a little, but it's also a very good video game in my book. It just isn't without its flaws and has a lot of bugs that still need fixing.

    • 10 months ago
      Anonymous

      Yes, but it's still good.
      Better than PoE/Tyranny IMO, so I mean what other high fantasy isometric CRPG is it up against in recent years...?

      • 10 months ago
        Anonymous

        Pathfinders? BG3 is a cut above them I'd say, and I did enjoy both Kingmaker and WotR immensely. It's an excellent game that will unfortunately reach its peak after all the various bugs are fixed. Which may take a while.

    • 10 months ago
      Anonymous

      No if you're a big RPG person
      Probably for the average gamer.

    • 10 months ago
      Anonymous

      Overrated/overhyped is an irrelevant completely abstract subjective teenager-tier non-criticism.
      The best game in the world could be 'overrated', what would that tell anyone? Nothing.

    • 10 months ago
      Anonymous

      Yea I'd give it an 7/10
      9/10 if they really iron out what should've been patched before release like the pregnant Minthara

      • 10 months ago
        Anonymous

        >pregnant minthara is worth 2 whole points
        Just play an h-game

        • 10 months ago
          Anonymous

          I'm trying

    • 10 months ago
      Anonymous

      No. It's a 10/10 masterpiece and one of my favorite games of all time..

      • 10 months ago
        Anonymous
    • 10 months ago
      Anonymous

      Act 1 is good. Act 2 is okay until you meet an obnoxious lesbian that won't shut up. Act 3 is when the pozz starts to come and you no longer have as much agency to react to situations because it's clear the writer is so fragile he doesn't want these interactions dismissed or challenged. It feels very much like a college town with all the mores and comforts. Modernity with a costume. The game itself I would is 7/10, very overhyped but not overrated in most regards. It's just Divinity Original Sin crossed with Dragon Age Origins and the 5e ruleset.

      • 10 months ago
        Anonymous

        Consider suicide /misc/gay

    • 10 months ago
      Anonymous

      Yes. The reason it's exploded is because the standard for CRPG's has been so shit for so long that a good 8/10 game is considered mindblowing.

      • 10 months ago
        Anonymous

        THIS holy shit. It's a solid game but people are acting like it's an absolute flawless masterpiece carefully crafted by God haha

        • 10 months ago
          Anonymous

          That's mostly because of those AAA devs being passive agressive.
          >A new really big AAA game that isn't a live service or filled with micro transactions? Heresy!

        • 10 months ago
          Anonymous

          It is. To zoomers.
          It's basically the same awe and wonder zoomers of the old days had when horseless carriages came. Boomers of the time couldn't understand the big deal about the things that go 5 miles an hour when their horses did 20 easy.

    • 10 months ago
      Anonymous

      I expected something like DOS2, and I got a game that has better direction and better graphics. If you're someone that doesn't like combat puzzles then you won't like the gameplay of this, tactician is the only non boring way to play this imo.

      I think all the "big" fights have gimmicks to exploit. Like for this robot fight at the top of a tower, you have one round of turns before the big robot turns on a huge aoe electric field that lasts 2 rounds which will destroy your party. You have the option of going down the elevator until that passes, splitting the party, and doing knock off cheese. You also have the option of throwing a magic disabling flower you find on the way to the top, or reciting poetry lines you found on bookshelves in the tower to obtain all the rewards from the big robot (that you would get if you had killed him).

      • 10 months ago
        Anonymous

        Tactician is braindead too. I exploded myself on the Mother Superior because of that garbage radiant retort ability multiple times and I still cleared the encounter without even trying

    • 10 months ago
      Anonymous

      Grossly so. People complain about trash mobs but I'd take that over a 100 hours of clicking empty boxes and inventory management with the worst crpg ui in years

    • 10 months ago
      Anonymous

      Depends. If you wanted divinity 3, then it really is amazing. More dumb stories, wacky over the top voice acting, talking with animals, using elements, all the shit.
      If you wanted Baldur's gate 3 and believed the hype, I feel sorry for you.

  33. 10 months ago
    Anonymous

    Lmao you got dabbed on by a manlet

    • 10 months ago
      Anonymous

      His remark about 20hp makes me think he is getting dabbed on by the windmill gnome

      • 10 months ago
        Anonymous

        OP got WROOTED

        • 10 months ago
          Anonymous

          You can fight him ?

