every single frame of animation is unique
when you animate on twos, the frame changes every two frames, every three when animating on threes, and so on
you don't usually animate on ones since it's a pain in the ass
Since a animation isn't live action the number of frames correspond to the frames of a film. Just like with film the more frames you have the smoother your animation looks. The standard is usually on 2s, so each frame of animation you make you take 2 frames of film. For Cuphead and lots of early cartoons and big budget movies they are done on 1s so one animation frame per 1 frame of film.
Because most people played this boss first. When you hear the announcer and see the knockout you instantly assume every boss in the DLC will have something unique like this
Bonus points if you didn’t watch any of the IGN gameplay
I saw people talking about it here before I got around to starting the dlc, so I was on my toes. However it did make me paranoid that other bosses might do shit like this too
This is such a fricking genius ruse and I'm glad I got to experience being tricked by it. They knew most people would fight this boss first, hear the announcer and be open to the idea that things might be different in the DLC, and then they see this and take it at face value. Absolutely fricking genius.
I didn't. DKC1 taught me to never trust sudden changes in formatting, and the high-pitched narrator voice at the start was a giveaway that something like that could happen.
I ended up dying anyway because I had the roundabout equipped, and I couldn't find a good angle to hit the snail and dodge the projectiles at the same time
This is such a fricking genius ruse and I'm glad I got to experience being tricked by it. They knew most people would fight this boss first, hear the announcer and be open to the idea that things might be different in the DLC, and then they see this and take it at face value. Absolutely fricking genius.
but I didn't end up dying when the snail jumped me, it didn't blow me away but I thought it was cool
did the boss last. went clockwise from the town area. saw the anteater tip his hat and reveal the mayor snail in it, knew that the snail had to be a part of the fight somehow. died to the anteater's tongue first time. when i actually beat the anteater i was anticipating something afterward. the false knockout didn't really awaken me to something i wasn't already thinking of. beat the fakeout first try on 1 hp.
I didn’t but I wasn’t paying attention to the snail and died anyways. Finding out that the Snail had like 10 hp once I got back there was rather amusing.
It was the first boss I fought, thought that the DLC bosses had unique knockout screens, went "oh that's cool" as I set my controller down and he fricking murdered me
I didn't. DKC1 taught me to never trust sudden changes in formatting, and the high-pitched narrator voice at the start was a giveaway that something like that could happen.
I ended up dying anyway because I had the roundabout equipped, and I couldn't find a good angle to hit the snail and dodge the projectiles at the same time
>I didn't. DKC1 taught me to never trust sudden changes in formatting
Saltbaker is the hardest boss in Cuphead and there’s no competition. That first phase alone is fricking brutal, I am scared of doing him on Expert mode.
>it starts with organs and ominous chanting >for the second phase it becomes a fast-paced jazz piece >finally it cresendoes into a fricking violin for the final phase as you move up the falling platforms
did you guys know that popular youtuber videogamedunkey, who amongst other things, made fun of game journalists, was utterly btfo by Ms Chalice's tutorial
and took 2x the amount of time to beat the whole DLC than binny vinesause
>Dunkey is worse at games that Vinny "chat how do I" Vinesauce
Sad! I tried to watch Vinny play Slay the Spire lately and it was pathetic. Dude's put out over 30 videos of him playing it at over an hour each and he hasn't even gotten past A:8 on any character
Watching Vinny play anything that's demanding of the player is incredibly frustrating. Not just cause he's just bad or whatever, but because of how easily he gets mad and depressed over the game.
I don't know how people tolerate watching him play shit like Elden Ring.
You don't have to think in cuphead, if you dodge projectiles you're good
watching him play Baba is You was a nightmare
he does not think about the puzzle, he just puts available blocks into every possible permutation hoping to randomly walk into the solution
Cuphead is a pretty simple game. You just shoot and dodge. It's when you have to think about shit more that he gets really bad. Darkest Dungeon was also pretty bad.
binny: >dies to devil and angel several times >reads in chat: "he lacks critical information" >immediately figures it out
cuckey >keeps trying to dash into fire, despite chalice's dash not being a dodge dash >dies dies dies >chat tells him >he doesn't get it >chat tells him >he doesn't get it >hotwife tells him >he gets it >still dies 27 more times
Angel and Demon's attacks phase in and phase out depending on what direction you're facing, so dodging a hard attack from one is as simple as turning around and dodging the other's easier attack.
2 years ago
Anonymous
I'm really sad you can't replay that fight, such an odd decision to not let us do so. It feels really good to fight when you're shmoving all over without taking a hit
2 years ago
Anonymous
You can reactivate the tombstone by going up to it and pressing A/X/whatever's the confirm button on your controller while holding the shoulder buttons.
2 years ago
Anonymous
Oh that's interesting, and very stupid. But thank you Anon
That part at the final phase that's a triumphant upswing in tone after the deep and bombastic tones of the rest of the track made me do the onions face I won't lie.
the term you're looking for is Big Band, and that track has a heaping tablespoon of it. Big Band comes in all sorts of varieties, jazz being one of them.
I was a little weirded out by all the bosses being vored themed but i forgot this whole thing is about food to begin with
Still weirded out but at least it makes sense
The concept of a twist villain has been done so many times that it's safer to assume that a certain innocent character being heavily marketed up to release is actually a bad guy.
It's so rare to see villains getting reformed like that.
You see villains either dying or getting thrown in jail. But you never see the part where they get reformed.
He gets forced to do community service and slowly becomes better over time. And you see it. It's just really pleasing to see people becoming better after having fallen astray.
For me, that ending is much more satisfying than seeing Saltbaker get killed or die in a Disney-esque way like Clayton's death in Tarzan.
>triple attempted murder >gets off with some community service
what the FRICK
Saltbaker must’ve had a damn good lawyer for only getting charged with community service after kidnapping, multiple homicides, and attempted murder
The game isn't trying to be this super serious affair, so I can give it a pass. It's not like they TLOU: Cuphead edition, where Mugman gets golf club'd by Baroness Von Bon Bon.
This is the last one, what are your thoughts on this epilogue?
2 years ago
Anonymous
Weird that the judge allowed him to provide community service for an illegal bootlegging operation but ok.
2 years ago
Anonymous
The ingredients are still living beings, right?
So he still murdered people
2 years ago
Anonymous
Death is like a minor inconvenience at worst to a cartoon unless it’s actually relevant to the plot like Chalice.
2 years ago
Anonymous
It's a world full of cartoon physics, all food is alive.
2 years ago
Anonymous
imagine how would they writhe in your stomach as they get slowly digested, alive
I don't find it hot, no siree maybe a little
2 years ago
Anonymous
It's very cute, but Saltbaker was such a vile butthole in his fight that he got off too easy.
2 years ago
Anonymous
very wholesome and a satisfying conclusion to Cuphead as a whole game, there's a great sense of everything being tied up and ending on a pleasant note that feels very lacking in a lot of games these days while showing gratitude to the player for finishing their work.
Weird that the judge allowed him to provide community service for an illegal bootlegging operation but ok.
I think the judge doesn't know about that, from
the Moonshine Mob is disguising their bootlegging operation as baking soda and paying off the cops from the looks of it.
2 years ago
Anonymous
If the Chef ever appears in the cartoon, comic, another game, etc, I hope they treat him like how they treat Coach Oleander in Psychonauts 2
He’s “redeemed” but deserves to have a close eye watching him at all times
2 years ago
Anonymous
I forgot Psychonauts 2 came out. How is it?
2 years ago
Anonymous
Pretty good. Personally like the original a bit more (it chances a couple things gameplay/writing wise that I’m not really sold on) but it’s a highly worthy sequel. Would recommend
2 years ago
Anonymous
Not that guy but I liked it quite alot. Not quite as great as the original but it's not some lazy cashgrab and clearly had a shitton of heart poured into it. I just wish it had maybe one more mind that played entirely different like Milkman Conspiracy did in P1. Overall I would say it sheds off some of the adventure game elements that make P1 so unique in favor of much better platforming.
