I don't suppose anyone here would have or know the location of a list, wiki, database or anything similar of video games from the past that are only accessible or are BEST PLAYED on retro consoles?
To clarify:
>games like God Hand that have never had any sequels or ports, period
>games like Silent Hill 3 which have been ported or "remastered" only poorly, meaning the original version is still the de facto best
>Games like Resident Evil 4 where the remake/remaster/update changes or even removes content from the original, making the original version still superior in a meaningful way other than just nostalgia
>games like Mario Bros U where the original, on original hardware, has quirks or gimmicks that ostensibly might be worth experiencing over a remake that lacks them (the tablet controller)
if such a thing truly doesn't exist, maybe it would be worth our time to compile a list. A pastebin or wiki or something.
As just a thread I'm afraid even if many anons did contribute it would ultimately be lost because there's a lot of video games that fit this criteria even all the way up to the PS4 (bloodborne PC port when) but I definitely wouldn't discourage anons from suggesting things ITT
>Games like Resident Evil 4
Steam version with the HD project is the best way to play
not OP but i'm going to play it for the first time ever on my wii soon with motion controls, because I feel like I'm missing out on something special if I don't shoot for that
same with metroid
i'm going to do the trilogy on the wii, instead of going for PrimeHack
The Wiimote is great for repeat playthroughs but for your first playthrough it's just an aimbot
All of them
Theres never going to be a list because of this
Some people are going to believe all games can only be played on original hardware no matter what.
every game can be emulated. emulation is perfectly fine
i'll disagree with you here
i know you're technically right (and most of the games i play are emulated actually), but certain ways of emulation really frick with the core of the experiences
for example, right now I'm going through Banjo Kazoiee on my mac using OpenEmu, but I still have my 2dsXL for NDS/3DS games
I hate the way the screens change the layout/structure with emulation for those games. I know dedicated devices for NDS/3DS emulation have recently become available for purchase, but they're indeed new, and I don't like dipping my toes in new hardware of such sorts
same with the Wii like this guy
, but it's actually hard to capture some wagglan controls for not a small number of games. I still have my wii as well for that.
I got a dolphinbar years ago and it's worked fine. I'd say best of both worlds, but waggling is fricking moronic.
i'd get on that too, but I live in the middle of nowhere, and unironically struggle to get anything shipped from the usual sources for tech/repros
The DS/3DS/WiiU (to a much lesser degree) are the only platforms that don't have a comparable experience with emulators.
I'm considering getting a drawing tablet screen for this on an adjustable arm. I like drawing anyway, so its two birds with one stone for me. Use a SNES/Switch controller and its the "Super DS/3DS/WiiU". I use a SNES controller for all the gameboy platforms and imagine that its a super duper gameboy because it supports GBA too.
I know this is autistic as frick, but headcanon helps me enjoy the experience more so idgaf.
Also dolphinbar, I like to use the original controller as much as possible.
This. Just emulate shit no fomo, their are countless games to play, you will never miss out on any era, because of how accessible options are in terms of playing *something* maybe not Panzer dragoon Orta without a real xbox, but I'll still settle for the Saturn titles because.. they play just fine on an emulator.
Except for pedantic buttholes like
Orta works pretty good on Xemu, last time I tried it the sound mixing was a bit off but it was fully playable and may even be fixed now. The excuse of "these certain systems dont emulate well" is really starting to become irrelevant.
Xbox is the worst possible system to use as an example. Even 360 emulation is further along. I was trying Orta along with Blinx 2 and Gunvalkyrie in Xbox emulators recently, those games only just recently stopped becoming an unplayable mess of broken graphics (and in the case of Gunvalkyrie, literally unplayable because it would crash all the time), and they still have many things broken. Xbox emulation today is still in a worse state than ZSNES was 25 years ago. And considering that the SNES was only about 10 years old back then when the Xbox is now 25 years old, that's pathetic. The fricking SWITCH is better emulated today than the Xbox.
>Xbox is the worst possible system to use as an example. Even 360 emulation is further along
Can you emulate the 360's own Xbox emulator to get better results than xemu and whatnot?
>Can you emulate the 360's own Xbox emulator to get better results than xemu and whatnot?
That would be a huge mess, there is a reason emulators of systems that had BC generally don't include that BC. First of all those emulators usually just run the game directly, rather than actually run the entire system's OS (if it had one) in the background, so they aren't emulating the entire system from the state of powering on and loading a game, just starting the game.