          I just let him go and he gave me his back pack

          • 10 months ago
            Anonymous

            You can probably talk shit and then kill him, you can do that with pretty much anyone.

  34. 10 months ago
    Anonymous

    >only 19% of players got to act 2
    shit bot game marketed by more shit bots. reminder tencent is involved with larian

  35. 10 months ago
    Anonymous

    maybe git gud? you sound like the band wagoning Black folk that tried elden ring and cried they couldnt get past the first real boss.

  36. 10 months ago
    Anonymous

    >Advantage/Disadvantage
    >High/Low Ground
    >Bless/Bane
    >Karmic Dice on/off
    >+n weapons
    >AoEs
    >Throwables
    >Special arrows
    >Barrels
    WOOOW GAME SUCKS

    • 10 months ago
      Anonymous

      You forgot the most important part shove.

  37. 10 months ago
    Anonymous

    Get gnome'd.

  38. 10 months ago
    Anonymous

    Be a warlock

    Omg they are so much fun

    Just don't get damage spells aoe sucks sooo bad with 3 other players

    But ya to solve your gnome problem maybe spawning difficult terrain would help

    So he wouldn't be able to run

  39. 10 months ago
    Anonymous

    Always funny to see morons FOMOing in to buy a fricking CRPG and complaining about clunkiness and numbers autism in probably the simplest CRPG ruleset i've ever played

  40. 10 months ago
    Anonymous

    I hate 5th edition so much it's unreal

  41. 10 months ago
    Anonymous

    >sewer fight in act 3 against the mephits

    • 10 months ago
      Anonymous

      >shoot one fire arrow
      >2400 xp
      >kill a couple big blobs and a wizard from afar
      easy

      • 10 months ago
        Anonymous

        they all respawn as magma mephit, please play the game before posting

        • 10 months ago
          Anonymous

          Well they still died in like 1 hit anyways, fight was fricking easy. I didnt have to use anything but firebolt on my cleric for it.

        • 10 months ago
          Anonymous

          Jesus really? I just avoided the fricks.

  42. 10 months ago
    Anonymous

    First play through, Karma Dice enabled or disabled?

    • 10 months ago
      Anonymous

      disable that shit

      • 10 months ago
        Anonymous

        I suppose it would be more D&D like to turn it off.

        Disable it because it effects enemy dice

        Well thats good to know.

    • 10 months ago
      Anonymous

      Disable it because it effects enemy dice

    • 10 months ago
      Anonymous

      Disable it. I played through the beta a few times with it on and its just total bullshit, its built for morons who think "I am not allowed to miss more than 3 times in a row if this chance to hit is 35% because I should hit at least once in 3 tries"

  43. 10 months ago
    Anonymous

    my CHEST is a BOMB
    Elder Brains BTFO'D
    I fricked a GODDESS
    you are an INCEL
    I WILL JUMP my way to moonrise tower in 10 minutes
    I WILL blow up this planet and the gods too

    • 10 months ago
      Anonymous

      >Command: Grovel
      >Sussr Greatsword
      What now, magic boy

  44. 10 months ago
    Anonymous

    This is why dungeons and dragons online is dying

    If you can't handle 5e

    3.5 would murder you

    • 10 months ago
      Anonymous

      DnD online is dying because it's monetized to frick with no fun.

      • 10 months ago
        Anonymous

        They literally gave away all the packs for free twice

        I still say it's the best MMO out there

        But what do you not like about it

  45. 10 months ago
    Anonymous

    Ignore the fricking dumb Black folk on Ganker, and just play in Game Journalist difficulty mode. There's LITERALLY nothing wrong with it.

  46. 10 months ago
    Anonymous

    It's amazing how many people bought a dnd game without realizing dnd is a game about rolling dice

    • 10 months ago
      Anonymous

      The problem of shilling the game as the second coming of ultima in rpgs and people not investigating

    • 10 months ago
      Anonymous

      I just wish I could roll the dice and leave the dice rolling screen with space bar

  47. 10 months ago
    Anonymous

    Any toastergays here mind describing the performance I can expect?

    So far my PC is able to handle 1080p high settings on everything (except Shadows/Models which are medium and textures which are Ultra) and i'm getting a comfy 45+ fps outdoors in Act 1 (indoors I get high 60s, 70s etc).