2 years ago
Anonymous
>had two ecelebs in game as voice actors >they play a skeleton couple who's trying to win a kid by gambling because they can't have one themselves >the irl chick is infertile
It's great
2 years ago
Anonymous
The worlds of 1 had cool advanced themes like genetic memory. 2 has basic shit like alcoholism.
2 years ago
Anonymous
He does appear in the comics. He's a good guy in it but I think the comic has a different continuity
2 years ago
Anonymous
Given the recent events- like, literally a dozen or so people being undamned because two kids beat the shit out of the devil- the judge might be a little hesitant to just flat out execute someone. We see Saltbaker begging for mercy, and the judge is rightly pissed.
Myself, I'm a vindictive bastard who actually does want to watch each of my former abusers die screaming in a fire while I laugh and hold a fire extinguisher just out of reach. But that would be a little dark for this kind of game, so we get the message of "you have to own up to your actions, but you can be a better person for it."
2 years ago
Anonymous
All three cups are alive here. So who did they sacrifice for chalice?
2 years ago
Anonymous
Apparently Chalice found a way to return to life sans sacrifice.
Or Saltbaker found a way to make a Wondertart without needing a soul, which might explain why the boys aren't openly hostile...
2 years ago
Anonymous
Really is a nice little story of redemption.
Saltbake doing community service for all the bosses the cups took down, and getting the chance of befriending them and own up to his mistake, with him becoming friends with everyone, including the cups? Its actually a pretty beautiful tale.
2 years ago
Anonymous
>Snail laughing to the point of tears >”We put so much coke in dem barrels , holy shit.”
2 years ago
Anonymous
Not tears anon, the snail has a scar under his eye.
2 years ago
Anonymous
Glumstone is currently preparing to eat everyone in the town.
2 years ago
Anonymous
>Esther's alive after being mulched into hot dogs and their spirits floating away
cartoon logic I guess
I think the game is a perfect 10/10. it's not my favorite by a long shot but it nails everything it tries to do, the gameplay, the aesthetic, the music, all of it is top notch, god damn.
I wonder if they’d want to do a licensed game after this, just imagine this team making a Popeye beat ‘em up that looks exactly like you’re playing the old cartoons or something.
My dream game by them would be a Mario & Luigi style game but you play as Bimbo and Koko the clown on a quest to save Betty Boop. Make the bro moves involve different kinds of cartoon shapeshifting.
This would be perfect. You can keep the scale a little lower so it doesn't take quite as long, since the sweet spot for a beat em up is like 90 minutes with replay value. Get a decent enemy roster, 6 to 8 bosses that don't need the complexity of a Cuphead boss, and some killer music (plus voice work, I'm sure somebody can do a good Popeye voice these days) and you're set.
For the replay value just have difficulty modes with harder enemy encounters, plus unlockable characters (Olive, Bluto, maybe Wimpy as a joke character that barely fights but can heal himself with burgers constantly).
>Popeye
The problem is that the people who own popeye are idiots and the video game rights belong to literal mobile game developer dropouts
it'd be cool tho
People like to talk the most about how horrifying the look on the limes is when they get sliced up, but I still feel the suger cube kill is the worst, he looks so innocent when he gets put up on the table, only for him to stab him and burst him into pieces lol
>Well, time to whoop that guy's... >Fricking murders sugar cube
Salt Pit Prison in Afghanistan ~Iodine Poisoning~Salting the earth~Climate Change ocean salinity increase~Rubbing salt into the wound~ Goat Licking Salt Torture ~ Genesis 19:26 "Lot’s wife looked back, and she became a pillar of salt." ~Dead Sea Lack of Fish
front wheels lock up and spring back. also why the front wheel flies off at the end.
im pissed that saltbaker was THIS close to a perfect final boss fight
his heel turn was executed well. he's gorgeously animated. his boss theme is also perfect.
but post-phase 2 is a let down. great background art, but only ONE salt-based entity to fight before phase 4? if phase 4 is intended to be a last-legs routing for our main character (as it is right now, i'm sure many people cleared phase 4 first time they saw it), should come after a difficult phase 3. phase 3 needs like two or three more sub phases. have the all-salt iteration of saltbaker come to the foreground to do a couple of attacks. phase 3 should be harder than the first two. then and only then have you earned what phase 4 is.
it's so close to being perfect. phase 1 and 2 are chef's kiss level stuff.
oh lordy this; the dancing salt entity was my favourite part too. you want to know the truth? animating loose silt or dusty objects or loose clouds like that is a fricking nightmare to keep consistant and look good frame-by-frame espicially with all the black salt speckles in it.
inb4 some fricking madman hacks the game to have controllable boss vs boss for shits and giggles although you probably wouldn't be able to do much other then pick the next attack and display a health bar and most fights melting into a screen covering cluster frick to see who dies first. would still be really cool though.
>front wheels lock up and spring back. also why the front wheel flies off at the end.
Why does the truck next to it moves too without even being touched then?
Is there any downside to Ms. Chalice's third super? It seems like a screen nuke that also gives you an extra parry point. Does it do less damage than the beam? Because the animation doesn't signify that at all. And does the pink spear do anything other than give you a super card?
I can't believe saltbaker got away with fricking murder and got community service. Weird that they didn't have the ingredients show up in the final panel of the epilogue to show that they were okay like the other bosses.
But then again, this is the charm of those kinds of cartoons. Bad guys do bad things and they actually happen.
>Bad guys do bad things and they actually happen.
reminds me of pinocchio where all those kids get turned into donkeys and sold into slavery and never get changed back lol
It's because Pinocchio is a "character vs world" kinda of story, it doesn't have a clear villain. It's also written like an actual fairy tale, where the goal is to keep kids from doing stupid shit by appealing to their imagination and scaring the shit out of them afterwards. It's a fantastic movie.
im pissed that saltbaker was THIS close to a perfect final boss fight
his heel turn was executed well. he's gorgeously animated. his boss theme is also perfect.
but post-phase 2 is a let down. great background art, but only ONE salt-based entity to fight before phase 4? if phase 4 is intended to be a last-legs routing for our main character (as it is right now, i'm sure many people cleared phase 4 first time they saw it), should come after a difficult phase 3. phase 3 needs like two or three more sub phases. have the all-salt iteration of saltbaker come to the foreground to do a couple of attacks. phase 3 should be harder than the first two. then and only then have you earned what phase 4 is.
it's so close to being perfect. phase 1 and 2 are chef's kiss level stuff.
It fits with the groove of the rest of the DLC. It's a fever dream at how the cow fight goes, and phase 1 is the main course of the fight. You can't throw down everything they did there and expect the average player to get through another phase of that complexity on top of the other stuff with just three hitpoints.
I know how you feel in a way though, but just like the original Cuphead, if my only complaint is that I want something more then they've done something right.
>You can't throw down everything they did there and expect the average player to get through another phase of that complexity on top of the other stuff with just three hitpoints.
people whinge about cuphead being hard, but it's okay if it's hard because each boss fight can be cleared by a normal person in a winning run in sub 3 minutes. that's why complaints about its difficulty ring hollow - the test of strength simply isn't long enough to warrant whining. saltbaker being the final final boss has earned his right to be more complicated and difficult than every other boss in the game. phase 1 is suitably hectic as is phase 2 (though some other bosses' patterns give him a run for his money) - phase 3 should be as hard as the first 2. i insist this.
i do buy that they were just out of gas on animating and didn't want to put in the work expanding phase 3. i get it. it just means that the boss fight is less stellar than it could've been. they should be immensely proud of how good phase 1 and 2 are in terms of artistry and gameplay.
Dude, you can't have a boss fight go at 100% 100% of the time.