Second, in the case of the Xbox360 at least, you would need to have perfectly emulated the system's CPU, or at least every single possible function the emulator of the CPU used, in order to make the in-system BC layer work (No idea if it had any specific GPU calls you would have to do too). And then you are still running an emulator on an emulator so performance would be terrible. Makes far more sense to just make an emulator for that system instead.
Dolphin just runs the GC games for example, it doesn't use the Wii's BC layer, even though for the GC/Wii it would be much easier since the Wii is basically just an upgraded GC.
>Problem is of Xbox has no "killer app" that can't be played through better/more convenient means.
It had more than enough exclusives to justify an emulator, far more than the WiiU which also is emulated much better by this point.
If you look at a list of just the exclusives there are a few dozen, but if you want to bring up ones that people would be interested in playing:
Gunvalkyrie
Jet Set Radio Future
Blinx
Blinx 2
Toejam and Earl 3
Dead or Alive 3
Raze's Hell
Panzer Dragoon Orta
Otogi
Otogi 2
Quantum Redshift
Also others that were just OK games but still exclusive such as Whacked or Murakumo.
There are others but that's just a smaller list. Didn't even mention the remaster of Conker or games where you would need a special controller like Steel Battalion.
There are definitely enough games you can't play elsewhere to make people want to play it.
>First of all those emulators usually just run the game directly
Didn't HLE go out of fashion like 15-20 years ago?
No, and even then you don't need to emulate the entire OS and system startup to have low level emulation of the game. Ryujinx is lower level emulation and it doesn't just run the OS, while Yuzu was high level.
>It had more than enough exclusives to justify an emulator, far more than the WiiU which also is emulated much better by this point.
Not a single one of those games even has 10% as much public interest as a mainline Mario game though. Again, I ain't talking about quality of exclusives, I'm talking about mainstream popularity, and the unfortunate reality is pretty much every game you listed is only "popular" amongst niche groups. The most mainstream there is Conker remake, but even then the common consensus is "remakes too censored, just play the original"
>Not a single one of those games even has 10% as much public interest as a mainline Mario game though.
Neither does any SEGA game, does that mean SEGA emulators are pointless?
Also pretty much all the Mario games on the WiiU were ported to Switch anyway.
>Again, I ain't talking about quality of exclusives, I'm talking about mainstream popularity
By that argument nobody would work on an emulator for anything other than Nintendo and Sony consoles.
Sega has Sonic games which are super mainstream though, and Wii U emu development began before switch (and switch em) was a thing. Also:
>By that argument nobody would work on an emulator for anything other than Nintendo and Sony consoles.
I mean...yeah. Sony and Nintendo are pretty much the only modern console brands with good, high-power emulation. Compare 360 emu to PS3 and Wii. Compare OG Xbox emu to PS2 and GCN. Pretty much the only obscure consoles with good emulations are consoles low power enough that developing emu for it in modern times isn't extremely difficult for devs.
Are there any good, accurate emulators you can name for consoles made after 1999 that aren't Nintendo or Sony?
>Are there any good, accurate emulators you can name for consoles made after 1999 that aren't Nintendo or Sony?
Sega, Atari, PC Engine, Neo Geo...
Problem is of Xbox has no "killer app" that can't be played through better/more convenient means.
That's not me saying there's no good Xbox exclusives, but since most emu dev work is done without pay, the main thing driving people to work on emus is a drive to play the "big games" you can only get on that platform. But since all the big exclusives are cult classics at best, there isn't as big a drive for people to work on the emu side if things like there is with other platforms.
I mean serious question, are there any popular titles on Xbox that can't easily be played elsewhere? And I mean actually popular, not just popular amongst diehard fans/enthusiasts
JSRF was a pack-in game and is Xbox-only
>are there any popular titles on Xbox that can't easily be played elsewhere?
Can't really call it popular but I like pic related and it's an Xbox exclusive.
I really, really wish the sequel wasn't complete trash. It could have been Xbox's answer to Mario Party.
how am I a pedantic butthole? I clearly said I emulate most of the games I play
Admit it or not, it's difficult to catch some of the wiimote controls (without a dolphinbar as some anons mentioned), or capture the gameplay experience of some games which are designed for a "notebook" style gameplay, such as Hotel Dusk
this other guy that replied to me gets it
It's not about "succesful emulation", it's about the experience. We don't care if it's autistic, and to me this is similar to the way I experience movies as well.
Sticking my USB-powered snes mini into portable mini projector to point at the side of my house, so I can play super mario kart in the evening with my bros on lawn chairs, is a lot more enjoyable to me that just sticking it into my HDMI TV port, or throwing it away altogether to simply emulate.