    I downloaded a save in Act 3 and I still got around mid 30 fps in the Lower City area of Baldur's Gate but besides that, how was the experience overall for potatobros?

  48. 10 months ago
    Anonymous

    Question :

    Why are all real games on Ganker called shill threads

    But I never see anyone call all the gacha games threads on Ganker shill threads ?

    • 10 months ago
      Anonymous

      gacha trash has e-girls. and you know how much 4chins loves e-girls

  49. 10 months ago
    Anonymous

    Skill issue, also check out this sick ass build. Turns out you can double-stack your Charisma modifier onto Eldritch Blast using Agonizing Blast and that robe you can get from the Tiefling bard lady (I got it in Act 2, not sure if you can get it earlier). There's a hat in Act 3 that lets you hit 22 Charisma, so that's +12 damage per blast.

    • 10 months ago
      Anonymous

      You can enhance the damage even further by getting the legendary staff and using lightning attunement.

    • 10 months ago
      Anonymous

      Dang, I'm guessing you can't get it playing as Dark Urge?

  50. 10 months ago
    Anonymous

    Sounds like a skill issue.

  51. 10 months ago
    Anonymous

    >step outside from the goblin fortress
    >killed everyone inside
    >ogre right next to me and like 20 pissed of goblins start attacking me
    Fricking hell this shit was harder and even more tedious than taking out their leaders
    Even worse I had to painfully wait for my turn while these little midget were taking potshots at me and scurrying away

    • 10 months ago
      Anonymous

      Did the same. Honestly I just said frickit, and went to the underdark to get out. Not dealing with that shit.

  52. 10 months ago
    Anonymous

    What the frick is this shit?
    Fighter gets four (4) attacks in one (1) turn at level 5 because of 2xattacks + action surge for 2xattacks??
    What does rogue get?

    • 10 months ago
      Anonymous

      Passing most skill checks that matter with flying colors. Spotting hidden shortcuts, disarming traps, ignoring the need for almost all keys. Rogue isn't really meant as dps unless you build them that way, like thief/bm or gloom stalker/assassin. Its main appeal is utility.

    • 10 months ago
      Anonymous

      Rogue gets frick all in terms of combat. That's why you multiclass them to fighters.

      • 10 months ago
        Anonymous

        I am a little upset at how garbage rogue feels.
        level 3 and 5 give frick-all in terms of utility.
        Why would I want uncanny evasion if I'm always in the shadows anyways?
        Meanwhile fighter gets action surge and double attack.
        Garbage balance I say.

    • 10 months ago
      Anonymous

      Dash as a bonus action :^) Enjoy.

      • 10 months ago
        Anonymous

        Sneak attack. Hiding as a bonus action.

    • 10 months ago
      Anonymous

      Sneak attack. Hiding as a bonus action.

    • 10 months ago
      Anonymous

      Nothing if you go assassin or arcane trickster but if you go thief you get the ability to stealth on demand and move 30+ meters every turn. Thief is unironically incredibly strong, I've been using asterion in my current playthrough and at level 5 asterion regularly does the most damage out of the entire party due to being able to crit pretty much every turn.

    • 10 months ago
      Anonymous

      You can get 3 attacks per action point, so 6 attacks if you get to level 5 Pact of the Blade Warlock and Fighter.

  53. 10 months ago
    Anonymous

    >reach bard level 7
    >cast polymorph on self
    >want to turn into a seagull and honk at party members for bardic inspiration
    >game only lets me become useless sheep like WoW polymorph
    >my character resists it anyway

    MOM I'M UPSET AND WANT TENDIES NOW

  54. 10 months ago
    Anonymous

    >DEX CHAD runs circles around STR sissies
    Tale as old as time.

  55. 10 months ago
    Anonymous

    >Fricking around doing sidequests
    >Found out about the hidden temple under the goblin camp because my 8 INT character got captured
    >Decided to keep looking
    >Ran past the mushroom guys because reasons
    >Ran all the way to the beach waypoint
    >Took the upper side path
    >mfw

  56. 10 months ago
    Anonymous

    why are you choosing low % attacks?

  57. 10 months ago
    Anonymous

    Is there wisdom increasing equipment like the int helmet from earlygame?