If every phase of Saltbaker was as intense as the first phase, then you're going to run into issues. Not every game needs to be DDP or some other bullshit level of difficulty. They frontloaded the difficulty so the climax could actually be enjoyed. Go jerk off to some 2-ALLs if you want everything to be lolsohard im an epic gamur.
Not really. Fight slows down in difficulty in phase two, climaxes in phase three and the final phase is parry jumping in a rhythmic pattern.
It isn't easy, but it has a denouement.
This. The first two phases are insane and meant to chip someone down for the last two, which are meant to be easier to learn yet still can do a good job of taking that last bit of health from the player.
>"Hey anon I hooked you up with that 'hot dog' you're always going on about." >"Wow thanks Cuphead, you're the best wingman ever." >date arrives >pic related >anon looks directly into the camera as his head turns into a jumbo sucker.
Their perfect golden boy is getting repeatedly bullied by those nasty no-good chuds on the catalog so they’re getting uppity, you can have only so many actual vidya threads up on the video game board after all.
Jannies only enforce personal whims. There isn't an actual, centralized dogma they adhere to or enforce. They merely use the rules as an excuse to do as they like.
The game is lightweight enough that the switch can handle it perfectly (as can most anything). I'd say switch is the best, unless you want to play online coop, in which case Steam
I'm a different anon, but is the game easier with a controller than a keyboard? I pirated it on my old laptop and I got my ass kicked so badly I barely made it off the first island. Was my setup partially responsible, or am I just godawful at the game?
So honest question, what kind of shit did elder kettle get up to in his younger days that he just happened to have a magical potion that makes you strong enough to beat the shit out of the devil? You guys think elder kettle is secretly popeye or scrooge mcduck tier in his younger days?
Imagine if in a Cuphead 2 it's a prequel about Elder Kettle fricking shit up against even bigger odds than what cuphead and mugman had to face against in the boss fights.
[...] > they pull a plok's grandpa and have it in the old days
would the game be entirely in black and white like the REAL old fricking days? maybe he'd be a melee fighter that has to actually punch bosses.
KINO
He fought against Doctor Potsworth in a battle that ultimately devastated most of Inkwell Isle, all over magical knowledge.
By virtue of Potsworth being more destructive and inclined to collateral damage, Kettle was seen as a hero when he emerged victorious, but saw the horrible damage done by their war, and realized what had come of his vanity.
To atone for his deeds, he renounced his attempts to be the Great Wizard of Inkwell Isle, and adopted two boys orphaned by the battle...
If it wouldn't take ten years to make, a DLC for Elder Kettle in black and white vs a few bosses would be great.
> they pull a plok's grandpa and have it in the old days
would the game be entirely in black and white like the REAL old fricking days? maybe he'd be a melee fighter that has to actually punch bosses.
He fought against Doctor Potsworth in a battle that ultimately devastated most of Inkwell Isle, all over magical knowledge.
By virtue of Potsworth being more destructive and inclined to collateral damage, Kettle was seen as a hero when he emerged victorious, but saw the horrible damage done by their war, and realized what had come of his vanity.
To atone for his deeds, he renounced his attempts to be the Great Wizard of Inkwell Isle, and adopted two boys orphaned by the battle...
And my headcanon is that the battle was so destructive because both were blinded by their pride, and didn't care about the collateral damage (Potsworth marginally moreso).
The Devil, on the other hand, realizes that just killing people in droves doesn't get him their souls, and has to play a more subtle game.
I guess if you want to get down to it, The Devil canonically only has as much power as people allow him to by letting vice into their lives.
Saltbaker had the knowledge to make the Wondertart, and with that some hefty knowledge about the astral plane, which didn't require sitting around and waiting for souls to damn themselves.
Also, if what we can infer from the original Cuphead game is true, The Devil can't kill you once he has your soul signed away, and has to wait for time or circumstance to do it for him. And the soul contracts can apparently be stolen or the debtors can evade him, so he can't just start siphoning power right away.
This *may* be why the judge granted Saltbaker clemency- you do not want someone with that kind of knowledge falling into The Devil's grasp, and with Saltbaker having done what he had, execution would have meant his soul would have one place to go- straight down.
In that case, it's a lot more likely he was recruited for potion making/magical knowledge, and he of course kept a stash of "Secret Formula Whoopass" just in case things ever went south again...
I kinda do like my headcanon idea of his personal feud accidentally orphaning the cup brothers. Bonus points if he realized it was one of his spells that made them orphans and took them in to atone.
[...] > they pull a plok's grandpa and have it in the old days
would the game be entirely in black and white like the REAL old fricking days? maybe he'd be a melee fighter that has to actually punch bosses.
game doesn't tell you this but the broken relic has the healing properties of that one other charm so it's really only 1 hp till you can get some back from your 1st and 3rd parry tbh
>Saltbaker >Makes pastries that can allow him to control life and death and possibly the astral plane. And even give him tremendous power >kills sentient creatures to make his pastries and to attack you >betrays you >goes all out to try and kill you
>Devil >owns a casino, just minding his own business >just wants debtors to pay their due >cups come in, loose at his casino, beg for mercy, devil sends them to get the contracts from the debtors >cups decide to fight him >tries to kill the cups but ends up crying when he is about to loose
I like that this game is made by good people with good values. Like how you can save cuphead in this one, if it were some twitterfat game or AAA game, they would berate and emasculate cuphead for having to be saved by Chalice and Mugman. Reminds me of how natural it was to save mario in that princess peach game and luigis mansion.
If there's ever another DLC or sequel, Hitler should be the final boss and I mean that unironically and not in a distasteful way, I mean as a throwback to all the 1940s WW2 propaganda cartoons
While animations and setpieces were godlike for Saltbaker I feel his actual attacks felt really uninspired. Good first phase with him killing ingredients, meh middle phase, and a finale that looks great but is also pretty boring. Not like the Devil was any better but still.
I feel the King should have been another Dice fight where the minibosses weren't separated.
I was dead sure he would fight me after I beat all the champions. For Saltbaker I can understand that they made pretty simple bullet patterns so that they could go all out with his animations in the background. The issue with Cuphead final bosses is that when every fight is supposed to be tough it's a tall order to come up with a way to make the last one stand out in difficulty.
I feel like all the extra help they added in the dlc is kind of pointless. Most of the playerbase has already mastered the game to the point they don't need nine hit points and to get S ranks you can't get hit anyway.
I still haven't played Cuphead, are the battles itself canon?
Because whenever you beat the bad guys, it seems like they go back to their normal pathetic selves.
i don't have any examples right now but sometimes i find that the minions + the bosses attack create a situation that can't be dodged if you're not using smoke charm, but that might be a skill issue of mine
Most projectiles are either aimed at where you are, or are aimed in a predetermined pattern. There's really not randomness to it, even if it seems like it is
>Is 1930s cartoon so japs like it >Has soul >Its bullet hell and japan loves the shit out of bullet hell games touhou and undertale are good examples >Its cute >Alot of dedication and love has been put into this game
Yeah no wonder its so popular there if they only added in 1930s anime I can garauntee this game might actually dethrone undertale
>decide to go back and finish off the achievements in the base game before tackling DLC >mfw
I'm having an easier time than I remember having back at launch, I've yet to do the remaining Pacifist runs I need and Expert mode but even getting A-ranks hasn't been nearly as bad as I remember it.
It's roughly: >Using shot other than pea shooter >Using any super >Using any item >Getting aroused by any female character (Non human included) >Not getting all the secret phases on bosses >Playing as Cuphead
BEST TARTMAKER IN THE LANDS
What was his fricking problem?
>fricking problem
prolly dick shaped like a salt shaker and cooming salt up a vagene
Too salty
You don't question the chef.
Wanted to have absolute power over the metaphysical. Simple as
His brother Pepper died.
