I refunded my pre order.
Shopping Cart Returner Shirt $21.68 |
Nothing Ever Happens Shirt $21.68 |
Shopping Cart Returner Shirt $21.68 |
I refunded my pre order.
Shopping Cart Returner Shirt $21.68 |
Nothing Ever Happens Shirt $21.68 |
Shopping Cart Returner Shirt $21.68 |
Post magnet link!!!
Games not released yet Pajeet.
There's like 1000 reviews and influencer copies out, one has to be based and leaked it. It's out there...
Are there any decent city games coming out? Getting a little tired of playing colony games.
just looking at the proformance paints a grim picture, needs at least another year of dev
still probably gonna day one pirate it though
Performance looks pretty poor in a lot of the videos I’ve seen. They’re going to get hosed for this on day 1.
93% of Steam users are below the recommended requirements, and the recommended is running the game at 30fps at 1080p, but only at the beginning, after the city grows, it drops to 10-20 fps.
This game is going to be a disaster of greater proportions than Kerbal 2, which has 77% negative reviews on Steam.
dude they never gave a frick about the first game's piss poor performance why would they now
Cities skylines 1 actually ran though, this is even worse. It looks like here when you start to get a smallish city you’re at 15fps even on a 3080 or whatever at 1080p.
Critics try to stay or get ahead on trends to stay relevant. Most review bombing has been performance or competition related for the past couple years. The formula is simple: is it up against more popular franchises? If yes it's a bad game. If no then is it completely bug free? This is almost always a no but even if it's a yes you aren't allowed more than an aggregate 8 for being a less popular franchise. If it's buggy, which almkst every fricking game is, then it's a -486/10.
>written by a troony
ofcourse
source?
God damn eurojank.
>Here's a billion DLCs for you, now pay up
This homie gave Victoria 3 and Imperator Rome an 8/10 if he shits on something it's probably a masterpiece
>KSP 2 runs like shit
>Unity game
>CS2 runs like shit
>Unity game
starting to see a trend emerge
You're onto something.
There is a 0% chance this game is a legit 6 or below. Looks like Paradox is rapidly become the new hated FOTM.
From what I've seen, the reviews suggest that it's 8/10, more or less, but with a severe penalty for performance, which is one of the worst ever seen in any commercial game.
>one of the worst ever seen in any commercial game
Sounds like every AAA game released in the last 3 years
Yes, imagine all the modern reality disaster culminating in a single game, this is Cities Skylines 2.
Like, it's the height of modern reality where devs can no longer program viable games. We're talking about frame rates below 10 frames on top tier GPUs, in a game that looks like complete shit. The guys are refunding the money of those who pre-ordered the new generation consoles, like... remember the Cyberpunk fiasco on PS4? Yeah, the CS2 guys couldn't get the game to run even on the fricking PS5...
You have to be a special kind of incompetent to make a game that won't run on any existing console, and on practically any computer.
the game can't maintain 15 fps on pretty much any hardware
all the reviewers switched to playing on low or very low settings to maintain 30fps
console release got pushed back a year because of terrible performance but they couldn't push the pc release back so they just updated the system requirements to excuse it
recommending an RTX 3080 for a city builder with this level of graphical fidelity is just insane
>city sim on consoles
why is this getting any time and funding?
Do you know if the game is CPU or GPU bound at the moment?
gpu
probably loading all textures into video ram and not beng assimilated
Again that doesn't make it a 6 out of 10. You can't just dismiss everything in the actual game itsself for shit that will be patched rapidly. It's funny how many more popular IPs are allowed to run like dogshit for a couple days and no one cares. If there was any consistency to this rule it would be a legitimate case for a 6 but there is none.
If it were going to be patched and fixed that easily why have they in their own words “failed to meet the standards we set for ourselves”?
A citation would be nice.
> Cities: Skylines II is a next-gen title, and naturally, it demands certain hardware requirements. With that said, while our team has worked tirelessly to deliver the best experience possible, we have not achieved the benchmark we targeted.
https://forum.paradoxplaza.com/forum/threads/updates-on-modding-and-performance-for-cities-skylines-ii.1601865/
Firstly thanks for posting that. Secondly the way you phrased it was much more alarmist. All they said was they weren't satisfied with its performance. Should they have said nothing and patched it? I don't really get your concern. This game is their biggest cash cow. Of course they aren't going to let it die on the vine.
I recalled it from memory so sorry about the phrasing.
I guess it’s because it’s what annoys me most with modern gaming, nothing is released properly anymore, just ship it now and do a half assed job of fixing it later. It shouldn’t be an option to release it like that.
Fair enough. I agree.
Basically what I got from this is he doesn't play city builders.
>We will continually improve the game over the coming months, but we also want to manage expectations on performance for the coming release. Our ambition is for Cities: Skylines II to be enjoyed by as many players as possible, and we're committed to ensuring it reaches its full potential.
Thanks for beta testing!
only ign gave it a 6 and most of the reviewer's gripes weren't the performance
-they hated how ugly the zoned buildings would look if the terrain wasn't perfectly flat. even slight inclines would cause problems so they felt you had to terraform all the time so your city wouldn't look like shit
-they didn't like the map choices since there were so few and in all of them there was very little area that was flat which fed into the first problem
-they didn't like that all the placed buildings were very large which means it difficult to create a small town feel since services need these giant buildings
-they didn't like the chirper because it was bugged and detached from reality complaining about problems that didn't exist
there were new things they liked but overall they felt it was like playing an early beta version
a perfect score for dlcs and mircrotransactions to make a "good and complete" game
Paradox Goymers are the goodest little paypigs.
>buy game on huge discount
>cream api
it's just that simple.
>still get 12fps and long save times despite game looking like pure shit
>performance of a citybuilder is related to muh epic grafix
That's exactly the problem, if you watch benchmarks it's all GPU bottlenecks, even on high end rigs. 20-30% CPU core utilization vs 80-90% GPU on very low graphics 1080p.
They done fricked up the rendering loop, that's for sure. Maybe no LoD control, or it's leaky? Textures are very high res.
sorry but I'm not a poorgay, Cities Skylines 1 just works on my machine.
I had a lot of fun with Stellaris though. Money well spent.
Everyone said I was wrong for KNOWING that it is impossible for Paradox to release a polished game that won't ultimately be "fixed" with years worth of DLC. City Skylines isn't out, it's just in paid beta. You're all beta testing this game for me while I'll pirate it along with all the DLC years from now. By then you'll all be hyped for CS3, and the cycle repeats.