  58. 10 months ago
    Anonymous

    Every time I play D&D I'm usually a Sorcerer or Rogue, either Tiefling or Elf.
    I'm tempted to do that again, but also want to do something different.
    What should I play for my first run?

    • 10 months ago
      Anonymous

      Tieflings get a lot of plot relevancy, so you can't go wrong there. Sorcerers are great in this, and a CHA based class means you'd get plenty of extra opportunities in dialogue. Rogues also get plenty of opportunities to shine and take shortcuts, and you can even use Sleight of Hand in dialogue sometimes.

      • 10 months ago
        Anonymous

        Damn, so you're sayin I should play what I usually play.
        Is Arcane Trickster any fun?

        • 10 months ago
          Anonymous

          AT sucks major dick because mage hand is half-assed. Without the unique aspect of magical pickpocketing/thievery, its a mediocre rogue/wizard with spells like Grease and shit.

          • 10 months ago
            Anonymous

            Thats a shame, I always really like the idea of that class.
            Guess I'll flip a coin for my special snowflake Tiefling or Generic Wood Elf/Half Elf.

        • 10 months ago
          Anonymous

          If you get a chance to play what you usually play in TTRPG but in a fully realized setting, why not? You could also pick Warlock instead, they actually made Pact of the Blade not suck in this.

          >spoiler
          Eh. It's okay to meme with, but combat doesn't really give you much room to dick around with unless you count environmental stuff/throwables. Damage is king, and AT suffers from the usual gish problems.

          >navigavi
          Good taste.

          • 10 months ago
            Anonymous

            >navigavi
            His weapons girls are fricking amazing

    • 10 months ago
      Anonymous

      You should play a Halfling Ranger because they're kino

      • 10 months ago
        Anonymous

        I don't like playing short races

        • 10 months ago
          Anonymous

          enjoy your kinoless campaign

    • 10 months ago
      Anonymous

      Tiefling Paladin oath of vengeance

    • 10 months ago
      Anonymous

      Cleric of Selune has really nice interaction with Shadowheart, very flavoursome. Clerics are also really strong, and you could combine 2 levels of tempest cleric with 8 levels of wizard or sorcerer for strong maximised AoE spells.

  59. 10 months ago
    Anonymous

    GIT
    GUD
    SCRUB

  60. 10 months ago
    Anonymous

    >plays bear fricker simulator
    >gets upset when the combat mechanics aren't very good
    >"storytelling is very good"
    Anon, maybe just go back to gay sex & bear fricking.

  61. 10 months ago
    Anonymous

    For warlock of the chain what is the best summon ?

  62. 10 months ago
    Anonymous

    Where did you fight a gnome? I'm at the end of Act 1 ( I think) and am not sure I've seen one other than the darkie on the windmill.

  63. 10 months ago
    Anonymous

    Why is there always some twitter moron tier dialogue option?
    Someone could be like
    >so i killed him, to save x y z and protect a b c
    >OH SO YOU'RE A RACIST MURDERER THEN?
    wtf

  64. 10 months ago
    Anonymous

    >get an ability to use on the final boss
    >it's the only way to defeat the netherbrain
    >clear out all the enemies in the encounter
    >get to the brain
    >the ability is greyed out
    >can't beat the final boss because it's bugged

    I'm fricking livid. 100 hours completely fricking wasted because I can't USE the ability that I need to in order to fricking kill this fricking thing. I can clear the encounter just fine but I CANT FRICKING JUST CLICK THE BUTTON THAT IS REQUIRED WHAT THE FRICK IS THIS BULLSHIT

    • 10 months ago
      Anonymous

      filtered

      • 10 months ago
        Anonymous

        Filtered by the ability that is literally bugged and non functional? Frick this stupid fricking game, I closed it and now I'm seething on the toilet taking a shit. God damnit

  65. 10 months ago
    Anonymous

    >Harpy fight starts
    >Character rolls 1 initiative
    >Reload
    >Harpy fight starts
    >Character rolls 1 initiative
    >Reload
    >Harpy fight starts
    >Character rolls 1 initiative
    >Reload
    >Harpy fight starts
    >Character rolls 1 initiative
    >Reload
    >Ambush harpies with my team
    >NO YOU CANT THEY'RE INVINCIBLE AND INVISIBLE YOU DON'T KNOW THEY'RE THERE LOL
    >Boy suicides after singing harpy keeps concentration after 7 consecutive hits
    t-thanks

    • 10 months ago
      Anonymous

      I am not sure if this is 5E stuff but concentration checks always being DC10 is stupid.