That fricking look makes me shit myself everytime
>animated on ones
no wonder the DLC took fricking forever
what's that mean?
every single frame of animation is unique
when you animate on twos, the frame changes every two frames, every three when animating on threes, and so on
you don't usually animate on ones since it's a pain in the ass
really gets the small nuances more like him quickly knocking off the hat with the same hand he grabbed the chisel with
yet the dlc is that cheap
makes me really want to buy it but I'm too broke to even buy the base game
Post your email
alright anon [email protected]
thank you
>the frame changes every two frames
anon, are you on drugs?
Also I really doubt each and every frame of him is unique
He means the character moves every 2 frames.
Since a animation isn't live action the number of frames correspond to the frames of a film. Just like with film the more frames you have the smoother your animation looks. The standard is usually on 2s, so each frame of animation you make you take 2 frames of film. For Cuphead and lots of early cartoons and big budget movies they are done on 1s so one animation frame per 1 frame of film.
Doesnt harry patri(somethinf) animates on 1's too? That guy is a reallt good animator unlike those 1 frame per second losers
How did you forget Partridge?
Admit it, you fell for it.
Yes, beat it on the next try but frick that snail anyways.
Yup, I was laughing like a motherfricker
it was a weird feeling of being really mad but also really impressed
>snail also takes the role of the regular start of fight announcer
Pure SOUL like most of the DLC
I almost did, I was confused as hell until the snail jabroni started popping at me and then I realized it was a fakeout.
How was that and the replaced announcer not a dead giveaway, you fricking moron?
Because it's the first boss you fight so you think it's going to be different for everyone
i fought the giant first.
well then you blew it
Because most people played this boss first. When you hear the announcer and see the knockout you instantly assume every boss in the DLC will have something unique like this
Bonus points if you didn’t watch any of the IGN gameplay
I'm so absent minded I didn't notice it and didn't know what people were talking about
based. like psi-dampened characters being resistant to psi damage
I saw people talking about it here before I got around to starting the dlc, so I was on my toes. However it did make me paranoid that other bosses might do shit like this too
was this a reference to ratatouille?
Ah yes, the famous fly paper scene from Ratatoullie
What the frick are you smoking
not the banner dingus the whole small creature in the hat of the big creature thing
Ratatoullie did not invent small creatures hiding in hats
Yeah and the worst part was I was genuinely happy only to reveal a snail that would start shooting at me
The eye was a clue
I actually didn't.
This is such a fricking genius ruse and I'm glad I got to experience being tricked by it. They knew most people would fight this boss first, hear the announcer and be open to the idea that things might be different in the DLC, and then they see this and take it at face value. Absolutely fricking genius.
This was EXACTLY my experience kek
I put my controller down and was like "nice I got him" but then I went OH SHIT when I saw the snail
I didn't. DKC1 taught me to never trust sudden changes in formatting, and the high-pitched narrator voice at the start was a giveaway that something like that could happen.
I ended up dying anyway because I had the roundabout equipped, and I couldn't find a good angle to hit the snail and dodge the projectiles at the same time
sorta kinda, I thought
but I didn't end up dying when the snail jumped me, it didn't blow me away but I thought it was cool
I straight up didn't unironically. I fricking moved around when I saw I could
did the boss last. went clockwise from the town area. saw the anteater tip his hat and reveal the mayor snail in it, knew that the snail had to be a part of the fight somehow. died to the anteater's tongue first time. when i actually beat the anteater i was anticipating something afterward. the false knockout didn't really awaken me to something i wasn't already thinking of. beat the fakeout first try on 1 hp.
I didn’t but I wasn’t paying attention to the snail and died anyways. Finding out that the Snail had like 10 hp once I got back there was rather amusing.
It was the first boss I fought, thought that the DLC bosses had unique knockout screens, went "oh that's cool" as I set my controller down and he fricking murdered me
i had 2 health when this happened, he got me once but I snailed him.
No? Did you dropped your controler and clapped like a moron burger you are?
I use a keyboard
Rent free
even the game over music sounds nice.
?t=23
> Real announcer clears his throat before announcing the real KNOCKOUT!
Soul?
Honestly thought they tied him up or something and he was clearing his throat.
It's such a beautiful game.
Critical levels of SOVL
Nope. Saw a streamer fall for it first.
>watching streams of the game before playing it
cancer
I did, but I had 2 hp so I survived and killed the boss anyway.
>Snail guy does the announcer
>ok thats cool
>fakeout happens
>ok thats cute they did their own thing with this boss
>dies
Yeah I did and had this reaction
>I didn't. DKC1 taught me to never trust sudden changes in formatting
THISSSSSSSSSSSSS you fricking zoomers
>Kredits
i did it but i still won
nope
yup
Yeah, then the next time I got back to him I forgot what he did and died again
I didn't fell for it for whatever reason
the banner looked totally out of place
I fell for it, but I had 2 HP left so it didn't kill me.
Saltbaker is the hardest boss in Cuphead and there’s no competition. That first phase alone is fricking brutal, I am scared of doing him on Expert mode.
Equip crackshot and he's easier than The Devil
Expert is fine as long as you can handle 3 ingredients at a time :^)
Isn't that what he does already? I guess you don't count the fire as an ingredient though
Does it include (You)?
WITH PRIIIIIDE
Made my day
jej
ur a cheeky lil c**t
Man I miss Ruber posting
Good stuff anon
it's been what, 3 or 4 years now?
yo this guy has the dragon chain
honestly entered this thread for these
so good job.
THE BEST TARD WRANGLER IN THE LAND
With no survivors!
test
Did it work
this random dude's smirk has more malice than fricking satan's
>it starts with organs and ominous chanting
>for the second phase it becomes a fast-paced jazz piece
>finally it cresendoes into a fricking violin for the final phase as you move up the falling platforms
such a fantastic final boss
He did nothing wrong
You can see Ghost CupHead reacting to it in the background, that animation is crazy.
Why did he do it
the fake he's sentient salt murdering sentient sugar so casually adds to it
and then you fire pepper shakers at him in phase 2.
YOU CAN SEE THE SALT INSIDE OF HIM SHAKING AROUND HOLY FRICK
Jesus Christ
kino
>whY dID THe DLc tAKE s0 l0NG tO MaKe!?!?!
>Cuphead's ghost looking absolutely horrified in the back
now THAT is a nice touch
Animated on ones btw
Got the ones home him chopping limes?
Inshallah. The fact that Saltbaker can completely remove the lime juice off a wooden table is proof of his culinary mastery.
>watching vincent pizzapasta fight saltbaker
>he still takes hits to the hp after using chalice's extra hit point super
Is this a bug?
yeah, I got that too, it seems the satellite bugs out in the transition between phase 1 and 2, but it still works as it's supposed to.
How do I beat him? I keep getting bodied in his first phase and dying just before the third.
I wonder how he would have handled the DLC
still can't believe an actual human is behind this controller
he was too moronic to understand that mass effect is an RPG where you need to level up. he has no business doing any work relating to vidya.
the ms chalice tutorial would destroy him
imagine how many times he'd run into the dimensional void
0, he wouldn't be able to get to it
I didn't realize you had to roll under it and just ended up brute forcing to get the coin like a moron
I like this version better.
>the bird starts so much later and is still finished so much earlier
how can any human being be so stupid and incompetent?
did you guys know that popular youtuber videogamedunkey, who amongst other things, made fun of game journalists, was utterly btfo by Ms Chalice's tutorial
and took 2x the amount of time to beat the whole DLC than binny vinesause
>Dunkey is worse at games that Vinny "chat how do I" Vinesauce
Sad! I tried to watch Vinny play Slay the Spire lately and it was pathetic. Dude's put out over 30 videos of him playing it at over an hour each and he hasn't even gotten past A:8 on any character
Watching Vinny play anything that's demanding of the player is incredibly frustrating. Not just cause he's just bad or whatever, but because of how easily he gets mad and depressed over the game.
I don't know how people tolerate watching him play shit like Elden Ring.
Which confuses me, he played cuphead and its dlc pretty well so is he just pretending to be bad?
