>Confirmed to run 30FPS on a PS5
You're going to have to upgrade your PCs.
Tip Your Landlord Shirt $21.68 |
UFOs Are A Psyop Shirt $21.68 |
Tip Your Landlord Shirt $21.68 |
>Confirmed to run 30FPS on a PS5
You're going to have to upgrade your PCs.
Tip Your Landlord Shirt $21.68 |
UFOs Are A Psyop Shirt $21.68 |
Tip Your Landlord Shirt $21.68 |
why would I upgrade my PC for unoptimized western AAA gruel
Didn't ask
Have waiting till 2027 to play it
>source
my butthole
it's a console game, dumb ass. why wouldn't it run at 30fps?
google 60fps console game
Ok I did
Wow
That's already much better than westoid sloppa running at 480p 30fps.
Just imagine the future of vidya, we are just a few years away from 1080p 60fps.
Lol. I literally forgot FFXVI came out. Kind of sad. I wonder if it had a kino moment or two like XV. Ironically though XV's best two moments are the beginning when fricking "Stand By Me" plays and the end where you (are supposed to) see a picture of your homies while you chill in heaven with your waifu.
That game is the definition of high peaks and low valleys. It is a 6/10 game not worthy of $70
tbh i would take that over 30 fps every time
Thats why I play on PC so I can have both 4k and 120 fps lol
The norm for most PS5 and Series X games has been to have both quality and performance modes.
More like 2018 ish. They perform similarly to mid-range RTX 2000 series cards
Practically every game on PS5 is 60fps you tard
at 720p and low settings with a variable framerate.
>source: my ass
Okay nintroony
Hello newbie. This is extremely common across various games. Go look it up. Console games, specifically multiplatform titles, don't all run at native resolutions and their framerate is often times variable. They also all run at lower settings, regularly at settings too low for PC 's to replicate. Only an underaged idiot would argue against this.
>This is extremely common across various games
>keeps posting the same game
Okay bing bing
>the same game
That was my first post in the thread, moron. There's also Red Dead Redemption 2, Cyberpunk 2077, Watch Dogs 3, and that shitty wizard FPS that EA made just to list a few more examples.
>inb4 you cope again
>that was totally my first post in the thread
>poster count didn't increase
Uh huh.
Yup, there's the cope. Keep seething, dumbass.
>30fps is LE BAD IN ALL CIRCUMSTANCES!!
I really couldn't give a shit less about 30fps in most games.
Now if it's rhythm? shmup? fast-paced fps? fast-paced action? RTS/MOBA? Sure, it should be 60fps and low input lag. But for a weighty, realistic third person open world game with slower-paced gameplay I couldn't give a frick less
this is what I say when I have to cope with shitty 30 fps games on my troonybox
Stop trying, Erictroony. 30 fps is an amazing feat on the switch
yeah it's amazing a handheld with hardware from a decade ago still has better framerates and resolution than current consoles
>20 fps and 300p
Truly amazing alright, tendie
pc poorcuck or consolecuck?
not like there's a real difference however
I do vast majority of my gaming on PC and have a 240Hz VRR monitor. Cope.
and then you woke up to your favela shithole
I don't know whats worse: that you choose to live like this or that you have done mental gymnastics to justify it
30fps looks more filmic and realistic, but 60fps is a bit better for games that require precise timing or quick reactions. So it's not a cope, it's just that higher framerate is just not objectively better in every situation, similar to how movies look better at 24fps than 48fps
>I really couldn't give a shit less about 30fps in most games.
Anything less than 60fps is not next gen, therefore GTA6 is not actually a next gen game
Dumb fricking zoomer.
Atari games ran at 60fps, while some modern games run at <30fps. It's purely a decision based on game vision and direction. People will always want to push out next-gen jaw-dropping experiences, so 30fps will always be there. Of course if you are making a game that isn't pushing the envelope in terms of graphics, scale, and physics and is instead more about reactions and timing and fast-paced gameplay, then 60fps (or rather uncapped) is preferable.
>next-gen jaw-dropping experiences, so 30fps will always be there
You fricking dumbass. There's nothing jaw dropping or next gen about 30fps. It's literally like watching a slideshow. If GTA6 comes out at 30fps, which it fricking will, there is simply no reason for me to play it. I'd rather watch a fricking powerpoint presentation
You are actually fricking braindead lmao. There is nothing jaw-dropping about 1000fps, you can get tons of old games to run at an arbitrarily high framerate.