      • 10 months ago
        Anonymous

        for 5e, concentration checks should be as follows: 'Constitution saving throw, where the DC is equal to 10 or half the damage you take, whichever is greater.' I haven't been paying close enough attention to know if BG3 is respecting the second part of that rule though.

  66. 10 months ago
    Anonymous

    most addicting RPG in years
    (I got baby powder to prevent rashes from sitting all day bros)

  67. 10 months ago
    Anonymous

    which turn-based rpg rule set is best

    • 10 months ago
      Anonymous

      Final Fantasy X

    • 10 months ago
      Anonymous

      4e.

  68. 10 months ago
    Anonymous

    >game has le reddit gaymeplay systems
    >90% of them are useless when guidance and action surge exists
    >story goes out of its way to be as gay and predictable as possible
    >shills pretend they never played an rpg before
    troonslop. if you unironically bought this you might as well castrate yourself already.

  69. 10 months ago
    Anonymous

    >Larian make perfect combat system with DOS1
    >Only major problem is that it's knockdown city becuase knockdown is so overpowered making you skip a turn

    >Release DOS2
    >Frick everything up with their moronic armor system

    >Release BG3
    >Uses the fricking awful D&D5e shit combat

    Will we ever get the true successor to DOS1?

  70. 10 months ago
    Anonymous

    How do Tiefling Hellish resistances stack with Draconic sorcerers? Does it stack at all? (Regarding fire)

    • 10 months ago
      Anonymous

      I can't confirm whether it works as intended in the game, but PnP rules dictate that resistance doesn't stack. You either have vulnerability, no effect, resistance or immunity. There's no such thing as a double resistance.

  71. 10 months ago
    Anonymous

    >used tadpole powers thinking ill get a chance to avoid full turning
    >get to that one part part
    >fail every check
    >now im ugly
    wtf man

    • 10 months ago
      Anonymous

      Should have picked savescummer background

      • 10 months ago
        Anonymous

        >chose to commit on my first playthrough

    • 10 months ago
      Anonymous

      >Embraced the parasite living in his skull
      >WTF WHY AM I TURNING INTO A MONSTER
      I bet you were nice to the squid in the magical D20 too.

    • 10 months ago
      Anonymous

      Well, well, well. If it isn't the consequences of my own actions...
      I ate the first bug and have regretted it ever since. I have never used an illithid power or expanded my brain but I have the option and I hate that I was peer pressured into eating it.

      • 10 months ago
        Anonymous

        >squidface hands me a tadpole and claims its a special one after I drag his ass out of the fire in the prism
        >immediately throw it on the ground before I leave, same as the rest of those horrible creatures I've found
        >still get the option to tell my party members I'm considering using it
        If you're going to do this Larian, have it check if the damn things in my inventory.
        I understand its a video game and doesnt have a real GM, but there's a severe lack of consideration for what the players might try, or want to try to do. When Volo is captured by thugs in Act 3, not a single option leads to anything but a fight, and that isn't the only situation that has that sort of problem. I've lost track of the number of situations where this kind of thing happens and the player is effectively punished for initiating a conversation

        • 10 months ago
          Anonymous

          >immediately throw it on the ground before I leave
          I did the exact same thing.
          I also immediately killed Squidward and ended my game. The writing in this game falters, occasionally. Reluctantly continued playing and I'm thankful there's another path later, but frick, man. That was lame. Just let me persist in a doomed world until I find the other path naturally.

        • 10 months ago
          Anonymous

          >Get to prison
          >Want to distract the guards like instructed
          >No dialogue options to distract them
          >Have to just murder them all
          Why the frick even bother with a prison break then?

          Same for the fireworks factory, get all the info after sneaking in, quest won't update until I kill everyone in the building.

          • 10 months ago
            Anonymous

            >>Have to just murder them all
            Just sneak out lol

            • 10 months ago
              Anonymous

              Not that part, breaking the gnomes/tieflings out. Gnome tells you to distract the guards, even if you do, or you stealth kill them, the rest auto aggro.