You don't have to think in cuphead, if you dodge projectiles you're good
watching him play Baba is You was a nightmare
he does not think about the puzzle, he just puts available blocks into every possible permutation hoping to randomly walk into the solution
imo he doesnt do very well in strategy/puzzle games but does pretty well in games like cuphead and ER
Cuphead is a pretty simple game. You just shoot and dodge. It's when you have to think about shit more that he gets really bad. Darkest Dungeon was also pretty bad.
His reflexes are alright for an ancient boomer, but his brain is apparently mush from years of interacting with his fanbase.
binny:
>dies to devil and angel several times
>reads in chat: "he lacks critical information"
>immediately figures it out
cuckey
>keeps trying to dash into fire, despite chalice's dash not being a dodge dash
>dies dies dies
>chat tells him
>he doesn't get it
>chat tells him
>he doesn't get it
>hotwife tells him
>he gets it
>still dies 27 more times
What's their gimmick?
Angel and Demon's attacks phase in and phase out depending on what direction you're facing, so dodging a hard attack from one is as simple as turning around and dodging the other's easier attack.
I'm really sad you can't replay that fight, such an odd decision to not let us do so. It feels really good to fight when you're shmoving all over without taking a hit
You can reactivate the tombstone by going up to it and pressing A/X/whatever's the confirm button on your controller while holding the shoulder buttons.
Oh that's interesting, and very stupid. But thank you Anon
you:
>watches shitty e-celebs who can't even play video games
The colorbleeding is making my eyes hurt
Damn son your eyes are weak as frick
turn it off then
Colorbleeding isn't making your eyes hurt you just have b***h made eyes.
Same, fricking thing makes my head hurt.
I turned that shit off immediately
Both on release and on replay, because apparently a patch reset all my settings
I hate this little guy like you wouldn't believe
there's two on expert.
are you fricking kidding me
This gif disturbs me. Who is this man and why is he like that.
hes on bathsalts
Well that's understandable. I hope he wasn't trying to be intimidating because it looks like he just finished up sucking dick.
He's too easy.
It really feels like phase 3 was intended to be more elaborate, but they had to scramble it together at the last minute
A plan to suck some BBC.
He's gonna watch Dr. Who?
NO.
every other boss took me 30+ minutes but I beat saltbaker first try
I am convinced that the lime and sugar attacks are a direct reference the knights and medusa heads in the hallway before death in castlevania
He's only right behind The Devil in terms of genuine evil. Dude was straight up killing people to take out Cuphead and Mugman
He's even worse, at least Devil kept his minions around in battle instead of murdering them in cold blood.
Yeah but hes the devil. no one outranks the devil in terms of evil in any media
Any Ainsley/Saltbaker memes yet?
I've seen one, yes
>the wind shot is literally just Air Man's move from Mega Man 2
fricking nice lol
>equip air man weapon
>can still be defeated
This is bullshit
Cheft is very evil like a this guy:
Shame that King Dice referenced this first, because Saltbaker executed it much better
Indeed, even his expression is pure evil because if we compare King Dice he was not as sinister as we can say.
Sad saltbaker can't compete in King of Ganker until next year
Here's your boss, bro.
She's a Saluki, not a zoi
>m*le
Futas get the rope
Good one
b o r z o i
saltbaker final phase reminds me of nova from kirby super star
How do I get the old title screen and music back? The DLC one sucks dick.
By FAR the best OST in the game.
I like the Moonshine Mob theme better
>that bit where he claps his hands together, brings you up into the rafters and snaps his fingers
What do those lyrics at the start say?
That part at the final phase that's a triumphant upswing in tone after the deep and bombastic tones of the rest of the track made me do the onions face I won't lie.
Giving me Dancing Mad flashbacks. Great song.
>2:29
most people hit the nightmarish salt landscae around that time too.
its not related in any way shape or form to the rest of the ost,not enough jazz
the term you're looking for is Big Band, and that track has a heaping tablespoon of it. Big Band comes in all sorts of varieties, jazz being one of them.
>Snowlevel has the most kino music
Everytime. What makes snow levels so cool?
i dont get it Ganker was calling this trash when it released
The dlc is less than week old.
Never listen to Ganker
>turns into the final area of the dark souls 3 dlc.
What did they mean by that?
Fricking nightmarish.
it means they saw this: https://www.youtube.com/watch?v=FBE8sh7nv4s
>Final boss of the dlc is already creepy and intimidating at phase 1
>By phase 3 he fricking transforms into epic mickey concept art
>show a beautiful vista to the player
>stop for one attosecond to appreciate it
>little Black person saw kills me
many such cases
I was a little weirded out by all the bosses being vored themed but i forgot this whole thing is about food to begin with
Still weirded out but at least it makes sense
Which boss is the easiest to get the "don't kill minions" achievement in?
probably esther.
>shoot the sheriff but don’t shoot the deputy
the molester
Can I buy this and play through it if I haven’t beat the main game yet?
Yes, you can access the DLC island after completing the first Chalice challenge
Thanks
Why is he such a dick all of a sudden? I thought he was your ally in the trailers
Ya got played, kid
If you didn't see that he was a villain from a mile away then you haven't consumed much media
The concept of a twist villain has been done so many times that it's safer to assume that a certain innocent character being heavily marketed up to release is actually a bad guy.
Anyone else here really love the epilogue?
It's so rare to see villains getting reformed like that.
You see villains either dying or getting thrown in jail. But you never see the part where they get reformed.
He gets forced to do community service and slowly becomes better over time. And you see it. It's just really pleasing to see people becoming better after having fallen astray.
For me, that ending is much more satisfying than seeing Saltbaker get killed or die in a Disney-esque way like Clayton's death in Tarzan.
They should have used his soul to revive Ms. Chalice
The ending is cute but let's be real, her or the salt murderer, I choose her
she is in revived form at the very end
chalice herself decides that if killing someone is what's needed to bring her back then she'd rather not
Saltbaker must’ve had a damn good lawyer for only getting charged with community service after kidnapping, multiple homicides, and attempted murder
Will he be in season 2 of the show?
There's no way that the adaptation which removed the casino and vice references will show Saltbaker gleefully murdering innocent food on-screen.
>triple attempted murder
>gets off with some community service
what the FRICK
and a whole bunch of actual murder depending on how long the fight took
The game isn't trying to be this super serious affair, so I can give it a pass. It's not like they TLOU: Cuphead edition, where Mugman gets golf club'd by Baroness Von Bon Bon.
Just want to shill this cat to anons that would be interested.
It's gonna have anime coming out.
what a wacky little character
Can anyone post the epilogue?
why does this game have so much vore
Food themed
>thinking it's just vore
>not realizing it's kinda fricked up
food eating food
This is the last one, what are your thoughts on this epilogue?
Weird that the judge allowed him to provide community service for an illegal bootlegging operation but ok.
The ingredients are still living beings, right?
So he still murdered people
Death is like a minor inconvenience at worst to a cartoon unless it’s actually relevant to the plot like Chalice.
It's a world full of cartoon physics, all food is alive.
imagine how would they writhe in your stomach as they get slowly digested, alive
I don't find it hot, no siree
maybe a little
It's very cute, but Saltbaker was such a vile butthole in his fight that he got off too easy.
very wholesome and a satisfying conclusion to Cuphead as a whole game, there's a great sense of everything being tied up and ending on a pleasant note that feels very lacking in a lot of games these days while showing gratitude to the player for finishing their work.
I think the judge doesn't know about that, from
the Moonshine Mob is disguising their bootlegging operation as baking soda and paying off the cops from the looks of it.
If the Chef ever appears in the cartoon, comic, another game, etc, I hope they treat him like how they treat Coach Oleander in Psychonauts 2
He’s “redeemed” but deserves to have a close eye watching him at all times
I forgot Psychonauts 2 came out. How is it?
