>class: cleric
>domain: nature
>deity: silvanus
>background: outlander
... so a druid? the class system doesn't fricking make sense.
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>class: cleric
>domain: nature
>deity: silvanus
>background: outlander
... so a druid? the class system doesn't fricking make sense.
Nothing Ever Happens Shirt $21.68 |
Druids don't necessarily worship deities, and even if they do, they might not be particularly pious. Also, if you want to play a nature-themed character but also have access to the cleric spell list, then you wouldn't want to pick a druid.
>Druids don't necessarily worship deities
>divine spellcasters
>spells granted by a god
>(Forgotten Realms) Druids were primal spellcasters of considerable power and versatility, who gained their power through being at one with nature or through a connection to a powerful deity or nature spirit.
>(5e PHB) Drawing on the divine essence of nature itself, you can cast spells to shape that essence to your will.
read, cretin
> Drawing on the divine essence of nature
>No stupid nature isn't a god
>It just has a will, and champions and divine energy.
>But it's not a god.
That is some new age thinking right here.
>powerful deity
>nature spirit
and finally
>nature
which is like saying an evil cleric gains his power from "the darkness" rather than shar
think, imbecile
That happens, there are beings that get power directly from alignments. Paladins, sometimes. They might also get power from their devotion to their oaths, depending on edition.
5e Paladins are gay. Gnolls remain the only lore improvement in 5e to this day.
also, you understand that
>connection to a powerful deity or nature spirit.
that's also describing the cleric in op, meaning that he's actually just a druid in all but name?
>you can cast spells to shape that essence to your will
>it just has a will
First anon said to read, second anon said "fine but I'll read it wrong"
Do you have time for a chat anon?
>A thing in D&D is moronic
>OP acts like this is a surprise to literally anyone with a functioning brain and even just cursory knowledge of the game
We have these threads every fricking day. Can you at least keep it in the D&D Containment Thread next time?
the class system doesn't make any sense in any other game or setting though, moron.
The career system of WFRP2 makes perfect sense, though.
Have you tried not playing D&D 5e?
>Have you tried not playing D&D 5e?
yes. aside from the primal magic aspect that makes druids in 4e actually make sense, it's fricking trash. i don't know why they retconned it to be divine magic again.
Because historically druids were religious.
Cleric doesn't turn into animals, nor has animal companion.
Druids don't repell the undead and don't practice religion.
Wait until you learn about everything else in D&D 5e that makes even LESS fricking sense.
Or you could save yourself the trouble and play some GOOD games instead of WotC normieslop.
Druids in 1e and 2e AD&D were explicitly designed as cleric variants, just of an animistic nature.
The problem is that 3.5 onwards tried to give classes far more specific and detailed mechanics, and thus the cleric/druid divide became a thing.
Game?
i dunno, i just googled that.
like pathfinder isn't just 3.5e but recolored.
i actually like 5th edition, aside from the skills just being a d20 that anyone can attempt. and other minor stuff. it's overall the best dnd has ever been.
>like pathfinder isn't just 3.5e but recolored.
>makes an out-of-touch statement as if he knows exactly what he's talking about
>5th edition it's overall the best dnd has ever been.
>makes a moronic claim directly after
really makes you think
His stupid opinion about 5e doesn't make him wrong about the objective reality that is the origins of 3.PF and its grognard audience of failed edition warriors.
Anyone who hears "play something other than DnD" and immediately thinks of Pathfinder is too far gone to ever be fixed.
Nature clerics are the equivalent of suburban southerners wearing clean cowboy boots and an overpriced Stetson driving a pickup twice his height pretending they're real southerners.
Druids are those dudes in the bayou with barely intelligible accents who make the best jambalaya you've ever tested even though you can't pronounce half the ingredients.
Well sure, if you let pagans be clerics of course it's going to dilute the class identity.
>... so a druid? the class system doesn't fricking make sense.
a cleric's power is bestowed upon them by a god and can be revoked, Druids are in tune with nature itself and able to empower and transform themselves with primal power, they don't pray to sky daddy for cummies, even in the total absence of deities like Athas there's still druids
>and can be revoked
Not anymore grognard, post 4e clerics can abandon their god (and viceversa) and still retain their powers.