Paying to see a Buster Keaton flick at the local independent refurbished theatre on a double date is a lot more enjoyable that just torrenting the movie and getting my girl over.
I like cooking too, which is why I make my pie crusts for my quiches from scratch.
If we reached an age where we can emulate anything, why not recreate better experiences for ourselves? It's within our rights to appreciate entertainment and art however well we can, especially if the "original" experiences are no longer available.
You might say I'm pedantic with this reply, but notice that I never once knocked other forms of appreciating art or entertainment, which are clearly easier than the convoluted shit I go through. I just personally like to have engaging ways of interacting with games.
Any arcade game that was more than just a cabinet with a joystick and buttons.
Sure, you can emulate the game itself in MAME or play the Genesis port or so, but it's not going to replicate the feel of the original arcade game that had a 360 degree moving and rotating wienerpit.
Some of the arcade games the entire point was whatever quirky controls they had. Prop Cycle for instance is rather pointless to play emulated with a keyboard or controller.
God I miss weird arcade control panels. Pic related was made for an atari 3rd person shooter called War Final Assault.
Even when companies like sega make arcade sticks for games like Virtua On it doesn't fully replicate the feeling of playing it in a sit down wienerpit that's made of fiberglass and felt like sitting in a mecha wienerpit.
You really do have to pity kiddos who grew up in a world where every controller was basically the same shit.
The star wars podracing cabinet was awesome
I want to frick that bunny
same
she's quite cute, in her own way.
Fourthed
Monster Rancher seems like it would be miserable to play on anything but original hardware. Half the fun was digging through any discs you had in your house and putting them in your console
>inb4 some moron tries to claim the Switch ports are the same with typing in CD album names
literally 100% soulless
Yeah, sadly that's a game where a big part of the selling point won't work in modern times. The whole selling point was that any of your CDs had "monsters" in them and you had to use the game to find out what. Sure, the modern ports let you choose from a list, but what's the point? That's like using a GameShark.
But I also get that a large part of that selling point was rooted in the 90s when we didn't really have much people on the internet and consoles could not get game updates, digital games weren't a thing(without really stretching the definition), or it was not feasible to download tons of data and such.
It's sadly a game where it's very gimmick was a heavy product of it's time, and they can't honestly expect people to have optical drives in their current computers (even though I have one) just to use that feature. Even consoles nowadays have digital-only versions of the hardware and I am pretty sure are hard-coded to close the game if the disk is ever ejected to avoid swap tricks (Even though I am pretty sure swap tricks are impossible on modern hardware due to encryption anyway).
I can't say the same for Vib Ribbon though, I can see a modern version just working with your digital music over CDs without losing anything from the experience.... now if only they would actually make such a port.
modern games would be a lot more fun to interact with if encryption wasn't so strict imo. its probably why AAA games are in a crisis currently. you might as well be playing with a locker.
Steel Battalion.
You can still get the Vib Ribbon experience on PS3. Despite being a digital copy, it can still read discs in the PS3's disc drive.
God Hand plays best on a hardware BC-PS3
Is there a reason a HW BC PS3 would be the best? All I can think of is the smoothing feature which you basically get if you use a CRT. Additionally, if a game isn't 320x240 or 640x480 the PS3 is going to do upscaling without any proper bilinear filtering. A lot of games are 512x448.
I believe the smoothing feature exists on the software backcompat too. In any case, I've never used PS3 backcompat on a HDTV, but on my CRT 512x448 games display properly without scaling
>In any case, I've never used PS3 backcompat on a HDTV, but on my CRT 512x448 games display properly without scaling
To clarify, I'm using a superslim. The main advantage of a HW BC PS3 would of course be greater accuracy, but the netemu used for downloadable PS2 games is very accurate itself—definitely the crowning achievement of the Cell processor.
Any light gun game, particularly sega master system was perfect. No flicker/flash. Perfect arcade feel, just going for high score. Safari hunt had that catchy opening. Rescue mission was so fricki n g deep.
Missile defense 3d
what do the first 3 kana even say
It's just the title, but stylized, so "ビブリボン".
Nintendo Land for Wii U.
Mario chase is a good time
Just bought the other week based on cover alone. No idea what it's about or if it's any good.
the ost is great. the gameplay is a bit simple, it's fun as a pick-and-play game as long you like music.
you people are fricking insane I'm just looking for games to play on my RP4 after I finish my playthrough of Ape Escape 3.
Spongebob Squarepants Movie game for PS2/GCN is underrated, basically BFBB 2
God Hand is on PS3 store dummy
It's emulated