Pretty good. Personally like the original a bit more (it chances a couple things gameplay/writing wise that I’m not really sold on) but it’s a highly worthy sequel. Would recommend
Not that guy but I liked it quite alot. Not quite as great as the original but it's not some lazy cashgrab and clearly had a shitton of heart poured into it. I just wish it had maybe one more mind that played entirely different like Milkman Conspiracy did in P1. Overall I would say it sheds off some of the adventure game elements that make P1 so unique in favor of much better platforming.
>had two ecelebs in game as voice actors
>they play a skeleton couple who's trying to win a kid by gambling because they can't have one themselves
>the irl chick is infertile
It's great
The worlds of 1 had cool advanced themes like genetic memory. 2 has basic shit like alcoholism.
He does appear in the comics. He's a good guy in it but I think the comic has a different continuity
Given the recent events- like, literally a dozen or so people being undamned because two kids beat the shit out of the devil- the judge might be a little hesitant to just flat out execute someone. We see Saltbaker begging for mercy, and the judge is rightly pissed.
Myself, I'm a vindictive bastard who actually does want to watch each of my former abusers die screaming in a fire while I laugh and hold a fire extinguisher just out of reach. But that would be a little dark for this kind of game, so we get the message of "you have to own up to your actions, but you can be a better person for it."
All three cups are alive here. So who did they sacrifice for chalice?
Apparently Chalice found a way to return to life sans sacrifice.
Or Saltbaker found a way to make a Wondertart without needing a soul, which might explain why the boys aren't openly hostile...
Really is a nice little story of redemption.
Saltbake doing community service for all the bosses the cups took down, and getting the chance of befriending them and own up to his mistake, with him becoming friends with everyone, including the cups? Its actually a pretty beautiful tale.
>Snail laughing to the point of tears
>”We put so much coke in dem barrels , holy shit.”
Not tears anon, the snail has a scar under his eye.
Glumstone is currently preparing to eat everyone in the town.
>Esther's alive after being mulched into hot dogs and their spirits floating away
cartoon logic I guess
She needs more art
>name is the same forwards and backwards
lol wtf
>judge wise
I know owls being wise is a thing but the logo being one owl eye along with the wink has me sold on it being a reference
How was he going to serve a tart in a mug? Absolute moron, should've gotten the chair.
This new Cuphead lore is giving me some serious kirby vibes
>almost a hour and anon didn't deliver
I knew it was too good to be true
I'll deliver, give me a sec.
I think the game is a perfect 10/10. it's not my favorite by a long shot but it nails everything it tries to do, the gameplay, the aesthetic, the music, all of it is top notch, god damn.
Waiting for someone to draw Saltbaker as Gill.
>Cuphead DLC 2 Final Boss straight up has a Raging Demon that 1-hit KOs
You have footage of that attack?
I wonder if they’d want to do a licensed game after this, just imagine this team making a Popeye beat ‘em up that looks exactly like you’re playing the old cartoons or something.
that'd be dope but I'd imagine disney would want a mickey mouse game
>epic mickey 3 but it's a run'n'gun metal slug style game with mickey and olwald with the art style and fx they've mastered from cuphead
I wouldn't want people of this talent to be tied down by any corporation's interests.
here me out:
Wario Land
My dream game by them would be a Mario & Luigi style game but you play as Bimbo and Koko the clown on a quest to save Betty Boop. Make the bro moves involve different kinds of cartoon shapeshifting.
This would be perfect. You can keep the scale a little lower so it doesn't take quite as long, since the sweet spot for a beat em up is like 90 minutes with replay value. Get a decent enemy roster, 6 to 8 bosses that don't need the complexity of a Cuphead boss, and some killer music (plus voice work, I'm sure somebody can do a good Popeye voice these days) and you're set.
For the replay value just have difficulty modes with harder enemy encounters, plus unlockable characters (Olive, Bluto, maybe Wimpy as a joke character that barely fights but can heal himself with burgers constantly).
Hand drawn 2D Mario game in collaboration with Nintendo
>Popeye
>Basically Megaman Zero run n gun
Absolutely not. MDHR is to talented to be sold to some corporate overlords.
>Popeye
The problem is that the people who own popeye are idiots and the video game rights belong to literal mobile game developer dropouts
it'd be cool tho
Truly this was a Cuphead: Delicious Last Course. I am completely sated.
People like to talk the most about how horrifying the look on the limes is when they get sliced up, but I still feel the suger cube kill is the worst, he looks so innocent when he gets put up on the table, only for him to stab him and burst him into pieces lol
>Well, time to whoop that guy's...
>Fricking murders sugar cube
Salt Pit Prison in Afghanistan ~Iodine Poisoning~Salting the earth~Climate Change ocean salinity increase~Rubbing salt into the wound~ Goat Licking Salt Torture ~ Genesis 19:26 "Lot’s wife looked back, and she became a pillar of salt." ~Dead Sea Lack of Fish
>Paladin achievement
WHY THE FRICK DID THEY DO THIS TO ME
God I want a Cuphead RPG in the style of Paper Mario so badly. Imagine the insane animation on things like summons.
Magnets?
believe it was fallen cables
How do they work?
front wheels lock up and spring back. also why the front wheel flies off at the end.
oh lordy this; the dancing salt entity was my favourite part too. you want to know the truth? animating loose silt or dusty objects or loose clouds like that is a fricking nightmare to keep consistant and look good frame-by-frame espicially with all the black salt speckles in it.
inb4 some fricking madman hacks the game to have controllable boss vs boss for shits and giggles although you probably wouldn't be able to do much other then pick the next attack and display a health bar and most fights melting into a screen covering cluster frick to see who dies first. would still be really cool though.
>front wheels lock up and spring back. also why the front wheel flies off at the end.
Why does the truck next to it moves too without even being touched then?
that'd be an insane amount of work, but it would be kino
How do you play as Cuphead if he’s trapped in the background
Is there any downside to Ms. Chalice's third super? It seems like a screen nuke that also gives you an extra parry point. Does it do less damage than the beam? Because the animation doesn't signify that at all. And does the pink spear do anything other than give you a super card?
you're not immune while the effect is still active so it might cover up projectiles
I can't believe saltbaker got away with fricking murder and got community service. Weird that they didn't have the ingredients show up in the final panel of the epilogue to show that they were okay like the other bosses.
But then again, this is the charm of those kinds of cartoons. Bad guys do bad things and they actually happen.
>Bad guys do bad things and they actually happen.
reminds me of pinocchio where all those kids get turned into donkeys and sold into slavery and never get changed back lol
It's because Pinocchio is a "character vs world" kinda of story, it doesn't have a clear villain. It's also written like an actual fairy tale, where the goal is to keep kids from doing stupid shit by appealing to their imagination and scaring the shit out of them afterwards. It's a fantastic movie.
im pissed that saltbaker was THIS close to a perfect final boss fight
his heel turn was executed well. he's gorgeously animated. his boss theme is also perfect.
but post-phase 2 is a let down. great background art, but only ONE salt-based entity to fight before phase 4? if phase 4 is intended to be a last-legs routing for our main character (as it is right now, i'm sure many people cleared phase 4 first time they saw it), should come after a difficult phase 3. phase 3 needs like two or three more sub phases. have the all-salt iteration of saltbaker come to the foreground to do a couple of attacks. phase 3 should be harder than the first two. then and only then have you earned what phase 4 is.
it's so close to being perfect. phase 1 and 2 are chef's kiss level stuff.
It fits with the groove of the rest of the DLC. It's a fever dream at how the cow fight goes, and phase 1 is the main course of the fight. You can't throw down everything they did there and expect the average player to get through another phase of that complexity on top of the other stuff with just three hitpoints.
I know how you feel in a way though, but just like the original Cuphead, if my only complaint is that I want something more then they've done something right.
