Which would you say was the game that best served as the send-off to the SNES? Donkey Kong Country 3? Kirby's Dreamland 3? Megaman and Bass?
Shopping Cart Returner Shirt $21.68 |
Ape Out Shirt $21.68 |
Shopping Cart Returner Shirt $21.68 |
Which would you say was the game that best served as the send-off to the SNES? Donkey Kong Country 3? Kirby's Dreamland 3? Megaman and Bass?
Shopping Cart Returner Shirt $21.68 |
Ape Out Shirt $21.68 |
Shopping Cart Returner Shirt $21.68 |
I'd say Super Mario RPG was more unique as a swan song for the SNES. Donkey Kong Country already had 2 iterations and there was nothing fresh about it anymore.
Good point. The three games I mentioned were because they were among the last "big" titles that came out after the N64, but in a sense SMRPG does seem to fit better as a culmination of that particular era, as it was just prior to the start of the new one.
I'd say this or Yoshi's Island for the reason
said. I enjoy MM&B and the shout-out to it but the game was thrown together on a tight budget and it shows
Agree here. SMRPG was a high quality 3D game and a true masterpiece, really made the best use of the consoles hardware more than any other game.
This is also a valid pick, one of the greatest 2D platformers ever
yoshi's island, it was even bundled with the snes jr late in the platform's lifespan
Yoshi's Island sucks.
>filtered by children's game
I'd say it's definitely Nintendo's in-house swan song, as DKC3 was made by Rare, KD3 by HAL and SMRPG by Square.
Kirby Super Star
Thracia 776
best game on the console and it's also the last one to be released
>best game on the console and it's also the last one to be released
Metal Slader Glory SNES version came out in 2000.
As in actual cart release or just Nintendo Power download?
It was a Nintendo Power flash cart release just like Hajimari no Mori, released after Thracia 776 as well.
Just to clarify, I meant Metal Slader Glory being released as Nintendo Power flash cart like Hajimari no Mori, not that it came after Thracia 776, like Metal Slader Glory.
I think we can all agree this was it for the NES, yes?
Zoda's Revenge for the NES.
Adventure Island IV for the FC.
You could probably throw Gimmick and Recca onto the pile for Famicom, even though they came out in '92. They were part of the last major technological push among Japan dev studios and the effort was ultimately met with poor sales that discouraged doing anything more ambitious or risky on old hardware.
Time Twist was a Famicom Disk System release in 1992 way after the add on had no new games made for it.
Recca was goddamn impressive. I still think Kirby fits the bill better, but my jaw dropped when I first saw a friend of mine play it on an emulator many years ago, having never heard of it beforehand.
Killer Instinct
For Genesis, I'd say the system had a trifecta of swansongs in Comix Zone, Vectorman, and Alien Soldier. Mechanically they've got issues, but presentation wise they showed how far you could push the system after a 7 year lifespan. Sucks that only PALgays got all three on cart.
It still seems like the Genesis was not fully tapped during its lifetime. Some of the demos for it are fricking sick. No idea how practical their effects would be in an actual game, though.
Genesis got, on average, very small sized carts compared to the SNES. That is a very strong limitation on graphics. The main reason is because it is a two year older system and there was pressure to release smaller games due to manufacture cost.
In my experience, it was definitely Mario RPG. Was a huge talking point at school in 1996, despite the PSX being out and the N64 about to be out.
DKC 3 is a great game, but at the time, at least to my age group, the kiddie kong character was too off putting and no one bothered to give it a shot.
Dkc3 is not very good compared to its predecessors. Kirby maybe. Super mario rpg was kind of a send off for square and the snes. Starfix 2 as a cheat answer.