Come up with moves/abilities that make smogunturds seethe

>Heightened Hearing
Permanent +1 to evasion but takes double damage from sound based moves

>Illuminate [reworked]
Intimidate but for accuracy

>Deep Freeze
Ice type move, Hypnosis but for Freeze

>Dust Storm
Ground type move, special damage, Power Punch but for evasion

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  1. 4 weeks ago
    Anonymous

    Double team
    Minimize

  2. 4 weeks ago
    Anonymous

    these would make vgctards seethe more

  3. 4 weeks ago
    Anonymous

    Ice-type Stealth Rock

  4. 4 weeks ago
    Anonymous

    Another day thankful that /vp/ isn’t in charge of the games

  5. 4 weeks ago
    Anonymous

    Ability
    >Ambient Tune
    Every turn it has a 30% chance to put the opponent to sleep. Cant be resisted or block, except by abilities that block sleep (insomnia/comatose)

    Move
    >Funeral Veil
    Pokemon reduces its HP by 75% but maxes out evasion

    Item
    >Baton
    The pokemon holding this will use automatically use Baton Pass if they max out any stat.

    • 4 weeks ago
      Anonymous

      Tune
      >Every turn it has a 30% chance to put the opponent to sleep. Cant be resisted or block, except by abilities that block sleep (insomnia/comatose)
      Jigglypuff needs this

    • 4 weeks ago
      Anonymous

      >The pokemon holding this will use automatically use Baton Pass if they max out any stat.
      kek you could belly drum and then immediately pass it on. thats hella broken

  6. 4 weeks ago
    Anonymous

    >Last will
    Pokemon suicides and next Pokemon that swaps in gains plus 2 all stats

    • 4 weeks ago
      Anonymous

      get help. it's not ok to think about suicide.

    • 4 weeks ago
      Anonymous

      Honestly, could be cool. Probably a bit overpowered compared to memento, but if any decent hazard stacker got this it would have a strong niche.

  7. 4 weeks ago
    Anonymous

    >Ultimate Shield
    Immune to all physical attack
    >Anti magic
    Immune to all special attack
    >Twitchy
    increase evasion each turn
    >Stressful
    intimidate but for special attack

    • 4 weeks ago
      Anonymous

      >Stressful
      >intimidate but for special attack
      Kinda weird how this is not a thing in the actual game. Does gf hate physical attackers?

      • 4 weeks ago
        Anonymous

        yah. getting back at all those stupid jocks for pushing them in the lockers

  8. 4 weeks ago
    Anonymous

    >Hyper Intelligence
    Can use man made item
    >Ambidextrous
    Can held two items

  9. 4 weeks ago
    Anonymous

    >Moot point
    Ignores terrain, weather, stat changes, status, & held items both when giving and receiving damage

  10. 4 weeks ago
    Anonymous

    Sacrifice
    - KOs both the user and receiver instantly, always goes first no matter what, cannot be blocked in any way

    Scrambler
    - randomizes each of the enemy's stats, anywhere from 0-200

    Mind Hack
    - on the next turn, you get to see what your opponent is going to do before you decide your turn

    Reckless
    - Allows your pokemon to get +12/-12 in stat modifiers

    Pinpoint
    - +2 to a stat of your choice

    Exploit
    - -2 to an opponent's stat of your choice

    • 4 weeks ago
      Anonymous

      >Reckless
      Gotta give it another name, Anon. We already got that.

  11. 4 weeks ago
    Anonymous

    >Impatient
    Sharply raises attack and speed if the fight lasts longer than 10 turns

    • 4 weeks ago
      Anonymous

      >N-NOOOOOOOOO! WHAT DO YOU MEAN I CAN'T PP STALL MY OPPONENT??

  12. 4 weeks ago
    Anonymous

    >Let’s make moves/abilities that would cause smogtards to seeth
    >Smogon just bans these while VGC players have to deal with gambling addicts forcing everygame into being slot machines

  13. 4 weeks ago
    Anonymous

    >Deep Throat
    Sound-based moves do double damage. If hit by Throat Chop, you get +1 to Special Attack

  14. 4 weeks ago
    Anonymous

    >Hollier than Thou [Ability]
    Copies any opponent's stat increase +1 additional stage

  15. 4 weeks ago
    Anonymous

    >Cripple [move] 60 BP PHYS, 100 ACC, Dark
    When an opponent is hit by this attack it applies a unique condition wherein the target is poisoned, has the attack drop of burn, and the speed drop of paralysis. The ailment cannot be removed upon switching out or overriding it with Rest. This move deals double damage if the opponent is holding Leftovers or Assault Vest.
    >Furious [ability]
    If an opponent gains 3 or more stat raises in one turn or uses a OHKO move, the holder of this ability has their highest offensive stat doubled against that specific Pokemon.
    >Black Ice [ability]
    The holder of this ability has doubled defense in snow.
    >Filthy Terrain [move] [field effect] status, - ACC
    The battlefield is overwhelmed with a disgusting air. Poison and Bug moves deal increased damage, Fairy and Ground deals decreased damage, and all affected Pokemon are unable to be flinched. All moves able to poison will instead inflict badly poisoned.

    • 4 weeks ago
      Anonymous

      >Filthy Terrain [move] [field effect] status, - ACC
      >The battlefield is overwhelmed with a disgusting air. Poison and Bug moves deal increased damage, Fairy and Ground deals decreased damage, and all affected Pokemon are unable to be flinched. All moves able to poison will instead inflict badly poisoned.
      This one is pure kino

  16. 4 weeks ago
    Anonymous

    Taunt on switch in ability

  17. 4 weeks ago
    Anonymous

    A held item that gives Super Luck effect.

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