>You can't throw down everything they did there and expect the average player to get through another phase of that complexity on top of the other stuff with just three hitpoints.
people whinge about cuphead being hard, but it's okay if it's hard because each boss fight can be cleared by a normal person in a winning run in sub 3 minutes. that's why complaints about its difficulty ring hollow - the test of strength simply isn't long enough to warrant whining. saltbaker being the final final boss has earned his right to be more complicated and difficult than every other boss in the game. phase 1 is suitably hectic as is phase 2 (though some other bosses' patterns give him a run for his money) - phase 3 should be as hard as the first 2. i insist this.
i do buy that they were just out of gas on animating and didn't want to put in the work expanding phase 3. i get it. it just means that the boss fight is less stellar than it could've been. they should be immensely proud of how good phase 1 and 2 are in terms of artistry and gameplay.
Dude, you can't have a boss fight go at 100% 100% of the time.
If every phase of Saltbaker was as intense as the first phase, then you're going to run into issues. Not every game needs to be DDP or some other bullshit level of difficulty. They frontloaded the difficulty so the climax could actually be enjoyed. Go jerk off to some 2-ALLs if you want everything to be lolsohard im an epic gamur.
>Dude, you can't have a boss fight go at 100% 100% of the time.
The devil did. Why can't this?
let's be fair. devil phase 2 is easier than phase 1 by far.
Not really. Fight slows down in difficulty in phase two, climaxes in phase three and the final phase is parry jumping in a rhythmic pattern.
It isn't easy, but it has a denouement.
This. The first two phases are insane and meant to chip someone down for the last two, which are meant to be easier to learn yet still can do a good job of taking that last bit of health from the player.
Yeah, I was expecting them to go full fantasia, with salt waves and shapes attacking you like crazy.
Hot
You could say it's a hot dog
Esther is also a hot dog
>"Hey anon I hooked you up with that 'hot dog' you're always going on about."
>"Wow thanks Cuphead, you're the best wingman ever."
>date arrives
>pic related
>anon looks directly into the camera as his head turns into a jumbo sucker.
I want to see Saltbaker frick her
>he let the other guys work while he fricks her in the back
In
scene.
>on model
I kneel.
>whoever conceptualize these bosses is obviously into vore
>it's all gay/furry shit
it hurts
Animation was carried on the shoulders of furgays.
Cala Maria is heavily implied to eat people
If you used special weapon and/or charms, you didn't beat it.
Cuphead has the best reaction images
Post more of them
soul
>Laughter stops
Djinni has some of the best
are we allowed images from the show
Yes, the shows fine, just the style is not as good as the games
nice
why did janny delete the other cuphead thread while allowing straight up porn threads?
Their perfect golden boy is getting repeatedly bullied by those nasty no-good chuds on the catalog so they’re getting uppity, you can have only so many actual vidya threads up on the video game board after all.
Jannies only enforce personal whims. There isn't an actual, centralized dogma they adhere to or enforce. They merely use the rules as an excuse to do as they like.
I haven't played Cuphead at all, what's the best platform for it? is it okay on switch? what is it even on now?
does it have a physical copy?
The game is lightweight enough that the switch can handle it perfectly (as can most anything). I'd say switch is the best, unless you want to play online coop, in which case Steam
I'm a different anon, but is the game easier with a controller than a keyboard? I pirated it on my old laptop and I got my ass kicked so badly I barely made it off the first island. Was my setup partially responsible, or am I just godawful at the game?
>Toddlers when they lose interest in their pet hamster 5 seconds after getting it
?t=34
So honest question, what kind of shit did elder kettle get up to in his younger days that he just happened to have a magical potion that makes you strong enough to beat the shit out of the devil? You guys think elder kettle is secretly popeye or scrooge mcduck tier in his younger days?
Imagine if in a Cuphead 2 it's a prequel about Elder Kettle fricking shit up against even bigger odds than what cuphead and mugman had to face against in the boss fights.
I WANT TO KNOW THIS KETTLE'S SECRET
If it wouldn't take ten years to make, a DLC for Elder Kettle in black and white vs a few bosses would be great.
YES this is exactly how I picture it
KINO
KINO x2
> they pull a plok's grandpa and have it in the old days
would the game be entirely in black and white like the REAL old fricking days? maybe he'd be a melee fighter that has to actually punch bosses.
He fought against Doctor Potsworth in a battle that ultimately devastated most of Inkwell Isle, all over magical knowledge.
By virtue of Potsworth being more destructive and inclined to collateral damage, Kettle was seen as a hero when he emerged victorious, but saw the horrible damage done by their war, and realized what had come of his vanity.
To atone for his deeds, he renounced his attempts to be the Great Wizard of Inkwell Isle, and adopted two boys orphaned by the battle...
>random baker more powerful than the literal devil
Powerlevels are all over the place in this isle
I meant elder kettle.
And my headcanon is that the battle was so destructive because both were blinded by their pride, and didn't care about the collateral damage (Potsworth marginally moreso).
The Devil, on the other hand, realizes that just killing people in droves doesn't get him their souls, and has to play a more subtle game.
My point still stands
I guess if you want to get down to it, The Devil canonically only has as much power as people allow him to by letting vice into their lives.
Saltbaker had the knowledge to make the Wondertart, and with that some hefty knowledge about the astral plane, which didn't require sitting around and waiting for souls to damn themselves.
Also, if what we can infer from the original Cuphead game is true, The Devil can't kill you once he has your soul signed away, and has to wait for time or circumstance to do it for him. And the soul contracts can apparently be stolen or the debtors can evade him, so he can't just start siphoning power right away.
This *may* be why the judge granted Saltbaker clemency- you do not want someone with that kind of knowledge falling into The Devil's grasp, and with Saltbaker having done what he had, execution would have meant his soul would have one place to go- straight down.
devil was only beatable because cuphead had the power of like 29-30 souls at that point.
Elder Kettle is a war vet in the show, so your guess is probably not far off from what actually happened to him
In that case, it's a lot more likely he was recruited for potion making/magical knowledge, and he of course kept a stash of "Secret Formula Whoopass" just in case things ever went south again...
I kinda do like my headcanon idea of his personal feud accidentally orphaning the cup brothers. Bonus points if he realized it was one of his spells that made them orphans and took them in to atone.
Hence- Pot Calling the Kettle Black.
>younger Elder Kettle
y'all overlooking the girl bug from the bootlegger fight
this. i need more ladybug art, she's cute
I think she's meant to be a firefly, anon.
Ya know, cause she's based on the previously unused light boss.
>dude just beat every boss with 1 health and random weapons
why
why chad, why did you do this
If you s-ranked everyone then you should have no issue
use game djimmi to give you extra hp
>use game djimmi to give you extra hp
you're SURE it counts? don't wanna do 8 fricking bosses and realize it was for nothing
you're hunting a fricking achievement, of course it was for nothing
The divine relic is a tangible reward though
it's no tangible anon it's in a videogame
game doesn't tell you this but the broken relic has the healing properties of that one other charm so it's really only 1 hp till you can get some back from your 1st and 3rd parry tbh
Any draw requests, anons?
Esther and Chips Bettigan doing cowboy things together
YEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE-
Something with
maybe she has a nice flapper bush with some pollen stuck to it like bee fuzz
>almost 3 hours
I can only assume anon lied to me or hes computer illiterate
They have constant threesomes I bet.
Who tops and who bottoms?
Chalice tops and the brothers are bottoms
And chalice most likely makes them frick each other too
There can literally only be two of them at a time
Mugman isn't allowed to frick
This is one of the most creative games I've played in recent years, only It Takes Two wowed me as much.
Now that the salt has settled, who are you're top 3 Cuphead girls?
For me, it's:
>Sally Stageplay
>Cala Maria
>Flapper Bug Girl
For me it was Baroness Von Bonbon until this qt arrived
>those legs
sexo
.t cuphead
Post your top 3 favorite bosses
>Werner Werman
>Esther Winchester
>King Dice
>Cagney Carnation
>Werner werman
>King dice
> some guy is uploading the game over versions of music tracks
> find this
kek you beautiful bastard
Thank you for sharing this. It's weird, I'm not sure if it's the same song just distorted or not.