>If GTA6 comes out at 30fps, which it fricking will, there is simply no reason for me to play it. I'd rather watch a fricking powerpoint presentation
funny that the ones who hold this opinion are almost universally console refugee zoomers with prebuilts. framerate is largely irrelevant for certain genres, but very important for others. If anything, it's more about consistently low input lag rather than framerate. But never a peep about input lag, curious isn't it?
Higher FPS reduces input lag you autist.
It's one small part of input lag, but there is much more to input lag than framerate, and there are loads of low-lag 30fps games and laggy as frick 60fps games.
That's not even relevant though, as the arguments online have never been about input lag, it's purely about the on paper fps.
Found the Rockstar shill. If you're still defending the decision to make GTA6 a 30fps game, there is simply no other conclusion to make apart from that your words are bought and paid for. Anyone who bought a next gen console did so because they want smooth 60fps gameplay. Anyone attempting to dispute this fact is automatically a shill for the industry that insists on shitting out 30fps powerpoint presentations
>I NEED LE HECKIN' 60FPS FOR LE RESPONSIVE GAMEPLAYERINO!!!
Why are zoomers so fricking stupid? There is so much more to low-lag responsive gameplay than framerate. I would take a low-lag 30fps over modern laggy 60fps dogshit every day. But the argument is only EVER about the framerate on paper and nothing else.
>corporate bootlicker is defending 30fps in 2023 and blaming it on the zoomers
You are displaying so many layers of moronation it's almost unfathomable.
We should be getting responsive 60fps. Anything less is unacceptable.
No, I'm not actually, you are just a subhuman moron with no reading comprehension. I'm saying the focus should be on low-lag and responsive gameplay, not just some binary "60fps or not", and acting like 60fps on paper is the end goal.
What's the point of a low input lag 30fps game? The framerate is so low that any consequences of having low input lag won't even matter. To put it simply for your incredibly small brain to understand, 30fps is literally half the visual information as 60fps. As other anons have pointed out, higher framerate already reduces input lag. So to summarize, 60fps is superior for smooth gameplay and reducing input lag, and anything else than that simply should not be considered next-gen. What's the point of spending $500 on a "next-gen" console if it can't even reach 60fps? Answer: there would be no point, because anything less than 60fps is not next-gen.
>30fps is literally half the visual information as 60fps
Holy shit, you are so fricking stupid it's unreal lmao. No, it's not new information, you fricking moron, it's the same exact information that blends together and looks slightly smoother. Your brain is not individually processing each frame, and each frame is 99% identical to the last one.
60fps is in general slightly lower input lag than 30fps, but there are tons of 60fps games with a huge amount of input lag in modern gaming, and the focus should be on low-lag, responsive gameplay, not just framerate. If anything people should be pushing for universal low-lag VRR support on consoles like PC has which is why PC is so much lower input lag than console.
But there is next to zero discussion, complaints, or analysis about input lag anywhere online. Framerate is just the newest boogeyman for moron masses to complain about. YouTube man puts chart on screen, npc looks at chart, and screeches in moron rage if number is less than 60.
>No, it's not new information, you fricking moron, it's the same exact information that blends together and looks slightly smoother.
So its new information then?
>I'm an illiterate third world favela monkey moron who doesn't understand basic concepts?
Yes.
More frames = more frames drawn = new information. Are you autistic or something?
You talk as if 60 fps hasnt been the standard for the last 30 years starting roughly with the NES barring a short stint in the mid 2000s when it was 30 fps. Even the gameboy ran at 60 fps. Yes, anything beneath bit looks blurry and choppy. So out the window dismissing this is as an irrational new fotm thing that doesent matter. Why are you running interference for big slop games giving people an unoptimized product?
Most NES and SNES games did run at 60fps, but a sizable portion, especially more experimental or intensive ones ran at 30fps or even substantially slower. 5th, 6th, and 7th gens 30fps was especially common and was the norm for these gens. 8th gen, devs started to focus a bit more on 60fps, but many ambitious games with a large scope were targeting 30fps.
30fps will never go away, and that's fine.
Man, basedtubers really did a number on you NPCs. Just regurgitating talking points you don't understand at all.
99.9% of movies in existence are sub 30fps, and a huge portion of games in games from 1980s to now have been 30fps, and it will continue to be that way as developers want to push tech without being kneecapped to constant 60fps with no dips.