  72. 10 months ago
    Anonymous

    >Enter new area
    >Make the party split up into 2 and handle objectives
    I get the feeling this is going to backfire terribly, but it's worked out pretty well so far.

  73. 10 months ago
    Anonymous

    Why does everyone want to frick you in this game? Is there anyone that isn't just there to frick you or get fricked by you?

  74. 10 months ago
    Anonymous

    what act1 gear and builds are worth making for
    >vengeance paladin
    >shadowheart
    >karlach
    >Gale
    any standout gear to not miss or know you'll be using all game

    combat up through the underdark has felt mostly mindless yet annoying. lots of health potions spam, running out of spellslots for anything useful, and spamming basic attacks and cantrips until combat ends twice as long as it feels it should take.

    • 10 months ago
      Anonymous

      The dexterity gloves from the gith creche are mandatory for every run
      Lathlander's blood from the monastery is a very good weapon for for how early you can get it

    • 10 months ago
      Anonymous

      Act one and two are literally the best part of the game, just do all the side quests and you'll usually find something someone can use. That said aim for great weapon master on your pally, it's stupidly overpowered and you have a bonus action that gives you advantage on attacks. Since the -5 doesn't apply to criticals, you can still smite on a crit for stupid damage.

  75. 10 months ago
    Anonymous

    >Decided to not use psychic powers, or eat other tadpoles EVER
    >Went and talked to the mindflayer guy and got the mushrooms for him to make the elixir
    >Fricked up the saving throw
    >mfw
    I think I'm just gonna roll a new character.

  76. 10 months ago
    Anonymous

    >im a moron therefor the game is bad
    kys homosexual

  77. 10 months ago
    Anonymous

    How the frick do you get this game to run good? I have decent parts why does this game run like shit

    • 10 months ago
      Anonymous

      It runs like shit after playing for like 4 hours, just restart the game.

      • 10 months ago
        Anonymous

        it runs like shit in the character creator, I play other shit at 4k 60 but this is trash

        • 10 months ago
          Anonymous

          You might want to update your drivers or some shit.

          • 10 months ago
            Anonymous

            already uninstalled and refunded frick this gay shit

            • 10 months ago
              Anonymous

              >play on a fricking toaster
              >angry when it doesn't run smooth

  78. 10 months ago
    Anonymous

    will I fail any quests if I take too many long rests? i know during the fire if you don't save the people before a long rest they die but what about the girl kidnapped by the hag? I just don't have spells memorized to deal with the hag's bullshit in the cave. can i use command to make people unequip the masks? Taking it off their unconscious bodies killed them

  79. 10 months ago
    Anonymous

    >the storytelling is very good
    Pic unrelated?

  80. 10 months ago
    Anonymous

    You have sorcerers and clerics, cast some spells, dummy.

  81. 10 months ago
    Anonymous

    >Reject gay advances of 3 separate males
    >Shadowheart is now too religious to ever bang
    >Too many bad story choices, ready to end it and start anew
    Devil guy for the hammer was insane but I pulled it off somehow, Poor Ansur was melted, Ghortash died pretty quick too, Party has good items, I just have to find this Orin moron

  82. 10 months ago
    Anonymous

    >get to Orin fight
    >she goes slayer mode
    >kill her before she even gets a turn
    kek guess bhaalspawn aren't that strong

  83. 10 months ago
    Anonymous

    If you didn't mod the long rest cost to at least 200, you didn't beat the game.

    • 10 months ago
      Anonymous

      >he used long rest

  84. 10 months ago
    Anonymous

    Sounds like someone who doesn't understand AC having a skill issue

  85. 10 months ago
    Anonymous

    What feats do I give my Fighter so I can hit the broad side of a barn?

    • 10 months ago
      Anonymous

      Tavern brawler, get 18 str and throw shit.

    • 10 months ago
      Anonymous

      Git gud and just use oil of accuracy.

    • 10 months ago
      Anonymous

      use precision dice, have shadow heart cast illusionary double in the vicinity of the fight, oil your shit, have shadowheart bless them, lick shadowheart's soles and worship her feet

  86. 10 months ago
    Anonymous

    Skill issue

  87. 10 months ago
    Anonymous

    friend you have options other than basic attack

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