>those beta and unfinished assets they brought back for the Moonshine Mob
I unironically soifaced when I loaded up the fight and saw the spider dude
I'm kinda mad now anon that didn't deliver
I genuinely love this boss. Just the way she's animated is so fun to watch.
forgot pic
I'm surprised no one's done a jack-o pose art of her, she literally does it in her first phase.
the transition from phase 1 to 2 where she sucks up the cart is great
The DLC bosses have some of the best phase transition animations, especially Esther and the Mob
I love the way she blows a rasberry out, just found it so endearing
why is some random chef more threatening and ominous than the devil himself?
Passion for their work and autism are a deadly combo
The devil you know is evil. The chef still looks uncannily "good" during his fight with the evil smile and shit
>Saltbaker
>Makes pastries that can allow him to control life and death and possibly the astral plane. And even give him tremendous power
>kills sentient creatures to make his pastries and to attack you
>betrays you
>goes all out to try and kill you
>Devil
>owns a casino, just minding his own business
>just wants debtors to pay their due
>cups come in, loose at his casino, beg for mercy, devil sends them to get the contracts from the debtors
>cups decide to fight him
>tries to kill the cups but ends up crying when he is about to loose
This is the best animation I've seen since some of the original cuts of The Thief and the Cobbler. Completely insane that they did this.
No wonder this took 5 years. The Chef probably took one year all on his own.
H-haha…
Why does she offer me her shoe?
shut up and sniff it
I like that this game is made by good people with good values. Like how you can save cuphead in this one, if it were some twitterfat game or AAA game, they would berate and emasculate cuphead for having to be saved by Chalice and Mugman. Reminds me of how natural it was to save mario in that princess peach game and luigis mansion.
If there's ever another DLC or sequel, Hitler should be the final boss and I mean that unironically and not in a distasteful way, I mean as a throwback to all the 1940s WW2 propaganda cartoons
Why are you posting footage of the new final fantasy game?
He needs more art
How the frick was I supposed to know he was LITERALLY telling me to get near him so he can attack and that wasn't just a silly taunt animation?
this guy was way harder than any of the other chess bosses
too much fricking HP
can i get a ms chalice edit with her lipstick on while physical form
BOIL
>ludwig_the_holy_blade.webm
I love the new title screen music. It’s perfect
its even better live
I want to would all 3
>tosses 999 randomized projectiles from all over the screen
still beat it
Would they be friends?
>baroness being friends with a middle class citizen
he's too salty anyway
They could make salt water taffy together.
He would mail her a camera with a letter that says "Send those pictures of those delicious sweet breasts of yours to me for baking inspirations"
>invincibility super
You didn't beat it
that's coffee
what charm are you using?
Is there a no spiders mod for this game?
spiders have 8 legs so that's not a spider
nice compression, nerd
What weapon works best for grim matchstick phase 3?
Charge to avoid hitting his fireballs
is baroness used goods
Bon Bon is pure.
While animations and setpieces were godlike for Saltbaker I feel his actual attacks felt really uninspired. Good first phase with him killing ingredients, meh middle phase, and a finale that looks great but is also pretty boring. Not like the Devil was any better but still.
I feel the King should have been another Dice fight where the minibosses weren't separated.
I was dead sure he would fight me after I beat all the champions. For Saltbaker I can understand that they made pretty simple bullet patterns so that they could go all out with his animations in the background. The issue with Cuphead final bosses is that when every fight is supposed to be tough it's a tall order to come up with a way to make the last one stand out in difficulty.
The novelty of Cuphead has worn off. No one is raging at this game.
Good, frick meme reaction video clout.
Yeah, now everyone is looking at the screaming pillars of salt and going "what".
I think because the normalgays who got filtered know not to come back
You're only supposed to rage when going for S ranks
the weapon you pick can make it a lot easier.
I feel like all the extra help they added in the dlc is kind of pointless. Most of the playerbase has already mastered the game to the point they don't need nine hit points and to get S ranks you can't get hit anyway.
>always hated western art porn
>getting a hard on for chalice
Help
Post keybinds
>DLC is balanced around the new character
Dropped.
I beat everything with Cuphead
I was able to beat everything with the item that makes shit harder lmao git gud
git gud
OH SHIT IS THAT A COOKIE AIEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
I still haven't played Cuphead, are the battles itself canon?
Because whenever you beat the bad guys, it seems like they go back to their normal pathetic selves.
I HATE UNDODGEABLE SITUATIONS
I HATE UNDODGEABLE SITUATIONS
AIIIIIIIIIIIIIIIIIIIE
Such as?
i don't have any examples right now but sometimes i find that the minions + the bosses attack create a situation that can't be dodged if you're not using smoke charm, but that might be a skill issue of mine
Most projectiles are either aimed at where you are, or are aimed in a predetermined pattern. There's really not randomness to it, even if it seems like it is
Saltbaker can definitely trap you in the corner if you get a bad pattern
>Cuphead DLC alternate ending.
>dying for the 10th time while Bootlegger Boogie is playing
How is the cartoon?
Its good not the best but its good, Its seems more of a show for actual kids to watch so thats good enough.
It's a fun, honest effort.
Ganker is mad because it's not 24 fps
Skip episode 2 ( the baby one)
This fricker is the most popular indie game out there in japan behind undertale.
Makes sense, the Japanese do love them some retro cartoons like Felix the Cat, Tom & Jerry and Popeye.
>Is 1930s cartoon so japs like it
>Has soul
>Its bullet hell and japan loves the shit out of bullet hell games touhou and undertale are good examples
>Its cute
>Alot of dedication and love has been put into this game
Yeah no wonder its so popular there if they only added in 1930s anime I can garauntee this game might actually dethrone undertale
Was there even anime back then? The oldest I'm aware of is Astro Boy, and I think that was from the 60s.
Cuphead design ia literally from an anime.
From a comercial, but an animated japanese cartoon nonetheless.
They made several attempts at animation as early as the 1920s and their first sound cartoon in 1932. And they certainly made a few for World War II.
Here's a weird little one from 1931.
Oh shit! That's really cool!
>if they only added in 1930s anime
>anime
>3 frames per minute animated
>added in the best animated thing ever
kys
Undertale is not a bullet hell.
It does have bullet hell in it, baby's first bullet hell, but bullet hell nonetheless.
It deserves to be
https://twitter.com/Neruwow/status/1543205592960864256
Dr.Kahl's robot reminds me of pic related in this image
Six million wonder tarts? In five years? Unlikely at best!
So is there next game really gonna be based in 80s anime or was that just a joke from the devs?
What was the tweet? All I can find is this
My source is a couple of anons were discussing it a while ago, perhaps in relation to that tweet
>that song when you fully upgrade the relic
it is bittersweet, it really feels triumphant, like you did everything in the game and now it is over
>hard games are... le good!
yes. Otherwise just watch tv fricking leadbrain
Cuphead is a hard game in the same vein that The Wizard of Oz for SNES is a hard game. The only thing in your way is how they handled the programming.
>decide to go back and finish off the achievements in the base game before tackling DLC
>mfw
I'm having an easier time than I remember having back at launch, I've yet to do the remaining Pacifist runs I need and Expert mode but even getting A-ranks hasn't been nearly as bad as I remember it.
Why did people b***h about the difficulty again?
The game is fine, S rank though...the DLC bosses are fricking with me.
Would you fugg a bug?
Plow a cow?
Snog a dog?
bad end chalice femdom when?
is the healing parry you-didn't-beat-the-game tier?
It's roughly:
>Using shot other than pea shooter
>Using any super
>Using any item
>Getting aroused by any female character (Non human included)
>Not getting all the secret phases on bosses
>Playing as Cuphead