Meanwhile japanese devs actually know how to code while still making games look good resulting in AC6 being at 60fps and good native resolution on cucksoles.
Why are you defending westoid devs when they can't optimize for shit?
Here's your Japanese game bro. best action game of all time btw LMAO
>30 fps
>on-release dodge instead of on-press
Yeah, makes sense
>on-release dodge
not quite, it's just that laggy
is this bait? nip games are notoriously unoptimized and technically janky, especially fromsoft
yet ac6 runs and looks better than any westoid goyslop released in the last decade
how curious
AC6 runs great on pc
There's even a 120fps mode
Idk about how it is on Xbox/PS5 though
I expected AC6 to be a damn technical disaster because of how fricked up ER was on a technical level but it turned out to be the smoothest game fromsoft I've ever played
I know the graphics aren't exactly next gen but I'd honestly rather have a smooth last gen looking game with a decent art style than this hyper realistic shit that stutters and runs like poop even if you have a 4090 and 7800x3d
there's a reason video games and movies are fundamentally different forms of media, moron. framerates are not comparable between the 2. play any game in game in 30fps and then play in 60fps and there's no debate which is better
>play any game in game in 30fps and then play in 60fps and there's no debate which is better
see
It depends on the genre, some are better at 30fps, and other at 60fps (really, it should be uncapped framerate)
you can play something as simple as SM64 in 60fps and it's objectively better than 30fps. your take is braindead
SM64 is in a grey area, it really depends on if you play it as a precision platformer/speedautism or more for spectacle/level design/atmosphere.
Developers hate having standards and want to do the least amount of work possible. Shocking.
You will have to cut a game back substantially to achieve 60fps consistent as opposed to 20-30fps.
And the kicker is that the low fps game will age a lot better as more powerful hardware can run it at arbitrarily higher framerates, while the scale, physics, attention to detail, etc. can't benefit in the same way
A game targeting a specific framerate on limited hardware will have far bigger problems with scaling especially when systems are programmed with a certain performance ceiling in mind, there are lots of considerations and compromises to make and even most games that boast unlimited framerates often still have caps on random things like character animations. More powerful hardware can't fix a game that is fundamentally low FPS at its core.
this, I've seen some games that can technically run above 60 fps but the animations don't probably work above 60 so you get this weird stuttering motion that gets worse the higher your fps is above 60
Scenario 1: Game gets released at 30 fps and then new game gets released 10 years later at 30 fps. Old game feels 10 years old.
Scenario 2: Game gets released at 60 fps and then new game gets released at 60 fps. Old game feels 10 years old.
Sounds like nothing is being kneecapped and it'll age the same way. The only thing fricking things up for everyone is shitters releasing games at 30 fps ruining the launch experience where most people will be interested in playing it.
>and a huge portion of games in games from 1980s to now have been 30fps
Bullshit you made that up. The NES/SNES ran at 60hz, try and find a console that ran lower and youll realize IF it exists its the exception and not the norm. youd be harder pressed to find games from that era that ran at 30 than you would to find ones that ran at 60. 30 fps cap is a common occurrence now, it hasnt 'always been that way'. Fricking historical revisionists.
All NTSC consoles output at 60Hz you dumb fricking tard, that is irrelevant to game framerate. For example, Star Fox ran at 15fps with frequent dips to single digits
>that webm
Works on my system. Must be your problem.
>Works on my system
Yes, it works exactly like that. This is on console so it's consistent for every person. If you had a slow-motion camera and tested it yourself, you would see
Nah, must be your monitor
10ms TV tested and confirmed by both RTings and tests with other games. I even tested it on two other monitors, and got similar results
Nah I don't think so, I've never had that issue. It must be your set up.
It's not an "issue", it's just how the game plays. Every single console player will have this same experience, whether they realize it or not (most casuals don't mention input lag until it gets comically high)
I don't think so. I've never had that happen on my set up. Pretty sure it's just your problem. Maybe you should try and fix that? Can't be pleasant
There are some resources online that do input lag testing in console games and these numbers match with theirs. You can cope however you want, but your setup is 100% just as bad as this, and probably worse since 10ms display lag TV is only 2ms above CRT, whereas many TVs (especially outside of Game Mode) can be 50-100ms+
I stopped playing games on my switch completely because the input lag was so fricking bad
I don't know how people can tolerate that shit and never bring it up but it's legit game ruining for me
Yeah, tell me about it. It's literally laggier than the Wii U for the same games.
You can slightly reduce the input lag by playing on a very low lag display instead of handheld, but that only shaves off a small portion of the input lag.
>30fps is LE BAD IN ALL CIRCUMSTANCES!!
Yes.
is LE BAD IN ALL CIRCUMSTANCES!!
it is
as a matter of fact I'm not even going to tolerate 60 fps anymore
90 fps is the minimum framerate I'll tolerate in 2023
nah homie it has driving and 3rd person shooting you're coping
homie you haven't lived until you've read a VN at 240fps
Good morning sir
confirmed by whom
gabe newell
At least I would have upgraded my 1060 by 2026 (I hope).
Hopes are there to be dashed.
what is a PS5 roughly? a 1080ti?
LMFAO try a 1070
Don't just lie because you're a fanboy it's like a 3050 but it has more actual usable vram
a 1070 is on the same level as a 3060
rx 6700 (non XT) running at a lower power limit
No this is what poorgay PC owners think. The performance ends up being like a 3060 but it can access 16GB of VRAM due to it being integrated
>You're going to have to upgrade your PCs.
No shit sherlock.
I didn't think that I'll be able to play it on an i5-4670 and GTX 970.
I'll wait until 2027 to buy a new PC.
Nearly all PS5 games run at 1440p 60fps now. Some at 4k 60fps. PS5 also does lighting better than Series X.
>Nearly all PS5 games run at 1440p 60fps now
The estrogen pills snoys take are way too heavy in dosage lmfao
>864p
Literally whats the point?
Star Wars is a notoriously bad game which won’t be like GTA 6. Again nearly all new games are offering performance modes with 60fps and graphics modes up to 4k. Your 2060 is not better than a PS5.
FF16 720p 60fps with drops
Spiderman 2 1008p 60 fps with drops
anything else
>Spiderman 2 1008p 60 fps with drops
*with double upscaling, so it's actually 270p 60fps native
Again FF16 is not representative. The Last of Us part 1 runs at 1440p 60fps. Remember when lower end PC shit the bed over that this year? Cherry picking is pointless, PS5 does most games at 60fps and supports 120Hz. Optimised games will run so good it makes PC gaming look like a complete waste of money
>The Last of Us part 1 runs at 1440p 60fps
again, at double upscaling
The vast majority of games use upscaling in some way
>PS5 does most games at 60fps and supports 120Hz
Yeah at 720p resolution kek.
The funniest thing about "Budget PC gaming is dead, budget console killers aren't possible anymore" is the fact they compare 1080p ultra no upscaling on PC to this shit on consoles running at nearly half the resolution.
Put the line at 720p medium settings plus upscaling on PC and decade-old hardware like a RX 580 will mog consoles while costing like 50 bucks if you know where to look and it would still look better than this.
you can literally make a $600 Pc that runs better than PS5
I don't know why you'd want too though.
Better off saving up more cash for a proper build.
I'm not going to wait until 2028 to play the game pal
No. I couldn't even finish GTA5 singleplayer since it was so shit and the multiplayer was just a massive grind to make people pay for sharkcards. GTA6 is going to be a hard skip but by the time it comes out on PC (3 years basically, count 4 years for them to iron the gamebreaking bugs) I'll have a new gpu. Still won't be playing it.
cope and seethe. Can't wait to play it at 60 fps on my old GTX 1660 in 2027.
Will SteamOS be public by then or will I have to buy Windows? What's the hold up?
steamgOyS is just troonix with valve's branding on top of it
literally just install troonix mint and you will get a near identical experience
What do you mean by public? You can always just download and install Steam OS on anything that can run the files..
your gonna need new hardware this year to goyim!
now be a good goy and get your fpslops open up that wallet don't you want to be a true gamer
troonydev cope. Maybe you should learn to optimize your games so that they can actually run at 60fps. There's no point to calling any game under 60fps next gen. Anyone who values resolution over frame rate simply does not understand that smooth gameplay is infinitely more important than screenshot fidelity
Have one already
>0 fps on PC
top kek
I don't get it, is it becasue they have to wait to pirate it or because they will emulate it with that playstation emulator?
The PS4 emulator is in the very earliest stages right now, and you really think there will be a working PS5 emulator in less than two years?
You are a really fricking stupid third worlder.
>you really think there will be a working PS5 emulator in less than two years?
they did it for that breath of the wild game
Switch is literally just an android tablet from 2015.
and consoles are just prebuilt pcs from 2015
based, but pretty sure it wasn't the switch that was being emulated, then.
Thats different, millions of people desperately want nintendo games, no one gives a shit about any playstation games besides the fromsoft 2
>no one gives a shit about any playstation games
didn't gta literally make 1 billion dollars in the first week of sales?
>salesgayging
so you're saying fornite is the best game ever?
not at all, I just play video games that I like.
and I did not look up the numbers. you can do that. I do know it(gta v) made very, very, very large amounts of cash.
very
large
amounts
yes
from GTA online and selling sharkcards
gta v**
People were emulated wiiu for that shit, not switch
yes, i know.
>You're gonna have to upgrade your PC in 3 years
I mean yeah I would hope so, my hardware is already 4 years old
GTA is designed to be played at 30 fps with a controller. You're literally cheating if you're playing with mouse and keyboard in 60 fps
> WAAAGH K&M CHEATING!!!
> Literal aim assist on controller not cheating???
Lmao.
Glad to know any monitor or TV higher than 60hz is fricking useless even with state of the art hardware and will remain that way for the foreseeable future.
high refresh-rate VRR is very useful for low input lag PC games even for 60fps games. 60Hz fixed refresh-rate is garbage for PC gaming.
yep
i finally got a reason to save up some money for a new PC so i can play GTA 6 on highest setting when it comes out
I'm sure any card in the last 8 years can run that shit at 1080 no problem. It's you spoiled kids that demand 4k in a time where entertainment and tech is dying.
There is no PC version, twank. Sucks to be you but I will be playing gta6 on release day.
I never played gta5 and I don't even think my pc's good enough to play that at a good frame rate.
How old is your PC? I played 5 at good framerates on a CPU from 2012 and card from 2014
Well it's got an old M395X mobile chip so maybe I'm fine. It's not a desktop.
I don't give a frick about framerate but Rockstar is full of homosexuals if they stick with the console-only launch. imagine owning a 30fps console besides the Switch
Imagine waiting 2 years to play it out of some misplaced PCgay loyalty.
I'll be playing it day one on my series while you are picking your nose.
>Imagine waiting 2 years to play it out of some misplaced PCgay loyalty
Yeah man, as a loyal Rockstar cuck I should buy the inferior version immediately and pay full price instead of waiting a couple of years for the optimal version. Or better yet I buy both versions because I can't just wait.
it's not loyalty as much as it is frustration at the redundancy of needing to buy a console for 1 game specifically. the Switch is the only console with worthwhile exclusives
It's going to be 1 year not 2, for 5 they milked 2 console generations before the pc version, that's why it took 2 years for it to come out
And it took 10 years for the PC version of Red Dead.
>You're going to have to upgrade your PCs
>PCs
NEVER EVER
This game looks fricking phenomenal, too bad it's full of blacks and spics. Oh well...
You can get 46 fps when you put it into 232p performance mode
Daily reminder that GTA V took almost TWO YEARS to come to PC.
You'll be playing GTA VI in 2026 PCKEKS LMAO
I won't be playing VI to begin with, V bored me to tears and it was the first GTA I didn't bother beating.
with unlocked framerate, mods, rp servers, advanced graphics options, will be worth the wait 🙂
This was before GTA Online came out, though. Unless PC players spend historically the least amount of cash on GTAO, then there will likely be a much lower delay. If PCgays spend the most in GTAO you can bet your ass R* won't want to waste 2 years of milking PCgays' wallets.
Imagine having to install the 750gb monstrosity on your ps5 for a whole day and then install the updates on day 1 to fix the mistakes, you can only have one game on your console and that's GTA VI.
Is it actually 750GB? That'd take 100 hours for my connection to install lol. I hope they bring optic fiber to my town by 2026 but a local politician stole all the EU funds for connection upgrades, I may be stuck on 20Mbps until 2035+
ty for beta testing and being the monetization test bed
😀
30 fps so good guys, I love my games looking like a blurry mess in motion
consoles already have motion blur up the ass to the point if you move the camera a single pixel the entire screen turns into actual vomit
they wouldn't notice the difference
I don't know how they can stand that shit, not trying to be a snob about it but I would rather just have worse graphics and higher framerate with no motion blur than some 'next gen' bullshit at 30 fps with motion blur on top
plus these days consoles even use dynamic resolution scaling and upscaling like FSR so you get extra blur from using subnative resolutions too
at that point you can't even see whatever next gen graphics the devs are trying to push these days, the whole thing sounds like pure folly
i wonder if devs don't realize their "next gen graphix" look like early ps3 goyslop after all the upscaling and framegen shit
i think even the original demon souls looks better than the average modern goyslop but that could be nostalgia talking
When will there finally be a lawsuit about this where game companies lose millions for never actually living up to the original advertising for the consoles of having good framerates?
Of course not.
never. the gamers, themselves, wouldn't even support it, if it happened. because in doing so, they would have to drop their feeble excuses and face the harsh, ugly truth. and that's not something they're ready for, yet. the people want to be deceived.
>New technology making it easier to have better performance in games like DLSS/FSR/XeSS/whatever
>Despite that games are running worse without looking much better than 2016 games
>There's more & more handhelds being released that games need to be optimized for
Games should be getting easier to run
the instant anyone tries to pull that shit is when goyvidia releases DLSS 4 with 5x framegen and 8x upscaling
this way you too can have your favorite goyslop go from 144p 10fps to 8k 60fps while somehow looking worse than a PS1 game on a shitty CRT
I need 60fps 4k to view the diverse and inclusive NPC experience
you literally have 2 (TWO) years to save up for a GPU upgrade. No excuses folks.
No, I don't have to, because I'm not going to play this game. In fact, I'm going to add GTA to my block list so I never have to think about it ever again.
If you don't have at least a 4080 you shouldn't be posting your opinion.
Your machine is family computer tier, simple as.
It's ok pleb, we pc aficionado's will be enjoying it at 120fps with DLSS ultra quality enabled (rendered at 240p)
Genuinely, will there be a generation in our lifetime where affordable console hardware outperforms moronic devices and we get 4k 60fps across the board as bare minimum?
Memes aside.
Will a 4090 be able to run it well you reckon? GTA V was pretty godly optimised, same with RDR2
>will a flagship GPU from 2022 be able to run a PS5 game
GTA5 run well on a PS3. It's old.
>release 2025 on console
>release 2026 on pc
I'm 37 in 2025, and i'm too old to buy a console for one game at that age.
Or a game PC the year later.
Maybe the steamdeck 2.0 will be out at that time and i will play it on that.
>Confirmed to run 30FPS on a PS5
Post confirmation
Let's go boys!
30fps will be the 8K mode, 120fps at 4K. Nice try Chud. Basically nobody has an 8K TV so us Playstation gamers will be playing at 120fps. Perhaps you meant the Xbox version?
>120fps 4k
From the people who believed in 4D gaming.
4th dimension is time, all gaming is 4D. Are you regarded?
We'll see, just for kicks I'm still shooting for 1440p on my 2080.
Confirmed where? I looked it up and it appears you're lying for some reason
it'll be 60fps and 120hz in 4k on the ps6, though.
I think you mean the PS10 in 2050
>Redneck white boy and hot latina are the MCs
Ok, ok, rockstar, I'm listening.
>upgrading to play female protagonist goyslop
>upgrading to rocket launch beachgoers as a big butt latina in a bikini
yes, and I won't even need to mod the game
i wont play it
PS5 have no dlss. I'm able to run RDR2 in 4k 60fps highest settings with dlss. I bet PS5 can't do that.
You know it will be 4 years more until it finally releases on PC right?
>Game completed
>All chievos unlocked
>Finish 20 other games
>PC finally gets the port
Hope you guys dont mind the flood of spoilers, nothing personal
I’m gonna pre order the digital deluxe edition the instant it becomes available
I waiting for framerate comparisons between P$5/XBUX to see which platform to buy
whats her problem
Not if I don't play it!
Even 60fps is rough, I had the chance to tweak the refresh rate in Lies of P and 75fps was where it became a smooth experience, I would rather not play a game than play at 30fps or even 60fps. Maybe this makes me a PC elitist, but up until this year I played all my games on console and didn't know why I was getting eye strain and headaches, it's because I was trying to play a slideshow.
>Confirmed to run 30FPS on a PS5
Post source or be discarded altogether
My GTX 1080 will never falter
>Confirmed
>Game isn't coming out until 2025
OP is a fricking idiot
No such thing has been confirmed.
I wouldn't be surprised, and I don't think it'd be a problem, but you're just making shit up.